summaryrefslogtreecommitdiff
path: root/src/trainer_see.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/trainer_see.c')
-rw-r--r--src/trainer_see.c14
1 files changed, 6 insertions, 8 deletions
diff --git a/src/trainer_see.c b/src/trainer_see.c
index 904b8725c..d1c97e9af 100644
--- a/src/trainer_see.c
+++ b/src/trainer_see.c
@@ -10,6 +10,7 @@
#include "constants/battle_setup.h"
#include "constants/event_object_movement.h"
#include "constants/event_objects.h"
+#include "constants/trainer_types.h"
typedef u8 (*TrainerApproachFunc)(struct ObjectEvent *, s16, s16, s16);
typedef bool8 (*TrainerSeeFunc)(u8, struct Task *, struct ObjectEvent *);
@@ -93,12 +94,9 @@ bool8 CheckForTrainersWantingBattle(void)
for (i = 0; i < OBJECT_EVENTS_COUNT; i++)
{
if (gObjectEvents[i].active
- && (
- gObjectEvents[i].trainerType == 1
- || gObjectEvents[i].trainerType == 3
- )
- && CheckTrainer(i)
- )
+ && (gObjectEvents[i].trainerType == TRAINER_TYPE_NORMAL
+ || gObjectEvents[i].trainerType == TRAINER_TYPE_BURIED)
+ && CheckTrainer(i))
return TRUE;
}
return FALSE;
@@ -129,12 +127,12 @@ static u8 GetTrainerApproachDistance(struct ObjectEvent *trainerObj)
u8 approachDistance;
PlayerGetDestCoords(&x, &y);
- if (trainerObj->trainerType == 1) // can only see in one direction
+ if (trainerObj->trainerType == TRAINER_TYPE_NORMAL) // can only see in one direction
{
approachDistance = sDirectionalApproachDistanceFuncs[trainerObj->facingDirection - 1](trainerObj, trainerObj->trainerRange_berryTreeId, x, y);
return CheckPathBetweenTrainerAndPlayer(trainerObj, approachDistance, trainerObj->facingDirection);
}
- else // can see in all directions
+ else // TRAINER_TYPE_SEE_ALL_DIRECTIONS, TRAINER_TYPE_BURIED
{
for (i = 0; i < 4; i++)
{