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-rw-r--r--src/trade.c526
1 files changed, 525 insertions, 1 deletions
diff --git a/src/trade.c b/src/trade.c
index a21781753..40be0774b 100644
--- a/src/trade.c
+++ b/src/trade.c
@@ -208,6 +208,9 @@ void CheckPartnersMonForRibbons(void);
void BufferInGameTradeMonName(void);
void SpriteCB_TradePokeball_Outbound(struct Sprite * sprite);
void SpriteCB_TradePokeball_Inbound(struct Sprite * sprite);
+void Task_AnimateWirelessSignal(u8 taskId);
+void c3_0805465C(u8 taskId);
+void sub_8054734(u8 taskId);
extern const u16 gUnknown_8260C30[];
extern const u16 gUnknown_8261430[];
@@ -262,6 +265,7 @@ extern const struct SpriteTemplate sGameLinkCableEndSpriteTemplate;
extern const struct SpriteTemplate gUnknown_826CE44;
extern const struct SpriteTemplate sGlowBallSpriteTemplate;
extern const union AffineAnimCmd *const gUnknown_826CF88[];
+extern const struct SpriteTemplate gUnknown_826CF48;
void sub_804C600(void)
{
@@ -4749,7 +4753,6 @@ bool8 sub_8050F14(void)
return sub_805232C();
}
-
bool8 sub_8050F3C(void)
{
u16 evoTarget;
@@ -5246,3 +5249,524 @@ bool8 sub_8050F3C(void)
}
return FALSE;
}
+
+bool8 sub_805232C(void)
+{
+ u16 evoTarget;
+
+ switch (sTradeData->state)
+ {
+ case 0:
+ gSprites[sTradeData->pokePicSpriteIdxs[0]].invisible = FALSE;
+ gSprites[sTradeData->pokePicSpriteIdxs[0]].pos2.x = -180;
+ gSprites[sTradeData->pokePicSpriteIdxs[0]].pos2.y = gMonFrontPicCoords[sTradeData->tradeSpecies[0]].y_offset;
+ sTradeData->state++;
+ sTradeData->cachedMapMusic = GetCurrentMapMusic();
+ PlayNewMapMusic(MUS_SHINKA);
+ break;
+ case 1:
+ if (sTradeData->bg2hofs > 0)
+ {
+ gSprites[sTradeData->pokePicSpriteIdxs[0]].pos2.x += 3;
+ sTradeData->bg2hofs -= 3;
+ }
+ else
+ {
+ gSprites[sTradeData->pokePicSpriteIdxs[0]].pos2.x = 0;
+ sTradeData->bg2hofs = 0;
+ sTradeData->state = 10;
+ }
+ break;
+ case 10:
+ StringExpandPlaceholders(gStringVar4, gText_XWillBeSentToY);
+ DrawTextOnTradeWindow(0, gStringVar4, 0);
+
+ if (sTradeData->tradeSpecies[0] != SPECIES_EGG)
+ {
+ PlayCry1(sTradeData->tradeSpecies[0], 0);
+ }
+
+ sTradeData->state = 11;
+ sTradeData->timer = 0;
+ break;
+ case 11:
+ if (++sTradeData->timer == 80)
+ {
+ sTradeData->pokeballSpriteId = CreateTradePokeballSprite(sTradeData->pokePicSpriteIdxs[0], gSprites[sTradeData->pokePicSpriteIdxs[0]].oam.paletteNum, 120, 32, 2, 1, 0x14, 0xfffff);
+ sTradeData->state++;
+ StringExpandPlaceholders(gStringVar4, gText_ByeByeVar1);
+ DrawTextOnTradeWindow(0, gStringVar4, 0);
+ }
+ break;
+ case 12:
+ if (gSprites[sTradeData->pokeballSpriteId].callback == SpriteCallbackDummy)
+ {
+ sTradeData->unk_D3 = CreateSprite(&sTradePokeballSpriteTemplate, 120, 32, 0);
+ gSprites[sTradeData->unk_D3].callback = SpriteCB_TradePokeball_Outbound;
+ DestroySprite(&gSprites[sTradeData->pokeballSpriteId]);
+ sTradeData->state++;
+ }
+ break;
+ case 13:
+ // The game waits here for the sprite to finish its animation sequence.
+ break;
+ case 14:
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
+ sTradeData->state = 20;
+ break;
+ case 20:
+ if (!gPaletteFade.active)
+ {
+ SetTradeSequenceBgGpuRegs(4);
+ FillWindowPixelBuffer(0, PIXEL_FILL(15));
+ CopyWindowToVram(0, 3);
+ sTradeData->state++;
+ }
+ break;
+ case 21:
+ BeginNormalPaletteFade(0xFFFFFFFF, -1, 16, 0, RGB_BLACK);
+ sTradeData->state++;
+ break;
+ case 22:
+ if (!gPaletteFade.active)
+ {
+ sTradeData->state = 23;
+ }
+ break;
+ case 23:
+ if (sTradeData->unk_EA > 0x100)
+ {
+ sTradeData->unk_EA -= 0x34;
+ }
+ else
+ {
+ SetTradeSequenceBgGpuRegs(1);
+ sTradeData->unk_EA = 0x80;
+ sTradeData->state = 124;
+ sTradeData->timer = 0;
+ }
+ sTradeData->sXY = 0x8000 / sTradeData->unk_EA;
+ break;
+ case 124:
+ if (++sTradeData->timer > 20)
+ {
+ SetTradeSequenceBgGpuRegs(3);
+ sTradeData->unk_91 = CreateSprite(&gUnknown_826CF48, 120, 80, 0);
+ sTradeData->state++;
+ }
+ break;
+ case 125:
+ if (gSprites[sTradeData->unk_91].animEnded)
+ {
+ DestroySprite(&gSprites[sTradeData->unk_91]);
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG1 |
+ BLDCNT_TGT1_OBJ |
+ BLDCNT_EFFECT_BLEND |
+ BLDCNT_TGT2_BG2);
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 4));
+ CreateTask(Task_AnimateWirelessSignal, 5);
+ sTradeData->state++;
+ }
+ break;
+ case 126:
+ if (!FuncIsActiveTask(Task_AnimateWirelessSignal))
+ {
+ sTradeData->state = 26;
+ }
+ break;
+ case 26:
+ if (--sTradeData->bg1vofs == 316)
+ {
+ sTradeData->state++;
+ }
+ break;
+ case 27:
+ sTradeData->unk_90 = CreateSprite(&gUnknown_826CE44, 120, 80, 3);
+ gSprites[sTradeData->unk_90].callback = SpriteCB_TradeGlowWireless;
+ sTradeData->unk_91 = CreateSprite(&sGlowBallSpriteTemplate, 120, 80, 0);
+ StartSpriteAnim(&gSprites[sTradeData->unk_91], 1);
+ sTradeData->state++;
+ break;
+ case 28:
+ if ((sTradeData->bg1vofs -= 3) == 166)
+ {
+ sTradeData->state = 200;
+ }
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_1 |
+ DISPCNT_OBJ_1D_MAP |
+ DISPCNT_BG1_ON |
+ DISPCNT_OBJ_ON);
+ break;
+ case 200:
+ gSprites[sTradeData->unk_90].pos1.y -= 2;
+ gSprites[sTradeData->unk_91].pos1.y -= 2;
+ if (gSprites[sTradeData->unk_90].pos1.y < -8)
+ {
+ sTradeData->state = 29;
+ }
+ break;
+ case 29:
+ BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 16, RGB_BLACK);
+ sTradeData->state = 30;
+ break;
+ case 30:
+ if (!gPaletteFade.active)
+ {
+ DestroySprite(&gSprites[sTradeData->unk_90]);
+ DestroySprite(&gSprites[sTradeData->unk_91]);
+ SetTradeSequenceBgGpuRegs(2);
+ sTradeData->state++;
+ }
+ break;
+ case 31:
+ BeginNormalPaletteFade(0xFFFFFFFF, -1, 16, 0, RGB_BLACK);
+ sTradeData->unk_90 = CreateSprite(&sGlowBallSpriteTemplate, 111, 170, 0);
+ sTradeData->unk_91 = CreateSprite(&sGlowBallSpriteTemplate, 129, -10, 0);
+ sTradeData->state++;
+ break;
+ case 32:
+ if (!gPaletteFade.active)
+ {
+ PlaySE(SE_TK_WARPOUT);
+ sTradeData->state++;
+ }
+ gSprites[sTradeData->unk_90].pos2.y -= 3;
+ gSprites[sTradeData->unk_91].pos2.y += 3;
+ break;
+ case 33:
+ gSprites[sTradeData->unk_90].pos2.y -= 3;
+ gSprites[sTradeData->unk_91].pos2.y += 3;
+ if (gSprites[sTradeData->unk_90].pos2.y <= -90)
+ {
+ gSprites[sTradeData->unk_90].data[1] = 1;
+ gSprites[sTradeData->unk_91].data[1] = 1;
+ sTradeData->state++;
+ CreateTask(c3_0805465C, 5);
+ }
+ break;
+ case 34:
+ BlendPalettes(0x8, 16, RGB_WHITEALPHA);
+ sTradeData->state++;
+ break;
+ case 35:
+ BlendPalettes(0x8, 16, RGB_WHITEALPHA);
+ sTradeData->state++;
+ break;
+ case 36:
+ BlendPalettes(0x8, 16, RGB_WHITEALPHA);
+ sTradeData->state++;
+ break;
+ case 37:
+ if (!IsPokeSpriteNotFlipped(sTradeData->tradeSpecies[0]))
+ {
+ gSprites[sTradeData->pokePicSpriteIdxs[0]].affineAnims = gUnknown_826CF88;
+ gSprites[sTradeData->pokePicSpriteIdxs[0]].oam.affineMode = 3;
+ CalcCenterToCornerVec(&gSprites[sTradeData->pokePicSpriteIdxs[0]], 0, 3, 3);
+ StartSpriteAffineAnim(&gSprites[sTradeData->pokePicSpriteIdxs[0]], 0);
+ }
+ else
+ {
+ StartSpriteAffineAnim(&gSprites[sTradeData->pokePicSpriteIdxs[0]], 0);
+ }
+ StartSpriteAffineAnim(&gSprites[sTradeData->pokePicSpriteIdxs[1]], 0);
+ gSprites[sTradeData->pokePicSpriteIdxs[0]].pos1.x = 40;
+ gSprites[sTradeData->pokePicSpriteIdxs[1]].pos1.x = 200;
+ gSprites[sTradeData->pokePicSpriteIdxs[0]].pos1.y = 192;
+ gSprites[sTradeData->pokePicSpriteIdxs[1]].pos1.y = -32;
+ gSprites[sTradeData->pokePicSpriteIdxs[0]].invisible = FALSE;
+ gSprites[sTradeData->pokePicSpriteIdxs[1]].invisible = FALSE;
+ sTradeData->state++;
+ break;
+ case 38:
+ gSprites[sTradeData->pokePicSpriteIdxs[0]].pos2.y -= 3;
+ gSprites[sTradeData->pokePicSpriteIdxs[1]].pos2.y += 3;
+ if (gSprites[sTradeData->pokePicSpriteIdxs[0]].pos2.y < -160 && gSprites[sTradeData->pokePicSpriteIdxs[0]].pos2.y >= -163)
+ {
+ PlaySE(SE_TK_WARPIN);
+ }
+ if (gSprites[sTradeData->pokePicSpriteIdxs[0]].pos2.y < -222)
+ {
+ gSprites[sTradeData->unk_90].data[1] = 0;
+ gSprites[sTradeData->unk_91].data[1] = 0;
+ sTradeData->state++;
+ gSprites[sTradeData->pokePicSpriteIdxs[0]].invisible = TRUE;
+ gSprites[sTradeData->pokePicSpriteIdxs[1]].invisible = TRUE;
+ CreateTask(sub_8054734, 5);
+ }
+ break;
+ case 39:
+ gSprites[sTradeData->unk_90].pos2.y -= 3;
+ gSprites[sTradeData->unk_91].pos2.y += 3;
+ if (gSprites[sTradeData->unk_90].pos2.y <= -222)
+ {
+ BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 16, RGB_BLACK);
+ sTradeData->state++;
+ DestroySprite(&gSprites[sTradeData->unk_90]);
+ DestroySprite(&gSprites[sTradeData->unk_91]);
+ }
+ break;
+ case 40:
+ if (!gPaletteFade.active)
+ {
+ sTradeData->state++;
+ SetTradeSequenceBgGpuRegs(1);
+ sTradeData->bg1vofs = 166;
+ SetTradeSequenceBgGpuRegs(3);
+ sTradeData->bg2vofs = 412;
+ sTradeData->unk_90 = CreateSprite(&gUnknown_826CE44, 120, -20, 3);
+ gSprites[sTradeData->unk_90].callback = SpriteCB_TradeGlowWireless;
+ sTradeData->unk_91 = CreateSprite(&sGlowBallSpriteTemplate, 120, -20, 0);
+ StartSpriteAnim(&gSprites[sTradeData->unk_91], 1);
+ }
+ break;
+ case 41:
+ BeginNormalPaletteFade(0xFFFFFFFF, -1, 16, 0, RGB_BLACK);
+ sTradeData->state++;
+ break;
+ case 42:
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 |
+ DISPCNT_OBJ_1D_MAP |
+ DISPCNT_BG1_ON |
+ DISPCNT_OBJ_ON);
+ if (!gPaletteFade.active)
+ {
+ sTradeData->state++;
+ }
+ break;
+ case 43:
+ gSprites[sTradeData->unk_90].pos2.y += 4;
+ gSprites[sTradeData->unk_91].pos2.y += 4;
+ if (gSprites[sTradeData->unk_90].pos2.y + gSprites[sTradeData->unk_90].pos1.y == 64)
+ {
+ sTradeData->state = 144;
+ sTradeData->timer = 0;
+ }
+ break;
+ case 144:
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 |
+ DISPCNT_OBJ_1D_MAP |
+ DISPCNT_BG1_ON |
+ DISPCNT_BG2_ON |
+ DISPCNT_OBJ_ON);
+ sTradeData->bg1vofs += 3;
+ sTradeData->bg2vofs += 3;
+ if (++sTradeData->timer == 10)
+ {
+ u8 taskId = CreateTask(Task_AnimateWirelessSignal, 5);
+ gTasks[taskId].data[2] = TRUE;
+ }
+ if (sTradeData->bg1vofs > 316)
+ {
+ sTradeData->bg1vofs = 316;
+ sTradeData->state++;
+ }
+ break;
+ case 145:
+ DestroySprite(&gSprites[sTradeData->unk_90]);
+ DestroySprite(&gSprites[sTradeData->unk_91]);
+ sTradeData->state++;
+ sTradeData->timer = 0;
+ break;
+ case 146:
+ if (!FuncIsActiveTask(Task_AnimateWirelessSignal))
+ {
+ sTradeData->state = 46;
+ sTradeData->timer = 0;
+ }
+ break;
+ case 46:
+ if (++sTradeData->timer == 10)
+ {
+ sTradeData->state++;
+ }
+ break;
+ case 47:
+ if (++sTradeData->bg1vofs > 348)
+ {
+ sTradeData->bg1vofs = 348;
+ sTradeData->state++;
+ }
+ break;
+ case 48:
+ sTradeData->unk_91 = CreateSprite(&gUnknown_826CF30, 120, 80, 0);
+ sTradeData->state = 50;
+ break;
+ case 50:
+ if (gSprites[sTradeData->unk_91].animEnded)
+ {
+ DestroySprite(&gSprites[sTradeData->unk_91]);
+ SetTradeSequenceBgGpuRegs(6);
+ sTradeData->state++;
+ PlaySE(SE_W028);
+ }
+ break;
+ case 51:
+ if (sTradeData->unk_EA < 0x400)
+ {
+ sTradeData->unk_EA += 0x34;
+ }
+ else
+ {
+ sTradeData->unk_EA = 0x400;
+ sTradeData->state++;
+ }
+ sTradeData->sXY = 0x8000 / sTradeData->unk_EA;
+ break;
+ case 52:
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
+ sTradeData->state = 60;
+ break;
+
+ case 60:
+ if (!gPaletteFade.active)
+ {
+ SetTradeSequenceBgGpuRegs(5);
+ SetTradeSequenceBgGpuRegs(7);
+ gPaletteFade.bufferTransferDisabled = TRUE;
+ sTradeData->state++;
+ }
+ break;
+ case 61:
+ gPaletteFade.bufferTransferDisabled = FALSE;
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
+ sTradeData->state++;
+ break;
+ case 62:
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 |
+ DISPCNT_OBJ_1D_MAP |
+ DISPCNT_BG2_ON |
+ DISPCNT_OBJ_ON);
+ if (!gPaletteFade.active)
+ {
+ sTradeData->state++;
+ }
+ break;
+ case 63:
+ sTradeData->unk_D3 = CreateSprite(&sTradePokeballSpriteTemplate, 120, -8, 0);
+ gSprites[sTradeData->unk_D3].data[3] = 74;
+ gSprites[sTradeData->unk_D3].callback = SpriteCB_TradePokeball_Inbound;
+ StartSpriteAnim(&gSprites[sTradeData->unk_D3], 1);
+ StartSpriteAffineAnim(&gSprites[sTradeData->unk_D3], 2);
+ BlendPalettes(1 << (16 + gSprites[sTradeData->unk_D3].oam.paletteNum), 16, RGB_WHITEALPHA);
+ sTradeData->state++;
+ sTradeData->timer = 0;
+ break;
+ case 64:
+ BeginNormalPaletteFade(1 << (16 + gSprites[sTradeData->unk_D3].oam.paletteNum), 1, 16, 0, RGB_WHITEALPHA);
+ sTradeData->state++;
+ break;
+ case 65:
+ if (gSprites[sTradeData->unk_D3].callback == SpriteCallbackDummy)
+ {
+ HandleLoadSpecialPokePic(&gMonFrontPicTable[sTradeData->tradeSpecies[1]], gMonSpritesGfxPtr->sprites[3], sTradeData->tradeSpecies[1], sTradeData->monPersonalities[1]);
+ sTradeData->state++;
+ }
+ break;
+ case 66:
+ gSprites[sTradeData->pokePicSpriteIdxs[1]].pos1.x = 120;
+ gSprites[sTradeData->pokePicSpriteIdxs[1]].pos1.y = gMonFrontPicCoords[sTradeData->tradeSpecies[1]].y_offset + 60;
+ gSprites[sTradeData->pokePicSpriteIdxs[1]].pos2.x = 0;
+ gSprites[sTradeData->pokePicSpriteIdxs[1]].pos2.y = 0;
+ StartSpriteAnim(&gSprites[sTradeData->pokePicSpriteIdxs[1]], 0);
+ CreatePokeballSpriteToReleaseMon(sTradeData->pokePicSpriteIdxs[1], gSprites[sTradeData->pokePicSpriteIdxs[1]].oam.paletteNum, 120, 84, 2, 1, 20, 0xFFFFF);
+ FreeSpriteOamMatrix(&gSprites[sTradeData->unk_D3]);
+ DestroySprite(&gSprites[sTradeData->unk_D3]);
+ sTradeData->state++;
+ break;
+ case 67:
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 |
+ DISPCNT_OBJ_1D_MAP |
+ DISPCNT_BG0_ON |
+ DISPCNT_BG2_ON |
+ DISPCNT_OBJ_ON);
+ StringExpandPlaceholders(gStringVar4, gText_XSentOverY);
+ DrawTextOnTradeWindow(0, gStringVar4, 0);
+ sTradeData->state = 167;
+ sTradeData->timer = 0;
+ break;
+ // 167 and 267 are extra cases added in for animations
+ case 167:
+ if (++sTradeData->timer > 60)
+ {
+ if (sTradeData->tradeSpecies[1] != SPECIES_EGG)
+ {
+ PlayCry1(sTradeData->tradeSpecies[1], 0);
+ }
+ sTradeData->state = 267;
+ sTradeData->timer = 0;
+ }
+ break;
+ case 267:
+ if (IsCryFinished())
+ {
+ sTradeData->state = 68;
+ }
+ break;
+ case 68:
+ if (++sTradeData->timer == 10)
+ {
+ PlayFanfare(MUS_FANFA5);
+ }
+ if (sTradeData->timer == 250)
+ {
+ sTradeData->state++;
+ StringExpandPlaceholders(gStringVar4, gText_TakeGoodCareOfX);
+ DrawTextOnTradeWindow(0, gStringVar4, 0);
+ sTradeData->timer = 0;
+ }
+ break;
+ case 69:
+ if (++sTradeData->timer == 60)
+ {
+ sTradeData->state++;
+ }
+ break;
+ case 70:
+ CheckPartnersMonForRibbons();
+ sTradeData->state++;
+ break;
+ case 71:
+ if (sTradeData->isLinkTrade)
+ {
+ return TRUE;
+ }
+ else if (JOY_NEW(A_BUTTON))
+ {
+ sTradeData->state++;
+ }
+ break;
+ case 72: // Only if in-game trade
+ TradeMons(gSpecialVar_0x8005, 0);
+ gCB2_AfterEvolution = CB2_RunTradeAnim_InGameTrade;
+ evoTarget = GetEvolutionTargetSpecies(&gPlayerParty[gSelectedTradeMonPositions[0]], TRUE, ITEM_NONE);
+ if (evoTarget != SPECIES_NONE)
+ {
+ TradeEvolutionScene(&gPlayerParty[gSelectedTradeMonPositions[0]], evoTarget, sTradeData->pokePicSpriteIdxs[1], gSelectedTradeMonPositions[0]);
+ }
+ sTradeData->state++;
+ break;
+ case 73:
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
+ sTradeData->state++;
+ break;
+ case 74:
+ if (!gPaletteFade.active)
+ {
+ PlayNewMapMusic(sTradeData->cachedMapMusic);
+ if (sTradeData)
+ {
+ FreeAllWindowBuffers();
+ Free(GetBgTilemapBuffer(3));
+ Free(GetBgTilemapBuffer(1));
+ Free(GetBgTilemapBuffer(0));
+ FreeMonSpritesGfx();
+ FREE_AND_SET_NULL(sTradeData);
+ }
+ SetMainCallback2(CB2_ReturnToField);
+ BufferInGameTradeMonName();
+ HelpSystem_Enable();
+ }
+ break;
+ }
+ return FALSE;
+}