diff options
Diffstat (limited to 'src/save.c')
-rw-r--r-- | src/save.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/save.c b/src/save.c index 45f5fc6f0..30d2c22a9 100644 --- a/src/save.c +++ b/src/save.c @@ -70,8 +70,8 @@ extern void DoSaveFailedScreen(u8 saveType); // save_failed_screen extern void sub_800AB9C(void); // link extern bool8 IsLinkTaskFinished(void); // link extern void save_serialize_map(void); // fieldmap -extern void sub_804C1C0(void); // load_save -extern void sav2_gender2_inplace_and_xFE(void); // load_save +extern void SetContinueGameWarpStatusToDynamicWarp(void); // load_save +extern void ClearContinueGameWarpStatus2(void); // load_save // Sector num to begin writing save data. Sectors are rotated each time the game is saved. (possibly to avoid wear on flash memory?) u16 gFirstSaveSector; @@ -872,7 +872,7 @@ void sub_80DA634(u8 taskId) } break; case 3: - sub_804C1C0(); + SetContinueGameWarpStatusToDynamicWarp(); sub_80DA3AC(); gTasks[taskId].data[0] = 4; break; @@ -894,7 +894,7 @@ void sub_80DA634(u8 taskId) gTasks[taskId].data[0] = 7; break; case 7: - sav2_gender2_inplace_and_xFE(); + ClearContinueGameWarpStatus2(); sub_800AB9C(); gTasks[taskId].data[0] = 8; break; |