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Diffstat (limited to 'src/scrcmd.c')
-rw-r--r--src/scrcmd.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/scrcmd.c b/src/scrcmd.c
index bcf8c231d..85059691f 100644
--- a/src/scrcmd.c
+++ b/src/scrcmd.c
@@ -733,7 +733,7 @@ bool8 ScrCmd_warp(struct ScriptContext *ctx)
u16 x = VarGet(ScriptReadHalfword(ctx));
u16 y = VarGet(ScriptReadHalfword(ctx));
- Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
+ SetWarpDestination(mapGroup, mapNum, warpId, x, y);
DoWarp();
ResetInitialPlayerAvatarState();
return TRUE;
@@ -747,7 +747,7 @@ bool8 ScrCmd_warpsilent(struct ScriptContext *ctx)
u16 x = VarGet(ScriptReadHalfword(ctx));
u16 y = VarGet(ScriptReadHalfword(ctx));
- Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
+ SetWarpDestination(mapGroup, mapNum, warpId, x, y);
DoDiveWarp();
ResetInitialPlayerAvatarState();
return TRUE;
@@ -761,7 +761,7 @@ bool8 ScrCmd_warpdoor(struct ScriptContext *ctx)
u16 x = VarGet(ScriptReadHalfword(ctx));
u16 y = VarGet(ScriptReadHalfword(ctx));
- Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
+ SetWarpDestination(mapGroup, mapNum, warpId, x, y);
DoDoorWarp();
ResetInitialPlayerAvatarState();
return TRUE;
@@ -778,7 +778,7 @@ bool8 ScrCmd_warphole(struct ScriptContext *ctx)
if (mapGroup == 0xFF && mapNum == 0xFF)
SetWarpDestinationToFixedHoleWarp(x - 7, y - 7);
else
- Overworld_SetWarpDestination(mapGroup, mapNum, -1, x - 7, y - 7);
+ SetWarpDestination(mapGroup, mapNum, -1, x - 7, y - 7);
DoFallWarp();
ResetInitialPlayerAvatarState();
return TRUE;
@@ -792,7 +792,7 @@ bool8 ScrCmd_warpteleport(struct ScriptContext *ctx)
u16 x = VarGet(ScriptReadHalfword(ctx));
u16 y = VarGet(ScriptReadHalfword(ctx));
- Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
+ SetWarpDestination(mapGroup, mapNum, warpId, x, y);
sub_807E59C();
ResetInitialPlayerAvatarState();
return TRUE;
@@ -806,7 +806,7 @@ bool8 ScrCmd_warpteleport2(struct ScriptContext *ctx)
u16 x = VarGet(ScriptReadHalfword(ctx));
u16 y = VarGet(ScriptReadHalfword(ctx));
- Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
+ SetWarpDestination(mapGroup, mapNum, warpId, x, y);
sub_805DAE4(GetPlayerFacingDirection());
sub_807E500();
ResetInitialPlayerAvatarState();
@@ -821,7 +821,7 @@ bool8 ScrCmd_setwarp(struct ScriptContext *ctx)
u16 x = VarGet(ScriptReadHalfword(ctx));
u16 y = VarGet(ScriptReadHalfword(ctx));
- Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
+ SetWarpDestination(mapGroup, mapNum, warpId, x, y);
return FALSE;
}