diff options
Diffstat (limited to 'src/menu.c')
-rw-r--r-- | src/menu.c | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/menu.c b/src/menu.c index 9b7abe642..a245f0743 100644 --- a/src/menu.c +++ b/src/menu.c @@ -347,17 +347,17 @@ s8 Menu_ProcessInput(void) PlaySE(SE_SELECT); return sMenu.cursorPos; } - else if (JOY_NEW(B_BUTTON)) + if (JOY_NEW(B_BUTTON)) { return MENU_B_PRESSED; } - else if (JOY_NEW(DPAD_UP)) + if (JOY_NEW(DPAD_UP)) { PlaySE(SE_SELECT); Menu_MoveCursor(-1); return MENU_NOTHING_CHOSEN; } - else if (JOY_NEW(DPAD_DOWN)) + if (JOY_NEW(DPAD_DOWN)) { PlaySE(SE_SELECT); Menu_MoveCursor(1); @@ -376,17 +376,17 @@ s8 Menu_ProcessInputNoWrapAround(void) PlaySE(SE_SELECT); return sMenu.cursorPos; } - else if (JOY_NEW(B_BUTTON)) + if (JOY_NEW(B_BUTTON)) { return MENU_B_PRESSED; } - else if (JOY_NEW(DPAD_UP)) + if (JOY_NEW(DPAD_UP)) { if (oldPos != Menu_MoveCursorNoWrapAround(-1)) PlaySE(SE_SELECT); return MENU_NOTHING_CHOSEN; } - else if (JOY_NEW(DPAD_DOWN)) + if (JOY_NEW(DPAD_DOWN)) { if (oldPos != Menu_MoveCursorNoWrapAround(1)) PlaySE(SE_SELECT); @@ -403,17 +403,17 @@ s8 Menu_ProcessInput_other(void) PlaySE(SE_SELECT); return sMenu.cursorPos; } - else if (JOY_NEW(B_BUTTON)) + if (JOY_NEW(B_BUTTON)) { return MENU_B_PRESSED; } - else if (JOY_REPT(DPAD_ANY) == DPAD_UP) + if (JOY_REPT(DPAD_ANY) == DPAD_UP) { PlaySE(SE_SELECT); Menu_MoveCursor(-1); return MENU_NOTHING_CHOSEN; } - else if (JOY_REPT(DPAD_ANY) == DPAD_DOWN) + if (JOY_REPT(DPAD_ANY) == DPAD_DOWN) { PlaySE(SE_SELECT); Menu_MoveCursor(1); @@ -432,17 +432,17 @@ s8 Menu_ProcessInputNoWrapAround_other(void) PlaySE(SE_SELECT); return sMenu.cursorPos; } - else if (JOY_NEW(B_BUTTON)) + if (JOY_NEW(B_BUTTON)) { return MENU_B_PRESSED; } - else if (JOY_REPT(DPAD_ANY) == DPAD_UP) + if (JOY_REPT(DPAD_ANY) == DPAD_UP) { if (oldPos != Menu_MoveCursorNoWrapAround(-1)) PlaySE(SE_SELECT); return MENU_NOTHING_CHOSEN; } - else if (JOY_REPT(DPAD_ANY) == DPAD_DOWN) + if (JOY_REPT(DPAD_ANY) == DPAD_DOWN) { if (oldPos != Menu_MoveCursorNoWrapAround(1)) PlaySE(SE_SELECT); |