diff options
Diffstat (limited to 'src/rfu_union_tool.c')
-rw-r--r-- | src/rfu_union_tool.c | 248 |
1 files changed, 124 insertions, 124 deletions
diff --git a/src/rfu_union_tool.c b/src/rfu_union_tool.c index 20b29de9b..132ac7b85 100644 --- a/src/rfu_union_tool.c +++ b/src/rfu_union_tool.c @@ -1,8 +1,6 @@ #include "global.h" #include "event_data.h" #include "event_object_movement.h" -#include "event_object_80688E4.h" -#include "event_object_8097404.h" #include "field_player_avatar.h" #include "fieldmap.h" #include "rfu_union_tool.h" @@ -10,35 +8,36 @@ #include "task.h" #include "constants/flags.h" #include "constants/event_object_movement.h" -#include "constants/object_events.h" +#include "constants/union_room.h" +#include "constants/event_objects.h" static EWRAM_DATA struct UnionObj * UnionObjWork = NULL; static EWRAM_DATA u32 sUnionObjRefreshTimer = 0; static u8 StartUnionObjAnimTask(void); -static u32 sub_811BBC8(u32 playerIdx, u32 arg1); -static void sub_811C008(s32 arg0, s32 arg1, u8 arg2); +static u32 RfuUnionGroupMemberIsInvisible(u32 group, u32 member); +static void UnionPartnerObjectSetFacing(s32 member, s32 group, u8 direction); static const u8 sUnionObjectEventGfxIds[][10] = { [MALE] = { - OBJECT_EVENT_GFX_COOLTRAINER_M, - OBJECT_EVENT_GFX_BLACKBELT, - OBJECT_EVENT_GFX_CAMPER, - OBJECT_EVENT_GFX_YOUNGSTER, - OBJECT_EVENT_GFX_BOY, - OBJECT_EVENT_GFX_BUG_CATCHER, - OBJECT_EVENT_GFX_MAN, - OBJECT_EVENT_GFX_ROCKER + OBJ_EVENT_GFX_COOLTRAINER_M, + OBJ_EVENT_GFX_BLACKBELT, + OBJ_EVENT_GFX_CAMPER, + OBJ_EVENT_GFX_YOUNGSTER, + OBJ_EVENT_GFX_BOY, + OBJ_EVENT_GFX_BUG_CATCHER, + OBJ_EVENT_GFX_MAN, + OBJ_EVENT_GFX_ROCKER }, [FEMALE] = { - OBJECT_EVENT_GFX_COOLTRAINER_F, - OBJECT_EVENT_GFX_CHANNELER, - OBJECT_EVENT_GFX_PICNICKER, - OBJECT_EVENT_GFX_LASS, - OBJECT_EVENT_GFX_WOMAN_1, - OBJECT_EVENT_GFX_BATTLE_GIRL, - OBJECT_EVENT_GFX_WOMAN_2, - OBJECT_EVENT_GFX_BEAUTY + OBJ_EVENT_GFX_COOLTRAINER_F, + OBJ_EVENT_GFX_CHANNELER, + OBJ_EVENT_GFX_PICNICKER, + OBJ_EVENT_GFX_LASS, + OBJ_EVENT_GFX_WOMAN_1, + OBJ_EVENT_GFX_BATTLE_GIRL, + OBJ_EVENT_GFX_WOMAN_2, + OBJ_EVENT_GFX_BEAUTY } }; @@ -69,12 +68,12 @@ static const u8 sOppositeFacingDirection[] = { [DIR_EAST] = DIR_WEST }; -static const u8 gUnknown_845711B[] = { - 1, - 3, - 1, - 4, - 2 +static const u8 sUnionGroupMemberFacings[] = { + DIR_SOUTH, + DIR_WEST, + DIR_SOUTH, + DIR_EAST, + DIR_NORTH }; static const u8 sUnionRoomLocalIds[] = { @@ -116,19 +115,19 @@ static u8 GetUnionRoomPlayerGraphicsId(u32 gender, u32 id) return sUnionObjectEventGfxIds[gender][id % 8]; } -static void GetUnionRoomPlayerFacingCoords(u32 id, u32 dirn, s32 * xp, s32 * yp) +static void GetUnionRoomPlayerFacingCoords(u32 group, u32 member, s32 * xp, s32 * yp) { - *xp = sUnionPartnerCoords[id][0] + sFacingDirectionOffsets[dirn][0] + 7; - *yp = sUnionPartnerCoords[id][1] + sFacingDirectionOffsets[dirn][1] + 7; + *xp = sUnionPartnerCoords[group][0] + sFacingDirectionOffsets[member][0] + 7; + *yp = sUnionPartnerCoords[group][1] + sFacingDirectionOffsets[member][1] + 7; } -static bool32 sub_811B58C(u32 id, u32 dirn, s32 x, s32 y) +static bool32 IsUnionRoomPlayerFacingTileAt(u32 group, u32 member, s32 x, s32 y) { - if (sUnionPartnerCoords[id][0] + sFacingDirectionOffsets[dirn][0] + 7 != x) + if (sUnionPartnerCoords[group][0] + sFacingDirectionOffsets[member][0] + 7 != x) { return FALSE; } - else if (sUnionPartnerCoords[id][1] + sFacingDirectionOffsets[dirn][1] + 7 != y) + else if (sUnionPartnerCoords[group][1] + sFacingDirectionOffsets[member][1] + 7 != y) { return FALSE; } @@ -188,6 +187,7 @@ static bool32 SetUnionRoomPlayerEnterExitMovement(u32 playerIdx, const u8 * move } return TRUE; } + static bool32 TryReleaseUnionRoomPlayerObjectEvent(u32 playerIdx) { u8 objectId; @@ -263,11 +263,11 @@ static const u8 sMovement_UnionPlayerEnter[2] = { MOVEMENT_ACTION_STEP_END }; -static bool32 AnimateUnionRoomPlayerSpawn(s8 * a0, u32 playerIdx, struct UnionObj * ptr) +static bool32 AnimateUnionRoomPlayerSpawn(s8 * state_p, u32 playerIdx, struct UnionObj * ptr) { s16 x, y; - switch (*a0) + switch (*state_p) { case 0: if (!is_walking_or_running()) @@ -275,30 +275,30 @@ static bool32 AnimateUnionRoomPlayerSpawn(s8 * a0, u32 playerIdx, struct UnionOb break; } PlayerGetDestCoords(&x, &y); - if (sub_811B58C(playerIdx, 0, x, y) == TRUE) + if (IsUnionRoomPlayerFacingTileAt(playerIdx, 0, x, y) == TRUE) { break; } player_get_pos_including_state_based_drift(&x, &y); - if (sub_811B58C(playerIdx, 0, x, y) == TRUE) + if (IsUnionRoomPlayerFacingTileAt(playerIdx, 0, x, y) == TRUE) { break; } SetUnionRoomPlayerGfx(playerIdx, ptr->gfxId); CreateUnionRoomPlayerObjectEvent(playerIdx); ShowUnionRoomPlayer(playerIdx); - (*a0)++; + (*state_p)++; // fallthrough case 3: // incorrect? if (SetUnionRoomPlayerEnterExitMovement(playerIdx, sMovement_UnionPlayerEnter) == 1) { - (*a0)++; + (*state_p)++; } break; case 2: if (TryReleaseUnionRoomPlayerObjectEvent(playerIdx)) { - *a0 = 0; + *state_p = 0; return TRUE; } break; @@ -306,12 +306,12 @@ static bool32 AnimateUnionRoomPlayerSpawn(s8 * a0, u32 playerIdx, struct UnionOb return FALSE; } -static bool32 sub_811B8BC(u32 playerIdx, u32 a1, u32 a2) +static bool32 SpawnGroupLeader(u32 playerIdx, u32 gender, u32 idMod256) { struct UnionObj * ptr = &UnionObjWork[playerIdx]; AGB_ASSERT_EX(UnionObjWork != NULL, ABSPATH("rfu_union_tool.c"), 561) - ptr->schedAnim = 1; - ptr->gfxId = GetUnionRoomPlayerGraphicsId(a1, a2); + ptr->schedAnim = UNION_ROOM_SPAWN_IN; + ptr->gfxId = GetUnionRoomPlayerGraphicsId(gender, idMod256); if (ptr->state == 0) { return TRUE; @@ -322,11 +322,11 @@ static bool32 sub_811B8BC(u32 playerIdx, u32 a1, u32 a2) } } -static bool32 sub_811B90C(u32 playerIdx) +static bool32 DespawnGroupLeader(u32 playerIdx) { struct UnionObj * ptr = &UnionObjWork[playerIdx]; AGB_ASSERT_EX(UnionObjWork != NULL, ABSPATH("rfu_union_tool.c"), 577) - ptr->schedAnim = 2; + ptr->schedAnim = UNION_ROOM_SPAWN_OUT; if (ptr->state == 1) { return TRUE; @@ -342,7 +342,7 @@ static void AnimateUnionObj(u32 playerIdx, struct UnionObj * ptr) switch (ptr->state) { case 0: - if (ptr->schedAnim == 1) + if (ptr->schedAnim == UNION_ROOM_SPAWN_IN) { ptr->state = 2; ptr->animState = 0; @@ -353,7 +353,7 @@ static void AnimateUnionObj(u32 playerIdx, struct UnionObj * ptr) } // fallthrough case 2: - if (!sub_811BBC8(playerIdx, 0) && ptr->schedAnim == 2) + if (!RfuUnionGroupMemberIsInvisible(playerIdx, 0) && ptr->schedAnim == 2) { ptr->state = 0; ptr->animState = 0; @@ -366,7 +366,7 @@ static void AnimateUnionObj(u32 playerIdx, struct UnionObj * ptr) } break; case 1: - if (ptr->schedAnim == 2) + if (ptr->schedAnim == UNION_ROOM_SPAWN_OUT) { ptr->state = 3; ptr->animState = 0; @@ -383,7 +383,7 @@ static void AnimateUnionObj(u32 playerIdx, struct UnionObj * ptr) } break; } - ptr->schedAnim = 0; + ptr->schedAnim = UNION_ROOM_SPAWN_NONE; } static void Task_AnimateUnionObjs(u8 taskId) @@ -409,7 +409,7 @@ static u8 StartUnionObjAnimTask(void) } } -static void sub_811BA5C(void) +static void DestroyAnimateUnionObjsTask(void) { u8 taskId = FindTaskIdByFunc(Task_AnimateUnionObjs); if (taskId < NUM_TASKS) @@ -418,7 +418,7 @@ static void sub_811BA5C(void) } } -void sub_811BA78(void) +void DeleteUnionObjWorkAndStopTask(void) { s32 i; for (i = 0; i < 8; i++) @@ -430,31 +430,31 @@ void sub_811BA78(void) } } UnionObjWork = NULL; - sub_811BA5C(); + DestroyAnimateUnionObjsTask(); } -void sub_811BAAC(u8 * sp8, s32 r9) +void CreateGroupMemberObjectsInvisible(u8 * sprite_ids, s32 group) { - s32 r7; + s32 i; - for (r7 = 0; r7 < 5; r7++) + for (i = 0; i < 5; i++) { - s32 r5 = 5 * r9 + r7; - sp8[r5] = sprite_new(OBJECT_EVENT_GFX_MAN, r5 - 0x38, sUnionPartnerCoords[r9][0] + sFacingDirectionOffsets[r7][0], sUnionPartnerCoords[r9][1] + sFacingDirectionOffsets[r7][1], 3, 1); - sub_8069124(r5 - 0x38, TRUE); + s32 obj_id = 5 * group + i; + sprite_ids[obj_id] = sprite_new(OBJ_EVENT_GFX_MAN, obj_id - 0x38, sUnionPartnerCoords[group][0] + sFacingDirectionOffsets[i][0], sUnionPartnerCoords[group][1] + sFacingDirectionOffsets[i][1], 3, 1); + RfuUnionObjectToggleInvisibility(obj_id - 0x38, TRUE); } } -void sub_811BB40(u8 * r5) +void DestroyGroupMemberObjects(u8 *spriteIds) { s32 i; for (i = 0; i < 40; i++) { - DestroySprite(&gSprites[r5[i]]); + DestroySprite(&gSprites[spriteIds[i]]); } } -void sub_811BB68(void) +void MakeGroupAssemblyAreasPassable(void) { s32 i, j, x, y; for (i = 0; i < 8; i++) @@ -462,94 +462,94 @@ void sub_811BB68(void) for (j = 0; j < 5; j++) { GetUnionRoomPlayerFacingCoords(i, j, &x, &y); - sub_8059024(x, y, 0); + MapGridSetMetatileImpassabilityAt(x, y, FALSE); } } } -static u8 sub_811BBA0(u32 r1, u32 unused, struct GFtgtGname * r2) +static u8 UnionPartnerObjectGetFacing(u32 member, u32 group, struct GFtgtGname * gname) { - if (r1 != 0) + if (member != 0) { - return gUnknown_845711B[r1]; + return sUnionGroupMemberFacings[member]; } - else if (r2->unk_0a_0 == 0x45) + else if (gname->activity == 0x45) { - return 1; + return DIR_SOUTH; } else { - return 4; + return DIR_EAST; } } -static u32 sub_811BBC8(u32 a0, u32 a1) +static u32 RfuUnionGroupMemberIsInvisible(u32 group, u32 member) { - return sub_806916C(5 * a0 + a1 - 0x38); + return RfuUnionObjectIsInvisible(5 * group + member - 0x38); } -static void sub_811BBE0(u32 r5, u32 r6, u8 r8, struct GFtgtGname * r9) +static void SpawnGroupMember(u32 groupNo, u32 memberNo, u8 direction, struct GFtgtGname * gname) { s32 x, y; - s32 r7 = 5 * r5 + r6; - if (sub_811BBC8(r5, r6) == 1) + s32 objId = 5 * groupNo + memberNo; + if (RfuUnionGroupMemberIsInvisible(groupNo, memberNo) == TRUE) { - sub_8069124(r7 - 0x38, FALSE); - sub_80691A4(r7 - 0x38, 1); + RfuUnionObjectToggleInvisibility(objId - 0x38, FALSE); + RfuUnionObjectStartWarp(objId - 0x38, UNION_ROOM_SPAWN_IN); } - sub_8069094(r7 - 0x38, r8); - sub_811C008(r6, r5, sub_811BBA0(r6, r5, r9)); - GetUnionRoomPlayerFacingCoords(r5, r6, &x, &y); - sub_8059024(x, y, 1); + RfuUnionObjectSetFacingDirection(objId - 0x38, direction); + UnionPartnerObjectSetFacing(memberNo, groupNo, UnionPartnerObjectGetFacing(memberNo, groupNo, gname)); + GetUnionRoomPlayerFacingCoords(groupNo, memberNo, &x, &y); + MapGridSetMetatileImpassabilityAt(x, y, TRUE); } -static void sub_811BC68(u32 a0, u32 a1) +static void DespawnGroupMember(u32 group, u32 member) { s32 x, y; - sub_80691A4(5 * a0 + a1 - 0x38, 2); - GetUnionRoomPlayerFacingCoords(a0, a1, &x, &y); - sub_8059024(x, y, 0); + RfuUnionObjectStartWarp(5 * group + member - 0x38, UNION_ROOM_SPAWN_OUT); + GetUnionRoomPlayerFacingCoords(group, member, &x, &y); + MapGridSetMetatileImpassabilityAt(x, y, FALSE); } -static void sub_811BCA0(u32 r7, struct GFtgtGname * r8) +static void AssembleGroup(u32 group, struct GFtgtGname * gname) { s16 x, y, x2, y2; s32 i; PlayerGetDestCoords(&x, &y); player_get_pos_including_state_based_drift(&x2, &y2); - if (sub_806916C(5 * r7 - 0x38) == 1) + if (RfuUnionObjectIsInvisible(5 * group - 0x38) == TRUE) { - if (sub_811B58C(r7, 0, x, y) == TRUE || sub_811B58C(r7, 0, x2, y2) == TRUE) + if (IsUnionRoomPlayerFacingTileAt(group, 0, x, y) == TRUE || IsUnionRoomPlayerFacingTileAt(group, 0, x2, y2) == TRUE) { return; } - sub_811BBE0(r7, 0, GetUnionRoomPlayerGraphicsId(r8->playerGender, r8->unk_00.playerTrainerId[0]), r8); + SpawnGroupMember(group, 0, GetUnionRoomPlayerGraphicsId(gname->playerGender, gname->unk_00.playerTrainerId[0]), gname); } for (i = 1; i < 5; i++) { - if (r8->unk_04[i - 1] == 0) + if (gname->child_sprite_gender[i - 1] == 0) { - sub_811BC68(r7, i); + DespawnGroupMember(group, i); } - else if (sub_811B58C(r7, i, x, y) == FALSE && sub_811B58C(r7, i, x2, y2) == FALSE) + else if (IsUnionRoomPlayerFacingTileAt(group, i, x, y) == FALSE && IsUnionRoomPlayerFacingTileAt(group, i, x2, y2) == FALSE) { - sub_811BBE0(r7, i, GetUnionRoomPlayerGraphicsId((r8->unk_04[i - 1] >> 3) & 1, r8->unk_04[i - 1] & 7), r8); + SpawnGroupMember(group, i, GetUnionRoomPlayerGraphicsId((gname->child_sprite_gender[i - 1] >> 3) & 1, gname->child_sprite_gender[i - 1] & 7), gname); } } } -static void sub_811BDA8(u32 r5, struct GFtgtGname * r4) +static void SpawnGroupLeaderAndMembers(u32 group, struct GFtgtGname * gname) { u32 i; - switch (r4->unk_0a_0) + switch (gname->activity) { case 0x40: case 0x54: - sub_811B8BC(r5, r4->playerGender, r4->unk_00.playerTrainerId[0]); + SpawnGroupLeader(group, gname->playerGender, gname->unk_00.playerTrainerId[0]); for (i = 0; i < 5; i++) { - sub_811BC68(r5, i); + DespawnGroupMember(group, i); } break; case 0x41: @@ -559,70 +559,70 @@ static void sub_811BDA8(u32 r5, struct GFtgtGname * r4) case 0x51: case 0x52: case 0x53: - sub_811B90C(r5); - sub_811BCA0(r5, r4); + DespawnGroupLeader(group); + AssembleGroup(group, gname); break; default: AGB_ASSERT_EX(0, ABSPATH("rfu_union_tool.c"), 979) } } -static void sub_811BE6C(u32 r5, struct GFtgtGname * unused) +static void DespawnGroupLeaderAndMembers(u32 group, struct GFtgtGname * gname) { s32 i; - sub_811B90C(r5); + DespawnGroupLeader(group); for (i = 0; i < 5; i++) { - sub_811BC68(r5, i); + DespawnGroupMember(group, i); } } -static void UpdateUnionRoomPlayerSprites(struct UnkStruct_URoom *r0) +static void UpdateUnionRoomPlayerSprites(struct UnkStruct_URoom * groups) { s32 i; - struct UnkStruct_x20 * r4; + struct UnkStruct_x20 * x20_p; sUnionObjRefreshTimer = 0; - for (i = 0, r4 = r0->field_0->arr; i < 8; i++) + for (i = 0, x20_p = groups->field_0->arr; i < 8; i++) { - if (r4[i].field_1A_0 == 1) + if (x20_p[i].groupScheduledAnim == UNION_ROOM_SPAWN_IN) { - sub_811BDA8(i, &r4[i].unk.gname); + SpawnGroupLeaderAndMembers(i, &x20_p[i].gname_uname.gname); } - else if (r4[i].field_1A_0 == 2) + else if (x20_p[i].groupScheduledAnim == UNION_ROOM_SPAWN_OUT) { - sub_811BE6C(i, &r4[i].unk.gname); + DespawnGroupLeaderAndMembers(i, &x20_p[i].gname_uname.gname); } } } -void sub_811BECC(struct UnkStruct_URoom *unused) +void ScheduleUnionRoomPlayerRefresh(struct UnkStruct_URoom *uroom_p) { sUnionObjRefreshTimer = 300; } -void sub_811BEDC(struct UnkStruct_URoom *r2) +void HandleUnionRoomPlayerRefresh(struct UnkStruct_URoom *uroom_p) { if (++sUnionObjRefreshTimer > 300) { - UpdateUnionRoomPlayerSprites(r2); + UpdateUnionRoomPlayerSprites(uroom_p); } } -bool32 sub_811BF00(struct UnkStruct_Main0 *arg0, s16 *arg1, s16 *arg2, u8 *arg3) +bool32 RfuUnionTool_GetGroupAndMemberInFrontOfPlayer(struct UnkStruct_Main0 *main0_p, s16 *member_p, s16 *group_p, u8 *spriteIds) { s16 x, y; s32 i, j; - struct UnkStruct_x20 * r4; + struct UnkStruct_x20 * x20_p; if (!is_walking_or_running()) { return FALSE; } GetXYCoordsOneStepInFrontOfPlayer(&x, &y); - for (i = 0, r4 = arg0->arr; i < 8; i++) + for (i = 0, x20_p = main0_p->arr; i < 8; i++) { for (j = 0; j < 5; j++) { - s32 r3 = 5 * i + j; + s32 objId = 5 * i + j; if (x != sUnionPartnerCoords[i][0] + sFacingDirectionOffsets[j][0] + 7) { continue; @@ -631,33 +631,33 @@ bool32 sub_811BF00(struct UnkStruct_Main0 *arg0, s16 *arg1, s16 *arg2, u8 *arg3) { continue; } - if (sub_806916C(r3 - 0x38) != 0) + if (RfuUnionObjectIsInvisible(objId - 0x38) != 0) { continue; } - if (sub_8069294(r3 - 0x38) != 0) + if (RfuUnionObjectIsWarping(objId - 0x38) != 0) { continue; } - if (r4[i].field_1A_0 != 1) + if (x20_p[i].groupScheduledAnim != UNION_ROOM_SPAWN_IN) { continue; } - sub_811C008(j, i, sOppositeFacingDirection[GetPlayerFacingDirection()]); - *arg1 = j; - *arg2 = i; + UnionPartnerObjectSetFacing(j, i, sOppositeFacingDirection[GetPlayerFacingDirection()]); + *member_p = j; + *group_p = i; return TRUE; } } return FALSE; } -static void sub_811C008(s32 arg0, s32 arg1, u8 arg2) +static void UnionPartnerObjectSetFacing(s32 member, s32 group, u8 direction) { - sub_8069058(5 * arg1 - 0x38 + arg0, arg2); + TurnObjectEvent(5 * group - 0x38 + member, direction); } -void sub_811C028(u32 arg0, u32 arg1, struct UnkStruct_Main0 *arg2) +void UpdateUnionGroupMemberFacing(u32 member, u32 group, struct UnkStruct_Main0 *main0_p) { - return sub_811C008(arg0, arg1, sub_811BBA0(arg0, arg1, &arg2->arr[arg1].unk.gname)); + return UnionPartnerObjectSetFacing(member, group, UnionPartnerObjectGetFacing(member, group, &main0_p->arr[group].gname_uname.gname)); } |