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-rw-r--r--src/field_control_avatar.c1183
1 files changed, 1183 insertions, 0 deletions
diff --git a/src/field_control_avatar.c b/src/field_control_avatar.c
new file mode 100644
index 000000000..89b90ca92
--- /dev/null
+++ b/src/field_control_avatar.c
@@ -0,0 +1,1183 @@
+#include "global.h"
+#include "gflib.h"
+#include "bike.h"
+#include "coord_event_weather.h"
+#include "daycare.h"
+#include "event_data.h"
+#include "event_object_movement.h"
+#include "event_scripts.h"
+#include "fieldmap.h"
+#include "field_control_avatar.h"
+#include "field_fadetransition.h"
+#include "field_player_avatar.h"
+#include "field_poison.h"
+#include "field_specials.h"
+#include "item_menu.h"
+#include "link.h"
+#include "menews_jisan.h"
+#include "metatile_behavior.h"
+#include "overworld.h"
+#include "renewable_hidden_items.h"
+#include "quest_log.h"
+#include "safari_zone.h"
+#include "script.h"
+#include "start_menu.h"
+#include "trainer_see.h"
+#include "vs_seeker.h"
+#include "wild_encounter.h"
+#include "constants/songs.h"
+#include "constants/event_bg.h"
+#include "constants/event_objects.h"
+#include "constants/maps.h"
+#include "constants/metatile_behaviors.h"
+
+#define SIGNPOST_POKECENTER 0
+#define SIGNPOST_POKEMART 1
+#define SIGNPOST_INDIGO_1 2
+#define SIGNPOST_INDIGO_2 3
+#define SIGNPOST_SCRIPTED 240
+#define SIGNPOST_NA 255
+
+static void QuestLogOverrideJoyVars(struct FieldInput *input, u16 *newKeys, u16 *heldKeys);
+static void Task_QuestLogPlayback_OpenStartMenu(u8 taskId);
+static void GetPlayerPosition(struct MapPosition * position);
+static void GetInFrontOfPlayerPosition(struct MapPosition * position);
+static u16 GetPlayerCurMetatileBehavior(void);
+static bool8 TryStartInteractionScript(struct MapPosition * position, u16 metatileBehavior, u8 playerDirection);
+static const u8 *GetInteractionScript(struct MapPosition * position, u8 metatileBehavior, u8 playerDirection);
+static const u8 *GetInteractedObjectEventScript(struct MapPosition * position, u8 metatileBehavior, u8 playerDirection);
+static const u8 *GetInteractedBackgroundEventScript(struct MapPosition * position, u8 metatileBehavior, u8 playerDirection);
+static const struct BgEvent *GetBackgroundEventAtPosition(struct MapHeader *, u16, u16, u8);
+static const u8 *GetInteractedMetatileScript(struct MapPosition * position, u8 metatileBehavior, u8 playerDirection);
+static const u8 *GetInteractedWaterScript(struct MapPosition * position, u8 metatileBehavior, u8 playerDirection);
+static bool8 TryStartStepBasedScript(struct MapPosition * position, u16 metatileBehavior, u16 playerDirection);
+static bool8 TryStartCoordEventScript(struct MapPosition * position);
+static bool8 TryStartMiscWalkingScripts(u16 metatileBehavior);
+static bool8 TryStartStepCountScript(u16 metatileBehavior);
+static void UpdateHappinessStepCounter(void);
+static bool8 UpdatePoisonStepCounter(void);
+static bool8 CheckStandardWildEncounter(u32 encounter);
+static bool8 TrySetUpWalkIntoSignpostScript(struct MapPosition * position, u16 metatileBehavior, u8 playerDirection);
+static void SetUpWalkIntoSignScript(const u8 *script, u8 playerDirection);
+static u8 GetFacingSignpostType(u16 metatileBehvaior, u8 direction);
+static const u8 *GetSignpostScriptAtMapPosition(struct MapPosition * position);
+static bool8 TryArrowWarp(struct MapPosition * position, u16 metatileBehavior, u8 playerDirection);
+static bool8 TryStartWarpEventScript(struct MapPosition * position, u16 metatileBehavior);
+static bool8 IsWarpMetatileBehavior(u16 metatileBehavior);
+static void SetupWarp(struct MapHeader * mapHeader, s8 warpId, struct MapPosition * position);
+static bool8 IsArrowWarpMetatileBehavior(u16 metatileBehavior, u8 playerDirection);
+static s8 GetWarpEventAtMapPosition(struct MapHeader * mapHeader, struct MapPosition * mapPosition);
+static bool8 TryDoorWarp(struct MapPosition * position, u16 metatileBehavior, u8 playerDirection);
+static s8 GetWarpEventAtPosition(struct MapHeader * mapHeader, u16 x, u16 y, u8 z);
+static const u8 *GetCoordEventScriptAtPosition(struct MapHeader * mapHeader, u16 x, u16 y, u8 z);
+
+struct FieldInput gInputToStoreInQuestLogMaybe;
+
+void FieldClearPlayerInput(struct FieldInput *input)
+{
+ input->pressedAButton = FALSE;
+ input->checkStandardWildEncounter = FALSE;
+ input->pressedStartButton = FALSE;
+ input->pressedSelectButton = FALSE;
+ input->heldDirection = FALSE;
+ input->heldDirection2 = FALSE;
+ input->tookStep = FALSE;
+ input->pressedBButton = FALSE;
+ input->pressedRButton = FALSE;
+ input->input_field_1_0 = FALSE;
+ input->input_field_1_1 = FALSE;
+ input->input_field_1_2 = FALSE;
+ input->input_field_1_3 = FALSE;
+ input->dpadDirection = 0;
+}
+
+void FieldGetPlayerInput(struct FieldInput *input, u16 newKeys, u16 heldKeys)
+{
+ u8 runningState = gPlayerAvatar.runningState;
+ u8 tileTransitionState = gPlayerAvatar.tileTransitionState;
+ bool8 forcedMove = MetatileBehavior_IsForcedMovementTile(GetPlayerCurMetatileBehavior());
+
+ if (!ScriptContext1_IsScriptSetUp() && IsQuestLogInputDpad() == TRUE)
+ {
+ QuestLogOverrideJoyVars(input, &newKeys, &heldKeys);
+ }
+ if ((tileTransitionState == T_TILE_CENTER && forcedMove == FALSE) || tileTransitionState == T_NOT_MOVING)
+ {
+ if (GetPlayerSpeed() != 4)
+ {
+ if ((newKeys & START_BUTTON) && !(gPlayerAvatar.flags & 0x40))
+ input->pressedStartButton = TRUE;
+ if (gQuestLogState != QL_STATE_2 && gQuestLogState != QL_STATE_3)
+ {
+ if (!(gPlayerAvatar.flags & 0x40))
+ {
+ if (newKeys & SELECT_BUTTON)
+ input->pressedSelectButton = TRUE;
+ if (newKeys & A_BUTTON)
+ input->pressedAButton = TRUE;
+ if (newKeys & B_BUTTON)
+ input->pressedBButton = TRUE;
+ if (newKeys & R_BUTTON)
+ input->pressedRButton = TRUE;
+ }
+ }
+ }
+
+ if (gQuestLogState != QL_STATE_2 && gQuestLogState != QL_STATE_3)
+ {
+ if (heldKeys & (DPAD_UP | DPAD_DOWN | DPAD_LEFT | DPAD_RIGHT))
+ {
+ input->heldDirection = TRUE;
+ input->heldDirection2 = TRUE;
+ }
+ }
+
+ }
+
+ if (forcedMove == FALSE)
+ {
+ if (tileTransitionState == T_TILE_CENTER && runningState == MOVING)
+ input->tookStep = TRUE;
+ if (forcedMove == FALSE && tileTransitionState == T_TILE_CENTER)
+ input->checkStandardWildEncounter = TRUE;
+ }
+
+ if (gQuestLogState != QL_STATE_2 && gQuestLogState != QL_STATE_3)
+ {
+ if (heldKeys & DPAD_UP)
+ input->dpadDirection = DIR_NORTH;
+ else if (heldKeys & DPAD_DOWN)
+ input->dpadDirection = DIR_SOUTH;
+ else if (heldKeys & DPAD_LEFT)
+ input->dpadDirection = DIR_WEST;
+ else if (heldKeys & DPAD_RIGHT)
+ input->dpadDirection = DIR_EAST;
+ }
+}
+
+static void QuestLogOverrideJoyVars(struct FieldInput *input, u16 *newKeys, u16 *heldKeys)
+{
+ switch (GetRegisteredQuestLogInput())
+ {
+ case QL_INPUT_OFF:
+ break;
+ case QL_INPUT_UP:
+ *heldKeys = *newKeys = DPAD_UP;
+ break;
+ case QL_INPUT_DOWN:
+ *heldKeys = *newKeys = DPAD_DOWN;
+ break;
+ case QL_INPUT_LEFT:
+ *heldKeys = *newKeys = DPAD_LEFT;
+ break;
+ case QL_INPUT_RIGHT:
+ *heldKeys = *newKeys = DPAD_RIGHT;
+ break;
+ case QL_INPUT_L:
+ *heldKeys = *newKeys = L_BUTTON;
+ break;
+ case QL_INPUT_R:
+ *heldKeys = *newKeys = R_BUTTON;
+ break;
+ case QL_INPUT_START:
+ *heldKeys = *newKeys = START_BUTTON;
+ break;
+ case QL_INPUT_SELECT:
+ *heldKeys = *newKeys = SELECT_BUTTON;
+ break;
+ }
+ ClearQuestLogInputIsDpadFlag();
+ ClearQuestLogInput();
+}
+
+int ProcessPlayerFieldInput(struct FieldInput *input)
+{
+ struct MapPosition position;
+ u8 playerDirection;
+ u16 metatileBehavior;
+ u32 r8;
+
+ ResetFacingNpcOrSignPostVars();
+ playerDirection = GetPlayerFacingDirection();
+ GetPlayerPosition(&position);
+ r8 = MapGridGetMetatileAttributeAt(position.x, position.y, 0xFF);
+ metatileBehavior = MapGridGetMetatileBehaviorAt(position.x, position.y);
+
+ FieldClearPlayerInput(&gInputToStoreInQuestLogMaybe);
+ gInputToStoreInQuestLogMaybe.dpadDirection = input->dpadDirection;
+
+ if (CheckForTrainersWantingBattle() == TRUE)
+ return TRUE;
+
+ if (TryRunOnFrameMapScript() == TRUE)
+ return TRUE;
+
+ if (input->tookStep)
+ {
+ IncrementGameStat(GAME_STAT_STEPS);
+ MENewsJisanStepCounter();
+ IncrementRenewableHiddenItemStepCounter();
+ RunMassageCooldownStepCounter();
+ IncrementResortGorgeousStepCounter();
+ IncrementBirthIslandRockStepCount();
+ if (TryStartStepBasedScript(&position, metatileBehavior, playerDirection) == TRUE)
+ {
+ gInputToStoreInQuestLogMaybe.tookStep = TRUE;
+ return TRUE;
+ }
+ }
+ if (input->checkStandardWildEncounter)
+ {
+ if (input->dpadDirection == 0 || input->dpadDirection == playerDirection)
+ {
+ GetInFrontOfPlayerPosition(&position);
+ metatileBehavior = MapGridGetMetatileBehaviorAt(position.x, position.y);
+ if (TrySetUpWalkIntoSignpostScript(&position, metatileBehavior, playerDirection) == TRUE)
+ {
+ gInputToStoreInQuestLogMaybe.checkStandardWildEncounter = TRUE;
+ return TRUE;
+ }
+ GetPlayerPosition(&position);
+ metatileBehavior = MapGridGetMetatileBehaviorAt(position.x, position.y);
+ }
+ }
+ if (input->checkStandardWildEncounter && CheckStandardWildEncounter(r8) == TRUE)
+ {
+ gInputToStoreInQuestLogMaybe.checkStandardWildEncounter = TRUE;
+ return TRUE;
+ }
+ if (input->heldDirection && input->dpadDirection == playerDirection)
+ {
+ if (TryArrowWarp(&position, metatileBehavior, playerDirection) == TRUE)
+ {
+ gInputToStoreInQuestLogMaybe.heldDirection = TRUE;
+ return TRUE;
+ }
+ }
+
+ GetInFrontOfPlayerPosition(&position);
+ metatileBehavior = MapGridGetMetatileBehaviorAt(position.x, position.y);
+ if (input->heldDirection && input->dpadDirection == playerDirection)
+ {
+ if (TrySetUpWalkIntoSignpostScript(&position, metatileBehavior, playerDirection) == TRUE)
+ {
+ gInputToStoreInQuestLogMaybe.heldDirection = TRUE;
+ return TRUE;
+ }
+ }
+
+ if (input->pressedAButton && TryStartInteractionScript(&position, metatileBehavior, playerDirection) == TRUE)
+ {
+ gInputToStoreInQuestLogMaybe.pressedAButton = TRUE;
+ return TRUE;
+ }
+
+ if (input->heldDirection2 && input->dpadDirection == playerDirection)
+ {
+ if (TryDoorWarp(&position, metatileBehavior, playerDirection) == TRUE)
+ {
+ gInputToStoreInQuestLogMaybe.heldDirection2 = TRUE;
+ return TRUE;
+ }
+ }
+
+ if (input->pressedStartButton)
+ {
+ gInputToStoreInQuestLogMaybe.pressedStartButton = TRUE;
+ FlagSet(FLAG_OPENED_START_MENU);
+ PlaySE(SE_WIN_OPEN);
+ ShowStartMenu();
+ return TRUE;
+ }
+ if (input->pressedSelectButton && UseRegisteredKeyItemOnField() == TRUE)
+ {
+ gInputToStoreInQuestLogMaybe.pressedSelectButton = TRUE;
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+void FieldInput_HandleCancelSignpost(struct FieldInput * input)
+{
+ if (ScriptContext1_IsScriptSetUp() == TRUE)
+ {
+ if (gWalkAwayFromSignInhibitTimer != 0)
+ gWalkAwayFromSignInhibitTimer--;
+ else if (CanWalkAwayToCancelMsgBox() == TRUE)
+ {
+ if (input->dpadDirection != 0 && GetPlayerFacingDirection() != input->dpadDirection)
+ {
+ if (sub_80699D4() == TRUE)
+ return;
+ if (input->dpadDirection == DIR_NORTH)
+ RegisterQuestLogInput(QL_INPUT_UP);
+ else if (input->dpadDirection == DIR_SOUTH)
+ RegisterQuestLogInput(QL_INPUT_DOWN);
+ else if (input->dpadDirection == DIR_WEST)
+ RegisterQuestLogInput(QL_INPUT_LEFT);
+ else if (input->dpadDirection == DIR_EAST)
+ RegisterQuestLogInput(QL_INPUT_RIGHT);
+ ScriptContext1_SetupScript(EventScript_CancelMessageBox);
+ ScriptContext2_Enable();
+ }
+ else if (input->pressedStartButton)
+ {
+ ScriptContext1_SetupScript(EventScript_CancelMessageBox);
+ ScriptContext2_Enable();
+ if (!FuncIsActiveTask(Task_QuestLogPlayback_OpenStartMenu))
+ CreateTask(Task_QuestLogPlayback_OpenStartMenu, 8);
+ }
+ }
+ }
+}
+
+static void Task_QuestLogPlayback_OpenStartMenu(u8 taskId)
+{
+ if (!ScriptContext2_IsEnabled())
+ {
+ PlaySE(SE_WIN_OPEN);
+ ShowStartMenu();
+ DestroyTask(taskId);
+ }
+}
+
+static void GetPlayerPosition(struct MapPosition *position)
+{
+ PlayerGetDestCoords(&position->x, &position->y);
+ position->height = PlayerGetZCoord();
+}
+
+static void GetInFrontOfPlayerPosition(struct MapPosition *position)
+{
+ s16 x, y;
+
+ GetXYCoordsOneStepInFrontOfPlayer(&position->x, &position->y);
+ PlayerGetDestCoords(&x, &y);
+ if (MapGridGetZCoordAt(x, y) != 0)
+ position->height = PlayerGetZCoord();
+ else
+ position->height = 0;
+}
+
+static u16 GetPlayerCurMetatileBehavior(void)
+{
+ s16 x, y;
+
+ PlayerGetDestCoords(&x, &y);
+ return MapGridGetMetatileBehaviorAt(x, y);
+}
+
+static bool8 TryStartInteractionScript(struct MapPosition *position, u16 metatileBehavior, u8 direction)
+{
+ const u8 *script = GetInteractionScript(position, metatileBehavior, direction);
+ if (script == NULL)
+ return FALSE;
+
+ // Don't play interaction sound for certain scripts.
+ if (script != PalletTown_PlayersHouse_2F_EventScript_PC
+ && script != EventScript_PC)
+ PlaySE(SE_SELECT);
+
+ ScriptContext1_SetupScript(script);
+ return TRUE;
+}
+
+static const u8 *GetInteractionScript(struct MapPosition *position, u8 metatileBehavior, u8 direction)
+{
+ const u8 *script = GetInteractedObjectEventScript(position, metatileBehavior, direction);
+ if (script != NULL)
+ return script;
+
+ script = GetInteractedBackgroundEventScript(position, metatileBehavior, direction);
+ if (script != NULL)
+ return script;
+
+ script = GetInteractedMetatileScript(position, metatileBehavior, direction);
+ if (script != NULL)
+ return script;
+
+ script = GetInteractedWaterScript(position, metatileBehavior, direction);
+ if (script != NULL)
+ return script;
+
+ return NULL;
+}
+
+const u8 *GetInteractedLinkPlayerScript(struct MapPosition *position, u8 metatileBehavior, u8 direction)
+{
+ u8 objectEventId;
+ s32 i;
+
+ if (!MetatileBehavior_IsCounter(MapGridGetMetatileBehaviorAt(position->x, position->y)))
+ objectEventId = GetObjectEventIdByXYZ(position->x, position->y, position->height);
+ else
+ objectEventId = GetObjectEventIdByXYZ(position->x + gDirectionToVectors[direction].x, position->y + gDirectionToVectors[direction].y, position->height);
+
+ if (objectEventId == OBJECT_EVENTS_COUNT || gObjectEvents[objectEventId].localId == OBJ_EVENT_ID_PLAYER)
+ return NULL;
+
+ for (i = 0; i < MAX_LINK_PLAYERS; i++)
+ {
+ if (gLinkPlayerObjectEvents[i].active == TRUE && gLinkPlayerObjectEvents[i].objEventId == objectEventId)
+ return NULL;
+ }
+
+ gSelectedObjectEvent = objectEventId;
+ gSpecialVar_LastTalked = gObjectEvents[objectEventId].localId;
+ gSpecialVar_Facing = direction;
+ return GetObjectEventScriptPointerByObjectEventId(objectEventId);
+}
+
+static const u8 *GetInteractedObjectEventScript(struct MapPosition *position, u8 metatileBehavior, u8 direction)
+{
+ u8 objectEventId;
+ const u8 *script;
+
+ objectEventId = GetObjectEventIdByXYZ(position->x, position->y, position->height);
+ if (objectEventId == OBJECT_EVENTS_COUNT || gObjectEvents[objectEventId].localId == OBJ_EVENT_ID_PLAYER)
+ {
+ if (MetatileBehavior_IsCounter(metatileBehavior) != TRUE)
+ return NULL;
+
+ // Look for an object event on the other side of the counter.
+ objectEventId = GetObjectEventIdByXYZ(position->x + gDirectionToVectors[direction].x, position->y + gDirectionToVectors[direction].y, position->height);
+ if (objectEventId == OBJECT_EVENTS_COUNT || gObjectEvents[objectEventId].localId == OBJ_EVENT_ID_PLAYER)
+ return NULL;
+ }
+
+ if (InUnionRoom() == TRUE && !ObjectEventCheckHeldMovementStatus(&gObjectEvents[objectEventId]))
+ return NULL;
+
+ gSelectedObjectEvent = objectEventId;
+ gSpecialVar_LastTalked = gObjectEvents[objectEventId].localId;
+ gSpecialVar_Facing = direction;
+
+ script = GetObjectEventScriptPointerByObjectEventId(objectEventId);
+
+ script = GetRamScript(gSpecialVar_LastTalked, script);
+ return script;
+}
+
+static const u8 *GetInteractedBackgroundEventScript(struct MapPosition *position, u8 metatileBehavior, u8 direction)
+{
+ u8 signpostType;
+ const struct BgEvent *bgEvent = GetBackgroundEventAtPosition(&gMapHeader, position->x - 7, position->y - 7, position->height);
+
+ if (bgEvent == NULL)
+ return NULL;
+ if (bgEvent->bgUnion.script == NULL)
+ return EventScript_TestSignpostMsg;
+
+ signpostType = GetFacingSignpostType(metatileBehavior, direction);
+
+ switch (bgEvent->kind)
+ {
+ case BG_EVENT_PLAYER_FACING_ANY:
+ default:
+ break;
+ case BG_EVENT_PLAYER_FACING_NORTH:
+ if (direction != DIR_NORTH)
+ return NULL;
+ break;
+ case BG_EVENT_PLAYER_FACING_SOUTH:
+ if (direction != DIR_SOUTH)
+ return NULL;
+ break;
+ case BG_EVENT_PLAYER_FACING_EAST:
+ if (direction != DIR_EAST)
+ return NULL;
+ break;
+ case BG_EVENT_PLAYER_FACING_WEST:
+ if (direction != DIR_WEST)
+ return NULL;
+ break;
+ case 5:
+ case 6:
+ case BG_EVENT_HIDDEN_ITEM:
+ if (GetHiddenItemAttr((u32)bgEvent->bgUnion.script, HIDDEN_ITEM_UNDERFOOT) == TRUE)
+ return NULL;
+ gSpecialVar_0x8005 = GetHiddenItemAttr((u32)bgEvent->bgUnion.script, HIDDEN_ITEM_ID);
+ gSpecialVar_0x8004 = GetHiddenItemAttr((u32)bgEvent->bgUnion.script, HIDDEN_ITEM_FLAG);
+ gSpecialVar_0x8006 = GetHiddenItemAttr((u32)bgEvent->bgUnion.script, HIDDEN_ITEM_QUANTITY);
+ if (FlagGet(gSpecialVar_0x8004) == TRUE)
+ return NULL;
+ gSpecialVar_Facing = direction;
+ return EventScript_HiddenItemScript;
+ }
+
+ if (signpostType != SIGNPOST_NA)
+ MsgSetSignPost();
+ gSpecialVar_Facing = direction;
+ return bgEvent->bgUnion.script;
+}
+
+static const u8 *GetInteractedMetatileScript(struct MapPosition *position, u8 metatileBehavior, u8 direction)
+{
+ gSpecialVar_Facing = direction;
+ if (MetatileBehavior_IsPC(metatileBehavior) == TRUE)
+ return EventScript_PC;
+ if (MetatileBehavior_IsRegionMap(metatileBehavior) == TRUE)
+ return EventScript_WallTownMap;
+ if (MetatileBehavior_IsBookshelf(metatileBehavior) == TRUE)
+ return gUnknown_81A7606;
+ if (MetatileBehavior_IsPokeMartShelf(metatileBehavior) == TRUE)
+ return gUnknown_81A760F;
+ if (MetatileBehavior_IsFood(metatileBehavior) == TRUE)
+ return gUnknown_81A7618;
+ if (MetatileBehavior_IsImpressiveMachine(metatileBehavior) == TRUE)
+ return gUnknown_81A7633;
+ if (MetatileBehavior_IsBlueprints(metatileBehavior) == TRUE)
+ return gUnknown_81A763C;
+ if (MetatileBehavior_IsVideoGame(metatileBehavior) == TRUE)
+ return gUnknown_81A7621;
+ if (MetatileBehavior_IsBurglary(metatileBehavior) == TRUE)
+ return gUnknown_81A7645;
+ if (MetatileBehavior_IsComputer(metatileBehavior) == TRUE)
+ return gUnknown_81A762A;
+ if (MetatileBehavior_IsMBA3(metatileBehavior) == TRUE)
+ return TrainerTower_EventScript_ShowTime;
+ if (MetatileBehavior_IsPlayerFacingTVScreen(metatileBehavior, direction) == TRUE)
+ return gUnknown_81A764E;
+ if (MetatileBehavior_IsCabinet(metatileBehavior) == TRUE)
+ return gUnknown_81A7657;
+ if (MetatileBehavior_IsKitchen(metatileBehavior) == TRUE)
+ return gUnknown_81A7660;
+ if (MetatileBehavior_IsDresser(metatileBehavior) == TRUE)
+ return gUnknown_81A7669;
+ if (MetatileBehavior_IsSnacks(metatileBehavior) == TRUE)
+ return gUnknown_81A7672;
+ if (MetatileBehavior_IsPainting(metatileBehavior) == TRUE)
+ return gUnknown_81A767B;
+ if (MetatileBehavior_IsPowerPlantMachine(metatileBehavior) == TRUE)
+ return gUnknown_81A7684;
+ if (MetatileBehavior_IsTelephone(metatileBehavior) == TRUE)
+ return gUnknown_81A768D;
+ if (MetatileBehavior_IsAdvertisingPoster(metatileBehavior) == TRUE)
+ return gUnknown_81A7696;
+ if (MetatileBehavior_IsTastyFood(metatileBehavior) == TRUE)
+ return gUnknown_81A769F;
+ if (MetatileBehavior_IsTrashBin(metatileBehavior) == TRUE)
+ return gUnknown_81A76A8;
+ if (MetatileBehavior_IsCup(metatileBehavior) == TRUE)
+ return gUnknown_81A76B1;
+ if (MetatileBehavior_ReturnFalse_19(metatileBehavior) == TRUE)
+ return gUnknown_81A76BA;
+ if (MetatileBehavior_ReturnFalse_20(metatileBehavior) == TRUE)
+ return gUnknown_81A76C3;
+ if (MetatileBehavior_IsBlinkingLights(metatileBehavior) == TRUE)
+ return gUnknown_81A76CC;
+ if (MetatileBehavior_IsMB9F(metatileBehavior) == TRUE)
+ return gUnknown_81A76D5;
+ if (MetatileBehavior_IsPlayerFacingMB_8D(metatileBehavior, direction) == TRUE)
+ return CableClub_EventScript_81BBFD8;
+ if (MetatileBehavior_IsQuestionnaire(metatileBehavior) == TRUE)
+ return EventScript_Questionnaire;
+ if (MetatileBehavior_IsPlayerFacingBattleRecords(metatileBehavior, direction) == TRUE)
+ return CableClub_EventScript_ShowBattleRecords;
+ if (MetatileBehavior_IsIndigoPlateauMark(metatileBehavior) == TRUE)
+ {
+ MsgSetSignPost();
+ return EventScript_Indigo_UltimateGoal;
+ }
+ if (MetatileBehavior_IsIndigoPlateauMark2(metatileBehavior) == TRUE)
+ {
+ MsgSetSignPost();
+ return EventScript_Indigo_HighestAuthority;
+ }
+ if (MetatileBehavior_IsPlayerFacingPokeMartSign(metatileBehavior, direction) == TRUE)
+ {
+ MsgSetSignPost();
+ return EventScript_PokemartSign;
+ }
+ if (MetatileBehavior_IsPlayerFacingPokemonCenterSign(metatileBehavior, direction) == TRUE)
+ {
+ MsgSetSignPost();
+ return EventScript_PokecenterSign;
+ }
+ return NULL;
+}
+
+static const u8 *GetInteractedWaterScript(struct MapPosition *unused1, u8 metatileBehavior, u8 direction)
+{
+ if (MetatileBehavior_IsSemiDeepWater(metatileBehavior) == TRUE &&PartyHasMonWithSurf() == TRUE)
+ return EventScript_CurrentTooFast;
+ if (FlagGet(FLAG_BADGE05_GET) == TRUE && PartyHasMonWithSurf() == TRUE && IsPlayerFacingSurfableFishableWater() == TRUE)
+ return EventScript_UseSurf;
+
+ if (MetatileBehavior_IsWaterfall(metatileBehavior) == TRUE)
+ {
+ if (FlagGet(FLAG_BADGE07_GET) == TRUE && IsPlayerSurfingNorth() == TRUE)
+ return EventScript_Waterfall;
+ else
+ return EventScript_CantUseWaterfall;
+ }
+ return NULL;
+}
+
+static bool8 TryStartStepBasedScript(struct MapPosition *position, u16 metatileBehavior, u16 direction)
+{
+ if (TryStartCoordEventScript(position) == TRUE)
+ return TRUE;
+ if (TryStartWarpEventScript(position, metatileBehavior) == TRUE)
+ return TRUE;
+ if (TryStartMiscWalkingScripts(metatileBehavior) == TRUE)
+ return TRUE;
+ if (TryStartStepCountScript(metatileBehavior) == TRUE)
+ return TRUE;
+ if (!(gPlayerAvatar.flags & 0x40) && !MetatileBehavior_IsForcedMovementTile(metatileBehavior) && UpdateRepelCounter() == TRUE)
+ return TRUE;
+ return FALSE;
+}
+
+static bool8 TryStartCoordEventScript(struct MapPosition *position)
+{
+ const u8 *script = GetCoordEventScriptAtPosition(&gMapHeader, position->x - 7, position->y - 7, position->height);
+
+ if (script == NULL)
+ return FALSE;
+ ScriptContext1_SetupScript(script);
+ return TRUE;
+}
+
+static bool8 TryStartMiscWalkingScripts(u16 metatileBehavior)
+{
+ // Dummied
+ return FALSE;
+}
+
+static bool8 TryStartStepCountScript(u16 metatileBehavior)
+{
+ if (InUnionRoom() == TRUE)
+ return FALSE;
+ if (gQuestLogState == QL_STATE_2)
+ return FALSE;
+
+ UpdateHappinessStepCounter();
+
+ if (!(gPlayerAvatar.flags & 0x40) && !MetatileBehavior_IsForcedMovementTile(metatileBehavior))
+ {
+ if (sub_810C4EC() == TRUE)
+ {
+ ScriptContext1_SetupScript(gUnknown_81A8CED);
+ return TRUE;
+ }
+ else if (UpdatePoisonStepCounter() == TRUE)
+ {
+ ScriptContext1_SetupScript(EventScript_FieldPoison);
+ return TRUE;
+ }
+ else if (ShouldEggHatch())
+ {
+ IncrementGameStat(GAME_STAT_HATCHED_EGGS);
+ ScriptContext1_SetupScript(EventScript_EggHatch);
+ return TRUE;
+ }
+ }
+ if (SafariZoneTakeStep() == TRUE)
+ return TRUE;
+ return FALSE;
+}
+
+static void Unref_ClearHappinessStepCounter(void)
+{
+ VarSet(VAR_HAPPINESS_STEP_COUNTER, 0);
+}
+
+static void UpdateHappinessStepCounter(void)
+{
+ u16 *ptr = GetVarPointer(VAR_HAPPINESS_STEP_COUNTER);
+ int i;
+
+ (*ptr)++;
+ (*ptr) %= 128;
+ if (*ptr == 0)
+ {
+ struct Pokemon *mon = gPlayerParty;
+ for (i = 0; i < PARTY_SIZE; i++)
+ {
+ AdjustFriendship(mon, FRIENDSHIP_EVENT_WALKING);
+ mon++;
+ }
+ }
+}
+
+void ClearPoisonStepCounter(void)
+{
+ VarSet(VAR_POISON_STEP_COUNTER, 0);
+}
+
+static bool8 UpdatePoisonStepCounter(void)
+{
+ u16 *ptr;
+
+ if (gMapHeader.mapType != MAP_TYPE_SECRET_BASE)
+ {
+ ptr = GetVarPointer(VAR_POISON_STEP_COUNTER);
+ (*ptr)++;
+ (*ptr) %= 5;
+ if (*ptr == 0)
+ {
+ switch (DoPoisonFieldEffect())
+ {
+ case FLDPSN_NONE:
+ return FALSE;
+ case FLDPSN_PSN:
+ return FALSE;
+ case FLDPSN_FNT:
+ return TRUE;
+ }
+ }
+ }
+ return FALSE;
+}
+
+void RestartWildEncounterImmunitySteps(void)
+{
+ ResetEncounterRateModifiers();
+}
+
+static bool8 CheckStandardWildEncounter(u32 encounter)
+{
+ return TryStandardWildEncounter(encounter);
+}
+
+static bool8 TrySetUpWalkIntoSignpostScript(struct MapPosition * position, u16 metatileBehavior, u8 playerDirection)
+{
+ u8 r4;
+ const u8 * script;
+ if (JOY_HELD(DPAD_LEFT | DPAD_RIGHT))
+ return FALSE;
+ if (playerDirection == DIR_EAST || playerDirection == DIR_WEST)
+ return FALSE;
+
+ r4 = GetFacingSignpostType(metatileBehavior, playerDirection);
+ if (r4 == SIGNPOST_POKECENTER)
+ {
+ SetUpWalkIntoSignScript(EventScript_PokecenterSign, playerDirection);
+ return TRUE;
+ }
+ else if (r4 == SIGNPOST_POKEMART)
+ {
+ SetUpWalkIntoSignScript(EventScript_PokemartSign, playerDirection);
+ return TRUE;
+ }
+ else if (r4 == SIGNPOST_INDIGO_1)
+ {
+ SetUpWalkIntoSignScript(EventScript_Indigo_UltimateGoal, playerDirection);
+ return TRUE;
+ }
+ else if (r4 == SIGNPOST_INDIGO_2)
+ {
+ SetUpWalkIntoSignScript(EventScript_Indigo_HighestAuthority, playerDirection);
+ return TRUE;
+ }
+ else
+ {
+ script = GetSignpostScriptAtMapPosition(position);
+ if (script == NULL)
+ return FALSE;
+ if (r4 != SIGNPOST_SCRIPTED)
+ return FALSE;
+ SetUpWalkIntoSignScript(script, playerDirection);
+ return TRUE;
+ }
+}
+
+static u8 GetFacingSignpostType(u16 metatileBehavior, u8 playerDirection)
+{
+ if (MetatileBehavior_IsPlayerFacingPokemonCenterSign(metatileBehavior, playerDirection) == TRUE)
+ return SIGNPOST_POKECENTER;
+
+ if (MetatileBehavior_IsPlayerFacingPokeMartSign(metatileBehavior, playerDirection) == TRUE)
+ return SIGNPOST_POKEMART;
+
+ if (MetatileBehavior_IsIndigoPlateauMark(metatileBehavior) == TRUE)
+ return SIGNPOST_INDIGO_1;
+
+ if (MetatileBehavior_IsIndigoPlateauMark2(metatileBehavior) == TRUE)
+ return SIGNPOST_INDIGO_2;
+
+ if (MetatileBehavior_IsSignpost(metatileBehavior) == TRUE)
+ return SIGNPOST_SCRIPTED;
+
+ return SIGNPOST_NA;
+}
+
+static void SetUpWalkIntoSignScript(const u8 *script, u8 playerDirection)
+{
+ gSpecialVar_Facing = playerDirection;
+ ScriptContext1_SetupScript(script);
+ SetWalkingIntoSignVars();
+ MsgSetSignPost();
+}
+
+static const u8 *GetSignpostScriptAtMapPosition(struct MapPosition * position)
+{
+ const struct BgEvent * event = GetBackgroundEventAtPosition(&gMapHeader, position->x - 7, position->y - 7, position->height);
+ if (event == NULL)
+ return NULL;
+ if (event->bgUnion.script != NULL)
+ return event->bgUnion.script;
+ return EventScript_TestSignpostMsg;
+}
+
+static bool8 TryArrowWarp(struct MapPosition *position, u16 metatileBehavior, u8 direction)
+{
+ s8 warpEventId = GetWarpEventAtMapPosition(&gMapHeader, position);
+ u16 delay;
+
+ if (warpEventId != -1)
+ {
+ if (IsArrowWarpMetatileBehavior(metatileBehavior, direction) == TRUE)
+ {
+ StoreInitialPlayerAvatarState();
+ SetupWarp(&gMapHeader, warpEventId, position);
+ DoWarp();
+ return TRUE;
+ }
+ else if (sub_806DB84(metatileBehavior, direction) == TRUE)
+ {
+ delay = 0;
+ if (gPlayerAvatar.flags & 6)
+ {
+ SetPlayerAvatarTransitionFlags(1);
+ delay = 12;
+ }
+ StoreInitialPlayerAvatarState();
+ SetupWarp(&gMapHeader, warpEventId, position);
+ sub_807E4A0(metatileBehavior, delay);
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+static bool8 TryStartWarpEventScript(struct MapPosition *position, u16 metatileBehavior)
+{
+ s8 warpEventId = GetWarpEventAtMapPosition(&gMapHeader, position);
+
+ if (warpEventId != -1 && IsWarpMetatileBehavior(metatileBehavior) == TRUE)
+ {
+ StoreInitialPlayerAvatarState();
+ SetupWarp(&gMapHeader, warpEventId, position);
+ if (MetatileBehavior_IsEscalator(metatileBehavior) == TRUE)
+ {
+ DoEscalatorWarp(metatileBehavior);
+ return TRUE;
+ }
+ if (MetatileBehavior_IsLavaridgeB1FWarp(metatileBehavior) == TRUE)
+ {
+ DoLavaridgeGymB1FWarp();
+ return TRUE;
+ }
+ if (MetatileBehavior_IsLavaridge1FWarp(metatileBehavior) == TRUE)
+ {
+ DoLavaridgeGym1FWarp();
+ return TRUE;
+ }
+ if (MetatileBehavior_IsWarpPad(metatileBehavior) == TRUE)
+ {
+ DoTeleportWarp();
+ return TRUE;
+ }
+ if (MetatileBehavior_IsUnionRoomWarp(metatileBehavior) == TRUE)
+ {
+ DoUnionRoomWarp();
+ return TRUE;
+ }
+ if (MetatileBehavior_IsFallWarp(metatileBehavior) == TRUE)
+ {
+ ResetInitialPlayerAvatarState();
+ ScriptContext1_SetupScript(EventScript_1C1361);
+ return TRUE;
+ }
+ DoWarp();
+ return TRUE;
+ }
+ return FALSE;
+}
+
+static bool8 IsWarpMetatileBehavior(u16 metatileBehavior)
+{
+ if (MetatileBehavior_IsWarpDoor(metatileBehavior) == TRUE)
+ return TRUE;
+ if (MetatileBehavior_IsLadder(metatileBehavior) == TRUE)
+ return TRUE;
+ if (MetatileBehavior_IsEscalator(metatileBehavior) == TRUE)
+ return TRUE;
+ if (MetatileBehavior_IsCaveDoor(metatileBehavior) == TRUE)
+ return TRUE;
+ if (MetatileBehavior_IsLavaridgeB1FWarp(metatileBehavior) == TRUE)
+ return TRUE;
+ if (MetatileBehavior_IsLavaridge1FWarp(metatileBehavior) == TRUE)
+ return TRUE;
+ if (MetatileBehavior_IsWarpPad(metatileBehavior) == TRUE)
+ return TRUE;
+ if (MetatileBehavior_IsFallWarp(metatileBehavior) == TRUE)
+ return TRUE;
+ if (MetatileBehavior_IsUnionRoomWarp(metatileBehavior) == TRUE)
+ return TRUE;
+ return FALSE;
+}
+
+bool8 sub_806DB84(u16 metatileBehavior, u8 playerDirection)
+{
+ switch (playerDirection)
+ {
+ case DIR_WEST:
+ if (MetatileBehavior_IsUnknownWarp6D(metatileBehavior))
+ return TRUE;
+ if (MetatileBehavior_IsUnknownWarp6F(metatileBehavior))
+ return TRUE;
+ break;
+ case DIR_EAST:
+ if (MetatileBehavior_IsUnknownWarp6C(metatileBehavior))
+ return TRUE;
+ if (MetatileBehavior_IsUnknownWarp6E(metatileBehavior))
+ return TRUE;
+ break;
+ }
+ return FALSE;
+}
+
+static bool8 IsArrowWarpMetatileBehavior(u16 metatileBehavior, u8 direction)
+{
+ switch (direction)
+ {
+ case DIR_NORTH:
+ return MetatileBehavior_IsNorthArrowWarp(metatileBehavior);
+ case DIR_SOUTH:
+ return MetatileBehavior_IsSouthArrowWarp(metatileBehavior);
+ case DIR_WEST:
+ return MetatileBehavior_IsWestArrowWarp(metatileBehavior);
+ case DIR_EAST:
+ return MetatileBehavior_IsEastArrowWarp(metatileBehavior);
+ }
+ return FALSE;
+}
+
+static s8 GetWarpEventAtMapPosition(struct MapHeader *mapHeader, struct MapPosition *position)
+{
+ return GetWarpEventAtPosition(mapHeader, position->x - 7, position->y - 7, position->height);
+}
+
+static void SetupWarp(struct MapHeader *unused, s8 warpEventId, struct MapPosition *position)
+{
+ const struct WarpEvent *warpEvent;
+
+ warpEvent = &gMapHeader.events->warps[warpEventId];
+
+ if (warpEvent->mapNum == MAP_NUM(NONE))
+ {
+ SetWarpDestinationToDynamicWarp(warpEvent->warpId);
+ }
+ else
+ {
+ const struct MapHeader *mapHeader;
+
+ SetWarpDestinationToMapWarp(warpEvent->mapGroup, warpEvent->mapNum, warpEvent->warpId);
+ UpdateEscapeWarp(position->x, position->y);
+ mapHeader = Overworld_GetMapHeaderByGroupAndId(warpEvent->mapGroup, warpEvent->mapNum);
+ if (mapHeader->events->warps[warpEvent->warpId].mapNum == MAP_NUM(NONE))
+ SetDynamicWarp(mapHeader->events->warps[warpEventId].warpId, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, warpEventId);
+ }
+}
+
+static bool8 TryDoorWarp(struct MapPosition *position, u16 metatileBehavior, u8 direction)
+{
+ s8 warpEventId;
+
+ if (direction == DIR_NORTH)
+ {
+ if (MetatileBehavior_IsWarpDoor(metatileBehavior) == TRUE)
+ {
+ warpEventId = GetWarpEventAtMapPosition(&gMapHeader, position);
+ if (warpEventId != -1 && IsWarpMetatileBehavior(metatileBehavior) == TRUE)
+ {
+ StoreInitialPlayerAvatarState();
+ SetupWarp(&gMapHeader, warpEventId, position);
+ DoDoorWarp();
+ return TRUE;
+ }
+ }
+ }
+ return FALSE;
+}
+
+static s8 GetWarpEventAtPosition(struct MapHeader *mapHeader, u16 x, u16 y, u8 elevation)
+{
+ s32 i;
+ struct WarpEvent *warpEvent = mapHeader->events->warps;
+ u8 warpCount = mapHeader->events->warpCount;
+
+ for (i = 0; i < warpCount; i++, warpEvent++)
+ {
+ if ((u16)warpEvent->x == x && (u16)warpEvent->y == y)
+ {
+ if (warpEvent->elevation == elevation || warpEvent->elevation == 0)
+ return i;
+ }
+ }
+ return -1;
+}
+
+static const u8 *TryRunCoordEventScript(struct CoordEvent *coordEvent)
+{
+ if (coordEvent != NULL)
+ {
+ if (coordEvent->script == NULL)
+ {
+ DoCoordEventWeather(coordEvent->trigger);
+ return NULL;
+ }
+ if (coordEvent->trigger == 0)
+ {
+ ScriptContext2_RunNewScript(coordEvent->script);
+ return NULL;
+ }
+ if (VarGet(coordEvent->trigger) == (u8)coordEvent->index)
+ return coordEvent->script;
+ }
+ return NULL;
+}
+
+static const u8 *GetCoordEventScriptAtPosition(struct MapHeader *mapHeader, u16 x, u16 y, u8 elevation)
+{
+ s32 i;
+ struct CoordEvent *coordEvents = mapHeader->events->coordEvents;
+ u8 coordEventCount = mapHeader->events->coordEventCount;
+
+ for (i = 0; i < coordEventCount; i++)
+ {
+ if ((u16)coordEvents[i].x == x && (u16)coordEvents[i].y == y)
+ {
+ if (coordEvents[i].elevation == elevation || coordEvents[i].elevation == 0)
+ {
+ const u8 *script = TryRunCoordEventScript(&coordEvents[i]);
+ if (script != NULL)
+ return script;
+ }
+ }
+ }
+ return NULL;
+}
+
+void sub_806DE28(struct ObjectEvent * object)
+{
+ if (MapGridGetMetatileBehaviorAt(object->currentCoords.x, object->currentCoords.y) == MB_FALL_WARP)
+ {
+ PlaySE(SE_RU_HYUU);
+ // w-why?!
+ RemoveObjectEventByLocalIdAndMap(object->localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
+ FlagClear(sub_805FCD8(object->localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup));
+ }
+}
+
+void sub_806DE70(u16 x, u16 y)
+{
+ int i;
+ const struct CoordEvent * events = gMapHeader.events->coordEvents;
+ int n = gMapHeader.events->coordEventCount;
+
+ if (MapGridGetMetatileBehaviorAt(x, y) == MB_STRENGTH_BUTTON)
+ {
+ for (i = 0; i < n; i++)
+ {
+ if (events[i].x + 7 == x && events[i].y + 7 == y)
+ {
+ sub_8112364();
+ ScriptContext1_SetupScript(events[i].script);
+ ScriptContext2_Enable();
+ }
+ }
+ }
+}
+
+const u8 *GetCoordEventScriptAtMapPosition(struct MapPosition *position)
+{
+ return GetCoordEventScriptAtPosition(&gMapHeader, position->x - 7, position->y - 7, position->height);
+}
+
+static const struct BgEvent *GetBackgroundEventAtPosition(struct MapHeader *mapHeader, u16 x, u16 y, u8 elevation)
+{
+ u8 i;
+ struct BgEvent *bgEvents = mapHeader->events->bgEvents;
+ u8 bgEventCount = mapHeader->events->bgEventCount;
+
+ for (i = 0; i < bgEventCount; i++)
+ {
+ if ((u16)bgEvents[i].x == x && (u16)bgEvents[i].y == y)
+ {
+ if (bgEvents[i].elevation == elevation || bgEvents[i].elevation == 0)
+ return &bgEvents[i];
+ }
+ }
+ return NULL;
+}
+
+bool8 dive_warp(struct MapPosition *position, u16 metatileBehavior)
+{
+ if (gMapHeader.mapType == MAP_TYPE_UNDERWATER && !MetatileBehavior_IsUnableToEmerge(metatileBehavior))
+ {
+ if (SetDiveWarpEmerge(position->x - 7, position->y - 7))
+ {
+ StoreInitialPlayerAvatarState();
+ DoDiveWarp();
+ PlaySE(SE_W291);
+ return TRUE;
+ }
+ }
+ else if (MetatileBehavior_IsDiveable(metatileBehavior) == TRUE)
+ {
+ if (SetDiveWarpDive(position->x - 7, position->y - 7))
+ {
+ StoreInitialPlayerAvatarState();
+ DoDiveWarp();
+ PlaySE(SE_W291);
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+static u8 TrySetDiveWarp(void)
+{
+ s16 x, y;
+ u8 metatileBehavior;
+
+ PlayerGetDestCoords(&x, &y);
+ metatileBehavior = MapGridGetMetatileBehaviorAt(x, y);
+ if (gMapHeader.mapType == MAP_TYPE_UNDERWATER && !MetatileBehavior_IsUnableToEmerge(metatileBehavior))
+ {
+ if (SetDiveWarpEmerge(x - 7, y - 7) == TRUE)
+ return 1;
+ }
+ else if (MetatileBehavior_IsDiveable(metatileBehavior) == TRUE)
+ {
+ if (SetDiveWarpDive(x - 7, y - 7) == TRUE)
+ return 2;
+ }
+ return 0;
+}
+
+static const u8 *GetObjectEventScriptPointerPlayerFacing(void)
+{
+ u8 direction;
+ struct MapPosition position;
+
+ direction = GetPlayerMovementDirection();
+ GetInFrontOfPlayerPosition(&position);
+ return GetInteractedObjectEventScript(&position, MapGridGetMetatileBehaviorAt(position.x, position.y), direction);
+}
+
+int SetCableClubWarp(void)
+{
+ struct MapPosition position;
+
+ GetPlayerMovementDirection(); // unnecessary
+ GetPlayerPosition(&position);
+ MapGridGetMetatileBehaviorAt(position.x, position.y); // unnecessary
+ SetupWarp(&gMapHeader, GetWarpEventAtMapPosition(&gMapHeader, &position), &position);
+ return 0;
+}