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-rw-r--r--src/party_menu.c172
1 files changed, 172 insertions, 0 deletions
diff --git a/src/party_menu.c b/src/party_menu.c
new file mode 100644
index 000000000..674b329c2
--- /dev/null
+++ b/src/party_menu.c
@@ -0,0 +1,172 @@
+#include "global.h"
+#include "malloc.h"
+#include "battle.h"
+#include "battle_anim.h"
+#include "battle_controllers.h"
+#include "battle_gfx_sfx_util.h"
+#include "battle_interface.h"
+#include "bg.h"
+#include "data.h"
+#include "decompress.h"
+#include "easy_chat.h"
+#include "event_data.h"
+#include "evolution_scene.h"
+#include "field_control_avatar.h"
+#include "field_effect.h"
+#include "field_player_avatar.h"
+#include "field_screen_effect.h"
+#include "field_specials.h"
+#include "field_weather.h"
+#include "fieldmap.h"
+#include "fldeff.h"
+#include "gpu_regs.h"
+#include "graphics.h"
+#include "item.h"
+#include "item_menu.h"
+#include "item_use.h"
+#include "link.h"
+#include "link_rfu.h"
+#include "mail.h"
+#include "main.h"
+#include "menu.h"
+#include "menu_helpers.h"
+#include "new_menu_helpers.h"
+#include "metatile_behavior.h"
+#include "overworld.h"
+#include "palette.h"
+#include "party_menu.h"
+#include "player_pc.h"
+#include "pokemon.h"
+#include "pokemon_icon.h"
+#include "pokemon_jump.h"
+#include "pokemon_storage_system.h"
+#include "pokemon_summary_screen.h"
+#include "region_map.h"
+#include "reshow_battle_screen.h"
+#include "scanline_effect.h"
+#include "script.h"
+#include "sound.h"
+#include "sprite.h"
+#include "start_menu.h"
+#include "string_util.h"
+#include "strings.h"
+#include "task.h"
+#include "text.h"
+#include "text_window.h"
+#include "trade.h"
+#include "union_room.h"
+#include "window.h"
+#include "constants/battle.h"
+#include "constants/easy_chat.h"
+#include "constants/field_effects.h"
+#include "constants/flags.h"
+#include "constants/item_effects.h"
+#include "constants/items.h"
+#include "constants/maps.h"
+#include "constants/moves.h"
+#include "constants/songs.h"
+#include "constants/species.h"
+#include "constants/vars.h"
+
+#define PARTY_PAL_SELECTED (1 << 0)
+#define PARTY_PAL_FAINTED (1 << 1)
+#define PARTY_PAL_TO_SWITCH (1 << 2)
+#define PARTY_PAL_MULTI_ALT (1 << 3)
+#define PARTY_PAL_SWITCHING (1 << 4)
+#define PARTY_PAL_TO_SOFTBOIL (1 << 5)
+#define PARTY_PAL_NO_MON (1 << 6)
+#define PARTY_PAL_UNUSED (1 << 7)
+
+#define MENU_DIR_DOWN 1
+#define MENU_DIR_UP -1
+#define MENU_DIR_RIGHT 2
+#define MENU_DIR_LEFT -2
+
+enum
+{
+ CAN_LEARN_MOVE,
+ CANNOT_LEARN_MOVE,
+ ALREADY_KNOWS_MOVE,
+ CANNOT_LEARN_MOVE_IS_EGG
+};
+
+struct PartyMenuBoxInfoRects
+{
+ void (*blitFunc)(u8 windowId, u8 x, u8 y, u8 width, u8 height, bool8 isEgg);
+ u8 dimensions[24];
+ u8 descTextLeft;
+ u8 descTextTop;
+ u8 descTextWidth;
+ u8 descTextHeight;
+};
+
+struct PartyMenuInternal
+{
+ TaskFunc task;
+ MainCallback exitCallback;
+ u32 chooseHalf:1;
+ u32 lastSelectedSlot:3; // Used to return to same slot when going left/right bewtween columns
+ u32 spriteIdConfirmPokeball:7;
+ u32 spriteIdCancelPokeball:7;
+ u32 messageId:14;
+ u8 windowId[3];
+ u8 actions[8];
+ u8 numActions;
+ u16 palBuffer[BG_PLTT_SIZE / sizeof(u16)];
+ s16 data[16];
+};
+
+struct PartyMenuBox
+{
+ const struct PartyMenuBoxInfoRects *infoRects;
+ const u8 *spriteCoords;
+ u8 windowId;
+ u8 monSpriteId;
+ u8 itemSpriteId;
+ u8 pokeballSpriteId;
+ u8 statusSpriteId;
+};
+
+void BlitBitmapToPartyWindow_LeftColumn(u8 windowId, u8 x, u8 y, u8 width, u8 height, bool8 isEgg);
+void BlitBitmapToPartyWindow_RightColumn(u8 windowId, u8 x, u8 y, u8 width, u8 height, bool8 isEgg);
+void CursorCB_Summary(u8 taskId);
+void CursorCB_Switch(u8 taskId);
+void CursorCB_Cancel1(u8 taskId);
+void CursorCB_Item(u8 taskId);
+void CursorCB_Give(u8 taskId);
+void CursorCB_TakeItem(u8 taskId);
+void CursorCB_Mail(u8 taskId);
+void CursorCB_Read(u8 taskId);
+void CursorCB_TakeMail(u8 taskId);
+void CursorCB_Cancel2(u8 taskId);
+void CursorCB_SendMon(u8 taskId);
+void CursorCB_Enter(u8 taskId);
+void CursorCB_NoEntry(u8 taskId);
+void CursorCB_Store(u8 taskId);
+void CursorCB_Register(u8 taskId);
+void CursorCB_Trade1(u8 taskId);
+void CursorCB_Trade2(u8 taskId);
+void CursorCB_FieldMove(u8 taskId);
+bool8 SetUpFieldMove_Fly(void);
+bool8 SetUpFieldMove_Waterfall(void);
+bool8 SetUpFieldMove_Surf(void);
+
+EWRAM_DATA struct PartyMenuInternal *sPartyMenuInternal = NULL;
+EWRAM_DATA struct PartyMenu gPartyMenu = {0};
+EWRAM_DATA struct PartyMenuBox *sPartyMenuBoxes = NULL;
+EWRAM_DATA u8 *sPartyBgGfxTilemap = NULL;
+EWRAM_DATA u8 *sPartyBgTilemapBuffer = NULL;
+EWRAM_DATA bool8 gPartyMenuUseExitCallback = FALSE;
+EWRAM_DATA u8 gSelectedMonPartyId = 0;
+EWRAM_DATA MainCallback gPostMenuFieldCallback = NULL;
+EWRAM_DATA u16 *sSlot1TilemapBuffer = NULL; // for switching party slots
+EWRAM_DATA u16 *sSlot2TilemapBuffer = NULL;
+EWRAM_DATA struct Pokemon *gUnknown_203B0D0 = NULL;
+EWRAM_DATA u8 gSelectedOrderFromParty[4] = {0};
+EWRAM_DATA u16 sPartyMenuItemId = ITEM_NONE;
+ALIGNED(4) EWRAM_DATA u8 gBattlePartyCurrentOrder[PARTY_SIZE / 2] = {0}; // bits 0-3 are the current pos of Slot 1, 4-7 are Slot 2, and so on
+
+void (*gItemUseCB)(u8, TaskFunc);
+
+#include "data/pokemon/tutor_learnsets.h"
+#include "data/party_menu.h"