diff options
Diffstat (limited to 'src/menu.c')
-rw-r--r-- | src/menu.c | 878 |
1 files changed, 878 insertions, 0 deletions
diff --git a/src/menu.c b/src/menu.c new file mode 100644 index 000000000..bef442d84 --- /dev/null +++ b/src/menu.c @@ -0,0 +1,878 @@ +#include "global.h" +#include "bg.h" +#include "malloc.h" +#include "menu.h" +#include "menu_helpers.h" +#include "new_menu_helpers.h" +#include "string_util.h" +#include "strings.h" +#include "task.h" +#include "text_window.h" +#include "window.h" +#include "sound.h" +#include "palette.h" +#include "constants/songs.h" + +struct Menu +{ + u8 left; + u8 top; + s8 cursorPos; + s8 minCursorPos; + s8 maxCursorPos; + u8 windowId; + u8 fontId; + u8 optionWidth; + u8 optionHeight; + u8 columns; + u8 rows; + bool8 APressMuted; +}; + +static EWRAM_DATA struct Menu sMenu = {0}; +static EWRAM_DATA u16 sTileNum = 0; +static EWRAM_DATA u8 sPaletteNum = 0; +static EWRAM_DATA u8 sYesNoWindowId = 0; +static EWRAM_DATA u8 sTopBarWindowId = 0; + +static void WindowFunc_DrawDialogFrameWithCustomTileAndPalette(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum); +static void WindowFunc_ClearDialogWindowAndFrameNullPalette(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum); +static void WindowFunc_DrawStdFrameWithCustomTileAndPalette(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum); +static void WindowFunc_ClearStdWindowAndFrameToTransparent(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum); +static u8 MultichoiceGrid_MoveCursor(s8 deltaX, s8 deltaY); + +static const struct TextColor gUnknown_8456618 = +{ + .fgColor = 15, + .bgColor = 1, + .shadowColor = 2, +}; + +void DrawDialogFrameWithCustomTileAndPalette(u8 windowId, bool8 copyToVram, u16 tileNum, u8 paletteNum) +{ + sTileNum = tileNum; + sPaletteNum = paletteNum; + CallWindowFunction(windowId, WindowFunc_DrawDialogFrameWithCustomTileAndPalette); + FillWindowPixelBuffer(windowId, PIXEL_FILL(1)); + PutWindowTilemap(windowId); + if (copyToVram == TRUE) + CopyWindowToVram(windowId, 3); +} + +// not used +static void DrawDialogFrameWithCustomTile(u8 windowId, bool8 copyToVram, u16 tileNum) +{ + sTileNum = tileNum; + sPaletteNum = GetWindowAttribute(windowId, WINDOW_PALETTE_NUM); + CallWindowFunction(windowId, WindowFunc_DrawDialogFrameWithCustomTileAndPalette); + FillWindowPixelBuffer(windowId, PIXEL_FILL(1)); + PutWindowTilemap(windowId); + if (copyToVram == TRUE) + CopyWindowToVram(windowId, 3); +} + +static void WindowFunc_DrawDialogFrameWithCustomTileAndPalette(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) +{ + FillBgTilemapBufferRect(bg, sTileNum, tilemapLeft - 2, tilemapTop - 1, 1, 1, sPaletteNum); + FillBgTilemapBufferRect(bg, sTileNum + 1, tilemapLeft - 1, tilemapTop - 1, 1, 1, sPaletteNum); + FillBgTilemapBufferRect(bg, sTileNum + 2, tilemapLeft, tilemapTop - 1, width, 1, sPaletteNum); + FillBgTilemapBufferRect(bg, sTileNum + 3, tilemapLeft + width, tilemapTop - 1, 1, 1, sPaletteNum); + FillBgTilemapBufferRect(bg, sTileNum + 4, tilemapLeft + width + 1, tilemapTop - 1, 1, 1, sPaletteNum); + FillBgTilemapBufferRect(bg, sTileNum + 5, tilemapLeft - 2, tilemapTop, 1, 1, sPaletteNum); + FillBgTilemapBufferRect(bg, sTileNum + 6, tilemapLeft - 1, tilemapTop, 1, 1, sPaletteNum); + FillBgTilemapBufferRect(bg, sTileNum + 8, tilemapLeft + width, tilemapTop, 1, 1, sPaletteNum); + FillBgTilemapBufferRect(bg, sTileNum + 9, tilemapLeft + width + 1, tilemapTop, 1, 1, sPaletteNum); + FillBgTilemapBufferRect(bg, sTileNum + 10, tilemapLeft - 2, tilemapTop + 1, 1, 1, sPaletteNum); + FillBgTilemapBufferRect(bg, sTileNum + 11, tilemapLeft - 1, tilemapTop + 1, 1, 1, sPaletteNum); + FillBgTilemapBufferRect(bg, sTileNum + 12, tilemapLeft + width, tilemapTop + 1, 1, 1, sPaletteNum); + FillBgTilemapBufferRect(bg, sTileNum + 13, tilemapLeft + width + 1, tilemapTop + 1, 1, 1, sPaletteNum); + FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(sTileNum + 10), tilemapLeft - 2, tilemapTop + 2, 1, 1, sPaletteNum); + FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(sTileNum + 11), tilemapLeft - 1, tilemapTop + 2, 1, 1, sPaletteNum); + FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(sTileNum + 12), tilemapLeft + width, tilemapTop + 2, 1, 1, sPaletteNum); + FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(sTileNum + 13), tilemapLeft + width + 1, tilemapTop + 2, 1, 1, sPaletteNum); + FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(sTileNum + 5), tilemapLeft - 2, tilemapTop + 3, 1, 1, sPaletteNum); + FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(sTileNum + 6), tilemapLeft - 1, tilemapTop + 3, 1, 1, sPaletteNum); + FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(sTileNum + 8), tilemapLeft + width, tilemapTop + 3, 1, 1, sPaletteNum); + FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(sTileNum + 9), tilemapLeft + width + 1, tilemapTop + 3, 1, 1, sPaletteNum); + FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(sTileNum), tilemapLeft - 2, tilemapTop + 4, 1, 1, sPaletteNum); + FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(sTileNum + 1), tilemapLeft - 1, tilemapTop + 4, 1, 1, sPaletteNum); + FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(sTileNum + 2), tilemapLeft, tilemapTop + 4, width, 1, sPaletteNum); + FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(sTileNum + 3), tilemapLeft + width, tilemapTop + 4, 1, 1, sPaletteNum); + FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(sTileNum + 4), tilemapLeft + width + 1, tilemapTop + 4, 1, 1, sPaletteNum); +} + +void ClearDialogWindowAndFrameToTransparent(u8 windowId, bool8 copyToVram) +{ + // The palette slot doesn't matter, since the tiles are transparent. + CallWindowFunction(windowId, WindowFunc_ClearDialogWindowAndFrameNullPalette); + FillWindowPixelBuffer(windowId, PIXEL_FILL(0)); + ClearWindowTilemap(windowId); + if (copyToVram == TRUE) + CopyWindowToVram(windowId, 3); +} + +static void WindowFunc_ClearDialogWindowAndFrameNullPalette(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) +{ + FillBgTilemapBufferRect(bg, 0, tilemapLeft - 2, tilemapTop - 1, width + 4, height + 2, 0); +} + +void DrawStdFrameWithCustomTileAndPalette(u8 windowId, bool8 copyToVram, u16 baseTileNum, u8 paletteNum) +{ + sTileNum = baseTileNum; + sPaletteNum = paletteNum; + CallWindowFunction(windowId, WindowFunc_DrawStdFrameWithCustomTileAndPalette); + FillWindowPixelBuffer(windowId, PIXEL_FILL(1)); + PutWindowTilemap(windowId); + if (copyToVram == TRUE) + CopyWindowToVram(windowId, 3); +} + +// not used +static void DrawStdFrameWithCustomTile(u8 windowId, bool8 copyToVram, u16 baseTileNum) +{ + sTileNum = baseTileNum; + sPaletteNum = GetWindowAttribute(windowId, WINDOW_PALETTE_NUM); + CallWindowFunction(windowId, WindowFunc_DrawStdFrameWithCustomTileAndPalette); + FillWindowPixelBuffer(windowId, PIXEL_FILL(1)); + PutWindowTilemap(windowId); + if (copyToVram == TRUE) + CopyWindowToVram(windowId, 3); +} + +static void WindowFunc_DrawStdFrameWithCustomTileAndPalette(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) +{ + FillBgTilemapBufferRect(bg, sTileNum, tilemapLeft - 1, tilemapTop - 1, 1, 1, sPaletteNum); + FillBgTilemapBufferRect(bg, sTileNum + 1, tilemapLeft, tilemapTop - 1, width, 1, sPaletteNum); + FillBgTilemapBufferRect(bg, sTileNum + 2, tilemapLeft + width, tilemapTop - 1, 1, 1, sPaletteNum); + FillBgTilemapBufferRect(bg, sTileNum + 3, tilemapLeft - 1, tilemapTop, 1, height, sPaletteNum); + FillBgTilemapBufferRect(bg, sTileNum + 5, tilemapLeft + width, tilemapTop, 1, height, sPaletteNum); + FillBgTilemapBufferRect(bg, sTileNum + 6, tilemapLeft - 1, tilemapTop + height, 1, 1, sPaletteNum); + FillBgTilemapBufferRect(bg, sTileNum + 7, tilemapLeft, tilemapTop + height, width, 1, sPaletteNum); + FillBgTilemapBufferRect(bg, sTileNum + 8, tilemapLeft + width, tilemapTop + height, 1, 1, sPaletteNum); +} + +void ClearStdWindowAndFrameToTransparent(u8 windowId, bool8 copyToVram) +{ + CallWindowFunction(windowId, WindowFunc_ClearStdWindowAndFrameToTransparent); + FillWindowPixelBuffer(windowId, PIXEL_FILL(0)); + ClearWindowTilemap(windowId); + if (copyToVram == TRUE) + CopyWindowToVram(windowId, 3); +} + +static void WindowFunc_ClearStdWindowAndFrameToTransparent(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum) +{ + FillBgTilemapBufferRect(bg, 0, tilemapLeft - 1, tilemapTop - 1, width + 2, height + 2, 0); +} + +/* + The following functions are used for handling top bar window + in hall of fame screen and story mode screen before oak intro. + However, you can still designate a yPos value to place that bar + as well as the bar width. + The xPos is simply computed according to width (always right aligned). +*/ +u8 CreateTopBarWindowLoadPalette(u8 bg, u8 width, u8 yPos, u8 palette, u16 baseTile) +{ + struct WindowTemplate window; + + memset(&window, 0, sizeof(window)); + if (bg > 3) + window.bg = 0; + else + window.bg = bg; + window.tilemapTop = yPos; + window.height = 2; + window.tilemapLeft = 0x1E - width; + window.width = width; + window.paletteNum = palette; + window.baseBlock = baseTile; + sTopBarWindowId = AddWindow(&window); + if (palette > 15) + palette = 15 * 16; + else + palette *= 16; + LoadPalette(stdpal_get(2), palette, 0x20); + return sTopBarWindowId; +} + +void TopBarWindowPrintString(const u8 *string, u8 unused, bool8 copyToVram) +{ + s32 width; + + if (sTopBarWindowId != 0xFF) + { + PutWindowTilemap(sTopBarWindowId); + FillWindowPixelBuffer(sTopBarWindowId, PIXEL_FILL(15)); + width = GetStringWidth(0, string, 0); + AddTextPrinterParameterized3(sTopBarWindowId, 0, -20 - width, 1, &gUnknown_8456618, 0, string); + if (copyToVram) + CopyWindowToVram(sTopBarWindowId, 3); + } +} + +void TopBarWindowPrintTwoStrings(const u8 *string, const u8 *string2, bool8 fgColorChooser, u8 unused, bool8 copyToVram) +{ + struct TextColor color; + s32 fgColor, width; + + if ( sTopBarWindowId != 0xFF ) + { + if (fgColorChooser) + { + color.fgColor = 0; + color.bgColor = 1; + color.shadowColor = 2; + } + else + { + color.fgColor = 15; + color.bgColor = 1; + color.shadowColor = 2; + } + + PutWindowTilemap(sTopBarWindowId); + FillWindowPixelBuffer(sTopBarWindowId, PIXEL_FILL(15)); + if (string2) + { + width = GetStringWidth(0, string2, 0); + AddTextPrinterParameterized3(sTopBarWindowId, 0, -20 - width, 1, &color, 0, string2); + } + AddTextPrinterParameterized4(sTopBarWindowId, 1, 4, 1, 0, 0, &color, 0, string); + if (copyToVram) + CopyWindowToVram(sTopBarWindowId, 3); + } +} + +// not used +static void CopyTopBarWindowToVram(void) +{ + if (sTopBarWindowId != 0xFF) + CopyWindowToVram(sTopBarWindowId, 3); +} + +void ClearTopBarWindow(void) +{ + if (sTopBarWindowId != 0xFF) + { + FillWindowPixelBuffer(sTopBarWindowId, PIXEL_FILL(15)); + CopyWindowToVram(sTopBarWindowId, 3); + } +} + +void DestroyTopBarWindow(void) +{ + if (sTopBarWindowId != 0xFF) + { + FillWindowPixelBuffer(sTopBarWindowId, PIXEL_FILL(0)); + ClearWindowTilemap(sTopBarWindowId); + CopyWindowToVram(sTopBarWindowId, 3); + RemoveWindow(sTopBarWindowId); + sTopBarWindowId = 0xFF; + } +} + +u8 Menu_InitCursorInternal(u8 windowId, u8 fontId, u8 left, u8 top, u8 cursorHeight, u8 numChoices, u8 initialCursorPos, bool8 APressMuted) +{ + s32 pos; + + sMenu.left = left; + sMenu.top = top; + sMenu.minCursorPos = 0; + sMenu.maxCursorPos = numChoices - 1; + sMenu.windowId = windowId; + sMenu.fontId = fontId; + sMenu.optionHeight = cursorHeight; + sMenu.APressMuted = APressMuted; + pos = initialCursorPos; + if (pos < 0 || pos > sMenu.maxCursorPos) + sMenu.cursorPos = 0; + else + sMenu.cursorPos = pos; + + Menu_MoveCursor(0); + return sMenu.cursorPos; +} + +u8 Menu_InitCursor(u8 windowId, u8 fontId, u8 left, u8 top, u8 cursorHeight, u8 numChoices, u8 initialCursorPos) +{ + return Menu_InitCursorInternal(windowId, fontId, left, top, cursorHeight, numChoices, initialCursorPos, 0); +} + +// not used +static u8 sub_810F818(u8 windowId, u8 fontId, u8 left, u8 top, u8 numChoices, u8 initialCursorPos) +{ + return Menu_InitCursor(windowId, fontId, left, top, GetMenuCursorDimensionByFont(fontId, 1), numChoices, initialCursorPos); +} + +static void Menu_RedrawCursor(u8 oldPos, u8 newPos) +{ + u8 width, height; + + width = GetMenuCursorDimensionByFont(sMenu.fontId, 0); + height = GetMenuCursorDimensionByFont(sMenu.fontId, 1); + FillWindowPixelRect(sMenu.windowId, 1, sMenu.left, sMenu.optionHeight * oldPos + sMenu.top, width, height); + AddTextPrinterParameterized(sMenu.windowId, sMenu.fontId, gFameCheckerText_ListMenuCursor, sMenu.left, sMenu.optionHeight * newPos + sMenu.top, 0, 0); +} + +u8 Menu_MoveCursor(s8 cursorDelta) +{ + u8 oldPos = sMenu.cursorPos; + s32 newPos = sMenu.cursorPos + cursorDelta; + + if (newPos < sMenu.minCursorPos) + sMenu.cursorPos = sMenu.maxCursorPos; + else if (newPos > sMenu.maxCursorPos) + sMenu.cursorPos = sMenu.minCursorPos; + else + sMenu.cursorPos += cursorDelta; + Menu_RedrawCursor(oldPos, sMenu.cursorPos); + return sMenu.cursorPos; +} + +u8 Menu_MoveCursorNoWrapAround(s8 cursorDelta) +{ + u8 oldPos = sMenu.cursorPos; + s32 newPos = sMenu.cursorPos + cursorDelta; + + if (newPos < sMenu.minCursorPos) + sMenu.cursorPos = sMenu.minCursorPos; + else if (newPos > sMenu.maxCursorPos) + sMenu.cursorPos = sMenu.maxCursorPos; + else + sMenu.cursorPos += cursorDelta; + + Menu_RedrawCursor(oldPos, sMenu.cursorPos); + return sMenu.cursorPos; +} + +u8 Menu_GetCursorPos(void) +{ + return sMenu.cursorPos; +} + +s8 Menu_ProcessInput(void) +{ + if (JOY_NEW(A_BUTTON)) + { + if (!sMenu.APressMuted) + PlaySE(SE_SELECT); + return sMenu.cursorPos; + } + else if (JOY_NEW(B_BUTTON)) + { + return MENU_B_PRESSED; + } + else if (JOY_NEW(DPAD_UP)) + { + PlaySE(SE_SELECT); + Menu_MoveCursor(-1); + return MENU_NOTHING_CHOSEN; + } + else if (JOY_NEW(DPAD_DOWN)) + { + PlaySE(SE_SELECT); + Menu_MoveCursor(1); + return MENU_NOTHING_CHOSEN; + } + return MENU_NOTHING_CHOSEN; +} + +s8 Menu_ProcessInputNoWrapAround(void) +{ + u8 oldPos = sMenu.cursorPos; + + if (JOY_NEW(A_BUTTON)) + { + if (!sMenu.APressMuted) + PlaySE(SE_SELECT); + return sMenu.cursorPos; + } + else if (JOY_NEW(B_BUTTON)) + { + return MENU_B_PRESSED; + } + else if (JOY_NEW(DPAD_UP)) + { + if (oldPos != Menu_MoveCursorNoWrapAround(-1)) + PlaySE(SE_SELECT); + return MENU_NOTHING_CHOSEN; + } + else if (JOY_NEW(DPAD_DOWN)) + { + if (oldPos != Menu_MoveCursorNoWrapAround(1)) + PlaySE(SE_SELECT); + return MENU_NOTHING_CHOSEN; + } + return MENU_NOTHING_CHOSEN; +} + +s8 Menu_ProcessInput_other(void) +{ + if (JOY_NEW(A_BUTTON)) + { + if (!sMenu.APressMuted) + PlaySE(SE_SELECT); + return sMenu.cursorPos; + } + else if (JOY_NEW(B_BUTTON)) + { + return MENU_B_PRESSED; + } + else if (JOY_REPT(DPAD_ANY) == DPAD_UP) + { + PlaySE(SE_SELECT); + Menu_MoveCursor(-1); + return MENU_NOTHING_CHOSEN; + } + else if (JOY_REPT(DPAD_ANY) == DPAD_DOWN) + { + PlaySE(SE_SELECT); + Menu_MoveCursor(1); + return MENU_NOTHING_CHOSEN; + } + return MENU_NOTHING_CHOSEN; +} + +s8 Menu_ProcessInputNoWrapAround_other(void) +{ + u8 oldPos = sMenu.cursorPos; + + if (JOY_NEW(A_BUTTON)) + { + if (!sMenu.APressMuted) + PlaySE(SE_SELECT); + return sMenu.cursorPos; + } + else if (JOY_NEW(B_BUTTON)) + { + return MENU_B_PRESSED; + } + else if (JOY_REPT(DPAD_ANY) == DPAD_UP) + { + if (oldPos != Menu_MoveCursorNoWrapAround(-1)) + PlaySE(SE_SELECT); + return MENU_NOTHING_CHOSEN; + } + else if (JOY_REPT(DPAD_ANY) == DPAD_DOWN) + { + if (oldPos != Menu_MoveCursorNoWrapAround(1)) + PlaySE(SE_SELECT); + return MENU_NOTHING_CHOSEN; + } + return MENU_NOTHING_CHOSEN; +} + +void PrintTextArray(u8 windowId, u8 fontId, u8 left, u8 top, u8 lineHeight, u8 itemCount, const struct MenuAction *strs) +{ + u8 i; + + for (i = 0; i < itemCount; i++) + AddTextPrinterParameterized(windowId, fontId, strs[i].text, left, (lineHeight * i) + top, 0xFF, NULL); + CopyWindowToVram(windowId, 2); +} + +void MultichoiceList_PrintItems(u8 windowId, u8 fontId, u8 left, u8 top, u8 lineHeight, u8 itemCount, const struct MenuAction *strs, u8 letterSpacing, u8 lineSpacing) +{ + u8 i; + + for (i = 0; i < itemCount; i++) + AddTextPrinterParameterized5(windowId, fontId, strs[i].text, left, (lineHeight * i) + top, 0xFF, NULL, letterSpacing, lineSpacing); + CopyWindowToVram(windowId, 2); +} + +void UnionRoomAndTradeMenuPrintOptions(u8 windowId, u8 fontId, u8 lineHeight, u8 itemCount, const struct MenuAction *strs) +{ + u8 left = GetMenuCursorDimensionByFont(fontId, 0); + + PrintTextArray(windowId, fontId, left, 0, lineHeight, itemCount, strs); +} + +void AddItemMenuActionTextPrinters(u8 windowId, u8 fontId, u8 left, u8 top, u8 letterSpacing, u8 lineHeight, u8 itemCount, const struct MenuAction *strs, const u8 *orderArray) +{ + u8 i; + struct TextPrinterTemplate printer; + + printer.windowId = windowId; + printer.fontId = fontId; + printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND); + printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND); + printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW); + printer.unk = GetFontAttribute(fontId, FONTATTR_UNKNOWN); + printer.letterSpacing = letterSpacing; + printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING); + printer.x = left; + printer.currentX = left; + for (i = 0; i < itemCount; i++) + { + printer.currentChar = strs[orderArray[i]].text; + printer.y = (lineHeight * i) + top; + printer.currentY = printer.y; + AddTextPrinter(&printer, 0xFF, NULL); + } + CopyWindowToVram(windowId, 2); +} + +// not used +static void sub_810FDE4(u8 windowId, u8 fontId, u8 lineHeight, u8 itemCount, const struct MenuAction *strs, const u8 *orderArray) +{ + AddItemMenuActionTextPrinters(windowId, fontId, GetFontAttribute(fontId, FONTATTR_MAX_LETTER_WIDTH), 0, GetFontAttribute(fontId, FONTATTR_LETTER_SPACING), lineHeight, itemCount, strs, orderArray); +} + +struct WindowTemplate SetWindowTemplateFields(u8 bg, u8 left, u8 top, u8 width, u8 height, u8 paletteNum, u16 baseBlock) +{ + struct WindowTemplate template; + + template.bg = bg; + template.tilemapLeft = left; + template.tilemapTop = top; + template.width = width; + template.height = height; + template.paletteNum = paletteNum; + template.baseBlock = baseBlock; + return template; +} + +// not used +static u16 CreateWindowTemplate(u8 bg, u8 left, u8 top, u8 width, u8 height, u8 paletteNum, u16 baseBlock) +{ + struct WindowTemplate template = SetWindowTemplateFields(bg, left, top, width, height, paletteNum, baseBlock); + return AddWindow(&template); +} + +void CreateYesNoMenu(const struct WindowTemplate *window, u8 fontId, u8 left, u8 top, u16 baseTileNum, u8 paletteNum, u8 initialCursorPos) +{ + struct TextPrinterTemplate textSubPrinter; + + sYesNoWindowId = AddWindow(window); + DrawStdFrameWithCustomTileAndPalette(sYesNoWindowId, 1, baseTileNum, paletteNum); + textSubPrinter.currentChar = gUnknown_841623D; + textSubPrinter.windowId = sYesNoWindowId; + textSubPrinter.fontId = fontId; + textSubPrinter.x = GetMenuCursorDimensionByFont(fontId, 0) + left; + textSubPrinter.y = top; + textSubPrinter.currentX = textSubPrinter.x; + textSubPrinter.currentY = textSubPrinter.y; + textSubPrinter.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND); + textSubPrinter.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND); + textSubPrinter.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW); + textSubPrinter.unk = GetFontAttribute(fontId, FONTATTR_UNKNOWN); + textSubPrinter.letterSpacing = GetFontAttribute(fontId, FONTATTR_LETTER_SPACING); + textSubPrinter.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING); + AddTextPrinter(&textSubPrinter, 0xFF, NULL); + Menu_InitCursor(sYesNoWindowId, fontId, left, top, GetFontAttribute(fontId, FONTATTR_MAX_LETTER_HEIGHT) + textSubPrinter.lineSpacing, 2, initialCursorPos); +} + +// not used +static void CreateYesNoMenu2(const struct WindowTemplate *window, u8 paletteNum, u16 baseTileNum, u8 initialCursorPos) +{ + CreateYesNoMenu(window, paletteNum, 0, 0, baseTileNum, initialCursorPos, 0); +} + +s8 Menu_ProcessInputNoWrapClearOnChoose(void) +{ + s8 result = Menu_ProcessInputNoWrapAround(); + if (result != MENU_NOTHING_CHOSEN) + DestroyYesNoMenu(); + return result; +} + +void DestroyYesNoMenu(void) +{ + ClearStdWindowAndFrameToTransparent(sYesNoWindowId, TRUE); + RemoveWindow(sYesNoWindowId); +} + +void MultichoiceGrid_PrintItems(u8 windowId, u8 fontId, u8 itemWidth, u8 itemHeight, u8 cols, u8 rows, const struct MenuAction *strs) +{ + u8 width, i, j, yOffset; + + fontId = fontId; + itemWidth = itemWidth; + itemHeight = itemHeight; + width = GetFontAttribute(fontId, FONTATTR_MAX_LETTER_WIDTH); + yOffset = (16 - GetFontAttribute(fontId, FONTATTR_MAX_LETTER_HEIGHT)) / 2; + for (i = 0; i < rows; ++i) + for (j = 0; j < cols; ++j) + AddTextPrinterParameterized(windowId, fontId, strs[i * cols + j].text, itemWidth * j + width, yOffset + itemHeight * i, 0xFF, 0); + CopyWindowToVram(windowId, 2); +} + +//not used +static void MultichoiceGrid_PrintItemsCustomOrder(u8 windowId, u8 fontId, u8 itemWidth, u8 itemHeight, u8 cols, u8 rows, const struct MenuAction *strs, const u8 *orderArray) +{ + u8 width, i, j; + + fontId = fontId; + itemWidth = itemWidth; + itemHeight = itemHeight; + width = GetFontAttribute(fontId, FONTATTR_MAX_LETTER_WIDTH); + for (i = 0; i < rows; ++i) + for (j = 0; j < cols; ++j) + AddTextPrinterParameterized(windowId, fontId, strs[orderArray[i * cols + j]].text, itemWidth * j + width, itemHeight * i, 0xFF, 0); + CopyWindowToVram(windowId, 2); +} + +static u8 MultichoiceGrid_InitCursorInternal(u8 windowId, u8 fontId, u8 left, u8 top, u8 optionWidth, u8 cursorHeight, u8 cols, u8 rows, u8 numChoices, u8 cursorPos) +{ + s32 pos; + + sMenu.left = left; + sMenu.top = top; + sMenu.minCursorPos = 0; + sMenu.maxCursorPos = numChoices - 1; + sMenu.windowId = windowId; + sMenu.fontId = fontId; + sMenu.optionWidth = optionWidth; + sMenu.optionHeight = cursorHeight; + sMenu.columns = cols; + sMenu.rows = rows; + pos = cursorPos; + if (pos < 0 || pos > sMenu.maxCursorPos) + sMenu.cursorPos = 0; + else + sMenu.cursorPos = pos; + MultichoiceGrid_MoveCursor(0, 0); + return sMenu.cursorPos; +} + +u8 MultichoiceGrid_InitCursor(u8 windowId, u8 fontId, u8 left, u8 top, u8 optionWidth, u8 cols, u8 rows, u8 cursorPos) +{ + s32 cursorHeight = 16; + u8 numChoices = cols * rows; + + return MultichoiceGrid_InitCursorInternal(windowId, fontId, left, top, optionWidth, cursorHeight, cols, rows, numChoices, cursorPos); +} + +static void MultichoiceGrid_RedrawCursor(u8 oldCursorPos, u8 newCursorPos) +{ + u8 cursorWidth = GetMenuCursorDimensionByFont(sMenu.fontId, 0); + u8 cursorHeight = GetMenuCursorDimensionByFont(sMenu.fontId, 1); + u8 xPos = (oldCursorPos % sMenu.columns) * sMenu.optionWidth + sMenu.left; + u8 yPos = (oldCursorPos / sMenu.columns) * sMenu.optionHeight + sMenu.top; + + FillWindowPixelRect(sMenu.windowId, PIXEL_FILL(1), xPos, yPos, cursorWidth, cursorHeight); + xPos = (newCursorPos % sMenu.columns) * sMenu.optionWidth + sMenu.left; + yPos = (newCursorPos / sMenu.columns) * sMenu.optionHeight + sMenu.top; + AddTextPrinterParameterized(sMenu.windowId, sMenu.fontId, gFameCheckerText_ListMenuCursor, xPos, yPos, 0, 0); +} + +static u8 MultichoiceGrid_MoveCursor(s8 deltaX, s8 deltaY) +{ + u8 oldPos = sMenu.cursorPos; + + if (deltaX) + { + if ((sMenu.cursorPos % sMenu.columns) + deltaX < 0) + sMenu.cursorPos += sMenu.columns - 1; + else if ((sMenu.cursorPos % sMenu.columns) + deltaX >= sMenu.columns) + sMenu.cursorPos = (sMenu.cursorPos / sMenu.columns) * sMenu.columns; + else + sMenu.cursorPos += deltaX; + } + if (deltaY) + { + if ((sMenu.cursorPos / sMenu.columns) + deltaY < 0) + sMenu.cursorPos += sMenu.columns * (sMenu.rows - 1); + else if ((sMenu.cursorPos / sMenu.columns) + deltaY >= sMenu.rows) + sMenu.cursorPos -= sMenu.columns * (sMenu.rows - 1); + else + sMenu.cursorPos += (sMenu.columns * deltaY); + } + if (sMenu.cursorPos > sMenu.maxCursorPos) + { + sMenu.cursorPos = oldPos; + return sMenu.cursorPos; + } + else + { + MultichoiceGrid_RedrawCursor(oldPos, sMenu.cursorPos); + return sMenu.cursorPos; + } +} + +static u8 MultichoiceGrid_MoveCursorIfValid(s8 deltaX, s8 deltaY) +{ + u8 oldPos = sMenu.cursorPos; + + if (deltaX) + { + if (((sMenu.cursorPos % sMenu.columns) + deltaX >= 0) && ((sMenu.cursorPos % sMenu.columns) + deltaX < sMenu.columns)) + sMenu.cursorPos += deltaX; + } + if (deltaY) + { + if (((sMenu.cursorPos / sMenu.columns) + deltaY >= 0) && ((sMenu.cursorPos / sMenu.columns) + deltaY < sMenu.rows)) + sMenu.cursorPos += (sMenu.columns * deltaY); + } + if (sMenu.cursorPos > sMenu.maxCursorPos) + { + sMenu.cursorPos = oldPos; + return sMenu.cursorPos; + } + else + { + MultichoiceGrid_RedrawCursor(oldPos, sMenu.cursorPos); + return sMenu.cursorPos; + } +} + +// not used +static s8 sub_81105A0(void) +{ + if (JOY_NEW(A_BUTTON)) + { + PlaySE(SE_SELECT); + return sMenu.cursorPos; + } + else if (JOY_NEW(B_BUTTON)) + { + return MENU_B_PRESSED; + } + else if (JOY_NEW(DPAD_UP)) + { + PlaySE(SE_SELECT); + MultichoiceGrid_MoveCursor(0, -1); + return MENU_NOTHING_CHOSEN; + } + else if (JOY_NEW(DPAD_DOWN)) + { + PlaySE(SE_SELECT); + MultichoiceGrid_MoveCursor(0, 1); + return MENU_NOTHING_CHOSEN; + } + else if (JOY_NEW(DPAD_LEFT) || GetLRKeysState() == 1) + { + PlaySE(SE_SELECT); + MultichoiceGrid_MoveCursor(-1, 0); + return MENU_NOTHING_CHOSEN; + } + else if (JOY_NEW(DPAD_RIGHT) || GetLRKeysState() == 2) + { + PlaySE(SE_SELECT); + MultichoiceGrid_MoveCursor(1, 0); + return MENU_NOTHING_CHOSEN; + } + return MENU_NOTHING_CHOSEN; +} + +s8 Menu_ProcessInputGridLayout(void) +{ + u8 oldPos = sMenu.cursorPos; + + if (JOY_NEW(A_BUTTON)) + { + PlaySE(SE_SELECT); + return sMenu.cursorPos; + } + else if (JOY_NEW(B_BUTTON)) + { + return MENU_B_PRESSED; + } + else if (JOY_NEW(DPAD_UP)) + { + if (oldPos != MultichoiceGrid_MoveCursorIfValid(0, -1)) + PlaySE(SE_SELECT); + return MENU_NOTHING_CHOSEN; + } + else if (JOY_NEW(DPAD_DOWN)) + { + if (oldPos != MultichoiceGrid_MoveCursorIfValid(0, 1)) + PlaySE(SE_SELECT); + return MENU_NOTHING_CHOSEN; + } + else if (JOY_NEW(DPAD_LEFT) || GetLRKeysState() == 1) + { + if (oldPos != MultichoiceGrid_MoveCursorIfValid(-1, 0)) + PlaySE(SE_SELECT); + return MENU_NOTHING_CHOSEN; + } + else if (JOY_NEW(DPAD_RIGHT) || GetLRKeysState() == 2) + { + if (oldPos != MultichoiceGrid_MoveCursorIfValid(1, 0)) + PlaySE(SE_SELECT); + return MENU_NOTHING_CHOSEN; + } + return MENU_NOTHING_CHOSEN; +} + +// not used +static s8 sub_81106F4(void) +{ + if (JOY_NEW(A_BUTTON)) + { + PlaySE(SE_SELECT); + return sMenu.cursorPos; + } + else if (JOY_NEW(B_BUTTON)) + { + return MENU_B_PRESSED; + } + else if (JOY_REPT(DPAD_ANY) == DPAD_UP) + { + PlaySE(SE_SELECT); + MultichoiceGrid_MoveCursor(0, -1); + return MENU_NOTHING_CHOSEN; + } + else if (JOY_REPT(DPAD_ANY) == DPAD_DOWN) + { + PlaySE(SE_SELECT); + MultichoiceGrid_MoveCursor(0, 1); + return MENU_NOTHING_CHOSEN; + } + else if (JOY_REPT(DPAD_ANY) == DPAD_LEFT || sub_80BF66C() == 1) + { + PlaySE(SE_SELECT); + MultichoiceGrid_MoveCursor(-1, 0); + return MENU_NOTHING_CHOSEN; + } + else if (JOY_REPT(DPAD_ANY) == DPAD_RIGHT || sub_80BF66C() == 2) + { + PlaySE(SE_SELECT); + MultichoiceGrid_MoveCursor(1, 0); + return MENU_NOTHING_CHOSEN; + } + + return MENU_NOTHING_CHOSEN; +} + +// not used +static s8 sub_81107A0(void) +{ + u8 oldPos = sMenu.cursorPos; + + if (JOY_NEW(A_BUTTON)) + { + PlaySE(SE_SELECT); + return sMenu.cursorPos; + } + else if (JOY_NEW(B_BUTTON)) + { + return MENU_B_PRESSED; + } + else if (JOY_REPT(DPAD_ANY) == DPAD_UP) + { + if (oldPos != MultichoiceGrid_MoveCursorIfValid(0, -1)) + PlaySE(SE_SELECT); + return MENU_NOTHING_CHOSEN; + } + else if (JOY_REPT(DPAD_ANY) == DPAD_DOWN) + { + if (oldPos != MultichoiceGrid_MoveCursorIfValid(0, 1)) + PlaySE(SE_SELECT); + return MENU_NOTHING_CHOSEN; + } + else if (JOY_REPT(DPAD_ANY) == DPAD_LEFT || sub_80BF66C() == 1) + { + if (oldPos != MultichoiceGrid_MoveCursorIfValid(-1, 0)) + PlaySE(SE_SELECT); + return MENU_NOTHING_CHOSEN; + } + else if (JOY_REPT(DPAD_ANY) == DPAD_RIGHT || sub_80BF66C() == 2) + { + if (oldPos != MultichoiceGrid_MoveCursorIfValid(1, 0)) + PlaySE(SE_SELECT); + return MENU_NOTHING_CHOSEN; + } + return MENU_NOTHING_CHOSEN; +} |