summaryrefslogtreecommitdiff
path: root/src/event_object_movement.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/event_object_movement.c')
-rw-r--r--src/event_object_movement.c22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/event_object_movement.c b/src/event_object_movement.c
index 39d69700b..7f6785e37 100644
--- a/src/event_object_movement.c
+++ b/src/event_object_movement.c
@@ -89,7 +89,7 @@ static bool8 sub_805E27C(struct ObjectEventTemplate *, s16, s16);
static bool8 sub_805E2E8(struct ObjectEventTemplate *, s16, s16);
static void sub_805E384(struct ObjectEventTemplate *);
static bool8 MovementType_Disguise_Callback(struct ObjectEvent *, struct Sprite *);
-static bool8 MovementType_Hidden_Callback(struct ObjectEvent *, struct Sprite *);
+static bool8 MovementType_Buried_Callback(struct ObjectEvent *, struct Sprite *);
static u8 sub_8063304(struct ObjectEvent *, struct Sprite *);
static u8 sub_8063324(struct ObjectEvent *, struct Sprite *);
static u8 sub_8063344(struct ObjectEvent *, struct Sprite *);
@@ -142,7 +142,7 @@ static void MovementType_CopyPlayer(struct Sprite *);
static void MovementType_TreeDisguise(struct Sprite *);
static void MovementType_MountainDisguise(struct Sprite *);
static void MovementType_CopyPlayerInGrass(struct Sprite *);
-static void MovementType_Hidden(struct Sprite *);
+static void MovementType_Buried(struct Sprite *);
static void MovementType_WalkInPlace(struct Sprite *);
static void MovementType_WalkSlowlyInPlace(struct Sprite *);
static void MovementType_JogInPlace(struct Sprite *);
@@ -261,7 +261,7 @@ static void (*const sMovementTypeCallbacks[])(struct Sprite *) = {
MovementType_CopyPlayerInGrass,
MovementType_CopyPlayerInGrass,
MovementType_CopyPlayerInGrass,
- MovementType_Hidden,
+ MovementType_Buried,
MovementType_WalkInPlace,
MovementType_WalkInPlace,
MovementType_WalkInPlace,
@@ -345,7 +345,7 @@ const bool8 gRangedMovementTypes[NUM_FIELD_MAP_OBJECT_TEMPLATES] = {
[MOVEMENT_TYPE_COPY_PLAYER_OPPOSITE_IN_GRASS] = TRUE,
[MOVEMENT_TYPE_COPY_PLAYER_COUNTERCLOCKWISE_IN_GRASS] = TRUE,
[MOVEMENT_TYPE_COPY_PLAYER_CLOCKWISE_IN_GRASS] = TRUE,
- [MOVEMENT_TYPE_HIDDEN] = FALSE,
+ [MOVEMENT_TYPE_BURIED] = FALSE,
[MOVEMENT_TYPE_WALK_IN_PLACE_DOWN] = FALSE,
[MOVEMENT_TYPE_WALK_IN_PLACE_UP] = FALSE,
[MOVEMENT_TYPE_WALK_IN_PLACE_LEFT] = FALSE,
@@ -429,7 +429,7 @@ const u8 gInitialMovementTypeFacingDirections[NUM_FIELD_MAP_OBJECT_TEMPLATES] =
[MOVEMENT_TYPE_COPY_PLAYER_OPPOSITE_IN_GRASS] = DIR_SOUTH,
[MOVEMENT_TYPE_COPY_PLAYER_COUNTERCLOCKWISE_IN_GRASS] = DIR_WEST,
[MOVEMENT_TYPE_COPY_PLAYER_CLOCKWISE_IN_GRASS] = DIR_EAST,
- [MOVEMENT_TYPE_HIDDEN] = DIR_SOUTH,
+ [MOVEMENT_TYPE_BURIED] = DIR_SOUTH,
[MOVEMENT_TYPE_WALK_IN_PLACE_DOWN] = DIR_SOUTH,
[MOVEMENT_TYPE_WALK_IN_PLACE_UP] = DIR_NORTH,
[MOVEMENT_TYPE_WALK_IN_PLACE_LEFT] = DIR_WEST,
@@ -4739,7 +4739,7 @@ static void MovementType_MountainDisguise(struct Sprite *sprite)
UpdateObjectEventCurrentMovement(&gObjectEvents[sprite->data[0]], sprite, MovementType_Disguise_Callback);
}
-static void MovementType_Hidden(struct Sprite *sprite)
+static void MovementType_Buried(struct Sprite *sprite)
{
if (!sprite->data[7])
{
@@ -4748,15 +4748,15 @@ static void MovementType_Hidden(struct Sprite *sprite)
sprite->oam.priority = 3;
sprite->data[7]++;
}
- UpdateObjectEventCurrentMovement(&gObjectEvents[sprite->data[0]], sprite, MovementType_Hidden_Callback);
+ UpdateObjectEventCurrentMovement(&gObjectEvents[sprite->data[0]], sprite, MovementType_Buried_Callback);
}
-static bool8 MovementType_Hidden_Callback(struct ObjectEvent *objectEvent, struct Sprite *sprite)
+static bool8 MovementType_Buried_Callback(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- return gMovementTypeFuncs_Hidden[sprite->data[1]](objectEvent, sprite);
+ return gMovementTypeFuncs_Buried[sprite->data[1]](objectEvent, sprite);
}
-static bool8 MovementType_Hidden_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
+static bool8 MovementType_Buried_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
ClearObjectEventMovement(objectEvent, sprite);
return FALSE;
@@ -7382,7 +7382,7 @@ static bool8 do_smile_bubble(struct ObjectEvent *objectEvent, struct Sprite *spr
static bool8 MovementAction_RevealTrainer_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite)
{
- if (objectEvent->movementType == MOVEMENT_TYPE_HIDDEN)
+ if (objectEvent->movementType == MOVEMENT_TYPE_BURIED)
{
MovementAction_RevealTrainer_RunTrainerSeeFuncList(objectEvent);
return FALSE;