diff options
Diffstat (limited to 'src/ghost.c')
-rw-r--r-- | src/ghost.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/ghost.c b/src/ghost.c index fbf452af6..30430309e 100644 --- a/src/ghost.c +++ b/src/ghost.c @@ -50,7 +50,7 @@ static void sub_80B71B0(struct Sprite *sprite); static const union AffineAnimCmd gUnknown_83E75A8[] = { AFFINEANIMCMD_FRAME(0x1E, 0x1E, 10, 5), - AFFINEANIMCMD_FRAME(0xFFE2, 0xFFE2, 10, 5), + AFFINEANIMCMD_FRAME(-0x1E, -0x1E, 10, 5), AFFINEANIMCMD_JUMP(0), }; @@ -342,7 +342,7 @@ void sub_80B54E8(u8 taskId) SetGpuReg(REG_OFFSET_BLDCNT, (BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL)); SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 0x10)); - spriteId = GetAnimBattlerSpriteId(0); + spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER); PrepareBattlerSpriteForRotScale(spriteId, ST_OAM_OBJ_BLEND); SetSpriteRotScale(spriteId, 128, 128, 0); gSprites[spriteId].invisible = FALSE; @@ -377,7 +377,7 @@ static void sub_80B55C8(u8 taskId) gTasks[taskId].data[1] -= 1; return; } - spriteId = GetAnimBattlerSpriteId(0); + spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER); gTasks[taskId].data[0] += 8; if (gTasks[taskId].data[0] <= 0xFF) { @@ -626,7 +626,7 @@ static void sub_80B5AD4(u8 taskId) task->data[1] = 0; task->data[2] = 0; task->data[3] = 16; - task->data[13] = GetAnimBattlerSpriteId(1); + task->data[13] = GetAnimBattlerSpriteId(ANIM_TARGET); task->data[4] = (gSprites[task->data[13]].oam.paletteNum + 16) * 16; if (position == 1) { @@ -711,7 +711,7 @@ static void sub_80B5DCC(u8 taskId) { case 0: gScanlineEffect.state = 3; - task->data[14] = GetAnimBattlerSpriteId(1); + task->data[14] = GetAnimBattlerSpriteId(ANIM_TARGET); if (rank == 1) ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG1_ON); else @@ -1288,7 +1288,7 @@ static void sub_80B6BE4(u8 taskId) task->data[1] = 0; task->data[2] = 0; task->data[3] = 16; - task->data[4] = GetAnimBattlerSpriteId(0); + task->data[4] = GetAnimBattlerSpriteId(ANIM_ATTACKER); task->data[5] = gSprites[task->data[4]].oam.priority; task->data[6] = (gSprites[task->data[4]].oam.paletteNum + 16) << 4; gSprites[task->data[4]].oam.objMode = ST_OAM_OBJ_BLEND; |