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path: root/src/pokemon_special_anim_scene.c
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Diffstat (limited to 'src/pokemon_special_anim_scene.c')
-rw-r--r--src/pokemon_special_anim_scene.c502
1 files changed, 252 insertions, 250 deletions
diff --git a/src/pokemon_special_anim_scene.c b/src/pokemon_special_anim_scene.c
index 1bb3b187e..5a0bb8607 100644
--- a/src/pokemon_special_anim_scene.c
+++ b/src/pokemon_special_anim_scene.c
@@ -13,53 +13,53 @@
#include "trig.h"
#include "constants/songs.h"
-void sub_811D7D4(u16 animType);
-void sub_811D9BC(u8 taskId);
-void sub_811DA9C(struct Sprite * sprite, u8 closeness);
-bool8 sub_811DAAC(struct Sprite * sprite);
-void sub_811DB14(struct Sprite * sprite, u8 closeness);
-void sub_811DB48(struct Sprite * sprite, u8 closeness);
-void sub_811DB7C(struct PokemonSpecialAnimScene * scene, u8 a1, u8 a2, u8 a3);
-void sub_811DBA8(struct PokemonSpecialAnimScene * scene);
-void sub_811DBBC(struct Sprite * sprite);
-void sub_811DC14(u16 *tilees, u16 *palette);
-struct Sprite * sub_811DD20(u16 itemId);
-u16 sub_811DCE8(u16 itemId);
-void sub_811DDA4(u8 taskId);
-void sub_811DF14(u8 taskId, s16 *data, struct Sprite * sprite);
-void sub_811DFC0(struct Sprite * sprite);
-void sub_811E06C(struct PokemonSpecialAnimScene * scene, struct Sprite * sprite, u8 closeness);
-void sub_811E10C(void);
-void sub_811E128(struct Sprite * sprite);
-bool8 sub_811E138(void);
-void sub_811E154(struct Sprite * sprite);
-void sub_811E194(u8 a0);
-void sub_811E204(struct PokemonSpecialAnimScene * scene);
-bool8 sub_811E2F4(void);
-void sub_811E300(struct Sprite * sprite);
-void sub_811E348(struct PokemonSpecialAnimScene * scene);
-void sub_811E388(void);
-void sub_811E3B4(u8 taskId);
-u16 sub_811E4EC(u8 taskId);
-void sub_811E520(struct Sprite * sprite);
-void sub_811E588(void);
-bool32 sub_811E5A4(void);
-void sub_811E694(u8 taskId);
-void sub_811E710(u8 taskId, s16 *data);
-void sub_811E7B4(struct Sprite * sprite);
-
-const u16 gUnknown_845963C[] = INCBIN_U16("graphics/pokemon_special_anim/unk_845963C.gbapal");
-const u16 gUnknown_845965C[] = INCBIN_U16("graphics/pokemon_special_anim/unk_845965C.gbapal");
-const u32 gUnknown_845967C[] = INCBIN_U32("graphics/pokemon_special_anim/unk_845967C.4bpp.lz");
-const u32 gUnknown_845973C[] = INCBIN_U32("graphics/pokemon_special_anim/unk_845973C.bin.lz");
-const u16 gUnknown_8459868[] = INCBIN_U16("graphics/pokemon_special_anim/unk_8459868.gbapal");
-const u32 gUnknown_8459888[] = INCBIN_U32("graphics/pokemon_special_anim/unk_8459888.4bpp.lz");
-const u16 gUnknown_84598A4[] = INCBIN_U16("graphics/pokemon_special_anim/unk_84598A4.gbapal");
-const u32 gUnknown_84598C4[] = INCBIN_U32("graphics/pokemon_special_anim/unk_84598C4.4bpp.lz");
-const u16 gUnknown_8459940[] = INCBIN_U16("graphics/pokemon_special_anim/unk_8459940.gbapal");
-const u32 gUnknown_8459960[] = INCBIN_U32("graphics/pokemon_special_anim/unk_8459960.4bpp.lz");
-
-const struct BgTemplate gUnknown_8459980[] = {
+static void sub_811D7D4(u16 animType);
+static void sub_811D9BC(u8 taskId);
+static void sub_811DA9C(struct Sprite * sprite, u8 closeness);
+static bool8 sub_811DAAC(struct Sprite * sprite);
+static void sub_811DB14(struct Sprite * sprite, u8 closeness);
+static void sub_811DB48(struct Sprite * sprite, u8 closeness);
+static void StartMonWiggleAnim(struct PokemonSpecialAnimScene * scene, u8 frameLen, u8 niter, u8 amplitude);
+static void StopMonWiggleAnim(struct PokemonSpecialAnimScene * scene);
+static void SpriteCallback_MonSpriteWiggle(struct Sprite * sprite);
+static void LoadMonSpriteGraphics(u16 *tilees, u16 *palette);
+struct Sprite * PSA_CreateItemIconObject(u16 itemId);
+static u16 GetBlendColorByItemId(u16 itemId);
+static void Task_ZoomOutMon(u8 taskId);
+static void CreateSprites_UseItem_OutwardSpiralDots(u8 taskId, s16 *data, struct Sprite * sprite);
+static void sub_811DFC0(struct Sprite * sprite);
+static void sub_811E06C(struct PokemonSpecialAnimScene * scene, struct Sprite * sprite, u8 closeness);
+static void sub_811E10C(void);
+static void sub_811E128(struct Sprite * sprite);
+static bool8 sub_811E138(void);
+static void sub_811E154(struct Sprite * sprite);
+static void sub_811E194(u8 a0);
+static void sub_811E204(struct PokemonSpecialAnimScene * scene);
+static bool8 sub_811E2F4(void);
+static void sub_811E300(struct Sprite * sprite);
+static void sub_811E348(struct PokemonSpecialAnimScene * scene);
+static void sub_811E388(void);
+static void sub_811E3B4(u8 taskId);
+static u16 sub_811E4EC(u8 taskId);
+static void SpriteCallback_UseItem_OutwardSpiralDots(struct Sprite * sprite);
+static void sub_811E588(void);
+static bool32 sub_811E5A4(void);
+static void sub_811E694(u8 taskId);
+static void sub_811E710(u8 taskId, s16 *data);
+static void sub_811E7B4(struct Sprite * sprite);
+
+static const u16 gUnknown_845963C[] = INCBIN_U16("graphics/pokemon_special_anim/unk_845963C.gbapal");
+static const u16 gUnknown_845965C[] = INCBIN_U16("graphics/pokemon_special_anim/unk_845965C.gbapal");
+static const u32 gUnknown_845967C[] = INCBIN_U32("graphics/pokemon_special_anim/unk_845967C.4bpp.lz");
+static const u32 gUnknown_845973C[] = INCBIN_U32("graphics/pokemon_special_anim/unk_845973C.bin.lz");
+static const u16 gUnknown_8459868[] = INCBIN_U16("graphics/pokemon_special_anim/unk_8459868.gbapal");
+static const u32 gUnknown_8459888[] = INCBIN_U32("graphics/pokemon_special_anim/unk_8459888.4bpp.lz");
+static const u16 gUnknown_84598A4[] = INCBIN_U16("graphics/pokemon_special_anim/unk_84598A4.gbapal");
+static const u32 gUnknown_84598C4[] = INCBIN_U32("graphics/pokemon_special_anim/unk_84598C4.4bpp.lz");
+static const u16 sSpritePals_UseItem_OutwardSpiralDots[] = INCBIN_U16("graphics/pokemon_special_anim/unk_8459940.gbapal");
+static const u32 sSpriteTiles_UseItem_OutwardSpiralDots[] = INCBIN_U32("graphics/pokemon_special_anim/unk_8459960.4bpp.lz");
+
+static const struct BgTemplate sBgTemplates[] = {
{
.bg = 0,
.charBaseIndex = 0,
@@ -79,7 +79,7 @@ const struct BgTemplate gUnknown_8459980[] = {
}
};
-const struct WindowTemplate gUnknown_8459988[] = {
+static const struct WindowTemplate sWindowTemplates[] = {
{
.bg = 0,
.tilemapLeft = 1,
@@ -91,52 +91,52 @@ const struct WindowTemplate gUnknown_8459988[] = {
}, DUMMY_WIN_TEMPLATE
};
-const u8 *const gUnknown_8459998[] = {
+static const u8 *const s1_2_and_Poof_textPtrs[] = {
gUnknown_841B2ED, // 1,
gUnknown_841B2F1, // 2, and ‥ ‥ ‥
gUnknown_841B2FF, // Poof!
};
-const u16 sUnref_84599A4[] = {
+static const u16 sUnref_84599A4[] = {
0, 16, 68
};
-const u16 gUnknown_84599AA[] = {
+static const u16 sAffineScales[] = {
0x100,
0x155,
0x1AA,
0x200
};
-const s8 gUnknown_84599B2[][2] = {
+static const s8 gUnknown_84599B2[][2] = {
{-8, -8},
{ 6, -13},
{ 8, -8}
};
-const struct CompressedSpriteSheet gUnknown_84599B8 = {
+static const struct CompressedSpriteSheet gUnknown_84599B8 = {
gUnknown_84598C4,
0x80,
2
};
-const struct SpritePalette gUnknown_84599C0 = {
+static const struct SpritePalette gUnknown_84599C0 = {
gUnknown_84598A4,
2
};
-const struct CompressedSpriteSheet gUnknown_84599C8 = {
- gUnknown_8459960,
+static const struct CompressedSpriteSheet sSpriteSheet_UseItem_OutwardSpiralDots = {
+ sSpriteTiles_UseItem_OutwardSpiralDots,
0x60,
5
};
-const struct SpritePalette gUnknown_84599D0 = {
- gUnknown_8459940,
+static const struct SpritePalette sSpritePalette_UseItem_OutwardSpiralDots = {
+ sSpritePals_UseItem_OutwardSpiralDots,
5
};
-const struct OamData gUnknown_84599D8 = {
+static const struct OamData sOamData_MonSprite = {
.y = 0,
.affineMode = ST_OAM_AFFINE_DOUBLE,
.objMode = ST_OAM_OBJ_NORMAL,
@@ -152,75 +152,75 @@ const struct OamData gUnknown_84599D8 = {
};
-const union AffineAnimCmd gUnknown_84599E0[] = {
+static const union AffineAnimCmd gUnknown_84599E0[] = {
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
AFFINEANIMCMD_END
};
-const union AffineAnimCmd gUnknown_84599F0[] = {
+static const union AffineAnimCmd gUnknown_84599F0[] = {
AFFINEANIMCMD_FRAME(0x155, 0x155, 0, 0),
AFFINEANIMCMD_END
};
-const union AffineAnimCmd gUnknown_8459A00[] = {
+static const union AffineAnimCmd gUnknown_8459A00[] = {
AFFINEANIMCMD_FRAME(0x1AA, 0x1AA, 0, 0),
AFFINEANIMCMD_END
};
-const union AffineAnimCmd gUnknown_8459A10[] = {
+static const union AffineAnimCmd gUnknown_8459A10[] = {
AFFINEANIMCMD_FRAME(0x200, 0x200, 0, 0),
AFFINEANIMCMD_END
};
-const union AffineAnimCmd *const gUnknown_8459A20[] = {
+static const union AffineAnimCmd *const sAffineAnimTable_Zoom[] = {
gUnknown_84599E0,
gUnknown_84599F0,
gUnknown_8459A00,
gUnknown_8459A10
};
-const struct SpriteTemplate gUnknown_8459A30 = {
+static const struct SpriteTemplate sSpriteTemplate_MonSprite = {
.tileTag = 0,
.paletteTag = 0,
- .oam = &gUnknown_84599D8,
+ .oam = &sOamData_MonSprite,
.anims = gDummySpriteAnimTable,
.images = NULL,
- .affineAnims = gUnknown_8459A20,
+ .affineAnims = sAffineAnimTable_Zoom,
.callback = SpriteCallbackDummy
};
-const union AffineAnimCmd gUnknown_8459A48[] = {
+static const union AffineAnimCmd gUnknown_8459A48[] = {
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
AFFINEANIMCMD_FRAME(-28, -28, 0, 8),
AFFINEANIMCMD_END
};
-const union AffineAnimCmd gUnknown_8459A60[] = {
+static const union AffineAnimCmd gUnknown_8459A60[] = {
AFFINEANIMCMD_FRAME(0x155, 0x155, 0, 0),
AFFINEANIMCMD_FRAME(-37, -37, 0, 8),
AFFINEANIMCMD_END
};
-const union AffineAnimCmd gUnknown_8459A78[] = {
+static const union AffineAnimCmd gUnknown_8459A78[] = {
AFFINEANIMCMD_FRAME(0x1AA, 0x1AA, 0, 0),
AFFINEANIMCMD_FRAME(-47, -47, 0, 8),
AFFINEANIMCMD_END
};
-const union AffineAnimCmd gUnknown_8459A90[] = {
+static const union AffineAnimCmd gUnknown_8459A90[] = {
AFFINEANIMCMD_FRAME(0x200, 0x200, 0, 0),
AFFINEANIMCMD_FRAME(-56, -56, 0, 8),
AFFINEANIMCMD_END
};
-const union AffineAnimCmd *const gUnknown_8459AA8[] = {
+static const union AffineAnimCmd *const gUnknown_8459AA8[] = {
gUnknown_8459A48,
gUnknown_8459A60,
gUnknown_8459A78,
gUnknown_8459A90
};
-const struct OamData gUnknown_8459AB8 = {
+static const struct OamData gUnknown_8459AB8 = {
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_BLEND,
@@ -235,16 +235,16 @@ const struct OamData gUnknown_8459AB8 = {
.paletteNum = 0
};
-const union AnimCmd gUnknown_8459AC0[] = {
+static const union AnimCmd gUnknown_8459AC0[] = {
ANIMCMD_FRAME(0, 3),
ANIMCMD_END
};
-const union AnimCmd *const gUnknown_8459AC8[] = {
+static const union AnimCmd *const gUnknown_8459AC8[] = {
gUnknown_8459AC0
};
-const struct SpriteTemplate gUnknown_8459ACC = {
+static const struct SpriteTemplate gUnknown_8459ACC = {
.tileTag = 0,
.paletteTag = 0,
.oam = &gUnknown_8459AB8,
@@ -254,7 +254,7 @@ const struct SpriteTemplate gUnknown_8459ACC = {
.callback = sub_811E7B4
};
-const struct OamData gUnknown_8459AE4 = {
+static const struct OamData gUnknown_8459AE4 = {
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
@@ -269,7 +269,7 @@ const struct OamData gUnknown_8459AE4 = {
.paletteNum = 0
};
-const struct SpriteTemplate gUnknown_8459AEC = {
+static const struct SpriteTemplate gUnknown_8459AEC = {
.tileTag = 2,
.paletteTag = 2,
.oam = &gUnknown_8459AE4,
@@ -279,7 +279,7 @@ const struct SpriteTemplate gUnknown_8459AEC = {
.callback = sub_811E300
};
-const struct OamData gUnknown_8459B04 = {
+static const struct OamData sOamData_UseItem_OutwardSpiralDots = {
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
@@ -294,51 +294,42 @@ const struct OamData gUnknown_8459B04 = {
.paletteNum = 0
};
-const union AnimCmd gUnknown_8459B0C[] = {
+static const union AnimCmd gUnknown_8459B0C[] = {
ANIMCMD_FRAME(0, 16),
ANIMCMD_FRAME(1, 8),
ANIMCMD_FRAME(2, 4),
ANIMCMD_END
};
-const union AnimCmd gUnknown_8459B1C[] = {
+static const union AnimCmd gUnknown_8459B1C[] = {
ANIMCMD_FRAME(1, 4),
ANIMCMD_FRAME(0, 4),
ANIMCMD_END
};
-const union AnimCmd *const gUnknown_8459B28[] = {
+static const union AnimCmd *const sAnimTable_UseItem_OutwardSpiralDots[] = {
gUnknown_8459B0C,
gUnknown_8459B1C
};
-const struct SpriteTemplate gUnknown_8459B30 = {
+static const struct SpriteTemplate sSpriteTemplate_UseItem_OutwardSpiralDots = {
.tileTag = 5,
.paletteTag = 5,
- .oam = &gUnknown_8459B04,
- .anims = gUnknown_8459B28,
+ .oam = &sOamData_UseItem_OutwardSpiralDots,
+ .anims = sAnimTable_UseItem_OutwardSpiralDots,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_811E520
+ .callback = SpriteCallback_UseItem_OutwardSpiralDots
};
-const u8 *const gUnknown_8459B48[] = {
- gUnknown_841B2A9,
- gUnknown_841B2B7,
- gUnknown_841B2BE,
- gUnknown_841B2CC,
- gUnknown_841B2D4,
- gUnknown_841B2C6
-};
-
-void sub_811D184(struct PokemonSpecialAnimScene * buffer, u16 animType)
+void InitPokemonSpecialAnimScene(struct PokemonSpecialAnimScene * buffer, u16 animType)
{
FreeAllWindowBuffers();
ResetTempTileDataBuffers();
SetGpuReg(REG_OFFSET_DISPCNT, 0);
ResetBgsAndClearDma3BusyFlags(FALSE);
- InitBgsFromTemplates(0, gUnknown_8459980, NELEMS(gUnknown_8459980));
- InitWindows(gUnknown_8459988);
+ InitBgsFromTemplates(0, sBgTemplates, NELEMS(sBgTemplates));
+ InitWindows(sWindowTemplates);
ChangeBgX(0, 0, 0);
ChangeBgY(0, 0, 0);
ChangeBgX(3, 0, 0);
@@ -361,7 +352,7 @@ void sub_811D184(struct PokemonSpecialAnimScene * buffer, u16 animType)
SetGpuReg(REG_OFFSET_BLDCNT, 0);
}
-bool8 sub_811D280(void)
+bool8 PokemonSpecialAnimSceneInitIsNotFinished(void)
{
if (!FreeTempTileDataBuffersIfPossible())
return IsDma3ManagerBusyWithBgCopy();
@@ -369,7 +360,7 @@ bool8 sub_811D280(void)
return TRUE;
}
-void sub_811D29C(void)
+void PSA_FreeWindowBuffers(void)
{
FreeAllWindowBuffers();
}
@@ -389,28 +380,28 @@ void sub_811D2D0(void)
CopyWindowToVram(0, 1);
}
-void sub_811D2EC(u8 messageId)
+void PSA_PrintMessage(u8 messageId)
{
- struct PokemonSpecialAnimScene * scene = sub_811D0A8();
- u16 itemId = sub_811D0B4();
+ struct PokemonSpecialAnimScene * scene = PSA_GetSceneWork();
+ u16 itemId = PSA_GetItemId();
u16 strWidth = 0;
u8 textSpeed = GetTextSpeedSetting();
- struct Pokemon * pokemon = sub_811D094();
+ struct Pokemon * pokemon = PSA_GetPokemon();
u16 level;
u8 *str;
switch (messageId)
{
case 0: // Item was used on Mon
- str = StringCopy(scene->field_0014, ItemId_GetName(itemId));
+ str = StringCopy(scene->textBuf, ItemId_GetName(itemId));
str = StringCopy(str, gUnknown_841B285);
GetMonData(pokemon, MON_DATA_NICKNAME, str);
- StringAppend(scene->field_0014, gUnknown_841B293);
+ StringAppend(scene->textBuf, gUnknown_841B293);
break;
case 1: // Mon's level was elevated to level
level = GetMonData(pokemon, MON_DATA_LEVEL);
- GetMonData(pokemon, MON_DATA_NICKNAME, scene->field_0014);
- str = StringAppend(scene->field_0014, gUnknown_841B295);
+ GetMonData(pokemon, MON_DATA_NICKNAME, scene->textBuf);
+ str = StringAppend(scene->textBuf, gUnknown_841B295);
if (level < MAX_LEVEL)
level++;
str = ConvertIntToDecimalStringN(str, level, STR_CONV_MODE_LEFT_ALIGN, level < MAX_LEVEL ? 2 : 3);
@@ -418,9 +409,9 @@ void sub_811D2EC(u8 messageId)
break;
case 9: // Mon learned move
DynamicPlaceholderTextUtil_Reset();
- DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, sub_811D0F4());
- DynamicPlaceholderTextUtil_SetPlaceholderPtr(1, sub_811D0D0());
- DynamicPlaceholderTextUtil_ExpandPlaceholders(scene->field_0014, gUnknown_841B32E);
+ DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, PSA_GetMonNickname());
+ DynamicPlaceholderTextUtil_SetPlaceholderPtr(1, PSA_GetNameOfMoveToTeach());
+ DynamicPlaceholderTextUtil_ExpandPlaceholders(scene->textBuf, gUnknown_841B32E);
break;
case 4: // poof!
strWidth += GetStringWidth(2, gUnknown_841B2F1, -1);
@@ -429,29 +420,29 @@ void sub_811D2EC(u8 messageId)
strWidth += GetStringWidth(2, gUnknown_841B2ED, -1);
// fallthrough
case 2: // 1
- StringCopy(scene->field_0014, gUnknown_8459998[messageId - 2]);
+ StringCopy(scene->textBuf, s1_2_and_Poof_textPtrs[messageId - 2]);
textSpeed = 1;
break;
case 5: // Mon forgot move
DynamicPlaceholderTextUtil_Reset();
- DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, sub_811D0F4());
- DynamicPlaceholderTextUtil_SetPlaceholderPtr(1, sub_811D0C4());
- DynamicPlaceholderTextUtil_ExpandPlaceholders(scene->field_0014, gUnknown_841B306);
+ DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, PSA_GetMonNickname());
+ DynamicPlaceholderTextUtil_SetPlaceholderPtr(1, PSA_GetNameOfMoveForgotten());
+ DynamicPlaceholderTextUtil_ExpandPlaceholders(scene->textBuf, gUnknown_841B306);
break;
case 6: // And...
- StringCopy(scene->field_0014, gUnknown_841B315);
+ StringCopy(scene->textBuf, gUnknown_841B315);
break;
case 7: // Machine set!
- StringCopy(scene->field_0014, gUnknown_841B31B);
+ StringCopy(scene->textBuf, gUnknown_841B31B);
break;
case 8: // Huh?
- StringCopy(scene->field_0014, gUnknown_841B329);
+ StringCopy(scene->textBuf, gUnknown_841B329);
break;
default:
return;
}
- AddTextPrinterParameterized5(0, 2, scene->field_0014, strWidth, 0, textSpeed, NULL, 0, 4);
+ AddTextPrinterParameterized5(0, 2, scene->textBuf, strWidth, 0, textSpeed, NULL, 0, 4);
}
void sub_811D4D4(void)
@@ -460,30 +451,30 @@ void sub_811D4D4(void)
CopyWindowToVram(0, 2);
}
-bool8 sub_811D4EC(void)
+bool8 PSA_IsMessagePrintTaskActive(void)
{
return IsTextPrinterActive(0);
}
void sub_811D4FC(void)
{
- struct PokemonSpecialAnimScene * scene = sub_811D0A8();
- scene->field_0000 = 0;
+ struct PokemonSpecialAnimScene * scene = PSA_GetSceneWork();
+ scene->state = 0;
BlendPalettes((0x10000 << IndexOfSpritePaletteTag(0)) | 4, 16, RGB_BLACK);
sub_811E204(scene);
}
bool8 sub_811D530(void)
{
- struct PokemonSpecialAnimScene * scene = sub_811D0A8();
+ struct PokemonSpecialAnimScene * scene = PSA_GetSceneWork();
- switch (scene->field_0000)
+ switch (scene->state)
{
case 0:
if (!sub_811E2F4())
{
BeginNormalPaletteFade((0x10000 << IndexOfSpritePaletteTag(0)) | 4, -1, 16, 0, RGB_BLACK);
- scene->field_0000++;
+ scene->state++;
}
break;
case 1:
@@ -496,8 +487,8 @@ bool8 sub_811D530(void)
void sub_811D5A0(void)
{
- struct PokemonSpecialAnimScene * scene = sub_811D0A8();
- scene->field_0000 = 0;
+ struct PokemonSpecialAnimScene * scene = PSA_GetSceneWork();
+ scene->state = 0;
}
void sub_811D5B0(void)
@@ -508,29 +499,29 @@ void sub_811D5B0(void)
bool8 sub_811D5C0(void)
{
- struct PokemonSpecialAnimScene * scene = sub_811D0A8();
- switch (scene->field_0000)
+ struct PokemonSpecialAnimScene * scene = PSA_GetSceneWork();
+ switch (scene->state)
{
case 0:
sub_811E194(0);
- scene->field_0000++;
+ scene->state++;
break;
case 1:
if (!sub_811D9A8())
{
scene->field_0004 = 0;
- scene->field_0000++;
+ scene->state++;
}
break;
case 2:
scene->field_0004++;
if (scene->field_0004 > 20)
- scene->field_0000++;
+ scene->state++;
break;
case 3:
- sub_811DB7C(scene, 1, 0, 1);
+ StartMonWiggleAnim(scene, 1, 0, 1);
scene->field_0004 = 0;
- scene->field_0000++;
+ scene->state++;
break;
case 4:
scene->field_0004++;
@@ -540,17 +531,17 @@ bool8 sub_811D5C0(void)
PlaySE(SE_W025);
BeginNormalPaletteFade(0x00000001, 2, 0, 12, RGB(8, 13, 31));
sub_811E348(scene);
- scene->field_0000++;
+ scene->state++;
}
break;
case 5:
scene->field_0004++;
if (scene->field_0004 > 70)
{
- sub_811DBA8(scene);
+ StopMonWiggleAnim(scene);
BeginNormalPaletteFade(0x00000001, 6, 12, 0, RGB(8, 13, 31));
scene->field_0004 = 0;
- scene->field_0000++;
+ scene->state++;
}
break;
case 6:
@@ -558,20 +549,20 @@ bool8 sub_811D5C0(void)
if (!sub_811E5A4() && scene->field_0004 > 40)
{
scene->field_0004 = 0;
- scene->field_0000++;
+ scene->state++;
}
break;
case 7:
scene->field_0004++;
if (scene->field_0004 > 20)
{
- scene->field_0000++;
+ scene->state++;
}
break;
case 8:
PlaySE(SE_EXPMAX);
- DestroySprite(scene->field_0010);
- scene->field_0000++;
+ DestroySprite(scene->itemIconSprite);
+ scene->state++;
break;
default:
return FALSE;
@@ -581,20 +572,20 @@ bool8 sub_811D5C0(void)
void sub_811D6EC(void)
{
- struct PokemonSpecialAnimScene * scene = sub_811D0A8();
- scene->field_0000 = 0;
+ struct PokemonSpecialAnimScene * scene = PSA_GetSceneWork();
+ scene->state = 0;
}
bool8 sub_811D6FC(void)
{
- struct PokemonSpecialAnimScene * scene = sub_811D0A8();
+ struct PokemonSpecialAnimScene * scene = PSA_GetSceneWork();
- switch (scene->field_0000)
+ switch (scene->state)
{
case 0:
sub_811E10C();
PlaySE(SE_MU_PACHI);
- scene->field_0000++;
+ scene->state++;
break;
case 1:
return sub_811E138();
@@ -602,7 +593,7 @@ bool8 sub_811D6FC(void)
return TRUE;
}
-void sub_811D734(void)
+static void sub_811D734(void)
{
sub_811E5B8(120, 56, 4, 4, 2, 0);
}
@@ -612,25 +603,25 @@ bool8 sub_811D754(void)
return sub_811E680();
}
-void sub_811D764(u16 *statsBefore, u16 *statsAfter)
+static void sub_811D764(u16 *statsBefore, u16 *statsAfter)
{
DrawTextBorderOuter(1, 0x001, 0xE);
DrawLevelUpWindowPg1(1, statsBefore, statsAfter, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY);
PutWindowTilemap(1);
CopyWindowToVram(1, 3);
}
-void sub_811D7A0(u16 *currStats)
+static void sub_811D7A0(u16 *currStats)
{
DrawLevelUpWindowPg2(1, currStats, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY);
CopyWindowToVram(1, 2);
}
-bool8 sub_811D7C4(void)
+static bool8 sub_811D7C4(void)
{
return IsDma3ManagerBusyWithBgCopy();
}
-void sub_811D7D4(u16 animType)
+static void sub_811D7D4(u16 animType)
{
CopyToBgTilemapBuffer(3, gUnknown_845973C, 0, 0x000);
DecompressAndCopyTileDataToVram(3, gUnknown_845967C, 0, 0x000, 0);
@@ -642,8 +633,8 @@ void sub_811D7D4(u16 animType)
void sub_811D830(u8 closeness)
{
- struct PokemonSpecialAnimScene * scene = sub_811D0A8();
- struct Pokemon * pokemon = sub_811D094();
+ struct PokemonSpecialAnimScene * scene = PSA_GetSceneWork();
+ struct Pokemon * pokemon = PSA_GetPokemon();
u16 species = GetMonData(pokemon, MON_DATA_SPECIES);
u32 personality = GetMonData(pokemon, MON_DATA_PERSONALITY);
u8 r1 = sub_812EA78(species, personality, 2);
@@ -670,15 +661,15 @@ void sub_811D830(u8 closeness)
{
HandleLoadSpecialPokePic(&gMonFrontPicTable[species], r6, species, personality);
LZ77UnCompWram(GetMonFrontSpritePal(pokemon), r4);
- sub_811DC14(r6, r4);
- spriteId = CreateSprite(&gUnknown_8459A30, 120, scene->field_0006, 4);
+ LoadMonSpriteGraphics(r6, r4);
+ spriteId = CreateSprite(&sSpriteTemplate_MonSprite, 120, scene->field_0006, 4);
if (spriteId != MAX_SPRITES)
{
- scene->field_000c = &gSprites[spriteId];
- sub_811DB14(scene->field_000c, closeness);
+ scene->monSprite = &gSprites[spriteId];
+ sub_811DB14(scene->monSprite, closeness);
}
else
- scene->field_000c = NULL;
+ scene->monSprite = NULL;
scene->field_000a = closeness;
}
if (r6 != NULL) Free(r6);
@@ -686,14 +677,14 @@ void sub_811D830(u8 closeness)
if (r4 != NULL) Free(r4);
}
-void sub_811D948(u8 closeness)
+void PSA_SetUpZoomAnim(u8 closeness)
{
- struct PokemonSpecialAnimScene * scene = sub_811D0A8();
+ struct PokemonSpecialAnimScene * scene = PSA_GetSceneWork();
u8 taskId;
if (closeness != scene->field_000a)
{
taskId = CreateTask(sub_811D9BC, 4);
- SetWordTaskArg(taskId, 6, (uintptr_t)scene->field_000c);
+ SetWordTaskArg(taskId, 6, (uintptr_t)scene->monSprite);
gTasks[taskId].data[1] = scene->field_000a;
gTasks[taskId].data[2] = closeness;
gTasks[taskId].data[5] = 6;
@@ -709,7 +700,7 @@ bool8 sub_811D9A8(void)
return FuncIsActiveTask(sub_811D9BC);
}
-void sub_811D9BC(u8 taskId)
+static void sub_811D9BC(u8 taskId)
{
s16 *data = gTasks[taskId].data;
struct Sprite * sprite = (void *)GetWordTaskArg(taskId, 6);
@@ -731,7 +722,7 @@ void sub_811D9BC(u8 taskId)
sub_811DB48((void *)GetWordTaskArg(taskId, 9), data[1]);
if (data[1] == data[2])
{
- sub_811D0A8()->field_000a = data[2];
+ PSA_GetSceneWork()->field_000a = data[2];
DestroyTask(taskId);
}
else
@@ -749,62 +740,64 @@ void sub_811D9BC(u8 taskId)
}
}
-void sub_811DA9C(struct Sprite * sprite, u8 closeness)
+static void sub_811DA9C(struct Sprite * sprite, u8 closeness)
{
sprite->data[0] = 0;
sprite->data[1] = 0;
sprite->data[2] = closeness;
}
-bool8 sub_811DAAC(struct Sprite * sprite)
+static bool8 sub_811DAAC(struct Sprite * sprite)
{
return sprite->callback != SpriteCallbackDummy;
}
-s16 sub_811DAC0(s16 pos, u8 closeness)
+static s16 sub_811DAC0(s16 pos, u8 closeness)
{
- return (pos * gUnknown_84599AA[closeness]) >> 8;
+ return (pos * sAffineScales[closeness]) >> 8;
}
// FIXME: better math
-u16 sub_811DADC(u16 pos)
+static u16 sub_811DADC(u16 pos)
{
- struct PokemonSpecialAnimScene * scene = sub_811D0A8();
+ struct PokemonSpecialAnimScene * scene = PSA_GetSceneWork();
s32 v = ((((((scene->field_0008 - scene->field_0006) << 16) >> 8) / 256 * (pos - 256)) << 8) >> 16);
return v += scene->field_0006;
}
-void sub_811DB14(struct Sprite * sprite, u8 closeness)
+static void sub_811DB14(struct Sprite * sprite, u8 closeness)
{
if (closeness > 3)
closeness = 3;
- sub_811D0A8(); // return value not used
+ PSA_GetSceneWork(); // return value not used
StartSpriteAffineAnim(sprite, closeness);
- sprite->pos1.y = sub_811DADC(gUnknown_84599AA[closeness]);
+ sprite->pos1.y = sub_811DADC(sAffineScales[closeness]);
}
-void sub_811DB48(struct Sprite * sprite, u8 closeness)
+static void sub_811DB48(struct Sprite * sprite, u8 closeness)
{
sub_811DB14(sprite, closeness);
sprite->pos2.x = sub_811DAC0(sprite->data[6] - 32, closeness);
sprite->pos2.y = sub_811DAC0(sprite->data[7] - 32, closeness);
}
-void sub_811DB7C(struct PokemonSpecialAnimScene * scene, u8 a1, u8 a2, u8 a3)
+static void StartMonWiggleAnim(struct PokemonSpecialAnimScene * scene, u8 frameLen, u8 niter, u8 amplitude)
{
- scene->field_000c->data[0] = a1;
- scene->field_000c->data[1] = a2;
- scene->field_000c->data[2] = a3;
- scene->field_000c->callback = sub_811DBBC;
+ // frameLen: frame duration
+ // niter = 0: iterate ad infinitum
+ scene->monSprite->data[0] = frameLen;
+ scene->monSprite->data[1] = niter;
+ scene->monSprite->data[2] = amplitude;
+ scene->monSprite->callback = SpriteCallback_MonSpriteWiggle;
}
-void sub_811DBA8(struct PokemonSpecialAnimScene * scene)
+static void StopMonWiggleAnim(struct PokemonSpecialAnimScene * scene)
{
- scene->field_000c->pos2.x = 0;
- scene->field_000c->callback = SpriteCallbackDummy;
+ scene->monSprite->pos2.x = 0;
+ scene->monSprite->callback = SpriteCallbackDummy;
}
-void sub_811DBBC(struct Sprite * sprite)
+static void SpriteCallback_MonSpriteWiggle(struct Sprite * sprite)
{
sprite->data[7]++;
if (sprite->data[7] > sprite->data[0])
@@ -823,7 +816,7 @@ void sub_811DBBC(struct Sprite * sprite)
}
}
-void sub_811DC14(u16 *tiles, u16 *palette)
+static void LoadMonSpriteGraphics(u16 *tiles, u16 *palette)
{
struct SpriteSheet spriteSheet;
struct SpritePalette spritePalette;
@@ -837,42 +830,42 @@ void sub_811DC14(u16 *tiles, u16 *palette)
LoadSpritePalette(&spritePalette);
}
-void sub_811DC54(u16 itemId, u8 closeness, bool32 a2)
+void PSA_SetUpZoomOutMonTask(u16 itemId, u8 closeness, bool32 a2)
{
- struct PokemonSpecialAnimScene * scene = sub_811D0A8();
+ struct PokemonSpecialAnimScene * scene = PSA_GetSceneWork();
u8 taskId;
- scene->field_0010 = sub_811DD20(itemId);
- if (scene->field_0010 != NULL)
+ scene->itemIconSprite = PSA_CreateItemIconObject(itemId);
+ if (scene->itemIconSprite != NULL)
{
- sub_811E06C(scene, scene->field_0010, closeness);
- StartSpriteAffineAnim(scene->field_0010, closeness);
- scene->field_0010->invisible = TRUE;
- taskId = CreateTask(sub_811DDA4, 2);
- SetWordTaskArg(taskId, 4, (uintptr_t)scene->field_0010);
+ sub_811E06C(scene, scene->itemIconSprite, closeness);
+ StartSpriteAffineAnim(scene->itemIconSprite, closeness);
+ scene->itemIconSprite->invisible = TRUE;
+ taskId = CreateTask(Task_ZoomOutMon, 2);
+ SetWordTaskArg(taskId, 4, (uintptr_t)scene->itemIconSprite);
gTasks[taskId].data[2] = closeness;
- gTasks[taskId].data[3] = sub_811DADC(gUnknown_84599AA[closeness]);
+ gTasks[taskId].data[3] = sub_811DADC(sAffineScales[closeness]);
gTasks[taskId].data[6] = a2;
- gTasks[taskId].data[9] = sub_811DCE8(itemId);
+ gTasks[taskId].data[9] = GetBlendColorByItemId(itemId);
}
}
-u16 sub_811DCE8(u16 itemId)
+static u16 GetBlendColorByItemId(u16 itemId)
{
return RGB_WHITE;
}
void sub_811DCF0(u16 itemId)
{
- struct PokemonSpecialAnimScene * scene = sub_811D0A8();
- scene->field_0010 = sub_811DD20(itemId);
- if (scene->field_0010 != NULL)
+ struct PokemonSpecialAnimScene * scene = PSA_GetSceneWork();
+ scene->itemIconSprite = PSA_CreateItemIconObject(itemId);
+ if (scene->itemIconSprite != NULL)
{
- StartSpriteAffineAnim(scene->field_0010, 3);
- sub_811E06C(scene, scene->field_0010, 3);
+ StartSpriteAffineAnim(scene->itemIconSprite, 3);
+ sub_811E06C(scene, scene->itemIconSprite, 3);
}
}
-struct Sprite * sub_811DD20(u16 itemId)
+struct Sprite * PSA_CreateItemIconObject(u16 itemId)
{
u8 spriteId;
struct Sprite * sprite;
@@ -882,18 +875,18 @@ struct Sprite * sub_811DD20(u16 itemId)
gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_DOUBLE;
gSprites[spriteId].oam.priority = 1;
gSprites[spriteId].subpriority = 1;
- gSprites[spriteId].affineAnims = gUnknown_8459A20;
+ gSprites[spriteId].affineAnims = sAffineAnimTable_Zoom;
gSprites[spriteId].callback = SpriteCallbackDummy;
InitSpriteAffineAnim(&gSprites[spriteId]);
return &gSprites[spriteId];
}
-bool8 sub_811DD90(void)
+bool8 PSA_IsZoomOutMonTaskRunning(void)
{
- return FuncIsActiveTask(sub_811DDA4);
+ return FuncIsActiveTask(Task_ZoomOutMon);
}
-void sub_811DDA4(u8 taskId)
+static void Task_ZoomOutMon(u8 taskId)
{
s16 *data = gTasks[taskId].data;
struct Sprite * sprite = (void *)GetWordTaskArg(taskId, 4);
@@ -937,7 +930,7 @@ void sub_811DDA4(u8 taskId)
{
data[1] = 0;
if (!data[11])
- sub_811DF14(taskId, data, sprite);
+ CreateSprites_UseItem_OutwardSpiralDots(taskId, data, sprite);
if (data[7] == 0)
PlaySE(SE_W179);
data[7]++;
@@ -958,7 +951,7 @@ void sub_811DDA4(u8 taskId)
}
}
-void sub_811DF14(u8 taskId, s16 *data, struct Sprite * sprite)
+static void CreateSprites_UseItem_OutwardSpiralDots(u8 taskId, s16 *data, struct Sprite * sprite)
{
int x = sprite->pos1.x + sprite->pos2.x - 4;
int y = sprite->pos1.y + sprite->pos2.y - 4;
@@ -967,7 +960,7 @@ void sub_811DF14(u8 taskId, s16 *data, struct Sprite * sprite)
BlendPalettes(0x10000 << IndexOfSpritePaletteTag(5), 16, data[9]);
for (i = 0; i < 15; i++)
{
- spriteId = CreateSprite(&gUnknown_8459B30, x, y, 0);
+ spriteId = CreateSprite(&sSpriteTemplate_UseItem_OutwardSpiralDots, x, y, 0);
if (spriteId != MAX_SPRITES)
{
gSprites[spriteId].data[1] = i << 4;
@@ -979,7 +972,7 @@ void sub_811DF14(u8 taskId, s16 *data, struct Sprite * sprite)
}
}
-void sub_811DFC0(struct Sprite * sprite)
+static void sub_811DFC0(struct Sprite * sprite)
{
s16 *data = sprite->data;
if (data[0] < 16)
@@ -1000,14 +993,14 @@ void sub_811DFC0(struct Sprite * sprite)
void sub_811E040(void)
{
- u8 taskId = FindTaskIdByFunc(sub_811DDA4);
+ u8 taskId = FindTaskIdByFunc(Task_ZoomOutMon);
if (taskId != 0xFF)
{
gTasks[taskId].data[11] = TRUE;
}
}
-void sub_811E06C(struct PokemonSpecialAnimScene * scene, struct Sprite * sprite, u8 closeness)
+static void sub_811E06C(struct PokemonSpecialAnimScene * scene, struct Sprite * sprite, u8 closeness)
{
u16 species;
u32 personality;
@@ -1025,9 +1018,9 @@ void sub_811E06C(struct PokemonSpecialAnimScene * scene, struct Sprite * sprite,
}
sprite->pos1.x += 4;
sprite->pos1.y += 4;
- species = sub_811D110();
- personality = sub_811D120();
- if (sub_811D100() == 4)
+ species = PSA_GetMonSpecies();
+ personality = PSA_GetMonPersonality();
+ if (PSA_GetAnimType() == 4)
{
r4 = sub_812EA78(species, personality, 0);
r0 = sub_812EA78(species, personality, 1);
@@ -1046,27 +1039,27 @@ void sub_811E06C(struct PokemonSpecialAnimScene * scene, struct Sprite * sprite,
sub_811DB48(sprite, closeness);
}
-void sub_811E10C(void)
+static void sub_811E10C(void)
{
- struct PokemonSpecialAnimScene * scene = sub_811D0A8();
- sub_811E128(scene->field_000c);
- sub_811E128(scene->field_0010);
+ struct PokemonSpecialAnimScene * scene = PSA_GetSceneWork();
+ sub_811E128(scene->monSprite);
+ sub_811E128(scene->itemIconSprite);
}
-void sub_811E128(struct Sprite * sprite)
+static void sub_811E128(struct Sprite * sprite)
{
sprite->data[0] = 0;
sprite->data[1] = 0;
sprite->callback = sub_811E154;
}
-bool8 sub_811E138(void)
+static bool8 sub_811E138(void)
{
- struct PokemonSpecialAnimScene * scene = sub_811D0A8();
- return scene->field_000c->callback != SpriteCallbackDummy;
+ struct PokemonSpecialAnimScene * scene = PSA_GetSceneWork();
+ return scene->monSprite->callback != SpriteCallbackDummy;
}
-void sub_811E154(struct Sprite * sprite)
+static void sub_811E154(struct Sprite * sprite)
{
switch (sprite->data[0])
{
@@ -1085,15 +1078,15 @@ void sub_811E154(struct Sprite * sprite)
}
}
-void sub_811E194(u8 a0)
+static void sub_811E194(u8 a0)
{
- struct PokemonSpecialAnimScene * scene = sub_811D0A8();
+ struct PokemonSpecialAnimScene * scene = PSA_GetSceneWork();
u8 taskId;
if (a0 != scene->field_000a)
{
taskId = CreateTask(sub_811D9BC, 1);
- SetWordTaskArg(taskId, 6, (uintptr_t)scene->field_000c);
- SetWordTaskArg(taskId, 9, (uintptr_t)scene->field_0010);
+ SetWordTaskArg(taskId, 6, (uintptr_t)scene->monSprite);
+ SetWordTaskArg(taskId, 9, (uintptr_t)scene->itemIconSprite);
gTasks[taskId].data[1] = scene->field_000a;
gTasks[taskId].data[2] = a0;
gTasks[taskId].data[8] = 1;
@@ -1105,7 +1098,7 @@ void sub_811E194(u8 a0)
}
}
-void sub_811E204(struct PokemonSpecialAnimScene * scene)
+static void sub_811E204(struct PokemonSpecialAnimScene * scene)
{
int i;
u8 spriteId;
@@ -1119,8 +1112,8 @@ void sub_811E204(struct PokemonSpecialAnimScene * scene)
spriteId = CreateSprite(&gUnknown_8459AEC, 120 + gUnknown_84599B2[i][0], scene->field_0008 + gUnknown_84599B2[i][1], 2);
if (spriteId != MAX_SPRITES)
{
- species = sub_811D110();
- personality = sub_811D120();
+ species = PSA_GetMonSpecies();
+ personality = PSA_GetMonPersonality();
gSprites[spriteId].data[3] = gUnknown_84599B2[i][0] * 8;
gSprites[spriteId].data[4] = gUnknown_84599B2[i][1] * 8;
gSprites[spriteId].pos1.x += sub_811DAC0(sub_812EAE4(species, personality, 0), 3);
@@ -1130,12 +1123,12 @@ void sub_811E204(struct PokemonSpecialAnimScene * scene)
}
}
-u8 sub_811E2F4(void)
+static u8 sub_811E2F4(void)
{
- return sub_811D0A8()->field_0002;
+ return PSA_GetSceneWork()->field_0002;
}
-void sub_811E300(struct Sprite * sprite)
+static void sub_811E300(struct Sprite * sprite)
{
sprite->data[0]++;
if (sprite->data[0] < 10)
@@ -1147,12 +1140,12 @@ void sub_811E300(struct Sprite * sprite)
}
else
{
- sub_811D0A8()->field_0002--;
+ PSA_GetSceneWork()->field_0002--;
DestroySprite(sprite);
}
}
-void sub_811E348(struct PokemonSpecialAnimScene * scene)
+static void sub_811E348(struct PokemonSpecialAnimScene * scene)
{
u8 taskId;
sub_811E588();
@@ -1161,14 +1154,14 @@ void sub_811E348(struct PokemonSpecialAnimScene * scene)
gTasks[taskId].data[5] = 224;
}
-void sub_811E388(void)
+static void sub_811E388(void)
{
u8 taskId = FindTaskIdByFunc(sub_811E3B4);
if (taskId != 0xFF)
gTasks[taskId].data[0] = 1;
}
-void sub_811E3B4(u8 taskId)
+static void sub_811E3B4(u8 taskId)
{
s16 *data = gTasks[taskId].data;
struct Sprite * sprite;
@@ -1183,7 +1176,7 @@ void sub_811E3B4(u8 taskId)
case 0:
if (data[1] == 0)
{
- sprite = sub_811D0A8()->field_0010;
+ sprite = PSA_GetSceneWork()->itemIconSprite;
x = sprite->pos1.x + sprite->pos2.x;
y = sprite->pos1.y + sprite->pos2.y;
r0 = (sub_811E4EC(taskId) % 21) + 70;
@@ -1191,7 +1184,7 @@ void sub_811E3B4(u8 taskId)
y2 = y + ((u32)(gSineTable[data[5] ] * r0) >> 8);
data[5] += 76;
data[5] &= 0xFF;
- spriteId = CreateSprite(&gUnknown_8459B30, x2, y2, 0);
+ spriteId = CreateSprite(&sSpriteTemplate_UseItem_OutwardSpiralDots, x2, y2, 0);
if (spriteId != MAX_SPRITES)
{
gSprites[spriteId].data[0] = 0;
@@ -1217,7 +1210,7 @@ void sub_811E3B4(u8 taskId)
}
}
-u16 sub_811E4EC(u8 taskId)
+static u16 sub_811E4EC(u8 taskId)
{
u32 state = GetWordTaskArg(taskId, 3);
state = state * 1103515245 + 24691;
@@ -1225,7 +1218,7 @@ u16 sub_811E4EC(u8 taskId)
return state >> 16;
}
-void sub_811E520(struct Sprite * sprite)
+static void SpriteCallback_UseItem_OutwardSpiralDots(struct Sprite * sprite)
{
int x;
int y;
@@ -1244,13 +1237,13 @@ void sub_811E520(struct Sprite * sprite)
}
}
-void sub_811E588(void)
+static void sub_811E588(void)
{
- LoadCompressedSpriteSheet(&gUnknown_84599C8);
- LoadSpritePalette(&gUnknown_84599D0);
+ LoadCompressedSpriteSheet(&sSpriteSheet_UseItem_OutwardSpiralDots);
+ LoadSpritePalette(&sSpritePalette_UseItem_OutwardSpiralDots);
}
-bool32 sub_811E5A4(void)
+static bool32 sub_811E5A4(void)
{
return FuncIsActiveTask(sub_811E3B4);
}
@@ -1283,7 +1276,7 @@ bool8 sub_811E680(void)
return FuncIsActiveTask(sub_811E694);
}
-void sub_811E694(u8 taskId)
+static void sub_811E694(u8 taskId)
{
s16 *data = gTasks[taskId].data;
switch (data[0])
@@ -1314,7 +1307,7 @@ void sub_811E694(u8 taskId)
}
}
-void sub_811E710(u8 taskId, s16 *data)
+static void sub_811E710(u8 taskId, s16 *data)
{
u8 spriteId;
struct SpriteTemplate template = gUnknown_8459ACC;
@@ -1332,7 +1325,7 @@ void sub_811E710(u8 taskId, s16 *data)
}
}
-void sub_811E7B4(struct Sprite * sprite)
+static void sub_811E7B4(struct Sprite * sprite)
{
sprite->data[1] -= sprite->data[2];
sprite->pos2.y = sprite->data[1] >> 4;
@@ -1343,6 +1336,15 @@ void sub_811E7B4(struct Sprite * sprite)
}
}
+static const u8 *const sLevelUpWindowStatNames[] = {
+ gUnknown_841B2A9,
+ gUnknown_841B2B7,
+ gUnknown_841B2BE,
+ gUnknown_841B2CC,
+ gUnknown_841B2D4,
+ gUnknown_841B2C6
+};
+
void DrawLevelUpWindowPg1(u16 windowId, u16 *beforeStats, u16 *afterStats, u8 bgColor, u8 fgColor, u8 shadowColor)
{
s16 diffStats[6];
@@ -1366,7 +1368,7 @@ void DrawLevelUpWindowPg1(u16 windowId, u16 *beforeStats, u16 *afterStats, u8 bg
for (i = 0; i < 6; i++)
{
- AddTextPrinterParameterized3(windowId, 2, 0, i * 15, textColor, TEXT_SPEED_FF, gUnknown_8459B48[i]);
+ AddTextPrinterParameterized3(windowId, 2, 0, i * 15, textColor, TEXT_SPEED_FF, sLevelUpWindowStatNames[i]);
StringCopy(textbuf, diffStats[i] >= 0 ? gUnknown_841B2DC : gUnknown_841B2E5);
AddTextPrinterParameterized3(windowId, 2, 56, i * 15, textColor, TEXT_SPEED_FF, textbuf);
textbuf[0] = CHAR_SPACE;
@@ -1408,7 +1410,7 @@ void DrawLevelUpWindowPg2(u16 windowId, u16 *currStats, u8 bgColor, u8 fgColor,
ndigits = 1;
ConvertIntToDecimalStringN(textbuf, statsRearrange[i], STR_CONV_MODE_LEFT_ALIGN, ndigits);
x = 6 * (4 - ndigits);
- AddTextPrinterParameterized3(windowId, 2, 0, i * 15, textColor, TEXT_SPEED_FF, gUnknown_8459B48[i]);
+ AddTextPrinterParameterized3(windowId, 2, 0, i * 15, textColor, TEXT_SPEED_FF, sLevelUpWindowStatNames[i]);
AddTextPrinterParameterized3(windowId, 2, 56 + x, i * 15, textColor, TEXT_SPEED_FF, textbuf);
}
}