diff options
Diffstat (limited to 'src/m4a_2.c')
-rw-r--r-- | src/m4a_2.c | 912 |
1 files changed, 0 insertions, 912 deletions
diff --git a/src/m4a_2.c b/src/m4a_2.c deleted file mode 100644 index 0625f05d1..000000000 --- a/src/m4a_2.c +++ /dev/null @@ -1,912 +0,0 @@ -#include "gba/m4a_internal.h" - -#define BSS_CODE __attribute__((section(".bss.code"))) - -BSS_CODE ALIGNED(4) char SoundMainRAM_Buffer[0x800] = {0}; - -struct SoundInfo gSoundInfo; -struct PokemonCrySong gPokemonCrySongs[MAX_POKEMON_CRIES]; -struct MusicPlayerInfo gPokemonCryMusicPlayers[MAX_POKEMON_CRIES]; -void *gMPlayJumpTable[36]; -struct CgbChannel gCgbChans[4]; -struct MusicPlayerTrack gPokemonCryTracks[MAX_POKEMON_CRIES * 2]; -struct PokemonCrySong gPokemonCrySong; -struct MusicPlayerInfo gMPlayInfo_BGM; -struct MusicPlayerInfo gMPlayInfo_SE1; -struct MusicPlayerInfo gMPlayInfo_SE2; -struct MusicPlayerInfo gMPlayInfo_SE3; -u8 gMPlayMemAccArea[0x10]; - -u32 MidiKeyToFreq(struct WaveData *wav, u8 key, u8 fineAdjust) -{ - u32 val1; - u32 val2; - u32 fineAdjustShifted = fineAdjust << 24; - - if (key > 178) - { - key = 178; - fineAdjustShifted = 255 << 24; - } - - val1 = gScaleTable[key]; - val1 = gFreqTable[val1 & 0xF] >> (val1 >> 4); - - val2 = gScaleTable[key + 1]; - val2 = gFreqTable[val2 & 0xF] >> (val2 >> 4); - - return umul3232H32(wav->freq, val1 + umul3232H32(val2 - val1, fineAdjustShifted)); -} - -void UnusedDummyFunc() -{ -} - -void MPlayContinue(struct MusicPlayerInfo *mplayInfo) -{ - if (mplayInfo->ident == ID_NUMBER) - { - mplayInfo->ident++; - mplayInfo->status &= ~MUSICPLAYER_STATUS_PAUSE; - mplayInfo->ident = ID_NUMBER; - } -} - -void MPlayFadeOut(struct MusicPlayerInfo *mplayInfo, u16 speed) -{ - if (mplayInfo->ident == ID_NUMBER) - { - mplayInfo->ident++; - mplayInfo->fadeOC = speed; - mplayInfo->fadeOI = speed; - mplayInfo->fadeOV = (64 << FADE_VOL_SHIFT); - mplayInfo->ident = ID_NUMBER; - } -} - -void m4aSoundInit(void) -{ - s32 i; - - CpuCopy32((void *)((s32)SoundMainRAM & ~1), SoundMainRAM_Buffer, sizeof(SoundMainRAM_Buffer)); - - SoundInit(&gSoundInfo); - MPlayExtender(gCgbChans); - m4aSoundMode(SOUND_MODE_DA_BIT_8 - | SOUND_MODE_FREQ_13379 - | (12 << SOUND_MODE_MASVOL_SHIFT) - | (5 << SOUND_MODE_MAXCHN_SHIFT)); - - for (i = 0; i < NUM_MUSIC_PLAYERS; i++) - { - struct MusicPlayerInfo *mplayInfo = gMPlayTable[i].info; - MPlayOpen(mplayInfo, gMPlayTable[i].track, gMPlayTable[i].unk_8); - mplayInfo->unk_B = gMPlayTable[i].unk_A; - mplayInfo->memAccArea = gMPlayMemAccArea; - } - - memcpy(&gPokemonCrySong, &gPokemonCrySongTemplate, sizeof(struct PokemonCrySong)); - - for (i = 0; i < MAX_POKEMON_CRIES; i++) - { - struct MusicPlayerInfo *mplayInfo = &gPokemonCryMusicPlayers[i]; - struct MusicPlayerTrack *track = &gPokemonCryTracks[i * 2]; - MPlayOpen(mplayInfo, track, 2); - track->chan = 0; - } -} - -void m4aSoundMain(void) -{ - SoundMain(); -} - -void m4aSongNumStart(u16 n) -{ - const struct MusicPlayer *mplayTable = gMPlayTable; - const struct Song *songTable = gSongTable; - const struct Song *song = &songTable[n]; - const struct MusicPlayer *mplay = &mplayTable[song->ms]; - - MPlayStart(mplay->info, song->header); -} - -void m4aSongNumStartOrChange(u16 n) -{ - const struct MusicPlayer *mplayTable = gMPlayTable; - const struct Song *songTable = gSongTable; - const struct Song *song = &songTable[n]; - const struct MusicPlayer *mplay = &mplayTable[song->ms]; - - if (mplay->info->songHeader != song->header) - { - MPlayStart(mplay->info, song->header); - } - else - { - if ((mplay->info->status & MUSICPLAYER_STATUS_TRACK) == 0 - || (mplay->info->status & MUSICPLAYER_STATUS_PAUSE)) - { - MPlayStart(mplay->info, song->header); - } - } -} - -void m4aSongNumStartOrContinue(u16 n) -{ - const struct MusicPlayer *mplayTable = gMPlayTable; - const struct Song *songTable = gSongTable; - const struct Song *song = &songTable[n]; - const struct MusicPlayer *mplay = &mplayTable[song->ms]; - - if (mplay->info->songHeader != song->header) - MPlayStart(mplay->info, song->header); - else if ((mplay->info->status & MUSICPLAYER_STATUS_TRACK) == 0) - MPlayStart(mplay->info, song->header); - else if (mplay->info->status & MUSICPLAYER_STATUS_PAUSE) - MPlayContinue(mplay->info); -} - -void m4aSongNumStop(u16 n) -{ - const struct MusicPlayer *mplayTable = gMPlayTable; - const struct Song *songTable = gSongTable; - const struct Song *song = &songTable[n]; - const struct MusicPlayer *mplay = &mplayTable[song->ms]; - - if (mplay->info->songHeader == song->header) - m4aMPlayStop(mplay->info); -} - -void m4aSongNumContinue(u16 n) -{ - const struct MusicPlayer *mplayTable = gMPlayTable; - const struct Song *songTable = gSongTable; - const struct Song *song = &songTable[n]; - const struct MusicPlayer *mplay = &mplayTable[song->ms]; - - if (mplay->info->songHeader == song->header) - MPlayContinue(mplay->info); -} - -void m4aMPlayAllStop(void) -{ - s32 i; - - for (i = 0; i < NUM_MUSIC_PLAYERS; i++) - m4aMPlayStop(gMPlayTable[i].info); - - for (i = 0; i < MAX_POKEMON_CRIES; i++) - m4aMPlayStop(&gPokemonCryMusicPlayers[i]); -} - -void m4aMPlayContinue(struct MusicPlayerInfo *mplayInfo) -{ - MPlayContinue(mplayInfo); -} - -void m4aMPlayAllContinue(void) -{ - s32 i; - - for (i = 0; i < NUM_MUSIC_PLAYERS; i++) - MPlayContinue(gMPlayTable[i].info); - - for (i = 0; i < MAX_POKEMON_CRIES; i++) - MPlayContinue(&gPokemonCryMusicPlayers[i]); -} - -void m4aMPlayFadeOut(struct MusicPlayerInfo *mplayInfo, u16 speed) -{ - MPlayFadeOut(mplayInfo, speed); -} - -void m4aMPlayFadeOutTemporarily(struct MusicPlayerInfo *mplayInfo, u16 speed) -{ - if (mplayInfo->ident == ID_NUMBER) - { - mplayInfo->ident++; - mplayInfo->fadeOC = speed; - mplayInfo->fadeOI = speed; - mplayInfo->fadeOV = (64 << FADE_VOL_SHIFT) | TEMPORARY_FADE; - mplayInfo->ident = ID_NUMBER; - } -} - -void m4aMPlayFadeIn(struct MusicPlayerInfo *mplayInfo, u16 speed) -{ - if (mplayInfo->ident == ID_NUMBER) - { - mplayInfo->ident++; - mplayInfo->fadeOC = speed; - mplayInfo->fadeOI = speed; - mplayInfo->fadeOV = (0 << FADE_VOL_SHIFT) | FADE_IN; - mplayInfo->status &= ~MUSICPLAYER_STATUS_PAUSE; - mplayInfo->ident = ID_NUMBER; - } -} - -void m4aMPlayImmInit(struct MusicPlayerInfo *mplayInfo) -{ - s32 trackCount = mplayInfo->trackCount; - struct MusicPlayerTrack *track = mplayInfo->tracks; - - while (trackCount > 0) - { - if (track->flags & MPT_FLG_EXIST) - { - if (track->flags & MPT_FLG_START) - { - Clear64byte(track); - track->flags = MPT_FLG_EXIST; - track->bendRange = 2; - track->volX = 64; - track->lfoSpeed = 22; - track->tone.type = 1; - } - } - - trackCount--; - track++; - } -} - -void MPlayExtender(struct CgbChannel *cgbChans) -{ - struct SoundInfo *soundInfo; - u32 ident; - - REG_SOUNDCNT_X = SOUND_MASTER_ENABLE - | SOUND_4_ON - | SOUND_3_ON - | SOUND_2_ON - | SOUND_1_ON; - REG_SOUNDCNT_L = 0; // set master volume to zero - REG_NR12 = 0x8; - REG_NR22 = 0x8; - REG_NR42 = 0x8; - REG_NR14 = 0x80; - REG_NR24 = 0x80; - REG_NR44 = 0x80; - REG_NR30 = 0; - REG_NR50 = 0x77; - - soundInfo = SOUND_INFO_PTR; - - ident = soundInfo->ident; - - if (ident != ID_NUMBER) - return; - - soundInfo->ident++; - - gMPlayJumpTable[8] = ply_memacc; - gMPlayJumpTable[17] = ply_lfos; - gMPlayJumpTable[19] = ply_mod; - gMPlayJumpTable[28] = ply_xcmd; - gMPlayJumpTable[29] = ply_endtie; - gMPlayJumpTable[30] = SampleFreqSet; - gMPlayJumpTable[31] = TrackStop; - gMPlayJumpTable[32] = FadeOutBody; - gMPlayJumpTable[33] = TrkVolPitSet; - - soundInfo->cgbChans = (struct CgbChannel *)cgbChans; - soundInfo->CgbSound = CgbSound; - soundInfo->CgbOscOff = CgbOscOff; - soundInfo->MidiKeyToCgbFreq = MidiKeyToCgbFreq; - soundInfo->maxLines = MAX_LINES; - - CpuFill32(0, cgbChans, sizeof(struct CgbChannel) * 4); - - cgbChans[0].ty = 1; - cgbChans[0].panMask = 0x11; - cgbChans[1].ty = 2; - cgbChans[1].panMask = 0x22; - cgbChans[2].ty = 3; - cgbChans[2].panMask = 0x44; - cgbChans[3].ty = 4; - cgbChans[3].panMask = 0x88; - - soundInfo->ident = ident; -} - -void MusicPlayerJumpTableCopy(void) -{ - asm("swi 0x2A"); -} - -void ClearChain(void *x) -{ - void (*func)(void *) = *(&gMPlayJumpTable[34]); - func(x); -} - -void Clear64byte(void *x) -{ - void (*func)(void *) = *(&gMPlayJumpTable[35]); - func(x); -} - -void SoundInit(struct SoundInfo *soundInfo) -{ - soundInfo->ident = 0; - - if (REG_DMA1CNT & (DMA_REPEAT << 16)) - REG_DMA1CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4; - - if (REG_DMA2CNT & (DMA_REPEAT << 16)) - REG_DMA2CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4; - - REG_DMA1CNT_H = DMA_32BIT; - REG_DMA2CNT_H = DMA_32BIT; - REG_SOUNDCNT_X = SOUND_MASTER_ENABLE - | SOUND_4_ON - | SOUND_3_ON - | SOUND_2_ON - | SOUND_1_ON; - REG_SOUNDCNT_H = SOUND_B_FIFO_RESET | SOUND_B_TIMER_0 | SOUND_B_LEFT_OUTPUT - | SOUND_A_FIFO_RESET | SOUND_A_TIMER_0 | SOUND_A_RIGHT_OUTPUT - | SOUND_ALL_MIX_FULL; - REG_SOUNDBIAS_H = (REG_SOUNDBIAS_H & 0x3F) | 0x40; - - REG_DMA1SAD = (s32)soundInfo->pcmBuffer; - REG_DMA1DAD = (s32)®_FIFO_A; - REG_DMA2SAD = (s32)soundInfo->pcmBuffer + PCM_DMA_BUF_SIZE; - REG_DMA2DAD = (s32)®_FIFO_B; - - SOUND_INFO_PTR = soundInfo; - CpuFill32(0, soundInfo, sizeof(struct SoundInfo)); - - soundInfo->maxChans = 8; - soundInfo->masterVolume = 15; - soundInfo->plynote = (u32)ply_note; - soundInfo->CgbSound = DummyFunc; - soundInfo->CgbOscOff = (void (*)(u8))DummyFunc; - soundInfo->MidiKeyToCgbFreq = (u32 (*)(u8, u8, u8))DummyFunc; - soundInfo->ExtVolPit = (u32)DummyFunc; - - MPlayJumpTableCopy(gMPlayJumpTable); - - soundInfo->MPlayJumpTable = (u32)gMPlayJumpTable; - - SampleFreqSet(SOUND_MODE_FREQ_13379); - - soundInfo->ident = ID_NUMBER; -} - -void SampleFreqSet(u32 freq) -{ - struct SoundInfo *soundInfo = SOUND_INFO_PTR; - - freq = (freq & 0xF0000) >> 16; - soundInfo->freq = freq; - soundInfo->pcmSamplesPerVBlank = gPcmSamplesPerVBlankTable[freq - 1]; - soundInfo->pcmDmaPeriod = PCM_DMA_BUF_SIZE / soundInfo->pcmSamplesPerVBlank; - - // LCD refresh rate 59.7275Hz - soundInfo->pcmFreq = (597275 * soundInfo->pcmSamplesPerVBlank + 5000) / 10000; - - // CPU frequency 16.78Mhz - soundInfo->divFreq = (16777216 / soundInfo->pcmFreq + 1) >> 1; - - // Turn off timer 0. - REG_TM0CNT_H = 0; - - // cycles per LCD fresh 280896 - REG_TM0CNT_L = -(280896 / soundInfo->pcmSamplesPerVBlank); - - m4aSoundVSyncOn(); - - while (*(vu8 *)REG_ADDR_VCOUNT == 159) - ; - - while (*(vu8 *)REG_ADDR_VCOUNT != 159) - ; - - REG_TM0CNT_H = TIMER_ENABLE | TIMER_1CLK; -} - -void m4aSoundMode(u32 mode) -{ - struct SoundInfo *soundInfo = SOUND_INFO_PTR; - u32 temp; - - if (soundInfo->ident != ID_NUMBER) - return; - - soundInfo->ident++; - - temp = mode & (SOUND_MODE_REVERB_SET | SOUND_MODE_REVERB_VAL); - - if (temp) - soundInfo->reverb = temp & SOUND_MODE_REVERB_VAL; - - temp = mode & SOUND_MODE_MAXCHN; - - if (temp) - { - struct SoundChannel *chan; - - soundInfo->maxChans = temp >> SOUND_MODE_MAXCHN_SHIFT; - - temp = MAX_DIRECTSOUND_CHANNELS; - chan = &soundInfo->chans[0]; - - while (temp != 0) - { - chan->status = 0; - temp--; - chan++; - } - } - - temp = mode & SOUND_MODE_MASVOL; - - if (temp) - soundInfo->masterVolume = temp >> SOUND_MODE_MASVOL_SHIFT; - - temp = mode & SOUND_MODE_DA_BIT; - - if (temp) - { - temp = (temp & 0x300000) >> 14; - REG_SOUNDBIAS_H = (REG_SOUNDBIAS_H & 0x3F) | temp; - } - - temp = mode & SOUND_MODE_FREQ; - - if (temp) - { - m4aSoundVSyncOff(); - SampleFreqSet(temp); - } - - soundInfo->ident = ID_NUMBER; -} - -void SoundClear(void) -{ - struct SoundInfo *soundInfo = SOUND_INFO_PTR; - s32 i; - void *chan; - - if (soundInfo->ident != ID_NUMBER) - return; - - soundInfo->ident++; - - i = MAX_DIRECTSOUND_CHANNELS; - chan = &soundInfo->chans[0]; - - while (i > 0) - { - ((struct SoundChannel *)chan)->status = 0; - i--; - chan = (void *)((s32)chan + sizeof(struct SoundChannel)); - } - - chan = soundInfo->cgbChans; - - if (chan) - { - i = 1; - - while (i <= 4) - { - soundInfo->CgbOscOff(i); - ((struct CgbChannel *)chan)->sf = 0; - i++; - chan = (void *)((s32)chan + sizeof(struct CgbChannel)); - } - } - - soundInfo->ident = ID_NUMBER; -} - -void m4aSoundVSyncOff(void) -{ - struct SoundInfo *soundInfo = SOUND_INFO_PTR; - - if (soundInfo->ident >= ID_NUMBER && soundInfo->ident <= ID_NUMBER + 1) - { - soundInfo->ident += 10; - - if (REG_DMA1CNT & (DMA_REPEAT << 16)) - REG_DMA1CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4; - - if (REG_DMA2CNT & (DMA_REPEAT << 16)) - REG_DMA2CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4; - - REG_DMA1CNT_H = DMA_32BIT; - REG_DMA2CNT_H = DMA_32BIT; - - CpuFill32(0, soundInfo->pcmBuffer, sizeof(soundInfo->pcmBuffer)); - } -} - -void m4aSoundVSyncOn(void) -{ - struct SoundInfo *soundInfo = SOUND_INFO_PTR; - u32 ident = soundInfo->ident; - - if (ident == ID_NUMBER) - return; - - REG_DMA1CNT_H = DMA_ENABLE | DMA_START_SPECIAL | DMA_32BIT | DMA_REPEAT; - REG_DMA2CNT_H = DMA_ENABLE | DMA_START_SPECIAL | DMA_32BIT | DMA_REPEAT; - - soundInfo->pcmDmaCounter = 0; - soundInfo->ident = ident - 10; -} - -void MPlayOpen(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *tracks, u8 trackCount) -{ - struct SoundInfo *soundInfo; - - if (trackCount == 0) - return; - - if (trackCount > MAX_MUSICPLAYER_TRACKS) - trackCount = MAX_MUSICPLAYER_TRACKS; - - soundInfo = SOUND_INFO_PTR; - - if (soundInfo->ident != ID_NUMBER) - return; - - soundInfo->ident++; - - Clear64byte(mplayInfo); - - mplayInfo->tracks = tracks; - mplayInfo->trackCount = trackCount; - mplayInfo->status = MUSICPLAYER_STATUS_PAUSE; - - while (trackCount != 0) - { - tracks->flags = 0; - trackCount--; - tracks++; - } - - if (soundInfo->func != 0) - { - mplayInfo->func = soundInfo->func; - mplayInfo->intp = soundInfo->intp; - soundInfo->func = 0; - } - - soundInfo->intp = (u32)mplayInfo; - soundInfo->func = (u32)MPlayMain; - soundInfo->ident = ID_NUMBER; - mplayInfo->ident = ID_NUMBER; -} - -void MPlayStart(struct MusicPlayerInfo *mplayInfo, struct SongHeader *songHeader) -{ - s32 i; - u8 unk_B; - struct MusicPlayerTrack *track; - - if (mplayInfo->ident != ID_NUMBER) - return; - - unk_B = mplayInfo->unk_B; - - if (!unk_B - || ((!mplayInfo->songHeader || !(mplayInfo->tracks[0].flags & MPT_FLG_START)) - && ((mplayInfo->status & MUSICPLAYER_STATUS_TRACK) == 0 - || (mplayInfo->status & MUSICPLAYER_STATUS_PAUSE))) - || (mplayInfo->priority <= songHeader->priority)) - { - mplayInfo->ident++; - mplayInfo->status = 0; - mplayInfo->songHeader = songHeader; - mplayInfo->tone = songHeader->tone; - mplayInfo->priority = songHeader->priority; - mplayInfo->clock = 0; - mplayInfo->tempoD = 150; - mplayInfo->tempoI = 150; - mplayInfo->tempoU = 0x100; - mplayInfo->tempoC = 0; - mplayInfo->fadeOI = 0; - - i = 0; - track = mplayInfo->tracks; - - while (i < songHeader->trackCount && i < mplayInfo->trackCount) - { - TrackStop(mplayInfo, track); - track->flags = MPT_FLG_EXIST | MPT_FLG_START; - track->chan = 0; - track->cmdPtr = songHeader->part[i]; - i++; - track++; - } - - while (i < mplayInfo->trackCount) - { - TrackStop(mplayInfo, track); - track->flags = 0; - i++; - track++; - } - - if (songHeader->reverb & 0x80) - m4aSoundMode(songHeader->reverb); - - mplayInfo->ident = ID_NUMBER; - } -} - -void m4aMPlayStop(struct MusicPlayerInfo *mplayInfo) -{ - s32 i; - struct MusicPlayerTrack *track; - - if (mplayInfo->ident != ID_NUMBER) - return; - - mplayInfo->ident++; - mplayInfo->status |= MUSICPLAYER_STATUS_PAUSE; - - i = mplayInfo->trackCount; - track = mplayInfo->tracks; - - while (i > 0) - { - TrackStop(mplayInfo, track); - i--; - track++; - } - - mplayInfo->ident = ID_NUMBER; -} - -void FadeOutBody(struct MusicPlayerInfo *mplayInfo) -{ - s32 i; - struct MusicPlayerTrack *track; - u16 fadeOI = mplayInfo->fadeOI; - register u32 temp asm("r3"); - register u16 mask asm("r2"); - - if (fadeOI == 0) - return; - - mplayInfo->fadeOC--; - - temp = 0xFFFF; - mask = temp; - - if (mplayInfo->fadeOC != 0) - return; - - mplayInfo->fadeOC = fadeOI; - - if (mplayInfo->fadeOV & FADE_IN) - { - mplayInfo->fadeOV += (4 << FADE_VOL_SHIFT); - - if ((u16)(mplayInfo->fadeOV & mask) >= (64 << FADE_VOL_SHIFT)) - { - mplayInfo->fadeOV = (64 << FADE_VOL_SHIFT); - mplayInfo->fadeOI = 0; - } - } - else - { - mplayInfo->fadeOV -= (4 << FADE_VOL_SHIFT); - - if ((s16)(mplayInfo->fadeOV & mask) <= 0) - { - i = mplayInfo->trackCount; - track = mplayInfo->tracks; - - while (i > 0) - { - register u32 fadeOV asm("r7"); - u32 val; - - TrackStop(mplayInfo, track); - - val = TEMPORARY_FADE; - fadeOV = mplayInfo->fadeOV; - val &= fadeOV; - - if (!val) - track->flags = 0; - - i--; - track++; - } - - if (mplayInfo->fadeOV & TEMPORARY_FADE) - mplayInfo->status |= MUSICPLAYER_STATUS_PAUSE; - else - mplayInfo->status = MUSICPLAYER_STATUS_PAUSE; - - mplayInfo->fadeOI = 0; - return; - } - } - - i = mplayInfo->trackCount; - track = mplayInfo->tracks; - - while (i > 0) - { - if (track->flags & MPT_FLG_EXIST) - { - track->volX = (mplayInfo->fadeOV >> FADE_VOL_SHIFT); - track->flags |= MPT_FLG_VOLCHG; - } - - i--; - track++; - } -} - -void TrkVolPitSet(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track) -{ - if (track->flags & MPT_FLG_VOLSET) - { - s32 x; - s32 y; - - x = (u32)(track->vol * track->volX) >> 5; - - if (track->modT == 1) - x = (u32)(x * (track->modM + 128)) >> 7; - - y = 2 * track->pan + track->panX; - - if (track->modT == 2) - y += track->modM; - - if (y < -128) - y = -128; - else if (y > 127) - y = 127; - - track->volMR = (u32)((y + 128) * x) >> 8; - track->volML = (u32)((127 - y) * x) >> 8; - } - - if (track->flags & MPT_FLG_PITSET) - { - s32 bend = track->bend * track->bendRange; - register s32 x asm("r1") = track->tune; - x += bend; - x *= 4; - x += (track->keyShift << 8); - x += (track->keyShiftX << 8); - x += track->pitX; - - if (track->modT == 0) - x += 16 * track->modM; - - track->keyM = x >> 8; - track->pitM = x; - } - - track->flags &= ~(MPT_FLG_PITSET | MPT_FLG_VOLSET); -} - -u32 MidiKeyToCgbFreq(u8 chanNum, u8 key, u8 fineAdjust) -{ - if (chanNum == 4) - { - if (key <= 20) - { - key = 0; - } - else - { - key -= 21; - if (key > 59) - key = 59; - } - - return gNoiseTable[key]; - } - else - { - s32 val1; - s32 val2; - - if (key <= 35) - { - fineAdjust = 0; - key = 0; - } - else - { - key -= 36; - if (key > 130) - { - key = 130; - fineAdjust = 255; - } - } - - val1 = gCgbScaleTable[key]; - val1 = gCgbFreqTable[val1 & 0xF] >> (val1 >> 4); - - val2 = gCgbScaleTable[key + 1]; - val2 = gCgbFreqTable[val2 & 0xF] >> (val2 >> 4); - - return val1 + ((fineAdjust * (val2 - val1)) >> 8) + 2048; - } -} - -void CgbOscOff(u8 chanNum) -{ - switch (chanNum) - { - case 1: - REG_NR12 = 8; - REG_NR14 = 0x80; - break; - case 2: - REG_NR22 = 8; - REG_NR24 = 0x80; - break; - case 3: - REG_NR30 = 0; - break; - default: - REG_NR42 = 8; - REG_NR44 = 0x80; - } -} - -static inline int CgbPan(struct CgbChannel *chan) -{ - u32 rightVolume = chan->rightVolume; - u32 leftVolume = chan->leftVolume; - - if ((rightVolume = (u8)rightVolume) >= (leftVolume = (u8)leftVolume)) - { - if (rightVolume / 2 >= leftVolume) - { - chan->pan = 0x0F; - return 1; - } - } - else - { - if (leftVolume / 2 >= rightVolume) - { - chan->pan = 0xF0; - return 1; - } - } - - return 0; -} - -void CgbModVol(struct CgbChannel *chan) -{ - struct SoundInfo *soundInfo = SOUND_INFO_PTR; - - if ((soundInfo->mode & 1) || !CgbPan(chan)) - { - chan->pan = 0xFF; - chan->eg = (u32)(chan->rightVolume + chan->leftVolume) >> 4; - } - else - { - // Force chan->rightVolume and chan->leftVolume to be read from memory again, - // even though there is no reason to do so. - // The command line option "-fno-gcse" achieves the same result as this. - asm("" : : : "memory"); - - chan->eg = (u32)(chan->rightVolume + chan->leftVolume) >> 4; - if (chan->eg > 15) - chan->eg = 15; - } - - chan->sg = (chan->eg * chan->su + 15) >> 4; - chan->pan &= chan->panMask; -} |