diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/seagallop.c | 444 |
1 files changed, 444 insertions, 0 deletions
diff --git a/src/seagallop.c b/src/seagallop.c new file mode 100644 index 000000000..dc329e940 --- /dev/null +++ b/src/seagallop.c @@ -0,0 +1,444 @@ +#include "global.h" +#include "gpu_regs.h" +#include "bg.h" +#include "palette.h" +#include "malloc.h" +#include "scanline_effect.h" +#include "battle_dome_cards.h" +#include "window.h" +#include "text_window.h" +#include "sound.h" +#include "task.h" +#include "help_system.h" +#include "overworld.h" +#include "event_data.h" +#include "field_fadetransition.h" +#include "field_weather.h" +#include "constants/songs.h" +#include "constants/maps.h" +#include "seagallop.h" + +EWRAM_DATA void * gUnknown_203F3D0 = NULL; + +void sub_8146E94(void); +void sub_8147058(void); +void sub_814706C(void); +void sub_8147084(u8 taskId); +void sub_81470CC(u8 taskId); +void sub_8147108(u8 taskId); +void sub_8147140(void); +void sub_81471C4(void); +void sub_81472FC(void); +void sub_814731C(void); +void sub_814732C(void); +void sub_8147384(void); +void sub_81473A0(void); +void sub_81473C4(void); +void sub_8147418(struct Sprite * sprite); +void sub_814746C(s16 x); +void sub_81474B0(struct Sprite * sprite); +bool8 sub_81474CC(void); + +const u16 gUnknown_8468C98[] = INCBIN_U16("data/seagallop/unk_8468C98.4bpp"); +const u16 gUnknown_84691B8[] = INCBIN_U16("data/seagallop/unk_84691B8.gbapal"); +const u16 gUnknown_84691D8[] = INCBIN_U16("data/seagallop/unk_84691D8.bin"); +const u16 gUnknown_84699D8[] = INCBIN_U16("data/seagallop/unk_84699D8.bin"); +const u16 gUnknown_846A1D8[] = INCBIN_U16("data/seagallop/unk_846A1D8.4bpp"); +const u16 gUnknown_846A6D8[] = INCBIN_U16("data/seagallop/unk_846A6D8.gbapal"); +const u16 gUnknown_846A6F8[] = INCBIN_U16("data/seagallop/unk_846A6F8.4bpp"); + +const struct BgTemplate gUnknown_846AEF8[] = { + { + .bg = 3, + .charBaseIndex = 3, + .mapBaseIndex = 30, + .screenSize = 0, + .paletteMode = 0, + .priority = 3, + .baseTile = 0x000 + } +}; + +const s8 gUnknown_846AEFC[][4] = { + {MAP(VERMILIONCITY), 0x17, 0x20}, + {MAP(ONEISLAND_HARBOR), 0x08, 0x05}, + {MAP(TWOISLAND_HARBOR), 0x08, 0x05}, + {MAP(THREEISLAND_HARBOR), 0x08, 0x05}, + {MAP(FOURISLAND_HARBOR), 0x08, 0x05}, + {MAP(FIVEISLAND_HARBOR), 0x08, 0x05}, + {MAP(SIXISLAND_HARBOR), 0x08, 0x05}, + {MAP(SEVENISLAND_HARBOR), 0x08, 0x05}, + {MAP(CINNABARISLAND), 0x15, 0x07}, + {MAP(NAVELROCK_HARBOR), 0x08, 0x05}, + {MAP(BIRTHISLAND_HARBOR), 0x08, 0x05} +}; + +const u16 gUnknown_846AF28[] = { + 0x06fe, + 0x06fc, + 0x06f8, + 0x06f0, + 0x06e0, + 0x04c0, + 0x0400, + 0x0440, + 0x07ff, + 0x06e0, + 0x0000 +}; + +const union AnimCmd gUnknown_846AF40[] = { + ANIMCMD_FRAME(0, 10), + ANIMCMD_END +}; + +const union AnimCmd gUnknown_846AF48[] = { + ANIMCMD_FRAME(0, 10, .hFlip = TRUE), + ANIMCMD_END +}; + +const union AnimCmd *const gUnknown_846AF50[] = { + gUnknown_846AF40, + gUnknown_846AF48 +}; + +const struct OamData gOamData_846AF58 = { + .size = 3 +}; + +const struct SpriteTemplate gUnknown_846AF60 = { + 3000, + 3000, + &gOamData_846AF58, + gUnknown_846AF50, + NULL, + gDummySpriteAffineAnimTable, + sub_8147418 +}; + +const struct SpriteSheet gUnknown_846AF78[] = { + {(void *)gUnknown_846A6F8, 0x0800, 4000}, + {(void *)gUnknown_846A1D8, 0x0500, 3000}, + {} +}; + +const struct SpritePalette gUnknown_846AF90[] = { + {gUnknown_846A6D8, 3000}, + {} +}; + +const union AnimCmd gUnknown_846AFA0[] = { + ANIMCMD_FRAME(0x00, 0x14), + ANIMCMD_FRAME(0x10, 0x14), + ANIMCMD_FRAME(0x20, 0x0f), + ANIMCMD_END, +}; + +const union AnimCmd gUnknown_846AFB0[] = { + ANIMCMD_FRAME(0x00, 0x14, .hFlip = TRUE), + ANIMCMD_FRAME(0x10, 0x14, .hFlip = TRUE), + ANIMCMD_FRAME(0x20, 0x0f, .hFlip = TRUE), + ANIMCMD_END, +}; + +const union AnimCmd *const gUnknown_846AFC0[] = { + gUnknown_846AFA0, + gUnknown_846AFB0 +}; + +const struct OamData gOamData_846AFC8 = { + .size = 2 +}; + +const struct SpriteTemplate gUnknown_846AFD0 = { + 4000, + 3000, + &gOamData_846AFC8, + gUnknown_846AFC0, + NULL, + gDummySpriteAffineAnimTable, + sub_81474B0 +}; + +void sub_8146E78(void) +{ + SetVBlankCallback(NULL); + sub_812B478(); + SetMainCallback2(sub_8146E94); +} + +void sub_8146E94(void) +{ + void ** ptr; + switch (gMain.state) + { + case 0: + SetVBlankCallback(NULL); // redundant since the setup routine already did this + sub_81471C4(); + gMain.state++; + break; + case 1: + sub_81472FC(); + gMain.state++; + break; + case 2: + ptr = &gUnknown_203F3D0; + *ptr = AllocZeroed(0x800); + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(0, gUnknown_846AEF8, NELEMS(gUnknown_846AEF8)); + SetBgTilemapBuffer(3, *ptr); + sub_814732C(); + gMain.state++; + break; + case 3: + LoadBgTiles(3, gUnknown_8468C98, sizeof(gUnknown_8468C98), 0); + if (sub_81474CC() == TRUE) + { + CopyToBgTilemapBufferRect(3, gUnknown_84699D8, 0, 0, 32, 32); + } + else + { + CopyToBgTilemapBufferRect(3, gUnknown_84691D8, 0, 0, 32, 32); + } + LoadPalette(gUnknown_84691B8, 0x40, 0x20); + LoadPalette(stdpal_get(2), 0xF0, 0x20); + gMain.state++; + break; + case 4: + if (IsDma3ManagerBusyWithBgCopy() != TRUE) + { + ShowBg(0); + ShowBg(3); + CopyBgTilemapBufferToVram(3); + gMain.state++; + } + break; + case 5: + sub_8147384(); + BlendPalettes(0xFFFFFFFF, 16, RGB_BLACK); + gMain.state++; + break; + case 6: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK); + gMain.state++; + break; + case 7: + sub_814731C(); + SetVBlankCallback(sub_8147058); + PlaySE(SE_NAMINORI); + sub_81473C4(); + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + SetGpuReg(REG_OFFSET_WININ, 0x3F); + SetGpuReg(REG_OFFSET_WINOUT, 0x00); + SetGpuReg(REG_OFFSET_WIN0H, 0x00F0); + SetGpuReg(REG_OFFSET_WIN0V, 0x1888); + CreateTask(sub_8147084, 8); + SetMainCallback2(sub_814706C); + gMain.state = 0; + break; + } +} + +void sub_8147058(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +void sub_814706C(void) +{ + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +void sub_8147084(u8 taskId) +{ + gTasks[taskId].func = sub_81470CC; +} + +void sub_81470A0(void) +{ + if (sub_81474CC() == TRUE) + { + ChangeBgX(3, 0x600, 1); + } + else + { + ChangeBgX(3, 0x600, 2); + } +} + +void sub_81470CC(u8 taskId) +{ + struct Task * task = &gTasks[taskId]; + + sub_81470A0(); + if (++task->data[1] == 140) + { + Overworld_FadeOutMapMusic(); + sub_807DC18(); + task->func = sub_8147108; + } +} + +void sub_8147108(u8 taskId) +{ + sub_81470A0(); + if (sub_8055FC4() && !gPaletteFade.active) + { + sub_8147140(); + sub_812B484(); + DestroyTask(taskId); + } +} + +void sub_8147140(void) +{ + const s8 * warpInfo; + + if (gSpecialVar_0x8006 >= NELEMS(gUnknown_846AEFC)) + gSpecialVar_0x8006 = 0; + + warpInfo = gUnknown_846AEFC[gSpecialVar_0x8006]; + Overworld_SetWarpDestination(warpInfo[0], warpInfo[1], -1, warpInfo[2], warpInfo[3]); + play_some_sound(); + PlaySE(SE_KAIDAN); + gUnknown_3005020 = sub_807DF64; + warp_in(); + SetMainCallback2(sub_805671C); + ResetInitialPlayerAvatarState(); + sub_81473A0(); + Free(gUnknown_203F3D0); + FreeAllWindowBuffers(); +} + +void sub_81471C4(void) +{ + void * dest = (void *) VRAM; + DmaClearLarge16(3, dest, VRAM_SIZE, 0x1000); + + DmaClear32(3, (void *)OAM, OAM_SIZE); + DmaClear16(3, (void *)PLTT, PLTT_SIZE); + SetGpuReg(REG_OFFSET_DISPCNT, 0); + SetGpuReg(REG_OFFSET_BG0CNT, 0); + SetGpuReg(REG_OFFSET_BG0HOFS, 0); + SetGpuReg(REG_OFFSET_BG0VOFS, 0); + SetGpuReg(REG_OFFSET_BG1CNT, 0); + SetGpuReg(REG_OFFSET_BG1HOFS, 0); + SetGpuReg(REG_OFFSET_BG1VOFS, 0); + SetGpuReg(REG_OFFSET_BG2CNT, 0); + SetGpuReg(REG_OFFSET_BG2HOFS, 0); + SetGpuReg(REG_OFFSET_BG2VOFS, 0); + SetGpuReg(REG_OFFSET_BG3CNT, 0); + SetGpuReg(REG_OFFSET_BG3HOFS, 0); + SetGpuReg(REG_OFFSET_BG3VOFS, 0); + SetGpuReg(REG_OFFSET_WIN0H, 0); + SetGpuReg(REG_OFFSET_WIN0V, 0); + SetGpuReg(REG_OFFSET_WININ, 0); + SetGpuReg(REG_OFFSET_WINOUT, 0); + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + SetGpuReg(REG_OFFSET_BLDY, 0); +} + +void sub_81472FC(void) +{ + ScanlineEffect_Stop(); + ResetTasks(); + ResetSpriteData(); + dp13_810BB8C(); + ResetPaletteFade(); + FreeAllSpritePalettes(); +} + +void sub_814731C(void) +{ + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG0_ON | DISPCNT_BG3_ON | DISPCNT_OBJ_ON); +} + +void sub_814732C(void) +{ + ChangeBgX(0, 0, 0); + ChangeBgY(0, 0, 0); + ChangeBgX(1, 0, 0); + ChangeBgY(1, 0, 0); + ChangeBgX(2, 0, 0); + ChangeBgY(2, 0, 0); + ChangeBgX(3, 0, 0); + ChangeBgY(3, 0, 0); +} + +void sub_8147384(void) +{ + LoadSpriteSheets(gUnknown_846AF78); + LoadSpritePalettes(gUnknown_846AF90); +} + +void sub_81473A0(void) +{ + FreeSpriteTilesByTag(3000); + FreeSpriteTilesByTag(4000); + FreeSpritePaletteByTag(3000); +} + +void sub_81473C4(void) +{ + u8 spriteId = CreateSprite(&gUnknown_846AF60, 0, 92, 0); + gSprites[spriteId].data[0] = 48; + if (sub_81474CC() == TRUE) + { + StartSpriteAnim(&gSprites[spriteId], 1); + } + else + { + gSprites[spriteId].pos1.x = 240; + gSprites[spriteId].data[0] *= -1; + } +} + +void sub_8147418(struct Sprite * sprite) +{ + sprite->data[1] += sprite->data[0]; + sprite->pos2.x = sprite->data[1] >> 4; + if (sprite->data[2] % 5 == 0) + { + sub_814746C(sprite->pos1.x + sprite->pos2.x); + } + sprite->data[2]++; + if ((u16)(300 + sprite->pos2.x) > 600) + { + DestroySprite(sprite); + } +} + +void sub_814746C(s16 x) +{ + u8 spriteId = CreateSprite(&gUnknown_846AFD0, x, 92, 8); + if (spriteId != MAX_SPRITES) + { + if (sub_81474CC() == TRUE) + { + StartSpriteAnim(&gSprites[spriteId], 1); + } + } +} + +void sub_81474B0(struct Sprite * sprite) +{ + if (sprite->animEnded) + { + DestroySprite(sprite); + } +} + +bool8 sub_81474CC(void) +{ + if (gSpecialVar_0x8004 >= NELEMS(gUnknown_846AF28)) + { + return TRUE; + } + return (gUnknown_846AF28[gSpecialVar_0x8004] >> gSpecialVar_0x8006) & 1; +} |