summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/battle_tower.c764
-rw-r--r--src/mevent.c2
2 files changed, 752 insertions, 14 deletions
diff --git a/src/battle_tower.c b/src/battle_tower.c
index 0ed20d6c9..421d9cf3b 100644
--- a/src/battle_tower.c
+++ b/src/battle_tower.c
@@ -3,6 +3,22 @@
#include "random.h"
#include "text.h"
#include "event_data.h"
+#include "string_util.h"
+#include "battle_message.h"
+#include "data.h"
+#include "pokedex.h"
+#include "overworld.h"
+#include "battle_transition.h"
+#include "easy_chat.h"
+#include "battle_setup.h"
+#include "battle_main.h"
+#include "task.h"
+#include "battle.h"
+#include "party_menu.h"
+#include "new_game.h"
+#include "save.h"
+#include "item.h"
+#include "script_pokemon_util_80A0058.h"
#include "constants/species.h"
#include "constants/items.h"
#include "constants/moves.h"
@@ -10,11 +26,21 @@
#include "constants/vars.h"
#include "constants/map_objects.h"
-void sub_80E5A38(u8 levelType);
+EWRAM_DATA u16 gUnknown_203AAB8 = 0;
+
+#define TakeBravoTrainerBattleTowerOffTheAir()
+
+void ResetBattleTowerStreak(u8 levelType);
void sub_80E5E5C(u8 trainerClass);
-u16 sub_80E7188(u8 levelType);
-void sub_80E7064(void);
-void sub_80E6564(u16 species, u16 heldItem, u8 unused, u8 levelType, u8 monLevel, u16 *validSpecies, u16 *validHeldItems, u8 *numValid);
+void CheckMonBattleTowerBanlist(u16 species, u16 heldItem, u16 hp, u8 battleTowerLevelType, u8 monLevel, u16 *validPartySpecies, u16 *validPartyHeldItems, u8 *numValid);
+void SaveCurrentWinStreak(void);
+void ValidateBattleTowerRecordChecksums(void);
+void SetBattleTowerRecordChecksum(struct BattleTowerRecord * record);
+void ClearBattleTowerRecord(struct BattleTowerRecord * record);
+void sub_80E712C(void);
+u16 GetCurrentBattleTowerWinStreak(u8 levelType);
+void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer * eReaderTrainer);
+void PrintEReaderTrainerFarewellMessage(void);
#include "data/battle_tower/trainers.h"
@@ -153,12 +179,12 @@ void sub_80E5970(void)
{
default:
case 0:
- sub_80E5A38(levelType);
+ ResetBattleTowerStreak(levelType);
if (count == 0)
VarSet(VAR_0x4000, 5);
break;
case 1:
- sub_80E5A38(levelType);
+ ResetBattleTowerStreak(levelType);
VarSet(VAR_0x4000, 1);
count++;
break;
@@ -182,10 +208,10 @@ void sub_80E5970(void)
}
if (gSaveBlock2Ptr->battleTower.var_4AE[0] == 3 && gSaveBlock2Ptr->battleTower.var_4AE[1] == 3)
VarSet(VAR_0x4000, 5);
- sub_80E7064();
+ ValidateBattleTowerRecordChecksums();
}
-void sub_80E5A38(u8 levelType)
+void ResetBattleTowerStreak(u8 levelType)
{
gSaveBlock2Ptr->battleTower.var_4AE[levelType] = 0;
gSaveBlock2Ptr->battleTower.curChallengeBattleNum[levelType] = 1;
@@ -219,7 +245,7 @@ bool8 sub_80E5A70(u8 levelType, u16 winStreak)
if (gSaveBlock2Ptr->battleTower.ereaderTrainer.party[i].level != trainerTeamLevel)
return FALSE;
- sub_80E6564(
+ CheckMonBattleTowerBanlist(
gSaveBlock2Ptr->battleTower.ereaderTrainer.party[i].species,
gSaveBlock2Ptr->battleTower.ereaderTrainer.party[i].heldItem,
1,
@@ -245,7 +271,7 @@ bool8 sub_80E5B14(void)
numCandidates = 0;
battleTowerLevelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType;
- winStreak = sub_80E7188(battleTowerLevelType);
+ winStreak = GetCurrentBattleTowerWinStreak(battleTowerLevelType);
if (sub_80E5A70(battleTowerLevelType, winStreak))
{
gSaveBlock2Ptr->battleTower.battleTowerTrainerId = BATTLE_TOWER_EREADER_TRAINER_ID;
@@ -478,7 +504,7 @@ u8 sub_80E60E4(void)
}
}
-void sub_80E6150(u8 *dest)
+void get_trainer_name(u8 *dest)
{
s32 i;
if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId == BATTLE_TOWER_EREADER_TRAINER_ID)
@@ -500,7 +526,7 @@ void sub_80E6150(u8 *dest)
}
#ifdef NONMATCHING // r6/r7 swap
-void sub_80E61DC(void)
+void FillBattleTowerTrainerParty(void)
{
s32 partyIndex;
s32 i;
@@ -674,7 +700,7 @@ void sub_80E61DC(void)
}
#else
NAKED
-void sub_80E61DC(void)
+void FillBattleTowerTrainerParty(void)
{
asm_unified("\tpush {r4-r7,lr}\n"
"\tmov r7, r10\n"
@@ -1050,3 +1076,715 @@ void sub_80E61DC(void)
"_080E64BC: .4byte sBattleTowerHeldItems");
}
#endif //NONMATCHING
+
+u8 AppendBattleTowerBannedSpeciesName(u16 species, u8 count)
+{
+ if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), FLAG_GET_CAUGHT))
+ {
+ if (count == 0)
+ StringAppend(gStringVar1, gUnknown_83FE859);
+ count++;
+ StringAppend(gStringVar1, gSpeciesNames[species]);
+ switch (count)
+ {
+ case 2:
+ StringAppend(gStringVar1, gUnknown_83FE85E);
+ break;
+ case 5:
+ case 8:
+ case 11:
+ StringAppend(gStringVar1, gUnknown_83FE85C);
+ break;
+ default:
+ StringAppend(gStringVar1, gUnknown_83FE859);
+ break;
+ }
+ }
+ return count;
+}
+
+void CheckMonBattleTowerBanlist(u16 species, u16 heldItem, u16 hp, u8 battleTowerLevelType, u8 monLevel, u16 *validPartySpecies, u16 *validPartyHeldItems, u8 *numValid)
+{
+ s32 i;
+ u32 counter = 0;
+
+ if (species == SPECIES_EGG || species == SPECIES_NONE)
+ return;
+
+ while (1)
+ {
+ if (gBattleTowerBannedSpecies[counter] == 0xFFFF)
+ break;
+
+ if (gBattleTowerBannedSpecies[counter] == species)
+ break;
+
+ counter++;
+ }
+
+ if (gBattleTowerBannedSpecies[counter] != 0xFFFF)
+ return;
+
+ if (battleTowerLevelType == 0 && monLevel > 50)
+ return;
+
+ for (i = 0; i < *numValid && validPartySpecies[i] != species ; i++);
+ if (i != *numValid)
+ return;
+
+ if (heldItem != 0)
+ {
+ for (i = 0; i < *numValid && validPartyHeldItems[i] != heldItem ; i++);
+ if (i != *numValid)
+ return;
+ }
+
+ validPartySpecies[*numValid] = species;
+ validPartyHeldItems[*numValid] = heldItem;
+ *numValid = *numValid + 1;
+}
+
+void CheckPartyBattleTowerBanlist(void)
+{
+ s32 i;
+ u16 species2;
+ u16 heldItem;
+ u8 level;
+ u16 hp;
+ u32 numBanlistCaught;
+ u16 validPartySpecies[6];
+ u16 validPartyHeldItems[6];
+ u8 counter;
+
+ counter = 0;
+
+ for (i = 0; i < PARTY_SIZE; i++)
+ {
+ species2 = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2);
+ heldItem = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM);
+ level = GetMonData(&gPlayerParty[i], MON_DATA_LEVEL);
+ hp = GetMonData(&gPlayerParty[i], MON_DATA_HP);
+
+ CheckMonBattleTowerBanlist(species2, heldItem, hp, gSpecialVar_Result, level, validPartySpecies, validPartyHeldItems, &counter);
+ }
+
+ if (counter < 3)
+ {
+ gStringVar1[0] = EOS;
+ gSpecialVar_0x8004 = 1;
+ counter = 0;
+
+ for (i = 0; gBattleTowerBannedSpecies[i] != 0xFFFF; i++)
+ counter = AppendBattleTowerBannedSpeciesName(gBattleTowerBannedSpecies[i], counter);
+
+ i = StringLength(gStringVar1);
+ gStringVar1[i - 1] = EOS;
+ if (counter < 3)
+ StringAppend(gStringVar1, gUnknown_83FE860);
+ else
+ StringAppend(gStringVar1, gUnknown_83FE864);
+ }
+ else
+ {
+ gSpecialVar_0x8004 = 0;
+ gSaveBlock2Ptr->battleTower.battleTowerLevelType = gSpecialVar_Result;
+ }
+}
+
+void PrintBattleTowerTrainerMessage(const u16 *greeting)
+{
+ s32 i;
+ if (EC_DoesEasyChatStringFitOnLine(greeting, 3, 2, 18))
+ {
+ ConvertEasyChatWordsToString(gStringVar4, greeting, 2, 3);
+ i = 0;
+ while (gStringVar4[i++] != CHAR_NEWLINE)
+ ;
+ while (gStringVar4[i] != CHAR_NEWLINE)
+ i++;
+ gStringVar4[i] = CHAR_PROMPT_SCROLL;
+ }
+ else
+ {
+ ConvertEasyChatWordsToString(gStringVar4, greeting, 3, 2);
+ }
+}
+
+void PrintBattleTowerTrainerGreeting(void)
+{
+ if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId == BATTLE_TOWER_EREADER_TRAINER_ID)
+ PrintBattleTowerTrainerMessage(gSaveBlock2Ptr->battleTower.ereaderTrainer.greeting);
+ else if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID)
+ PrintBattleTowerTrainerMessage(gBattleTowerTrainers[gSaveBlock2Ptr->battleTower.battleTowerTrainerId].greeting);
+ else
+ PrintBattleTowerTrainerMessage(gSaveBlock2Ptr->battleTower.records[gSaveBlock2Ptr->battleTower.battleTowerTrainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].greeting);
+}
+
+void sub_80E6854(void)
+{
+ s32 i;
+ u16 heldItem;
+
+ switch (gUnknown_203AAB8)
+ {
+ case 0:
+ break;
+ case 1:
+ for (i = 0; i < PARTY_SIZE; i++)
+ {
+ heldItem = GetMonData(&gSaveBlock1Ptr->playerParty[i], MON_DATA_HELD_ITEM);
+ SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, &heldItem);
+ }
+ break;
+ case 2:
+ PrintEReaderTrainerFarewellMessage();
+ break;
+ }
+
+ SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
+}
+
+void sub_80E68C4(u8 taskId)
+{
+ if (BT_IsDone() == TRUE)
+ {
+ gMain.savedCallback = sub_80E6854;
+ CleanupOverworldWindowsAndTilemaps();
+ SetMainCallback2(CB2_InitBattle);
+ DestroyTask(taskId);
+ }
+}
+
+
+void StartSpecialBattle(void)
+{
+ s32 i;
+ u16 heldItem;
+ u8 transition;
+
+ gUnknown_203AAB8 = gSpecialVar_0x8004;
+ switch (gUnknown_203AAB8)
+ {
+ case 0: // battle tower battle
+ gBattleTypeFlags = (BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_TRAINER);
+ gTrainerBattleOpponent_A = 0;
+
+ FillBattleTowerTrainerParty();
+
+ CreateTask(sub_80E68C4, 1);
+ PlayMapChosenOrBattleBGM(0);
+ transition = BattleSetup_GetBattleTowerBattleTransition();
+ BT_StartOnField(transition);
+ break;
+ case 1: // secret base battle
+ for (i = 0; i < PARTY_SIZE; i++)
+ {
+ heldItem = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM);
+ SetMonData(&gSaveBlock1Ptr->playerParty[i], MON_DATA_HELD_ITEM, &heldItem);
+ }
+
+ CreateTask(sub_80E68C4, 1);
+ PlayMapChosenOrBattleBGM(0);
+ transition = BattleSetup_GetBattleTowerBattleTransition();
+ BT_StartOnField(transition);
+ break;
+ case 2: // e-reader trainer battle
+ ZeroEnemyPartyMons();
+
+ for (i = 0; i < 3; i++)
+ CreateBattleTowerMon(&gEnemyParty[i], &gSaveBlock2Ptr->battleTower.ereaderTrainer.party[i]);
+
+ gBattleTypeFlags = (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_TRAINER);
+ gTrainerBattleOpponent_A = 0;
+
+ CreateTask(sub_80E68C4, 1);
+ PlayMapChosenOrBattleBGM(0);
+ transition = BattleSetup_GetBattleTowerBattleTransition();
+ BT_StartOnField(transition);
+ break;
+ }
+}
+
+void SetBattleTowerProperty(void)
+{
+ s32 i;
+ u8 battleTowerLevelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType;
+
+ switch (gSpecialVar_0x8004)
+ {
+ case 0:
+ // Weird cast required to match
+ // Leftover from RS macro?
+ *((u8 *)&gBattleStruct->arenaTurnCounter) = gSaveBlock2Ptr->battleTower.var_4AE[battleTowerLevelType];
+ gSaveBlock2Ptr->battleTower.var_4AE[battleTowerLevelType] = gSpecialVar_0x8005;
+ break;
+ case 1:
+ gSaveBlock2Ptr->battleTower.battleTowerLevelType = gSpecialVar_0x8005;
+ break;
+ case 2:
+ gSaveBlock2Ptr->battleTower.curChallengeBattleNum[battleTowerLevelType] = gSpecialVar_0x8005;
+ break;
+ case 3:
+ gSaveBlock2Ptr->battleTower.curStreakChallengesNum[battleTowerLevelType] = gSpecialVar_0x8005;
+ break;
+ case 4:
+ gSaveBlock2Ptr->battleTower.battleTowerTrainerId = gSpecialVar_0x8005;
+ break;
+ case 5:
+ for (i = 0; i < 3; i++)
+ gSaveBlock2Ptr->battleTower.selectedPartyMons[i] = gSelectedOrderFromParty[i];
+ break;
+ case 6:
+ if (gSaveBlock2Ptr->battleTower.battleTowerTrainerId == BATTLE_TOWER_EREADER_TRAINER_ID)
+ ClearEReaderTrainer(&gSaveBlock2Ptr->battleTower.ereaderTrainer);
+ if (gSaveBlock2Ptr->battleTower.totalBattleTowerWins < 9999)
+ gSaveBlock2Ptr->battleTower.totalBattleTowerWins++;
+ gSaveBlock2Ptr->battleTower.curChallengeBattleNum[battleTowerLevelType]++;
+ SaveCurrentWinStreak();
+ gSpecialVar_Result = gSaveBlock2Ptr->battleTower.curChallengeBattleNum[battleTowerLevelType];
+ gStringVar1[0] = gSaveBlock2Ptr->battleTower.curChallengeBattleNum[battleTowerLevelType] + 0xA1;
+ gStringVar1[1] = 0xFF;
+ break;
+ case 7:
+ if (gSaveBlock2Ptr->battleTower.curStreakChallengesNum[battleTowerLevelType] < 1430)
+ gSaveBlock2Ptr->battleTower.curStreakChallengesNum[battleTowerLevelType]++;
+ SaveCurrentWinStreak();
+ gSpecialVar_Result = gSaveBlock2Ptr->battleTower.curStreakChallengesNum[battleTowerLevelType];
+ break;
+ case 8:
+ gSaveBlock2Ptr->battleTower.unk_554 = gSpecialVar_0x8005;
+ break;
+ case 9:
+ break;
+ case 10:
+ SetGameStat(GAME_STAT_BATTLE_TOWER_BEST_STREAK, gSaveBlock2Ptr->battleTower.bestBattleTowerWinStreak);
+ break;
+ case 11:
+ if (gSaveBlock2Ptr->battleTower.var_4AE[battleTowerLevelType] != 3)
+ ResetBattleTowerStreak(battleTowerLevelType);
+ break;
+ case 12:
+ gSaveBlock2Ptr->battleTower.var_4AE[battleTowerLevelType] = *((u8 *)&gBattleStruct->arenaTurnCounter);
+ break;
+ case 13:
+ gSaveBlock2Ptr->battleTower.currentWinStreaks[battleTowerLevelType] = GetCurrentBattleTowerWinStreak(battleTowerLevelType);
+ break;
+ case 14:
+ gSaveBlock2Ptr->battleTower.lastStreakLevelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType;
+ break;
+ }
+}
+
+void BattleTowerUtil(void)
+{
+ u8 battleTowerLevelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType;
+
+ switch (gSpecialVar_0x8004)
+ {
+ case 0:
+ gSpecialVar_Result = gSaveBlock2Ptr->battleTower.var_4AE[battleTowerLevelType];
+ break;
+ case 1:
+ gSpecialVar_Result = gSaveBlock2Ptr->battleTower.battleTowerLevelType;
+ break;
+ case 2:
+ gSpecialVar_Result = gSaveBlock2Ptr->battleTower.curChallengeBattleNum[battleTowerLevelType];
+ break;
+ case 3:
+ gSpecialVar_Result = gSaveBlock2Ptr->battleTower.curStreakChallengesNum[battleTowerLevelType];
+ break;
+ case 4:
+ gSpecialVar_Result = gSaveBlock2Ptr->battleTower.battleTowerTrainerId;
+ break;
+ case 5:
+ case 6:
+ case 7:
+ break;
+ case 8:
+ gSpecialVar_Result = gSaveBlock2Ptr->battleTower.unk_554;
+ break;
+ case 9:
+ gSpecialVar_Result = GetCurrentBattleTowerWinStreak(battleTowerLevelType);
+ break;
+ case 10:
+ SetGameStat(GAME_STAT_BATTLE_TOWER_BEST_STREAK, gSaveBlock2Ptr->battleTower.bestBattleTowerWinStreak);
+ break;
+ case 11:
+ ResetBattleTowerStreak(battleTowerLevelType);
+ break;
+ case 12:
+ gSaveBlock2Ptr->battleTower.var_4AE[battleTowerLevelType] = *((u8 *)&gBattleStruct->arenaTurnCounter);
+ break;
+ case 13:
+ gSaveBlock2Ptr->battleTower.currentWinStreaks[battleTowerLevelType] = GetCurrentBattleTowerWinStreak(battleTowerLevelType);
+ break;
+ case 14:
+ gSaveBlock2Ptr->battleTower.lastStreakLevelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType;
+ break;
+ }
+}
+
+void SetBattleTowerParty(void)
+{
+ s32 i;
+
+ for (i = 0; i < 3; i++)
+ gSelectedOrderFromParty[i] = gSaveBlock2Ptr->battleTower.selectedPartyMons[i];
+
+ ReducePlayerPartyToThree();
+}
+
+void SaveCurrentWinStreak(void)
+{
+ u8 levelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType;
+ u16 streak = GetCurrentBattleTowerWinStreak(levelType);
+
+ if (gSaveBlock2Ptr->battleTower.recordWinStreaks[levelType] < streak)
+ gSaveBlock2Ptr->battleTower.recordWinStreaks[levelType] = streak;
+
+ if (gSaveBlock2Ptr->battleTower.recordWinStreaks[0] > gSaveBlock2Ptr->battleTower.recordWinStreaks[1])
+ {
+ streak = gSaveBlock2Ptr->battleTower.recordWinStreaks[0];
+ SetGameStat(GAME_STAT_BATTLE_TOWER_BEST_STREAK, streak);
+
+ if (streak > 9999)
+ gSaveBlock2Ptr->battleTower.bestBattleTowerWinStreak = 9999;
+ else
+ gSaveBlock2Ptr->battleTower.bestBattleTowerWinStreak = streak;
+ }
+ else
+ {
+ streak = gSaveBlock2Ptr->battleTower.recordWinStreaks[1];
+ SetGameStat(GAME_STAT_BATTLE_TOWER_BEST_STREAK, streak);
+
+ if (streak > 9999)
+ gSaveBlock2Ptr->battleTower.bestBattleTowerWinStreak = 9999;
+ else
+ gSaveBlock2Ptr->battleTower.bestBattleTowerWinStreak = streak;
+ }
+}
+
+void sub_80E6EE0(void)
+{
+ s32 i;
+ u8 trainerClass;
+ struct BattleTowerRecord *playerRecord = &gSaveBlock2Ptr->battleTower.playerRecord;
+ u8 battleTowerLevelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType;
+
+ if (gSaveBlock2Ptr->playerGender != MALE)
+ {
+ trainerClass = sFemaleTrainerClasses[(gSaveBlock2Ptr->playerTrainerId[0] + gSaveBlock2Ptr->playerTrainerId[1]
+ + gSaveBlock2Ptr->playerTrainerId[2] + gSaveBlock2Ptr->playerTrainerId[3]) % NELEMS(sFemaleTrainerClasses)];
+ }
+ else
+ {
+ trainerClass = sMaleTrainerClasses[(gSaveBlock2Ptr->playerTrainerId[0] + gSaveBlock2Ptr->playerTrainerId[1]
+ + gSaveBlock2Ptr->playerTrainerId[2] + gSaveBlock2Ptr->playerTrainerId[3]) % NELEMS(sMaleTrainerClasses)];
+ }
+
+ playerRecord->battleTowerLevelType = battleTowerLevelType;
+ playerRecord->trainerClass = trainerClass;
+
+ CopyTrainerId(playerRecord->trainerId, gSaveBlock2Ptr->playerTrainerId);
+ StringCopy7(playerRecord->name, gSaveBlock2Ptr->playerName);
+
+ playerRecord->winStreak = GetCurrentBattleTowerWinStreak(battleTowerLevelType);
+
+ for (i = 0; i < 6; i++)
+ playerRecord->greeting[i] = gSaveBlock1Ptr->easyChatBattleStart[i];
+
+ for (i = 0; i < 3; i++)
+ sub_803E23C(&gPlayerParty[gSaveBlock2Ptr->battleTower.selectedPartyMons[i] - 1], &playerRecord->party[i]);
+
+ SetBattleTowerRecordChecksum(&gSaveBlock2Ptr->battleTower.playerRecord);
+ SaveCurrentWinStreak();
+}
+
+void SaveBattleTowerProgress(void)
+{
+ u8 battleTowerLevelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType;
+
+ if (gSpecialVar_0x8004 == 3 || gSpecialVar_0x8004 == 0)
+ {
+ if (gSaveBlock2Ptr->battleTower.curStreakChallengesNum[battleTowerLevelType] > 1
+ || gSaveBlock2Ptr->battleTower.curChallengeBattleNum[battleTowerLevelType] > 1)
+ sub_80E6EE0();
+ }
+
+ sub_80E712C();
+
+ gSaveBlock2Ptr->battleTower.battleOutcome = gBattleOutcome;
+
+ if (gSpecialVar_0x8004 != 3)
+ gSaveBlock2Ptr->battleTower.var_4AE[battleTowerLevelType] = gSpecialVar_0x8004;
+
+ VarSet(VAR_0x4000, 0);
+ gSaveBlock2Ptr->battleTower.unk_554 = 1;
+ TrySavingData(SAVE_EREADER);
+}
+
+void BattleTower_SoftReset(void)
+{
+ DoSoftReset();
+}
+
+void ValidateBattleTowerRecordChecksums(void)
+{
+ u32 i;
+ s32 recordIndex;
+ struct BattleTowerRecord *record;
+ u32 checksum;
+
+ record = &gSaveBlock2Ptr->battleTower.playerRecord;
+ checksum = 0;
+ for (i = 0; i < (sizeof(struct BattleTowerRecord) / sizeof(u32)) - 1; i++)
+ checksum += ((u32 *)record)[i];
+
+ if (gSaveBlock2Ptr->battleTower.playerRecord.checksum != checksum)
+ ClearBattleTowerRecord(&gSaveBlock2Ptr->battleTower.playerRecord);
+
+ for (recordIndex = 0; recordIndex < 5; recordIndex++)
+ {
+ record = &gSaveBlock2Ptr->battleTower.records[recordIndex];
+ checksum = 0;
+ for (i = 0; i < (sizeof(struct BattleTowerRecord) / sizeof(u32)) - 1; i++)
+ checksum += ((u32 *)record)[i];
+
+ if (gSaveBlock2Ptr->battleTower.records[recordIndex].checksum != checksum)
+ ClearBattleTowerRecord(&gSaveBlock2Ptr->battleTower.records[recordIndex]);
+ }
+}
+
+void SetBattleTowerRecordChecksum(struct BattleTowerRecord *record)
+{
+ u32 i;
+
+ record->checksum = 0;
+ for (i = 0; i < (sizeof(struct BattleTowerRecord) / sizeof(u32)) - 1; i++)
+ record->checksum += ((u32 *)record)[i];
+}
+
+void ClearBattleTowerRecord(struct BattleTowerRecord *record)
+{
+ u32 i;
+
+ for (i = 0; i < sizeof(struct BattleTowerRecord) / sizeof(u32); i++)
+ ((u32 *)record)[i] = 0;
+}
+
+void sub_80E712C(void)
+{
+ s32 i;
+
+ get_trainer_name(gSaveBlock2Ptr->battleTower.defeatedByTrainerName);
+ gSaveBlock2Ptr->battleTower.defeatedBySpecies = gBattleMons[1].species;
+ gSaveBlock2Ptr->battleTower.firstMonSpecies = gBattleMons[0].species;
+
+ for (i = 0; i < POKEMON_NAME_LENGTH; i++)
+ gSaveBlock2Ptr->battleTower.firstMonNickname[i] = gBattleMons[0].nickname[i];
+}
+
+u16 GetCurrentBattleTowerWinStreak(u8 battleTowerLevelType)
+{
+ u16 winStreak = ((gSaveBlock2Ptr->battleTower.curStreakChallengesNum[battleTowerLevelType] - 1) * 7 - 1)
+ + gSaveBlock2Ptr->battleTower.curChallengeBattleNum[battleTowerLevelType];
+
+ if (winStreak > 9999)
+ return 9999;
+ else
+ return winStreak;
+}
+
+void DetermineBattleTowerPrize(void)
+{
+ u8 levelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType;
+
+ if (gSaveBlock2Ptr->battleTower.curStreakChallengesNum[levelType] - 1 > 5)
+ gSaveBlock2Ptr->battleTower.prizeItem = sLongStreakPrizes[Random() % NELEMS(sLongStreakPrizes)];
+ else
+ gSaveBlock2Ptr->battleTower.prizeItem = sShortStreakPrizes[Random() % NELEMS(sShortStreakPrizes)];
+}
+
+void GiveBattleTowerPrize(void)
+{
+ u8 battleTowerLevelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType;
+
+ if (AddBagItem(gSaveBlock2Ptr->battleTower.prizeItem, 1) == TRUE)
+ {
+ CopyItemName(gSaveBlock2Ptr->battleTower.prizeItem, gStringVar1);
+ gSpecialVar_Result = 1;
+ }
+ else
+ {
+ gSpecialVar_Result = 0;
+ gSaveBlock2Ptr->battleTower.var_4AE[battleTowerLevelType] = 6;
+ }
+}
+
+void AwardBattleTowerRibbons(void)
+{
+ s32 i;
+ u32 partyIndex;
+ struct Pokemon *pokemon;
+ u8 ribbonType;
+ u8 battleTowerLevelType = gSaveBlock2Ptr->battleTower.battleTowerLevelType;
+
+ if (battleTowerLevelType != 0)
+ ribbonType = MON_DATA_VICTORY_RIBBON;
+ else
+ ribbonType = MON_DATA_WINNING_RIBBON;
+
+ gSpecialVar_Result = 0;
+
+ if (GetCurrentBattleTowerWinStreak(battleTowerLevelType) > 55)
+ {
+ for (i = 0; i < 3; i++)
+ {
+ partyIndex = gSaveBlock2Ptr->battleTower.selectedPartyMons[i] - 1;
+ pokemon = &gPlayerParty[partyIndex];
+ if (!GetMonData(pokemon, ribbonType))
+ {
+ gSpecialVar_Result = 1;
+ SetMonData(pokemon, ribbonType, &gSpecialVar_Result);
+ }
+ }
+ }
+
+ if (gSpecialVar_Result != 0)
+ IncrementGameStat(GAME_STAT_RECEIVED_RIBBONS);
+}
+
+// This is a leftover debugging function that is used to populate the E-Reader
+// trainer with the player's current data.
+void Debug_FillEReaderTrainerWithPlayerData(void)
+{
+ struct BattleTowerEReaderTrainer *ereaderTrainer;
+ s32 i;
+ s32 j;
+
+ ereaderTrainer = &gSaveBlock2Ptr->battleTower.ereaderTrainer;
+
+ if (gSaveBlock2Ptr->playerGender != MALE)
+ {
+ ereaderTrainer->trainerClass = sFemaleTrainerClasses[(gSaveBlock2Ptr->playerTrainerId[0] + gSaveBlock2Ptr->playerTrainerId[1]
+ + gSaveBlock2Ptr->playerTrainerId[2] + gSaveBlock2Ptr->playerTrainerId[3]) % NELEMS(sFemaleTrainerClasses)];
+ }
+ else
+ {
+ ereaderTrainer->trainerClass = sMaleTrainerClasses[(gSaveBlock2Ptr->playerTrainerId[0] + gSaveBlock2Ptr->playerTrainerId[1]
+ + gSaveBlock2Ptr->playerTrainerId[2] + gSaveBlock2Ptr->playerTrainerId[3]) % NELEMS(sMaleTrainerClasses)];
+ }
+
+ CopyTrainerId(ereaderTrainer->trainerId, gSaveBlock2Ptr->playerTrainerId);
+ StringCopy7(ereaderTrainer->name, gSaveBlock2Ptr->playerName);
+
+ ereaderTrainer->winStreak = 1;
+
+ j = 7;
+ for (i = 0; i < 6; i++)
+ {
+ ereaderTrainer->greeting[i] = gSaveBlock1Ptr->easyChatBattleStart[i];
+ ereaderTrainer->farewellPlayerLost[i] = j;
+ ereaderTrainer->farewellPlayerWon[i] = j + 6;
+ j++;
+ }
+
+ for (i = 0; i < 3; i++)
+ sub_803E23C(&gPlayerParty[i], &ereaderTrainer->party[i]);
+
+ SetEReaderTrainerChecksum(ereaderTrainer);
+}
+
+u8 GetEreaderTrainerFrontSpriteId(void)
+{
+ return gFacilityClassToPicIndex[gSaveBlock2Ptr->battleTower.ereaderTrainer.trainerClass];
+}
+
+u8 GetEreaderTrainerClassId(void)
+{
+ return gFacilityClassToTrainerClass[gSaveBlock2Ptr->battleTower.ereaderTrainer.trainerClass];
+}
+
+void CopyEReaderTrainerName5(u8 *trainerName)
+{
+ s32 i;
+
+ for (i = 0; i < 5; i++)
+ trainerName[i] = gSaveBlock2Ptr->battleTower.ereaderTrainer.name[i];
+
+ trainerName[i] = EOS;
+}
+
+// Checks if the saved E-Reader trainer is valid.
+void ValidateEReaderTrainer(void)
+{
+ u32 i;
+ u32 checksum;
+ struct BattleTowerEReaderTrainer *ereaderTrainer;
+
+ gSpecialVar_Result = 0;
+ ereaderTrainer = &gSaveBlock2Ptr->battleTower.ereaderTrainer;
+
+ checksum = 0;
+ for (i = 0; i < sizeof(struct BattleTowerEReaderTrainer) / sizeof(u32) - 1; i++)
+ checksum |= ((u32 *)ereaderTrainer)[i];
+
+ if (checksum == 0)
+ {
+ gSpecialVar_Result = 1;
+ return;
+ }
+
+ checksum = 0;
+ for (i = 0; i < sizeof(struct BattleTowerEReaderTrainer) / sizeof(u32) - 1; i++)
+ checksum += ((u32 *)ereaderTrainer)[i];
+
+ if (gSaveBlock2Ptr->battleTower.ereaderTrainer.checksum != checksum)
+ {
+ ClearEReaderTrainer(&gSaveBlock2Ptr->battleTower.ereaderTrainer);
+ gSpecialVar_Result = 1;
+ }
+}
+
+void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer *ereaderTrainer)
+{
+ s32 i;
+
+ ereaderTrainer->checksum = 0;
+ for (i = 0; i < sizeof(struct BattleTowerEReaderTrainer) / sizeof(u32) - 1; i++)
+ ereaderTrainer->checksum += ((u32 *)ereaderTrainer)[i];
+}
+
+void ClearEReaderTrainer(struct BattleTowerEReaderTrainer *ereaderTrainer)
+{
+ u32 i;
+
+ for (i = 0; i < sizeof(struct BattleTowerEReaderTrainer) / sizeof(u32); i++)
+ ((u32 *)ereaderTrainer)[i] = 0;
+}
+
+void PrintEReaderTrainerGreeting(void)
+{
+ PrintBattleTowerTrainerMessage(gSaveBlock2Ptr->battleTower.ereaderTrainer.greeting);
+}
+
+void PrintEReaderTrainerFarewellMessage(void)
+{
+ if (gBattleOutcome == B_OUTCOME_DREW)
+ gStringVar4[0] = EOS;
+ else if (gBattleOutcome == B_OUTCOME_WON)
+ PrintBattleTowerTrainerMessage(gSaveBlock2Ptr->battleTower.ereaderTrainer.farewellPlayerWon);
+ else
+ PrintBattleTowerTrainerMessage(gSaveBlock2Ptr->battleTower.ereaderTrainer.farewellPlayerLost);
+}
+
+void Dummy_TryEnableBravoTrainerBattleTower(void)
+{
+ s32 i;
+
+ for (i = 0; i < 2; i++)
+ {
+ if (gSaveBlock2Ptr->battleTower.var_4AE[i] == 1)
+ TakeBravoTrainerBattleTowerOffTheAir();
+ }
+}
diff --git a/src/mevent.c b/src/mevent.c
index 671e30ee0..5ed001d09 100644
--- a/src/mevent.c
+++ b/src/mevent.c
@@ -588,7 +588,7 @@ void DestroyWonderCard(void)
ClearRamScript();
sub_806E2D0();
sub_806E370();
- sub_80E7524(&gSaveBlock2Ptr->battleTower.ereaderTrainer);
+ ClearEReaderTrainer(&gSaveBlock2Ptr->battleTower.ereaderTrainer);
}
bool32 sub_8143F68(const struct MEWonderCardData * data)