diff options
Diffstat (limited to 'src/fldeff_flash.c')
-rw-r--r-- | src/fldeff_flash.c | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/src/fldeff_flash.c b/src/fldeff_flash.c index f6bfd6e62..2cd7445d1 100644 --- a/src/fldeff_flash.c +++ b/src/fldeff_flash.c @@ -154,11 +154,11 @@ static const struct FlashStruct sTransitionTypes[] = { }, {0} }; -static const u16 gUnknown_83F5804[] = INCBIN_U16("graphics/field_effects/flash_white.gbapal"); -static const u16 gUnknown_83F5824[] = INCBIN_U16("graphics/field_effects/flash_black.gbapal"); -static const u16 gUnknown_83F5844[] = INCBIN_U16("graphics/field_effects/flash_gradient.gbapal"); -static const u32 gUnknown_83F5864[] = INCBIN_U32("graphics/field_effects/flash_effect_map.bin.lz"); -static const u32 gUnknown_83F5A44[] = INCBIN_U32("graphics/field_effects/flash_effect_tiles.4bpp.lz"); +static const u16 sCaveTransitionPalette_White[] = INCBIN_U16("graphics/field_effects/flash_white.gbapal"); +static const u16 sCaveTransitionPalette_Black[] = INCBIN_U16("graphics/field_effects/flash_black.gbapal"); +static const u16 sCaveTransitionPalette_Gradient[] = INCBIN_U16("graphics/field_effects/flash_gradient.gbapal"); +static const u32 sCaveTransitionTilemap[] = INCBIN_U32("graphics/field_effects/flash_effect_map.bin.lz"); +static const u32 sCaveTransitionTiles[] = INCBIN_U32("graphics/field_effects/flash_effect_tiles.4bpp.lz"); bool8 SetUpFieldMove_Flash(void) { @@ -297,10 +297,10 @@ static void Task_FlashTransition_Exit_0(u8 taskId) static void Task_FlashTransition_Exit_1(u8 taskId) { SetGpuReg(REG_OFFSET_DISPCNT, 0); - LZ77UnCompVram(gUnknown_83F5A44, (void *)BG_CHAR_ADDR(3)); - LZ77UnCompVram(gUnknown_83F5864, (void *)BG_SCREEN_ADDR(31)); - LoadPalette(gUnknown_83F5804, 0xE0, 0x20); - LoadPalette(gUnknown_83F5844 + 8, 0xE0, 0x10); + LZ77UnCompVram(sCaveTransitionTiles, (void *)BG_CHAR_ADDR(3)); + LZ77UnCompVram(sCaveTransitionTilemap, (void *)BG_SCREEN_ADDR(31)); + LoadPalette(sCaveTransitionPalette_White, 0xE0, 0x20); + LoadPalette(sCaveTransitionPalette_Gradient + 8, 0xE0, 0x10); SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG2 | BLDCNT_TGT2_BG3 | BLDCNT_TGT2_OBJ | BLDCNT_TGT2_BD); SetGpuReg(REG_OFFSET_BLDALPHA, 0); SetGpuReg(REG_OFFSET_BLDY, 0); @@ -334,11 +334,11 @@ static void Task_FlashTransition_Exit_3(u8 taskId) if (r4 < 8) { gTasks[taskId].data[2]++; - LoadPalette(gUnknown_83F5844 + 8 + r4, 0xE0, 0x10 - 2 * r4); + LoadPalette(sCaveTransitionPalette_Gradient + 8 + r4, 0xE0, 0x10 - 2 * r4); } else { - LoadPalette(gUnknown_83F5804, 0x00, 0x20); + LoadPalette(sCaveTransitionPalette_White, 0x00, 0x20); gTasks[taskId].func = Task_FlashTransition_Exit_4; gTasks[taskId].data[2] = 8; } @@ -365,15 +365,15 @@ static void Task_FlashTransition_Enter_0(u8 taskId) static void Task_FlashTransition_Enter_1(u8 taskId) { SetGpuReg(REG_OFFSET_DISPCNT, 0); - LZ77UnCompVram(gUnknown_83F5A44, (void *)BG_CHAR_ADDR(3)); - LZ77UnCompVram(gUnknown_83F5864, (void *)BG_SCREEN_ADDR(31)); + LZ77UnCompVram(sCaveTransitionTiles, (void *)BG_CHAR_ADDR(3)); + LZ77UnCompVram(sCaveTransitionTilemap, (void *)BG_SCREEN_ADDR(31)); SetGpuReg(REG_OFFSET_BLDCNT, 0); SetGpuReg(REG_OFFSET_BLDALPHA, 0); SetGpuReg(REG_OFFSET_BLDY, 0); SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0) | BGCNT_CHARBASE(3) | BGCNT_SCREENBASE(31)); SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG0_ON | DISPCNT_OBJ_ON); - LoadPalette(gUnknown_83F5804, 0xE0, 0x20); - LoadPalette(gUnknown_83F5824, 0, 0x20); + LoadPalette(sCaveTransitionPalette_White, 0xE0, 0x20); + LoadPalette(sCaveTransitionPalette_Black, 0, 0x20); gTasks[taskId].func = Task_FlashTransition_Enter_2; gTasks[taskId].data[0] = 16; gTasks[taskId].data[1] = 0; @@ -388,7 +388,7 @@ static void Task_FlashTransition_Enter_2(u8 taskId) { gTasks[taskId].data[2]++; gTasks[taskId].data[2]++; - LoadPalette(&gUnknown_83F5844[16 - (r4 + 1)], 0xE0, 2 * (r4 + 1)); + LoadPalette(&sCaveTransitionPalette_Gradient[16 - (r4 + 1)], 0xE0, 2 * (r4 + 1)); } else { @@ -408,7 +408,7 @@ static void Task_FlashTransition_Enter_3(u8 taskId) } else { - LoadPalette(gUnknown_83F5824, 0x00, 0x20); + LoadPalette(sCaveTransitionPalette_Black, 0x00, 0x20); SetMainCallback2(gMain.savedCallback); } } |