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-rw-r--r--src/battle_anim_effects_2.c14
-rw-r--r--src/berry.c2
-rw-r--r--src/berry_crush.c45
-rw-r--r--src/berry_crush_2.c1067
-rw-r--r--src/berry_crush_3.c555
-rw-r--r--src/dodrio_berry_picking_2.c4
-rw-r--r--src/math_util.c18
-rw-r--r--src/oak_speech.c4
-rw-r--r--src/pokemon_jump_2.c4
-rw-r--r--src/save.c2
-rw-r--r--src/start_menu.c4
11 files changed, 863 insertions, 856 deletions
diff --git a/src/battle_anim_effects_2.c b/src/battle_anim_effects_2.c
index 510b8eabb..94423bab9 100644
--- a/src/battle_anim_effects_2.c
+++ b/src/battle_anim_effects_2.c
@@ -1532,7 +1532,7 @@ void AnimAirWaveProjectile(struct Sprite *sprite)
{
sprite->data[0] = 8;
task->data[5] = 4;
- a = sub_80D8B90(0x1000);
+ a = MathUtil_Inv16(0x1000);
sprite->pos1.x += sprite->pos2.x;
sprite->pos1.y += sprite->pos2.y;
sprite->pos2.y = 0;
@@ -1551,8 +1551,8 @@ void AnimAirWaveProjectile(struct Sprite *sprite)
sprite->data[1] = 0;
sprite->data[6] = 0;
sprite->data[5] = 0;
- sprite->data[3] = sub_80D8AA0(sub_80D8AA0(b, a), sub_80D8B90(0x1C0));
- sprite->data[4] = sub_80D8AA0(sub_80D8AA0(c, a), sub_80D8B90(0x1C0));
+ sprite->data[3] = MathUtil_Mul16(MathUtil_Mul16(b, a), MathUtil_Inv16(0x1C0));
+ sprite->data[4] = MathUtil_Mul16(MathUtil_Mul16(c, a), MathUtil_Inv16(0x1C0));
sprite->callback = AnimAirWaveProjectile_Step1;
}
}
@@ -1643,18 +1643,18 @@ void AnimTask_AirCutterProjectile(u8 taskId)
else
xDiff = attackerX - targetX;
- gTasks[taskId].data[5] = sub_80D8AA0(xDiff, sub_80D8B90(gBattleAnimArgs[2] & ~1));
- gTasks[taskId].data[6] = sub_80D8AA0(gTasks[taskId].data[5], 0x80);
+ gTasks[taskId].data[5] = MathUtil_Mul16(xDiff, MathUtil_Inv16(gBattleAnimArgs[2] & ~1));
+ gTasks[taskId].data[6] = MathUtil_Mul16(gTasks[taskId].data[5], 0x80);
gTasks[taskId].data[7] = gBattleAnimArgs[2];
if (targetY >= attackerY)
{
yDiff = targetY - attackerY;
- gTasks[taskId].data[8] = sub_80D8AA0(yDiff, sub_80D8B90(gTasks[taskId].data[5])) & ~1;
+ gTasks[taskId].data[8] = MathUtil_Mul16(yDiff, MathUtil_Inv16(gTasks[taskId].data[5])) & ~1;
}
else
{
yDiff = attackerY - targetY;
- gTasks[taskId].data[8] = sub_80D8AA0(yDiff, sub_80D8B90(gTasks[taskId].data[5])) | 1;
+ gTasks[taskId].data[8] = MathUtil_Mul16(yDiff, MathUtil_Inv16(gTasks[taskId].data[5])) | 1;
}
gTasks[taskId].data[3] = gBattleAnimArgs[3];
diff --git a/src/berry.c b/src/berry.c
index b92a41ed4..ef6999e9a 100644
--- a/src/berry.c
+++ b/src/berry.c
@@ -867,7 +867,7 @@ const struct Berry gBerries[] = {
};
-const struct UnkStruct_0858AB24 gUnknown_83DFC9C[] = {
+const struct BerryCrushStats gBerryCrushStats[] = {
{ 50, 20},
{ 50, 20},
{ 50, 20},
diff --git a/src/berry_crush.c b/src/berry_crush.c
index 23b520f30..12e1a823e 100644
--- a/src/berry_crush.c
+++ b/src/berry_crush.c
@@ -85,11 +85,11 @@ void StartBerryCrush(MainCallback callback)
sBerryCrushGamePtr->localId = multiplayerId;
sBerryCrushGamePtr->playerCount = playerCount;
BerryCrush_InitPlayerNamesAndTextSpeed(sBerryCrushGamePtr);
- sBerryCrushGamePtr->unk12 = 1;
- sBerryCrushGamePtr->nextCmd = 1;
- sBerryCrushGamePtr->afterPalFadeCmd = 6;
+ sBerryCrushGamePtr->gameState = 1;
+ sBerryCrushGamePtr->nextCmd = BCCMD_BeginNormalPaletteFade;
+ sBerryCrushGamePtr->afterPalFadeCmd = BCCMD_SignalReadyToBegin;
BerryCrush_SetPaletteFadeParams(sBerryCrushGamePtr->commandParams, TRUE, 0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
- BerryCrush_RunOrScheduleCommand(4, 1, sBerryCrushGamePtr->commandParams);
+ BerryCrush_RunOrScheduleCommand(BCCMD_InitGfx, 1, sBerryCrushGamePtr->commandParams);
SetMainCallback2(CB2_BerryCrush);
sBerryCrushGamePtr->taskId = CreateTask(Task_RunBerryCrushGame, 8);
}
@@ -101,11 +101,11 @@ static void CB2_ReturnToBerryCrushGameFromBerryPouch(void)
else
RemoveBagItem(gSpecialVar_ItemId, 1);
- sBerryCrushGamePtr->unk68.as_four_players.others[sBerryCrushGamePtr->localId].unk0 = gSpecialVar_ItemId - FIRST_BERRY_INDEX;
- sBerryCrushGamePtr->nextCmd = 1;
- sBerryCrushGamePtr->afterPalFadeCmd = 9;
+ sBerryCrushGamePtr->unk68.as_four_players.others[sBerryCrushGamePtr->localId].berryId = gSpecialVar_ItemId - FIRST_BERRY_INDEX;
+ sBerryCrushGamePtr->nextCmd = BCCMD_BeginNormalPaletteFade;
+ sBerryCrushGamePtr->afterPalFadeCmd = BCCMD_WaitForOthersToPickBerries;
BerryCrush_SetPaletteFadeParams(sBerryCrushGamePtr->commandParams, FALSE, 0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
- BerryCrush_RunOrScheduleCommand(4, 1, sBerryCrushGamePtr->commandParams);
+ BerryCrush_RunOrScheduleCommand(BCCMD_InitGfx, 1, sBerryCrushGamePtr->commandParams);
sBerryCrushGamePtr->taskId = CreateTask(Task_RunBerryCrushGame, 8);
SetMainCallback2(CB2_BerryCrush);
}
@@ -126,51 +126,52 @@ void BerryCrush_UnsetVBlankCallback(void)
SetVBlankCallback(NULL);
}
-void sub_814B930(void)
+void BerryCrush_UpdateSav2Records(void)
{
u32 var0, var1;
+ // unk0A / (unk04 / 60)
var0 = sBerryCrushGamePtr->unk68.as_four_players.unk00.unk04;
var0 <<= 8;
- var0 = sub_80D8B68(var0, 60 << 8);
+ var0 = MathUtil_Div32(var0, 60 << 8);
var1 = sBerryCrushGamePtr->unk68.as_four_players.unk00.unk0A;
var1 <<= 8;
- var1 = sub_80D8B68(var1, var0) & 0xFFFF;
- sBerryCrushGamePtr->unk16 = var1;
+ var1 = MathUtil_Div32(var1, var0) & 0xFFFF;
+ sBerryCrushGamePtr->pressingSpeed = var1;
switch (sBerryCrushGamePtr->playerCount)
{
case 2:
- if (sBerryCrushGamePtr->unk16 > gSaveBlock2Ptr->berryCrush.berryCrushResults[0])
+ if (sBerryCrushGamePtr->pressingSpeed > gSaveBlock2Ptr->berryCrush.berryCrushResults[0])
{
sBerryCrushGamePtr->unk25_1 = 1;
- gSaveBlock2Ptr->berryCrush.berryCrushResults[0] = sBerryCrushGamePtr->unk16;
+ gSaveBlock2Ptr->berryCrush.berryCrushResults[0] = sBerryCrushGamePtr->pressingSpeed;
}
break;
case 3:
- if (sBerryCrushGamePtr->unk16 > gSaveBlock2Ptr->berryCrush.berryCrushResults[1])
+ if (sBerryCrushGamePtr->pressingSpeed > gSaveBlock2Ptr->berryCrush.berryCrushResults[1])
{
sBerryCrushGamePtr->unk25_1 = 1;
- gSaveBlock2Ptr->berryCrush.berryCrushResults[1] = sBerryCrushGamePtr->unk16;
+ gSaveBlock2Ptr->berryCrush.berryCrushResults[1] = sBerryCrushGamePtr->pressingSpeed;
}
break;
case 4:
- if (sBerryCrushGamePtr->unk16 > gSaveBlock2Ptr->berryCrush.berryCrushResults[2])
+ if (sBerryCrushGamePtr->pressingSpeed > gSaveBlock2Ptr->berryCrush.berryCrushResults[2])
{
sBerryCrushGamePtr->unk25_1 = 1;
- gSaveBlock2Ptr->berryCrush.berryCrushResults[2] = sBerryCrushGamePtr->unk16;
+ gSaveBlock2Ptr->berryCrush.berryCrushResults[2] = sBerryCrushGamePtr->pressingSpeed;
}
break;
case 5:
- if (sBerryCrushGamePtr->unk16 > gSaveBlock2Ptr->berryCrush.berryCrushResults[3])
+ if (sBerryCrushGamePtr->pressingSpeed > gSaveBlock2Ptr->berryCrush.berryCrushResults[3])
{
sBerryCrushGamePtr->unk25_1 = 1;
- gSaveBlock2Ptr->berryCrush.berryCrushResults[3] = sBerryCrushGamePtr->unk16;
+ gSaveBlock2Ptr->berryCrush.berryCrushResults[3] = sBerryCrushGamePtr->pressingSpeed;
}
break;
}
- sBerryCrushGamePtr->unk1C = sBerryCrushGamePtr->unk68.as_four_players.unk00.unk00;
- if (GiveBerryPowder(sBerryCrushGamePtr->unk1C))
+ sBerryCrushGamePtr->powder = sBerryCrushGamePtr->unk68.as_four_players.unk00.unk00;
+ if (GiveBerryPowder(sBerryCrushGamePtr->powder))
return;
sBerryCrushGamePtr->unk25_0 = 1;
diff --git a/src/berry_crush_2.c b/src/berry_crush_2.c
index 5544ca7a7..1f13387e2 100644
--- a/src/berry_crush_2.c
+++ b/src/berry_crush_2.c
@@ -21,28 +21,28 @@ static u32 BerryCrushCommand_WaitPaletteFade(struct BerryCrushGame * berryCrushG
static u32 BerryCrushCommand_PrintMessage(struct BerryCrushGame * berryCrushGame, u8 *params);
static u32 BerryCrushCommand_InitGfx(struct BerryCrushGame * berryCrushGame, u8 *params);
static u32 BerryCrushCommand_TeardownGfx(struct BerryCrushGame * berryCrushGame, u8 *params);
-static u32 sub_814BDBC(struct BerryCrushGame * berryCrushGame, u8 *params);
-static u32 sub_814BE0C(struct BerryCrushGame * berryCrushGame, u8 *params);
-static u32 sub_814BE64(struct BerryCrushGame * berryCrushGame, u8 *params);
-static u32 sub_814BE7C(struct BerryCrushGame * berryCrushGame, u8 *params);
-static u32 sub_814BFD0(struct BerryCrushGame * berryCrushGame, u8 *params);
-static u32 sub_814C118(struct BerryCrushGame * berryCrushGame, u8 *params);
-static u32 sub_814C24C(struct BerryCrushGame * berryCrushGame, u8 *params);
-static u32 sub_814C850(struct BerryCrushGame * berryCrushGame, u8 *params);
-static u32 sub_814C8F8(struct BerryCrushGame * berryCrushGame, u8 *params);
-static u32 sub_814C990(struct BerryCrushGame * berryCrushGame, u8 *params);
-static u32 sub_814CB20(struct BerryCrushGame * berryCrushGame, u8 *params);
-static u32 sub_814CC0C(struct BerryCrushGame * berryCrushGame, u8 *params);
-static u32 sub_814CFA8(struct BerryCrushGame * berryCrushGame, u8 *params);
-static u32 sub_814D094(struct BerryCrushGame * berryCrushGame, u8 *params);
-static u32 sub_814D188(struct BerryCrushGame * berryCrushGame, u8 *params);
-static u32 sub_814D240(struct BerryCrushGame * berryCrushGame, u8 *params);
-static u32 sub_814D31C(struct BerryCrushGame * berryCrushGame, u8 *params);
-static u32 sub_814D3A4(struct BerryCrushGame * berryCrushGame, u8 *params);
-static u32 sub_814D468(struct BerryCrushGame * berryCrushGame, u8 *params);
-static u32 sub_814D4C8(struct BerryCrushGame * berryCrushGame, u8 *params);
+static u32 BerryCrushCommand_SignalReadyToBegin(struct BerryCrushGame * berryCrushGame, u8 *params);
+static u32 BerryCrushCommand_AskPickBerry(struct BerryCrushGame * berryCrushGame, u8 *params);
+static u32 BerryCrushCommand_GoToBerryPouch(struct BerryCrushGame * berryCrushGame, u8 *params);
+static u32 BerryCrushCommand_WaitForOthersToPickBerries(struct BerryCrushGame * berryCrushGame, u8 *params);
+static u32 BerryCrushCommand_DropBerriesIntoCrusher(struct BerryCrushGame * berryCrushGame, u8 *params);
+static u32 BerryCrushCommand_DropLid(struct BerryCrushGame * berryCrushGame, u8 *params);
+static u32 BerryCrushCommand_Countdown(struct BerryCrushGame * berryCrushGame, u8 *params);
+static u32 BerryCrushCommand_PlayGame_Master(struct BerryCrushGame * berryCrushGame, u8 *params);
+static u32 BerryCrushCommand_PlayGame_Slave(struct BerryCrushGame * berryCrushGame, u8 *params);
+static u32 BerryCrushCommand_FinishGame(struct BerryCrushGame * berryCrushGame, u8 *params);
+static u32 BerryCrushCommand_HandleTimeUp(struct BerryCrushGame * berryCrushGame, u8 *params);
+static u32 BerryCrushCommand_TabulateResults(struct BerryCrushGame * berryCrushGame, u8 *params);
+static u32 BerryCrushCommand_ShowResults(struct BerryCrushGame * berryCrushGame, u8 *params);
+static u32 BerryCrushCommand_SaveTheGame(struct BerryCrushGame * berryCrushGame, u8 *params);
+static u32 BerryCrushCommand_AskPlayAgain(struct BerryCrushGame * berryCrushGame, u8 *params);
+static u32 BerryCrushCommand_CommunicatePlayAgainResponses(struct BerryCrushGame * berryCrushGame, u8 *params);
+static u32 BerryCrushCommand_FadeOutToPlayAgain(struct BerryCrushGame * berryCrushGame, u8 *params);
+static u32 BerryCrushCommand_PlayAgainFailureMessage(struct BerryCrushGame * berryCrushGame, u8 *params);
+static u32 BerryCrushCommand_GracefulExit(struct BerryCrushGame * berryCrushGame, u8 *params);
+static u32 BerryCrushCommand_Quit(struct BerryCrushGame * berryCrushGame, u8 *params);
static void sub_814D4D8(struct BerryCrushGame * r4);
-static void sub_814D5A4(u8 *r0, u32 r1, u32 r2, u32 r3, u32 r5);
+static void BerryCrush_SetShowMessageParams(u8 *params, u8 stringId, u8 flags, u16 waitKeys, u8 followupCmd);
static const u8 gUnknown_846E2E0[] = {0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80};
static const u8 gUnknown_846E2E8[] = {0x00, 0x01, 0x02, 0x03, 0x05, 0x00, 0x00, 0x00};
@@ -63,7 +63,7 @@ ALIGNED(4) const u8 gUnknown_846E314[][4] = {
{0x03, 0x05, 0x03, 0x00}
};
-static const u8 *const gUnknown_846E328[] = {
+static const u8 *const sBerryCrushMessages[] = {
gText_BerryCrush_AreYouReady,
gText_BerryCrush_WaitForOthersToChooseBerry,
gText_BerryCrush_GainedXUnitsOfPowder,
@@ -82,26 +82,26 @@ static u32 (*const sBerryCrushCommands[])(struct BerryCrushGame * berryCrushGame
BerryCrushCommand_PrintMessage,
BerryCrushCommand_InitGfx,
BerryCrushCommand_TeardownGfx,
- sub_814BDBC,
- sub_814BE0C,
- sub_814BE64,
- sub_814BE7C,
- sub_814BFD0,
- sub_814C118,
- sub_814C24C,
- sub_814C850,
- sub_814C8F8,
- sub_814C990,
- sub_814CB20,
- sub_814CC0C,
- sub_814CFA8,
- sub_814D094,
- sub_814D188,
- sub_814D240,
- sub_814D31C,
- sub_814D3A4,
- sub_814D468,
- sub_814D4C8
+ BerryCrushCommand_SignalReadyToBegin,
+ BerryCrushCommand_AskPickBerry,
+ BerryCrushCommand_GoToBerryPouch,
+ BerryCrushCommand_WaitForOthersToPickBerries,
+ BerryCrushCommand_DropBerriesIntoCrusher,
+ BerryCrushCommand_DropLid,
+ BerryCrushCommand_Countdown,
+ BerryCrushCommand_PlayGame_Master,
+ BerryCrushCommand_PlayGame_Slave,
+ BerryCrushCommand_FinishGame,
+ BerryCrushCommand_HandleTimeUp,
+ BerryCrushCommand_TabulateResults,
+ BerryCrushCommand_ShowResults,
+ BerryCrushCommand_SaveTheGame,
+ BerryCrushCommand_AskPlayAgain,
+ BerryCrushCommand_CommunicatePlayAgainResponses,
+ BerryCrushCommand_FadeOutToPlayAgain,
+ BerryCrushCommand_PlayAgainFailureMessage,
+ BerryCrushCommand_GracefulExit,
+ BerryCrushCommand_Quit
};
static const u8 gUnknown_846E3B4[][4] = {
@@ -119,7 +119,7 @@ void BerryCrush_RunOrScheduleCommand(u16 command, u8 runMode, u8 *params)
{
struct BerryCrushGame * game = GetBerryCrushGame();
- if (command > 25)
+ if (command >= NELEMS(sBerryCrushCommands))
command = 0;
switch (runMode)
{
@@ -127,7 +127,7 @@ void BerryCrush_RunOrScheduleCommand(u16 command, u8 runMode, u8 *params)
// Call now and set followup to game->nextCmd
if (command != 0)
sBerryCrushCommands[command](game, params);
- if (game->nextCmd > 25)
+ if (game->nextCmd >= NELEMS(sBerryCrushCommands))
game->nextCmd = 0;
game->cmdCallback = sBerryCrushCommands[game->nextCmd];
break;
@@ -173,7 +173,7 @@ static u32 BerryCrushCommand_BeginNormalPaletteFade(struct BerryCrushGame * game
gPaletteFade.bufferTransferDisabled = FALSE;
BeginNormalPaletteFade(selectedPals, params[4], params[5], params[6], color);
UpdatePaletteFade();
- game->nextCmd = 2;
+ game->nextCmd = BCCMD_WaitPaletteFade;
return 0;
}
@@ -212,35 +212,36 @@ static u32 BerryCrushCommand_WaitPaletteFade(struct BerryCrushGame * game, u8 *p
static u32 BerryCrushCommand_PrintMessage(struct BerryCrushGame * game, u8 *params)
{
- u16 r4 = params[3];
+ u16 waitKeys;
- r4 <<= 8;
- r4 |= params[2];
+ waitKeys = params[3];
+ waitKeys <<= 8;
+ waitKeys |= params[2] << 0;
switch (game->cmdState)
{
case 0:
DrawDialogueFrame(0, FALSE);
if (params[1] & 2)
{
- StringExpandPlaceholders(gStringVar4, gUnknown_846E328[params[0]]);
+ StringExpandPlaceholders(gStringVar4, sBerryCrushMessages[params[0]]);
AddTextPrinterParameterized2(0, 2, gStringVar4, game->textSpeed, 0, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
}
else
{
- AddTextPrinterParameterized2(0, 2, gUnknown_846E328[params[0]], game->textSpeed, NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
+ AddTextPrinterParameterized2(0, 2, sBerryCrushMessages[params[0]], game->textSpeed, NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
}
CopyWindowToVram(0, COPYWIN_BOTH);
break;
case 1:
if (!IsTextPrinterActive(0))
{
- if (r4 == 0)
+ if (waitKeys == 0)
++game->cmdState;
break;
}
return 0;
case 2:
- if (!(r4 & gMain.newKeys))
+ if (!(waitKeys & gMain.newKeys))
return 0;
break;
case 3:
@@ -268,9 +269,9 @@ static u32 BerryCrushCommand_TeardownGfx(struct BerryCrushGame * game, UNUSED u8
return 0;
}
-static u32 sub_814BDBC(struct BerryCrushGame * r4, UNUSED u8 *r1)
+static u32 BerryCrushCommand_SignalReadyToBegin(struct BerryCrushGame * game, UNUSED u8 *params)
{
- switch (r4->cmdState)
+ switch (game->cmdState)
{
case 0:
LinkRfu_SetRfuFuncToSend6600();
@@ -279,55 +280,55 @@ static u32 sub_814BDBC(struct BerryCrushGame * r4, UNUSED u8 *r1)
if (IsLinkTaskFinished())
{
PlayNewMapMusic(MUS_SLOT);
- BerryCrush_RunOrScheduleCommand(7, 1, NULL);
- r4->unk12 = 3;
- r4->cmdState = 0;
+ BerryCrush_RunOrScheduleCommand(BCCMD_AskPickBerry, 1, NULL);
+ game->gameState = 3;
+ game->cmdState = 0;
}
return 0;
}
- ++r4->cmdState;
+ ++game->cmdState;
return 0;
}
-static u32 sub_814BE0C(struct BerryCrushGame * r4, u8 *r5)
+static u32 BerryCrushCommand_AskPickBerry(struct BerryCrushGame * game, u8 *params)
{
- switch (r4->cmdState)
+ switch (game->cmdState)
{
default:
- ++r4->cmdState;
+ ++game->cmdState;
break;
case 0:
- sub_814D4D8(r4);
- sub_814D5A4(r5, 0, 1, 0, 1);
- r4->nextCmd = 7;
- BerryCrush_RunOrScheduleCommand(3, 1, NULL);
+ sub_814D4D8(game);
+ BerryCrush_SetShowMessageParams(params, BCTEXT_AREYOUREADY, 1, 0, BCCMD_BeginNormalPaletteFade);
+ game->nextCmd = BCCMD_AskPickBerry;
+ BerryCrush_RunOrScheduleCommand(BCCMD_PrintMessage, 1, NULL);
break;
case 1:
- r4->nextCmd = 8;
- BerryCrush_RunOrScheduleCommand(5, 1, NULL);
- r4->cmdState = 2;
+ game->nextCmd = BCCMD_GoToBerryPouch;
+ BerryCrush_RunOrScheduleCommand(BCCMD_TeardownGfx, 1, NULL);
+ game->cmdState = 2;
break;
}
return 0;
}
-static u32 sub_814BE64(struct BerryCrushGame * game, UNUSED u8 *params)
+static u32 BerryCrushCommand_GoToBerryPouch(struct BerryCrushGame * game, UNUSED u8 *params)
{
game->cmdCallback = NULL;
SetMainCallback2(CB2_BerryCrush_GoToBerryPouch);
return 0;
}
-static u32 sub_814BE7C(struct BerryCrushGame * r5, u8 *r2)
+static u32 BerryCrushCommand_WaitForOthersToPickBerries(struct BerryCrushGame * game, u8 *params)
{
- u8 r3;
+ u8 i;
- switch (r5->cmdState)
+ switch (game->cmdState)
{
case 0:
- sub_814D5A4(r2, 1, 0, 0, 1);
- r5->nextCmd = 9;
- BerryCrush_RunOrScheduleCommand(3, 1, NULL);
+ BerryCrush_SetShowMessageParams(params, BCTEXT_WAITFOROTHERS, 0, 0, BCCMD_BeginNormalPaletteFade);
+ game->nextCmd = BCCMD_WaitForOthersToPickBerries;
+ BerryCrush_RunOrScheduleCommand(BCCMD_PrintMessage, 1, NULL);
return 0;
case 1:
LinkRfu_SetRfuFuncToSend6600();
@@ -335,126 +336,126 @@ static u32 sub_814BE7C(struct BerryCrushGame * r5, u8 *r2)
case 2:
if (!IsLinkTaskFinished())
return 0;
- memset(r5->unk40.unk2, 0, sizeof(r5->unk40.unk2));
- r5->unk40.unk2[0] = r5->unk68.as_four_players.others[r5->localId].unk0;
- SendBlock(0, r5->unk40.unk2, 2);
+ memset(game->sendCmd + 1, 0, sizeof(game->sendCmd) - 2);
+ game->sendCmd[1] = game->unk68.as_four_players.others[game->localId].berryId;
+ SendBlock(0, game->sendCmd + 1, 2);
break;
case 3:
if (!IsLinkTaskFinished())
return 0;
- r5->unk10 = 0;
+ game->unk10 = 0;
break;
case 4:
- if (GetBlockReceivedStatus() != sReceivedPlayerBitmasks[r5->playerCount - 2])
+ if (GetBlockReceivedStatus() != sReceivedPlayerBitmasks[game->playerCount - 2])
return 0;
- for (r3 = 0; r3 < r5->playerCount; ++r3)
+ for (i = 0; i < game->playerCount; ++i)
{
- r5->unk68.as_four_players.others[r3].unk0 = gBlockRecvBuffer[r3][0];
- if (r5->unk68.as_four_players.others[r3].unk0 > 0xB0)
- r5->unk68.as_four_players.others[r3].unk0 = 0;
- r5->unk18 += gUnknown_83DFC9C[r5->unk68.as_four_players.others[r3].unk0].unk0;
- r5->unk1C += gUnknown_83DFC9C[r5->unk68.as_four_players.others[r3].unk0].unk1;
+ game->unk68.as_four_players.others[i].berryId = gBlockRecvBuffer[i][0];
+ if (game->unk68.as_four_players.others[i].berryId > 0xB0)
+ game->unk68.as_four_players.others[i].berryId = 0;
+ game->unk18 += gBerryCrushStats[game->unk68.as_four_players.others[i].berryId].unk0;
+ game->powder += gBerryCrushStats[game->unk68.as_four_players.others[i].berryId].powder;
}
- r5->unk10 = 0;
+ game->unk10 = 0;
ResetBlockReceivedFlags();
- r5->unk20 = sub_80D8B68(r5->unk18 << 8, 0x2000);
+ game->unk20 = MathUtil_Div32(game->unk18 << 8, 0x2000);
break;
case 5:
ClearDialogWindowAndFrame(0, TRUE);
- BerryCrush_RunOrScheduleCommand(10, 1, NULL);
- r5->unk12 = 4;
- r5->cmdState = 0;
+ BerryCrush_RunOrScheduleCommand(BCCMD_DropBerriesIntoCrusher, 1, NULL);
+ game->gameState = 4;
+ game->cmdState = 0;
return 0;
}
- ++r5->cmdState;
+ ++game->cmdState;
return 0;
}
-static u32 sub_814BFD0(struct BerryCrushGame * r4, UNUSED u8 *r1)
+static u32 BerryCrushCommand_DropBerriesIntoCrusher(struct BerryCrushGame * game, UNUSED u8 *params)
{
- switch (r4->cmdState)
+ switch (game->cmdState)
{
case 0:
- sub_814DA24(r4, &r4->unk138);
+ BerryCrush_CreateBerrySprites(game, &game->spritesManager);
LinkRfu_SetRfuFuncToSend6600();
break;
case 1:
if (!IsLinkTaskFinished())
return 0;
- r4->unk138.unk0 = 0;
- r4->unk138.unk1 = 0;
- r4->unk138.unk2 = 0;
- r4->unk138.unk3 = 0;
+ game->spritesManager.animBerryIdx = 0;
+ game->spritesManager.unk1 = 0;
+ game->spritesManager.unk2 = 0;
+ game->spritesManager.unk3 = 0;
break;
case 2:
- r4->unk138.unk38[r4->unk138.unk0]->callback = sub_814DB84;
- r4->unk138.unk38[r4->unk138.unk0]->affineAnimPaused = FALSE;
+ game->spritesManager.berrySprites[game->spritesManager.animBerryIdx]->callback = SpriteCB_DropBerryIntoCrusher;
+ game->spritesManager.berrySprites[game->spritesManager.animBerryIdx]->affineAnimPaused = FALSE;
PlaySE(SE_NAGERU);
break;
case 3:
- if (r4->unk138.unk38[r4->unk138.unk0]->callback == sub_814DB84)
+ if (game->spritesManager.berrySprites[game->spritesManager.animBerryIdx]->callback == SpriteCB_DropBerryIntoCrusher)
return 0;
- r4->unk138.unk38[r4->unk138.unk0] = NULL;
- ++r4->unk138.unk0;
+ game->spritesManager.berrySprites[game->spritesManager.animBerryIdx] = NULL;
+ ++game->spritesManager.animBerryIdx;
LinkRfu_SetRfuFuncToSend6600();
break;
case 4:
if (!IsLinkTaskFinished())
return 0;
- if (r4->unk138.unk0 < r4->playerCount)
+ if (game->spritesManager.animBerryIdx < game->playerCount)
{
- r4->cmdState = 2;
+ game->cmdState = 2;
return 0;
}
- r4->unk138.unk0 = 0;
+ game->spritesManager.animBerryIdx = 0;
break;
case 5:
- sub_814DC24(r4, &r4->unk138);
+ BerryCrushFreeBerrySpriteGfx(game, &game->spritesManager);
LinkRfu_SetRfuFuncToSend6600();
break;
case 6:
if (!IsLinkTaskFinished())
return 0;
PlaySE(SE_RU_HYUU);
- BerryCrush_RunOrScheduleCommand(11, 1, NULL);
- r4->unk12 = 5;
- r4->cmdState = 0;
+ BerryCrush_RunOrScheduleCommand(BCCMD_DropLid, 1, NULL);
+ game->gameState = 5;
+ game->cmdState = 0;
return 0;
}
- ++r4->cmdState;
+ ++game->cmdState;
return 0;
}
-static u32 sub_814C118(struct BerryCrushGame * r4, UNUSED u8 *r1)
+static u32 BerryCrushCommand_DropLid(struct BerryCrushGame * game, UNUSED u8 *params)
{
- switch (r4->cmdState)
+ switch (game->cmdState)
{
case 0:
- r4->unk2A += 4;
- if (r4->unk2A < 0)
+ game->depth += 4;
+ if (game->depth < 0)
return 0;
- r4->unk2A = 0;
- r4->unk138.unk1 = 4;
- r4->unk138.unk0 = 0;
- r4->unk138.unk2 = gUnknown_846E2F0[r4->unk138.unk1][0];
+ game->depth = 0;
+ game->spritesManager.unk1 = 4;
+ game->spritesManager.animBerryIdx = 0;
+ game->spritesManager.unk2 = gUnknown_846E2F0[game->spritesManager.unk1][0];
PlaySE(SE_W070);
break;
case 1:
- r4->unk2C = gUnknown_846E2F0[r4->unk138.unk1][r4->unk138.unk0];
- SetGpuReg(REG_OFFSET_BG0VOFS, -r4->unk2C);
- SetGpuReg(REG_OFFSET_BG2VOFS, -r4->unk2C);
- SetGpuReg(REG_OFFSET_BG3VOFS, -r4->unk2C);
- ++r4->unk138.unk0;
- if (r4->unk138.unk0 < r4->unk138.unk2)
+ game->vibration = gUnknown_846E2F0[game->spritesManager.unk1][game->spritesManager.animBerryIdx];
+ SetGpuReg(REG_OFFSET_BG0VOFS, -game->vibration);
+ SetGpuReg(REG_OFFSET_BG2VOFS, -game->vibration);
+ SetGpuReg(REG_OFFSET_BG3VOFS, -game->vibration);
+ ++game->spritesManager.animBerryIdx;
+ if (game->spritesManager.animBerryIdx < game->spritesManager.unk2)
return 0;
- if (r4->unk138.unk1 == 0)
+ if (game->spritesManager.unk1 == 0)
break;
- --r4->unk138.unk1;
- r4->unk138.unk2 = gUnknown_846E2F0[r4->unk138.unk1][0];
- r4->unk138.unk0 = 0;
+ --game->spritesManager.unk1;
+ game->spritesManager.unk2 = gUnknown_846E2F0[game->spritesManager.unk1][0];
+ game->spritesManager.animBerryIdx = 0;
return 0;
case 2:
- r4->unk2C = 0;
+ game->vibration = 0;
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
SetGpuReg(REG_OFFSET_BG3VOFS, 0);
@@ -463,19 +464,22 @@ static u32 sub_814C118(struct BerryCrushGame * r4, UNUSED u8 *r1)
case 3:
if (!IsLinkTaskFinished())
return 0;
- BerryCrush_RunOrScheduleCommand(12, 1, NULL);
- r4->unk12 = 6;
- r4->cmdState = 0;
+ BerryCrush_RunOrScheduleCommand(BCCMD_Countdown, 1, NULL);
+ game->gameState = 6;
+ game->cmdState = 0;
return 0;
}
- ++r4->cmdState;
+ ++game->cmdState;
return 0;
}
-static u32 sub_814C24C(struct BerryCrushGame * r4, UNUSED u8 *r1)
+static u32 BerryCrushCommand_Countdown(struct BerryCrushGame * r4, UNUSED u8 *r1)
{
switch (r4-> cmdState)
{
+ case 0:
+ LinkRfu_SetRfuFuncToSend6600();
+ break;
case 1:
if (!IsLinkTaskFinished())
return 0;
@@ -484,23 +488,21 @@ static u32 sub_814C24C(struct BerryCrushGame * r4, UNUSED u8 *r1)
case 2:
if (IsMinigameCountdownRunning())
return 0;
- // fallthrough
- case 0:
LinkRfu_SetRfuFuncToSend6600();
break;
case 3:
if (!IsLinkTaskFinished())
return 0;
- r4->unk138.unk0 = 0;
- r4->unk138.unk1 = 0;
- r4->unk138.unk2 = 0;
- r4->unk138.unk3 = 0;
+ r4->spritesManager.animBerryIdx = 0;
+ r4->spritesManager.unk1 = 0;
+ r4->spritesManager.unk2 = 0;
+ r4->spritesManager.unk3 = 0;
r4->unk10 = 0;
if (r4->localId == 0)
- BerryCrush_RunOrScheduleCommand(13, 1, NULL);
+ BerryCrush_RunOrScheduleCommand(BCCMD_PlayGame_Master, 1, NULL);
else
- BerryCrush_RunOrScheduleCommand(14, 1, NULL);
- r4->unk12 = 7;
+ BerryCrush_RunOrScheduleCommand(BCCMD_PlayGame_Slave, 1, NULL);
+ r4->gameState = 7;
r4->cmdState = 0;
return 0;
}
@@ -508,310 +510,310 @@ static u32 sub_814C24C(struct BerryCrushGame * r4, UNUSED u8 *r1)
return 0;
}
-void sub_814C2FC(struct BerryCrushGame * r4)
+static void BerryCrush_ProcessGamePartnerInput(struct BerryCrushGame * game)
{
- u8 r8 = 0;
+ u8 numPressedA = 0;
u16 r3;
- u16 *r2;
- u8 r7 = 0;
+ u16 *curRecvCmd;
+ u8 i = 0;
s32 r2_ = 0;
s32 r0;
- for (r7 = 0; r7 < r4->playerCount; ++r7)
+ for (i = 0; i < game->playerCount; ++i)
{
- r2 = gRecvCmds[r7];
- if ((r2[0] & 0xFF00) == 0x2F00
- && r2[1] == 2)
+ curRecvCmd = gRecvCmds[i];
+ if ((curRecvCmd[0] & 0xFF00) == 0x2F00
+ && curRecvCmd[1] == 2)
{
- if ((u8)r2[2] & 4)
+ if ((u8)curRecvCmd[2] & 4) // pushedAButton
{
- r4->unk5C.unk02_3 |= gUnknown_846E2E0[r7];
- r4->unk68.as_four_players.others[r7].unk4.as_2d_bytes[1][5] = 1;
- ++r4->unk68.as_four_players.others[r7].unk4.as_hwords[3];
- ++r8;
- r3 = r4->unk28 - r4->unk68.as_four_players.others[r7].unk2;
- if (r3 >= r4->unk68.as_four_players.others[r7].unk4.as_hwords[1] - 1
- && r3 <= r4->unk68.as_four_players.others[r7].unk4.as_hwords[1] + 1)
+ game->localState.unk02_3 |= gUnknown_846E2E0[i];
+ game->unk68.as_four_players.others[i].unk4.as_2d_bytes[1][5] = 1;
+ ++game->unk68.as_four_players.others[i].unk4.as_hwords[3];
+ ++numPressedA;
+ r3 = game->timer - game->unk68.as_four_players.others[i].unk2;
+ if (r3 >= game->unk68.as_four_players.others[i].unk4.as_hwords[1] - 1
+ && r3 <= game->unk68.as_four_players.others[i].unk4.as_hwords[1] + 1)
{
- ++r4->unk68.as_four_players.others[r7].unk4.as_hwords[0];
- r4->unk68.as_four_players.others[r7].unk4.as_hwords[1] = r3;
- if (r4->unk68.as_four_players.others[r7].unk4.as_hwords[0] > r4->unk68.as_four_players.others[r7].unk4.as_hwords[2])
- r4->unk68.as_four_players.others[r7].unk4.as_hwords[2] = r4->unk68.as_four_players.others[r7].unk4.as_hwords[0];
+ ++game->unk68.as_four_players.others[i].unk4.as_hwords[0];
+ game->unk68.as_four_players.others[i].unk4.as_hwords[1] = r3;
+ if (game->unk68.as_four_players.others[i].unk4.as_hwords[0] > game->unk68.as_four_players.others[i].unk4.as_hwords[2])
+ game->unk68.as_four_players.others[i].unk4.as_hwords[2] = game->unk68.as_four_players.others[i].unk4.as_hwords[0];
}
else
{
- r4->unk68.as_four_players.others[r7].unk4.as_hwords[0] = 0;
- r4->unk68.as_four_players.others[r7].unk4.as_hwords[1] = r3;
+ game->unk68.as_four_players.others[i].unk4.as_hwords[0] = 0;
+ game->unk68.as_four_players.others[i].unk4.as_hwords[1] = r3;
}
- r4->unk68.as_four_players.others[r7].unk2 = r4->unk28;
- if (++r4->unk68.as_four_players.others[r7].unk4.as_2d_bytes[1][4] > 2)
- r4->unk68.as_four_players.others[r7].unk4.as_2d_bytes[1][4] = 0;
+ game->unk68.as_four_players.others[i].unk2 = game->timer;
+ if (++game->unk68.as_four_players.others[i].unk4.as_2d_bytes[1][4] > 2)
+ game->unk68.as_four_players.others[i].unk4.as_2d_bytes[1][4] = 0;
}
else
{
- r4->unk68.as_four_players.others[r7].unk4.as_2d_bytes[1][5] = 0;
+ game->unk68.as_four_players.others[i].unk4.as_2d_bytes[1][5] = 0;
}
}
}
- if (r8 > 1)
+ if (numPressedA > 1)
{
- for (r7 = 0; r7 < r4->playerCount; ++r7)
+ for (i = 0; i < game->playerCount; ++i)
{
- if (r4->unk68.as_four_players.others[r7].unk4.as_2d_bytes[1][5] != 0)
+ if (game->unk68.as_four_players.others[i].unk4.as_2d_bytes[1][5] != 0)
{
- r4->unk68.as_four_players.others[r7].unk4.as_2d_bytes[1][5] |= 2;
- ++r4->unk68.as_four_players.others[r7].unk4.as_hwords[4];
+ game->unk68.as_four_players.others[i].unk4.as_2d_bytes[1][5] |= 2;
+ ++game->unk68.as_four_players.others[i].unk4.as_hwords[4];
}
}
}
- if (r8 != 0)
+ if (numPressedA != 0)
{
- r4->unk2E += r8;
- r8 += gUnknown_846E2E8[r8 - 1];
- r4->unk34 += r8;
- r4->unk1A += r8;
- r0 = r4->unk18;
- r2_ = r4->unk1A;
+ game->unk2E += numPressedA;
+ numPressedA += gUnknown_846E2E8[numPressedA - 1];
+ game->unk34 += numPressedA;
+ game->unk1A += numPressedA;
+ r0 = game->unk18;
+ r2_ = game->unk1A;
if (r0 - r2_ > 0)
{
r2_ <<= 8;
- r2_ = sub_80D8B68(r2_, r4->unk20);
+ r2_ = MathUtil_Div32(r2_, game->unk20);
r2_ >>= 8;
- r4->unk24 = r2_;
+ game->unk24 = r2_;
}
else
{
- r4->unk24 = 32;
- r4->unk5C.unk02_0 = 1;
+ game->unk24 = 32;
+ game->localState.unk02_0 = 1;
}
}
}
-void sub_814C4B8(struct BerryCrushGame * r3)
+void BerryCrush_BuildLocalState(struct BerryCrushGame * game)
{
- u8 r6 = 0;
+ u8 count = 0;
u16 r1 = 0;
- u8 r4 = 0;
+ u8 i = 0;
- for (r4 = 0; r4 < r3->playerCount; ++r4)
+ for (i = 0; i < game->playerCount; ++i)
{
- if (r3->unk68.as_four_players.others[r4].unk4.as_2d_bytes[1][5] != 0)
+ if (game->unk68.as_four_players.others[i].unk4.as_2d_bytes[1][5] != 0)
{
- ++r6;
- r1 = r3->unk68.as_four_players.others[r4].unk4.as_2d_bytes[1][4] + 1;
- if (r3->unk68.as_four_players.others[r4].unk4.as_2d_bytes[1][5] & 2)
+ ++count;
+ r1 = game->unk68.as_four_players.others[i].unk4.as_2d_bytes[1][4] + 1;
+ if (game->unk68.as_four_players.others[i].unk4.as_2d_bytes[1][5] & 2)
r1 |= 4;
- r1 <<= 3 * r4;
- r3->unk5C.unk08 |= r1;
+ r1 <<= 3 * i;
+ game->localState.unk08 |= r1;
}
}
- r3->unk5C.unk04 = r3->unk24;
- if (r6 == 0)
+ game->localState.unk04 = game->unk24;
+ if (count == 0)
{
- if (r3->unk138.unk3 != 0)
- ++r3->unk138.unk0;
+ if (game->spritesManager.unk3 != 0)
+ ++game->spritesManager.animBerryIdx;
else
goto SET_UNK5F_0;
}
else
{
- if (r3->unk138.unk3 != 0)
+ if (game->spritesManager.unk3 != 0)
{
- if (r6 != r3->unk138.unk1)
+ if (count != game->spritesManager.unk1)
{
- r3->unk138.unk1 = r6 - 1;
- r3->unk138.unk2 = gUnknown_846E314[r6 - 1][0];
+ game->spritesManager.unk1 = count - 1;
+ game->spritesManager.unk2 = gUnknown_846E314[count - 1][0];
}
else
{
- ++r3->unk138.unk0;
+ ++game->spritesManager.animBerryIdx;
}
}
else
{
- r3->unk138.unk0 = 0;
- r3->unk138.unk1 = r6 - 1;
- r3->unk138.unk2 = gUnknown_846E314[r6 - 1][0];
- r3->unk138.unk3 = 1;
+ game->spritesManager.animBerryIdx = 0;
+ game->spritesManager.unk1 = count - 1;
+ game->spritesManager.unk2 = gUnknown_846E314[count - 1][0];
+ game->spritesManager.unk3 = 1;
}
}
- if (r3->unk138.unk3 != 0)
+ if (game->spritesManager.unk3 != 0)
{
- if (r3->unk138.unk0 >= r3->unk138.unk2)
+ if (game->spritesManager.animBerryIdx >= game->spritesManager.unk2)
{
- r3->unk138.unk0 = 0;
- r3->unk138.unk1 = 0;
- r3->unk138.unk2 = 0;
- r3->unk138.unk3 = 0;
+ game->spritesManager.animBerryIdx = 0;
+ game->spritesManager.unk1 = 0;
+ game->spritesManager.unk2 = 0;
+ game->spritesManager.unk3 = 0;
r1 = 0;
}
else
{
- r1 = gUnknown_846E314[r3->unk138.unk1][r3->unk138.unk0 + 1];
+ r1 = gUnknown_846E314[game->spritesManager.unk1][game->spritesManager.animBerryIdx + 1];
}
- r3->unk5C.unk03 = r1;
+ game->localState.unk03 = r1;
}
else
{
SET_UNK5F_0:
- r3->unk5C.unk03 = 0;
+ game->localState.unk03 = 0;
}
- r3->unk5C.unk06 = r3->unk26;
+ game->localState.unk06 = game->unk26;
}
-void sub_814C618(struct BerryCrushGame * r5)
+static void BerryCrush_HandlePlayerInput(struct BerryCrushGame * game)
{
- if (gMain.newKeys & A_BUTTON)
- r5->unk5C.unk02_2 = 1;
- if (gMain.heldKeys & A_BUTTON)
+ if (JOY_NEW(A_BUTTON))
+ game->localState.pushedAButton = 1;
+ if (JOY_HELD(A_BUTTON))
{
- if (r5->unk68.as_four_players.others[r5->localId].unk4.as_hwords[5] < r5->unk28)
- ++r5->unk68.as_four_players.others[r5->localId].unk4.as_hwords[5];
+ if (game->unk68.as_four_players.others[game->localId].unk4.as_hwords[5] < game->timer)
+ ++game->unk68.as_four_players.others[game->localId].unk4.as_hwords[5];
}
- if (r5->localId != 0 && r5->unk5C.unk02_2 == 0)
+ if (game->localId != 0 && game->localState.pushedAButton == 0)
return;
- r5->unk5C.unk00 = 2;
- if (r5->unk28 % 30 == 0)
+ game->localState.unk00 = 2;
+ if (game->timer % 30 == 0)
{
- if (r5->unk2E > gUnknown_846E3C4[r5->playerCount - 2])
+ if (game->unk2E > gUnknown_846E3C4[game->playerCount - 2])
{
- ++r5->unk30;
- r5->unk25_4 = 1;
+ ++game->unk30;
+ game->unk25_4 = 1;
}
else
{
- r5->unk25_4 = 0;
+ game->unk25_4 = 0;
}
- r5->unk2E = 0;
- ++r5->unk32;
+ game->unk2E = 0;
+ ++game->unk32;
}
- if (r5->unk28 % 15 == 0)
+ if (game->timer % 15 == 0)
{
- if (r5->unk34 < gUnknown_846E3B4[r5->playerCount - 2][0])
- r5->unk25_5 = 0;
- else if (r5->unk34 < gUnknown_846E3B4[r5->playerCount - 2][1])
- r5->unk25_5 = 1;
- else if (r5->unk34 < gUnknown_846E3B4[r5->playerCount - 2][2])
- r5->unk34 = 2; // typo since r5->unk34 will be reset?
- else if (r5->unk34 < gUnknown_846E3B4[r5->playerCount - 2][3])
- r5->unk34 = 3; // typo since r5->unk34 will be reset?
+ if (game->unk34 < gUnknown_846E3B4[game->playerCount - 2][0])
+ game->unk25_5 = 0;
+ else if (game->unk34 < gUnknown_846E3B4[game->playerCount - 2][1])
+ game->unk25_5 = 1;
+ else if (game->unk34 < gUnknown_846E3B4[game->playerCount - 2][2])
+ game->unk34 = 2; // typo since game->unk34 will be reset?
+ else if (game->unk34 < gUnknown_846E3B4[game->playerCount - 2][3])
+ game->unk34 = 3; // typo since game->unk34 will be reset?
else
- r5->unk25_5 = 4;
- r5->unk34 = 0;
+ game->unk25_5 = 4;
+ game->unk34 = 0;
}
else
{
- ++r5->unk10;
- if (r5->unk10 > 60)
+ ++game->unk10;
+ if (game->unk10 > 60)
{
- if (r5->unk10 > 70)
+ if (game->unk10 > 70)
{
sub_80FBA44();
- r5->unk10 = 0;
+ game->unk10 = 0;
}
- else if (r5->unk5C.unk02_3 == 0)
+ else if (game->localState.unk02_3 == 0)
{
sub_80FBA44();
- r5->unk10 = 0;
+ game->unk10 = 0;
}
}
}
- if (r5->unk28 >= 36000)
- r5->unk5C.unk02_0 = 1;
- r5->unk5C.unk02_1 = r5->unk25_4;
- r5->unk5C.unk0A = r5->unk25_5;
- memcpy(r5->unk40.unk2, &r5->unk5C, sizeof(r5->unk40.unk2));
- RfuPrepareSend0x2f00(r5->unk40.unk2);
+ if (game->timer >= 36000)
+ game->localState.unk02_0 = 1;
+ game->localState.unk02_1 = game->unk25_4;
+ game->localState.unk0A = game->unk25_5;
+ memcpy(&game->sendCmd[1], &game->localState, sizeof(game->sendCmd) - 2);
+ RfuPrepareSend0x2f00(game->sendCmd + 1);
}
-void sub_814C7BC(struct BerryCrushGame * r5)
+void BerryCrush_UpdateGameState(struct BerryCrushGame * game)
{
struct BerryCrushGame_4E * r4_;
#ifndef NONMATCHING
- register u32 r4 asm("r4");
- register u32 r0 asm("r0");
+ register u32 i asm("r4");
+ register u32 iPlusPlus asm("r0");
- for (r4 = 0; r4 < r5->playerCount; r4 = (u8)r0)
+ for (i = 0; i < game->playerCount; i = (u8)iPlusPlus)
{
- r5->unk68.as_four_players.others[r4].unk4.as_2d_bytes[1][5] = 0;
- r0 = r4 + 1;
+ game->unk68.as_four_players.others[i].unk4.as_2d_bytes[1][5] = 0;
+ iPlusPlus = i + 1;
}
#else
- u8 r4;
+ u8 i;
- for (r4 = 0; r4 < r5->unk9; ++r4)
- r5->unk68.as_four_players.others[r4].unk4.as_2d_bytes[1][5] = 0;
+ for (i = 0; i < game->playerCount; ++i)
+ game->unk68.as_four_players.others[i].unk4.as_2d_bytes[1][5] = 0;
#endif
if ((gRecvCmds[0][0] & 0xFF00) != 0x2F00
|| gRecvCmds[0][1] != 2)
{
- r5->unk25_2 = 0;
+ game->unk25_2 = 0;
}
else
{
- r4_ = &r5->unk40.unkE;
+ r4_ = (struct BerryCrushGame_4E *)&game->recvCmd;
memcpy(r4_, gRecvCmds, sizeof(struct BerryCrushGame_4E));
- r5->unk2A = r4_->unk6;
- r5->unk2C = r4_->unk5;
- r5->unk28 = r4_->unk8;
- sub_814DC5C(r5, &r5->unk138);
- if (r4_->unk4_0)
- r5->unk25_3 = 1;
+ game->depth = r4_->data.unk04;
+ game->vibration = r4_->data.unk03;
+ game->timer = r4_->data.unk06;
+ sub_814DC5C(game, &game->spritesManager);
+ if (r4_->data.unk02_0)
+ game->unk25_3 = 1;
}
}
-static u32 sub_814C850(struct BerryCrushGame * r4, UNUSED u8 *r1)
+static u32 BerryCrushCommand_PlayGame_Master(struct BerryCrushGame * game, UNUSED u8 *params)
{
- memset(&r4->unk5C, 0, sizeof(r4->unk5C));
- memset(&r4->unk40.unkE, 0, sizeof(r4->unk40.unkE));
- sub_814C7BC(r4);
- SetGpuReg(REG_OFFSET_BG0VOFS, -r4->unk2C);
- SetGpuReg(REG_OFFSET_BG2VOFS, -r4->unk2C);
- SetGpuReg(REG_OFFSET_BG3VOFS, -r4->unk2C);
- if (r4->unk25_3)
+ memset(&game->localState, 0, sizeof(game->localState));
+ memset(&game->recvCmd, 0, sizeof(game->recvCmd));
+ BerryCrush_UpdateGameState(game);
+ SetGpuReg(REG_OFFSET_BG0VOFS, -game->vibration);
+ SetGpuReg(REG_OFFSET_BG2VOFS, -game->vibration);
+ SetGpuReg(REG_OFFSET_BG3VOFS, -game->vibration);
+ if (game->unk25_3)
{
- if (r4->unk28 >= 36000)
+ if (game->timer >= 36000)
{
- r4->unk28 = 36000;
- BerryCrush_RunOrScheduleCommand(16, 1, NULL);
+ game->timer = 36000;
+ BerryCrush_RunOrScheduleCommand(BCCMD_HandleTimeUp, 1, NULL);
}
else
{
- BerryCrush_RunOrScheduleCommand(15, 1, NULL);
+ BerryCrush_RunOrScheduleCommand(BCCMD_FinishGame, 1, NULL);
}
- r4->unk10 = 0;
- r4->cmdState = 0;
+ game->unk10 = 0;
+ game->cmdState = 0;
return 0;
}
else
{
- ++r4->unk26;
- sub_814C2FC(r4);
- sub_814C4B8(r4);
- sub_814C618(r4);
+ ++game->unk26;
+ BerryCrush_ProcessGamePartnerInput(game);
+ BerryCrush_BuildLocalState(game);
+ BerryCrush_HandlePlayerInput(game);
return 0;
}
}
-static u32 sub_814C8F8(struct BerryCrushGame * r4, UNUSED u8 *r1)
+static u32 BerryCrushCommand_PlayGame_Slave(struct BerryCrushGame * r4, UNUSED u8 *r1)
{
- memset(&r4->unk5C, 0, sizeof(r4->unk5C));
- memset(&r4->unk40.unkE, 0, sizeof(r4->unk40.unkE));
- sub_814C7BC(r4);
- SetGpuReg(REG_OFFSET_BG0VOFS, -r4->unk2C);
- SetGpuReg(REG_OFFSET_BG2VOFS, -r4->unk2C);
- SetGpuReg(REG_OFFSET_BG3VOFS, -r4->unk2C);
+ memset(&r4->localState, 0, sizeof(r4->localState));
+ memset(&r4->recvCmd, 0, sizeof(r4->recvCmd));
+ BerryCrush_UpdateGameState(r4);
+ SetGpuReg(REG_OFFSET_BG0VOFS, -r4->vibration);
+ SetGpuReg(REG_OFFSET_BG2VOFS, -r4->vibration);
+ SetGpuReg(REG_OFFSET_BG3VOFS, -r4->vibration);
if (r4->unk25_3)
{
- if (r4->unk28 >= 36000)
+ if (r4->timer >= 36000)
{
- r4->unk28 = 36000;
- BerryCrush_RunOrScheduleCommand(16, 1, NULL);
+ r4->timer = 36000;
+ BerryCrush_RunOrScheduleCommand(BCCMD_HandleTimeUp, 1, NULL);
}
else
{
- BerryCrush_RunOrScheduleCommand(15, 1, NULL);
+ BerryCrush_RunOrScheduleCommand(BCCMD_FinishGame, 1, NULL);
}
r4->unk10 = 0;
r4->cmdState = 0;
@@ -819,89 +821,89 @@ static u32 sub_814C8F8(struct BerryCrushGame * r4, UNUSED u8 *r1)
}
else
{
- sub_814C618(r4);
+ BerryCrush_HandlePlayerInput(r4);
return 0;
}
}
-static u32 sub_814C990(struct BerryCrushGame * r4, UNUSED u8 *r1)
+static u32 BerryCrushCommand_FinishGame(struct BerryCrushGame * game, UNUSED u8 *params)
{
- switch (r4->cmdState)
+ switch (game->cmdState)
{
case 0:
- r4->unk12 = 8;
+ game->gameState = 8;
PlaySE(SE_W070);
BlendPalettes(0xFFFFFFFF, 8, RGB(31, 31, 0));
- r4->unk138.unk0 = 2;
+ game->spritesManager.animBerryIdx = 2;
break;
case 1:
- if (--r4->unk138.unk0 != 255)
+ if (--game->spritesManager.animBerryIdx != 255)
return 0;
BlendPalettes(0xFFFFFFFF, 0, RGB(31, 31, 0));
- r4->unk138.unk1 = 4;
- r4->unk138.unk0 = 0;
- r4->unk138.unk2 = gUnknown_846E2F0[r4->unk138.unk1][0];
+ game->spritesManager.unk1 = 4;
+ game->spritesManager.animBerryIdx = 0;
+ game->spritesManager.unk2 = gUnknown_846E2F0[game->spritesManager.unk1][0];
break;
case 2:
- r4->unk2C = gUnknown_846E2F0[r4->unk138.unk1][r4->unk138.unk0];
- SetGpuReg(REG_OFFSET_BG0VOFS, -r4->unk2C);
- SetGpuReg(REG_OFFSET_BG2VOFS, -r4->unk2C);
- SetGpuReg(REG_OFFSET_BG3VOFS, -r4->unk2C);
- if (++r4->unk138.unk0 < r4->unk138.unk2)
+ game->vibration = gUnknown_846E2F0[game->spritesManager.unk1][game->spritesManager.animBerryIdx];
+ SetGpuReg(REG_OFFSET_BG0VOFS, -game->vibration);
+ SetGpuReg(REG_OFFSET_BG2VOFS, -game->vibration);
+ SetGpuReg(REG_OFFSET_BG3VOFS, -game->vibration);
+ if (++game->spritesManager.animBerryIdx < game->spritesManager.unk2)
return 0;
- if (r4->unk138.unk1 != 0)
+ if (game->spritesManager.unk1 != 0)
{
- --r4->unk138.unk1;
- r4->unk138.unk2 = gUnknown_846E2F0[r4->unk138.unk1][0];
- r4->unk138.unk0 = 0;
+ --game->spritesManager.unk1;
+ game->spritesManager.unk2 = gUnknown_846E2F0[game->spritesManager.unk1][0];
+ game->spritesManager.animBerryIdx = 0;
return 0;
}
break;
case 3:
- r4->unk2C = 0;
+ game->vibration = 0;
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
SetGpuReg(REG_OFFSET_BG3VOFS, 0);
break;
case 4:
- if (!sub_814DE50(r4, &r4->unk138))
+ if (!sub_814DE50(game, &game->spritesManager))
return 0;
LinkRfu_SetRfuFuncToSend6600();
- r4->unk10 = 0;
+ game->unk10 = 0;
break;
case 5:
if (!IsLinkTaskFinished())
return 0;
- BerryCrush_RunOrScheduleCommand(17, 1, NULL);
- r4->unk10 = 0;
- r4->cmdState = 0;
+ BerryCrush_RunOrScheduleCommand(BCCMD_TabulateResults, 1, NULL);
+ game->unk10 = 0;
+ game->cmdState = 0;
return 0;
}
- ++r4->cmdState;
+ ++game->cmdState;
return 0;
}
-static u32 sub_814CB20(struct BerryCrushGame * r5, u8 *r6)
+static u32 BerryCrushCommand_HandleTimeUp(struct BerryCrushGame * game, u8 *params)
{
- switch (r5->cmdState)
+ switch (game->cmdState)
{
case 0:
- r5->unk12 = 9;
+ game->gameState = 9;
PlaySE(SE_HAZURE);
BlendPalettes(0xFFFFFFFF, 8, RGB(31, 0, 0));
- r5->unk138.unk0 = 4;
+ game->spritesManager.animBerryIdx = 4;
break;
case 1:
- if (--r5->unk138.unk0 != 255)
+ if (--game->spritesManager.animBerryIdx != 255)
return 0;
BlendPalettes(0xFFFFFFFF, 0, RGB(31, 0, 0));
- r5->unk138.unk0 = 0;
+ game->spritesManager.animBerryIdx = 0;
break;
case 2:
- if (!sub_814DE50(r5, &r5->unk138))
+ if (!sub_814DE50(game, &game->spritesManager))
return 0;
LinkRfu_SetRfuFuncToSend6600();
- r5->unk10 = 0;
+ game->unk10 = 0;
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
SetGpuReg(REG_OFFSET_BG3VOFS, 0);
@@ -909,87 +911,89 @@ static u32 sub_814CB20(struct BerryCrushGame * r5, u8 *r6)
case 3:
if (!IsLinkTaskFinished())
return 0;
- ConvertIntToDecimalStringN(gStringVar1, r5->unk1C, STR_CONV_MODE_LEFT_ALIGN, 6);
- sub_814D5A4(r6, 7, 1, 0, 0);
- r5->nextCmd = 19;
- BerryCrush_RunOrScheduleCommand(3, 1, NULL);
- r5->unk10 = 0;
- r5->cmdState = 0;
+ ConvertIntToDecimalStringN(gStringVar1, game->powder, STR_CONV_MODE_LEFT_ALIGN, 6);
+ BerryCrush_SetShowMessageParams(params, BCTEXT_TIMEUP, 1, 0, 0);
+ game->nextCmd = BCCMD_SaveTheGame;
+ BerryCrush_RunOrScheduleCommand(BCCMD_PrintMessage, 1, NULL);
+ game->unk10 = 0;
+ game->cmdState = 0;
return 0;
}
- ++r5->cmdState;
+ ++game->cmdState;
return 0;
}
-static u32 sub_814CC0C(struct BerryCrushGame * r7, UNUSED u8 *r1)
+static u32 BerryCrushCommand_TabulateResults(struct BerryCrushGame * game, UNUSED u8 *params)
{
- u8 r8, r4_;
+ u8 i, j;
s32 r2;
s32 r4;
u8 r6; // ???
- switch (r7->cmdState)
+ switch (game->cmdState)
{
case 0:
- memset(r7->unk40.unk2, 0, 2 * sizeof(u16));
- if (r7->unk68.as_four_players.others[r7->localId].unk4.as_hwords[5] > r7->unk28)
- r7->unk68.as_four_players.others[r7->localId].unk4.as_hwords[5] = r7->unk28;
- r7->unk40.unk2[0] = r7->unk68.as_four_players.others[r7->localId].unk4.as_hwords[5];
- SendBlock(0, r7->unk40.unk2, 2);
+ memset(game->sendCmd + 1, 0, 2 * sizeof(u16));
+ if (game->unk68.as_four_players.others[game->localId].unk4.as_hwords[5] > game->timer)
+ game->unk68.as_four_players.others[game->localId].unk4.as_hwords[5] = game->timer;
+ game->sendCmd[1] = game->unk68.as_four_players.others[game->localId].unk4.as_hwords[5];
+ SendBlock(0, game->sendCmd + 1, 2);
break;
case 1:
if (!IsLinkTaskFinished())
return 0;
- r7->unk10 = 0;
+ game->unk10 = 0;
break;
case 2:
- if (GetBlockReceivedStatus() != sReceivedPlayerBitmasks[r7->playerCount - 2])
+ if (GetBlockReceivedStatus() != sReceivedPlayerBitmasks[game->playerCount - 2])
return 0;
- for (r8 = 0; r8 < r7->playerCount; ++r8)
- r7->unk68.as_four_players.others[r8].unk4.as_hwords[5] = gBlockRecvBuffer[r8][0];
- r7->unk10 = 0;
- r7->unk40.unk2[0] = 0;
+ for (i = 0; i < game->playerCount; ++i)
+ game->unk68.as_four_players.others[i].unk4.as_hwords[5] = gBlockRecvBuffer[i][0];
+ game->unk10 = 0;
+ game->sendCmd[1] = 0;
ResetBlockReceivedFlags();
- if (r7->localId == 0)
- r7->cmdState = 3;
+ if (game->localId == 0)
+ game->cmdState = 3;
else
- r7->cmdState = 6;
+ game->cmdState = 6;
return 0;
case 3:
memset(
- &r7->unk68,
+ &game->unk68,
0,
sizeof(struct BerryCrushGame_68_x_SubStruct)
);
- r7->unk68.as_four_players.unk00.unk04 = r7->unk28;
- r7->unk68.as_four_players.unk00.unk06 = r7->unk18 / (r7->unk28 / 60);
- r2 = sub_80D8AE0(r7->unk30 << 8, 0x3200);
- r2 = sub_80D8B68(r2, r7->unk32 << 8) + 0x3200;
+ game->unk68.as_four_players.unk00.unk04 = game->timer;
+ game->unk68.as_four_players.unk00.unk06 = game->unk18 / (game->timer / 60);
+ // (unk30 * 50 / unk32) + 50
+ r2 = MathUtil_Mul32(game->unk30 << 8, 50 << 8);
+ r2 = MathUtil_Div32(r2, game->unk32 << 8) + (50 << 8);
r2 >>= 8;
- r7->unk68.as_four_players.unk00.unk08 = r2 & 0x7F;
+ game->unk68.as_four_players.unk00.unk08 = r2 & 0x7F;
+ // powder + playerCount * (r2 / 100)
r2 <<= 8;
- r2 = sub_80D8B68(r2, 0x6400);
- r4 = (r7->unk1C * r7->playerCount) << 8;
- r4 = sub_80D8AE0(r4, r2);
- r7->unk68.as_four_players.unk00.unk00 = r4 >> 8;
- r7->unk68.as_five_players.players[0].unk4.as_2d_bytes[0][7] = Random() % 3;
- for (r6 = 0, r8 = 0; r8 < r7->playerCount; ++r8)
+ r2 = MathUtil_Div32(r2, 100 << 8);
+ r4 = (game->powder * game->playerCount) << 8;
+ r4 = MathUtil_Mul32(r4, r2);
+ game->unk68.as_four_players.unk00.unk00 = r4 >> 8;
+ game->unk68.as_five_players.players[0].unk4.as_2d_bytes[0][7] = Random() % 3;
+ for (r6 = 0, i = 0; i < game->playerCount; ++i)
{
- r7->unk68.as_five_players.players[0].unk4.as_2d_bytes[0][r8] = r8;
- r7->unk68.as_five_players.players[0].unk4.as_2d_bytes[1][r8] = r8;
- r7->unk68.as_four_players.unk00.unk0C[0][r8] = r7->unk68.as_four_players.others[r8].unk4.as_hwords[3];
- r7->unk68.as_four_players.unk00.unk0A += r7->unk68.as_four_players.unk00.unk0C[0][r8];
- switch (r7->unk68.as_five_players.players[0].unk4.as_2d_bytes[0][7])
+ game->unk68.as_five_players.players[0].unk4.as_2d_bytes[0][i] = i;
+ game->unk68.as_five_players.players[0].unk4.as_2d_bytes[1][i] = i;
+ game->unk68.as_four_players.unk00.stats[0][i] = game->unk68.as_four_players.others[i].unk4.as_hwords[3];
+ game->unk68.as_four_players.unk00.unk0A += game->unk68.as_four_players.unk00.stats[0][i];
+ switch (game->unk68.as_five_players.players[0].unk4.as_2d_bytes[0][7])
{
case 0:
- if (r7->unk68.as_four_players.others[r8].unk4.as_hwords[3] != 0)
+ if (game->unk68.as_four_players.others[i].unk4.as_hwords[3] != 0)
{
- r2 = r7->unk68.as_four_players.others[r8].unk4.as_hwords[2];
+ r2 = game->unk68.as_four_players.others[i].unk4.as_hwords[2];
r2 <<= 8;
- r2 = sub_80D8AE0(r2, 0x6400);
- r4 = r7->unk68.as_four_players.others[r8].unk4.as_hwords[3];
+ r2 = MathUtil_Mul32(r2, 0x6400);
+ r4 = game->unk68.as_four_players.others[i].unk4.as_hwords[3];
r4 <<= 8;
- r4 = sub_80D8B68(r2, r4);
+ r4 = MathUtil_Div32(r2, r4);
}
else
{
@@ -997,14 +1001,14 @@ static u32 sub_814CC0C(struct BerryCrushGame * r7, UNUSED u8 *r1)
}
break;
case 1:
- if (r7->unk68.as_four_players.others[r8].unk4.as_hwords[3] != 0)
+ if (game->unk68.as_four_players.others[i].unk4.as_hwords[3] != 0)
{
- r2 = r7->unk68.as_four_players.others[r8].unk4.as_hwords[4];
+ r2 = game->unk68.as_four_players.others[i].unk4.as_hwords[4];
r2 <<= 8;
- r2 = sub_80D8AE0(r2, 0x6400);
- r4 = r7->unk68.as_four_players.others[r8].unk4.as_hwords[3];
+ r2 = MathUtil_Mul32(r2, 0x6400);
+ r4 = game->unk68.as_four_players.others[i].unk4.as_hwords[3];
r4 <<= 8;
- r4 = sub_80D8B68(r2, r4);
+ r4 = MathUtil_Div32(r2, r4);
}
else
{
@@ -1012,159 +1016,159 @@ static u32 sub_814CC0C(struct BerryCrushGame * r7, UNUSED u8 *r1)
}
break;
case 2:
- if (r7->unk68.as_four_players.others[r8].unk4.as_hwords[3] == 0)
+ if (game->unk68.as_four_players.others[i].unk4.as_hwords[3] == 0)
{
r4 = 0;
}
- else if (r7->unk68.as_four_players.others[r8].unk4.as_hwords[5] >= r7->unk28)
+ else if (game->unk68.as_four_players.others[i].unk4.as_hwords[5] >= game->timer)
{
r4 = 0x6400;
}
else
{
- r2 = r7->unk68.as_four_players.others[r8].unk4.as_hwords[5];
+ r2 = game->unk68.as_four_players.others[i].unk4.as_hwords[5];
r2 <<= 8;
- r2 = sub_80D8AE0(r2, 0x6400);
- r4 = r7->unk28;
+ r2 = MathUtil_Mul32(r2, 0x6400);
+ r4 = game->timer;
r4 <<= 8;
- r4 = sub_80D8B68(r2, r4);
+ r4 = MathUtil_Div32(r2, r4);
}
break;
}
r4 >>= 4;
- r7->unk68.as_four_players.unk00.unk0C[1][r8] = r4;
+ game->unk68.as_four_players.unk00.stats[1][i] = r4;
}
break;
case 4:
- for (r6 = 0, r8 = 0; r8 < r7->playerCount - 1; ++r8)
+ for (r6 = 0, i = 0; i < game->playerCount - 1; ++i)
{
- for (r4_ = r7->playerCount - 1; r4_ > r8; --r4_)
+ for (j = game->playerCount - 1; j > i; --j)
{
u16 r0;
u8 r3;
- u16 *sp00 = r7->unk68.as_four_players.unk00.unk0C[0];
- u8 *sp04 = r7->unk68.as_five_players.players[0].unk4.as_2d_bytes[0];
- u8 *r10 = r7->unk68.as_five_players.players[0].unk4.as_2d_bytes[1];
- u16 *r9 = r7->unk68.as_four_players.unk00.unk0C[1];
- s32 r12 = r4_ - 1;
- u16 *p1 = sp00 + r12; // these have to be here
- u16 *p2 = sp00 + r4_; // to swap operands. macro?
+ u16 *numPresses_p = game->unk68.as_four_players.unk00.stats[0];
+ u8 *sp04 = game->unk68.as_five_players.players[0].unk4.as_2d_bytes[0];
+ u8 *r10 = game->unk68.as_five_players.players[0].unk4.as_2d_bytes[1];
+ u16 *r9 = game->unk68.as_four_players.unk00.stats[1];
+ s32 r12 = j - 1;
+ u16 *p1 = numPresses_p + r12; // these have to be here
+ u16 *p2 = numPresses_p + j; // to swap operands. macro?
if (*p1 < *p2)
{
- r0 = sp00[r4_];
- sp00[r4_] = sp00[r12];
- sp00[r12] = r0;
- r3 = sp04[r4_];
- sp04[r4_] = sp04[r12];
+ r0 = numPresses_p[j];
+ numPresses_p[j] = numPresses_p[r12];
+ numPresses_p[r12] = r0;
+ r3 = sp04[j];
+ sp04[j] = sp04[r12];
sp04[r12] = r3;
}
p1 = r9 + r12;
- p2 = r9 + r4_;
+ p2 = r9 + j;
if (*p1 < *p2)
{
- r0 = r9[r4_];
- r9[r4_] = r9[r12];
+ r0 = r9[j];
+ r9[j] = r9[r12];
r9[r12] = r0;
- r3 = r10[r4_];
- r10[r4_] = r10[r12];
+ r3 = r10[j];
+ r10[j] = r10[r12];
r10[r12] = r3;
}
}
}
SendBlock(
0,
- &r7->unk68,
+ &game->unk68,
sizeof(struct BerryCrushGame_68_x_SubStruct)
);
break;
case 5:
if (!IsLinkTaskFinished())
return 0;
- r7->unk10 = 0;
+ game->unk10 = 0;
break;
case 6:
if (GetBlockReceivedStatus() != 1)
return 0;
memset(
- &r7->unk68,
+ &game->unk68,
0,
sizeof(struct BerryCrushGame_68_x_SubStruct)
);
memcpy(
- &r7->unk68,
+ &game->unk68,
gBlockRecvBuffer,
sizeof(struct BerryCrushGame_68_x_SubStruct)
);
ResetBlockReceivedFlags();
- r7->unk10 = 0;
+ game->unk10 = 0;
break;
case 7:
- sub_814B930();
- BerryCrush_RunOrScheduleCommand(18, 1, NULL);
- r7->unk12 = 11;
- r7->cmdState = 0;
- r7->unk24 = 0;
+ BerryCrush_UpdateSav2Records();
+ BerryCrush_RunOrScheduleCommand(BCCMD_ShowResults, 1, NULL);
+ game->gameState = 11;
+ game->cmdState = 0;
+ game->unk24 = 0;
return 0;
}
- ++r7->cmdState;
+ ++game->cmdState;
return 0;
}
-static u32 sub_814CFA8(struct BerryCrushGame * r5, u8 *r6)
+static u32 BerryCrushCommand_ShowResults(struct BerryCrushGame * game, u8 *params)
{
- switch (r5->cmdState)
+ switch (game->cmdState)
{
case 0:
- if (!sub_814E644(r5, &r5->unk138))
+ if (!sub_814E644(game, &game->spritesManager))
return 0;
break;
case 1:
CopyBgTilemapBufferToVram(0);
- r5->unk138.unk0 = 30;
+ game->spritesManager.animBerryIdx = 30;
break;
case 2:
- if (r5->unk138.unk0 != 0)
+ if (game->spritesManager.animBerryIdx != 0)
{
- --r5->unk138.unk0;
+ --game->spritesManager.animBerryIdx;
return 0;
}
- if (!(gMain.newKeys & A_BUTTON))
+ if (!JOY_NEW(A_BUTTON))
return 0;
PlaySE(SE_SELECT);
- sub_814E80C(r5);
+ sub_814E80C(game);
break;
case 3:
- if (r5->unk12 <= 12)
+ if (game->gameState <= 12)
{
- ++r5->unk12;
- r5->cmdState = 0;
+ ++game->gameState;
+ game->cmdState = 0;
return 0;
}
break;
case 4:
- ConvertIntToDecimalStringN(gStringVar1, r5->unk1C, STR_CONV_MODE_LEFT_ALIGN, 6);
+ ConvertIntToDecimalStringN(gStringVar1, game->powder, STR_CONV_MODE_LEFT_ALIGN, 6);
ConvertIntToDecimalStringN(gStringVar2, GetBerryPowder(), STR_CONV_MODE_LEFT_ALIGN, 6);
- sub_814D5A4(r6, 2, 3, 0, 0);
- r5->nextCmd = 19;
- BerryCrush_RunOrScheduleCommand(3, 1, NULL);
- r5->cmdState = 0;
+ BerryCrush_SetShowMessageParams(params, BCTEXT_GAINEDPOWDER, 3, 0, 0);
+ game->nextCmd = BCCMD_SaveTheGame;
+ BerryCrush_RunOrScheduleCommand(BCCMD_PrintMessage, 1, NULL);
+ game->cmdState = 0;
return 0;
}
- ++r5->cmdState;
+ ++game->cmdState;
return 0;
}
-static u32 sub_814D094(struct BerryCrushGame * r5, u8 *r4)
+static u32 BerryCrushCommand_SaveTheGame(struct BerryCrushGame * r5, u8 *r4)
{
switch (r5->cmdState)
{
case 0:
- if (r5->unk28 >= 36000)
- sub_814EB04(&r5->unk138);
- sub_814D5A4(r4, 8, 0, 0, 1);
- r5->nextCmd = 19;
- BerryCrush_RunOrScheduleCommand(3, 1, NULL);
+ if (r5->timer >= 36000)
+ BerryCrush_HideTimerSprites(&r5->spritesManager);
+ BerryCrush_SetShowMessageParams(r4, BCTEXT_COMMSTANDBY, 0, 0, BCCMD_BeginNormalPaletteFade);
+ r5->nextCmd = BCCMD_SaveTheGame;
+ BerryCrush_RunOrScheduleCommand(BCCMD_PrintMessage, 1, NULL);
r5->cmdState = 0;
return 0;
case 1:
@@ -1176,15 +1180,15 @@ static u32 sub_814D094(struct BerryCrushGame * r5, u8 *r4)
DrawDialogueFrame(0, FALSE);
AddTextPrinterParameterized2(0, 2, gText_SavingDontTurnOffThePower2, 0, NULL, 2, 1, 3);
CopyWindowToVram(0, COPYWIN_BOTH);
- CreateTask(sub_80DA634, 0);
+ CreateTask(Task_SaveGame_UpdatedLinkRecords, 0);
break;
case 3:
- if (FuncIsActiveTask(sub_80DA634))
+ if (FuncIsActiveTask(Task_SaveGame_UpdatedLinkRecords))
return 0;
break;
case 4:
- BerryCrush_RunOrScheduleCommand(20, 1, NULL);
- r5->unk12 = 15;
+ BerryCrush_RunOrScheduleCommand(BCCMD_AskPlayAgain, 1, NULL);
+ r5->gameState = 15;
r5->cmdState = 0;
return 0;
}
@@ -1192,7 +1196,7 @@ static u32 sub_814D094(struct BerryCrushGame * r5, u8 *r4)
return 0;
}
-static u32 sub_814D188(struct BerryCrushGame * r5, u8 *r6)
+static u32 BerryCrushCommand_AskPlayAgain(struct BerryCrushGame * r5, u8 *r6)
{
s32 r4;
#ifndef NONMATCHING
@@ -1204,9 +1208,9 @@ static u32 sub_814D188(struct BerryCrushGame * r5, u8 *r6)
switch (r5->cmdState)
{
case 0:
- sub_814D5A4(r6, 4, 0, 0, 1);
- r5->nextCmd = 20;
- BerryCrush_RunOrScheduleCommand(3, 1, NULL);
+ BerryCrush_SetShowMessageParams(r6, BCTEXT_ASKPLAYAGAIN, 0, 0, BCCMD_BeginNormalPaletteFade);
+ r5->nextCmd = BCCMD_AskPlayAgain;
+ BerryCrush_RunOrScheduleCommand(BCCMD_PrintMessage, 1, NULL);
r0 = 0;
r5->cmdState = r0; // dunno what it's doing because it's already in case 0
return 0;
@@ -1216,7 +1220,7 @@ static u32 sub_814D188(struct BerryCrushGame * r5, u8 *r6)
case 2:
if ((r4 = Menu_ProcessInputNoWrapClearOnChoose()) != -2)
{
- memset(r5->unk40.unk2, 0, sizeof(r5->unk40.unk2));
+ memset(r5->sendCmd + 1, 0, sizeof(r5->sendCmd) - 2);
if (r4 == 0)
{
if (CheckHasAtLeastOneBerry())
@@ -1229,9 +1233,9 @@ static u32 sub_814D188(struct BerryCrushGame * r5, u8 *r6)
r5->unk14 = 1;
}
ClearDialogWindowAndFrame(0, TRUE);
- sub_814D5A4(r6, 8, 0, 0, 0);
- r5->nextCmd = 21;
- BerryCrush_RunOrScheduleCommand(3, 1, NULL);
+ BerryCrush_SetShowMessageParams(r6, BCTEXT_COMMSTANDBY, 0, 0, 0);
+ r5->nextCmd = BCCMD_CommunicatePlayAgainResponses;
+ BerryCrush_RunOrScheduleCommand(BCCMD_PrintMessage, 1, NULL);
r5->cmdState = 0;
}
return 0;
@@ -1240,11 +1244,11 @@ static u32 sub_814D188(struct BerryCrushGame * r5, u8 *r6)
return 0;
}
-static u32 sub_814D240(struct BerryCrushGame * r4, UNUSED u8 *r1)
+static u32 BerryCrushCommand_CommunicatePlayAgainResponses(struct BerryCrushGame * game, UNUSED u8 *params)
{
- u8 r5 = 0;
+ u8 i = 0;
- switch (r4->cmdState)
+ switch (game->cmdState)
{
case 0:
LinkRfu_SetRfuFuncToSend6600();
@@ -1252,36 +1256,36 @@ static u32 sub_814D240(struct BerryCrushGame * r4, UNUSED u8 *r1)
case 1:
if (!IsLinkTaskFinished())
return 0;
- r4->unk40.unk2[0] = r4->unk14;
- r4->unk40.unkE.unk0 = 0;
- SendBlock(0, r4->unk40.unk2, sizeof(u16));
+ game->sendCmd[1] = game->unk14;
+ game->recvCmd[0] = 0;
+ SendBlock(0, game->sendCmd + 1, sizeof(u16));
break;
case 2:
if (!IsLinkTaskFinished())
return 0;
- r4->unk10 = 0;
+ game->unk10 = 0;
break;
case 3:
- if (GetBlockReceivedStatus() != sReceivedPlayerBitmasks[r4->playerCount - 2])
+ if (GetBlockReceivedStatus() != sReceivedPlayerBitmasks[game->playerCount - 2])
return 0;
- for (; r5 < r4->playerCount; ++r5)
- r4->unk40.unkE.unk0 += gBlockRecvBuffer[r5][0];
- if (r4->unk40.unkE.unk0 != 0)
- BerryCrush_RunOrScheduleCommand(23, 1, NULL);
+ for (; i < game->playerCount; ++i)
+ game->recvCmd[0] += gBlockRecvBuffer[i][0];
+ if (game->recvCmd[0] != 0)
+ BerryCrush_RunOrScheduleCommand(BCCMD_PlayAgainFailureMessage, 1, NULL);
else
- BerryCrush_RunOrScheduleCommand(22, 1, NULL);
+ BerryCrush_RunOrScheduleCommand(BCCMD_FadeOutToPlayAgain, 1, NULL);
ResetBlockReceivedFlags();
- r4->unk40.unk2[0] = 0;
- r4->unk40.unkE.unk0 = 0;
- r4->unk10 = 0;
- r4->cmdState = 0;
+ game->sendCmd[1] = 0;
+ game->recvCmd[0] = 0;
+ game->unk10 = 0;
+ game->cmdState = 0;
return 0;
}
- ++r4->cmdState;
+ ++game->cmdState;
return 0;
}
-static u32 sub_814D31C(struct BerryCrushGame * r5, UNUSED u8 *r1)
+static u32 BerryCrushCommand_FadeOutToPlayAgain(struct BerryCrushGame * r5, UNUSED u8 *r1)
{
switch (r5->cmdState)
{
@@ -1302,8 +1306,8 @@ static u32 sub_814D31C(struct BerryCrushGame * r5, UNUSED u8 *r1)
case 3:
if (UpdatePaletteFade())
return 0;
- BerryCrush_RunOrScheduleCommand(7, 1, NULL);
- r5->unk12 = 3;
+ BerryCrush_RunOrScheduleCommand(BCCMD_AskPickBerry, 1, NULL);
+ r5->gameState = 3;
r5->cmdState = 0;
return 0;
}
@@ -1311,29 +1315,29 @@ static u32 sub_814D31C(struct BerryCrushGame * r5, UNUSED u8 *r1)
return 0;
}
-static u32 sub_814D3A4(struct BerryCrushGame * r5, UNUSED u8 *r1)
+static u32 BerryCrushCommand_PlayAgainFailureMessage(struct BerryCrushGame * r5, UNUSED u8 *r1)
{
switch (r5->cmdState)
{
case 0:
DrawDialogueFrame(0, FALSE);
if (r5->unk14 == 3)
- AddTextPrinterParameterized2(0, 2, gUnknown_846E328[5], r5->textSpeed, NULL, 2, 1, 3);
+ AddTextPrinterParameterized2(0, 2, sBerryCrushMessages[BCTEXT_CANCEL_NOBERRIES], r5->textSpeed, NULL, 2, 1, 3);
else
- AddTextPrinterParameterized2(0, 2, gUnknown_846E328[6], r5->textSpeed, NULL, 2, 1, 3);
+ AddTextPrinterParameterized2(0, 2, sBerryCrushMessages[BCTEXT_CANCEL_DROPPEDOUT], r5->textSpeed, NULL, 2, 1, 3);
CopyWindowToVram(0, COPYWIN_BOTH);
break;
case 1:
if (IsTextPrinterActive(0))
return 0;
- r5->unk138.unk0 = 120;
+ r5->spritesManager.animBerryIdx = 120;
break;
case 2:
- if (r5->unk138.unk0 != 0)
- --r5->unk138.unk0;
+ if (r5->spritesManager.animBerryIdx != 0)
+ --r5->spritesManager.animBerryIdx;
else
{
- BerryCrush_RunOrScheduleCommand(24, 1, NULL);
+ BerryCrush_RunOrScheduleCommand(BCCMD_GracefulExit, 1, NULL);
r5->cmdState = 0;
}
return 0;
@@ -1342,7 +1346,7 @@ static u32 sub_814D3A4(struct BerryCrushGame * r5, UNUSED u8 *r1)
return 0;
}
-static u32 sub_814D468(struct BerryCrushGame * r5, UNUSED u8 *r1)
+static u32 BerryCrushCommand_GracefulExit(struct BerryCrushGame * r5, UNUSED u8 *r1)
{
switch (r5->cmdState)
{
@@ -1357,8 +1361,8 @@ static u32 sub_814D468(struct BerryCrushGame * r5, UNUSED u8 *r1)
case 2:
if (gReceivedRemoteLinkPlayers)
return 0;
- r5->nextCmd = 25;
- BerryCrush_RunOrScheduleCommand(5, 1, NULL);
+ r5->nextCmd = BCCMD_Quit;
+ BerryCrush_RunOrScheduleCommand(BCCMD_TeardownGfx, 1, NULL);
r5->cmdState = 2; // ???
return 0;
}
@@ -1366,50 +1370,50 @@ static u32 sub_814D468(struct BerryCrushGame * r5, UNUSED u8 *r1)
return 0;
}
-static u32 sub_814D4C8(UNUSED struct BerryCrushGame * r0, UNUSED u8 *r1)
+static u32 BerryCrushCommand_Quit(UNUSED struct BerryCrushGame * r0, UNUSED u8 *r1)
{
ExitBerryCrushWithCallback(NULL);
return 0;
}
-static void sub_814D4D8(struct BerryCrushGame * r4)
+static void sub_814D4D8(struct BerryCrushGame * game)
{
u8 r5 = 0;
IncrementGameStat(GAME_STAT_BERRY_CRUSH_POINTS);
- r4->unkD = 0;
- r4->unk10 = 0;
- r4->unk12 = 2;
- r4->unk14 = 0;
- r4->unk1C = 0;
- r4->unk18 = 0;
- r4->unk1A = 0;
- r4->unk20 = 0;
- r4->unk24 = 0;
- r4->unk25_0 = 0;
- r4->unk25_1 = 0;
- r4->unk25_2 = 0;
- r4->unk25_3 = 0;
- r4->unk25_4 = 0;
- r4->unk25_5 = 0;
- r4->unk26 = 0;
- r4->unk28 = 0;
- r4->unk2E = 0;
- r4->unk32 = -1;
- r4->unk30 = 0;
- r4->unk34 = 0;
+ game->unkD = 0;
+ game->unk10 = 0;
+ game->gameState = 2;
+ game->unk14 = 0;
+ game->powder = 0;
+ game->unk18 = 0;
+ game->unk1A = 0;
+ game->unk20 = 0;
+ game->unk24 = 0;
+ game->unk25_0 = 0;
+ game->unk25_1 = 0;
+ game->unk25_2 = 0;
+ game->unk25_3 = FALSE;
+ game->unk25_4 = 0;
+ game->unk25_5 = 0;
+ game->unk26 = 0;
+ game->timer = 0;
+ game->unk2E = 0;
+ game->unk32 = -1;
+ game->unk30 = 0;
+ game->unk34 = 0;
for (; r5 < 5; ++r5) // why is it 5 instead of 4? fillerBC isn't sufficient for one player
{
- r4->unk68.as_four_players.others[r5].unk0 = -1;
- r4->unk68.as_four_players.others[r5].unk2 = 0;
- r4->unk68.as_four_players.others[r5].unk4.as_hwords[0] = 0;
- r4->unk68.as_four_players.others[r5].unk4.as_hwords[1] = 1;
- r4->unk68.as_four_players.others[r5].unk4.as_hwords[2] = 0;
- r4->unk68.as_four_players.others[r5].unk4.as_hwords[3] = 0;
- r4->unk68.as_four_players.others[r5].unk4.as_hwords[4] = 0;
- r4->unk68.as_four_players.others[r5].unk4.as_hwords[5] = 0;
- r4->unk68.as_four_players.others[r5].unk4.as_2d_bytes[1][4] = 0;
- r4->unk68.as_four_players.others[r5].unk4.as_2d_bytes[1][5] = 0;
+ game->unk68.as_four_players.others[r5].berryId = -1;
+ game->unk68.as_four_players.others[r5].unk2 = 0;
+ game->unk68.as_four_players.others[r5].unk4.as_hwords[0] = 0;
+ game->unk68.as_four_players.others[r5].unk4.as_hwords[1] = 1;
+ game->unk68.as_four_players.others[r5].unk4.as_hwords[2] = 0;
+ game->unk68.as_four_players.others[r5].unk4.as_hwords[3] = 0;
+ game->unk68.as_four_players.others[r5].unk4.as_hwords[4] = 0;
+ game->unk68.as_four_players.others[r5].unk4.as_hwords[5] = 0;
+ game->unk68.as_four_players.others[r5].unk4.as_2d_bytes[1][4] = 0;
+ game->unk68.as_four_players.others[r5].unk4.as_2d_bytes[1][5] = 0;
}
}
@@ -1427,14 +1431,11 @@ void BerryCrush_SetPaletteFadeParams(u8 *params, bool8 communicateAfter, u32 sel
params[9] = communicateAfter;
}
-static void sub_814D5A4(u8 *r0, u32 r1, u32 r2, u32 r3, u32 r5)
+static void BerryCrush_SetShowMessageParams(u8 *params, u8 stringId, u8 flags, u16 waitKeys, u8 followupCmd)
{
- u8 sp[4];
-
- 0[(u16 *)sp] = r3;
- r0[0] = r1;
- r0[1] = r2;
- r0[2] = sp[0];
- r0[3] = sp[1];
- r0[4] = r5;
+ params[0] = stringId;
+ params[1] = flags;
+ params[2] = ((u8 *)&waitKeys)[0];
+ params[3] = ((u8 *)&waitKeys)[1];
+ params[4] = followupCmd;
}
diff --git a/src/berry_crush_3.c b/src/berry_crush_3.c
index 077cfc1c3..7ebcf005f 100644
--- a/src/berry_crush_3.c
+++ b/src/berry_crush_3.c
@@ -21,18 +21,18 @@
#include "constants/items.h"
#include "constants/songs.h"
-static void sub_814DEC0(struct BerryCrushGame_138 * arg0, u16 arg1);
-static void sub_814DF44(u8 windowId, u8 left, u8 colorId, const u8 *string);
-static void sub_814DFA4(struct BerryCrushGame * sp0C, u8 sp10, u8 sp14, u8 r3);
+static void FramesToMinSec(struct BerryCrushGame_138 * arg0, u16 arg1);
+static void PrintTextCentered(u8 windowId, u8 left, u8 colorId, const u8 *string);
+static void PrintBerryCrushResultWindow(struct BerryCrushGame * sp0C, u8 sp10, u8 sp14, u8 r3);
static void sub_814E32C(struct BerryCrushGame * r8);
static void Task_ShowBerryCrushRankings(u8 r4);
-static void sub_814EAD4(struct BerryCrushGame_138 * r4, u16 r1);
+static void BerryCrush_PrintTimeOnSprites(struct BerryCrushGame_138 * r4, u16 r1);
static void sub_814EB38(struct BerryCrushGame * r5);
static void sub_814EBB0(struct BerryCrushGame * r6);
static void sub_814EC80(struct BerryCrushGame * r6);
static void sub_814ECE0(struct BerryCrushGame * r6);
static void sub_814EF10(struct BerryCrushGame * r5);
-static void sub_814EFD0(struct Sprite * sprite);
+static void SpriteCB_BerryCrushImpact(struct Sprite * sprite);
static void sub_814EFFC(struct Sprite * sprite);
static void sub_814F044(struct Sprite * sprite);
static void sub_814F0D8(struct Sprite * sprite);
@@ -101,7 +101,7 @@ static const u8 sBerryCrushTextColorTable[][3] = {
}
};
-static const struct WindowTemplate gUnknown_846E3F0 = {
+static const struct WindowTemplate sWindowTemplate_BerryCrushRankings = {
.bg = 0,
.tilemapLeft = 3,
.tilemapTop = 4,
@@ -188,25 +188,27 @@ static const u8 gUnknown_846E448[][4] = {
{ 12, 14, 15, 16}
};
-static const u32 gUnknown_846E450[] = {
- 50000000,
- 25000000,
- 12500000,
- 6250000,
- 3125000,
- 1562500,
- 781250,
- 390625
+static const u32 sPressingSpeedConversionTable[] = {
+ // Decimal point is vertically aligned with the pixel
+ // directly between the >< below.
+ 50000000, // 50
+ 25000000, // 25
+ 12500000, // 12.5
+ 6250000, // 6.25
+ 3125000, // 3.125
+ 1562500, // 1.5625
+ 781250, // 0.78125
+ 390625 // 0.390625
};
-static const u16 gUnknown_846E470[] = INCBIN_U16("graphics/link_games/unk_846E4D0.gbapal");
-static const u16 gUnknown_846E490[] = INCBIN_U16("graphics/link_games/unk_846E7FC.gbapal");
-static const u16 gUnknown_846E4B0[] = INCBIN_U16("graphics/link_games/unk_846ECC4.gbapal");
+static const u16 sBerryCrushCorePal[] = INCBIN_U16("graphics/link_games/unk_846E4D0.gbapal");
+static const u16 sBerryCrushImpactAndSparklesPal[] = INCBIN_U16("graphics/link_games/unk_846E7FC.gbapal");
+static const u16 sBerryCrushTImerPal[] = INCBIN_U16("graphics/link_games/unk_846ECC4.gbapal");
-static const u32 gUnknown_846E4D0[] = INCBIN_U32("graphics/link_games/unk_846E4D0.4bpp.lz");
-static const u32 gUnknown_846E7FC[] = INCBIN_U32("graphics/link_games/unk_846E7FC.4bpp.lz");
-static const u32 gUnknown_846EB78[] = INCBIN_U32("graphics/link_games/unk_846EB78.4bpp.lz");
-static const u32 gUnknown_846ECC4[] = INCBIN_U32("graphics/link_games/unk_846ECC4.4bpp.lz");
+static const u32 sBerryCrushCoreTiles[] = INCBIN_U32("graphics/link_games/unk_846E4D0.4bpp.lz");
+static const u32 sBerryCrushImpactTiles[] = INCBIN_U32("graphics/link_games/unk_846E7FC.4bpp.lz");
+static const u32 sBerryCrushPowderSparklesTiles[] = INCBIN_U32("graphics/link_games/unk_846EB78.4bpp.lz");
+static const u32 sBerryCrushTimerTiles[] = INCBIN_U32("graphics/link_games/unk_846ECC4.4bpp.lz");
static const u32 gBerryCrushGrinderTopTilemap[] = INCBIN_U32("graphics/link_games/unk_846ED90.bin.lz");
static const u32 gBerryCrushContainerCapTilemap[] = INCBIN_U32("graphics/link_games/unk_846EEC0.bin.lz");
@@ -219,50 +221,50 @@ static const u8 gUnknown_846F280[][5] = {
{0, 1, 3, 2, 4}
};
-static const struct BerryCrushGame_138_C gUnknown_846F294[] = {
- {0x00, 0x00, 0x00, 0x0000, 0xfff0, 0x0000, 0x0000},
- {0x01, 0x00, 0x03, 0xffe4, 0xfffc, 0xffe8, 0x0010},
- {0x02, 0x00, 0x06, 0xfff0, 0x0014, 0xfff8, 0x0010},
- {0x03, 0x14, 0x03, 0x001c, 0xfffc, 0x0020, 0xfff8},
- {0x04, 0x14, 0x06, 0x0010, 0x0014, 0x0010, 0xfff8}
+static const struct BerryCrushPlayerSeatCoords gUnknown_846F294[] = {
+ {0, 0, 0, 0, -16, 0, 0},
+ {1, 0, 3, -28, -4, -24, 16},
+ {2, 0, 6, -16, 20, -8, 16},
+ {3, 20, 3, 28, -4, 32, -8},
+ {4, 20, 6, 16, 20, 16, -8}
};
static const s8 gUnknown_846F2D0[][2] = {
- {0x00, 0x00},
- {0xff, 0x00},
- {0x01, 0x01}
+ { 0, 0},
+ {-1, 0},
+ { 1, 1}
};
static const s8 gUnknown_846F2D6[][2] = {
- {0x00, 0x00},
- {0xf0, 0xfc},
- {0x10, 0xfc},
- {0xf8, 0xfe},
- {0x08, 0xfe},
- {0xe8, 0xf8},
- {0x18, 0xf8},
- {0xe0, 0xf4},
- {0x20, 0xf4},
- {0xd8, 0xf0},
- {0x28, 0xf0}
+ { 0, 0},
+ {-16, -4},
+ { 16, -4},
+ { -8, -2},
+ { 8, -2},
+ {-24, -8},
+ { 24, -8},
+ {-32, -12},
+ { 32, -12},
+ {-40, -16},
+ { 40, -16}
};
-static const u16 gUnknown_846F2EC[] = {
+static const u16 sPlayerBerrySpriteTags[] = {
5, 6, 7, 8, 9
};
static const struct CompressedSpriteSheet sSpriteSheets[] = {
- {gUnknown_846E4D0, 0x0800, 1},
- {gUnknown_846E7FC, 0x0e00, 2},
- {gUnknown_846EB78, 0x0700, 3},
- {gUnknown_846ECC4, 0x02c0, 4},
+ {sBerryCrushCoreTiles, 0x0800, 1},
+ {sBerryCrushImpactTiles, 0x0e00, 2},
+ {sBerryCrushPowderSparklesTiles, 0x0700, 3},
+ {sBerryCrushTimerTiles, 0x02c0, 4},
{}
};
static const struct SpritePalette sSpritePals[] = {
- {gUnknown_846E470, 1},
- {gUnknown_846E490, 2},
- {gUnknown_846E4B0, 4},
+ {sBerryCrushCorePal, 1},
+ {sBerryCrushImpactAndSparklesPal, 2},
+ {sBerryCrushTImerPal, 4},
{}
};
@@ -330,21 +332,21 @@ static const union AffineAnimCmd gUnknown_846F3D4[] = {
AFFINEANIMCMD_JUMP(1)
};
-static const union AnimCmd *const gUnknown_846F3EC[] = {
+static const union AnimCmd *const sAnimTable_BerryCrushCore[] = {
gUnknown_846F340
};
-static const union AnimCmd *const gUnknown_846F3F0[] = {
+static const union AnimCmd *const sAnimTable_BerryCrushImpact[] = {
gUnknown_846F348,
gUnknown_846F358
};
-static const union AnimCmd *const gUnknown_846F3F8[] = {
+static const union AnimCmd *const sAnimTable_BerryCrushPowderSparkles[] = {
gUnknown_846F36C,
gUnknown_846F388
};
-static const union AnimCmd *const gUnknown_846F400[] = {
+static const union AnimCmd *const sAnimTable_BerryCrushTimer[] = {
gUnknown_846F3AC
};
@@ -358,43 +360,43 @@ static const union AffineAnimCmd *const gUnknown_846F408[] = {
};
-static const struct SpriteTemplate gUnknown_846F410 = {
+static const struct SpriteTemplate sSpriteTemplate_BerryCrushCore = {
.tileTag = 1,
.paletteTag = 1,
.oam = &gOamData_AffineOff_ObjNormal_64x64,
- .anims = gUnknown_846F3EC,
+ .anims = sAnimTable_BerryCrushCore,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
-static const struct SpriteTemplate gUnknown_846F428 = {
+static const struct SpriteTemplate sSpriteTemplate_BerryCrushImpact = {
.tileTag = 2,
.paletteTag = 2,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
- .anims = gUnknown_846F3F0,
+ .anims = sAnimTable_BerryCrushImpact,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_814EFD0
+ .callback = SpriteCB_BerryCrushImpact
};
-static const struct SpriteTemplate gUnknown_846F440 = {
+static const struct SpriteTemplate sSpriteTemplate_BerryCrushPowderSparkles = {
.tileTag = 3,
.paletteTag = 2,
.oam = &gOamData_AffineOff_ObjNormal_16x16,
- .anims = gUnknown_846F3F8,
+ .anims = sAnimTable_BerryCrushPowderSparkles,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
-static const struct SpriteTemplate gUnknown_846F458 = {
+static const struct SpriteTemplate sSpriteTemplate_BerryCrushTimer = {
.tileTag = 4,
.paletteTag = 4,
.oam = &gOamData_AffineOff_ObjNormal_8x16,
- .anims = gUnknown_846F400,
+ .anims = sAnimTable_BerryCrushTimer,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
-static const struct SpriteTemplate gUnknown_846F470 = {
+static const struct SpriteTemplate sSpriteTemplate_PlayerBerry = {
.tileTag = 5,
.paletteTag = 5,
.oam = &gOamData_AffineDouble_ObjNormal_32x32,
@@ -609,25 +611,25 @@ int BerryCrush_TeardownBgs(void)
int sub_814D9CC(struct BerryCrushGame * game)
{
- gSpriteCoordOffsetY = game->unk2A + game->unk2C;
+ gSpriteCoordOffsetY = game->depth + game->vibration;
SetGpuReg(REG_OFFSET_BG1VOFS, -gSpriteCoordOffsetY);
- if (game->unk12 == 7)
+ if (game->gameState == 7)
{
- sub_814EAD4(&game->unk138, game->unk28);
+ BerryCrush_PrintTimeOnSprites(&game->spritesManager, game->timer);
}
return 0;
}
-void sub_814DA04(struct BerryCrushGame * arg0)
+void sub_814DA04(struct BerryCrushGame * game)
{
- arg0->unk2A = -104;
- arg0->unk2C = 0;
+ game->depth = -104;
+ game->vibration = 0;
gSpriteCoordOffsetX = 0;
gSpriteCoordOffsetY = -104;
}
-void sub_814DA24(struct BerryCrushGame * arg0, struct BerryCrushGame_138 * arg1)
+void BerryCrush_CreateBerrySprites(struct BerryCrushGame * game, struct BerryCrushGame_138 * spritesManager)
{
u8 i;
u8 spriteId;
@@ -637,24 +639,24 @@ void sub_814DA24(struct BerryCrushGame * arg0, struct BerryCrushGame_138 * arg1)
s16 var5;
u32 var6;
- for (i = 0; i < arg0->playerCount; i++)
+ for (i = 0; i < game->playerCount; i++)
{
spriteId = AddItemIconObjectWithCustomObjectTemplate(
- &gUnknown_846F470,
- gUnknown_846F2EC[i],
- gUnknown_846F2EC[i],
- arg0->unk68.as_four_players.others[i].unk0 + FIRST_BERRY_INDEX);
- arg1->unk38[i] = &gSprites[spriteId];
- arg1->unk38[i]->oam.priority = 3;
- arg1->unk38[i]->affineAnimPaused = TRUE;
- arg1->unk38[i]->pos1.x = arg1->unkC[i]->unk8 + 120;
- arg1->unk38[i]->pos1.y = -16;
- data = arg1->unk38[i]->data;
+ &sSpriteTemplate_PlayerBerry,
+ sPlayerBerrySpriteTags[i],
+ sPlayerBerrySpriteTags[i],
+ game->unk68.as_four_players.others[i].berryId + FIRST_BERRY_INDEX);
+ spritesManager->berrySprites[i] = &gSprites[spriteId];
+ spritesManager->berrySprites[i]->oam.priority = 3;
+ spritesManager->berrySprites[i]->affineAnimPaused = TRUE;
+ spritesManager->berrySprites[i]->pos1.x = spritesManager->seatCoords[i]->unk8 + 120;
+ spritesManager->berrySprites[i]->pos1.y = -16;
+ data = spritesManager->berrySprites[i]->data;
var5 = 512;
data[1] = var5;
data[2] = 32;
data[7] = 112;
- var0 = arg1->unkC[i]->unkA - arg1->unkC[i]->unk8;
+ var0 = spritesManager->seatCoords[i]->unkA - spritesManager->seatCoords[i]->unk8;
var3 = var0;
if (var0 < 0)
var3 += 3;
@@ -663,19 +665,19 @@ void sub_814DA24(struct BerryCrushGame * arg0, struct BerryCrushGame_138 * arg1)
var0 *= 128;
var6 = var5 + 32;
var6 = var6 / 2;
- var1 = sub_80D8B40(7, 0x3F80, var6);
- data[0] = (u16)arg1->unk38[i]->pos1.x * 128;
- data[3] = sub_80D8B40(7, var0, var1);
- var1 = sub_80D8ABC(7, var1, 85);
+ var1 = MathUtil_Div16Shift(7, 0x3F80, var6);
+ data[0] = (u16)spritesManager->berrySprites[i]->pos1.x * 128;
+ data[3] = MathUtil_Div16Shift(7, var0, var1);
+ var1 = MathUtil_Mul16Shift(7, var1, 85);
data[4] = 0;
- data[5] = sub_80D8B40(7, 0x3F80, var1);
+ data[5] = MathUtil_Div16Shift(7, 0x3F80, var1);
data[7] |= 0x8000;
- if (arg1->unkC[i]->unk8 < 0)
- StartSpriteAffineAnim(arg1->unk38[i], 1);
+ if (spritesManager->seatCoords[i]->unk8 < 0)
+ StartSpriteAffineAnim(spritesManager->berrySprites[i], 1);
}
}
-void sub_814DB84(struct Sprite * sprite)
+void SpriteCB_DropBerryIntoCrusher(struct Sprite * sprite)
{
s16 *data = sprite->data;
@@ -702,17 +704,17 @@ void sub_814DB84(struct Sprite * sprite)
}
}
-void sub_814DC24(struct BerryCrushGame * arg0, UNUSED struct BerryCrushGame_138 * arg1)
+void BerryCrushFreeBerrySpriteGfx(struct BerryCrushGame * arg0, UNUSED struct BerryCrushGame_138 * arg1)
{
u8 i;
for (i = 0; i < arg0->playerCount; i++)
{
- FreeSpritePaletteByTag(gUnknown_846F2EC[i]);
- FreeSpriteTilesByTag(gUnknown_846F2EC[i]);
+ FreeSpritePaletteByTag(sPlayerBerrySpriteTags[i]);
+ FreeSpriteTilesByTag(sPlayerBerrySpriteTags[i]);
}
}
-void sub_814DC5C(struct BerryCrushGame * arg0, struct BerryCrushGame_138 * arg1)
+void sub_814DC5C(struct BerryCrushGame * game, struct BerryCrushGame_138 * manager)
{
u8 sp4;
struct BerryCrushGame_4E * var4E;
@@ -720,47 +722,47 @@ void sub_814DC5C(struct BerryCrushGame * arg0, struct BerryCrushGame_138 * arg1)
u16 var, var2;
sp4 = 0;
- var4E = &arg0->unk40.unkE;
- for (i = 0; i < arg0->playerCount; i++)
+ var4E = (struct BerryCrushGame_4E *)&game->recvCmd;
+ for (i = 0; i < game->playerCount; i++)
{
- var = var4E->unkA >> (i * 3);
+ var = var4E->data.unk08 >> (i * 3);
var &= 7;
if (var)
{
sp4++;
if (var & 0x4)
- StartSpriteAnim(arg1->unk24[i], 1);
+ StartSpriteAnim(manager->impactSprites[i], 1);
else
- StartSpriteAnim(arg1->unk24[i], 0);
+ StartSpriteAnim(manager->impactSprites[i], 0);
- arg1->unk24[i]->invisible = FALSE;
- arg1->unk24[i]->animPaused = FALSE;
- arg1->unk24[i]->pos2.x = gUnknown_846F2D0[(var % 4) - 1][0];
- arg1->unk24[i]->pos2.y = gUnknown_846F2D0[(var % 4) - 1][1];
+ manager->impactSprites[i]->invisible = FALSE;
+ manager->impactSprites[i]->animPaused = FALSE;
+ manager->impactSprites[i]->pos2.x = gUnknown_846F2D0[(var % 4) - 1][0];
+ manager->impactSprites[i]->pos2.y = gUnknown_846F2D0[(var % 4) - 1][1];
}
}
if (sp4 == 0)
{
- arg0->unk25_2 = 0;
+ game->unk25_2 = 0;
}
else
{
- var = (u8)(arg0->unk28 % 3);
+ var = (u8)(game->timer % 3);
var2 = var;
- for (i = 0; i < var4E->unkC * 2 + 3; i++)
+ for (i = 0; i < var4E->data.unk0A * 2 + 3; i++)
{
- if (arg1->unk4C[i]->invisible)
+ if (manager->sparkleSprites[i]->invisible)
{
- arg1->unk4C[i]->callback = sub_814F0D8;
- arg1->unk4C[i]->pos1.x = gUnknown_846F2D6[i][0] + 120;
- arg1->unk4C[i]->pos1.y = gUnknown_846F2D6[i][1] + 136 - (var * 4);
- arg1->unk4C[i]->pos2.x = gUnknown_846F2D6[i][0] + (gUnknown_846F2D6[i][0] / (var2 * 4));
- arg1->unk4C[i]->pos2.y = gUnknown_846F2D6[i][1];
- if (var4E->unk4_1)
- StartSpriteAnim(arg1->unk4C[i], 1);
+ manager->sparkleSprites[i]->callback = sub_814F0D8;
+ manager->sparkleSprites[i]->pos1.x = gUnknown_846F2D6[i][0] + 120;
+ manager->sparkleSprites[i]->pos1.y = gUnknown_846F2D6[i][1] + 136 - (var * 4);
+ manager->sparkleSprites[i]->pos2.x = gUnknown_846F2D6[i][0] + (gUnknown_846F2D6[i][0] / (var2 * 4));
+ manager->sparkleSprites[i]->pos2.y = gUnknown_846F2D6[i][1];
+ if (var4E->data.unk02_1)
+ StartSpriteAnim(manager->sparkleSprites[i], 1);
else
- StartSpriteAnim(arg1->unk4C[i], 0);
+ StartSpriteAnim(manager->sparkleSprites[i], 0);
var++;
if (var > 3)
@@ -768,9 +770,9 @@ void sub_814DC5C(struct BerryCrushGame * arg0, struct BerryCrushGame_138 * arg1)
}
}
- if (arg0->unk25_2)
+ if (game->unk25_2)
{
- arg0->unk25_2 = 0;
+ game->unk25_2 = 0;
}
else
{
@@ -779,7 +781,7 @@ void sub_814DC5C(struct BerryCrushGame * arg0, struct BerryCrushGame_138 * arg1)
else
PlaySE(SE_TOY_KABE);
- arg0->unk25_2 = 1;
+ game->unk25_2 = 1;
}
}
}
@@ -790,48 +792,48 @@ bool32 sub_814DE50(struct BerryCrushGame * arg0, struct BerryCrushGame_138 * arg
for (i = 0; i < arg0->playerCount; i++)
{
- if (!arg1->unk24[i]->invisible)
+ if (!arg1->impactSprites[i]->invisible)
return FALSE;
}
for (i = 0; i < 11; i++)
{
- if (!arg1->unk4C[i]->invisible)
+ if (!arg1->sparkleSprites[i]->invisible)
return FALSE;
}
- if (arg0->unk2C != 0)
- arg0->unk2C = 0;
+ if (arg0->vibration != 0)
+ arg0->vibration = 0;
return TRUE;
}
-static void sub_814DEC0(struct BerryCrushGame_138 * arg0, u16 arg1)
+static void FramesToMinSec(struct BerryCrushGame_138 * manager, u16 frames)
{
u8 i = 0;
- u32 r7 = 0;
+ u32 fractionalFrames = 0;
s16 r3 = 0;
- arg0->unk4 = arg1 / 3600;
- arg0->unk6 = (arg1 % 3600) / 60;
- r3 = sub_80D8AA0((arg1 % 60) << 8, 4);
+ manager->minutes = frames / 3600;
+ manager->secondsInt = (frames % 3600) / 60;
+ r3 = MathUtil_Mul16((frames % 60) << 8, 4);
for (i = 0; i < 8; i++)
{
if ((r3 >> (7 - i)) & 1)
- r7 += gUnknown_846E450[i];
+ fractionalFrames += sPressingSpeedConversionTable[i];
}
- arg0->unk8 = r7 / 1000000;
+ manager->secondsFrac = fractionalFrames / 1000000;
}
-static void sub_814DF44(u8 windowId, u8 left, u8 colorId, const u8 *string)
+static void PrintTextCentered(u8 windowId, u8 left, u8 colorId, const u8 *string)
{
left = (left * 4) - (GetStringWidth(2, string, -1) / 2u);
AddTextPrinterParameterized3(windowId, 2, left, 0, sBerryCrushTextColorTable[colorId], 0, string);
}
-static void sub_814DFA4(struct BerryCrushGame * game, u8 command, u8 x, u8 y)
+static void PrintBerryCrushResultWindow(struct BerryCrushGame * game, u8 command, u8 x, u8 y)
{
u8 i = 0;
u8 linkPlayerId = 0;
@@ -848,37 +850,40 @@ static void sub_814DFA4(struct BerryCrushGame * game, u8 command, u8 x, u8 y)
switch (command)
{
case 0:
+ // Number of presses
linkPlayerId = bcPlayers->as_five_players.players[0].unk4.as_2d_bytes[command][i];
- if (i != 0 && bcPlayers->as_four_players.unk00.unk0C[command][i] != bcPlayers->as_four_players.unk00.unk0C[command][i - 1])
+ if (i != 0 && bcPlayers->as_four_players.unk00.stats[command][i] != bcPlayers->as_four_players.unk00.stats[command][i - 1])
{
linkIdToPrint = i;
}
- ConvertIntToDecimalStringN(gStringVar1, bcPlayers->as_four_players.unk00.unk0C[command][i], STR_CONV_MODE_RIGHT_ALIGN, 4);
+ ConvertIntToDecimalStringN(gStringVar1, bcPlayers->as_four_players.unk00.stats[command][i], STR_CONV_MODE_RIGHT_ALIGN, 4);
realX = x - GetStringWidth(2, sBCRankingHeaders[command], -1) - 4;
- AddTextPrinterParameterized3(game->unk138.unk82, 2, realX, y + 14 * i, sBerryCrushTextColorTable[0], 0, sBCRankingHeaders[command]);
- AddTextPrinterParameterized3(game->unk138.unk82, 2, realX - 24, y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar1);
+ AddTextPrinterParameterized3(game->spritesManager.unk82, 2, realX, y + 14 * i, sBerryCrushTextColorTable[0], 0, sBCRankingHeaders[command]);
+ AddTextPrinterParameterized3(game->spritesManager.unk82, 2, realX - 24, y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar1);
break;
case 1:
+ // Neatness
linkPlayerId = bcPlayers->as_five_players.players[0].unk4.as_2d_bytes[command][i];
- if (i != 0 && bcPlayers->as_four_players.unk00.unk0C[command][i] != bcPlayers->as_four_players.unk00.unk0C[command][i - 1])
+ if (i != 0 && bcPlayers->as_four_players.unk00.stats[command][i] != bcPlayers->as_four_players.unk00.stats[command][i - 1])
{
linkIdToPrint = i;
}
- ConvertIntToDecimalStringN(gStringVar1, bcPlayers->as_four_players.unk00.unk0C[command][i] >> 4, STR_CONV_MODE_RIGHT_ALIGN, 3);
+ ConvertIntToDecimalStringN(gStringVar1, bcPlayers->as_four_players.unk00.stats[command][i] >> 4, STR_CONV_MODE_RIGHT_ALIGN, 3);
score = 0;
- realX = bcPlayers->as_four_players.unk00.unk0C[command][i] & 15;
+ realX = bcPlayers->as_four_players.unk00.stats[command][i] & 15;
for (j = 0; j < 4; j++)
{
if ((realX >> (3 - j)) & 1)
- score += gUnknown_846E450[j];
+ score += sPressingSpeedConversionTable[j];
}
realX = score / 1000000u;
ConvertIntToDecimalStringN(gStringVar2, realX, STR_CONV_MODE_LEADING_ZEROS, 2);
StringExpandPlaceholders(gStringVar4, sBCRankingHeaders[command]);
realX2 = x - 4;
- AddTextPrinterParameterized3(game->unk138.unk82, 2, realX2 - GetStringWidth(2, gStringVar4, 0), y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar4);
+ AddTextPrinterParameterized3(game->spritesManager.unk82, 2, realX2 - GetStringWidth(2, gStringVar4, 0), y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar4);
break;
case 2:
+ // Berry names
linkPlayerId = i;
linkIdToPrint = i;
j = game->unk68.as_five_players.players[i].unk14[12];
@@ -886,7 +891,7 @@ static void sub_814DFA4(struct BerryCrushGame * game, u8 command, u8 x, u8 y)
j = 0;
StringCopy(gStringVar1, gBerries[j].name);
StringExpandPlaceholders(gStringVar4, sBCRankingHeaders[command]);
- AddTextPrinterParameterized3(game->unk138.unk82, 2, x - GetStringWidth(2, gStringVar4, -1) - 4, y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar4);
+ AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x - GetStringWidth(2, gStringVar4, -1) - 4, y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar4);
break;
}
if (linkPlayerId == game->localId)
@@ -896,127 +901,127 @@ static void sub_814DFA4(struct BerryCrushGame * game, u8 command, u8 x, u8 y)
gStringVar3[0] = linkIdToPrint + CHAR_1;
DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, BERRYCRUSH_PLAYER_NAME(game, linkPlayerId));
DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar4, gStringVar3);
- AddTextPrinterParameterized3(game->unk138.unk82, 2, 4, y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar4);
+ AddTextPrinterParameterized3(game->spritesManager.unk82, 2, 4, y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar4);
}
}
-static void sub_814E32C(struct BerryCrushGame * r8)
+static void sub_814E32C(struct BerryCrushGame * game)
{
- u8 r10 = 0;
- u8 r6 = 0;
- u32 sp0C = 0;
- union BerryCrushGame_68 *sp10 = &r8->unk68;
- u8 r7 = GetWindowAttribute(r8->unk138.unk82, WINDOW_HEIGHT) * 8 - 42;
+ u8 i = 0;
+ u8 x = 0;
+ u32 score = 0;
+ union BerryCrushGame_68 *players = &game->unk68;
+ u8 y = GetWindowAttribute(game->spritesManager.unk82, WINDOW_HEIGHT) * 8 - 42;
- sub_814DEC0(&r8->unk138, sp10->as_four_players.unk00.unk04);
- AddTextPrinterParameterized3(r8->unk138.unk82, 2, 2, r7, sBerryCrushTextColorTable[0], 0, gText_TimeColon);
+ FramesToMinSec(&game->spritesManager, players->as_four_players.unk00.unk04);
+ AddTextPrinterParameterized3(game->spritesManager.unk82, 2, 2, y, sBerryCrushTextColorTable[0], 0, gText_TimeColon);
- r6 = 190 - (u8)GetStringWidth(2, gText_SpaceSec, 0);
- AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[0], 0, gText_SpaceSec);
+ x = 190 - (u8)GetStringWidth(2, gText_SpaceSec, 0);
+ AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[0], 0, gText_SpaceSec);
- r6 -= 32;
- ConvertIntToDecimalStringN(gStringVar1, r8->unk138.unk6, STR_CONV_MODE_LEADING_ZEROS, 2);
- ConvertIntToDecimalStringN(gStringVar2, r8->unk138.unk8, STR_CONV_MODE_LEADING_ZEROS, 2);
+ x -= 32;
+ ConvertIntToDecimalStringN(gStringVar1, game->spritesManager.secondsInt, STR_CONV_MODE_LEADING_ZEROS, 2);
+ ConvertIntToDecimalStringN(gStringVar2, game->spritesManager.secondsFrac, STR_CONV_MODE_LEADING_ZEROS, 2);
StringExpandPlaceholders(gStringVar4, gText_XDotY2);
- AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[0], 0, gStringVar4);
+ AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[0], 0, gStringVar4);
- r6 -= (u8)GetStringWidth(2, gText_SpaceMin, 0) + 3;
- AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[0], 0, gText_SpaceMin);
+ x -= (u8)GetStringWidth(2, gText_SpaceMin, 0) + 3;
+ AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[0], 0, gText_SpaceMin);
- r6 -= 9;
- ConvertIntToDecimalStringN(gStringVar1, r8->unk138.unk4, STR_CONV_MODE_LEADING_ZEROS, 1);
+ x -= 9;
+ ConvertIntToDecimalStringN(gStringVar1, game->spritesManager.minutes, STR_CONV_MODE_LEADING_ZEROS, 1);
StringExpandPlaceholders(gStringVar4, gText_StrVar1);
- AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[0], 0, gStringVar4);
+ AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[0], 0, gStringVar4);
- r7 += 14;
- AddTextPrinterParameterized3(r8->unk138.unk82, 2, 2, r7, sBerryCrushTextColorTable[0], 0, gText_PressingSpeed);
+ y += 14;
+ AddTextPrinterParameterized3(game->spritesManager.unk82, 2, 2, y, sBerryCrushTextColorTable[0], 0, gText_PressingSpeed);
- r6 = 190 - (u8)GetStringWidth(2, gText_TimesPerSec, 0);
- AddTextPrinterParameterized3(r8->unk138.unk82, 3, r6, r7, sBerryCrushTextColorTable[0], 0, gText_TimesPerSec);
+ x = 190 - (u8)GetStringWidth(2, gText_TimesPerSec, 0);
+ AddTextPrinterParameterized3(game->spritesManager.unk82, 3, x, y, sBerryCrushTextColorTable[0], 0, gText_TimesPerSec);
- for (r10 = 0; r10 < 8; ++r10)
- if (((u8)r8->unk16 >> (7 - r10)) & 1)
- sp0C += *(r10 + gUnknown_846E450); // It's accessed in a different way here for unknown reason
- ConvertIntToDecimalStringN(gStringVar1, r8->unk16 >> 8, STR_CONV_MODE_RIGHT_ALIGN, 3);
- ConvertIntToDecimalStringN(gStringVar2, sp0C / 1000000, STR_CONV_MODE_LEADING_ZEROS, 2);
+ for (i = 0; i < 8; ++i)
+ if (((u8)game->pressingSpeed >> (7 - i)) & 1)
+ score += *(i + sPressingSpeedConversionTable); // It's accessed in a different way here for unknown reason
+ ConvertIntToDecimalStringN(gStringVar1, game->pressingSpeed >> 8, STR_CONV_MODE_RIGHT_ALIGN, 3);
+ ConvertIntToDecimalStringN(gStringVar2, score / 1000000, STR_CONV_MODE_LEADING_ZEROS, 2);
StringExpandPlaceholders(gStringVar4, gText_XDotY3);
- r6 -= 38;
- if (r8->unk25_1)
- AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[5], 0, gStringVar4);
+ x -= 38;
+ if (game->unk25_1)
+ AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[5], 0, gStringVar4);
else
- AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[0], 0, gStringVar4);
+ AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[0], 0, gStringVar4);
- r7 += 14;
- AddTextPrinterParameterized3(r8->unk138.unk82, 2, 2, r7, sBerryCrushTextColorTable[0], 0, gText_Silkiness);
+ y += 14;
+ AddTextPrinterParameterized3(game->spritesManager.unk82, 2, 2, y, sBerryCrushTextColorTable[0], 0, gText_Silkiness);
- ConvertIntToDecimalStringN(gStringVar1, sp10->as_four_players.unk00.unk08, STR_CONV_MODE_RIGHT_ALIGN, 3);
+ ConvertIntToDecimalStringN(gStringVar1, players->as_four_players.unk00.unk08, STR_CONV_MODE_RIGHT_ALIGN, 3);
StringExpandPlaceholders(gStringVar4, gText_Var1Percent);
- r6 = 190 - (u8)GetStringWidth(2, gStringVar4, 0);
- AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[0], 0, gStringVar4);
+ x = 190 - (u8)GetStringWidth(2, gStringVar4, 0);
+ AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[0], 0, gStringVar4);
}
-bool32 sub_814E644(struct BerryCrushGame * r4, struct BerryCrushGame_138 * r6)
+bool32 sub_814E644(struct BerryCrushGame * game, struct BerryCrushGame_138 * spriteManager)
{
- u8 r5;
+ u8 playerCountMinus2;
struct WindowTemplate template;
- switch (r6->unk80)
+ switch (spriteManager->unk80)
{
case 0:
- r5 = r4->playerCount - 2;
- sub_814EB04(r6);
- memcpy(&template, &gUnknown_846E428[r4->unk12 - 11], sizeof(struct WindowTemplate));
- if (r4->unk12 == 13)
- template.height = gUnknown_846E448[1][r5];
+ playerCountMinus2 = game->playerCount - 2;
+ BerryCrush_HideTimerSprites(spriteManager);
+ memcpy(&template, &gUnknown_846E428[game->gameState - 11], sizeof(struct WindowTemplate));
+ if (game->gameState == 13)
+ template.height = gUnknown_846E448[1][playerCountMinus2];
else
- template.height = gUnknown_846E448[0][r5];
- r6->unk82 = AddWindow(&template);
+ template.height = gUnknown_846E448[0][playerCountMinus2];
+ spriteManager->unk82 = AddWindow(&template);
break;
case 1:
- PutWindowTilemap(r6->unk82);
- FillWindowPixelBuffer(r6->unk82, PIXEL_FILL(0));
+ PutWindowTilemap(spriteManager->unk82);
+ FillWindowPixelBuffer(spriteManager->unk82, PIXEL_FILL(0));
break;
case 2:
- TextWindow_SetStdFrame0_WithPal(r6->unk82, 0x21D, 0xD0);
- DrawStdFrameWithCustomTileAndPalette(r6->unk82, 0, 541, 13);
+ TextWindow_SetStdFrame0_WithPal(spriteManager->unk82, 0x21D, 0xD0);
+ DrawStdFrameWithCustomTileAndPalette(spriteManager->unk82, FALSE, 541, 13);
break;
case 3:
- r5 = r4->playerCount - 2;
- switch (r4->unk12)
+ playerCountMinus2 = game->playerCount - 2;
+ switch (game->gameState)
{
case 11:
- sub_814DF44(r6->unk82, 22, 3, gText_PressesRankings);
- sub_814DFA4(r4, 0, 0xB0, 8 * gUnknown_846E448[0][r5] - r4->playerCount * 14);
- r6->unk80 = 5;
+ PrintTextCentered(spriteManager->unk82, 22, 3, gText_PressesRankings);
+ PrintBerryCrushResultWindow(game, 0, 0xB0, 8 * gUnknown_846E448[0][playerCountMinus2] - game->playerCount * 14);
+ spriteManager->unk80 = 5;
return FALSE;
case 12:
- sub_814DF44(r6->unk82, 22, 4, sBCRankingHeaders[r4->unk68.as_five_players.players[0].unk4.as_2d_bytes[0][7] + 3]);
- sub_814DFA4(r4, 1, 0xB0, 8 * gUnknown_846E448[0][r5] - r4->playerCount * 14);
- r6->unk80 = 5;
+ PrintTextCentered(spriteManager->unk82, 22, 4, sBCRankingHeaders[game->unk68.as_five_players.players[0].unk4.as_2d_bytes[0][7] + 3]);
+ PrintBerryCrushResultWindow(game, 1, 0xB0, 8 * gUnknown_846E448[0][playerCountMinus2] - game->playerCount * 14);
+ spriteManager->unk80 = 5;
return FALSE;
case 13:
- sub_814DF44(r6->unk82, 24, 3, gText_CrushingResults);
- sub_814DFA4(r4, 2, 0xC0, 0x10);
+ PrintTextCentered(spriteManager->unk82, 24, 3, gText_CrushingResults);
+ PrintBerryCrushResultWindow(game, 2, 0xC0, 0x10);
break;
}
break;
case 4:
- sub_814E32C(r4);
+ sub_814E32C(game);
break;
case 5:
- CopyWindowToVram(r6->unk82, COPYWIN_BOTH);
- r6->unk80 = 0;
+ CopyWindowToVram(spriteManager->unk82, COPYWIN_BOTH);
+ spriteManager->unk80 = 0;
return TRUE;
}
- ++r6->unk80;
+ ++spriteManager->unk80;
return FALSE;
}
-void sub_814E80C(struct BerryCrushGame * r4)
+void sub_814E80C(struct BerryCrushGame * game)
{
- ClearStdWindowAndFrameToTransparent(r4->unk138.unk82, 1);
- RemoveWindow(r4->unk138.unk82);
- sub_814EBB0(r4);
+ ClearStdWindowAndFrameToTransparent(game->spritesManager.unk82, 1);
+ RemoveWindow(game->spritesManager.unk82);
+ sub_814EBB0(game);
}
static void Task_ShowBerryCrushRankings(u8 taskId)
@@ -1029,7 +1034,7 @@ static void Task_ShowBerryCrushRankings(u8 taskId)
switch (data[0])
{
case 0:
- data[1] = AddWindow(&gUnknown_846E3F0);
+ data[1] = AddWindow(&sWindowTemplate_BerryCrushRankings);
PutWindowTilemap(data[1]);
FillWindowPixelBuffer(data[1], PIXEL_FILL(0));
TextWindow_SetStdFrame0_WithPal(data[1], 0x21D, 0xD0);
@@ -1073,7 +1078,7 @@ static void Task_ShowBerryCrushRankings(u8 taskId)
for (j = 0; j < 8; ++j)
{
if (((data[i + 2] & 0xFF) >> (7 - j)) & 1)
- score += gUnknown_846E450[j];
+ score += sPressingSpeedConversionTable[j];
}
ConvertIntToDecimalStringN(gStringVar1, (u16)data[i + 2] >> 8, STR_CONV_MODE_RIGHT_ALIGN, 3);
ConvertIntToDecimalStringN(gStringVar2, score / 1000000, STR_CONV_MODE_LEADING_ZEROS, 2);
@@ -1125,18 +1130,18 @@ void ShowBerryCrushRankings(void)
gTasks[taskId].data[5] = gSaveBlock2Ptr->berryCrush.berryCrushResults[3];
}
-static void sub_814EAD4(struct BerryCrushGame_138 * r4, u16 r1)
+static void BerryCrush_PrintTimeOnSprites(struct BerryCrushGame_138 * manager, u16 frames)
{
- sub_814DEC0(r4, r1);
- DigitObjUtil_PrintNumOn(0, r4->unk4);
- DigitObjUtil_PrintNumOn(1, r4->unk6);
- DigitObjUtil_PrintNumOn(2, r4->unk8);
+ FramesToMinSec(manager, frames);
+ DigitObjUtil_PrintNumOn(0, manager->minutes);
+ DigitObjUtil_PrintNumOn(1, manager->secondsInt);
+ DigitObjUtil_PrintNumOn(2, manager->secondsFrac);
}
-void sub_814EB04(struct BerryCrushGame_138 * r0)
+void BerryCrush_HideTimerSprites(struct BerryCrushGame_138 * manager)
{
- r0->unk78[0]->invisible = TRUE;
- r0->unk78[1]->invisible = TRUE;
+ manager->timerSprites[0]->invisible = TRUE;
+ manager->timerSprites[1]->invisible = TRUE;
DigitObjUtil_HideOrShow(2, 1);
DigitObjUtil_HideOrShow(1, 1);
DigitObjUtil_HideOrShow(0, 1);
@@ -1148,10 +1153,10 @@ static void sub_814EB38(struct BerryCrushGame * game)
for (i = 0; i < game->playerCount; ++i)
{
- game->unk138.unkC[i] = &gUnknown_846F294[gUnknown_846F280[game->playerCount - 2][i]];
- game->unk138.unk83[i] = AddWindow(&gUnknown_846E3F8[game->unk138.unkC[i]->unk0]);
- PutWindowTilemap(game->unk138.unk83[i]);
- FillWindowPixelBuffer(game->unk138.unk83[i], PIXEL_FILL(0));
+ game->spritesManager.seatCoords[i] = &gUnknown_846F294[gUnknown_846F280[game->playerCount - 2][i]];
+ game->spritesManager.unk83[i] = AddWindow(&gUnknown_846E3F8[game->spritesManager.seatCoords[i]->unk0]);
+ PutWindowTilemap(game->spritesManager.unk83[i]);
+ FillWindowPixelBuffer(game->spritesManager.unk83[i], PIXEL_FILL(0));
}
}
@@ -1161,11 +1166,11 @@ static void sub_814EBB0(struct BerryCrushGame * game)
for (i = 0; i < game->playerCount; ++i)
{
- PutWindowTilemap(game->unk138.unk83[i]);
+ PutWindowTilemap(game->spritesManager.unk83[i]);
if (i == game->localId)
{
AddTextPrinterParameterized4(
- game->unk138.unk83[i],
+ game->spritesManager.unk83[i],
2,
36 - GetStringWidth(2, BERRYCRUSH_PLAYER_NAME(game, i), 0) / 2u,
1,
@@ -1179,7 +1184,7 @@ static void sub_814EBB0(struct BerryCrushGame * game)
else
{
AddTextPrinterParameterized4(
- game->unk138.unk83[i],
+ game->spritesManager.unk83[i],
2,
36 - GetStringWidth(2, BERRYCRUSH_PLAYER_NAME(game, i), 0) / 2u,
1,
@@ -1190,7 +1195,7 @@ static void sub_814EBB0(struct BerryCrushGame * game)
BERRYCRUSH_PLAYER_NAME(game, i)
);
}
- CopyWindowToVram(game->unk138.unk83[i], COPYWIN_BOTH);
+ CopyWindowToVram(game->spritesManager.unk83[i], COPYWIN_BOTH);
}
CopyBgTilemapBufferToVram(0);
}
@@ -1210,12 +1215,12 @@ static void sub_814EC80(struct BerryCrushGame * game)
LZ77UnCompWram(r0, r4);
for (; i < game->playerCount; ++i)
{
- r0_ = game->unk138.unkC[i]->unk0;
+ r0_ = game->spritesManager.seatCoords[i]->unk0;
CopyToBgTilemapBufferRect(
3,
&r4[r0_ * 40],
- game->unk138.unkC[i]->unk1,
- game->unk138.unkC[i]->unk2,
+ game->spritesManager.seatCoords[i]->unk1,
+ game->spritesManager.seatCoords[i]->unk2,
10,
2
);
@@ -1228,64 +1233,64 @@ static void sub_814ECE0(struct BerryCrushGame * game)
u8 i = 0;
u8 spriteId;
- game->unk2A = -104;
- game->unk2C = 0;
+ game->depth = -104;
+ game->vibration = 0;
gSpriteCoordOffsetX = 0;
gSpriteCoordOffsetY = -104;
for (; i < 4; ++i)
LoadCompressedSpriteSheet(&sSpriteSheets[i]);
LoadSpritePalettes(sSpritePals);
- spriteId = CreateSprite(&gUnknown_846F410, 120, 88, 5);
- game->unk138.unk20 = &gSprites[spriteId];
- game->unk138.unk20->oam.priority = 3;
- game->unk138.unk20->coordOffsetEnabled = TRUE;
- game->unk138.unk20->animPaused = TRUE;
+ spriteId = CreateSprite(&sSpriteTemplate_BerryCrushCore, 120, 88, 5);
+ game->spritesManager.coreSprite = &gSprites[spriteId];
+ game->spritesManager.coreSprite->oam.priority = 3;
+ game->spritesManager.coreSprite->coordOffsetEnabled = TRUE;
+ game->spritesManager.coreSprite->animPaused = TRUE;
for (i = 0; i < game->playerCount; ++i)
{
spriteId = CreateSprite(
- &gUnknown_846F428,
- game->unk138.unkC[i]->unk4 + 120,
- game->unk138.unkC[i]->unk6 + 32,
+ &sSpriteTemplate_BerryCrushImpact,
+ game->spritesManager.seatCoords[i]->unk4 + 120,
+ game->spritesManager.seatCoords[i]->unk6 + 32,
0
);
- game->unk138.unk24[i] = &gSprites[spriteId];
- game->unk138.unk24[i]->oam.priority = 1;
- game->unk138.unk24[i]->invisible = TRUE;
- game->unk138.unk24[i]->coordOffsetEnabled = TRUE;
- game->unk138.unk24[i]->animPaused = TRUE;
+ game->spritesManager.impactSprites[i] = &gSprites[spriteId];
+ game->spritesManager.impactSprites[i]->oam.priority = 1;
+ game->spritesManager.impactSprites[i]->invisible = TRUE;
+ game->spritesManager.impactSprites[i]->coordOffsetEnabled = TRUE;
+ game->spritesManager.impactSprites[i]->animPaused = TRUE;
}
- for (i = 0; i < NELEMS(game->unk138.unk4C); ++i)
+ for (i = 0; i < NELEMS(game->spritesManager.sparkleSprites); ++i)
{
spriteId = CreateSprite(
- &gUnknown_846F440,
+ &sSpriteTemplate_BerryCrushPowderSparkles,
gUnknown_846F2D6[i][0] + 120,
gUnknown_846F2D6[i][1] + 136,
6
);
- game->unk138.unk4C[i] = &gSprites[spriteId];
- game->unk138.unk4C[i]->oam.priority = 3;
- game->unk138.unk4C[i]->invisible = TRUE;
- game->unk138.unk4C[i]->animPaused = TRUE;
- game->unk138.unk4C[i]->data[0] = i;
+ game->spritesManager.sparkleSprites[i] = &gSprites[spriteId];
+ game->spritesManager.sparkleSprites[i]->oam.priority = 3;
+ game->spritesManager.sparkleSprites[i]->invisible = TRUE;
+ game->spritesManager.sparkleSprites[i]->animPaused = TRUE;
+ game->spritesManager.sparkleSprites[i]->data[0] = i;
}
- for (i = 0; i < NELEMS(game->unk138.unk78); ++i)
+ for (i = 0; i < NELEMS(game->spritesManager.timerSprites); ++i)
{
spriteId = CreateSprite(
- &gUnknown_846F458,
+ &sSpriteTemplate_BerryCrushTimer,
24 * i + 176,
8,
0
);
- game->unk138.unk78[i] = &gSprites[spriteId];
- game->unk138.unk78[i]->oam.priority = 0;
- game->unk138.unk78[i]->invisible = FALSE;
- game->unk138.unk78[i]->animPaused = FALSE;
+ game->spritesManager.timerSprites[i] = &gSprites[spriteId];
+ game->spritesManager.timerSprites[i]->oam.priority = 0;
+ game->spritesManager.timerSprites[i]->invisible = FALSE;
+ game->spritesManager.timerSprites[i]->animPaused = FALSE;
}
DigitObjUtil_CreatePrinter(0, 0, &sDigitObjTemplates[0]);
DigitObjUtil_CreatePrinter(1, 0, &sDigitObjTemplates[1]);
DigitObjUtil_CreatePrinter(2, 0, &sDigitObjTemplates[2]);
- if (game->unk12 == 1)
- sub_814EB04(&game->unk138);
+ if (game->gameState == 1)
+ BerryCrush_HideTimerSprites(&game->spritesManager);
}
static void sub_814EF10(struct BerryCrushGame * r5)
@@ -1299,20 +1304,20 @@ static void sub_814EF10(struct BerryCrushGame * r5)
FreeSpritePaletteByTag(4);
FreeSpritePaletteByTag(2);
FreeSpritePaletteByTag(1);
- for (; r4 < NELEMS(r5->unk138.unk78); ++r4)
- DestroySprite(r5->unk138.unk78[r4]);
+ for (; r4 < NELEMS(r5->spritesManager.timerSprites); ++r4)
+ DestroySprite(r5->spritesManager.timerSprites[r4]);
DigitObjUtil_DeletePrinter(2);
DigitObjUtil_DeletePrinter(1);
DigitObjUtil_DeletePrinter(0);
- for (r4 = 0; r4 < NELEMS(r5->unk138.unk4C); ++r4)
- DestroySprite(r5->unk138.unk4C[r4]);
+ for (r4 = 0; r4 < NELEMS(r5->spritesManager.sparkleSprites); ++r4)
+ DestroySprite(r5->spritesManager.sparkleSprites[r4]);
for (r4 = 0; r4 < r5->playerCount; ++r4)
- DestroySprite(r5->unk138.unk24[r4]);
- if (r5->unk138.unk20->inUse)
- DestroySprite(r5->unk138.unk20);
+ DestroySprite(r5->spritesManager.impactSprites[r4]);
+ if (r5->spritesManager.coreSprite->inUse)
+ DestroySprite(r5->spritesManager.coreSprite);
}
-static void sub_814EFD0(struct Sprite * sprite)
+static void SpriteCB_BerryCrushImpact(struct Sprite * sprite)
{
if (sprite->animEnded)
{
@@ -1369,12 +1374,12 @@ static void sub_814F0D8(struct Sprite * sprite)
r7[2] = 32;
r7[7] = 168;
r4 = sprite->pos2.x * 128;
- r5 = sub_80D8B40(7, (168 - sprite->pos1.y) << 7, (r2 + 32) >> 1);
+ r5 = MathUtil_Div16Shift(7, (168 - sprite->pos1.y) << 7, (r2 + 32) >> 1);
sprite->data[0] = sprite->pos1.x << 7;
- r7[3] = sub_80D8B40(7, r4, r5);
- r2 = sub_80D8ABC(7, r5, 85);
+ r7[3] = MathUtil_Div16Shift(7, r4, r5);
+ r2 = MathUtil_Mul16Shift(7, r5, 85);
r7[4] = r8;
- r7[5] = sub_80D8B40(7, 0x3F80, r2);
+ r7[5] = MathUtil_Div16Shift(7, 0x3F80, r2);
r7[6] = sprite->pos2.x / 4;
r7[7] |= 0x8000;
sprite->pos2.y = r8;
diff --git a/src/dodrio_berry_picking_2.c b/src/dodrio_berry_picking_2.c
index 0af504906..ea2ea060d 100644
--- a/src/dodrio_berry_picking_2.c
+++ b/src/dodrio_berry_picking_2.c
@@ -1431,12 +1431,12 @@ static void sub_8155A78(void)
case 2:
if (!IsDma3ManagerBusyWithBgCopy())
{
- CreateTask(sub_80DA634, 0);
+ CreateTask(Task_SaveGame_UpdatedLinkRecords, 0);
gUnknown_203F440->state++;
}
break;
case 3:
- if (!FuncIsActiveTask(sub_80DA634))
+ if (!FuncIsActiveTask(Task_SaveGame_UpdatedLinkRecords))
gUnknown_203F440->state++;
break;
default:
diff --git a/src/math_util.c b/src/math_util.c
index 466a31921..f77c82608 100644
--- a/src/math_util.c
+++ b/src/math_util.c
@@ -1,6 +1,6 @@
#include "global.h"
-s16 sub_80D8AA0(s16 x, s16 y)
+s16 MathUtil_Mul16(s16 x, s16 y)
{
s32 result;
@@ -10,7 +10,7 @@ s16 sub_80D8AA0(s16 x, s16 y)
return result;
}
-s16 sub_80D8ABC(u8 s, s16 x, s16 y)
+s16 MathUtil_Mul16Shift(u8 s, s16 x, s16 y)
{
s32 result;
@@ -20,7 +20,7 @@ s16 sub_80D8ABC(u8 s, s16 x, s16 y)
return result;
}
-s32 sub_80D8AE0(s32 x, s32 y)
+s32 MathUtil_Mul32(s32 x, s32 y)
{
s64 result;
@@ -30,7 +30,7 @@ s32 sub_80D8AE0(s32 x, s32 y)
return result;
}
-s16 sub_80D8B1C(s16 x, s16 y)
+s16 MathUtil_Div16(s16 x, s16 y)
{
if (y == 0)
{
@@ -39,7 +39,7 @@ s16 sub_80D8B1C(s16 x, s16 y)
return (x << 8) / y;
}
-s16 sub_80D8B40(u8 s, s16 x, s16 y)
+s16 MathUtil_Div16Shift(u8 s, s16 x, s16 y)
{
if (y == 0)
{
@@ -48,7 +48,7 @@ s16 sub_80D8B40(u8 s, s16 x, s16 y)
return (x << s) / y;
}
-s32 sub_80D8B68(s32 x, s32 y)
+s32 MathUtil_Div32(s32 x, s32 y)
{
s64 _x;
@@ -61,7 +61,7 @@ s32 sub_80D8B68(s32 x, s32 y)
return _x / y;
}
-s16 sub_80D8B90(s16 y)
+s16 MathUtil_Inv16(s16 y)
{
s32 x;
@@ -69,7 +69,7 @@ s16 sub_80D8B90(s16 y)
return x / y;
}
-s16 sub_80D8BA8(u8 s, s16 y)
+s16 MathUtil_Inv16Shift(u8 s, s16 y)
{
s32 x;
@@ -77,7 +77,7 @@ s16 sub_80D8BA8(u8 s, s16 y)
return x / y;
}
-s32 sub_80D8BC8(s32 y)
+s32 MathUtil_Inv32(s32 y)
{
s64 x;
diff --git a/src/oak_speech.c b/src/oak_speech.c
index 69cb61184..e279091c2 100644
--- a/src/oak_speech.c
+++ b/src/oak_speech.c
@@ -1419,8 +1419,8 @@ static void Task_OakSpeech39(u8 taskId)
PlaySE(SE_TK_WARPIN);
r0 = data[2];
data[2] -= 32;
- x = sub_80D8B90(r0 - 8);
- y = sub_80D8B90(data[2] - 16);
+ x = MathUtil_Inv16(r0 - 8);
+ y = MathUtil_Inv16(data[2] - 16);
SetBgAffine(2, 0x7800, 0x5400, 0x78, 0x54, x, y, 0);
if (data[2] <= 96)
{
diff --git a/src/pokemon_jump_2.c b/src/pokemon_jump_2.c
index 9f2f9e404..f1f6e2906 100644
--- a/src/pokemon_jump_2.c
+++ b/src/pokemon_jump_2.c
@@ -1003,12 +1003,12 @@ static bool32 sub_814881C(void)
case 2:
if (sub_8149804())
{
- CreateTask(sub_80DA634, 6);
+ CreateTask(Task_SaveGame_UpdatedLinkRecords, 6);
gUnknown_203F3D4->unk8++;
}
break;
case 3:
- if (!FuncIsActiveTask(sub_80DA634))
+ if (!FuncIsActiveTask(Task_SaveGame_UpdatedLinkRecords))
{
sub_814A6CC();
gUnknown_203F3D4->unk8++;
diff --git a/src/save.c b/src/save.c
index 3c192c098..d5993182c 100644
--- a/src/save.c
+++ b/src/save.c
@@ -846,7 +846,7 @@ u32 TryWriteSpecialSaveSection(u8 sector, u8* src)
return 1;
}
-void sub_80DA634(u8 taskId)
+void Task_SaveGame_UpdatedLinkRecords(u8 taskId)
{
switch (gTasks[taskId].data[0])
{
diff --git a/src/start_menu.c b/src/start_menu.c
index a116ee799..1cc06aa99 100644
--- a/src/start_menu.c
+++ b/src/start_menu.c
@@ -942,11 +942,11 @@ static void task50_after_link_battle_save(u8 taskId)
DestroyTask(taskId);
break;
case 5:
- CreateTask(sub_80DA634, 5);
+ CreateTask(Task_SaveGame_UpdatedLinkRecords, 5);
data[0] = 6;
break;
case 6:
- if (!FuncIsActiveTask(sub_80DA634))
+ if (!FuncIsActiveTask(Task_SaveGame_UpdatedLinkRecords))
data[0] = 3;
break;
}