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-rw-r--r--src/pokemon_storage_system_6.c147
1 files changed, 147 insertions, 0 deletions
diff --git a/src/pokemon_storage_system_6.c b/src/pokemon_storage_system_6.c
new file mode 100644
index 000000000..a1d3af8f2
--- /dev/null
+++ b/src/pokemon_storage_system_6.c
@@ -0,0 +1,147 @@
+#include "global.h"
+#include "gflib.h"
+#include "menu.h"
+#include "new_menu_helpers.h"
+#include "pokemon_storage_system_internal.h"
+#include "strings.h"
+#include "constants/songs.h"
+
+void InitMenu(void)
+{
+ gPSSData->menuItemsCount = 0;
+ gPSSData->menuWidth = 0;
+ gPSSData->menuWindow.bg = 0;
+ gPSSData->menuWindow.paletteNum = 15;
+ gPSSData->menuWindow.baseBlock = 92;
+}
+
+static const u8 *const sMenuTexts[] = {
+ [PC_TEXT_CANCEL] = gPCText_Cancel,
+ [PC_TEXT_STORE] = gPCText_Store,
+ [PC_TEXT_WITHDRAW] = gPCText_Withdraw,
+ [PC_TEXT_MOVE] = gPCText_Move,
+ [PC_TEXT_SHIFT] = gPCText_Shift,
+ [PC_TEXT_PLACE] = gPCText_Place,
+ [PC_TEXT_SUMMARY] = gPCText_Summary,
+ [PC_TEXT_RELEASE] = gPCText_Release,
+ [PC_TEXT_MARK] = gPCText_Mark,
+ [PC_TEXT_JUMP] = gPCText_Jump,
+ [PC_TEXT_WALLPAPER] = gPCText_Wallpaper,
+ [PC_TEXT_NAME] = gPCText_Name,
+ [PC_TEXT_TAKE] = gPCText_Take,
+ [PC_TEXT_GIVE] = gPCText_Give,
+ [PC_TEXT_GIVE2] = gPCText_Give,
+ [PC_TEXT_SWITCH] = gPCText_Switch,
+ [PC_TEXT_BAG] = gPCText_Bag,
+ [PC_TEXT_INFO] = gPCText_Info,
+ [PC_TEXT_SCENERY1] = gPCText_Scenery1,
+ [PC_TEXT_SCENERY2] = gPCText_Scenery2,
+ [PC_TEXT_SCENERY3] = gPCText_Scenery3,
+ [PC_TEXT_ETCETERA] = gPCText_Etcetera,
+ [PC_TEXT_FOREST] = gPCText_Forest,
+ [PC_TEXT_CITY] = gPCText_City,
+ [PC_TEXT_DESERT] = gPCText_Desert,
+ [PC_TEXT_SAVANNA] = gPCText_Savanna,
+ [PC_TEXT_CRAG] = gPCText_Crag,
+ [PC_TEXT_VOLCANO] = gPCText_Volcano,
+ [PC_TEXT_SNOW] = gPCText_Snow,
+ [PC_TEXT_CAVE] = gPCText_Cave,
+ [PC_TEXT_BEACH] = gPCText_Beach,
+ [PC_TEXT_SEAFLOOR] = gPCText_Seafloor,
+ [PC_TEXT_RIVER] = gPCText_River,
+ [PC_TEXT_SKY] = gPCText_Sky,
+ [PC_TEXT_POLKADOT] = gPCText_PolkaDot,
+ [PC_TEXT_POKECENTER] = gPCText_Pokecenter,
+ [PC_TEXT_MACHINE] = gPCText_Machine,
+ [PC_TEXT_SIMPLE] = gPCText_Simple,
+};
+
+void SetMenuText(u8 textId)
+{
+ if (gPSSData->menuItemsCount < MAX_MENU_ITEMS)
+ {
+ u8 len;
+ struct StorageMenu *menu = &gPSSData->menuItems[gPSSData->menuItemsCount];
+
+ menu->text = sMenuTexts[textId];
+ menu->textId = textId;
+ len = StringLength(menu->text);
+ if (len > gPSSData->menuWidth)
+ gPSSData->menuWidth = len;
+
+ gPSSData->menuItemsCount++;
+ }
+}
+
+s8 sub_8094E50(u8 arg0)
+{
+ if (arg0 >= gPSSData->menuItemsCount)
+ return -1;
+ else
+ return gPSSData->menuItems[arg0].textId;
+}
+
+void AddMenu(void)
+{
+ gPSSData->menuWindow.width = gPSSData->menuWidth + 2;
+ gPSSData->menuWindow.height = 2 * gPSSData->menuItemsCount;
+ gPSSData->menuWindow.tilemapLeft = 29 - gPSSData->menuWindow.width;
+ gPSSData->menuWindow.tilemapTop = 15 - gPSSData->menuWindow.height;
+ gPSSData->field_CB0 = AddWindow(&gPSSData->menuWindow);
+ ClearWindowTilemap(gPSSData->field_CB0);
+ DrawStdFrameWithCustomTileAndPalette(gPSSData->field_CB0, FALSE, 0x00b, 14);
+ PrintTextArray(gPSSData->field_CB0, 1, 8, 2, 16, gPSSData->menuItemsCount, (void*)gPSSData->menuItems);
+ Menu_InitCursor(gPSSData->field_CB0, 1, 0, 2, 16, gPSSData->menuItemsCount, 0);
+ ScheduleBgCopyTilemapToVram(0);
+ gPSSData->field_CAE = 0;
+}
+
+bool8 sub_8094F90(void)
+{
+ // Some debug flag?
+ return FALSE;
+}
+
+s16 sub_8094F94(void)
+{
+ s32 textId = -2;
+
+ do
+ {
+ if (JOY_NEW(A_BUTTON))
+ {
+ textId = Menu_GetCursorPos();
+ break;
+ }
+ else if (JOY_NEW(B_BUTTON))
+ {
+ PlaySE(SE_SELECT);
+ textId = -1;
+ }
+
+ if (JOY_NEW(DPAD_UP))
+ {
+ PlaySE(SE_SELECT);
+ Menu_MoveCursor(-1);
+ }
+ else if (JOY_NEW(DPAD_DOWN))
+ {
+ PlaySE(SE_SELECT);
+ Menu_MoveCursor(1);
+ }
+ } while (0);
+
+ if (textId != -2)
+ sub_8095024();
+
+ if (textId >= 0)
+ textId = gPSSData->menuItems[textId].textId;
+
+ return textId;
+}
+
+void sub_8095024(void)
+{
+ ClearStdWindowAndFrameToTransparent(gPSSData->field_CB0, TRUE);
+ RemoveWindow(gPSSData->field_CB0);
+}