diff options
Diffstat (limited to 'src/scrcmd.c')
-rw-r--r-- | src/scrcmd.c | 348 |
1 files changed, 347 insertions, 1 deletions
diff --git a/src/scrcmd.c b/src/scrcmd.c index c8e7babcc..8b9551c64 100644 --- a/src/scrcmd.c +++ b/src/scrcmd.c @@ -11,6 +11,10 @@ #include "quest_log.h" #include "map_preview_screen.h" #include "field_weather.h" +#include "field_tasks.h" +#include "field_fadetransition.h" +#include "field_player_avatar.h" +#include "sound.h" extern u16 (*const gSpecials[])(void); extern u16 (*const gSpecialsEnd[])(void); @@ -19,7 +23,7 @@ extern const u8 *const gStdScriptsEnd[]; EWRAM_DATA ptrdiff_t gVScriptOffset = 0; EWRAM_DATA u8 gUnknown_20370AC = 0; -EWRAM_DATA u16 gUnknown_20370AE = 0; +EWRAM_DATA u16 sPauseCounter = 0; EWRAM_DATA u16 gUnknown_20370B0 = 0; EWRAM_DATA u16 gUnknown_20370B2 = 0; EWRAM_DATA u16 gUnknown_20370B4 = 0; @@ -620,3 +624,345 @@ SCRCMD_DEF(ScrCmd_fadescreenspeed) SetupNativeScript(ctx, IsPaletteNotActive); return TRUE; } + +static bool8 RunPauseTimer(void) +{ + sPauseCounter--; + + if (sPauseCounter == 0) + return TRUE; + else + return FALSE; +} + +SCRCMD_DEF(ScrCmd_delay) +{ + sPauseCounter = ScriptReadHalfword(ctx); + SetupNativeScript(ctx, RunPauseTimer); + return TRUE; +} + +SCRCMD_DEF(ScrCmd_initclock) +{ +// u8 hour = VarGet(ScriptReadHalfword(ctx)); +// u8 minute = VarGet(ScriptReadHalfword(ctx)); +// +// RtcInitLocalTimeOffset(hour, minute); + return FALSE; +} + +SCRCMD_DEF(ScrCmd_dodailyevents) +{ +// DoTimeBasedEvents(); + return FALSE; +} + +SCRCMD_DEF(ScrCmd_gettime) +{ +// RtcCalcLocalTime(); +// gSpecialVar_0x8000 = gLocalTime.hours; +// gSpecialVar_0x8001 = gLocalTime.minutes; +// gSpecialVar_0x8002 = gLocalTime.seconds; + gSpecialVar_0x8000 = 0; + gSpecialVar_0x8001 = 0; + gSpecialVar_0x8002 = 0; + return FALSE; +} + +SCRCMD_DEF(ScrCmd_setweather) +{ + u16 weather = VarGet(ScriptReadHalfword(ctx)); + + SetSav1Weather(weather); + return FALSE; +} + +SCRCMD_DEF(ScrCmd_resetweather) +{ + SetSav1WeatherFromCurrMapHeader(); + return FALSE; +} + +SCRCMD_DEF(ScrCmd_doweather) +{ + DoCurrentWeather(); + return FALSE; +} + +SCRCMD_DEF(ScrCmd_setstepcallback) +{ + ActivatePerStepCallback(ScriptReadByte(ctx)); + return FALSE; +} + +SCRCMD_DEF(ScrCmd_setmaplayoutindex) +{ + u16 value = VarGet(ScriptReadHalfword(ctx)); + + SetCurrentMapLayout(value); + return FALSE; +} + +SCRCMD_DEF(ScrCmd_warp) +{ + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + u8 warpId = ScriptReadByte(ctx); + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); + + Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); + DoWarp(); + ResetInitialPlayerAvatarState(); + return TRUE; +} + +SCRCMD_DEF(ScrCmd_warpsilent) +{ + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + u8 warpId = ScriptReadByte(ctx); + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); + + Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); + DoDiveWarp(); + ResetInitialPlayerAvatarState(); + return TRUE; +} + +SCRCMD_DEF(ScrCmd_warpdoor) +{ + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + u8 warpId = ScriptReadByte(ctx); + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); + + Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); + DoDoorWarp(); + ResetInitialPlayerAvatarState(); + return TRUE; +} + +SCRCMD_DEF(ScrCmd_warphole) +{ + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + u16 x; + u16 y; + + PlayerGetDestCoords(&x, &y); + if (mapGroup == 0xFF && mapNum == 0xFF) + SetWarpDestinationToFixedHoleWarp(x - 7, y - 7); + else + Overworld_SetWarpDestination(mapGroup, mapNum, -1, x - 7, y - 7); + DoFallWarp(); + ResetInitialPlayerAvatarState(); + return TRUE; +} + +SCRCMD_DEF(ScrCmd_warpteleport) +{ + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + u8 warpId = ScriptReadByte(ctx); + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); + + Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); + sub_807E59C(); + ResetInitialPlayerAvatarState(); + return TRUE; +} + +SCRCMD_DEF(ScrCmd_warpD7) +{ + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + u8 warpId = ScriptReadByte(ctx); + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); + + Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); + sub_805DAE4(player_get_direction_lower_nybble()); + sub_807E500(); + ResetInitialPlayerAvatarState(); + return TRUE; +} + +SCRCMD_DEF(ScrCmd_setwarp) +{ + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + u8 warpId = ScriptReadByte(ctx); + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); + + Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); + return FALSE; +} + +SCRCMD_DEF(ScrCmd_setdynamicwarp) +{ + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + u8 warpId = ScriptReadByte(ctx); + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); + + SetDynamicWarpWithCoords(0, mapGroup, mapNum, warpId, x, y); + return FALSE; +} + +SCRCMD_DEF(ScrCmd_setdivewarp) +{ + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + u8 warpId = ScriptReadByte(ctx); + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); + + SetFixedDiveWarp(mapGroup, mapNum, warpId, x, y); + return FALSE; +} + +SCRCMD_DEF(ScrCmd_setholewarp) +{ + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + u8 warpId = ScriptReadByte(ctx); + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); + + SetFixedHoleWarp(mapGroup, mapNum, warpId, x, y); + return FALSE; +} + +SCRCMD_DEF(ScrCmd_setescapewarp) +{ + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + u8 warpId = ScriptReadByte(ctx); + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); + + SetEscapeWarp(mapGroup, mapNum, warpId, x, y); + return FALSE; +} + +SCRCMD_DEF(ScrCmd_getplayerxy) +{ + u16 *pX = GetVarPointer(ScriptReadHalfword(ctx)); + u16 *pY = GetVarPointer(ScriptReadHalfword(ctx)); + + *pX = gSaveBlock1Ptr->pos.x; + *pY = gSaveBlock1Ptr->pos.y; + return FALSE; +} + +SCRCMD_DEF(ScrCmd_getpartysize) +{ + gSpecialVar_Result = CalculatePlayerPartyCount(); + return FALSE; +} + +SCRCMD_DEF(ScrCmd_playse) +{ + PlaySE(ScriptReadHalfword(ctx)); + return FALSE; +} + +static bool8 WaitForSoundEffectFinish(void) +{ + if (!IsSEPlaying()) + return TRUE; + else + return FALSE; +} + +SCRCMD_DEF(ScrCmd_waitse) +{ + SetupNativeScript(ctx, WaitForSoundEffectFinish); + return TRUE; +} + +SCRCMD_DEF(ScrCmd_playfanfare) +{ + PlayFanfare(ScriptReadHalfword(ctx)); + return FALSE; +} + +static bool8 WaitForFanfareFinish(void) +{ + return IsFanfareTaskInactive(); +} + +SCRCMD_DEF(ScrCmd_waitfanfare) +{ + SetupNativeScript(ctx, WaitForFanfareFinish); + return TRUE; +} + +SCRCMD_DEF(ScrCmd_playbgm) +{ + u16 songId = ScriptReadHalfword(ctx); + bool8 val = ScriptReadByte(ctx); + + if (gUnknown_203ADFA == 2 || gUnknown_203ADFA == 3) + return FALSE; + if (val == TRUE) + Overworld_SetSavedMusic(songId); + PlayNewMapMusic(songId); + return FALSE; +} + +SCRCMD_DEF(ScrCmd_savebgm) +{ + Overworld_SetSavedMusic(ScriptReadHalfword(ctx)); + return FALSE; +} + +SCRCMD_DEF(ScrCmd_fadedefaultbgm) +{ + if (gUnknown_203ADFA == 2 || gUnknown_203ADFA == 3) + return FALSE; + Overworld_ChangeMusicToDefault(); + return FALSE; +} + +SCRCMD_DEF(ScrCmd_fadenewbgm) +{ + u16 music = ScriptReadHalfword(ctx); + if (gUnknown_203ADFA == 2 || gUnknown_203ADFA == 3) + return FALSE; + Overworld_ChangeMusicTo(music); + return FALSE; +} + +SCRCMD_DEF(ScrCmd_fadeoutbgm) +{ + u8 speed = ScriptReadByte(ctx); + + if (gUnknown_203ADFA == 2 || gUnknown_203ADFA == 3) + return FALSE; + if (speed != 0) + FadeOutBGMTemporarily(4 * speed); + else + FadeOutBGMTemporarily(4); + SetupNativeScript(ctx, IsBGMPausedOrStopped); + return TRUE; +} + +SCRCMD_DEF(ScrCmd_fadeinbgm) +{ + u8 speed = ScriptReadByte(ctx); + + if (gUnknown_203ADFA == 2 || gUnknown_203ADFA == 3) + return FALSE; + if (speed != 0) + FadeInBGM(4 * speed); + else + FadeInBGM(4); + return FALSE; +} |