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-rw-r--r--src/m4a_2.c912
1 files changed, 0 insertions, 912 deletions
diff --git a/src/m4a_2.c b/src/m4a_2.c
deleted file mode 100644
index 0625f05d1..000000000
--- a/src/m4a_2.c
+++ /dev/null
@@ -1,912 +0,0 @@
-#include "gba/m4a_internal.h"
-
-#define BSS_CODE __attribute__((section(".bss.code")))
-
-BSS_CODE ALIGNED(4) char SoundMainRAM_Buffer[0x800] = {0};
-
-struct SoundInfo gSoundInfo;
-struct PokemonCrySong gPokemonCrySongs[MAX_POKEMON_CRIES];
-struct MusicPlayerInfo gPokemonCryMusicPlayers[MAX_POKEMON_CRIES];
-void *gMPlayJumpTable[36];
-struct CgbChannel gCgbChans[4];
-struct MusicPlayerTrack gPokemonCryTracks[MAX_POKEMON_CRIES * 2];
-struct PokemonCrySong gPokemonCrySong;
-struct MusicPlayerInfo gMPlayInfo_BGM;
-struct MusicPlayerInfo gMPlayInfo_SE1;
-struct MusicPlayerInfo gMPlayInfo_SE2;
-struct MusicPlayerInfo gMPlayInfo_SE3;
-u8 gMPlayMemAccArea[0x10];
-
-u32 MidiKeyToFreq(struct WaveData *wav, u8 key, u8 fineAdjust)
-{
- u32 val1;
- u32 val2;
- u32 fineAdjustShifted = fineAdjust << 24;
-
- if (key > 178)
- {
- key = 178;
- fineAdjustShifted = 255 << 24;
- }
-
- val1 = gScaleTable[key];
- val1 = gFreqTable[val1 & 0xF] >> (val1 >> 4);
-
- val2 = gScaleTable[key + 1];
- val2 = gFreqTable[val2 & 0xF] >> (val2 >> 4);
-
- return umul3232H32(wav->freq, val1 + umul3232H32(val2 - val1, fineAdjustShifted));
-}
-
-void UnusedDummyFunc()
-{
-}
-
-void MPlayContinue(struct MusicPlayerInfo *mplayInfo)
-{
- if (mplayInfo->ident == ID_NUMBER)
- {
- mplayInfo->ident++;
- mplayInfo->status &= ~MUSICPLAYER_STATUS_PAUSE;
- mplayInfo->ident = ID_NUMBER;
- }
-}
-
-void MPlayFadeOut(struct MusicPlayerInfo *mplayInfo, u16 speed)
-{
- if (mplayInfo->ident == ID_NUMBER)
- {
- mplayInfo->ident++;
- mplayInfo->fadeOC = speed;
- mplayInfo->fadeOI = speed;
- mplayInfo->fadeOV = (64 << FADE_VOL_SHIFT);
- mplayInfo->ident = ID_NUMBER;
- }
-}
-
-void m4aSoundInit(void)
-{
- s32 i;
-
- CpuCopy32((void *)((s32)SoundMainRAM & ~1), SoundMainRAM_Buffer, sizeof(SoundMainRAM_Buffer));
-
- SoundInit(&gSoundInfo);
- MPlayExtender(gCgbChans);
- m4aSoundMode(SOUND_MODE_DA_BIT_8
- | SOUND_MODE_FREQ_13379
- | (12 << SOUND_MODE_MASVOL_SHIFT)
- | (5 << SOUND_MODE_MAXCHN_SHIFT));
-
- for (i = 0; i < NUM_MUSIC_PLAYERS; i++)
- {
- struct MusicPlayerInfo *mplayInfo = gMPlayTable[i].info;
- MPlayOpen(mplayInfo, gMPlayTable[i].track, gMPlayTable[i].unk_8);
- mplayInfo->unk_B = gMPlayTable[i].unk_A;
- mplayInfo->memAccArea = gMPlayMemAccArea;
- }
-
- memcpy(&gPokemonCrySong, &gPokemonCrySongTemplate, sizeof(struct PokemonCrySong));
-
- for (i = 0; i < MAX_POKEMON_CRIES; i++)
- {
- struct MusicPlayerInfo *mplayInfo = &gPokemonCryMusicPlayers[i];
- struct MusicPlayerTrack *track = &gPokemonCryTracks[i * 2];
- MPlayOpen(mplayInfo, track, 2);
- track->chan = 0;
- }
-}
-
-void m4aSoundMain(void)
-{
- SoundMain();
-}
-
-void m4aSongNumStart(u16 n)
-{
- const struct MusicPlayer *mplayTable = gMPlayTable;
- const struct Song *songTable = gSongTable;
- const struct Song *song = &songTable[n];
- const struct MusicPlayer *mplay = &mplayTable[song->ms];
-
- MPlayStart(mplay->info, song->header);
-}
-
-void m4aSongNumStartOrChange(u16 n)
-{
- const struct MusicPlayer *mplayTable = gMPlayTable;
- const struct Song *songTable = gSongTable;
- const struct Song *song = &songTable[n];
- const struct MusicPlayer *mplay = &mplayTable[song->ms];
-
- if (mplay->info->songHeader != song->header)
- {
- MPlayStart(mplay->info, song->header);
- }
- else
- {
- if ((mplay->info->status & MUSICPLAYER_STATUS_TRACK) == 0
- || (mplay->info->status & MUSICPLAYER_STATUS_PAUSE))
- {
- MPlayStart(mplay->info, song->header);
- }
- }
-}
-
-void m4aSongNumStartOrContinue(u16 n)
-{
- const struct MusicPlayer *mplayTable = gMPlayTable;
- const struct Song *songTable = gSongTable;
- const struct Song *song = &songTable[n];
- const struct MusicPlayer *mplay = &mplayTable[song->ms];
-
- if (mplay->info->songHeader != song->header)
- MPlayStart(mplay->info, song->header);
- else if ((mplay->info->status & MUSICPLAYER_STATUS_TRACK) == 0)
- MPlayStart(mplay->info, song->header);
- else if (mplay->info->status & MUSICPLAYER_STATUS_PAUSE)
- MPlayContinue(mplay->info);
-}
-
-void m4aSongNumStop(u16 n)
-{
- const struct MusicPlayer *mplayTable = gMPlayTable;
- const struct Song *songTable = gSongTable;
- const struct Song *song = &songTable[n];
- const struct MusicPlayer *mplay = &mplayTable[song->ms];
-
- if (mplay->info->songHeader == song->header)
- m4aMPlayStop(mplay->info);
-}
-
-void m4aSongNumContinue(u16 n)
-{
- const struct MusicPlayer *mplayTable = gMPlayTable;
- const struct Song *songTable = gSongTable;
- const struct Song *song = &songTable[n];
- const struct MusicPlayer *mplay = &mplayTable[song->ms];
-
- if (mplay->info->songHeader == song->header)
- MPlayContinue(mplay->info);
-}
-
-void m4aMPlayAllStop(void)
-{
- s32 i;
-
- for (i = 0; i < NUM_MUSIC_PLAYERS; i++)
- m4aMPlayStop(gMPlayTable[i].info);
-
- for (i = 0; i < MAX_POKEMON_CRIES; i++)
- m4aMPlayStop(&gPokemonCryMusicPlayers[i]);
-}
-
-void m4aMPlayContinue(struct MusicPlayerInfo *mplayInfo)
-{
- MPlayContinue(mplayInfo);
-}
-
-void m4aMPlayAllContinue(void)
-{
- s32 i;
-
- for (i = 0; i < NUM_MUSIC_PLAYERS; i++)
- MPlayContinue(gMPlayTable[i].info);
-
- for (i = 0; i < MAX_POKEMON_CRIES; i++)
- MPlayContinue(&gPokemonCryMusicPlayers[i]);
-}
-
-void m4aMPlayFadeOut(struct MusicPlayerInfo *mplayInfo, u16 speed)
-{
- MPlayFadeOut(mplayInfo, speed);
-}
-
-void m4aMPlayFadeOutTemporarily(struct MusicPlayerInfo *mplayInfo, u16 speed)
-{
- if (mplayInfo->ident == ID_NUMBER)
- {
- mplayInfo->ident++;
- mplayInfo->fadeOC = speed;
- mplayInfo->fadeOI = speed;
- mplayInfo->fadeOV = (64 << FADE_VOL_SHIFT) | TEMPORARY_FADE;
- mplayInfo->ident = ID_NUMBER;
- }
-}
-
-void m4aMPlayFadeIn(struct MusicPlayerInfo *mplayInfo, u16 speed)
-{
- if (mplayInfo->ident == ID_NUMBER)
- {
- mplayInfo->ident++;
- mplayInfo->fadeOC = speed;
- mplayInfo->fadeOI = speed;
- mplayInfo->fadeOV = (0 << FADE_VOL_SHIFT) | FADE_IN;
- mplayInfo->status &= ~MUSICPLAYER_STATUS_PAUSE;
- mplayInfo->ident = ID_NUMBER;
- }
-}
-
-void m4aMPlayImmInit(struct MusicPlayerInfo *mplayInfo)
-{
- s32 trackCount = mplayInfo->trackCount;
- struct MusicPlayerTrack *track = mplayInfo->tracks;
-
- while (trackCount > 0)
- {
- if (track->flags & MPT_FLG_EXIST)
- {
- if (track->flags & MPT_FLG_START)
- {
- Clear64byte(track);
- track->flags = MPT_FLG_EXIST;
- track->bendRange = 2;
- track->volX = 64;
- track->lfoSpeed = 22;
- track->tone.type = 1;
- }
- }
-
- trackCount--;
- track++;
- }
-}
-
-void MPlayExtender(struct CgbChannel *cgbChans)
-{
- struct SoundInfo *soundInfo;
- u32 ident;
-
- REG_SOUNDCNT_X = SOUND_MASTER_ENABLE
- | SOUND_4_ON
- | SOUND_3_ON
- | SOUND_2_ON
- | SOUND_1_ON;
- REG_SOUNDCNT_L = 0; // set master volume to zero
- REG_NR12 = 0x8;
- REG_NR22 = 0x8;
- REG_NR42 = 0x8;
- REG_NR14 = 0x80;
- REG_NR24 = 0x80;
- REG_NR44 = 0x80;
- REG_NR30 = 0;
- REG_NR50 = 0x77;
-
- soundInfo = SOUND_INFO_PTR;
-
- ident = soundInfo->ident;
-
- if (ident != ID_NUMBER)
- return;
-
- soundInfo->ident++;
-
- gMPlayJumpTable[8] = ply_memacc;
- gMPlayJumpTable[17] = ply_lfos;
- gMPlayJumpTable[19] = ply_mod;
- gMPlayJumpTable[28] = ply_xcmd;
- gMPlayJumpTable[29] = ply_endtie;
- gMPlayJumpTable[30] = SampleFreqSet;
- gMPlayJumpTable[31] = TrackStop;
- gMPlayJumpTable[32] = FadeOutBody;
- gMPlayJumpTable[33] = TrkVolPitSet;
-
- soundInfo->cgbChans = (struct CgbChannel *)cgbChans;
- soundInfo->CgbSound = CgbSound;
- soundInfo->CgbOscOff = CgbOscOff;
- soundInfo->MidiKeyToCgbFreq = MidiKeyToCgbFreq;
- soundInfo->maxLines = MAX_LINES;
-
- CpuFill32(0, cgbChans, sizeof(struct CgbChannel) * 4);
-
- cgbChans[0].ty = 1;
- cgbChans[0].panMask = 0x11;
- cgbChans[1].ty = 2;
- cgbChans[1].panMask = 0x22;
- cgbChans[2].ty = 3;
- cgbChans[2].panMask = 0x44;
- cgbChans[3].ty = 4;
- cgbChans[3].panMask = 0x88;
-
- soundInfo->ident = ident;
-}
-
-void MusicPlayerJumpTableCopy(void)
-{
- asm("swi 0x2A");
-}
-
-void ClearChain(void *x)
-{
- void (*func)(void *) = *(&gMPlayJumpTable[34]);
- func(x);
-}
-
-void Clear64byte(void *x)
-{
- void (*func)(void *) = *(&gMPlayJumpTable[35]);
- func(x);
-}
-
-void SoundInit(struct SoundInfo *soundInfo)
-{
- soundInfo->ident = 0;
-
- if (REG_DMA1CNT & (DMA_REPEAT << 16))
- REG_DMA1CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4;
-
- if (REG_DMA2CNT & (DMA_REPEAT << 16))
- REG_DMA2CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4;
-
- REG_DMA1CNT_H = DMA_32BIT;
- REG_DMA2CNT_H = DMA_32BIT;
- REG_SOUNDCNT_X = SOUND_MASTER_ENABLE
- | SOUND_4_ON
- | SOUND_3_ON
- | SOUND_2_ON
- | SOUND_1_ON;
- REG_SOUNDCNT_H = SOUND_B_FIFO_RESET | SOUND_B_TIMER_0 | SOUND_B_LEFT_OUTPUT
- | SOUND_A_FIFO_RESET | SOUND_A_TIMER_0 | SOUND_A_RIGHT_OUTPUT
- | SOUND_ALL_MIX_FULL;
- REG_SOUNDBIAS_H = (REG_SOUNDBIAS_H & 0x3F) | 0x40;
-
- REG_DMA1SAD = (s32)soundInfo->pcmBuffer;
- REG_DMA1DAD = (s32)&REG_FIFO_A;
- REG_DMA2SAD = (s32)soundInfo->pcmBuffer + PCM_DMA_BUF_SIZE;
- REG_DMA2DAD = (s32)&REG_FIFO_B;
-
- SOUND_INFO_PTR = soundInfo;
- CpuFill32(0, soundInfo, sizeof(struct SoundInfo));
-
- soundInfo->maxChans = 8;
- soundInfo->masterVolume = 15;
- soundInfo->plynote = (u32)ply_note;
- soundInfo->CgbSound = DummyFunc;
- soundInfo->CgbOscOff = (void (*)(u8))DummyFunc;
- soundInfo->MidiKeyToCgbFreq = (u32 (*)(u8, u8, u8))DummyFunc;
- soundInfo->ExtVolPit = (u32)DummyFunc;
-
- MPlayJumpTableCopy(gMPlayJumpTable);
-
- soundInfo->MPlayJumpTable = (u32)gMPlayJumpTable;
-
- SampleFreqSet(SOUND_MODE_FREQ_13379);
-
- soundInfo->ident = ID_NUMBER;
-}
-
-void SampleFreqSet(u32 freq)
-{
- struct SoundInfo *soundInfo = SOUND_INFO_PTR;
-
- freq = (freq & 0xF0000) >> 16;
- soundInfo->freq = freq;
- soundInfo->pcmSamplesPerVBlank = gPcmSamplesPerVBlankTable[freq - 1];
- soundInfo->pcmDmaPeriod = PCM_DMA_BUF_SIZE / soundInfo->pcmSamplesPerVBlank;
-
- // LCD refresh rate 59.7275Hz
- soundInfo->pcmFreq = (597275 * soundInfo->pcmSamplesPerVBlank + 5000) / 10000;
-
- // CPU frequency 16.78Mhz
- soundInfo->divFreq = (16777216 / soundInfo->pcmFreq + 1) >> 1;
-
- // Turn off timer 0.
- REG_TM0CNT_H = 0;
-
- // cycles per LCD fresh 280896
- REG_TM0CNT_L = -(280896 / soundInfo->pcmSamplesPerVBlank);
-
- m4aSoundVSyncOn();
-
- while (*(vu8 *)REG_ADDR_VCOUNT == 159)
- ;
-
- while (*(vu8 *)REG_ADDR_VCOUNT != 159)
- ;
-
- REG_TM0CNT_H = TIMER_ENABLE | TIMER_1CLK;
-}
-
-void m4aSoundMode(u32 mode)
-{
- struct SoundInfo *soundInfo = SOUND_INFO_PTR;
- u32 temp;
-
- if (soundInfo->ident != ID_NUMBER)
- return;
-
- soundInfo->ident++;
-
- temp = mode & (SOUND_MODE_REVERB_SET | SOUND_MODE_REVERB_VAL);
-
- if (temp)
- soundInfo->reverb = temp & SOUND_MODE_REVERB_VAL;
-
- temp = mode & SOUND_MODE_MAXCHN;
-
- if (temp)
- {
- struct SoundChannel *chan;
-
- soundInfo->maxChans = temp >> SOUND_MODE_MAXCHN_SHIFT;
-
- temp = MAX_DIRECTSOUND_CHANNELS;
- chan = &soundInfo->chans[0];
-
- while (temp != 0)
- {
- chan->status = 0;
- temp--;
- chan++;
- }
- }
-
- temp = mode & SOUND_MODE_MASVOL;
-
- if (temp)
- soundInfo->masterVolume = temp >> SOUND_MODE_MASVOL_SHIFT;
-
- temp = mode & SOUND_MODE_DA_BIT;
-
- if (temp)
- {
- temp = (temp & 0x300000) >> 14;
- REG_SOUNDBIAS_H = (REG_SOUNDBIAS_H & 0x3F) | temp;
- }
-
- temp = mode & SOUND_MODE_FREQ;
-
- if (temp)
- {
- m4aSoundVSyncOff();
- SampleFreqSet(temp);
- }
-
- soundInfo->ident = ID_NUMBER;
-}
-
-void SoundClear(void)
-{
- struct SoundInfo *soundInfo = SOUND_INFO_PTR;
- s32 i;
- void *chan;
-
- if (soundInfo->ident != ID_NUMBER)
- return;
-
- soundInfo->ident++;
-
- i = MAX_DIRECTSOUND_CHANNELS;
- chan = &soundInfo->chans[0];
-
- while (i > 0)
- {
- ((struct SoundChannel *)chan)->status = 0;
- i--;
- chan = (void *)((s32)chan + sizeof(struct SoundChannel));
- }
-
- chan = soundInfo->cgbChans;
-
- if (chan)
- {
- i = 1;
-
- while (i <= 4)
- {
- soundInfo->CgbOscOff(i);
- ((struct CgbChannel *)chan)->sf = 0;
- i++;
- chan = (void *)((s32)chan + sizeof(struct CgbChannel));
- }
- }
-
- soundInfo->ident = ID_NUMBER;
-}
-
-void m4aSoundVSyncOff(void)
-{
- struct SoundInfo *soundInfo = SOUND_INFO_PTR;
-
- if (soundInfo->ident >= ID_NUMBER && soundInfo->ident <= ID_NUMBER + 1)
- {
- soundInfo->ident += 10;
-
- if (REG_DMA1CNT & (DMA_REPEAT << 16))
- REG_DMA1CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4;
-
- if (REG_DMA2CNT & (DMA_REPEAT << 16))
- REG_DMA2CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4;
-
- REG_DMA1CNT_H = DMA_32BIT;
- REG_DMA2CNT_H = DMA_32BIT;
-
- CpuFill32(0, soundInfo->pcmBuffer, sizeof(soundInfo->pcmBuffer));
- }
-}
-
-void m4aSoundVSyncOn(void)
-{
- struct SoundInfo *soundInfo = SOUND_INFO_PTR;
- u32 ident = soundInfo->ident;
-
- if (ident == ID_NUMBER)
- return;
-
- REG_DMA1CNT_H = DMA_ENABLE | DMA_START_SPECIAL | DMA_32BIT | DMA_REPEAT;
- REG_DMA2CNT_H = DMA_ENABLE | DMA_START_SPECIAL | DMA_32BIT | DMA_REPEAT;
-
- soundInfo->pcmDmaCounter = 0;
- soundInfo->ident = ident - 10;
-}
-
-void MPlayOpen(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *tracks, u8 trackCount)
-{
- struct SoundInfo *soundInfo;
-
- if (trackCount == 0)
- return;
-
- if (trackCount > MAX_MUSICPLAYER_TRACKS)
- trackCount = MAX_MUSICPLAYER_TRACKS;
-
- soundInfo = SOUND_INFO_PTR;
-
- if (soundInfo->ident != ID_NUMBER)
- return;
-
- soundInfo->ident++;
-
- Clear64byte(mplayInfo);
-
- mplayInfo->tracks = tracks;
- mplayInfo->trackCount = trackCount;
- mplayInfo->status = MUSICPLAYER_STATUS_PAUSE;
-
- while (trackCount != 0)
- {
- tracks->flags = 0;
- trackCount--;
- tracks++;
- }
-
- if (soundInfo->func != 0)
- {
- mplayInfo->func = soundInfo->func;
- mplayInfo->intp = soundInfo->intp;
- soundInfo->func = 0;
- }
-
- soundInfo->intp = (u32)mplayInfo;
- soundInfo->func = (u32)MPlayMain;
- soundInfo->ident = ID_NUMBER;
- mplayInfo->ident = ID_NUMBER;
-}
-
-void MPlayStart(struct MusicPlayerInfo *mplayInfo, struct SongHeader *songHeader)
-{
- s32 i;
- u8 unk_B;
- struct MusicPlayerTrack *track;
-
- if (mplayInfo->ident != ID_NUMBER)
- return;
-
- unk_B = mplayInfo->unk_B;
-
- if (!unk_B
- || ((!mplayInfo->songHeader || !(mplayInfo->tracks[0].flags & MPT_FLG_START))
- && ((mplayInfo->status & MUSICPLAYER_STATUS_TRACK) == 0
- || (mplayInfo->status & MUSICPLAYER_STATUS_PAUSE)))
- || (mplayInfo->priority <= songHeader->priority))
- {
- mplayInfo->ident++;
- mplayInfo->status = 0;
- mplayInfo->songHeader = songHeader;
- mplayInfo->tone = songHeader->tone;
- mplayInfo->priority = songHeader->priority;
- mplayInfo->clock = 0;
- mplayInfo->tempoD = 150;
- mplayInfo->tempoI = 150;
- mplayInfo->tempoU = 0x100;
- mplayInfo->tempoC = 0;
- mplayInfo->fadeOI = 0;
-
- i = 0;
- track = mplayInfo->tracks;
-
- while (i < songHeader->trackCount && i < mplayInfo->trackCount)
- {
- TrackStop(mplayInfo, track);
- track->flags = MPT_FLG_EXIST | MPT_FLG_START;
- track->chan = 0;
- track->cmdPtr = songHeader->part[i];
- i++;
- track++;
- }
-
- while (i < mplayInfo->trackCount)
- {
- TrackStop(mplayInfo, track);
- track->flags = 0;
- i++;
- track++;
- }
-
- if (songHeader->reverb & 0x80)
- m4aSoundMode(songHeader->reverb);
-
- mplayInfo->ident = ID_NUMBER;
- }
-}
-
-void m4aMPlayStop(struct MusicPlayerInfo *mplayInfo)
-{
- s32 i;
- struct MusicPlayerTrack *track;
-
- if (mplayInfo->ident != ID_NUMBER)
- return;
-
- mplayInfo->ident++;
- mplayInfo->status |= MUSICPLAYER_STATUS_PAUSE;
-
- i = mplayInfo->trackCount;
- track = mplayInfo->tracks;
-
- while (i > 0)
- {
- TrackStop(mplayInfo, track);
- i--;
- track++;
- }
-
- mplayInfo->ident = ID_NUMBER;
-}
-
-void FadeOutBody(struct MusicPlayerInfo *mplayInfo)
-{
- s32 i;
- struct MusicPlayerTrack *track;
- u16 fadeOI = mplayInfo->fadeOI;
- register u32 temp asm("r3");
- register u16 mask asm("r2");
-
- if (fadeOI == 0)
- return;
-
- mplayInfo->fadeOC--;
-
- temp = 0xFFFF;
- mask = temp;
-
- if (mplayInfo->fadeOC != 0)
- return;
-
- mplayInfo->fadeOC = fadeOI;
-
- if (mplayInfo->fadeOV & FADE_IN)
- {
- mplayInfo->fadeOV += (4 << FADE_VOL_SHIFT);
-
- if ((u16)(mplayInfo->fadeOV & mask) >= (64 << FADE_VOL_SHIFT))
- {
- mplayInfo->fadeOV = (64 << FADE_VOL_SHIFT);
- mplayInfo->fadeOI = 0;
- }
- }
- else
- {
- mplayInfo->fadeOV -= (4 << FADE_VOL_SHIFT);
-
- if ((s16)(mplayInfo->fadeOV & mask) <= 0)
- {
- i = mplayInfo->trackCount;
- track = mplayInfo->tracks;
-
- while (i > 0)
- {
- register u32 fadeOV asm("r7");
- u32 val;
-
- TrackStop(mplayInfo, track);
-
- val = TEMPORARY_FADE;
- fadeOV = mplayInfo->fadeOV;
- val &= fadeOV;
-
- if (!val)
- track->flags = 0;
-
- i--;
- track++;
- }
-
- if (mplayInfo->fadeOV & TEMPORARY_FADE)
- mplayInfo->status |= MUSICPLAYER_STATUS_PAUSE;
- else
- mplayInfo->status = MUSICPLAYER_STATUS_PAUSE;
-
- mplayInfo->fadeOI = 0;
- return;
- }
- }
-
- i = mplayInfo->trackCount;
- track = mplayInfo->tracks;
-
- while (i > 0)
- {
- if (track->flags & MPT_FLG_EXIST)
- {
- track->volX = (mplayInfo->fadeOV >> FADE_VOL_SHIFT);
- track->flags |= MPT_FLG_VOLCHG;
- }
-
- i--;
- track++;
- }
-}
-
-void TrkVolPitSet(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
-{
- if (track->flags & MPT_FLG_VOLSET)
- {
- s32 x;
- s32 y;
-
- x = (u32)(track->vol * track->volX) >> 5;
-
- if (track->modT == 1)
- x = (u32)(x * (track->modM + 128)) >> 7;
-
- y = 2 * track->pan + track->panX;
-
- if (track->modT == 2)
- y += track->modM;
-
- if (y < -128)
- y = -128;
- else if (y > 127)
- y = 127;
-
- track->volMR = (u32)((y + 128) * x) >> 8;
- track->volML = (u32)((127 - y) * x) >> 8;
- }
-
- if (track->flags & MPT_FLG_PITSET)
- {
- s32 bend = track->bend * track->bendRange;
- register s32 x asm("r1") = track->tune;
- x += bend;
- x *= 4;
- x += (track->keyShift << 8);
- x += (track->keyShiftX << 8);
- x += track->pitX;
-
- if (track->modT == 0)
- x += 16 * track->modM;
-
- track->keyM = x >> 8;
- track->pitM = x;
- }
-
- track->flags &= ~(MPT_FLG_PITSET | MPT_FLG_VOLSET);
-}
-
-u32 MidiKeyToCgbFreq(u8 chanNum, u8 key, u8 fineAdjust)
-{
- if (chanNum == 4)
- {
- if (key <= 20)
- {
- key = 0;
- }
- else
- {
- key -= 21;
- if (key > 59)
- key = 59;
- }
-
- return gNoiseTable[key];
- }
- else
- {
- s32 val1;
- s32 val2;
-
- if (key <= 35)
- {
- fineAdjust = 0;
- key = 0;
- }
- else
- {
- key -= 36;
- if (key > 130)
- {
- key = 130;
- fineAdjust = 255;
- }
- }
-
- val1 = gCgbScaleTable[key];
- val1 = gCgbFreqTable[val1 & 0xF] >> (val1 >> 4);
-
- val2 = gCgbScaleTable[key + 1];
- val2 = gCgbFreqTable[val2 & 0xF] >> (val2 >> 4);
-
- return val1 + ((fineAdjust * (val2 - val1)) >> 8) + 2048;
- }
-}
-
-void CgbOscOff(u8 chanNum)
-{
- switch (chanNum)
- {
- case 1:
- REG_NR12 = 8;
- REG_NR14 = 0x80;
- break;
- case 2:
- REG_NR22 = 8;
- REG_NR24 = 0x80;
- break;
- case 3:
- REG_NR30 = 0;
- break;
- default:
- REG_NR42 = 8;
- REG_NR44 = 0x80;
- }
-}
-
-static inline int CgbPan(struct CgbChannel *chan)
-{
- u32 rightVolume = chan->rightVolume;
- u32 leftVolume = chan->leftVolume;
-
- if ((rightVolume = (u8)rightVolume) >= (leftVolume = (u8)leftVolume))
- {
- if (rightVolume / 2 >= leftVolume)
- {
- chan->pan = 0x0F;
- return 1;
- }
- }
- else
- {
- if (leftVolume / 2 >= rightVolume)
- {
- chan->pan = 0xF0;
- return 1;
- }
- }
-
- return 0;
-}
-
-void CgbModVol(struct CgbChannel *chan)
-{
- struct SoundInfo *soundInfo = SOUND_INFO_PTR;
-
- if ((soundInfo->mode & 1) || !CgbPan(chan))
- {
- chan->pan = 0xFF;
- chan->eg = (u32)(chan->rightVolume + chan->leftVolume) >> 4;
- }
- else
- {
- // Force chan->rightVolume and chan->leftVolume to be read from memory again,
- // even though there is no reason to do so.
- // The command line option "-fno-gcse" achieves the same result as this.
- asm("" : : : "memory");
-
- chan->eg = (u32)(chan->rightVolume + chan->leftVolume) >> 4;
- if (chan->eg > 15)
- chan->eg = 15;
- }
-
- chan->sg = (chan->eg * chan->su + 15) >> 4;
- chan->pan &= chan->panMask;
-}