diff options
Diffstat (limited to 'src/battle_main.c')
-rw-r--r-- | src/battle_main.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/battle_main.c b/src/battle_main.c index f8d3623a9..d8dfcda15 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -2552,7 +2552,7 @@ static void BattleIntroDrawTrainersOrMonsSprites(void) | BATTLE_TYPE_POKEDUDE | BATTLE_TYPE_LINK | BATTLE_TYPE_GHOST - | BATTLE_TYPE_OLDMAN_TUTORIAL + | BATTLE_TYPE_OLD_MAN_TUTORIAL | BATTLE_TYPE_LEGENDARY))) HandleSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBattler].species), FLAG_SET_SEEN, gBattleMons[gActiveBattler].personality); } @@ -2569,7 +2569,7 @@ static void BattleIntroDrawTrainersOrMonsSprites(void) | BATTLE_TYPE_POKEDUDE | BATTLE_TYPE_LINK | BATTLE_TYPE_GHOST - | BATTLE_TYPE_OLDMAN_TUTORIAL + | BATTLE_TYPE_OLD_MAN_TUTORIAL | BATTLE_TYPE_LEGENDARY))) { HandleSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBattler].species), FLAG_SET_SEEN, gBattleMons[gActiveBattler].personality); @@ -2723,7 +2723,7 @@ static void BattleIntroRecordMonsToDex(void) | BATTLE_TYPE_POKEDUDE | BATTLE_TYPE_LINK | BATTLE_TYPE_GHOST - | BATTLE_TYPE_OLDMAN_TUTORIAL + | BATTLE_TYPE_OLD_MAN_TUTORIAL | BATTLE_TYPE_LEGENDARY))) HandleSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBattler].species), FLAG_SET_SEEN, gBattleMons[gActiveBattler].personality); gBattleMainFunc = BattleIntroPrintPlayerSendsOut; @@ -3766,7 +3766,7 @@ static void HandleEndTurn_FinishBattle(void) { if (gCurrentActionFuncId == B_ACTION_TRY_FINISH || gCurrentActionFuncId == B_ACTION_FINISHED) { - if (!(gBattleTypeFlags & (BATTLE_TYPE_TRAINER_TOWER | BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_OLDMAN_TUTORIAL | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_SAFARI | BATTLE_TYPE_FIRST_BATTLE | BATTLE_TYPE_LINK))) + if (!(gBattleTypeFlags & (BATTLE_TYPE_TRAINER_TOWER | BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_OLD_MAN_TUTORIAL | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_SAFARI | BATTLE_TYPE_FIRST_BATTLE | BATTLE_TYPE_LINK))) { for (gActiveBattler = 0; gActiveBattler < gBattlersCount; ++gActiveBattler) { |