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-rw-r--r--src/battle_script_commands.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index a7d8cb6fa..181f59b09 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -2833,7 +2833,7 @@ static void atk19_tryfaintmon(void)
gBattlescriptCurrInstr = BS_ptr;
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
{
- gHitMarker |= HITMARKER_x400000;
+ gHitMarker |= HITMARKER_PLAYER_FAINTED;
if (gBattleResults.playerFaintCounter < 0xFF)
++gBattleResults.playerFaintCounter;
AdjustFriendshipOnBattleFaint(gActiveBattler);
@@ -3773,7 +3773,7 @@ static void atk45_playanimation(void)
if (gBattlescriptCurrInstr[2] == B_ANIM_STATS_CHANGE
|| gBattlescriptCurrInstr[2] == B_ANIM_SNATCH_MOVE
|| gBattlescriptCurrInstr[2] == B_ANIM_SUBSTITUTE_FADE
- || gBattlescriptCurrInstr[2] == B_ANIM_x19)
+ || gBattlescriptCurrInstr[2] == B_ANIM_SILPH_SCOPED)
{
BtlController_EmitBattleAnimation(0, gBattlescriptCurrInstr[2], *argumentPtr);
MarkBattlerForControllerExec(gActiveBattler);
@@ -4738,11 +4738,11 @@ static void atk50_openpartyscreen(void)
}
else
{
- if (gBattlescriptCurrInstr[1] & 0x80)
+ if (gBattlescriptCurrInstr[1] & OPEN_PARTY_ALLOW_CANCEL)
hitmarkerFaintBits = PARTY_CHOOSE_MON; // Used here as the caseId for the EmitChoose function.
else
hitmarkerFaintBits = PARTY_MUST_CHOOSE_MON;
- battlerId = GetBattlerForBattleScript(gBattlescriptCurrInstr[1] & ~(0x80));
+ battlerId = GetBattlerForBattleScript(gBattlescriptCurrInstr[1] & ~(OPEN_PARTY_ALLOW_CANCEL));
if (gSpecialStatuses[battlerId].flag40)
{
gBattlescriptCurrInstr += 6;
@@ -5176,7 +5176,7 @@ static void atk5D_getmoneyreward(void)
// The whole function is using wrong registers.
if (gBattleOutcome == B_OUTCOME_WON)
{
- if (gTrainerBattleOpponent_A == 0x400)
+ if (gTrainerBattleOpponent_A == TRAINER_SECRET_BASE)
{
moneyReward = 20 * gBattleResources->secretBase->party.levels[0] * gBattleStruct->moneyMultiplier;
}
@@ -6146,12 +6146,12 @@ static void atk76_various(void)
*choicedMove = MOVE_NONE;
}
break;
- case VARIOUS_CASE_7:
+ case VARIOUS_RESET_PLAYER_FAINTED_FLAG:
if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_DOUBLE))
&& gBattleTypeFlags & BATTLE_TYPE_TRAINER
&& gBattleMons[0].hp != 0
&& gBattleMons[1].hp != 0)
- gHitMarker &= ~(HITMARKER_x400000);
+ gHitMarker &= ~(HITMARKER_PLAYER_FAINTED);
break;
case VARIOUS_CASE_8:
i = 0; // redundant
@@ -6183,7 +6183,7 @@ static void atk76_various(void)
}
}
break;
- case VARIOUS_CASE_11:
+ case VARIOUS_CHECK_POKEFLUTE:
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
monToCheck = 0;
for (i = 0; i < gBattlersCount; ++i)
@@ -6236,7 +6236,7 @@ static void atk76_various(void)
gBattleCommunication[5] = 1;
}
break;
- case VARIOUS_CASE_12:
+ case VARIOUS_WAIT_FANFARE:
if (!IsFanfareTaskInactive())
return;
break;
@@ -8810,7 +8810,7 @@ static void atkD2_tryswapitems(void) // trick
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_TOWER
|| (GetBattlerSide(gBattlerAttacker) == B_SIDE_OPPONENT
&& !(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER))
- && gTrainerBattleOpponent_A != 0x400))
+ && gTrainerBattleOpponent_A != TRAINER_SECRET_BASE))
{
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
@@ -8821,7 +8821,7 @@ static void atkD2_tryswapitems(void) // trick
// you can't swap items if they were knocked off in regular battles
if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER))
- && gTrainerBattleOpponent_A != 0x400
+ && gTrainerBattleOpponent_A != TRAINER_SECRET_BASE
&& (gWishFutureKnock.knockedOffMons[sideAttacker] & gBitTable[gBattlerPartyIndexes[gBattlerAttacker]]
|| gWishFutureKnock.knockedOffMons[sideTarget] & gBitTable[gBattlerPartyIndexes[gBattlerTarget]]))
{
@@ -9441,7 +9441,7 @@ static void atkEF_handleballthrow(void)
{
BtlController_EmitBallThrowAnim(0, BALL_3_SHAKES_SUCCESS);
MarkBattlerForControllerExec(gActiveBattler);
- gBattlescriptCurrInstr = gUnknown_81D9A88;
+ gBattlescriptCurrInstr = BattleScript_OldMan_Pokedude_CaughtMessage;
}
else
{