diff options
Diffstat (limited to 'src/field_effect.c')
-rw-r--r-- | src/field_effect.c | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/src/field_effect.c b/src/field_effect.c index b89e9c116..9167843b6 100644 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -861,7 +861,7 @@ static void PokeballGlowEffect_0(struct Sprite * sprite) gSprites[endSpriteId].data[0] = sprite->data[7]; sprite->data[2]++; sprite->data[6]--; - PlaySE(SE_BOWA); + PlaySE(SE_BALL); } if (sprite->data[6] == 0) { @@ -880,7 +880,7 @@ static void PokeballGlowEffect_1(struct Sprite * sprite) sprite->data[3] = 0; if (sprite->data[5]) { - PlayFanfare(MUS_ME_ASA); + PlayFanfare(MUS_HEAL); } } } @@ -1156,7 +1156,7 @@ static bool8 FallWarpEffect_3(struct Task * task) task->data[1] = 1; task->data[2] = 0; gObjectEvents[gPlayerAvatar.objectEventId].invisible = FALSE; - PlaySE(SE_RU_HYUU); + PlaySE(SE_FALL); task->data[0]++; return FALSE; } @@ -1186,7 +1186,7 @@ static bool8 FallWarpEffect_4(struct Task * task) } if (sprite->pos2.y >= 0) { - PlaySE(SE_W070); + PlaySE(SE_M_STRENGTH); objectEvent->triggerGroundEffectsOnStop = TRUE; objectEvent->landingJump = TRUE; sprite->pos2.y = 0; @@ -1309,7 +1309,7 @@ static bool8 EscalatorWarpEffect_2(struct Task * task) { task->data[0] = 4; } - PlaySE(SE_ESUKA); + PlaySE(SE_ESCALATOR); } return FALSE; } @@ -1740,7 +1740,7 @@ static bool8 LavaridgeGymB1FWarpEffect_3(struct Task * task, struct ObjectEvent gFieldEffectArguments[2] = sprite->subpriority - 1; gFieldEffectArguments[3] = sprite->oam.priority; FieldEffectStart(FLDEFF_LAVARIDGE_GYM_WARP); - PlaySE(SE_W153); + PlaySE(SE_M_EXPLOSION); task->data[0]++; return TRUE; } @@ -1862,7 +1862,7 @@ static bool8 LavaridgeGymB1FWarpExitEffect_3(struct Task * task, struct ObjectEv task->data[0]++; objectEvent->invisible = FALSE; CameraObjectReset1(); - PlaySE(SE_W091); + PlaySE(SE_M_DIG); ObjectEventSetHeldMovement(objectEvent, GetJumpMovementAction(DIR_EAST)); } return FALSE; @@ -1950,7 +1950,7 @@ static bool8 LavaridgeGym1FWarpEffect_2(struct Task * task, struct ObjectEvent * { task->data[1]++; ObjectEventSetHeldMovement(objectEvent, GetWalkInPlaceFastMovementAction(objectEvent->facingDirection)); - PlaySE(SE_FU_ZUZUZU); + PlaySE(SE_LAVARIDGE_FALL_WARP); } } return FALSE; @@ -2052,7 +2052,7 @@ static void EscapeRopeFieldEffect_Step1(struct Task * task) data[3]++; if (data[3] == 20) { - PlaySE(SE_TK_WARPIN); + PlaySE(SE_WARP_IN); } } else if (data[4] == 0 && !sub_80857F0(playerObj, &task->data[5], &task->data[6])) @@ -2170,7 +2170,7 @@ static bool32 sub_80858A4(struct ObjectEvent * playerObj, s16 *state_p, s16 *y_p (*y_p) += 4; if (*y_p >= 0) { - PlaySE(SE_TK_KASYA); + PlaySE(SE_CLICK); CameraObjectReset1(); (*state_p)++; return FALSE; @@ -2203,7 +2203,7 @@ static void EscapeRopeExitFieldEffect_Step0(struct Task * task) { if (IsWeatherNotFadingIn()) { - PlaySE(SE_TK_WARPOUT); + PlaySE(SE_WARP_OUT); task->data[15] = GetPlayerFacingDirection(); task->data[0]++; } @@ -2293,7 +2293,7 @@ static void TeleportFieldEffectTask2(struct Task * task) task->data[1] = 4; task->data[2] = 8; task->data[3] = 1; - PlaySE(SE_TK_WARPIN); + PlaySE(SE_WARP_IN); } } @@ -2379,7 +2379,7 @@ static void TeleportInFieldEffectTask1(struct Task * task) task->data[2] = 1; task->data[14] = sprite->subspriteMode; task->data[15] = GetPlayerFacingDirection(); - PlaySE(SE_TK_WARPIN); + PlaySE(SE_WARP_IN); } } @@ -2889,8 +2889,8 @@ u8 FldEff_UseSurf(void) u8 taskId = CreateTask(Task_FldEffUseSurf, 0xff); gTasks[taskId].data[15] = gFieldEffectArguments[0]; Overworld_ClearSavedMusic(); - if (Overworld_MusicCanOverrideMapMusic(MUS_NAMINORI)) - Overworld_ChangeMusicTo(MUS_NAMINORI); + if (Overworld_MusicCanOverrideMapMusic(MUS_SURF)) + Overworld_ChangeMusicTo(MUS_SURF); return FALSE; } @@ -3052,7 +3052,7 @@ u8 FldEff_NpcFlyOut(void) sprite->oam.priority = 1; sprite->callback = sub_8086D94; sprite->data[1] = gFieldEffectArguments[0]; - PlaySE(SE_W019); + PlaySE(SE_M_FLY); return spriteId; } @@ -3178,7 +3178,7 @@ static void UseFlyEffect_5(struct Task * task) if ((task->data[2] == 0 || (--task->data[2]) == 0) && ObjectEventClearHeldMovementIfFinished(objectEvent)) { task->data[0]++; - PlaySE(SE_W019); + PlaySE(SE_M_FLY); sub_80871C8(task->data[1]); } } @@ -3816,7 +3816,7 @@ static void Task_FldEffUnk44(u8 taskId) static void Unk44Effect_0(s16 *data, u8 taskId) { u8 newTaskId = CreateTask(sub_8087B14, 90); - PlaySE(SE_T_KAMI2); + PlaySE(SE_THUNDER2); data[5] = newTaskId; data[1]++; } @@ -3830,7 +3830,7 @@ static void Unk44Effect_1(s16 *data, u8 taskId) BlendPalettes(0x0000FFFF, 0x10, RGB_WHITE); BeginNormalPaletteFade(0x0000FFFF, 0, 0x10, 0, RGB_WHITE); sub_8087CFC(sprite); - PlaySE(SE_T_KAMI); + PlaySE(SE_THUNDER); sub_8087BA8(data[5]); data[3] = 0; data[1]++; |