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-rw-r--r--src/berry_crush.c2982
1 files changed, 2967 insertions, 15 deletions
diff --git a/src/berry_crush.c b/src/berry_crush.c
index 24fdf52a8..87888756e 100644
--- a/src/berry_crush.c
+++ b/src/berry_crush.c
@@ -1,18 +1,223 @@
#include "global.h"
#include "gflib.h"
+#include "battle_anim.h"
+#include "berry.h"
#include "berry_crush.h"
#include "berry_pouch.h"
#include "berry_powder.h"
+#include "decompress.h"
+#include "digit_obj_util.h"
+#include "dynamic_placeholder_text_util.h"
+#include "graphics.h"
#include "item.h"
#include "item_menu.h"
+#include "item_menu_icons.h"
#include "link.h"
#include "link_rfu.h"
#include "math_util.h"
+#include "menu.h"
+#include "minigame_countdown.h"
+#include "new_menu_helpers.h"
#include "overworld.h"
+#include "random.h"
+#include "save.h"
+#include "scanline_effect.h"
+#include "script.h"
+#include "strings.h"
#include "task.h"
+#include "text_window.h"
+#include "trig.h"
#include "constants/songs.h"
#include "constants/items.h"
+#define TAG_COUNTDOWN 0x1000
+
+enum {
+ BCTEXT_AREYOUREADY,
+ BCTEXT_WAITFOROTHERS,
+ BCTEXT_GAINEDPOWDER,
+ BCTEXT_RECORDINGRESULTS,
+ BCTEXT_ASKPLAYAGAIN,
+ BCTEXT_CANCEL_NOBERRIES,
+ BCTEXT_CANCEL_DROPPEDOUT,
+ BCTEXT_TIMEUP,
+ BCTEXT_COMMSTANDBY,
+};
+
+enum {
+ BCCMD_BeginNormalPaletteFade = 1,
+ BCCMD_WaitPaletteFade,
+ BCCMD_PrintMessage,
+ BCCMD_InitGfx,
+ BCCMD_TeardownGfx,
+ BCCMD_SignalReadyToBegin,
+ BCCMD_AskPickBerry,
+ BCCMD_GoToBerryPouch,
+ BCCMD_WaitForOthersToPickBerries,
+ BCCMD_DropBerriesIntoCrusher,
+ BCCMD_DropLid,
+ BCCMD_Countdown,
+ BCCMD_PlayGame_Master,
+ BCCMD_PlayGame_Slave,
+ BCCMD_FinishGame,
+ BCCMD_HandleTimeUp,
+ BCCMD_TabulateResults,
+ BCCMD_ShowResults,
+ BCCMD_SaveTheGame,
+ BCCMD_AskPlayAgain,
+ BCCMD_CommunicatePlayAgainResponses,
+ BCCMD_FadeOutToPlayAgain,
+ BCCMD_PlayAgainFailureMessage,
+ BCCMD_GracefulExit,
+ BCCMD_Quit,
+};
+
+struct BerryCrushGame_Player
+{
+ u8 unk0[PLAYER_NAME_LENGTH + 1 + 4];
+ u16 unkC;
+ u16 unkE;
+ u16 unk10;
+ u16 unk12;
+ u16 unk14;
+ u16 unk16;
+ u16 unk18;
+ u16 unk1A;
+ u8 unk1B;
+ u8 unk1C;
+};
+
+struct BerryCrushGame_4E
+{
+ u16 unk0;
+ u16 unk2;
+ u8 unk4_0:1;
+ u8 unk4_1:1;
+ u8 unk4_2:1;
+ u8 unk4_3:5;
+ s8 unk5;
+ u16 unk6;
+ u16 unk8;
+ u16 unkA;
+ u16 unkC;
+};
+
+struct BerryCrushGame_40
+{
+ s16 unk0;
+ s16 unk2;
+ s16 unk4;
+ s16 unk6;
+ s16 unk8;
+ s16 unkA;
+ s16 unkC;
+ s16 unkE;
+};
+
+struct BerryCrushGame_5C
+{
+ u16 unk00;
+ u8 unk02_0:1;
+ u8 unk02_1:1;
+ u8 pushedAButton:1;
+ u8 unk02_3:5;
+ s8 unk03;
+ u16 unk04;
+ u16 unk06;
+ u16 unk08;
+ u16 unk0A;
+};
+
+struct BerryCrushGame_68
+{
+ u32 unk00;
+ u16 unk04;
+ u16 unk06;
+ u16 unk08;
+ u16 unk0A;
+ // 0: Number of A presses
+ // 1: Neatness
+ u16 stats[2][5];
+ u8 unk20[2][8];
+};
+
+struct BerryCrushPlayerSeatCoords
+{
+ u8 unk0;
+ u8 unk1;
+ u8 unk2;
+ s16 unk4;
+ s16 unk6;
+ s16 unk8;
+ s16 unkA;
+};
+
+struct BerryCrushGame_138
+{
+ u8 animBerryIdx;
+ u8 unk1;
+ u8 unk2;
+ u8 unk3;
+ s16 minutes;
+ s16 secondsInt;
+ s16 secondsFrac;
+ const struct BerryCrushPlayerSeatCoords *seatCoords[5];
+ struct Sprite *coreSprite;
+ struct Sprite *impactSprites[5];
+ struct Sprite *berrySprites[5];
+ struct Sprite *sparkleSprites[11];
+ struct Sprite *timerSprites[2];
+ u8 unk80;
+ u8 filler81;
+ u8 unk82;
+ u8 unk83[5];
+ u16 bgBuffers[4][0x800];
+};
+
+struct BerryCrushGame
+{
+ MainCallback savedCallback;
+ u32 (*cmdCallback)(struct BerryCrushGame *, u8 *);
+ u8 localId;
+ u8 playerCount;
+ u8 mainTask;
+ u8 textSpeed;
+ u8 cmdState;
+ u8 unkD;
+ u8 nextCmd;
+ u8 afterPalFadeCmd;
+ u16 unk10;
+ u16 gameState;
+ u16 unk14;
+ u16 pressingSpeed;
+ s16 unk18;
+ s16 unk1A;
+ s32 powder;
+ s32 unk20;
+ u8 unk24;
+ u8 unk25_0:1;
+ u8 unk25_1:1;
+ u8 unk25_2:1;
+ u8 unk25_3:1;
+ u8 unk25_4:1;
+ u8 unk25_5:3;
+ u16 unk26;
+ u16 timer;
+ s16 depth;
+ s16 vibration;
+ s16 unk2E;
+ s16 unk30;
+ s16 unk32;
+ s16 unk34;
+ u8 commandParams[0xC];
+ u16 sendCmd[6];
+ u16 recvCmd[7];
+ struct BerryCrushGame_5C localState;
+ struct BerryCrushGame_68 unk68;
+ struct BerryCrushGame_Player unk98[5];
+ struct BerryCrushGame_138 spritesManager;
+};
+
static EWRAM_DATA struct BerryCrushGame *sBerryCrushGamePtr = NULL;
static void BerryCrush_InitPlayerNamesAndTextSpeed(struct BerryCrushGame *game);
@@ -20,6 +225,555 @@ static void CB2_ReturnToBerryCrushGameFromBerryPouch(void);
static void VBlankCB_BerryCrush(void);
static void CB2_BerryCrush(void);
static void Task_RunBerryCrushGame(u8 taskId);
+static u32 BerryCrushCommand_BeginNormalPaletteFade(struct BerryCrushGame * game, u8 *params);
+static u32 BerryCrushCommand_WaitPaletteFade(struct BerryCrushGame * game, u8 *params);
+static u32 BerryCrushCommand_PrintMessage(struct BerryCrushGame * game, u8 *params);
+static u32 BerryCrushCommand_InitGfx(struct BerryCrushGame * game, u8 *params);
+static u32 BerryCrushCommand_TeardownGfx(struct BerryCrushGame * game, u8 *params);
+static u32 BerryCrushCommand_SignalReadyToBegin(struct BerryCrushGame * game, u8 *params);
+static u32 BerryCrushCommand_AskPickBerry(struct BerryCrushGame * game, u8 *params);
+static u32 BerryCrushCommand_GoToBerryPouch(struct BerryCrushGame * game, u8 *params);
+static u32 BerryCrushCommand_WaitForOthersToPickBerries(struct BerryCrushGame * game, u8 *params);
+static u32 BerryCrushCommand_DropBerriesIntoCrusher(struct BerryCrushGame * game, u8 *params);
+static u32 BerryCrushCommand_DropLid(struct BerryCrushGame * game, u8 *params);
+static u32 BerryCrushCommand_Countdown(struct BerryCrushGame * game, u8 *params);
+static u32 BerryCrushCommand_PlayGame_Master(struct BerryCrushGame * game, u8 *params);
+static u32 BerryCrushCommand_PlayGame_Slave(struct BerryCrushGame * game, u8 *params);
+static u32 BerryCrushCommand_FinishGame(struct BerryCrushGame * game, u8 *params);
+static u32 BerryCrushCommand_HandleTimeUp(struct BerryCrushGame * game, u8 *params);
+static u32 BerryCrushCommand_TabulateResults(struct BerryCrushGame * game, u8 *params);
+static u32 BerryCrushCommand_ShowResults(struct BerryCrushGame * game, u8 *params);
+static u32 BerryCrushCommand_SaveTheGame(struct BerryCrushGame * game, u8 *params);
+static u32 BerryCrushCommand_AskPlayAgain(struct BerryCrushGame * game, u8 *params);
+static u32 BerryCrushCommand_CommunicatePlayAgainResponses(struct BerryCrushGame * game, u8 *params);
+static u32 BerryCrushCommand_FadeOutToPlayAgain(struct BerryCrushGame * game, u8 *params);
+static u32 BerryCrushCommand_PlayAgainFailureMessage(struct BerryCrushGame * game, u8 *params);
+static u32 BerryCrushCommand_GracefulExit(struct BerryCrushGame * game, u8 *params);
+static u32 BerryCrushCommand_Quit(struct BerryCrushGame * game, u8 *params);
+static void sub_814D4D8(struct BerryCrushGame * game);
+static void BerryCrush_SetShowMessageParams(u8 *params, u8 stringId, u8 flags, u16 waitKeys, u8 followupCmd);
+static void FramesToMinSec(struct BerryCrushGame_138 * arg0, u16 arg1);
+static void PrintTextCentered(u8 windowId, u8 left, u8 colorId, const u8 *string);
+static void PrintBerryCrushResultWindow(struct BerryCrushGame * sp0C, u8 sp10, u8 sp14, u8 r3);
+static void sub_814E32C(struct BerryCrushGame * r8);
+static void Task_ShowBerryCrushRankings(u8 r4);
+static void BerryCrush_PrintTimeOnSprites(struct BerryCrushGame_138 * r4, u16 r1);
+static void sub_814EB38(struct BerryCrushGame * r5);
+static void sub_814EBB0(struct BerryCrushGame * r6);
+static void sub_814EC80(struct BerryCrushGame * r6);
+static void sub_814ECE0(struct BerryCrushGame * r6);
+static void sub_814EF10(struct BerryCrushGame * r5);
+static void SpriteCB_BerryCrushImpact(struct Sprite * sprite);
+static void sub_814EFFC(struct Sprite * sprite);
+static void sub_814F044(struct Sprite * sprite);
+static void sub_814F0D8(struct Sprite * sprite);
+struct BerryCrushGame *GetBerryCrushGame(void);
+void StartBerryCrush(MainCallback callback);
+u32 ExitBerryCrushWithCallback(MainCallback callback);
+void CB2_BerryCrush_GoToBerryPouch(void);
+void BerryCrush_SetVBlankCallback(void);
+void BerryCrush_UnsetVBlankCallback(void);
+void BerryCrush_UpdateSav2Records(void);
+void BerryCrush_RunOrScheduleCommand(u16 command, u8 runMode, u8 *params);
+void BerryCrush_SetPaletteFadeParams(u8 *params, bool8 communicateAfter, u32 selectedPals, s8 delay, u8 startY, u8 targetY, u16 palette);
+int sub_814D9CC(struct BerryCrushGame *arg0);
+int BerryCrush_InitBgs(void);
+int BerryCrush_TeardownBgs(void);
+void BerryCrush_CreateBerrySprites(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1);
+void BerryCrushFreeBerrySpriteGfx(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1);
+void sub_814DC5C(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1);
+bool32 sub_814DE50(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1);
+bool32 sub_814E644(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1);
+void sub_814E80C(struct BerryCrushGame *arg0);
+void sub_814DA04(struct BerryCrushGame *arg0);
+void BerryCrush_HideTimerSprites(struct BerryCrushGame_138 *arg0);
+void SpriteCB_DropBerryIntoCrusher(struct Sprite * sprite);
+void ShowBerryCrushRankings(void);
+
+static const u8 gUnknown_846E2E0[] = {0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80};
+static const u8 gUnknown_846E2E8[] = {0x00, 0x01, 0x02, 0x03, 0x05, 0x00, 0x00, 0x00};
+
+static const s8 gUnknown_846E2F0[][7] = {
+ {0x04, 0x01, 0x00, 0xff, 0x00, 0x00, 0x00},
+ {0x04, 0x02, 0x00, 0xff, 0x00, 0x00, 0x00},
+ {0x04, 0x02, 0x00, 0xfe, 0x00, 0x00, 0x00},
+ {0x06, 0x03, 0x01, 0xff, 0xfd, 0xff, 0x00},
+ {0x06, 0x04, 0x01, 0xfe, 0xfc, 0xfe, 0x00},
+};
+
+ALIGNED(4) const u8 gUnknown_846E314[][4] = {
+ {0x03, 0x02, 0x01, 0x00},
+ {0x03, 0x03, 0x01, 0x00},
+ {0x03, 0x03, 0x02, 0x00},
+ {0x03, 0x04, 0x02, 0x00},
+ {0x03, 0x05, 0x03, 0x00}
+};
+
+static const u8 *const sBerryCrushMessages[] = {
+ gText_BerryCrush_AreYouReady,
+ gText_BerryCrush_WaitForOthersToChooseBerry,
+ gText_BerryCrush_GainedXUnitsOfPowder,
+ gText_BerryCrush_RecordingGameResults,
+ gText_BerryCrush_WantToPlayAgain,
+ gText_BerryCrush_NoBerries,
+ gText_BerryCrush_MemberDroppedOut,
+ gText_BerryCrush_TimeUp,
+ gText_BerryCrush_CommunicationStandby
+};
+
+static u32 (*const sBerryCrushCommands[])(struct BerryCrushGame * berryCrushGame, u8 *params) = {
+ NULL,
+ BerryCrushCommand_BeginNormalPaletteFade,
+ BerryCrushCommand_WaitPaletteFade,
+ BerryCrushCommand_PrintMessage,
+ BerryCrushCommand_InitGfx,
+ BerryCrushCommand_TeardownGfx,
+ BerryCrushCommand_SignalReadyToBegin,
+ BerryCrushCommand_AskPickBerry,
+ BerryCrushCommand_GoToBerryPouch,
+ BerryCrushCommand_WaitForOthersToPickBerries,
+ BerryCrushCommand_DropBerriesIntoCrusher,
+ BerryCrushCommand_DropLid,
+ BerryCrushCommand_Countdown,
+ BerryCrushCommand_PlayGame_Master,
+ BerryCrushCommand_PlayGame_Slave,
+ BerryCrushCommand_FinishGame,
+ BerryCrushCommand_HandleTimeUp,
+ BerryCrushCommand_TabulateResults,
+ BerryCrushCommand_ShowResults,
+ BerryCrushCommand_SaveTheGame,
+ BerryCrushCommand_AskPlayAgain,
+ BerryCrushCommand_CommunicatePlayAgainResponses,
+ BerryCrushCommand_FadeOutToPlayAgain,
+ BerryCrushCommand_PlayAgainFailureMessage,
+ BerryCrushCommand_GracefulExit,
+ BerryCrushCommand_Quit
+};
+
+static const u8 gUnknown_846E3B4[][4] = {
+ {0x02, 0x04, 0x06, 0x07},
+ {0x03, 0x05, 0x08, 0x0b},
+ {0x03, 0x07, 0x0b, 0x0f},
+ {0x04, 0x08, 0x0c, 0x11}
+};
+
+static const u8 gUnknown_846E3C4[] = {5, 7, 9, 12};
+
+static const u8 sReceivedPlayerBitmasks[] = {0x03, 0x07, 0x0F, 0x1F};
+
+static const struct BgTemplate sBgTemplates[] = {
+ {
+ .bg = 0,
+ .charBaseIndex = 2,
+ .mapBaseIndex = 15,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 0,
+ .baseTile = 0x0000
+ }, {
+ .bg = 1,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 13,
+ .screenSize = 2,
+ .paletteMode = 0,
+ .priority = 1,
+ .baseTile = 0x0000
+ }, {
+ .bg = 2,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 12,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 2,
+ .baseTile = 0x0000
+ }, {
+ .bg = 3,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 11,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 3,
+ .baseTile = 0x0000
+ }
+};
+
+static const u8 sBerryCrushTextColorTable[][3] = {
+ {
+ TEXT_COLOR_WHITE,
+ TEXT_COLOR_DARK_GREY,
+ TEXT_COLOR_LIGHT_GREY
+ }, {
+ TEXT_COLOR_TRANSPARENT,
+ TEXT_COLOR_WHITE,
+ TEXT_COLOR_DARK_GREY
+ }, {
+ TEXT_COLOR_TRANSPARENT,
+ TEXT_COLOR_LIGHT_GREY,
+ TEXT_COLOR_RED
+ }, {
+ TEXT_COLOR_WHITE,
+ TEXT_COLOR_BLUE,
+ TEXT_COLOR_LIGHT_BLUE
+ }, {
+ TEXT_COLOR_WHITE,
+ TEXT_COLOR_GREEN,
+ TEXT_COLOR_LIGHT_GREEN
+ }, {
+ TEXT_COLOR_WHITE,
+ TEXT_COLOR_RED,
+ TEXT_COLOR_LIGHT_RED
+ }
+};
+
+static const struct WindowTemplate sWindowTemplate_BerryCrushRankings = {
+ .bg = 0,
+ .tilemapLeft = 3,
+ .tilemapTop = 4,
+ .width = 24,
+ .height = 13,
+ .paletteNum = 0xF,
+ .baseBlock = 0x001
+};
+
+static const struct WindowTemplate gUnknown_846E3F8[] = {
+ {
+ .bg = 0,
+ .tilemapLeft = 0,
+ .tilemapTop = 0,
+ .width = 9,
+ .height = 2,
+ .paletteNum = 0x8,
+ .baseBlock = 0x3ed
+ }, {
+ .bg = 0,
+ .tilemapLeft = 0,
+ .tilemapTop = 3,
+ .width = 9,
+ .height = 2,
+ .paletteNum = 0x8,
+ .baseBlock = 0x3db
+ }, {
+ .bg = 0,
+ .tilemapLeft = 0,
+ .tilemapTop = 6,
+ .width = 9,
+ .height = 2,
+ .paletteNum = 0x8,
+ .baseBlock = 0x3c9
+ }, {
+ .bg = 0,
+ .tilemapLeft = 21,
+ .tilemapTop = 3,
+ .width = 9,
+ .height = 2,
+ .paletteNum = 0x8,
+ .baseBlock = 0x3b7
+ }, {
+ .bg = 0,
+ .tilemapLeft = 21,
+ .tilemapTop = 6,
+ .width = 9,
+ .height = 2,
+ .paletteNum = 0x8,
+ .baseBlock = 0x3a5
+ }, DUMMY_WIN_TEMPLATE
+};
+
+static const struct WindowTemplate gUnknown_846E428[] = {
+ {
+ .bg = 0,
+ .tilemapLeft = 4,
+ .tilemapTop = 2,
+ .width = 22,
+ .height = 16,
+ .paletteNum = 0xF,
+ .baseBlock = 0x001
+ }, {
+ .bg = 0,
+ .tilemapLeft = 4,
+ .tilemapTop = 2,
+ .width = 22,
+ .height = 16,
+ .paletteNum = 0xF,
+ .baseBlock = 0x001
+ }, {
+ .bg = 0,
+ .tilemapLeft = 3,
+ .tilemapTop = 2,
+ .width = 24,
+ .height = 16,
+ .paletteNum = 0xF,
+ .baseBlock = 0x001
+ }, DUMMY_WIN_TEMPLATE
+};
+
+static const u8 gUnknown_846E448[][4] = {
+ { 6, 8, 9, 11 },
+ { 12, 14, 15, 16}
+};
+
+static const u32 sPressingSpeedConversionTable[] = {
+ // Decimal point is vertically aligned with the pixel
+ // directly between the >< below.
+ 50000000, // 50
+ 25000000, // 25
+ 12500000, // 12.5
+ 6250000, // 6.25
+ 3125000, // 3.125
+ 1562500, // 1.5625
+ 781250, // 0.78125
+ 390625 // 0.390625
+};
+
+static const u16 sBerryCrushCorePal[] = INCBIN_U16("graphics/link_games/unk_846E4D0.gbapal");
+static const u16 sBerryCrushImpactAndSparklesPal[] = INCBIN_U16("graphics/link_games/unk_846E7FC.gbapal");
+static const u16 sBerryCrushTImerPal[] = INCBIN_U16("graphics/link_games/unk_846ECC4.gbapal");
+
+static const u32 sBerryCrushCoreTiles[] = INCBIN_U32("graphics/link_games/unk_846E4D0.4bpp.lz");
+static const u32 sBerryCrushImpactTiles[] = INCBIN_U32("graphics/link_games/unk_846E7FC.4bpp.lz");
+static const u32 sBerryCrushPowderSparklesTiles[] = INCBIN_U32("graphics/link_games/unk_846EB78.4bpp.lz");
+static const u32 sBerryCrushTimerTiles[] = INCBIN_U32("graphics/link_games/unk_846ECC4.4bpp.lz");
+
+static const u32 gBerryCrushGrinderTopTilemap[] = INCBIN_U32("graphics/link_games/unk_846ED90.bin.lz");
+static const u32 gBerryCrushContainerCapTilemap[] = INCBIN_U32("graphics/link_games/unk_846EEC0.bin.lz");
+static const u32 gBerryCrushBackgroundTilemap[] = INCBIN_U32("graphics/link_games/unk_846F058.bin.lz");
+
+static const u8 gUnknown_846F280[][5] = {
+ {1, 3},
+ {0, 1, 3},
+ {1, 3, 2, 4},
+ {0, 1, 3, 2, 4}
+};
+
+static const struct BerryCrushPlayerSeatCoords gUnknown_846F294[] = {
+ {0, 0, 0, 0, -16, 0, 0},
+ {1, 0, 3, -28, -4, -24, 16},
+ {2, 0, 6, -16, 20, -8, 16},
+ {3, 20, 3, 28, -4, 32, -8},
+ {4, 20, 6, 16, 20, 16, -8}
+};
+
+static const s8 gUnknown_846F2D0[][2] = {
+ { 0, 0},
+ {-1, 0},
+ { 1, 1}
+};
+
+static const s8 gUnknown_846F2D6[][2] = {
+ { 0, 0},
+ {-16, -4},
+ { 16, -4},
+ { -8, -2},
+ { 8, -2},
+ {-24, -8},
+ { 24, -8},
+ {-32, -12},
+ { 32, -12},
+ {-40, -16},
+ { 40, -16}
+};
+
+static const u16 sPlayerBerrySpriteTags[] = {
+ 5, 6, 7, 8, 9
+};
+
+static const struct CompressedSpriteSheet sSpriteSheets[] = {
+ {sBerryCrushCoreTiles, 0x0800, 1},
+ {sBerryCrushImpactTiles, 0x0e00, 2},
+ {sBerryCrushPowderSparklesTiles, 0x0700, 3},
+ {sBerryCrushTimerTiles, 0x02c0, 4},
+ {}
+};
+
+static const struct SpritePalette sSpritePals[] = {
+ {sBerryCrushCorePal, 1},
+ {sBerryCrushImpactAndSparklesPal, 2},
+ {sBerryCrushTImerPal, 4},
+ {}
+};
+
+static const union AnimCmd gUnknown_846F340[] = {
+ ANIMCMD_FRAME(0x00, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd gUnknown_846F348[] = {
+ ANIMCMD_FRAME(0x00, 4),
+ ANIMCMD_FRAME(0x10, 4),
+ ANIMCMD_FRAME(0x20, 4),
+ ANIMCMD_END
+};
+
+static const union AnimCmd gUnknown_846F358[] = {
+ ANIMCMD_FRAME(0x30, 2),
+ ANIMCMD_FRAME(0x40, 2),
+ ANIMCMD_FRAME(0x50, 2),
+ ANIMCMD_FRAME(0x60, 2),
+ ANIMCMD_END
+};
+
+static const union AnimCmd gUnknown_846F36C[] = {
+ ANIMCMD_FRAME(0x00, 2),
+ ANIMCMD_FRAME(0x04, 2),
+ ANIMCMD_FRAME(0x08, 2),
+ ANIMCMD_FRAME(0x0c, 2),
+ ANIMCMD_FRAME(0x10, 2),
+ ANIMCMD_FRAME(0x14, 2),
+ ANIMCMD_JUMP(0)
+};
+
+static const union AnimCmd gUnknown_846F388[] = {
+ ANIMCMD_FRAME(0x18, 4),
+ ANIMCMD_FRAME(0x1c, 4),
+ ANIMCMD_FRAME(0x20, 4),
+ ANIMCMD_FRAME(0x24, 4),
+ ANIMCMD_FRAME(0x28, 4),
+ ANIMCMD_FRAME(0x2c, 4),
+ ANIMCMD_FRAME(0x30, 4),
+ ANIMCMD_FRAME(0x34, 4),
+ ANIMCMD_JUMP(0)
+};
+
+static const union AnimCmd gUnknown_846F3AC[] = {
+ ANIMCMD_FRAME(0x14, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd gUnknown_846F3B4[] = {
+ ANIMCMD_FRAME(0x00, 0),
+ ANIMCMD_END
+};
+
+static const union AffineAnimCmd gUnknown_846F3BC[] = {
+ AFFINEANIMCMD_FRAME(256, 256, 0, 0),
+ AFFINEANIMCMD_FRAME(0, 0, 2, 1),
+ AFFINEANIMCMD_JUMP(1)
+};
+
+static const union AffineAnimCmd gUnknown_846F3D4[] = {
+ AFFINEANIMCMD_FRAME(256, 256, 0, 0),
+ AFFINEANIMCMD_FRAME(0, 0, -2, 1),
+ AFFINEANIMCMD_JUMP(1)
+};
+
+static const union AnimCmd *const sAnimTable_BerryCrushCore[] = {
+ gUnknown_846F340
+};
+
+static const union AnimCmd *const sAnimTable_BerryCrushImpact[] = {
+ gUnknown_846F348,
+ gUnknown_846F358
+};
+
+static const union AnimCmd *const sAnimTable_BerryCrushPowderSparkles[] = {
+ gUnknown_846F36C,
+ gUnknown_846F388
+};
+
+static const union AnimCmd *const sAnimTable_BerryCrushTimer[] = {
+ gUnknown_846F3AC
+};
+
+static const union AnimCmd *const gUnknown_846F404[] = {
+ gUnknown_846F3B4
+};
+
+static const union AffineAnimCmd *const gUnknown_846F408[] = {
+ gUnknown_846F3BC,
+ gUnknown_846F3D4
+};
+
+
+static const struct SpriteTemplate sSpriteTemplate_BerryCrushCore = {
+ .tileTag = 1,
+ .paletteTag = 1,
+ .oam = &gOamData_AffineOff_ObjNormal_64x64,
+ .anims = sAnimTable_BerryCrushCore,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy
+};
+
+static const struct SpriteTemplate sSpriteTemplate_BerryCrushImpact = {
+ .tileTag = 2,
+ .paletteTag = 2,
+ .oam = &gOamData_AffineOff_ObjNormal_32x32,
+ .anims = sAnimTable_BerryCrushImpact,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCB_BerryCrushImpact
+};
+
+static const struct SpriteTemplate sSpriteTemplate_BerryCrushPowderSparkles = {
+ .tileTag = 3,
+ .paletteTag = 2,
+ .oam = &gOamData_AffineOff_ObjNormal_16x16,
+ .anims = sAnimTable_BerryCrushPowderSparkles,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy
+};
+
+static const struct SpriteTemplate sSpriteTemplate_BerryCrushTimer = {
+ .tileTag = 4,
+ .paletteTag = 4,
+ .oam = &gOamData_AffineOff_ObjNormal_8x16,
+ .anims = sAnimTable_BerryCrushTimer,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy
+};
+
+static const struct SpriteTemplate sSpriteTemplate_PlayerBerry = {
+ .tileTag = 5,
+ .paletteTag = 5,
+ .oam = &gOamData_AffineDouble_ObjNormal_32x32,
+ .anims = gUnknown_846F404,
+ .affineAnims = gUnknown_846F408,
+ .callback = SpriteCallbackDummy
+};
+
+static const struct DigitObjUtilTemplate sDigitObjTemplates[] = {
+ {
+ .strConvMode = 1,
+ .shape = SPRITE_SHAPE(8x16),
+ .size = SPRITE_SIZE(8x16),
+ .priority = 0,
+ .oamCount = 2,
+ .xDelta = 8,
+ .x = 156,
+ .y = 0,
+ .spriteSheet = {.compressed = &sSpriteSheets[3]},
+ .spritePal = &sSpritePals[2],
+ }, {
+ .strConvMode = 0,
+ .shape = SPRITE_SHAPE(8x16),
+ .size = SPRITE_SIZE(8x16),
+ .priority = 0,
+ .oamCount = 2,
+ .xDelta = 8,
+ .x = 180,
+ .y = 0,
+ .spriteSheet = {.compressed = &sSpriteSheets[3]},
+ .spritePal = &sSpritePals[2],
+ }, {
+ .strConvMode = 0,
+ .shape = SPRITE_SHAPE(8x16),
+ .size = SPRITE_SIZE(8x16),
+ .priority = 0,
+ .oamCount = 2,
+ .xDelta = 8,
+ .x = 204,
+ .y = 0,
+ .spriteSheet = {.compressed = &sSpriteSheets[3]},
+ .spritePal = &sSpritePals[2],
+ }
+};
+
+static const u8 *const sBCRankingHeaders[] = {
+ gText_SpaceTimes,
+ gText_XDotY,
+ gText_StrVar1Berry,
+ gText_NeatnessRankings,
+ gText_CooperativeRankings,
+ gText_PressingPowerRankings
+};
struct BerryCrushGame *GetBerryCrushGame(void)
{
@@ -34,7 +788,7 @@ u32 ExitBerryCrushWithCallback(MainCallback callback)
if (callback == NULL)
callback = sBerryCrushGamePtr->savedCallback;
- DestroyTask(sBerryCrushGamePtr->taskId);
+ DestroyTask(sBerryCrushGamePtr->mainTask);
FREE_AND_SET_NULL(sBerryCrushGamePtr);
SetMainCallback2(callback);
if (callback == CB2_ReturnToField)
@@ -71,7 +825,7 @@ void StartBerryCrush(MainCallback callback)
return;
}
- sBerryCrushGamePtr = AllocZeroed(sizeof(*sBerryCrushGamePtr));
+ sBerryCrushGamePtr = AllocZeroed(sizeof(struct BerryCrushGame));
if (!sBerryCrushGamePtr)
{
SetMainCallback2(callback);
@@ -91,28 +845,28 @@ void StartBerryCrush(MainCallback callback)
BerryCrush_SetPaletteFadeParams(sBerryCrushGamePtr->commandParams, TRUE, 0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
BerryCrush_RunOrScheduleCommand(BCCMD_InitGfx, 1, sBerryCrushGamePtr->commandParams);
SetMainCallback2(CB2_BerryCrush);
- sBerryCrushGamePtr->taskId = CreateTask(Task_RunBerryCrushGame, 8);
+ sBerryCrushGamePtr->mainTask = CreateTask(Task_RunBerryCrushGame, 8);
}
static void CB2_ReturnToBerryCrushGameFromBerryPouch(void)
{
if (gSpecialVar_ItemId < FIRST_BERRY_INDEX || gSpecialVar_ItemId > LAST_BERRY_INDEX + 1)
- gSpecialVar_ItemId = ITEM_CHERI_BERRY;
+ gSpecialVar_ItemId = FIRST_BERRY_INDEX;
else
RemoveBagItem(gSpecialVar_ItemId, 1);
- sBerryCrushGamePtr->unk68.as_four_players.others[sBerryCrushGamePtr->localId].berryId = gSpecialVar_ItemId - FIRST_BERRY_INDEX;
+ sBerryCrushGamePtr->unk98[sBerryCrushGamePtr->localId].unkC = gSpecialVar_ItemId - FIRST_BERRY_INDEX;
sBerryCrushGamePtr->nextCmd = BCCMD_BeginNormalPaletteFade;
sBerryCrushGamePtr->afterPalFadeCmd = BCCMD_WaitForOthersToPickBerries;
BerryCrush_SetPaletteFadeParams(sBerryCrushGamePtr->commandParams, FALSE, 0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
BerryCrush_RunOrScheduleCommand(BCCMD_InitGfx, 1, sBerryCrushGamePtr->commandParams);
- sBerryCrushGamePtr->taskId = CreateTask(Task_RunBerryCrushGame, 8);
+ sBerryCrushGamePtr->mainTask = CreateTask(Task_RunBerryCrushGame, 8);
SetMainCallback2(CB2_BerryCrush);
}
void CB2_BerryCrush_GoToBerryPouch(void)
{
- DestroyTask(sBerryCrushGamePtr->taskId);
+ DestroyTask(sBerryCrushGamePtr->mainTask);
InitBerryPouch(BERRYPOUCH_FROMBERRYCRUSH, CB2_ReturnToBerryCrushGameFromBerryPouch, FALSE);
}
@@ -130,11 +884,10 @@ void BerryCrush_UpdateSav2Records(void)
{
u32 var0, var1;
- // unk0A / (unk04 / 60)
- var0 = sBerryCrushGamePtr->unk68.as_four_players.unk00.unk04;
+ var0 = sBerryCrushGamePtr->unk68.unk04;
var0 <<= 8;
var0 = MathUtil_Div32(var0, 60 << 8);
- var1 = sBerryCrushGamePtr->unk68.as_four_players.unk00.unk0A;
+ var1 = sBerryCrushGamePtr->unk68.unk0A;
var1 <<= 8;
var1 = MathUtil_Div32(var1, var0) & 0xFFFF;
sBerryCrushGamePtr->pressingSpeed = var1;
@@ -170,7 +923,7 @@ void BerryCrush_UpdateSav2Records(void)
break;
}
- sBerryCrushGamePtr->powder = sBerryCrushGamePtr->unk68.as_four_players.unk00.unk00;
+ sBerryCrushGamePtr->powder = sBerryCrushGamePtr->unk68.unk00;
if (GiveBerryPowder(sBerryCrushGamePtr->powder))
return;
@@ -206,13 +959,13 @@ void BerryCrush_InitPlayerNamesAndTextSpeed(struct BerryCrushGame *game)
for (i = 0; i < game->playerCount; i++)
{
- StringCopy(BERRYCRUSH_PLAYER_NAME(game, i), gLinkPlayers[i].name);
- game->unk68.as_five_players.players[i].unk14[PLAYER_NAME_LENGTH] = EOS;
+ StringCopy(game->unk98[i].unk0, gLinkPlayers[i].name);
+ game->unk98[i].unk0[PLAYER_NAME_LENGTH] = EOS;
}
for (; i < 5; i++)
{
- memset(BERRYCRUSH_PLAYER_NAME(game, i), 1, PLAYER_NAME_LENGTH);
- game->unk68.as_five_players.players[i].unk14[PLAYER_NAME_LENGTH] = EOS;
+ memset(game->unk98[i].unk0, 1, PLAYER_NAME_LENGTH);
+ game->unk98[i].unk0[PLAYER_NAME_LENGTH] = EOS;
}
switch (gSaveBlock2Ptr->optionsTextSpeed)
@@ -228,3 +981,2202 @@ void BerryCrush_InitPlayerNamesAndTextSpeed(struct BerryCrushGame *game)
break;
}
}
+
+void BerryCrush_RunOrScheduleCommand(u16 command, u8 runMode, u8 *params)
+{
+ struct BerryCrushGame * game = GetBerryCrushGame();
+
+ if (command >= NELEMS(sBerryCrushCommands))
+ command = 0;
+ switch (runMode)
+ {
+ case 0:
+ // Call now and set followup to game->nextCmd
+ if (command != 0)
+ sBerryCrushCommands[command](game, params);
+ if (game->nextCmd >= NELEMS(sBerryCrushCommands))
+ game->nextCmd = 0;
+ game->cmdCallback = sBerryCrushCommands[game->nextCmd];
+ break;
+ case 1:
+ // Schedule for next frame
+ game->cmdCallback = sBerryCrushCommands[command];
+ break;
+ }
+}
+
+static u32 BerryCrushCommand_BeginNormalPaletteFade(struct BerryCrushGame * game, u8 *params)
+{
+ // params points to packed values:
+ // bytes 0-3: selectedPals (bitfield)
+ // byte 4: delay
+ // byte 5: startY
+ // byte 6: stopY
+ // bytes 7-8: fade color
+ // byte 9: if TRUE, communicate on fade complete
+
+ u16 color;
+ u32 selectedPals[2];
+
+ selectedPals[0] = (u32)params[0];
+ selectedPals[1] = (u32)params[1];
+ selectedPals[1] <<= 8;
+
+ selectedPals[0] |= selectedPals[1];
+ selectedPals[1] = (u32)params[2];
+ selectedPals[1] <<= 16;
+
+ selectedPals[0] |= selectedPals[1];
+ selectedPals[1] = (u32)params[3];
+ selectedPals[1] <<= 24;
+
+ selectedPals[0] |= selectedPals[1];
+ params[0] = params[9];
+
+ color = params[8];
+ color <<= 8;
+ color |= params[7];
+
+ gPaletteFade.bufferTransferDisabled = FALSE;
+ BeginNormalPaletteFade(selectedPals[0], params[4], params[5], params[6], color);
+ UpdatePaletteFade();
+ game->nextCmd = BCCMD_WaitPaletteFade;
+ return 0;
+}
+
+static u32 BerryCrushCommand_WaitPaletteFade(struct BerryCrushGame * game, u8 *params)
+{
+ switch (game->cmdState)
+ {
+ case 0:
+ if (UpdatePaletteFade())
+ return 0;
+ if(params[0] != 0)
+ ++game->cmdState;
+ else
+ game->cmdState = 3;
+ return 0;
+ case 1:
+ LinkRfu_SetRfuFuncToSend6600();
+ ++game->cmdState;
+ return 0;
+ case 2:
+ if (IsLinkTaskFinished())
+ {
+ ++game->cmdState;
+ return 0;
+ }
+ return 0;
+ case 3:
+ BerryCrush_RunOrScheduleCommand(game->afterPalFadeCmd, 1, NULL);
+ game->cmdState = 0;
+ return 0;
+ default:
+ ++game->cmdState;
+ return 0;
+ }
+}
+
+static u32 BerryCrushCommand_PrintMessage(struct BerryCrushGame * game, u8 *params)
+{
+ u16 waitKeys;
+
+ waitKeys = params[3];
+ waitKeys <<= 8;
+ waitKeys |= params[2] << 0;
+ switch (game->cmdState)
+ {
+ case 0:
+ DrawDialogueFrame(0, FALSE);
+ if (params[1] & 2)
+ {
+ StringExpandPlaceholders(gStringVar4, sBerryCrushMessages[params[0]]);
+ AddTextPrinterParameterized2(0, 2, gStringVar4, game->textSpeed, 0, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
+ }
+ else
+ {
+ AddTextPrinterParameterized2(0, 2, sBerryCrushMessages[params[0]], game->textSpeed, NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
+ }
+ CopyWindowToVram(0, COPYWIN_BOTH);
+ break;
+ case 1:
+ if (!IsTextPrinterActive(0))
+ {
+ if (waitKeys == 0)
+ ++game->cmdState;
+ break;
+ }
+ return 0;
+ case 2:
+ if (!(waitKeys & gMain.newKeys))
+ return 0;
+ break;
+ case 3:
+ if (params[1] & 1)
+ ClearDialogWindowAndFrame(0, TRUE);
+ BerryCrush_RunOrScheduleCommand(game->nextCmd, 1, NULL);
+ game->cmdState = params[4];
+ return 0;
+ }
+ ++game->cmdState;
+ return 0;
+}
+
+static u32 BerryCrushCommand_InitGfx(struct BerryCrushGame * game, UNUSED u8 *params)
+{
+ if (BerryCrush_InitBgs() != 0)
+ BerryCrush_RunOrScheduleCommand(game->nextCmd, 0, game->commandParams);
+ return 0;
+}
+
+static u32 BerryCrushCommand_TeardownGfx(struct BerryCrushGame * game, UNUSED u8 *params)
+{
+ if (BerryCrush_TeardownBgs() != 0)
+ BerryCrush_RunOrScheduleCommand(game->nextCmd, 0, game->commandParams);
+ return 0;
+}
+
+static u32 BerryCrushCommand_SignalReadyToBegin(struct BerryCrushGame * game, UNUSED u8 *params)
+{
+ switch (game->cmdState)
+ {
+ case 0:
+ LinkRfu_SetRfuFuncToSend6600();
+ break;
+ case 1:
+ if (IsLinkTaskFinished())
+ {
+ PlayNewMapMusic(MUS_GAME_CORNER);
+ BerryCrush_RunOrScheduleCommand(BCCMD_AskPickBerry, 1, NULL);
+ game->gameState = 3;
+ game->cmdState = 0;
+ }
+ return 0;
+ }
+ ++game->cmdState;
+ return 0;
+}
+
+static u32 BerryCrushCommand_AskPickBerry(struct BerryCrushGame * game, u8 *params)
+{
+ switch (game->cmdState)
+ {
+ default:
+ ++game->cmdState;
+ break;
+ case 0:
+ sub_814D4D8(game);
+ BerryCrush_SetShowMessageParams(params, BCTEXT_AREYOUREADY, 1, 0, BCCMD_BeginNormalPaletteFade);
+ game->nextCmd = BCCMD_AskPickBerry;
+ BerryCrush_RunOrScheduleCommand(BCCMD_PrintMessage, 1, NULL);
+ break;
+ case 1:
+ game->nextCmd = BCCMD_GoToBerryPouch;
+ BerryCrush_RunOrScheduleCommand(BCCMD_TeardownGfx, 1, NULL);
+ game->cmdState = 2;
+ break;
+ }
+ return 0;
+}
+
+static u32 BerryCrushCommand_GoToBerryPouch(struct BerryCrushGame * game, UNUSED u8 *params)
+{
+ game->cmdCallback = NULL;
+ SetMainCallback2(CB2_BerryCrush_GoToBerryPouch);
+ return 0;
+}
+
+static u32 BerryCrushCommand_WaitForOthersToPickBerries(struct BerryCrushGame * game, u8 *params)
+{
+ u8 i;
+
+ switch (game->cmdState)
+ {
+ case 0:
+ BerryCrush_SetShowMessageParams(params, BCTEXT_WAITFOROTHERS, 0, 0, BCCMD_BeginNormalPaletteFade);
+ game->nextCmd = BCCMD_WaitForOthersToPickBerries;
+ BerryCrush_RunOrScheduleCommand(BCCMD_PrintMessage, 1, NULL);
+ return 0;
+ case 1:
+ LinkRfu_SetRfuFuncToSend6600();
+ break;
+ case 2:
+ if (!IsLinkTaskFinished())
+ return 0;
+ memset(game->sendCmd, 0, sizeof(game->sendCmd));
+ game->sendCmd[0] = game->unk98[game->localId].unkC;
+ SendBlock(0, game->sendCmd, 2);
+ break;
+ case 3:
+ if (!IsLinkTaskFinished())
+ return 0;
+ game->unk10 = 0;
+ break;
+ case 4:
+ if (GetBlockReceivedStatus() != sReceivedPlayerBitmasks[game->playerCount - 2])
+ return 0;
+ for (i = 0; i < game->playerCount; ++i)
+ {
+ game->unk98[i].unkC = gBlockRecvBuffer[i][0];
+ if (game->unk98[i].unkC > 0xB0)
+ game->unk98[i].unkC = 0;
+ game->unk18 += gBerryCrushStats[game->unk98[i].unkC].unk0;
+ game->powder += gBerryCrushStats[game->unk98[i].unkC].powder;
+ }
+ game->unk10 = 0;
+ ResetBlockReceivedFlags();
+ game->unk20 = MathUtil_Div32(game->unk18 << 8, 0x2000);
+ break;
+ case 5:
+ ClearDialogWindowAndFrame(0, TRUE);
+ BerryCrush_RunOrScheduleCommand(BCCMD_DropBerriesIntoCrusher, 1, NULL);
+ game->gameState = 4;
+ game->cmdState = 0;
+ return 0;
+ }
+ ++game->cmdState;
+ return 0;
+}
+
+static u32 BerryCrushCommand_DropBerriesIntoCrusher(struct BerryCrushGame * game, UNUSED u8 *params)
+{
+ switch (game->cmdState)
+ {
+ case 0:
+ BerryCrush_CreateBerrySprites(game, &game->spritesManager);
+ LinkRfu_SetRfuFuncToSend6600();
+ break;
+ case 1:
+ if (!IsLinkTaskFinished())
+ return 0;
+ game->spritesManager.animBerryIdx = 0;
+ game->spritesManager.unk1 = 0;
+ game->spritesManager.unk2 = 0;
+ game->spritesManager.unk3 = 0;
+ break;
+ case 2:
+ game->spritesManager.berrySprites[game->spritesManager.animBerryIdx]->callback = SpriteCB_DropBerryIntoCrusher;
+ game->spritesManager.berrySprites[game->spritesManager.animBerryIdx]->affineAnimPaused = FALSE;
+ PlaySE(SE_BALL_THROW);
+ break;
+ case 3:
+ if (game->spritesManager.berrySprites[game->spritesManager.animBerryIdx]->callback == SpriteCB_DropBerryIntoCrusher)
+ return 0;
+ game->spritesManager.berrySprites[game->spritesManager.animBerryIdx] = NULL;
+ ++game->spritesManager.animBerryIdx;
+ LinkRfu_SetRfuFuncToSend6600();
+ break;
+ case 4:
+ if (!IsLinkTaskFinished())
+ return 0;
+ if (game->spritesManager.animBerryIdx < game->playerCount)
+ {
+ game->cmdState = 2;
+ return 0;
+ }
+ game->spritesManager.animBerryIdx = 0;
+ break;
+ case 5:
+ BerryCrushFreeBerrySpriteGfx(game, &game->spritesManager);
+ LinkRfu_SetRfuFuncToSend6600();
+ break;
+ case 6:
+ if (!IsLinkTaskFinished())
+ return 0;
+ PlaySE(SE_FALL);
+ BerryCrush_RunOrScheduleCommand(BCCMD_DropLid, 1, NULL);
+ game->gameState = 5;
+ game->cmdState = 0;
+ return 0;
+ }
+ ++game->cmdState;
+ return 0;
+}
+
+static u32 BerryCrushCommand_DropLid(struct BerryCrushGame * game, UNUSED u8 *params)
+{
+ switch (game->cmdState)
+ {
+ case 0:
+ game->depth += 4;
+ if (game->depth < 0)
+ return 0;
+ game->depth = 0;
+ game->spritesManager.unk1 = 4;
+ game->spritesManager.animBerryIdx = 0;
+ game->spritesManager.unk2 = gUnknown_846E2F0[game->spritesManager.unk1][0];
+ PlaySE(SE_M_STRENGTH);
+ break;
+ case 1:
+ game->vibration = gUnknown_846E2F0[game->spritesManager.unk1][game->spritesManager.animBerryIdx];
+ SetGpuReg(REG_OFFSET_BG0VOFS, -game->vibration);
+ SetGpuReg(REG_OFFSET_BG2VOFS, -game->vibration);
+ SetGpuReg(REG_OFFSET_BG3VOFS, -game->vibration);
+ ++game->spritesManager.animBerryIdx;
+ if (game->spritesManager.animBerryIdx < game->spritesManager.unk2)
+ return 0;
+ if (game->spritesManager.unk1 == 0)
+ break;
+ --game->spritesManager.unk1;
+ game->spritesManager.unk2 = gUnknown_846E2F0[game->spritesManager.unk1][0];
+ game->spritesManager.animBerryIdx = 0;
+ return 0;
+ case 2:
+ game->vibration = 0;
+ SetGpuReg(REG_OFFSET_BG0VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG2VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG3VOFS, 0);
+ LinkRfu_SetRfuFuncToSend6600();
+ break;
+ case 3:
+ if (!IsLinkTaskFinished())
+ return 0;
+ BerryCrush_RunOrScheduleCommand(BCCMD_Countdown, 1, NULL);
+ game->gameState = 6;
+ game->cmdState = 0;
+ return 0;
+ }
+ ++game->cmdState;
+ return 0;
+}
+
+static u32 BerryCrushCommand_Countdown(struct BerryCrushGame * game, UNUSED u8 *params)
+{
+ switch (game-> cmdState)
+ {
+ case 0:
+ LinkRfu_SetRfuFuncToSend6600();
+ break;
+ case 1:
+ if (!IsLinkTaskFinished())
+ return 0;
+ StartMinigameCountdown(TAG_COUNTDOWN, TAG_COUNTDOWN, 120, 80, 0);
+ break;
+ case 2:
+ if (IsMinigameCountdownRunning())
+ return 0;
+ LinkRfu_SetRfuFuncToSend6600();
+ break;
+ case 3:
+ if (!IsLinkTaskFinished())
+ return 0;
+ game->spritesManager.animBerryIdx = 0;
+ game->spritesManager.unk1 = 0;
+ game->spritesManager.unk2 = 0;
+ game->spritesManager.unk3 = 0;
+ game->unk10 = 0;
+ if (game->localId == 0)
+ BerryCrush_RunOrScheduleCommand(BCCMD_PlayGame_Master, 1, NULL);
+ else
+ BerryCrush_RunOrScheduleCommand(BCCMD_PlayGame_Slave, 1, NULL);
+ game->gameState = 7;
+ game->cmdState = 0;
+ return 0;
+ }
+ ++game->cmdState;
+ return 0;
+}
+
+static void BerryCrush_ProcessGamePartnerInput(struct BerryCrushGame * game)
+{
+ u8 numPressedA = 0;
+ u16 r3;
+ u16 *curRecvCmd;
+ u8 i = 0;
+ s32 r2_ = 0;
+ s32 r0;
+
+ for (i = 0; i < game->playerCount; ++i)
+ {
+ curRecvCmd = gRecvCmds[i];
+ if ((curRecvCmd[0] & 0xFF00) == 0x2F00
+ && curRecvCmd[1] == 2)
+ {
+ if ((u8)curRecvCmd[2] & 4) // pushedAButton
+ {
+ game->localState.unk02_3 |= gUnknown_846E2E0[i];
+ game->unk98[i].unk1C = 1;
+ ++game->unk98[i].unk16;
+ ++numPressedA;
+ r3 = game->timer - game->unk98[i].unkE;
+ if (r3 >= game->unk98[i].unk12 - 1 && r3 <= game->unk98[i].unk12 + 1)
+ {
+ ++game->unk98[i].unk10;
+ game->unk98[i].unk12 = r3;
+ if (game->unk98[i].unk10 > game->unk98[i].unk14)
+ game->unk98[i].unk14 = game->unk98[i].unk10;
+ }
+ else
+ {
+ game->unk98[i].unk10 = 0;
+ game->unk98[i].unk12 = r3;
+ }
+ game->unk98[i].unkE = game->timer;
+ if (++game->unk98[i].unk1B > 2)
+ game->unk98[i].unk1B = 0;
+ }
+ else
+ {
+ game->unk98[i].unk1C = 0;
+ }
+ }
+ }
+ if (numPressedA > 1)
+ {
+ for (i = 0; i < game->playerCount; ++i)
+ {
+ if (game->unk98[i].unk1C != 0)
+ {
+ game->unk98[i].unk1C |= 2;
+ ++game->unk98[i].unk18;
+ }
+ }
+ }
+ if (numPressedA != 0)
+ {
+ game->unk2E += numPressedA;
+ numPressedA += gUnknown_846E2E8[numPressedA - 1];
+ game->unk34 += numPressedA;
+ game->unk1A += numPressedA;
+ r0 = game->unk18;
+ r2_ = game->unk1A;
+ if (r0 - r2_ > 0)
+ {
+ r2_ <<= 8;
+ r2_ = MathUtil_Div32(r2_, game->unk20);
+ r2_ >>= 8;
+ game->unk24 = r2_;
+ }
+ else
+ {
+ game->unk24 = 32;
+ game->localState.unk02_0 = 1;
+ }
+ }
+}
+
+static void BerryCrush_BuildLocalState(struct BerryCrushGame * game)
+{
+ u8 count = 0;
+ u16 r1 = 0;
+ u8 i = 0;
+
+ for (i = 0; i < game->playerCount; ++i)
+ {
+ if (game->unk98[i].unk1C != 0)
+ {
+ ++count;
+ r1 = game->unk98[i].unk1B + 1;
+ if (game->unk98[i].unk1C & 2)
+ r1 |= 4;
+ r1 <<= 3 * i;
+ game->localState.unk08 |= r1;
+ }
+ }
+ game->localState.unk04 = game->unk24;
+ if (count == 0)
+ {
+ if (game->spritesManager.unk3 != 0)
+ ++game->spritesManager.animBerryIdx;
+ }
+ else if (game->spritesManager.unk3 != 0)
+ {
+ if (count != game->spritesManager.unk1)
+ {
+ game->spritesManager.unk1 = count - 1;
+ game->spritesManager.unk2 = gUnknown_846E314[count - 1][0];
+ }
+ else
+ {
+ ++game->spritesManager.animBerryIdx;
+ }
+ }
+ else
+ {
+ game->spritesManager.animBerryIdx = 0;
+ game->spritesManager.unk1 = count - 1;
+ game->spritesManager.unk2 = gUnknown_846E314[count - 1][0];
+ game->spritesManager.unk3 = 1;
+ }
+
+ if (game->spritesManager.unk3 != 0)
+ {
+ if (game->spritesManager.animBerryIdx >= game->spritesManager.unk2)
+ {
+ game->spritesManager.animBerryIdx = 0;
+ game->spritesManager.unk1 = 0;
+ game->spritesManager.unk2 = 0;
+ game->spritesManager.unk3 = 0;
+ r1 = 0;
+ }
+ else
+ {
+ r1 = gUnknown_846E314[game->spritesManager.unk1][game->spritesManager.animBerryIdx + 1];
+ }
+ game->localState.unk03 = r1;
+ }
+ else
+ {
+ game->localState.unk03 = 0;
+ }
+ game->localState.unk06 = game->unk26;
+}
+
+static void BerryCrush_HandlePlayerInput(struct BerryCrushGame * game)
+{
+ if (JOY_NEW(A_BUTTON))
+ game->localState.pushedAButton = TRUE;
+ if (JOY_HELD(A_BUTTON))
+ {
+ if (game->unk98[game->localId].unk1A < game->timer)
+ ++game->unk98[game->localId].unk1A;
+ }
+ if (game->localId != 0 && !game->localState.pushedAButton)
+ return;
+ game->localState.unk00 = 2;
+ if (game->timer % 30 == 0)
+ {
+ if (game->unk2E > gUnknown_846E3C4[game->playerCount - 2])
+ {
+ ++game->unk30;
+ game->unk25_4 = 1;
+ }
+ else
+ {
+ game->unk25_4 = 0;
+ }
+ game->unk2E = 0;
+ ++game->unk32;
+ }
+ if (game->timer % 15 == 0)
+ {
+ if (game->unk34 < gUnknown_846E3B4[game->playerCount - 2][0])
+ game->unk25_5 = 0;
+ else if (game->unk34 < gUnknown_846E3B4[game->playerCount - 2][1])
+ game->unk25_5 = 1;
+ else if (game->unk34 < gUnknown_846E3B4[game->playerCount - 2][2])
+ game->unk34 = 2; // typo since game->unk34 will be reset?
+ else if (game->unk34 < gUnknown_846E3B4[game->playerCount - 2][3])
+ game->unk34 = 3; // typo since game->unk34 will be reset?
+ else
+ game->unk25_5 = 4;
+ game->unk34 = 0;
+ }
+ else
+ {
+ ++game->unk10;
+ if (game->unk10 > 60)
+ {
+ if (game->unk10 > 70)
+ {
+ sub_80FBA44();
+ game->unk10 = 0;
+ }
+ else if (game->localState.unk02_3 == 0)
+ {
+ sub_80FBA44();
+ game->unk10 = 0;
+ }
+ }
+
+ }
+ if (game->timer >= 36000)
+ game->localState.unk02_0 = 1;
+ game->localState.unk02_1 = game->unk25_4;
+ game->localState.unk0A = game->unk25_5;
+ memcpy(&game->sendCmd, &game->localState, sizeof(game->sendCmd));
+ RfuPrepareSend0x2f00(game->sendCmd);
+}
+
+static void BerryCrush_UpdateGameState(struct BerryCrushGame * game)
+{
+ u8 i = 0;
+ struct BerryCrushGame_4E * r4_ = NULL;
+
+ for (i = 0; i < game->playerCount; ++i)
+ game->unk98[i].unk1C = 0;
+ if ((gRecvCmds[0][0] & 0xFF00) != 0x2F00 || gRecvCmds[0][1] != 2)
+ {
+ game->unk25_2 = 0;
+ return;
+ }
+
+ memcpy(game->recvCmd, gRecvCmds[0], 14);
+ r4_ = (struct BerryCrushGame_4E *)&game->recvCmd;
+ game->depth = r4_->unk6;
+ game->vibration = r4_->unk5;
+ game->timer = r4_->unk8;
+ sub_814DC5C(game, &game->spritesManager);
+ if (r4_->unk4_0)
+ game->unk25_3 = 1;
+}
+
+static u32 BerryCrushCommand_PlayGame_Master(struct BerryCrushGame * game, UNUSED u8 *params)
+{
+ memset(&game->localState, 0, sizeof(game->localState));
+ memset(&game->recvCmd, 0, sizeof(game->recvCmd));
+ BerryCrush_UpdateGameState(game);
+ SetGpuReg(REG_OFFSET_BG0VOFS, -game->vibration);
+ SetGpuReg(REG_OFFSET_BG2VOFS, -game->vibration);
+ SetGpuReg(REG_OFFSET_BG3VOFS, -game->vibration);
+ if (game->unk25_3)
+ {
+ if (game->timer >= 36000)
+ {
+ game->timer = 36000;
+ BerryCrush_RunOrScheduleCommand(BCCMD_HandleTimeUp, 1, NULL);
+ }
+ else
+ {
+ BerryCrush_RunOrScheduleCommand(BCCMD_FinishGame, 1, NULL);
+ }
+ game->unk10 = 0;
+ game->cmdState = 0;
+ return 0;
+ }
+ else
+ {
+ ++game->unk26;
+ BerryCrush_ProcessGamePartnerInput(game);
+ BerryCrush_BuildLocalState(game);
+ BerryCrush_HandlePlayerInput(game);
+ return 0;
+ }
+}
+
+static u32 BerryCrushCommand_PlayGame_Slave(struct BerryCrushGame * game, UNUSED u8 *params)
+{
+ memset(&game->localState, 0, sizeof(game->localState));
+ memset(&game->recvCmd, 0, sizeof(game->recvCmd));
+ BerryCrush_UpdateGameState(game);
+ SetGpuReg(REG_OFFSET_BG0VOFS, -game->vibration);
+ SetGpuReg(REG_OFFSET_BG2VOFS, -game->vibration);
+ SetGpuReg(REG_OFFSET_BG3VOFS, -game->vibration);
+ if (game->unk25_3)
+ {
+ if (game->timer >= 36000)
+ {
+ game->timer = 36000;
+ BerryCrush_RunOrScheduleCommand(BCCMD_HandleTimeUp, 1, NULL);
+ }
+ else
+ {
+ BerryCrush_RunOrScheduleCommand(BCCMD_FinishGame, 1, NULL);
+ }
+ game->unk10 = 0;
+ game->cmdState = 0;
+ return 0;
+ }
+ else
+ {
+ BerryCrush_HandlePlayerInput(game);
+ return 0;
+ }
+}
+
+static u32 BerryCrushCommand_FinishGame(struct BerryCrushGame * game, UNUSED u8 *params)
+{
+ switch (game->cmdState)
+ {
+ case 0:
+ game->gameState = 8;
+ PlaySE(SE_M_STRENGTH);
+ BlendPalettes(0xFFFFFFFF, 8, RGB(31, 31, 0));
+ game->spritesManager.animBerryIdx = 2;
+ break;
+ case 1:
+ if (--game->spritesManager.animBerryIdx != 255)
+ return 0;
+ BlendPalettes(0xFFFFFFFF, 0, RGB(31, 31, 0));
+ game->spritesManager.unk1 = 4;
+ game->spritesManager.animBerryIdx = 0;
+ game->spritesManager.unk2 = gUnknown_846E2F0[game->spritesManager.unk1][0];
+ break;
+ case 2:
+ game->vibration = gUnknown_846E2F0[game->spritesManager.unk1][game->spritesManager.animBerryIdx];
+ SetGpuReg(REG_OFFSET_BG0VOFS, -game->vibration);
+ SetGpuReg(REG_OFFSET_BG2VOFS, -game->vibration);
+ SetGpuReg(REG_OFFSET_BG3VOFS, -game->vibration);
+ if (++game->spritesManager.animBerryIdx < game->spritesManager.unk2)
+ return 0;
+ if (game->spritesManager.unk1 != 0)
+ {
+ --game->spritesManager.unk1;
+ game->spritesManager.unk2 = gUnknown_846E2F0[game->spritesManager.unk1][0];
+ game->spritesManager.animBerryIdx = 0;
+ return 0;
+ }
+ break;
+ case 3:
+ game->vibration = 0;
+ SetGpuReg(REG_OFFSET_BG0VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG2VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG3VOFS, 0);
+ break;
+ case 4:
+ if (!sub_814DE50(game, &game->spritesManager))
+ return 0;
+ LinkRfu_SetRfuFuncToSend6600();
+ game->unk10 = 0;
+ break;
+ case 5:
+ if (!IsLinkTaskFinished())
+ return 0;
+ BerryCrush_RunOrScheduleCommand(BCCMD_TabulateResults, 1, NULL);
+ game->unk10 = 0;
+ game->cmdState = 0;
+ return 0;
+ }
+ ++game->cmdState;
+ return 0;
+}
+
+static u32 BerryCrushCommand_HandleTimeUp(struct BerryCrushGame * game, u8 *params)
+{
+ switch (game->cmdState)
+ {
+ case 0:
+ game->gameState = 9;
+ PlaySE(SE_FAILURE);
+ BlendPalettes(0xFFFFFFFF, 8, RGB(31, 0, 0));
+ game->spritesManager.animBerryIdx = 4;
+ break;
+ case 1:
+ if (--game->spritesManager.animBerryIdx != 255)
+ return 0;
+ BlendPalettes(0xFFFFFFFF, 0, RGB(31, 0, 0));
+ game->spritesManager.animBerryIdx = 0;
+ break;
+ case 2:
+ if (!sub_814DE50(game, &game->spritesManager))
+ return 0;
+ LinkRfu_SetRfuFuncToSend6600();
+ game->unk10 = 0;
+ SetGpuReg(REG_OFFSET_BG0VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG2VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG3VOFS, 0);
+ break;
+ case 3:
+ if (!IsLinkTaskFinished())
+ return 0;
+ ConvertIntToDecimalStringN(gStringVar1, game->powder, STR_CONV_MODE_LEFT_ALIGN, 6);
+ BerryCrush_SetShowMessageParams(params, BCTEXT_TIMEUP, 1, 0, 0);
+ game->nextCmd = BCCMD_SaveTheGame;
+ BerryCrush_RunOrScheduleCommand(BCCMD_PrintMessage, 1, NULL);
+ game->unk10 = 0;
+ game->cmdState = 0;
+ return 0;
+ }
+ ++game->cmdState;
+ return 0;
+}
+
+static u32 BerryCrushCommand_TabulateResults(struct BerryCrushGame * game, UNUSED u8 *params)
+{
+ u8 i, j, r3;
+ s32 r2;
+ s32 r4;
+ u16 r6;
+
+ switch (game->cmdState)
+ {
+ case 0:
+ memset(game->sendCmd, 0, 2 * sizeof(u16));
+ if (game->unk98[game->localId].unk1A > game->timer)
+ game->unk98[game->localId].unk1A = game->timer;
+ game->sendCmd[0] = game->unk98[game->localId].unk1A;
+ SendBlock(0, game->sendCmd, 2);
+ break;
+ case 1:
+ if (!IsLinkTaskFinished())
+ return 0;
+ game->unk10 = 0;
+ break;
+ case 2:
+ if (GetBlockReceivedStatus() != sReceivedPlayerBitmasks[game->playerCount - 2])
+ return 0;
+ for (i = 0; i < game->playerCount; ++i)
+ game->unk98[i].unk1A = gBlockRecvBuffer[i][0];
+ game->unk10 = 0;
+ game->sendCmd[0] = 0;
+ ResetBlockReceivedFlags();
+ if (game->localId == 0)
+ game->cmdState = 3;
+ else
+ game->cmdState = 6;
+ return 0;
+ case 3:
+ memset(&game->unk68, 0, sizeof(struct BerryCrushGame_68));
+ game->unk68.unk04 = game->timer;
+ game->unk68.unk06 = game->unk18 / (game->timer / 60);
+ // (unk30 * 50 / unk32) + 50
+ r2 = MathUtil_Mul32(game->unk30 << 8, 50 << 8);
+ r2 = MathUtil_Div32(r2, game->unk32 << 8) + (50 << 8);
+ r2 >>= 8;
+ game->unk68.unk08 = r2 & 0x7F;
+ // powder + playerCount * (r2 / 100)
+ r2 <<= 8;
+ r2 = MathUtil_Div32(r2, 100 << 8);
+ r4 = (game->powder * game->playerCount) << 8;
+ r4 = MathUtil_Mul32(r4, r2);
+ game->unk68.unk00 = r4 >> 8;
+ game->unk68.unk20[0][7] = Random() % 3;
+ for (i = 0; i < game->playerCount; ++i)
+ {
+ game->unk68.unk20[0][i] = i;
+ game->unk68.unk20[1][i] = i;
+ game->unk68.stats[0][i] = game->unk98[i].unk16;
+ game->unk68.unk0A += game->unk68.stats[0][i];
+ switch (game->unk68.unk20[0][7])
+ {
+ case 0:
+ if (game->unk98[i].unk16 != 0)
+ {
+ r2 = game->unk98[i].unk14;
+ r2 <<= 8;
+ r2 = MathUtil_Mul32(r2, 0x6400);
+ r4 = game->unk98[i].unk16;
+ r4 <<= 8;
+ r4 = MathUtil_Div32(r2, r4);
+ }
+ else
+ {
+ r4 = 0;
+ }
+ break;
+ case 1:
+ if (game->unk98[i].unk16 != 0)
+ {
+ r2 = game->unk98[i].unk18;
+ r2 <<= 8;
+ r2 = MathUtil_Mul32(r2, 0x6400);
+ r4 = game->unk98[i].unk16;
+ r4 <<= 8;
+ r4 = MathUtil_Div32(r2, r4);
+ }
+ else
+ {
+ r4 = 0;
+ }
+ break;
+ case 2:
+ if (game->unk98[i].unk16 == 0)
+ {
+ r4 = 0;
+ }
+ else if (game->unk98[i].unk1A >= game->timer)
+ {
+ r4 = 0x6400;
+ }
+ else
+ {
+ r2 = game->unk98[i].unk1A;
+ r2 <<= 8;
+ r2 = MathUtil_Mul32(r2, 0x6400);
+ r4 = game->timer;
+ r4 <<= 8;
+ r4 = MathUtil_Div32(r2, r4);
+ }
+ break;
+ }
+ r4 >>= 4;
+ game->unk68.stats[1][i] = r4;
+ }
+ break;
+ case 4:
+ for (i = 0; i < game->playerCount - 1; ++i)
+ {
+ for (j = game->playerCount - 1; j > i; --j)
+ {
+ if (game->unk68.stats[0][j - 1] < game->unk68.stats[0][j])
+ {
+ r6 = game->unk68.stats[0][j];
+ game->unk68.stats[0][j] = game->unk68.stats[0][j - 1];
+ game->unk68.stats[0][j - 1] = r6;
+ r3 = game->unk68.unk20[0][j];
+ game->unk68.unk20[0][j] = game->unk68.unk20[0][j - 1];
+ game->unk68.unk20[0][j - 1] = r3;
+ }
+ if (game->unk68.stats[1][j - 1] < game->unk68.stats[1][j])
+ {
+ r6 = game->unk68.stats[1][j];
+ game->unk68.stats[1][j] = game->unk68.stats[1][j - 1];
+ game->unk68.stats[1][j - 1] = r6;
+ r3 = game->unk68.unk20[1][j];
+ game->unk68.unk20[1][j] = game->unk68.unk20[1][j - 1];
+ game->unk68.unk20[1][j - 1] = r3;
+ }
+ }
+ }
+ SendBlock(0, &game->unk68, sizeof(struct BerryCrushGame_68));
+ break;
+ case 5:
+ if (!IsLinkTaskFinished())
+ return 0;
+ game->unk10 = 0;
+ break;
+ case 6:
+ if (GetBlockReceivedStatus() != 1)
+ return 0;
+ memset(&game->unk68, 0, sizeof(struct BerryCrushGame_68));
+ memcpy(&game->unk68, gBlockRecvBuffer, sizeof(struct BerryCrushGame_68));
+ ResetBlockReceivedFlags();
+ game->unk10 = 0;
+ break;
+ case 7:
+ BerryCrush_UpdateSav2Records();
+ BerryCrush_RunOrScheduleCommand(BCCMD_ShowResults, 1, NULL);
+ game->gameState = 11;
+ game->cmdState = 0;
+ game->unk24 = 0;
+ return 0;
+ }
+ ++game->cmdState;
+ return 0;
+}
+
+static u32 BerryCrushCommand_ShowResults(struct BerryCrushGame * game, u8 *params)
+{
+ switch (game->cmdState)
+ {
+ case 0:
+ if (!sub_814E644(game, &game->spritesManager))
+ return 0;
+ break;
+ case 1:
+ CopyBgTilemapBufferToVram(0);
+ game->spritesManager.animBerryIdx = 30;
+ break;
+ case 2:
+ if (game->spritesManager.animBerryIdx != 0)
+ {
+ --game->spritesManager.animBerryIdx;
+ return 0;
+ }
+ if (!JOY_NEW(A_BUTTON))
+ return 0;
+ PlaySE(SE_SELECT);
+ sub_814E80C(game);
+ break;
+ case 3:
+ if (game->gameState <= 12)
+ {
+ ++game->gameState;
+ game->cmdState = 0;
+ return 0;
+ }
+ break;
+ case 4:
+ ConvertIntToDecimalStringN(gStringVar1, game->powder, STR_CONV_MODE_LEFT_ALIGN, 6);
+ ConvertIntToDecimalStringN(gStringVar2, GetBerryPowder(), STR_CONV_MODE_LEFT_ALIGN, 6);
+ BerryCrush_SetShowMessageParams(params, BCTEXT_GAINEDPOWDER, 3, 0, 0);
+ game->nextCmd = BCCMD_SaveTheGame;
+ BerryCrush_RunOrScheduleCommand(BCCMD_PrintMessage, 1, NULL);
+ game->cmdState = 0;
+ return 0;
+ }
+ ++game->cmdState;
+ return 0;
+}
+
+static u32 BerryCrushCommand_SaveTheGame(struct BerryCrushGame * game, u8 *params)
+{
+ switch (game->cmdState)
+ {
+ case 0:
+ if (game->timer >= 36000)
+ BerryCrush_HideTimerSprites(&game->spritesManager);
+ BerryCrush_SetShowMessageParams(params, BCTEXT_COMMSTANDBY, 0, 0, BCCMD_BeginNormalPaletteFade);
+ game->nextCmd = BCCMD_SaveTheGame;
+ BerryCrush_RunOrScheduleCommand(BCCMD_PrintMessage, 1, NULL);
+ game->cmdState = 0;
+ return 0;
+ case 1:
+ LinkRfu_SetRfuFuncToSend6600();
+ break;
+ case 2:
+ if (!IsLinkTaskFinished())
+ return 0;
+ DrawDialogueFrame(0, FALSE);
+ AddTextPrinterParameterized2(0, 2, gText_SavingDontTurnOffThePower2, 0, NULL, 2, 1, 3);
+ CopyWindowToVram(0, COPYWIN_BOTH);
+ CreateTask(Task_SaveGame_UpdatedLinkRecords, 0);
+ break;
+ case 3:
+ if (FuncIsActiveTask(Task_SaveGame_UpdatedLinkRecords))
+ return 0;
+ break;
+ case 4:
+ BerryCrush_RunOrScheduleCommand(BCCMD_AskPlayAgain, 1, NULL);
+ game->gameState = 15;
+ game->cmdState = 0;
+ return 0;
+ }
+ ++game->cmdState;
+ return 0;
+}
+
+static u32 BerryCrushCommand_AskPlayAgain(struct BerryCrushGame * game, u8 *params)
+{
+ s8 r4 = 0;
+
+ switch (game->cmdState)
+ {
+ case 0:
+ BerryCrush_SetShowMessageParams(params, BCTEXT_ASKPLAYAGAIN, 0, 0, BCCMD_BeginNormalPaletteFade);
+ game->nextCmd = BCCMD_AskPlayAgain;
+ BerryCrush_RunOrScheduleCommand(BCCMD_PrintMessage, 1, NULL);
+ game->cmdState = 0; // dunno what it's doing because it's already in case 0
+ return 0;
+ case 1:
+ DisplayYesNoMenuDefaultYes();
+ break;
+ case 2:
+ r4 = Menu_ProcessInputNoWrapClearOnChoose();
+ if (r4 != -2)
+ {
+ memset(game->sendCmd, 0, sizeof(game->sendCmd));
+ if (r4 == 0)
+ {
+ if (CheckHasAtLeastOneBerry())
+ game->unk14 = 0;
+ else
+ game->unk14 = 3;
+ }
+ else
+ {
+ game->unk14 = 1;
+ }
+ ClearDialogWindowAndFrame(0, TRUE);
+ BerryCrush_SetShowMessageParams(params, BCTEXT_COMMSTANDBY, 0, 0, 0);
+ game->nextCmd = BCCMD_CommunicatePlayAgainResponses;
+ BerryCrush_RunOrScheduleCommand(BCCMD_PrintMessage, 1, NULL);
+ game->cmdState = 0;
+ }
+ return 0;
+ }
+ ++game->cmdState;
+ return 0;
+}
+
+static u32 BerryCrushCommand_CommunicatePlayAgainResponses(struct BerryCrushGame * game, UNUSED u8 *params)
+{
+ u8 i = 0;
+
+ switch (game->cmdState)
+ {
+ case 0:
+ LinkRfu_SetRfuFuncToSend6600();
+ break;
+ case 1:
+ if (!IsLinkTaskFinished())
+ return 0;
+ game->sendCmd[0] = game->unk14;
+ game->recvCmd[0] = 0;
+ SendBlock(0, game->sendCmd, sizeof(u16));
+ break;
+ case 2:
+ if (!IsLinkTaskFinished())
+ return 0;
+ game->unk10 = 0;
+ break;
+ case 3:
+ if (GetBlockReceivedStatus() != sReceivedPlayerBitmasks[game->playerCount - 2])
+ return 0;
+ for (; i < game->playerCount; ++i)
+ game->recvCmd[0] += gBlockRecvBuffer[i][0];
+ if (game->recvCmd[0] != 0)
+ BerryCrush_RunOrScheduleCommand(BCCMD_PlayAgainFailureMessage, 1, NULL);
+ else
+ BerryCrush_RunOrScheduleCommand(BCCMD_FadeOutToPlayAgain, 1, NULL);
+ ResetBlockReceivedFlags();
+ game->sendCmd[0] = 0;
+ game->recvCmd[0] = 0;
+ game->unk10 = 0;
+ game->cmdState = 0;
+ return 0;
+ }
+ ++game->cmdState;
+ return 0;
+}
+
+static u32 BerryCrushCommand_FadeOutToPlayAgain(struct BerryCrushGame * game, UNUSED u8 *params)
+{
+ switch (game->cmdState)
+ {
+ case 0:
+ BeginNormalPaletteFade(0xFFFFFFFF, 1, 0, 0x10, RGB_BLACK);
+ UpdatePaletteFade();
+ break;
+ case 1:
+ if (UpdatePaletteFade())
+ return 0;
+ break;
+ case 2:
+ ClearDialogWindowAndFrame(0, TRUE);
+ sub_814DA04(game);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
+ UpdatePaletteFade();
+ break;
+ case 3:
+ if (UpdatePaletteFade())
+ return 0;
+ BerryCrush_RunOrScheduleCommand(BCCMD_AskPickBerry, 1, NULL);
+ game->gameState = 3;
+ game->cmdState = 0;
+ return 0;
+ }
+ ++game->cmdState;
+ return 0;
+}
+
+static u32 BerryCrushCommand_PlayAgainFailureMessage(struct BerryCrushGame * game, UNUSED u8 *params)
+{
+ switch (game->cmdState)
+ {
+ case 0:
+ DrawDialogueFrame(0, FALSE);
+ if (game->unk14 == 3)
+ AddTextPrinterParameterized2(0, 2, sBerryCrushMessages[BCTEXT_CANCEL_NOBERRIES], game->textSpeed, NULL, 2, 1, 3);
+ else
+ AddTextPrinterParameterized2(0, 2, sBerryCrushMessages[BCTEXT_CANCEL_DROPPEDOUT], game->textSpeed, NULL, 2, 1, 3);
+ CopyWindowToVram(0, COPYWIN_BOTH);
+ break;
+ case 1:
+ if (IsTextPrinterActive(0))
+ return 0;
+ game->spritesManager.animBerryIdx = 120;
+ break;
+ case 2:
+ if (game->spritesManager.animBerryIdx != 0)
+ --game->spritesManager.animBerryIdx;
+ else
+ {
+ BerryCrush_RunOrScheduleCommand(BCCMD_GracefulExit, 1, NULL);
+ game->cmdState = 0;
+ }
+ return 0;
+ }
+ ++game->cmdState;
+ return 0;
+}
+
+static u32 BerryCrushCommand_GracefulExit(struct BerryCrushGame * game, UNUSED u8 *params)
+{
+ switch (game->cmdState)
+ {
+ case 0:
+ LinkRfu_SetRfuFuncToSend6600();
+ break;
+ case 1:
+ if (!IsLinkTaskFinished())
+ return 0;
+ SetCloseLinkCallback();
+ break;
+ case 2:
+ if (gReceivedRemoteLinkPlayers)
+ return 0;
+ game->nextCmd = BCCMD_Quit;
+ BerryCrush_RunOrScheduleCommand(BCCMD_TeardownGfx, 1, NULL);
+ game->cmdState = 2; // ???
+ return 0;
+ }
+ ++game->cmdState;
+ return 0;
+}
+
+static u32 BerryCrushCommand_Quit(UNUSED struct BerryCrushGame * game, UNUSED u8 *params)
+{
+ ExitBerryCrushWithCallback(NULL);
+ return 0;
+}
+
+static void sub_814D4D8(struct BerryCrushGame * game)
+{
+ u8 r5 = 0;
+
+ IncrementGameStat(GAME_STAT_BERRY_CRUSH_POINTS);
+ game->unkD = 0;
+ game->unk10 = 0;
+ game->gameState = 2;
+ game->unk14 = 0;
+ game->powder = 0;
+ game->unk18 = 0;
+ game->unk1A = 0;
+ game->unk20 = 0;
+ game->unk24 = 0;
+ game->unk25_0 = 0;
+ game->unk25_1 = 0;
+ game->unk25_2 = 0;
+ game->unk25_3 = FALSE;
+ game->unk25_4 = 0;
+ game->unk25_5 = 0;
+ game->unk26 = 0;
+ game->timer = 0;
+ game->unk2E = 0;
+ game->unk32 = -1;
+ game->unk30 = 0;
+ game->unk34 = 0;
+ for (; r5 < 5; ++r5)
+ {
+ game->unk98[r5].unkC = -1;
+ game->unk98[r5].unkE = 0;
+ game->unk98[r5].unk10 = 0;
+ game->unk98[r5].unk12 = 1;
+ game->unk98[r5].unk14 = 0;
+ game->unk98[r5].unk16 = 0;
+ game->unk98[r5].unk18 = 0;
+ game->unk98[r5].unk1A = 0;
+ game->unk98[r5].unk1B = 0;
+ game->unk98[r5].unk1C = 0;
+ }
+}
+
+void BerryCrush_SetPaletteFadeParams(u8 *params, bool8 communicateAfter, u32 selectedPals, s8 delay, u8 startY, u8 targetY, u16 palette)
+{
+ params[0] = ((u8 *)&selectedPals)[0];
+ params[1] = ((u8 *)&selectedPals)[1];
+ params[2] = ((u8 *)&selectedPals)[2];
+ params[3] = ((u8 *)&selectedPals)[3];
+ params[4] = delay;
+ params[5] = startY;
+ params[6] = targetY;
+ params[7] = ((u8 *)&palette)[0];
+ params[8] = ((u8 *)&palette)[1];
+ params[9] = communicateAfter;
+}
+
+void BerryCrush_SetShowMessageParams(u8 *params, u8 stringId, u8 flags, u16 waitKeys, u8 followupCmd)
+{
+ params[0] = stringId;
+ params[1] = flags;
+ params[2] = ((u8 *)&waitKeys)[0];
+ params[3] = ((u8 *)&waitKeys)[1];
+ params[4] = followupCmd;
+}
+
+int BerryCrush_InitBgs(void)
+{
+ struct BerryCrushGame * game = GetBerryCrushGame();
+ if (game == NULL)
+ return -1;
+
+ switch (game->cmdState)
+ {
+ case 0:
+ SetVBlankCallback(NULL);
+ SetHBlankCallback(NULL);
+ SetGpuReg(REG_OFFSET_DISPCNT, 0);
+ ScanlineEffect_Stop();
+ ResetTempTileDataBuffers();
+ break;
+ case 1:
+ CpuFill16(0, (void *)OAM, OAM_SIZE);
+ gReservedSpritePaletteCount = 0;
+ DigitObjUtil_Init(3);
+ break;
+ case 2:
+ ResetPaletteFade();
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ break;
+ case 3:
+ ResetBgsAndClearDma3BusyFlags(FALSE);
+ InitBgsFromTemplates(0, sBgTemplates, NELEMS(sBgTemplates));
+ SetBgTilemapBuffer(1, game->spritesManager.bgBuffers[0]);
+ SetBgTilemapBuffer(2, game->spritesManager.bgBuffers[2]);
+ SetBgTilemapBuffer(3, game->spritesManager.bgBuffers[3]);
+ ChangeBgX(0, 0, 0);
+ ChangeBgY(0, 0, 0);
+ ChangeBgX(2, 0, 0);
+ ChangeBgY(2, 0, 0);
+ ChangeBgX(3, 0, 0);
+ ChangeBgY(3, 0, 0);
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ break;
+ case 4:
+ FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 32, 32);
+ FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 32, 64);
+ FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 32, 32);
+ FillBgTilemapBufferRect_Palette0(3, 0, 0, 0, 32, 32);
+ break;
+ case 5:
+ CopyBgTilemapBufferToVram(0);
+ CopyBgTilemapBufferToVram(1);
+ CopyBgTilemapBufferToVram(2);
+ CopyBgTilemapBufferToVram(3);
+ DecompressAndCopyTileDataToVram(1, gUnknown_8EAFFC0, 0, 0, 0);
+ break;
+ case 6:
+ if (FreeTempTileDataBuffersIfPossible())
+ return 0;
+
+ InitStandardTextBoxWindows();
+ ResetBg0();
+ sub_814EB38(game);
+ sub_814EBB0(game);
+ gPaletteFade.bufferTransferDisabled = TRUE;
+ break;
+ case 7:
+ LoadPalette(gUnknown_8EAFEA0, 0, 0x180);
+ CopyToBgTilemapBuffer(1, gBerryCrushGrinderTopTilemap, 0, 0);
+ CopyToBgTilemapBuffer(2, gBerryCrushContainerCapTilemap, 0, 0);
+ CopyToBgTilemapBuffer(3, gBerryCrushBackgroundTilemap, 0, 0);
+ sub_814EC80(game);
+ CopyBgTilemapBufferToVram(1);
+ CopyBgTilemapBufferToVram(2);
+ CopyBgTilemapBufferToVram(3);
+ break;
+ case 8:
+ LoadWirelessStatusIndicatorSpriteGfx();
+ CreateWirelessStatusIndicatorSprite(0, 0);
+ sub_814ECE0(game);
+ SetGpuReg(REG_OFFSET_BG1VOFS, -gSpriteCoordOffsetY);
+ ChangeBgX(1, 0, 0);
+ ChangeBgY(1, 0, 0);
+ break;
+ case 9:
+ gPaletteFade.bufferTransferDisabled = FALSE;
+ BlendPalettes(0xFFFFFFFF, 16, RGB_BLACK);
+ ShowBg(0);
+ ShowBg(1);
+ ShowBg(2);
+ ShowBg(3);
+ SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
+ BerryCrush_SetVBlankCallback();
+ game->cmdState = 0;
+ return 1;
+ }
+
+ game->cmdState++;
+ return 0;
+}
+
+int BerryCrush_TeardownBgs(void)
+{
+ struct BerryCrushGame * var0 = GetBerryCrushGame();
+ if (!var0)
+ return -1;
+
+ switch (var0->cmdState)
+ {
+ case 0:
+ LinkRfu_SetRfuFuncToSend6600();
+ break;
+ case 1:
+ if (!IsLinkTaskFinished())
+ return 0;
+ // fall through. The original author forgot to use "break" here
+ // because this will call BeginNormalPaletteFade() twice.
+ case 2:
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
+ UpdatePaletteFade();
+ break;
+ case 3:
+ if (UpdatePaletteFade())
+ return 0;
+ break;
+ case 4:
+ FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 32, 32);
+ FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 32, 32);
+ FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 32, 32);
+ FillBgTilemapBufferRect_Palette0(3, 0, 0, 0, 32, 32);
+ CopyBgTilemapBufferToVram(0);
+ CopyBgTilemapBufferToVram(1);
+ CopyBgTilemapBufferToVram(2);
+ CopyBgTilemapBufferToVram(3);
+ break;
+ case 5:
+ FreeAllWindowBuffers();
+ HideBg(0);
+ UnsetBgTilemapBuffer(0);
+ HideBg(1);
+ UnsetBgTilemapBuffer(1);
+ HideBg(2);
+ UnsetBgTilemapBuffer(2);
+ HideBg(3);
+ UnsetBgTilemapBuffer(3);
+ ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
+ break;
+ case 6:
+ DestroyWirelessStatusIndicatorSprite();
+ sub_814EF10(var0);
+ DigitObjUtil_Teardown();
+ break;
+ case 7:
+ var0->cmdState = 0;
+ return 1;
+ }
+
+ var0->cmdState++;
+ return 0;
+}
+
+int sub_814D9CC(struct BerryCrushGame * game)
+{
+ gSpriteCoordOffsetY = game->depth + game->vibration;
+ SetGpuReg(REG_OFFSET_BG1VOFS, -gSpriteCoordOffsetY);
+ if (game->gameState == 7)
+ {
+ BerryCrush_PrintTimeOnSprites(&game->spritesManager, game->timer);
+ }
+
+ return 0;
+}
+
+void sub_814DA04(struct BerryCrushGame * game)
+{
+ game->depth = -104;
+ game->vibration = 0;
+ gSpriteCoordOffsetX = 0;
+ gSpriteCoordOffsetY = -104;
+}
+
+void BerryCrush_CreateBerrySprites(struct BerryCrushGame * game, struct BerryCrushGame_138 * spritesManager)
+{
+ u8 i;
+ u8 spriteId;
+ s16 var0, var1;
+ s16 *data;
+ int var3;
+ s16 var5;
+ u32 var6;
+
+ for (i = 0; i < game->playerCount; i++)
+ {
+ spriteId = AddItemIconObjectWithCustomObjectTemplate(
+ &sSpriteTemplate_PlayerBerry,
+ sPlayerBerrySpriteTags[i],
+ sPlayerBerrySpriteTags[i],
+ game->unk98[i].unkC + FIRST_BERRY_INDEX);
+ spritesManager->berrySprites[i] = &gSprites[spriteId];
+ spritesManager->berrySprites[i]->oam.priority = 3;
+ spritesManager->berrySprites[i]->affineAnimPaused = TRUE;
+ spritesManager->berrySprites[i]->pos1.x = spritesManager->seatCoords[i]->unk8 + 120;
+ spritesManager->berrySprites[i]->pos1.y = -16;
+ data = spritesManager->berrySprites[i]->data;
+ var5 = 512;
+ data[1] = var5;
+ data[2] = 32;
+ data[7] = 112;
+ var0 = spritesManager->seatCoords[i]->unkA - spritesManager->seatCoords[i]->unk8;
+ var3 = var0;
+ if (var0 < 0)
+ var3 += 3;
+
+ data[6] = var3 >> 2;
+ var0 *= 128;
+ var6 = var5 + 32;
+ var6 = var6 / 2;
+ var1 = MathUtil_Div16Shift(7, 0x3F80, var6);
+ data[0] = (u16)spritesManager->berrySprites[i]->pos1.x * 128;
+ data[3] = MathUtil_Div16Shift(7, var0, var1);
+ var1 = MathUtil_Mul16Shift(7, var1, 85);
+ data[4] = 0;
+ data[5] = MathUtil_Div16Shift(7, 0x3F80, var1);
+ data[7] |= 0x8000;
+ if (spritesManager->seatCoords[i]->unk8 < 0)
+ StartSpriteAffineAnim(spritesManager->berrySprites[i], 1);
+ }
+}
+
+void SpriteCB_DropBerryIntoCrusher(struct Sprite * sprite)
+{
+ s16 *data = sprite->data;
+
+ data[1] += data[2];
+ sprite->pos2.y += data[1] >> 8;
+ if (data[7] & 0x8000)
+ {
+ sprite->data[0] += data[3];
+ data[4] += data[5];
+ sprite->pos2.x = Sin(data[4] >> 7, data[6]);
+ if ((data[7] & 0x8000) && (data[4] >> 7) > 126)
+ {
+ sprite->pos2.x = 0;
+ data[7] &= 0x7FFF;
+ }
+ }
+
+ sprite->pos1.x = data[0] >> 7;
+ if (sprite->pos1.y + sprite->pos2.y >= (data[7] & 0x7FFF))
+ {
+ sprite->callback = SpriteCallbackDummy;
+ FreeSpriteOamMatrix(sprite);
+ DestroySprite(sprite);
+ }
+}
+
+void BerryCrushFreeBerrySpriteGfx(struct BerryCrushGame * arg0, UNUSED struct BerryCrushGame_138 * arg1)
+{
+ u8 i;
+ for (i = 0; i < arg0->playerCount; i++)
+ {
+ FreeSpritePaletteByTag(sPlayerBerrySpriteTags[i]);
+ FreeSpriteTilesByTag(sPlayerBerrySpriteTags[i]);
+ }
+}
+
+void sub_814DC5C(struct BerryCrushGame * game, struct BerryCrushGame_138 * manager)
+{
+ u8 sp4;
+ struct BerryCrushGame_4E * var4E;
+ u8 i;
+ u16 var, var2;
+
+ sp4 = 0;
+ var4E = (struct BerryCrushGame_4E *)&game->recvCmd;
+ for (i = 0; i < game->playerCount; i++)
+ {
+ var = var4E->unkA >> (i * 3);
+ var &= 7;
+ if (var)
+ {
+ sp4++;
+ if (var & 0x4)
+ StartSpriteAnim(manager->impactSprites[i], 1);
+ else
+ StartSpriteAnim(manager->impactSprites[i], 0);
+
+ manager->impactSprites[i]->invisible = FALSE;
+ manager->impactSprites[i]->animPaused = FALSE;
+ manager->impactSprites[i]->pos2.x = gUnknown_846F2D0[(var % 4) - 1][0];
+ manager->impactSprites[i]->pos2.y = gUnknown_846F2D0[(var % 4) - 1][1];
+ }
+ }
+
+ if (sp4 == 0)
+ {
+ game->unk25_2 = 0;
+ }
+ else
+ {
+ var = (u8)(game->timer % 3);
+ var2 = var;
+ for (i = 0; i < var4E->unkC * 2 + 3; i++)
+ {
+ if (manager->sparkleSprites[i]->invisible)
+ {
+ manager->sparkleSprites[i]->callback = sub_814F0D8;
+ manager->sparkleSprites[i]->pos1.x = gUnknown_846F2D6[i][0] + 120;
+ manager->sparkleSprites[i]->pos1.y = gUnknown_846F2D6[i][1] + 136 - (var * 4);
+ manager->sparkleSprites[i]->pos2.x = gUnknown_846F2D6[i][0] + (gUnknown_846F2D6[i][0] / (var2 * 4));
+ manager->sparkleSprites[i]->pos2.y = gUnknown_846F2D6[i][1];
+ if (var4E->unk4_1)
+ StartSpriteAnim(manager->sparkleSprites[i], 1);
+ else
+ StartSpriteAnim(manager->sparkleSprites[i], 0);
+
+ var++;
+ if (var > 3)
+ var = 0;
+ }
+ }
+
+ if (game->unk25_2)
+ {
+ game->unk25_2 = 0;
+ }
+ else
+ {
+ if (sp4 == 1)
+ PlaySE(SE_MUD_BALL);
+ else
+ PlaySE(SE_BREAKABLE_DOOR);
+
+ game->unk25_2 = 1;
+ }
+ }
+}
+
+bool32 sub_814DE50(struct BerryCrushGame * arg0, struct BerryCrushGame_138 * arg1)
+{
+ u8 i;
+
+ for (i = 0; i < arg0->playerCount; i++)
+ {
+ if (!arg1->impactSprites[i]->invisible)
+ return FALSE;
+ }
+
+ for (i = 0; i < 11; i++)
+ {
+ if (!arg1->sparkleSprites[i]->invisible)
+ return FALSE;
+ }
+
+ if (arg0->vibration != 0)
+ arg0->vibration = 0;
+
+ return TRUE;
+}
+
+static void FramesToMinSec(struct BerryCrushGame_138 * manager, u16 frames)
+{
+ u8 i = 0;
+ u32 fractionalFrames = 0;
+ s16 r3 = 0;
+
+ manager->minutes = frames / 3600;
+ manager->secondsInt = (frames % 3600) / 60;
+ r3 = MathUtil_Mul16((frames % 60) << 8, 4);
+
+ for (i = 0; i < 8; i++)
+ {
+ if ((r3 >> (7 - i)) & 1)
+ fractionalFrames += sPressingSpeedConversionTable[i];
+ }
+
+ manager->secondsFrac = fractionalFrames / 1000000;
+}
+
+static void PrintTextCentered(u8 windowId, u8 left, u8 colorId, const u8 *string)
+{
+ left = (left * 4) - (GetStringWidth(2, string, -1) / 2u);
+ AddTextPrinterParameterized3(windowId, 2, left, 0, sBerryCrushTextColorTable[colorId], 0, string);
+}
+
+static void PrintBerryCrushResultWindow(struct BerryCrushGame * game, u8 command, u8 x, u8 y)
+{
+ u8 i = 0;
+ u8 linkPlayerId = 0;
+ u8 linkIdToPrint = 0;
+ u8 j;
+ s32 score;
+ u8 realX;
+ struct BerryCrushGame_68 * bcPlayers = &game->unk68;
+ s32 realX2;
+
+ for (; i < game->playerCount; i++)
+ {
+ DynamicPlaceholderTextUtil_Reset();
+ switch (command)
+ {
+ case 0:
+ // Number of presses
+ linkPlayerId = bcPlayers->unk20[command][i];
+ if (i != 0 && bcPlayers->stats[command][i] != bcPlayers->stats[command][i - 1])
+ linkIdToPrint = i;
+ ConvertIntToDecimalStringN(gStringVar1, bcPlayers->stats[command][i], STR_CONV_MODE_RIGHT_ALIGN, 4);
+ realX = x - GetStringWidth(2, sBCRankingHeaders[command], -1) - 4;
+ AddTextPrinterParameterized3(game->spritesManager.unk82, 2, realX, y + 14 * i, sBerryCrushTextColorTable[0], 0, sBCRankingHeaders[command]);
+ AddTextPrinterParameterized3(game->spritesManager.unk82, 2, realX - 24, y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar1);
+ break;
+ case 1:
+ // Neatness
+ linkPlayerId = bcPlayers->unk20[command][i];
+ if (i != 0 && bcPlayers->stats[command][i] != bcPlayers->stats[command][i - 1])
+ linkIdToPrint = i;
+ ConvertIntToDecimalStringN(gStringVar1, bcPlayers->stats[command][i] >> 4, STR_CONV_MODE_RIGHT_ALIGN, 3);
+ score = 0;
+ realX = bcPlayers->stats[command][i] & 15;
+ for (j = 0; j < 4; j++)
+ {
+ if ((realX >> (3 - j)) & 1)
+ score += sPressingSpeedConversionTable[j];
+ }
+ realX = score / 1000000u;
+ ConvertIntToDecimalStringN(gStringVar2, realX, STR_CONV_MODE_LEADING_ZEROS, 2);
+ StringExpandPlaceholders(gStringVar4, sBCRankingHeaders[command]);
+ realX2 = x - 4;
+ AddTextPrinterParameterized3(game->spritesManager.unk82, 2, realX2 - GetStringWidth(2, gStringVar4, 0), y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar4);
+ break;
+ case 2:
+ // Berry names
+ linkPlayerId = i;
+ linkIdToPrint = i;
+ j = game->unk98[i].unkC;
+ if (j >= LAST_BERRY_INDEX - FIRST_BERRY_INDEX + 2)
+ j = 0;
+ StringCopy(gStringVar1, gBerries[j].name);
+ StringExpandPlaceholders(gStringVar4, sBCRankingHeaders[command]);
+ AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x - GetStringWidth(2, gStringVar4, -1) - 4, y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar4);
+ break;
+ }
+ if (linkPlayerId == game->localId)
+ StringCopy(gStringVar3, gText_1_ClrLtGryShdwBlk_Dynamic0);
+ else
+ StringCopy(gStringVar3, gText_1_Dynamic0);
+ gStringVar3[0] = linkIdToPrint + CHAR_1;
+ DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, game->unk98[linkPlayerId].unk0);
+ DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar4, gStringVar3);
+ AddTextPrinterParameterized3(game->spritesManager.unk82, 2, 4, y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar4);
+ }
+}
+
+static void sub_814E32C(struct BerryCrushGame * game)
+{
+ u8 i = 0;
+ u8 x = 0;
+ u32 score = 0;
+ struct BerryCrushGame_68 *players = &game->unk68;
+ u8 y = GetWindowAttribute(game->spritesManager.unk82, WINDOW_HEIGHT) * 8 - 42;
+
+ FramesToMinSec(&game->spritesManager, players->unk04);
+ AddTextPrinterParameterized3(game->spritesManager.unk82, 2, 2, y, sBerryCrushTextColorTable[0], 0, gText_TimeColon);
+
+ x = 190 - (u8)GetStringWidth(2, gText_SpaceSec, 0);
+ AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[0], 0, gText_SpaceSec);
+
+ x -= 32;
+ ConvertIntToDecimalStringN(gStringVar1, game->spritesManager.secondsInt, STR_CONV_MODE_LEADING_ZEROS, 2);
+ ConvertIntToDecimalStringN(gStringVar2, game->spritesManager.secondsFrac, STR_CONV_MODE_LEADING_ZEROS, 2);
+ StringExpandPlaceholders(gStringVar4, gText_XDotY2);
+ AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[0], 0, gStringVar4);
+
+ x -= (u8)GetStringWidth(2, gText_SpaceMin, 0) + 3;
+ AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[0], 0, gText_SpaceMin);
+
+ x -= 9;
+ ConvertIntToDecimalStringN(gStringVar1, game->spritesManager.minutes, STR_CONV_MODE_LEADING_ZEROS, 1);
+ StringExpandPlaceholders(gStringVar4, gText_StrVar1);
+ AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[0], 0, gStringVar4);
+
+ y += 14;
+ AddTextPrinterParameterized3(game->spritesManager.unk82, 2, 2, y, sBerryCrushTextColorTable[0], 0, gText_PressingSpeed);
+
+ x = 190 - (u8)GetStringWidth(2, gText_TimesPerSec, 0);
+ AddTextPrinterParameterized3(game->spritesManager.unk82, 3, x, y, sBerryCrushTextColorTable[0], 0, gText_TimesPerSec);
+
+ for (i = 0; i < 8; ++i)
+ if (((u8)game->pressingSpeed >> (7 - i)) & 1)
+ score += *(i + sPressingSpeedConversionTable); // It's accessed in a different way here for unknown reason
+ ConvertIntToDecimalStringN(gStringVar1, game->pressingSpeed >> 8, STR_CONV_MODE_RIGHT_ALIGN, 3);
+ ConvertIntToDecimalStringN(gStringVar2, score / 1000000, STR_CONV_MODE_LEADING_ZEROS, 2);
+ StringExpandPlaceholders(gStringVar4, gText_XDotY3);
+ x -= 38;
+ if (game->unk25_1)
+ AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[5], 0, gStringVar4);
+ else
+ AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[0], 0, gStringVar4);
+
+ y += 14;
+ AddTextPrinterParameterized3(game->spritesManager.unk82, 2, 2, y, sBerryCrushTextColorTable[0], 0, gText_Silkiness);
+
+ ConvertIntToDecimalStringN(gStringVar1, players->unk08, STR_CONV_MODE_RIGHT_ALIGN, 3);
+ StringExpandPlaceholders(gStringVar4, gText_Var1Percent);
+ x = 190 - (u8)GetStringWidth(2, gStringVar4, 0);
+ AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[0], 0, gStringVar4);
+}
+
+bool32 sub_814E644(struct BerryCrushGame * game, struct BerryCrushGame_138 * spriteManager)
+{
+ u8 playerCountMinus2;
+ struct WindowTemplate template;
+
+ switch (spriteManager->unk80)
+ {
+ case 0:
+ playerCountMinus2 = game->playerCount - 2;
+ BerryCrush_HideTimerSprites(spriteManager);
+ memcpy(&template, &gUnknown_846E428[game->gameState - 11], sizeof(struct WindowTemplate));
+ if (game->gameState == 13)
+ template.height = gUnknown_846E448[1][playerCountMinus2];
+ else
+ template.height = gUnknown_846E448[0][playerCountMinus2];
+ spriteManager->unk82 = AddWindow(&template);
+ break;
+ case 1:
+ PutWindowTilemap(spriteManager->unk82);
+ FillWindowPixelBuffer(spriteManager->unk82, PIXEL_FILL(0));
+ break;
+ case 2:
+ TextWindow_SetStdFrame0_WithPal(spriteManager->unk82, 0x21D, 0xD0);
+ DrawStdFrameWithCustomTileAndPalette(spriteManager->unk82, FALSE, 541, 13);
+ break;
+ case 3:
+ playerCountMinus2 = game->playerCount - 2;
+ switch (game->gameState)
+ {
+ case 11:
+ PrintTextCentered(spriteManager->unk82, 22, 3, gText_PressesRankings);
+ PrintBerryCrushResultWindow(game, 0, 0xB0, 8 * gUnknown_846E448[0][playerCountMinus2] - game->playerCount * 14);
+ spriteManager->unk80 = 5;
+ return FALSE;
+ case 12:
+ PrintTextCentered(spriteManager->unk82, 22, 4, sBCRankingHeaders[game->unk68.unk20[0][7] + 3]);
+ PrintBerryCrushResultWindow(game, 1, 0xB0, 8 * gUnknown_846E448[0][playerCountMinus2] - game->playerCount * 14);
+ spriteManager->unk80 = 5;
+ return FALSE;
+ case 13:
+ PrintTextCentered(spriteManager->unk82, 24, 3, gText_CrushingResults);
+ PrintBerryCrushResultWindow(game, 2, 0xC0, 0x10);
+ break;
+ }
+ break;
+ case 4:
+ sub_814E32C(game);
+ break;
+ case 5:
+ CopyWindowToVram(spriteManager->unk82, COPYWIN_BOTH);
+ spriteManager->unk80 = 0;
+ return TRUE;
+ }
+ ++spriteManager->unk80;
+ return FALSE;
+}
+
+void sub_814E80C(struct BerryCrushGame * game)
+{
+ ClearStdWindowAndFrameToTransparent(game->spritesManager.unk82, 1);
+ RemoveWindow(game->spritesManager.unk82);
+ sub_814EBB0(game);
+}
+
+static void Task_ShowBerryCrushRankings(u8 taskId)
+{
+ u8 i = 0, j, xPos, yPos;
+ u32 score = 0;
+ s16 *data = gTasks[taskId].data;
+ u8 *str;
+
+ switch (data[0])
+ {
+ case 0:
+ data[1] = AddWindow(&sWindowTemplate_BerryCrushRankings);
+ PutWindowTilemap(data[1]);
+ FillWindowPixelBuffer(data[1], PIXEL_FILL(0));
+ TextWindow_SetStdFrame0_WithPal(data[1], 0x21D, 0xD0);
+ DrawStdFrameWithCustomTileAndPalette(data[1], 0, 0x21D, 0xD);
+ break;
+ case 1:
+ xPos = 96 - GetStringWidth(2, gText_BerryCrush2, -1) / 2u;
+ AddTextPrinterParameterized3(
+ data[1],
+ 2,
+ xPos,
+ 2,
+ sBerryCrushTextColorTable[3],
+ 0,
+ gText_BerryCrush2
+ );
+ xPos = 96 - GetStringWidth(2, gText_PressingSpeedRankings, -1) / 2u;
+ AddTextPrinterParameterized3(
+ data[1],
+ 2,
+ xPos,
+ 18,
+ sBerryCrushTextColorTable[3],
+ 0,
+ gText_PressingSpeedRankings
+ );
+ yPos = 42;
+ for (i = 0; i < 4; ++i)
+ {
+ ConvertIntToDecimalStringN(gStringVar1, i + 2, STR_CONV_MODE_LEFT_ALIGN, 1);
+ StringExpandPlaceholders(gStringVar4, gText_Var1Players);
+ AddTextPrinterParameterized3(
+ data[1],
+ 2,
+ 4,
+ yPos,
+ sBerryCrushTextColorTable[0],
+ 0,
+ gStringVar4
+ );
+ for (j = 0; j < 8; ++j)
+ {
+ if (((data[i + 2] & 0xFF) >> (7 - j)) & 1)
+ score += sPressingSpeedConversionTable[j];
+ }
+ ConvertIntToDecimalStringN(gStringVar1, (u16)data[i + 2] >> 8, STR_CONV_MODE_RIGHT_ALIGN, 3);
+ ConvertIntToDecimalStringN(gStringVar2, score / 1000000, STR_CONV_MODE_LEADING_ZEROS, 2);
+ str = StringExpandPlaceholders(gStringVar4, gText_XDotY3);
+ *str++ = CHAR_SPACE;
+ StringCopy(str, gText_TimesPerSec);
+ xPos = 192 - (u8)GetStringWidth(3, gStringVar4, 0);
+ AddTextPrinterParameterized3(
+ data[1],
+ 3,
+ xPos,
+ yPos,
+ sBerryCrushTextColorTable[0],
+ 0,
+ gStringVar4
+ );
+ yPos += 14;
+ score = 0;
+ }
+ CopyWindowToVram(data[1], COPYWIN_BOTH);
+ break;
+ case 2:
+ if (gMain.newKeys & (A_BUTTON | B_BUTTON))
+ break;
+ else
+ return;
+ case 3:
+ ClearStdWindowAndFrameToTransparent(data[1], 1);
+ ClearWindowTilemap(data[1]);
+ RemoveWindow(data[1]);
+ DestroyTask(taskId);
+ EnableBothScriptContexts();
+ ScriptContext2_Disable();
+ data[0] = 0;
+ return;
+ }
+ ++data[0];
+}
+
+void ShowBerryCrushRankings(void)
+{
+ u8 taskId;
+
+ ScriptContext2_Enable();
+ taskId = CreateTask(Task_ShowBerryCrushRankings, 0);
+ gTasks[taskId].data[2] = gSaveBlock2Ptr->berryCrush.berryCrushResults[0];
+ gTasks[taskId].data[3] = gSaveBlock2Ptr->berryCrush.berryCrushResults[1];
+ gTasks[taskId].data[4] = gSaveBlock2Ptr->berryCrush.berryCrushResults[2];
+ gTasks[taskId].data[5] = gSaveBlock2Ptr->berryCrush.berryCrushResults[3];
+}
+
+static void BerryCrush_PrintTimeOnSprites(struct BerryCrushGame_138 * manager, u16 frames)
+{
+ FramesToMinSec(manager, frames);
+ DigitObjUtil_PrintNumOn(0, manager->minutes);
+ DigitObjUtil_PrintNumOn(1, manager->secondsInt);
+ DigitObjUtil_PrintNumOn(2, manager->secondsFrac);
+}
+
+void BerryCrush_HideTimerSprites(struct BerryCrushGame_138 * manager)
+{
+ manager->timerSprites[0]->invisible = TRUE;
+ manager->timerSprites[1]->invisible = TRUE;
+ DigitObjUtil_HideOrShow(2, 1);
+ DigitObjUtil_HideOrShow(1, 1);
+ DigitObjUtil_HideOrShow(0, 1);
+}
+
+static void sub_814EB38(struct BerryCrushGame * game)
+{
+ u8 i;
+
+ for (i = 0; i < game->playerCount; ++i)
+ {
+ game->spritesManager.seatCoords[i] = &gUnknown_846F294[gUnknown_846F280[game->playerCount - 2][i]];
+ game->spritesManager.unk83[i] = AddWindow(&gUnknown_846E3F8[game->spritesManager.seatCoords[i]->unk0]);
+ PutWindowTilemap(game->spritesManager.unk83[i]);
+ FillWindowPixelBuffer(game->spritesManager.unk83[i], PIXEL_FILL(0));
+ }
+}
+
+static void sub_814EBB0(struct BerryCrushGame * game)
+{
+ u8 i;
+
+ for (i = 0; i < game->playerCount; ++i)
+ {
+ PutWindowTilemap(game->spritesManager.unk83[i]);
+ if (i == game->localId)
+ {
+ AddTextPrinterParameterized4(
+ game->spritesManager.unk83[i],
+ 2,
+ 36 - GetStringWidth(2, game->unk98[i].unk0, 0) / 2u,
+ 1,
+ 0,
+ 0,
+ sBerryCrushTextColorTable[1],
+ 0,
+ game->unk98[i].unk0
+ );
+ }
+ else
+ {
+ AddTextPrinterParameterized4(
+ game->spritesManager.unk83[i],
+ 2,
+ 36 - GetStringWidth(2, game->unk98[i].unk0, 0) / 2u,
+ 1,
+ 0,
+ 0,
+ sBerryCrushTextColorTable[2],
+ 0,
+ game->unk98[i].unk0
+ );
+ }
+ CopyWindowToVram(game->spritesManager.unk83[i], COPYWIN_BOTH);
+ }
+ CopyBgTilemapBufferToVram(0);
+}
+
+static void sub_814EC80(struct BerryCrushGame * game)
+{
+ u8 i = 0;
+ u8 *r4;
+
+ LZ77UnCompWram(gUnknown_8EB0ADC, gDecompressionBuffer);
+ for (r4 = gDecompressionBuffer; i < game->playerCount; ++i)
+ {
+ CopyToBgTilemapBufferRect(
+ 3,
+ &r4[game->spritesManager.seatCoords[i]->unk0 * 40],
+ game->spritesManager.seatCoords[i]->unk1,
+ game->spritesManager.seatCoords[i]->unk2,
+ 10,
+ 2
+ );
+ }
+ CopyBgTilemapBufferToVram(3);
+}
+
+static void sub_814ECE0(struct BerryCrushGame * game)
+{
+ u8 i = 0;
+ u8 spriteId;
+
+ game->depth = -104;
+ game->vibration = 0;
+ gSpriteCoordOffsetX = 0;
+ gSpriteCoordOffsetY = -104;
+ for (; i < 4; ++i)
+ LoadCompressedSpriteSheet(&sSpriteSheets[i]);
+ LoadSpritePalettes(sSpritePals);
+ spriteId = CreateSprite(&sSpriteTemplate_BerryCrushCore, 120, 88, 5);
+ game->spritesManager.coreSprite = &gSprites[spriteId];
+ game->spritesManager.coreSprite->oam.priority = 3;
+ game->spritesManager.coreSprite->coordOffsetEnabled = TRUE;
+ game->spritesManager.coreSprite->animPaused = TRUE;
+ for (i = 0; i < game->playerCount; ++i)
+ {
+ spriteId = CreateSprite(
+ &sSpriteTemplate_BerryCrushImpact,
+ game->spritesManager.seatCoords[i]->unk4 + 120,
+ game->spritesManager.seatCoords[i]->unk6 + 32,
+ 0
+ );
+ game->spritesManager.impactSprites[i] = &gSprites[spriteId];
+ game->spritesManager.impactSprites[i]->oam.priority = 1;
+ game->spritesManager.impactSprites[i]->invisible = TRUE;
+ game->spritesManager.impactSprites[i]->coordOffsetEnabled = TRUE;
+ game->spritesManager.impactSprites[i]->animPaused = TRUE;
+ }
+ for (i = 0; i < NELEMS(game->spritesManager.sparkleSprites); ++i)
+ {
+ spriteId = CreateSprite(
+ &sSpriteTemplate_BerryCrushPowderSparkles,
+ gUnknown_846F2D6[i][0] + 120,
+ gUnknown_846F2D6[i][1] + 136,
+ 6
+ );
+ game->spritesManager.sparkleSprites[i] = &gSprites[spriteId];
+ game->spritesManager.sparkleSprites[i]->oam.priority = 3;
+ game->spritesManager.sparkleSprites[i]->invisible = TRUE;
+ game->spritesManager.sparkleSprites[i]->animPaused = TRUE;
+ game->spritesManager.sparkleSprites[i]->data[0] = i;
+ }
+ for (i = 0; i < NELEMS(game->spritesManager.timerSprites); ++i)
+ {
+ spriteId = CreateSprite(
+ &sSpriteTemplate_BerryCrushTimer,
+ 24 * i + 176,
+ 8,
+ 0
+ );
+ game->spritesManager.timerSprites[i] = &gSprites[spriteId];
+ game->spritesManager.timerSprites[i]->oam.priority = 0;
+ game->spritesManager.timerSprites[i]->invisible = FALSE;
+ game->spritesManager.timerSprites[i]->animPaused = FALSE;
+ }
+ DigitObjUtil_CreatePrinter(0, 0, &sDigitObjTemplates[0]);
+ DigitObjUtil_CreatePrinter(1, 0, &sDigitObjTemplates[1]);
+ DigitObjUtil_CreatePrinter(2, 0, &sDigitObjTemplates[2]);
+ if (game->gameState == 1)
+ BerryCrush_HideTimerSprites(&game->spritesManager);
+}
+
+static void sub_814EF10(struct BerryCrushGame * r5)
+{
+ u8 r4 = 0;
+
+ FreeSpriteTilesByTag(4);
+ FreeSpriteTilesByTag(3);
+ FreeSpriteTilesByTag(2);
+ FreeSpriteTilesByTag(1);
+ FreeSpritePaletteByTag(4);
+ FreeSpritePaletteByTag(2);
+ FreeSpritePaletteByTag(1);
+ for (; r4 < NELEMS(r5->spritesManager.timerSprites); ++r4)
+ DestroySprite(r5->spritesManager.timerSprites[r4]);
+ DigitObjUtil_DeletePrinter(2);
+ DigitObjUtil_DeletePrinter(1);
+ DigitObjUtil_DeletePrinter(0);
+ for (r4 = 0; r4 < NELEMS(r5->spritesManager.sparkleSprites); ++r4)
+ DestroySprite(r5->spritesManager.sparkleSprites[r4]);
+ for (r4 = 0; r4 < r5->playerCount; ++r4)
+ DestroySprite(r5->spritesManager.impactSprites[r4]);
+ if (r5->spritesManager.coreSprite->inUse)
+ DestroySprite(r5->spritesManager.coreSprite);
+}
+
+static void SpriteCB_BerryCrushImpact(struct Sprite * sprite)
+{
+ if (sprite->animEnded)
+ {
+ sprite->invisible = TRUE;
+ sprite->animPaused = TRUE;
+ }
+}
+
+static void sub_814EFFC(struct Sprite * sprite)
+{
+ u8 r1 = 0;
+ SpriteCallback r5 = SpriteCallbackDummy;
+
+ for (; r1 < NELEMS(sprite->data); ++r1)
+ sprite->data[r1] = 0;
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ sprite->invisible = TRUE;
+ sprite->animPaused = TRUE;
+ sprite->callback = r5;
+}
+
+static void sub_814F044(struct Sprite * sprite)
+{
+ s16 *r4 = sprite->data;
+
+ r4[1] += r4[2];
+ sprite->pos2.y += r4[1] >> 8;
+ if (r4[7] & 0x8000)
+ {
+ sprite->data[0] += r4[3];
+ r4[4] += r4[5];
+ sprite->pos2.x = Sin(r4[4] >> 7, r4[6]);
+ if (r4[7] & 0x8000 && r4[4] >> 7 > 126)
+ {
+ sprite->pos2.x = 0;
+ r4[7] &= 0x7FFF;
+ }
+ }
+ sprite->pos1.x = r4[0] >> 7;
+ if (sprite->pos1.y + sprite->pos2.y > (r4[7] & 0x7FFF))
+ sprite->callback = sub_814EFFC;
+}
+
+static void sub_814F0D8(struct Sprite * sprite)
+{
+ s16 *r7 = sprite->data;
+ s16 r4, r5;
+ s32 r2;
+ u32 r8 = 0;
+
+ r2 = 640;
+ r7[1] = r2;
+ r7[2] = 32;
+ r7[7] = 168;
+ r4 = sprite->pos2.x * 128;
+ r5 = MathUtil_Div16Shift(7, (168 - sprite->pos1.y) << 7, (r2 + 32) >> 1);
+ sprite->data[0] = sprite->pos1.x << 7;
+ r7[3] = MathUtil_Div16Shift(7, r4, r5);
+ r2 = MathUtil_Mul16Shift(7, r5, 85);
+ r7[4] = r8;
+ r7[5] = MathUtil_Div16Shift(7, 0x3F80, r2);
+ r7[6] = sprite->pos2.x / 4;
+ r7[7] |= 0x8000;
+ sprite->pos2.y = r8;
+ sprite->pos2.x = r8;
+ sprite->callback = sub_814F044;
+ sprite->animPaused = FALSE;
+ sprite->invisible = FALSE;
+}