diff options
Diffstat (limited to 'src/battle_main.c')
-rw-r--r-- | src/battle_main.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/battle_main.c b/src/battle_main.c index 9104bc381..14b191e52 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -66,8 +66,8 @@ static void HandleAction_UseItem(void); static void HandleAction_Run(void); static void HandleAction_WatchesCarefully(void); static void HandleAction_SafariZoneBallThrow(void); -static void HandleAction_ThrowPokeblock(void); -static void HandleAction_GoNear(void); +static void HandleAction_ThrowBait(void); +static void HandleAction_ThrowRock(void); static void HandleAction_SafariZoneRun(void); static void HandleAction_OldManBallThrow(void); static void HandleAction_TryFinish(void); @@ -582,8 +582,8 @@ static void (*const sTurnActionsFuncsTable[])(void) = [B_ACTION_RUN] = HandleAction_Run, [B_ACTION_SAFARI_WATCH_CAREFULLY] = HandleAction_WatchesCarefully, [B_ACTION_SAFARI_BALL] = HandleAction_SafariZoneBallThrow, - [B_ACTION_SAFARI_POKEBLOCK] = HandleAction_ThrowPokeblock, - [B_ACTION_SAFARI_GO_NEAR] = HandleAction_GoNear, + [B_ACTION_SAFARI_POKEBLOCK] = HandleAction_ThrowBait, + [B_ACTION_SAFARI_GO_NEAR] = HandleAction_ThrowRock, [B_ACTION_SAFARI_RUN] = HandleAction_SafariZoneRun, [B_ACTION_OLDMAN_THROW] = HandleAction_OldManBallThrow, [B_ACTION_EXEC_SCRIPT] = HandleAction_RunBattleScript, @@ -2677,7 +2677,7 @@ static void BattleIntroPrintWildMonAttacked(void) if ((gBattleTypeFlags & (BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_GHOST)) == (BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_GHOST)) { gBattleScripting.battler = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); - BattleScriptExecute(gUnknown_81D91A1); + BattleScriptExecute(BattleScript_SilphScopeUnveiled); } } } @@ -2910,7 +2910,7 @@ void BattleTurnPassed(void) TurnValuesCleanUp(FALSE); gHitMarker &= ~(HITMARKER_NO_ATTACKSTRING); gHitMarker &= ~(HITMARKER_UNABLE_TO_USE_MOVE); - gHitMarker &= ~(HITMARKER_x400000); + gHitMarker &= ~(HITMARKER_PLAYER_FAINTED); gHitMarker &= ~(HITMARKER_x100000); gBattleScripting.animTurn = 0; gBattleScripting.animTargetsHit = 0; @@ -3675,7 +3675,7 @@ static void HandleEndTurn_BattleWon(void) { BattleStopLowHpSound(); PlayBGM(MUS_WIN_TRE); - gBattlescriptCurrInstr = gUnknown_81D88D7; + gBattlescriptCurrInstr = BattleScript_BattleTowerTrainerBattleWon; } else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && !(gBattleTypeFlags & BATTLE_TYPE_LINK)) { @@ -4313,7 +4313,7 @@ static void HandleAction_SafariZoneBallThrow(void) gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT; } -static void HandleAction_ThrowPokeblock(void) +static void HandleAction_ThrowBait(void) { gBattlerAttacker = gBattlerByTurnOrder[gCurrentTurnActionNumber]; gBattle_BG0_X = 0; @@ -4329,7 +4329,7 @@ static void HandleAction_ThrowPokeblock(void) gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT; } -static void HandleAction_GoNear(void) +static void HandleAction_ThrowRock(void) { gBattlerAttacker = gBattlerByTurnOrder[gCurrentTurnActionNumber]; gBattle_BG0_X = 0; |