diff options
Diffstat (limited to 'src/bug.c')
-rw-r--r-- | src/bug.c | 14 |
1 files changed, 7 insertions, 7 deletions
@@ -172,7 +172,7 @@ static const union AffineAnimCmd gUnknown_83E733C[] = AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 0), AFFINEANIMCMD_FRAME(0x8, 0x8, 0, 18), AFFINEANIMCMD_LOOP(0), - AFFINEANIMCMD_FRAME(0xFFFB, 0xFFFB, 0, 8), + AFFINEANIMCMD_FRAME(-0x5, -0x5, 0, 8), AFFINEANIMCMD_FRAME(0x5, 0x5, 0, 8), AFFINEANIMCMD_LOOP(5), AFFINEANIMCMD_END, @@ -202,7 +202,7 @@ static void sub_80B3FAC(struct Sprite *sprite) gBattleAnimArgs[2] = -gBattleAnimArgs[2]; gBattleAnimArgs[0] = -gBattleAnimArgs[0]; } - else if (!GetBattlerSide(gBattleAnimTarget)) + else if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_PLAYER) { StartSpriteAffineAnim(sprite, 1); gBattleAnimArgs[1] = -gBattleAnimArgs[1]; @@ -226,7 +226,7 @@ static void sub_80B407C(struct Sprite *sprite) gBattleAnimArgs[0] = -gBattleAnimArgs[0]; StartSpriteAffineAnim(sprite, 2); } - else if (!GetBattlerSide(gBattleAnimTarget)) + else if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_PLAYER) { gBattleAnimArgs[1] = -gBattleAnimArgs[1]; gBattleAnimArgs[0] = -gBattleAnimArgs[0]; @@ -283,12 +283,12 @@ static void sub_80B41C0(struct Sprite *sprite) static void sub_80B41F8(struct Sprite *sprite) { SetAverageBattlerPositions(gBattleAnimTarget, 0, &sprite->pos1.x, &sprite->pos1.y); - if (GetBattlerSide(gBattleAnimAttacker)) + if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) sprite->pos1.x -= gBattleAnimArgs[0]; else sprite->pos1.x += gBattleAnimArgs[0]; sprite->pos1.y += gBattleAnimArgs[1]; - if (!GetBattlerSide(gBattleAnimTarget)) + if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_PLAYER) sprite->pos1.y += 8; sprite->callback = sub_80B4274; } @@ -356,7 +356,7 @@ static void AnimTranslateStinger(struct Sprite *sprite) { gBattleAnimArgs[2] = -gBattleAnimArgs[2]; } - else if (GetBattlerSide(gBattleAnimAttacker)) + else if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) { gBattleAnimArgs[2] = -gBattleAnimArgs[2]; gBattleAnimArgs[1] = -gBattleAnimArgs[1]; @@ -399,7 +399,7 @@ static void AnimTranslateStinger(struct Sprite *sprite) static void AnimMissileArc(struct Sprite *sprite) { InitSpritePosToAnimAttacker(sprite, 1); - if (GetBattlerSide(gBattleAnimAttacker)) + if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) gBattleAnimArgs[2] = -gBattleAnimArgs[2]; sprite->data[0] = gBattleAnimArgs[4]; sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + gBattleAnimArgs[2]; |