diff options
Diffstat (limited to 'src/scrcmd.c')
-rw-r--r-- | src/scrcmd.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/scrcmd.c b/src/scrcmd.c index bcf8c231d..85059691f 100644 --- a/src/scrcmd.c +++ b/src/scrcmd.c @@ -733,7 +733,7 @@ bool8 ScrCmd_warp(struct ScriptContext *ctx) u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); - Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); + SetWarpDestination(mapGroup, mapNum, warpId, x, y); DoWarp(); ResetInitialPlayerAvatarState(); return TRUE; @@ -747,7 +747,7 @@ bool8 ScrCmd_warpsilent(struct ScriptContext *ctx) u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); - Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); + SetWarpDestination(mapGroup, mapNum, warpId, x, y); DoDiveWarp(); ResetInitialPlayerAvatarState(); return TRUE; @@ -761,7 +761,7 @@ bool8 ScrCmd_warpdoor(struct ScriptContext *ctx) u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); - Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); + SetWarpDestination(mapGroup, mapNum, warpId, x, y); DoDoorWarp(); ResetInitialPlayerAvatarState(); return TRUE; @@ -778,7 +778,7 @@ bool8 ScrCmd_warphole(struct ScriptContext *ctx) if (mapGroup == 0xFF && mapNum == 0xFF) SetWarpDestinationToFixedHoleWarp(x - 7, y - 7); else - Overworld_SetWarpDestination(mapGroup, mapNum, -1, x - 7, y - 7); + SetWarpDestination(mapGroup, mapNum, -1, x - 7, y - 7); DoFallWarp(); ResetInitialPlayerAvatarState(); return TRUE; @@ -792,7 +792,7 @@ bool8 ScrCmd_warpteleport(struct ScriptContext *ctx) u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); - Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); + SetWarpDestination(mapGroup, mapNum, warpId, x, y); sub_807E59C(); ResetInitialPlayerAvatarState(); return TRUE; @@ -806,7 +806,7 @@ bool8 ScrCmd_warpteleport2(struct ScriptContext *ctx) u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); - Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); + SetWarpDestination(mapGroup, mapNum, warpId, x, y); sub_805DAE4(GetPlayerFacingDirection()); sub_807E500(); ResetInitialPlayerAvatarState(); @@ -821,7 +821,7 @@ bool8 ScrCmd_setwarp(struct ScriptContext *ctx) u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); - Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); + SetWarpDestination(mapGroup, mapNum, warpId, x, y); return FALSE; } |