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-rw-r--r--src/naming_screen.c254
1 files changed, 247 insertions, 7 deletions
diff --git a/src/naming_screen.c b/src/naming_screen.c
index 40d099c55..a5a6b5a5b 100644
--- a/src/naming_screen.c
+++ b/src/naming_screen.c
@@ -46,6 +46,14 @@ enum
INPUT_STATE_2,
};
+enum
+{
+ KEY_ROLE_CHAR,
+ KEY_ROLE_PAGE,
+ KEY_ROLE_BACKSPACE,
+ KEY_ROLE_OK,
+};
+
struct NamingScreenTemplate
{
u8 copyExistingString;
@@ -115,23 +123,36 @@ void Task_809E58C(u8 taskId);
u16 sub_809E644(u8 tag);
void sub_809E6B8(u8 a0);
void sub_809E6E0(struct Task * task, u8 a1, u8 a2);
+void sub_809E700(struct Sprite * sprite);
+void sub_809E7F0(struct Sprite * sprite);
+void sub_809E83C(struct Sprite * sprite);
+void sub_809E898(void);
+void CursorInit(void);
+void SetCursorPos(s16 x, s16 y);
void GetCursorPos(s16 *xP, s16 *yP);
+void MoveCursorToOKButton();
+void sub_809EA0C(u8 a0);
+void sub_809EA64(u8 a0);
+bool8 IsCursorAnimFinished();
u8 GetCurrentPageColumnCount(void);
-void SetCursorPos(s16 x, s16 y);
+void CreatePageSwitcherSprites(void);
+void sub_809EC20(void);
+bool8 sub_809EC7C(struct Sprite * sprite);
+bool8 sub_809ECD0(struct Sprite * sprite);
+bool8 sub_809ECD4(struct Sprite * sprite);
+bool8 sub_809ED48(struct Sprite * sprite);
+void CreateBackOkSprites(void);
+void CreateUnderscoreSprites(void);
+void CreateInputTargetIcon(void);
void sub_809FA60(void);
bool8 NamingScreen_InitDisplayMode(void);
void NamingScreen_TurnOffScreen(void);
void choose_name_or_words_screen_apply_bg_pals(void);
void choose_name_or_words_screen_load_bg_tile_patterns(void);
-void sub_809E898(void);
-bool8 IsCursorAnimFinished();
-void MoveCursorToOKButton();
-void sub_809EA0C(u8 a0);
-void sub_809EA64(u8 a0);
-void sub_809EC20(void);
bool8 HandleKeyboardEvent(void);
void SetInputState(u8 state);
void sub_809F56C(void);
+u8 GetTextCaretPosition(void);
void sub_809F7EC(void);
void sub_809F8C0(void);
void sub_809F900(u8 bgId, const u32 * tmap);
@@ -141,6 +162,19 @@ void sub_809FAE4(void);
void sub_809FB70(void);
void sub_809FC34(void);
+extern const struct SubspriteTable gUnknown_83E2504[];
+extern const struct SubspriteTable gUnknown_83E250C[];
+
+extern const struct SpriteTemplate gUnknown_83E2574;
+extern const struct SpriteTemplate gUnknown_83E258C;
+extern const struct SpriteTemplate gUnknown_83E25A4;
+extern const struct SpriteTemplate gUnknown_83E25BC;
+extern const struct SpriteTemplate gUnknown_83E25D4;
+extern const struct SpriteTemplate gUnknown_83E25EC;
+extern const struct SpriteTemplate gUnknown_83E2604;
+extern const struct SpriteTemplate gUnknown_83E261C;
+extern const struct SpriteTemplate gUnknown_83E2634;
+
const u16 gUnknown_83E1800[] = INCBIN_U16("graphics/interface/naming_screen_83E1800.4bpp");
const u16 gUnknown_83E18C0[] = INCBIN_U16("graphics/interface/naming_screen_83E18C0.4bpp");
const u16 gUnknown_83E1980[] = INCBIN_U16("graphics/interface/naming_screen_83E1980.4bpp");
@@ -887,3 +921,209 @@ void sub_809E6E0(struct Task *task, u8 b, u8 c)
task->data[5] = 0;
task->data[6] = 4;
}
+
+//--------------------------------------------------
+// Cursor
+//--------------------------------------------------
+
+void sub_809E700(struct Sprite *sprite)
+{
+ if (sprite->animEnded)
+ StartSpriteAnim(sprite, 0);
+ sprite->invisible = (sprite->data[4] & 0xFF);
+ if (sprite->data[0] == GetCurrentPageColumnCount())
+ sprite->invisible = TRUE;
+ if (sprite->invisible || (sprite->data[4] & 0xFF00) == 0
+ || sprite->data[0] != sprite->data[2] || sprite->data[1] != sprite->data[3])
+ {
+ sprite->data[5] = 0;
+ sprite->data[6] = 2;
+ sprite->data[7] = 2;
+ }
+ sprite->data[7]--;
+ if (sprite->data[7] == 0)
+ {
+ sprite->data[5] += sprite->data[6];
+ if (sprite->data[5] == 16 || sprite->data[5] == 0)
+ sprite->data[6] = -sprite->data[6];
+ sprite->data[7] = 2;
+ }
+ if ((sprite->data[4] & 0xFF00) != 0)
+ {
+ s8 gb = sprite->data[5];
+ s8 r = sprite->data[5] >> 1;
+ u16 index = IndexOfSpritePaletteTag(5) * 16 + 0x0101;
+
+ MultiplyInvertedPaletteRGBComponents(index, r, gb, gb);
+ }
+}
+
+void sub_809E7F0(struct Sprite *sprite)
+{
+ const s16 arr[] = {0, -4, -2, -1};
+
+ if (sprite->data[0] == 0 || --sprite->data[0] == 0)
+ {
+ sprite->data[0] = 8;
+ sprite->data[1] = (sprite->data[1] + 1) & 3;
+ }
+ sprite->pos2.x = arr[sprite->data[1]];
+}
+
+void sub_809E83C(struct Sprite *sprite)
+{
+ const s16 arr[] = {2, 3, 2, 1};
+ u8 var;
+
+ var = GetTextCaretPosition();
+ if (var != (u8)sprite->data[0])
+ {
+ sprite->pos2.y = 0;
+ sprite->data[1] = 0;
+ sprite->data[2] = 0;
+ }
+ else
+ {
+ sprite->pos2.y = arr[sprite->data[1]];
+ sprite->data[2]++;
+ if (sprite->data[2] > 8)
+ {
+ sprite->data[1] = (sprite->data[1] + 1) & 3;
+ sprite->data[2] = 0;
+ }
+ }
+}
+
+void sub_809E898(void)
+{
+ CursorInit();
+ CreatePageSwitcherSprites();
+ CreateBackOkSprites();
+ CreateUnderscoreSprites();
+ CreateInputTargetIcon();
+}
+
+void CursorInit(void)
+{
+ gNamingScreenData->cursorSpriteId = CreateSprite(&gUnknown_83E25EC, 38, 88, 1);
+ sub_809EA0C(1);
+ gSprites[gNamingScreenData->cursorSpriteId].oam.priority = 1;
+ gSprites[gNamingScreenData->cursorSpriteId].oam.objMode = ST_OAM_OBJ_BLEND;
+ gSprites[gNamingScreenData->cursorSpriteId].data[6] = 1;
+ gSprites[gNamingScreenData->cursorSpriteId].data[6] = 2;
+ SetCursorPos(0, 0);
+}
+
+void SetCursorPos(s16 x, s16 y)
+{
+ struct Sprite *cursorSprite = &gSprites[gNamingScreenData->cursorSpriteId];
+
+ if (x < gUnknown_83E2330[sub_809DE50()])
+ cursorSprite->pos1.x = gUnknown_83E2333[sub_809DE50()][x] + 38;
+ else
+ cursorSprite->pos1.x = 0;
+
+ cursorSprite->pos1.y = y * 16 + 88;
+ cursorSprite->data[2] = cursorSprite->data[0];
+ cursorSprite->data[3] = cursorSprite->data[1];
+ cursorSprite->data[0] = x;
+ cursorSprite->data[1] = y;
+}
+
+void GetCursorPos(s16 *x, s16 *y)
+{
+ struct Sprite *cursorSprite = &gSprites[gNamingScreenData->cursorSpriteId];
+
+ *x = cursorSprite->data[0];
+ *y = cursorSprite->data[1];
+}
+
+void MoveCursorToOKButton(void)
+{
+ SetCursorPos(GetCurrentPageColumnCount(), 2);
+}
+
+void sub_809EA0C(u8 a)
+{
+ gSprites[gNamingScreenData->cursorSpriteId].data[4] &= ~0xFF;
+ gSprites[gNamingScreenData->cursorSpriteId].data[4] |= a;
+ StartSpriteAnim(&gSprites[gNamingScreenData->cursorSpriteId], 0);
+}
+
+void sub_809EA64(u8 a)
+{
+ gSprites[gNamingScreenData->cursorSpriteId].data[4] &= 0xFF;
+ gSprites[gNamingScreenData->cursorSpriteId].data[4] |= a << 8;
+}
+
+void sub_809EAA8(void)
+{
+ StartSpriteAnim(&gSprites[gNamingScreenData->cursorSpriteId], 1);
+}
+
+bool8 IsCursorAnimFinished(void)
+{
+ return gSprites[gNamingScreenData->cursorSpriteId].animEnded;
+}
+
+const u8 sKeyRoles[] = {KEY_ROLE_PAGE, KEY_ROLE_BACKSPACE, KEY_ROLE_OK};
+
+u8 GetKeyRoleAtCursorPos(void)
+{
+ s16 cursorX;
+ s16 cursorY;
+
+ GetCursorPos(&cursorX, &cursorY);
+ if (cursorX < GetCurrentPageColumnCount())
+ return KEY_ROLE_CHAR;
+ else
+ return sKeyRoles[cursorY];
+}
+
+u8 GetCurrentPageColumnCount(void)
+{
+ return gUnknown_83E2330[sub_809DE50()];
+}
+
+void CreatePageSwitcherSprites(void)
+{
+ u8 spriteId1;
+ u8 spriteId2;
+ u8 spriteId3;
+
+ spriteId1 = CreateSprite(&gUnknown_83E2574, 0xCC, 0x58, 0);
+ gNamingScreenData->selectBtnFrameSpriteId = spriteId1;
+ SetSubspriteTables(&gSprites[spriteId1], gUnknown_83E2504);
+ gSprites[spriteId1].invisible = TRUE;
+
+ spriteId2 = CreateSprite(&gUnknown_83E25A4, 0xCC, 0x54, 1);
+ gSprites[spriteId1].data[6] = spriteId2;
+ SetSubspriteTables(&gSprites[spriteId2], gUnknown_83E250C);
+ gSprites[spriteId2].invisible = TRUE;
+
+ spriteId3 = CreateSprite(&gUnknown_83E258C, 0xCC, 0x53, 2);
+ gSprites[spriteId3].oam.priority = 1;
+ gSprites[spriteId1].data[7] = spriteId3;
+ gSprites[spriteId3].invisible = TRUE;
+}
+
+void sub_809EC20(void)
+{
+ struct Sprite *sprite = &gSprites[gNamingScreenData->selectBtnFrameSpriteId];
+
+ sprite->data[0] = 2;
+ sprite->data[1] = gNamingScreenData->currentPage;
+}
+
+bool8 (*const gUnknown_83E2378[])(struct Sprite * sprite) = {
+ sub_809EC7C,
+ sub_809ECD0,
+ sub_809ECD4,
+ sub_809ED48
+};
+
+void sub_809EC54(struct Sprite *sprite)
+{
+ while (gUnknown_83E2378[sprite->data[0]](sprite))
+ ;
+}