diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_main.c | 2 | ||||
-rw-r--r-- | src/battle_script_commands.c | 2 | ||||
-rw-r--r-- | src/battle_tower.c | 5 | ||||
-rw-r--r-- | src/battle_util.c | 2 | ||||
-rw-r--r-- | src/party_menu.c | 6 | ||||
-rw-r--r-- | src/pokemon.c | 407 | ||||
-rw-r--r-- | src/trade_scene.c | 6 |
7 files changed, 216 insertions, 214 deletions
diff --git a/src/battle_main.c b/src/battle_main.c index 361c5d9af..f4be6c33e 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -3791,7 +3791,7 @@ static void TryEvolvePokemon(void) levelUpBits &= ~(gBitTable[i]); gLeveledUpInBattle = levelUpBits; - species = GetEvolutionTargetSpecies(&gPlayerParty[i], 0, levelUpBits); + species = GetEvolutionTargetSpecies(&gPlayerParty[i], EVOTRIGGER_LEVEL_UP, levelUpBits); if (species != SPECIES_NONE) { gBattleMainFunc = WaitForEvoSceneToFinish; diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 28573a09d..35328d6c1 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -4823,7 +4823,7 @@ static void atk52_switchineffects(void) s32 i; gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); - sub_80174B8(gActiveBattler); + UpdateSentPokesToOpponentValue(gActiveBattler); gHitMarker &= ~(HITMARKER_FAINTED(gActiveBattler)); gSpecialStatuses[gActiveBattler].flag40 = 0; if (!(gSideStatuses[GetBattlerSide(gActiveBattler)] & SIDE_STATUS_SPIKES_DAMAGED) diff --git a/src/battle_tower.c b/src/battle_tower.c index 04f3019b1..4c6934781 100644 --- a/src/battle_tower.c +++ b/src/battle_tower.c @@ -1124,7 +1124,8 @@ static void SetPlayerBattleTowerRecord(void) playerRecord->greeting[i] = gSaveBlock1Ptr->easyChatBattleStart[i]; for (i = 0; i < 3; i++) - sub_803E23C(&gPlayerParty[gSaveBlock2Ptr->battleTower.selectedPartyMons[i] - 1], &playerRecord->party[i]); + ConvertPokemonToBattleTowerPokemon(&gPlayerParty[gSaveBlock2Ptr->battleTower.selectedPartyMons[i] - 1], + &playerRecord->party[i]); SetBattleTowerRecordChecksum(&gSaveBlock2Ptr->battleTower.playerRecord); SaveCurrentWinStreak(); @@ -1320,7 +1321,7 @@ static void Debug_FillEReaderTrainerWithPlayerData(void) } for (i = 0; i < 3; i++) - sub_803E23C(&gPlayerParty[i], &ereaderTrainer->party[i]); + ConvertPokemonToBattleTowerPokemon(&gPlayerParty[i], &ereaderTrainer->party[i]); SetEReaderTrainerChecksum(ereaderTrainer); } diff --git a/src/battle_util.c b/src/battle_util.c index 27d90b0d4..b3cd5a53c 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -247,7 +247,7 @@ void sub_8017434(u8 battler) } } -void sub_80174B8(u8 battler) +void UpdateSentPokesToOpponentValue(u8 battler) { if (GetBattlerSide(battler) == B_SIDE_OPPONENT) { diff --git a/src/party_menu.c b/src/party_menu.c index 6bbbde5bd..740667980 100644 --- a/src/party_menu.c +++ b/src/party_menu.c @@ -855,7 +855,7 @@ static bool8 DisplayPartyPokemonDataForMoveTutorOrEvolutionItem(u8 slot) DisplayPartyPokemonDataToTeachMove(slot, item, 0); break; case 2: // Evolution stone - if (!GetMonData(currentPokemon, MON_DATA_IS_EGG) && GetEvolutionTargetSpecies(currentPokemon, 3, item) != SPECIES_NONE) + if (!GetMonData(currentPokemon, MON_DATA_IS_EGG) && GetEvolutionTargetSpecies(currentPokemon, EVOTRIGGER_STONE_2, item) != SPECIES_NONE) return FALSE; DisplayPartyPokemonDescriptionData(slot, PARTYBOX_DESC_NO_USE); break; @@ -5197,7 +5197,7 @@ static void Task_TryLearningNextMove(u8 taskId) static void PartyMenuTryEvolution(u8 taskId) { struct Pokemon *mon = &gPlayerParty[gPartyMenu.slotId]; - u16 targetSpecies = GetEvolutionTargetSpecies(mon, 0, 0); + u16 targetSpecies = GetEvolutionTargetSpecies(mon, EVOTRIGGER_LEVEL_UP, 0); if (targetSpecies != SPECIES_NONE) { @@ -5353,7 +5353,7 @@ static void sub_8126BD4(void) static bool8 MonCanEvolve(void) { if (!IsNationalPokedexEnabled() - && GetEvolutionTargetSpecies(&gPlayerParty[gPartyMenu.slotId], 2, gSpecialVar_ItemId) > KANTO_DEX_COUNT) + && GetEvolutionTargetSpecies(&gPlayerParty[gPartyMenu.slotId], EVOTRIGGER_STONE, gSpecialVar_ItemId) > KANTO_DEX_COUNT) return FALSE; else return TRUE; diff --git a/src/pokemon.c b/src/pokemon.c index 2dc5cc346..6eeb31682 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -30,6 +30,7 @@ #include "constants/abilities.h" #include "constants/moves.h" #include "constants/songs.h" +#include "constants/item_effects.h" #include "constants/trainer_classes.h" #include "constants/facility_trainer_classes.h" #include "constants/hold_effects.h" @@ -72,7 +73,7 @@ static u16 GetDeoxysStat(struct Pokemon *mon, s32 statId); static bool8 IsShinyOtIdPersonality(u32 otId, u32 personality); static u16 ModifyStatByNature(u8 nature, u16 n, u8 statIndex); static u8 GetNatureFromPersonality(u32 personality); -static bool8 sub_8042BE8(struct Pokemon *mon, u32 unused, u32 healMask, u8 battleId); +static bool8 PartyMonHasStatus(struct Pokemon *mon, u32 unused, u32 healMask, u8 battleId); static bool8 HealStatusConditions(struct Pokemon *mon, u32 unused, u32 healMask, u8 battleId); static bool8 IsPokemonStorageFull(void); static u8 SendMonToPC(struct Pokemon* mon); @@ -1986,7 +1987,7 @@ static void CreateEventLegalMon(struct Pokemon *mon, u16 species, u8 level, u8 f SetMonData(mon, MON_DATA_EVENT_LEGAL, &isEventLegal); } -void sub_803E23C(struct Pokemon *mon, struct BattleTowerPokemon *dest) +void ConvertPokemonToBattleTowerPokemon(struct Pokemon *mon, struct BattleTowerPokemon *dest) { s32 i; u16 heldItem; @@ -3895,7 +3896,7 @@ static void CopyPlayerPartyMonToBattleData(u8 battlerId, u8 partyIndex) gBattleMons[battlerId].statStages[i] = 6; gBattleMons[battlerId].status2 = 0; - sub_80174B8(battlerId); + UpdateSentPokesToOpponentValue(battlerId); ClearTemporarySpeciesSpriteData(battlerId, FALSE); } @@ -3911,14 +3912,14 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov s32 cmdIndex; bool8 retVal = TRUE; const u8 *itemEffect; - u8 sp24 = 6; - u32 sp28; - s8 sp2C = 0; + u8 idx = 6; + u32 i; + s8 friendshipDelta = 0; u8 holdEffect; - u8 sp34 = 4; + u8 battleMonId = 4; u16 heldItem; - u8 r10; - u32 r4; + u8 val; + u32 evDelta; heldItem = GetMonData(mon, MON_DATA_HELD_ITEM, NULL); if (heldItem == ITEM_ENIGMA_BERRY) @@ -3942,7 +3943,7 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov { if (gBattlerPartyIndexes[cmdIndex] == partyIndex) { - sp34 = cmdIndex; + battleMonId = cmdIndex; break; } cmdIndex += 2; @@ -3951,12 +3952,12 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov else { gActiveBattler = 0; - sp34 = 4; + battleMonId = 4; } if (!IS_POKEMON_ITEM(item)) return TRUE; - if (gItemEffectTable[item - 13] == NULL && item != ITEM_ENIGMA_BERRY) + if (gItemEffectTable[item - ITEM_POTION] == NULL && item != ITEM_ENIGMA_BERRY) return TRUE; if (item == ITEM_ENIGMA_BERRY) @@ -3968,7 +3969,7 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov } else { - itemEffect = gItemEffectTable[item - 13]; + itemEffect = gItemEffectTable[item - ITEM_POTION]; } for (cmdIndex = 0; cmdIndex < 6; cmdIndex++) @@ -3977,22 +3978,22 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov { // status healing effects case 0: - if ((itemEffect[cmdIndex] & 0x80) - && gMain.inBattle && sp34 != 4 && (gBattleMons[sp34].status2 & STATUS2_INFATUATION)) + if ((itemEffect[cmdIndex] & ITEM0_INFATUATION) + && gMain.inBattle && battleMonId != 4 && (gBattleMons[battleMonId].status2 & STATUS2_INFATUATION)) { - gBattleMons[sp34].status2 &= ~STATUS2_INFATUATION; + gBattleMons[battleMonId].status2 &= ~STATUS2_INFATUATION; retVal = FALSE; } - if ((itemEffect[cmdIndex] & 0x30) + if ((itemEffect[cmdIndex] & ITEM0_HIGH_CRIT) && !(gBattleMons[gActiveBattler].status2 & STATUS2_FOCUS_ENERGY)) { gBattleMons[gActiveBattler].status2 |= STATUS2_FOCUS_ENERGY; retVal = FALSE; } - if ((itemEffect[cmdIndex] & 0xF) + if ((itemEffect[cmdIndex] & ITEM0_X_ATTACK) && gBattleMons[gActiveBattler].statStages[STAT_ATK] < 12) { - gBattleMons[gActiveBattler].statStages[STAT_ATK] += itemEffect[cmdIndex] & 0xF; + gBattleMons[gActiveBattler].statStages[STAT_ATK] += itemEffect[cmdIndex] & ITEM0_X_ATTACK; if (gBattleMons[gActiveBattler].statStages[STAT_ATK] > 12) gBattleMons[gActiveBattler].statStages[STAT_ATK] = 12; retVal = FALSE; @@ -4000,18 +4001,18 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov break; // in-battle stat boosting effects? case 1: - if ((itemEffect[cmdIndex] & 0xF0) + if ((itemEffect[cmdIndex] & ITEM1_X_DEFEND) && gBattleMons[gActiveBattler].statStages[STAT_DEF] < 12) { - gBattleMons[gActiveBattler].statStages[STAT_DEF] += (itemEffect[cmdIndex] & 0xF0) >> 4; + gBattleMons[gActiveBattler].statStages[STAT_DEF] += (itemEffect[cmdIndex] & ITEM1_X_DEFEND) >> 4; if (gBattleMons[gActiveBattler].statStages[STAT_DEF] > 12) gBattleMons[gActiveBattler].statStages[STAT_DEF] = 12; retVal = FALSE; } - if ((itemEffect[cmdIndex] & 0xF) + if ((itemEffect[cmdIndex] & ITEM1_X_SPEED) && gBattleMons[gActiveBattler].statStages[STAT_SPEED] < 12) { - gBattleMons[gActiveBattler].statStages[STAT_SPEED] += itemEffect[cmdIndex] & 0xF; + gBattleMons[gActiveBattler].statStages[STAT_SPEED] += itemEffect[cmdIndex] & ITEM1_X_SPEED; if (gBattleMons[gActiveBattler].statStages[STAT_SPEED] > 12) gBattleMons[gActiveBattler].statStages[STAT_SPEED] = 12; retVal = FALSE; @@ -4019,31 +4020,31 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov break; // more stat boosting effects? case 2: - if ((itemEffect[cmdIndex] & 0xF0) + if ((itemEffect[cmdIndex] & ITEM2_X_ACCURACY) && gBattleMons[gActiveBattler].statStages[STAT_ACC] < 12) { - gBattleMons[gActiveBattler].statStages[STAT_ACC] += (itemEffect[cmdIndex] & 0xF0) >> 4; + gBattleMons[gActiveBattler].statStages[STAT_ACC] += (itemEffect[cmdIndex] & ITEM2_X_ACCURACY) >> 4; if (gBattleMons[gActiveBattler].statStages[STAT_ACC] > 12) gBattleMons[gActiveBattler].statStages[STAT_ACC] = 12; retVal = FALSE; } - if ((itemEffect[cmdIndex] & 0xF) + if ((itemEffect[cmdIndex] & ITEM2_X_SPATK) && gBattleMons[gActiveBattler].statStages[STAT_SPATK] < 12) { - gBattleMons[gActiveBattler].statStages[STAT_SPATK] += itemEffect[cmdIndex] & 0xF; + gBattleMons[gActiveBattler].statStages[STAT_SPATK] += itemEffect[cmdIndex] & ITEM2_X_SPATK; if (gBattleMons[gActiveBattler].statStages[STAT_SPATK] > 12) gBattleMons[gActiveBattler].statStages[STAT_SPATK] = 12; retVal = FALSE; } break; case 3: - if ((itemEffect[cmdIndex] & 0x80) + if ((itemEffect[cmdIndex] & ITEM3_MIST) && gSideTimers[GetBattlerSide(gActiveBattler)].mistTimer == 0) { gSideTimers[GetBattlerSide(gActiveBattler)].mistTimer = 5; retVal = FALSE; } - if ((itemEffect[cmdIndex] & 0x40) // raise level + if ((itemEffect[cmdIndex] & ITEM3_LEVEL_UP) // raise level && GetMonData(mon, MON_DATA_LEVEL, NULL) != 100) { data = gExperienceTables[gBaseStats[GetMonData(mon, MON_DATA_SPECIES, NULL)].growthRate][GetMonData(mon, MON_DATA_LEVEL, NULL) + 1]; @@ -4051,93 +4052,93 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov CalculateMonStats(mon); retVal = FALSE; } - if ((itemEffect[cmdIndex] & 0x20) - && HealStatusConditions(mon, partyIndex, 7, sp34) == 0) + if ((itemEffect[cmdIndex] & ITEM3_SLEEP) + && HealStatusConditions(mon, partyIndex, STATUS1_SLEEP, battleMonId) == 0) { - if (sp34 != 4) - gBattleMons[sp34].status2 &= ~STATUS2_NIGHTMARE; + if (battleMonId != 4) + gBattleMons[battleMonId].status2 &= ~STATUS2_NIGHTMARE; retVal = FALSE; } - if ((itemEffect[cmdIndex] & 0x10) && HealStatusConditions(mon, partyIndex, 0xF88, sp34) == 0) + if ((itemEffect[cmdIndex] & ITEM3_POISON) && HealStatusConditions(mon, partyIndex, STATUS1_PSN_ANY | STATUS1_TOXIC_COUNTER, battleMonId) == 0) retVal = FALSE; - if ((itemEffect[cmdIndex] & 8) && HealStatusConditions(mon, partyIndex, 16, sp34) == 0) + if ((itemEffect[cmdIndex] & ITEM3_BURN) && HealStatusConditions(mon, partyIndex, STATUS1_BURN, battleMonId) == 0) retVal = FALSE; - if ((itemEffect[cmdIndex] & 4) && HealStatusConditions(mon, partyIndex, 32, sp34) == 0) + if ((itemEffect[cmdIndex] & ITEM3_FREEZE) && HealStatusConditions(mon, partyIndex, STATUS1_FREEZE, battleMonId) == 0) retVal = FALSE; - if ((itemEffect[cmdIndex] & 2) && HealStatusConditions(mon, partyIndex, 64, sp34) == 0) + if ((itemEffect[cmdIndex] & ITEM3_PARALYSIS) && HealStatusConditions(mon, partyIndex, STATUS1_PARALYSIS, battleMonId) == 0) retVal = FALSE; - if ((itemEffect[cmdIndex] & 1) // heal confusion - && gMain.inBattle && sp34 != 4 && (gBattleMons[sp34].status2 & STATUS2_CONFUSION)) + if ((itemEffect[cmdIndex] & ITEM3_CONFUSION) // heal confusion + && gMain.inBattle && battleMonId != 4 && (gBattleMons[battleMonId].status2 & STATUS2_CONFUSION)) { - gBattleMons[sp34].status2 &= ~STATUS2_CONFUSION; + gBattleMons[battleMonId].status2 &= ~STATUS2_CONFUSION; retVal = FALSE; } break; // EV, HP, and PP raising effects case 4: - r10 = itemEffect[cmdIndex]; - if (r10 & 0x20) + val = itemEffect[cmdIndex]; + if (val & ITEM4_PP_UP) { - r10 &= ~0x20; + val &= ~ITEM4_PP_UP; data = (GetMonData(mon, MON_DATA_PP_BONUSES, NULL) & gPPUpGetMask[moveIndex]) >> (moveIndex * 2); - sp28 = CalculatePPWithBonus(GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL), GetMonData(mon, MON_DATA_PP_BONUSES, NULL), moveIndex); - if (data < 3 && sp28 > 4) + i = CalculatePPWithBonus(GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL), GetMonData(mon, MON_DATA_PP_BONUSES, NULL), moveIndex); + if (data < 3 && i > 4) { data = GetMonData(mon, MON_DATA_PP_BONUSES, NULL) + gPPUpAddMask[moveIndex]; SetMonData(mon, MON_DATA_PP_BONUSES, &data); - data = CalculatePPWithBonus(GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL), data, moveIndex) - sp28; + data = CalculatePPWithBonus(GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL), data, moveIndex) - i; data = GetMonData(mon, MON_DATA_PP1 + moveIndex, NULL) + data; SetMonData(mon, MON_DATA_PP1 + moveIndex, &data); retVal = FALSE; } } - sp28 = 0; - while (r10 != 0) + i = 0; + while (val != 0) { - if (r10 & 1) + if (val & 1) { u16 evCount; s32 r5; - switch (sp28) + switch (i) { - case 0: - case 1: + case 0: // EV_HP + case 1: // EV_ATK evCount = GetMonEVCount(mon); if (evCount >= 510) return TRUE; - data = GetMonData(mon, sGetMonDataEVConstants[sp28], NULL); + data = GetMonData(mon, sGetMonDataEVConstants[i], NULL); if (data < 100) { - if (data + itemEffect[sp24] > 100) - r4 = 100 - (data + itemEffect[sp24]) + itemEffect[sp24]; + if (data + itemEffect[idx] > 100) + evDelta = 100 - (data + itemEffect[idx]) + itemEffect[idx]; else - r4 = itemEffect[sp24]; - if (evCount + r4 > 510) - r4 += 510 - (evCount + r4); - data += r4; - SetMonData(mon, sGetMonDataEVConstants[sp28], &data); + evDelta = itemEffect[idx]; + if (evCount + evDelta > 510) + evDelta += 510 - (evCount + evDelta); + data += evDelta; + SetMonData(mon, sGetMonDataEVConstants[i], &data); CalculateMonStats(mon); - sp24++; + idx++; retVal = FALSE; } break; - case 2: + case 2: // HEAL_HP // revive? - if (r10 & 0x10) + if (val & (ITEM4_REVIVE >> 2)) { if (GetMonData(mon, MON_DATA_HP, NULL) != 0) { - sp24++; + idx++; break; } if (gMain.inBattle) { - if (sp34 != 4) + if (battleMonId != 4) { - gAbsentBattlerFlags &= ~gBitTable[sp34]; - CopyPlayerPartyMonToBattleData(sp34, GetPartyIdFromBattlePartyId(gBattlerPartyIndexes[sp34])); + gAbsentBattlerFlags &= ~gBitTable[battleMonId]; + CopyPlayerPartyMonToBattleData(battleMonId, GetPartyIdFromBattlePartyId(gBattlerPartyIndexes[battleMonId])); if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER && gBattleResults.numRevivesUsed < 255) gBattleResults.numRevivesUsed++; } @@ -4153,11 +4154,11 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov { if (GetMonData(mon, MON_DATA_HP, NULL) == 0) { - sp24++; + idx++; break; } } - data = itemEffect[sp24++]; + data = itemEffect[idx++]; switch (data) { case 0xFF: @@ -4180,16 +4181,16 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov if (data > GetMonData(mon, MON_DATA_MAX_HP, NULL)) data = GetMonData(mon, MON_DATA_MAX_HP, NULL); SetMonData(mon, MON_DATA_HP, &data); - if (gMain.inBattle && sp34 != 4) + if (gMain.inBattle && battleMonId != 4) { - gBattleMons[sp34].hp = data; - if (!(r10 & 0x10) && GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) + gBattleMons[battleMonId].hp = data; + if (!(val & (ITEM4_REVIVE >> 2)) && GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) { if (gBattleResults.numHealingItemsUsed < 255) gBattleResults.numHealingItemsUsed++; // I have to re-use this variable to match. r5 = gActiveBattler; - gActiveBattler = sp34; + gActiveBattler = battleMonId; BtlController_EmitGetMonData(0, 0, 0); MarkBattlerForControllerExec(gActiveBattler); gActiveBattler = r5; @@ -4202,63 +4203,63 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov } retVal = FALSE; } - r10 &= 0xEF; + val &= ~(ITEM4_REVIVE >> 2); break; - case 3: - if (!(r10 & 2)) + case 3: // HEAL_PP_ALL + if (!(val & (ITEM4_HEAL_PP_ONE >> 3))) { for (r5 = 0; r5 < 4; r5++) { - u16 r4; + u16 move_id; data = GetMonData(mon, MON_DATA_PP1 + r5, NULL); - r4 = GetMonData(mon, MON_DATA_MOVE1 + r5, NULL); - if (data != CalculatePPWithBonus(r4, GetMonData(mon, MON_DATA_PP_BONUSES, NULL), r5)) + move_id = GetMonData(mon, MON_DATA_MOVE1 + r5, NULL); + if (data != CalculatePPWithBonus(move_id, GetMonData(mon, MON_DATA_PP_BONUSES, NULL), r5)) { - data += itemEffect[sp24]; - r4 = GetMonData(mon, MON_DATA_MOVE1 + r5, NULL); - if (data > CalculatePPWithBonus(r4, GetMonData(mon, MON_DATA_PP_BONUSES, NULL), r5)) + data += itemEffect[idx]; + move_id = GetMonData(mon, MON_DATA_MOVE1 + r5, NULL); + if (data > CalculatePPWithBonus(move_id, GetMonData(mon, MON_DATA_PP_BONUSES, NULL), r5)) { - r4 = GetMonData(mon, MON_DATA_MOVE1 + r5, NULL); - data = CalculatePPWithBonus(r4, GetMonData(mon, MON_DATA_PP_BONUSES, NULL), r5); + move_id = GetMonData(mon, MON_DATA_MOVE1 + r5, NULL); + data = CalculatePPWithBonus(move_id, GetMonData(mon, MON_DATA_PP_BONUSES, NULL), r5); } SetMonData(mon, MON_DATA_PP1 + r5, &data); if (gMain.inBattle - && sp34 != 4 && !(gBattleMons[sp34].status2 & 0x200000) - && !(gDisableStructs[sp34].mimickedMoves & gBitTable[r5])) - gBattleMons[sp34].pp[r5] = data; + && battleMonId != 4 && !(gBattleMons[battleMonId].status2 & STATUS2_TRANSFORMED) + && !(gDisableStructs[battleMonId].mimickedMoves & gBitTable[r5])) + gBattleMons[battleMonId].pp[r5] = data; retVal = FALSE; } } - sp24++; + idx++; } else { - u16 r4; + u16 move_id; data = GetMonData(mon, MON_DATA_PP1 + moveIndex, NULL); - r4 = GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL); - if (data != CalculatePPWithBonus(r4, GetMonData(mon, MON_DATA_PP_BONUSES, NULL), moveIndex)) + move_id = GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL); + if (data != CalculatePPWithBonus(move_id, GetMonData(mon, MON_DATA_PP_BONUSES, NULL), moveIndex)) { - data += itemEffect[sp24++]; - r4 = GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL); - if (data > CalculatePPWithBonus(r4, GetMonData(mon, MON_DATA_PP_BONUSES, NULL), moveIndex)) + data += itemEffect[idx++]; + move_id = GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL); + if (data > CalculatePPWithBonus(move_id, GetMonData(mon, MON_DATA_PP_BONUSES, NULL), moveIndex)) { - r4 = GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL); - data = CalculatePPWithBonus(r4, GetMonData(mon, MON_DATA_PP_BONUSES, NULL), moveIndex); + move_id = GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL); + data = CalculatePPWithBonus(move_id, GetMonData(mon, MON_DATA_PP_BONUSES, NULL), moveIndex); } SetMonData(mon, MON_DATA_PP1 + moveIndex, &data); if (gMain.inBattle - && sp34 != 4 && !(gBattleMons[sp34].status2 & 0x200000) - && !(gDisableStructs[sp34].mimickedMoves & gBitTable[moveIndex])) - gBattleMons[sp34].pp[moveIndex] = data; + && battleMonId != 4 && !(gBattleMons[battleMonId].status2 & STATUS2_TRANSFORMED) + && !(gDisableStructs[battleMonId].mimickedMoves & gBitTable[moveIndex])) + gBattleMons[battleMonId].pp[moveIndex] = data; retVal = FALSE; } } break; - case 7: + case 7: // EVO_STONE { - u16 targetSpecies = GetEvolutionTargetSpecies(mon, 2, item); + u16 targetSpecies = GetEvolutionTargetSpecies(mon, EVOTRIGGER_STONE, item); if (targetSpecies != SPECIES_NONE) { @@ -4269,70 +4270,70 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov break; } } - sp28++; - r10 >>= 1; + i++; + val >>= 1; } break; case 5: - r10 = itemEffect[cmdIndex]; - sp28 = 0; - while (r10 != 0) + val = itemEffect[cmdIndex]; + i = 0; + while (val != 0) { - if (r10 & 1) + if (val & 1) { u16 evCount; - switch (sp28) + switch (i) { - case 0: - case 1: - case 2: - case 3: + case 0: // EV_DEF + case 1: // EV_SPEED + case 2: // EV_SPDEF + case 3: // EV_SPATK evCount = GetMonEVCount(mon); if (evCount >= 510) return TRUE; - data = GetMonData(mon, sGetMonDataEVConstants[sp28 + 2], NULL); + data = GetMonData(mon, sGetMonDataEVConstants[i + 2], NULL); if (data < 100) { - if (data + itemEffect[sp24] > 100) - r4 = 100 - (data + itemEffect[sp24]) + itemEffect[sp24]; + if (data + itemEffect[idx] > 100) + evDelta = 100 - (data + itemEffect[idx]) + itemEffect[idx]; else - r4 = itemEffect[sp24]; - if (evCount + r4 > 510) - r4 += 510 - (evCount + r4); - data += r4; - SetMonData(mon, sGetMonDataEVConstants[sp28 + 2], &data); + evDelta = itemEffect[idx]; + if (evCount + evDelta > 510) + evDelta += 510 - (evCount + evDelta); + data += evDelta; + SetMonData(mon, sGetMonDataEVConstants[i + 2], &data); CalculateMonStats(mon); retVal = FALSE; - sp24++; + idx++; } break; - case 4: + case 4: // PP_MAX data = (GetMonData(mon, MON_DATA_PP_BONUSES, NULL) & gPPUpGetMask[moveIndex]) >> (moveIndex * 2); if (data < 3) { - r4 = CalculatePPWithBonus(GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL), GetMonData(mon, MON_DATA_PP_BONUSES, NULL), moveIndex); + evDelta = CalculatePPWithBonus(GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL), GetMonData(mon, MON_DATA_PP_BONUSES, NULL), moveIndex); data = GetMonData(mon, MON_DATA_PP_BONUSES, NULL); data &= gPPUpSetMask[moveIndex]; data += gPPUpAddMask[moveIndex] * 3; SetMonData(mon, MON_DATA_PP_BONUSES, &data); - data = CalculatePPWithBonus(GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL), data, moveIndex) - r4; + data = CalculatePPWithBonus(GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL), data, moveIndex) - evDelta; data = GetMonData(mon, MON_DATA_PP1 + moveIndex, NULL) + data; SetMonData(mon, MON_DATA_PP1 + moveIndex, &data); retVal = FALSE; } break; - case 5: - if (GetMonData(mon, MON_DATA_FRIENDSHIP, NULL) < 100 && retVal == 0 && sp2C == 0) + case 5: // FRIENDSHIP_LOW + if (GetMonData(mon, MON_DATA_FRIENDSHIP, NULL) < 100 && retVal == 0 && friendshipDelta == 0) { - sp2C = itemEffect[sp24]; + friendshipDelta = itemEffect[idx]; friendship = GetMonData(mon, MON_DATA_FRIENDSHIP, NULL); - if (sp2C > 0 && holdEffect == HOLD_EFFECT_HAPPINESS_UP) - friendship += 150 * sp2C / 100; + if (friendshipDelta > 0 && holdEffect == HOLD_EFFECT_HAPPINESS_UP) + friendship += 150 * friendshipDelta / 100; else - friendship += sp2C; - if (sp2C > 0) + friendship += friendshipDelta; + if (friendshipDelta > 0) { if (GetMonData(mon, MON_DATA_POKEBALL, NULL) == 11) friendship++; @@ -4345,19 +4346,19 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov friendship = 255; SetMonData(mon, MON_DATA_FRIENDSHIP, &friendship); } - sp24++; + idx++; break; - case 6: + case 6: // FRIENDSHIP_MID if (GetMonData(mon, MON_DATA_FRIENDSHIP, NULL) >= 100 && GetMonData(mon, MON_DATA_FRIENDSHIP, NULL) < 200 - && retVal == 0 && sp2C == 0) + && retVal == 0 && friendshipDelta == 0) { - sp2C = itemEffect[sp24]; + friendshipDelta = itemEffect[idx]; friendship = GetMonData(mon, MON_DATA_FRIENDSHIP, NULL); - if (sp2C > 0 && holdEffect == HOLD_EFFECT_HAPPINESS_UP) - friendship += 150 * sp2C / 100; + if (friendshipDelta > 0 && holdEffect == HOLD_EFFECT_HAPPINESS_UP) + friendship += 150 * friendshipDelta / 100; else - friendship += sp2C; - if (sp2C > 0) + friendship += friendshipDelta; + if (friendshipDelta > 0) { if (GetMonData(mon, MON_DATA_POKEBALL, NULL) == 11) friendship++; @@ -4370,18 +4371,18 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov friendship = 255; SetMonData(mon, MON_DATA_FRIENDSHIP, &friendship); } - sp24++; + idx++; break; - case 7: - if (GetMonData(mon, MON_DATA_FRIENDSHIP, NULL) >= 200 && retVal == 0 && sp2C == 0) + case 7: // FRIENDSHIP_HIGH + if (GetMonData(mon, MON_DATA_FRIENDSHIP, NULL) >= 200 && retVal == 0 && friendshipDelta == 0) { - sp2C = itemEffect[sp24]; + friendshipDelta = itemEffect[idx]; friendship = GetMonData(mon, MON_DATA_FRIENDSHIP, NULL); - if (sp2C > 0 && holdEffect == HOLD_EFFECT_HAPPINESS_UP) - friendship += 150 * sp2C / 100; + if (friendshipDelta > 0 && holdEffect == HOLD_EFFECT_HAPPINESS_UP) + friendship += 150 * friendshipDelta / 100; else - friendship += sp2C; - if (sp2C > 0) + friendship += friendshipDelta; + if (friendshipDelta > 0) { if (GetMonData(mon, MON_DATA_POKEBALL, NULL) == 11) friendship++; @@ -4394,12 +4395,12 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov friendship = 255; SetMonData(mon, MON_DATA_FRIENDSHIP, &friendship); } - sp24++; + idx++; break; } } - sp28++; - r10 >>= 1; + i++; + val >>= 1; } break; } @@ -4432,7 +4433,7 @@ bool8 PokemonItemUseNoEffect(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mo s32 cmdIndex; bool8 retVal = TRUE; const u8 *itemEffect; - u8 r10 = 6; + u8 idx = 6; u32 i; s32 sp18 = 0; u8 holdEffect; @@ -4476,7 +4477,7 @@ bool8 PokemonItemUseNoEffect(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mo } if (!IS_POKEMON_ITEM(item)) return TRUE; - if (gItemEffectTable[item - 13] == NULL && item != ITEM_ENIGMA_BERRY) + if (gItemEffectTable[item - ITEM_POTION] == NULL && item != ITEM_ENIGMA_BERRY) return TRUE; if (item == ITEM_ENIGMA_BERRY) { @@ -4495,64 +4496,64 @@ bool8 PokemonItemUseNoEffect(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mo { // status healing effects case 0: - if (itemEffect[cmdIndex] & 0x80 + if (itemEffect[cmdIndex] & ITEM0_INFATUATION && gMain.inBattle && battlerId != 4 && gBattleMons[battlerId].status2 & STATUS2_INFATUATION) retVal = FALSE; - if (itemEffect[cmdIndex] & 0x30 + if (itemEffect[cmdIndex] & ITEM0_HIGH_CRIT && !(gBattleMons[gActiveBattler].status2 & STATUS2_FOCUS_ENERGY)) retVal = FALSE; - if ((itemEffect[cmdIndex] & 0xF) + if ((itemEffect[cmdIndex] & ITEM0_X_ATTACK) && gBattleMons[gActiveBattler].statStages[STAT_ATK] < 12) retVal = FALSE; break; // in-battle stat boosting effects? case 1: - if ((itemEffect[cmdIndex] & 0xF0) + if ((itemEffect[cmdIndex] & ITEM1_X_DEFEND) && gBattleMons[gActiveBattler].statStages[STAT_DEF] < 12) retVal = FALSE; - if ((itemEffect[cmdIndex] & 0xF) + if ((itemEffect[cmdIndex] & ITEM1_X_SPEED) && gBattleMons[gActiveBattler].statStages[STAT_SPEED] < 12) retVal = FALSE; break; // more stat boosting effects? case 2: - if ((itemEffect[cmdIndex] & 0xF0) + if ((itemEffect[cmdIndex] & ITEM2_X_ACCURACY) && gBattleMons[gActiveBattler].statStages[STAT_ACC] < 12) retVal = FALSE; - if ((itemEffect[cmdIndex] & 0xF) + if ((itemEffect[cmdIndex] & ITEM2_X_SPATK) && gBattleMons[gActiveBattler].statStages[STAT_SPATK] < 12) retVal = FALSE; break; case 3: - if ((itemEffect[cmdIndex] & 0x80) + if ((itemEffect[cmdIndex] & ITEM3_MIST) && gSideTimers[GetBattlerSide(gActiveBattler)].mistTimer == 0) retVal = FALSE; - if ((itemEffect[cmdIndex] & 0x40) // raise level + if ((itemEffect[cmdIndex] & ITEM3_LEVEL_UP) // raise level && GetMonData(mon, MON_DATA_LEVEL, NULL) != 100) retVal = FALSE; - if ((itemEffect[cmdIndex] & 0x20) - && sub_8042BE8(mon, partyIndex, 7, battlerId)) + if ((itemEffect[cmdIndex] & ITEM3_SLEEP) + && PartyMonHasStatus(mon, partyIndex, STATUS1_SLEEP, battlerId)) retVal = FALSE; - if ((itemEffect[cmdIndex] & 0x10) && sub_8042BE8(mon, partyIndex, 0xF88, battlerId)) + if ((itemEffect[cmdIndex] & ITEM3_POISON) && PartyMonHasStatus(mon, partyIndex, STATUS1_PSN_ANY | STATUS1_TOXIC_COUNTER, battlerId)) retVal = FALSE; - if ((itemEffect[cmdIndex] & 8) && sub_8042BE8(mon, partyIndex, 16, battlerId)) + if ((itemEffect[cmdIndex] & ITEM3_BURN) && PartyMonHasStatus(mon, partyIndex, STATUS1_BURN, battlerId)) retVal = FALSE; - if ((itemEffect[cmdIndex] & 4) && sub_8042BE8(mon, partyIndex, 32, battlerId)) + if ((itemEffect[cmdIndex] & ITEM3_FREEZE) && PartyMonHasStatus(mon, partyIndex, STATUS1_FREEZE, battlerId)) retVal = FALSE; - if ((itemEffect[cmdIndex] & 2) && sub_8042BE8(mon, partyIndex, 64, battlerId)) + if ((itemEffect[cmdIndex] & ITEM3_PARALYSIS) && PartyMonHasStatus(mon, partyIndex, STATUS1_PARALYSIS, battlerId)) retVal = FALSE; - if (itemEffect[cmdIndex] & 1 // heal confusion + if (itemEffect[cmdIndex] & ITEM3_CONFUSION // heal confusion && gMain.inBattle && battlerId != 4 && (gBattleMons[battlerId].status2 & STATUS2_CONFUSION)) retVal = FALSE; break; // EV, HP, and PP raising effects case 4: curEffect = itemEffect[cmdIndex]; - if (curEffect & 0x20) + if (curEffect & ITEM4_PP_UP) { - curEffect &= ~0x20; + curEffect &= ~ITEM4_PP_UP; data = (GetMonData(mon, MON_DATA_PP_BONUSES, NULL) & gPPUpGetMask[moveIndex]) >> (moveIndex * 2); i = CalculatePPWithBonus(GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL), GetMonData(mon, MON_DATA_PP_BONUSES, NULL), moveIndex); if (data < 3 && i > 4) @@ -4565,24 +4566,24 @@ bool8 PokemonItemUseNoEffect(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mo { switch (i) { - case 0: - case 1: + case 0: // EV_HP + case 1: // EV_ATK if (GetMonEVCount(mon) >= 510) return TRUE; data = GetMonData(mon, sGetMonDataEVConstants[i], NULL); if (data < 100) { - r10++; + idx++; retVal = FALSE; } break; - case 2: + case 2: // HEAL_HP // revive? - if (curEffect & 0x10) + if (curEffect & (ITEM4_REVIVE >> 2)) { if (GetMonData(mon, MON_DATA_HP, NULL) != 0) { - r10++; + idx++; break; } } @@ -4590,17 +4591,17 @@ bool8 PokemonItemUseNoEffect(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mo { if (GetMonData(mon, MON_DATA_HP, NULL) == 0) { - r10++; + idx++; break; } } if (GetMonData(mon, MON_DATA_MAX_HP, NULL) != GetMonData(mon, MON_DATA_HP, NULL)) retVal = FALSE; - r10++; - curEffect &= 0xEF; + idx; + curEffect &= ~(ITEM4_REVIVE >> 2); break; case 3: - if (!(curEffect & 2)) + if (!(curEffect & (ITEM4_HEAL_PP_ONE >> 3))) { for (tmp = 0; tmp < MAX_MON_MOVES; tmp++) { @@ -4608,7 +4609,7 @@ bool8 PokemonItemUseNoEffect(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mo if (data != CalculatePPWithBonus(GetMonData(mon, MON_DATA_MOVE1 + tmp, NULL), GetMonData(mon, MON_DATA_PP_BONUSES, NULL), tmp)) retVal = FALSE; } - r10++; + idx++; } else // _080429FA { @@ -4616,13 +4617,13 @@ bool8 PokemonItemUseNoEffect(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mo curMoveId = GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL); if (data != CalculatePPWithBonus(curMoveId, GetMonData(mon, MON_DATA_PP_BONUSES, NULL), moveIndex)) { - r10++; + idx++; retVal = FALSE; } } break; case 7: - if (GetEvolutionTargetSpecies(mon, 2, item) != SPECIES_NONE) + if (GetEvolutionTargetSpecies(mon, EVOTRIGGER_STONE, item) != SPECIES_NONE) return FALSE; break; } @@ -4640,46 +4641,46 @@ bool8 PokemonItemUseNoEffect(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mo { switch (i) { - case 0: - case 1: - case 2: - case 3: + case 0: // EV_DEF + case 1: // EV_SPEED + case 2: // EV_SPDEF + case 3: // EV_SPATK if (GetMonEVCount(mon) >= 510) return TRUE; data = GetMonData(mon, sGetMonDataEVConstants[i + 2], NULL); if (data < 100) { retVal = FALSE; - r10++; + idx++; } break; - case 4: + case 4: // PP_MAX data = (GetMonData(mon, MON_DATA_PP_BONUSES, NULL) & gPPUpGetMask[moveIndex]) >> (moveIndex * 2); tmp = CalculatePPWithBonus(GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL), GetMonData(mon, MON_DATA_PP_BONUSES, NULL), moveIndex); if (data < 3 && tmp > 4) retVal = FALSE; break; - case 5: + case 5: // FRIENDSHIP_LOW if (GetMonData(mon, MON_DATA_FRIENDSHIP, NULL) < 100 && retVal == FALSE && sp18 == 0) - sp18 = itemEffect[r10]; - r10++; + sp18 = itemEffect[idx]; + idx++; break; - case 6: + case 6: // FRIENDSHIP_MID if (GetMonData(mon, MON_DATA_FRIENDSHIP, NULL) >= 100 && GetMonData(mon, MON_DATA_FRIENDSHIP, NULL) < 200 && retVal == FALSE && sp18 == 0) - sp18 = itemEffect[r10]; - r10++; + sp18 = itemEffect[idx]; + idx++; break; - case 7: + case 7: // FRIENDSHIP_HIGH if (GetMonData(mon, MON_DATA_FRIENDSHIP, NULL) >= 200 && retVal == FALSE && sp18 == 0) - sp18 = itemEffect[r10]; - r10++; + sp18 = itemEffect[idx]; + idx++; break; } } @@ -4692,7 +4693,7 @@ bool8 PokemonItemUseNoEffect(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mo return retVal; } -static bool8 sub_8042BE8(struct Pokemon *mon, u32 unused, u32 healMask, u8 battleId) +static bool8 PartyMonHasStatus(struct Pokemon *mon, u32 unused, u32 healMask, u8 battleId) { if ((GetMonData(mon, MON_DATA_STATUS, NULL) & healMask) != 0) return TRUE; @@ -4904,7 +4905,7 @@ u16 GetEvolutionTargetSpecies(struct Pokemon *mon, u8 type, u16 evolutionItem) switch (type) { - case 0: + case EVOTRIGGER_LEVEL_UP: level = GetMonData(mon, MON_DATA_LEVEL, 0); friendship = GetMonData(mon, MON_DATA_FRIENDSHIP, 0); @@ -4969,7 +4970,7 @@ u16 GetEvolutionTargetSpecies(struct Pokemon *mon, u8 type, u16 evolutionItem) } } break; - case 1: + case EVOTRIGGER_TRADE: for (i = 0; i < 5; i++) { switch (gEvolutionTable[species][i].method) @@ -4992,8 +4993,8 @@ u16 GetEvolutionTargetSpecies(struct Pokemon *mon, u8 type, u16 evolutionItem) } } break; - case 2: - case 3: + case EVOTRIGGER_STONE: + case EVOTRIGGER_STONE_2: for (i = 0; i < 5; i++) { if (gEvolutionTable[species][i].method == EVO_ITEM diff --git a/src/trade_scene.c b/src/trade_scene.c index a1b5e2d93..37550dc09 100644 --- a/src/trade_scene.c +++ b/src/trade_scene.c @@ -1725,7 +1725,7 @@ static bool8 DoTradeAnim_Cable(void) case 72: // Only if in-game trade TradeMons(gSpecialVar_0x8005, 0); gCB2_AfterEvolution = CB2_RunTradeAnim_InGameTrade; - evoTarget = GetEvolutionTargetSpecies(&gPlayerParty[gSelectedTradeMonPositions[0]], TRUE, ITEM_NONE); + evoTarget = GetEvolutionTargetSpecies(&gPlayerParty[gSelectedTradeMonPositions[0]], EVOTRIGGER_TRADE, ITEM_NONE); if (evoTarget != SPECIES_NONE) { TradeEvolutionScene(&gPlayerParty[gSelectedTradeMonPositions[0]], evoTarget, sTradeData->pokePicSpriteIdxs[1], gSelectedTradeMonPositions[0]); @@ -2246,7 +2246,7 @@ static bool8 DoTradeAnim_Wireless(void) case 72: // Only if in-game trade TradeMons(gSpecialVar_0x8005, 0); gCB2_AfterEvolution = CB2_RunTradeAnim_InGameTrade; - evoTarget = GetEvolutionTargetSpecies(&gPlayerParty[gSelectedTradeMonPositions[0]], TRUE, ITEM_NONE); + evoTarget = GetEvolutionTargetSpecies(&gPlayerParty[gSelectedTradeMonPositions[0]], EVOTRIGGER_TRADE, ITEM_NONE); if (evoTarget != SPECIES_NONE) { TradeEvolutionScene(&gPlayerParty[gSelectedTradeMonPositions[0]], evoTarget, sTradeData->pokePicSpriteIdxs[1], gSelectedTradeMonPositions[0]); @@ -2290,7 +2290,7 @@ static void sub_8053788(void) break; case 4: gCB2_AfterEvolution = sub_8053E8C; - evoSpecies = GetEvolutionTargetSpecies(&gPlayerParty[gSelectedTradeMonPositions[0]], 1, 0); + evoSpecies = GetEvolutionTargetSpecies(&gPlayerParty[gSelectedTradeMonPositions[0]], EVOTRIGGER_TRADE, 0); if (evoSpecies != SPECIES_NONE) TradeEvolutionScene(&gPlayerParty[gSelectedTradeMonPositions[0]], evoSpecies, sTradeData->pokePicSpriteIdxs[1], gSelectedTradeMonPositions[0]); else |