diff options
Diffstat (limited to 'src/field_effect.c')
-rw-r--r-- | src/field_effect.c | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/field_effect.c b/src/field_effect.c index 9b2974f1f..c7dd8b4e4 100644 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -446,7 +446,7 @@ static void FieldEffectScript_LoadFadedPal(const u8 **script) LoadSpritePalette(spritePalette); if (idx == 0xFF) sub_8083598(IndexOfSpritePaletteTag(spritePalette->tag)); - sub_807AA8C(IndexOfSpritePaletteTag(spritePalette->tag)); + UpdateSpritePaletteWithWeather(IndexOfSpritePaletteTag(spritePalette->tag)); *script += sizeof(u32); } @@ -1604,7 +1604,7 @@ static bool8 waterfall_4_wait_player_move_probably(struct Task * task, struct Ob { if (!ObjectEventClearHeldMovementIfFinished(playerObj)) return FALSE; - if (MetatileBehavior_IsWaterfall(playerObj->mapobj_unk_1E)) + if (MetatileBehavior_IsWaterfall(playerObj->currentMetatileBehavior)) { task->data[0] = 3; return TRUE; @@ -1664,7 +1664,7 @@ static bool8 dive_3_unknown(struct Task * task) PlayerGetDestCoords(&pos.x, &pos.y); if (!FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON)) { - dive_warp(&pos, gObjectEvents[gPlayerAvatar.objectEventId].mapobj_unk_1E); + dive_warp(&pos, gObjectEvents[gPlayerAvatar.objectEventId].currentMetatileBehavior); DestroyTask(FindTaskIdByFunc(Task_Dive)); FieldEffectActiveListRemove(FLDEFF_USE_DIVE); } @@ -2904,7 +2904,7 @@ static void UseSurfEffect_1(struct Task * task) gPlayerAvatar.preventStep = TRUE; SetPlayerAvatarStateMask(8); PlayerGetDestCoords(&task->data[1], &task->data[2]); - MoveCoords(gObjectEvents[gPlayerAvatar.objectEventId].placeholder18, &task->data[1], &task->data[2]); + MoveCoords(gObjectEvents[gPlayerAvatar.objectEventId].movementDirection, &task->data[1], &task->data[2]); task->data[0]++; } @@ -2940,11 +2940,11 @@ static void UseSurfEffect_4(struct Task * task) objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; ObjectEventSetGraphicsId(objectEvent, GetPlayerAvatarGraphicsIdByStateId(2)); ObjectEventClearHeldMovementIfFinished(objectEvent); - ObjectEventSetHeldMovement(objectEvent, sub_80641C0(objectEvent->placeholder18)); + ObjectEventSetHeldMovement(objectEvent, sub_80641C0(objectEvent->movementDirection)); gFieldEffectArguments[0] = task->data[1]; gFieldEffectArguments[1] = task->data[2]; gFieldEffectArguments[2] = gPlayerAvatar.objectEventId; - objectEvent->mapobj_unk_1A = FieldEffectStart(FLDEFF_SURF_BLOB); + objectEvent->fieldEffectSpriteId = FieldEffectStart(FLDEFF_SURF_BLOB); task->data[0]++; } } @@ -2957,8 +2957,8 @@ static void UseSurfEffect_5(struct Task * task) { gPlayerAvatar.preventStep = FALSE; gPlayerAvatar.flags &= 0xdf; - ObjectEventSetHeldMovement(objectEvent, GetFaceDirectionMovementAction(objectEvent->placeholder18)); - sub_80DC44C(objectEvent->mapobj_unk_1A, 1); + ObjectEventSetHeldMovement(objectEvent, GetFaceDirectionMovementAction(objectEvent->movementDirection)); + sub_80DC44C(objectEvent->fieldEffectSpriteId, 1); UnfreezeObjectEvents(); ScriptContext2_Disable(); FieldEffectActiveListRemove(FLDEFF_USE_SURF); @@ -3151,8 +3151,8 @@ static void UseFlyEffect_3(struct Task * task) struct ObjectEvent * objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; if (task->data[15] & 0x08) { - sub_80DC44C(objectEvent->mapobj_unk_1A, 2); - sub_80DC478(objectEvent->mapobj_unk_1A, 0); + sub_80DC44C(objectEvent->fieldEffectSpriteId, 2); + sub_80DC478(objectEvent->fieldEffectSpriteId, 0); } task->data[1] = sub_8087168(); task->data[0]++; @@ -3435,7 +3435,7 @@ static void FlyInEffect_1(struct Task * task) SetPlayerAvatarStateMask(0x01); if (task->data[15] & 0x08) { - sub_80DC44C(objectEvent->mapobj_unk_1A, 0); + sub_80DC44C(objectEvent->fieldEffectSpriteId, 0); } ObjectEventSetGraphicsId(objectEvent, GetPlayerAvatarGraphicsIdByStateId(2)); CameraObjectReset2(); @@ -3549,7 +3549,7 @@ static void FlyInEffect_7(struct Task * task) if (task->data[15] & 0x08) { state = 2; - sub_80DC44C(objectEvent->mapobj_unk_1A, 1); + sub_80DC44C(objectEvent->fieldEffectSpriteId, 1); } ObjectEventSetGraphicsId(objectEvent, GetPlayerAvatarGraphicsIdByStateId(state)); ObjectEventTurn(objectEvent, DIR_SOUTH); |