diff options
Diffstat (limited to 'src/battle_script_commands.c')
-rw-r--r-- | src/battle_script_commands.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 8a0e32ba8..a20f47ad4 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -4504,7 +4504,7 @@ static void atk4F_jumpifcantswitch(void) static void sub_8024398(u8 arg0) { *(gBattleStruct->field_58 + gActiveBattler) = gBattlerPartyIndexes[gActiveBattler]; - BtlController_EmitChoosePokemon(0, PARTY_MUST_CHOOSE_MON, arg0, 0, gBattleStruct->field_60[gActiveBattler]); + BtlController_EmitChoosePokemon(0, PARTY_ACTION_SEND_OUT, arg0, 0, gBattleStruct->field_60[gActiveBattler]); MarkBattlerForControllerExec(gActiveBattler); } @@ -4739,9 +4739,9 @@ static void atk50_openpartyscreen(void) else { if (gBattlescriptCurrInstr[1] & OPEN_PARTY_ALLOW_CANCEL) - hitmarkerFaintBits = PARTY_CHOOSE_MON; // Used here as the caseId for the EmitChoose function. + hitmarkerFaintBits = PARTY_ACTION_CHOOSE_MON; // Used here as the caseId for the EmitChoose function. else - hitmarkerFaintBits = PARTY_MUST_CHOOSE_MON; + hitmarkerFaintBits = PARTY_ACTION_SEND_OUT; battlerId = GetBattlerForBattleScript(gBattlescriptCurrInstr[1] & ~(OPEN_PARTY_ALLOW_CANCEL)); if (gSpecialStatuses[battlerId].flag40) { @@ -5831,7 +5831,7 @@ static void DrawLevelUpWindow1(void) { u16 currStats[NUM_STATS]; - GetMonLevelUpWindowStats(&gPlayerParty[gBattleStruct->expGetterMonId], currStats); + BufferMonStatsToTaskData(&gPlayerParty[gBattleStruct->expGetterMonId], currStats); DrawLevelUpWindowPg1(12, gBattleResources->beforeLvlUp->stats, currStats, 0xE, 0xD, 0xF); } @@ -5839,7 +5839,7 @@ static void DrawLevelUpWindow2(void) { u16 currStats[NUM_STATS]; - GetMonLevelUpWindowStats(&gPlayerParty[gBattleStruct->expGetterMonId], currStats); + BufferMonStatsToTaskData(&gPlayerParty[gBattleStruct->expGetterMonId], currStats); DrawLevelUpWindowPg2(12, currStats, 0xE, 0xD, 0xF); } @@ -7140,8 +7140,8 @@ static void atk8F_forcerandomswitch(void) *(gBattleStruct->monToSwitchIntoId + gBattlerTarget) = i; if (!IsMultiBattle()) sub_8013F6C(gBattlerTarget); - sub_8127EC4(gBattlerTarget, i, 0); - sub_8127EC4(gBattlerTarget ^ 2, i, 1); + SwitchPartyOrderLinkMulti(gBattlerTarget, i, 0); + SwitchPartyOrderLinkMulti(gBattlerTarget ^ 2, i, 1); } } else |