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-rw-r--r--src/field_player_avatar.c9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c
index c27eb2650..4b805c123 100644
--- a/src/field_player_avatar.c
+++ b/src/field_player_avatar.c
@@ -583,6 +583,7 @@ bool8 ShouldJumpLedge(s16 x, s16 y, u8 z)
bool8 TryPushBoulder(s16 x, s16 y, u8 direction)
{
u8 objectEventId;
+ u8 direction_ = direction;
if (!FlagGet(FLAG_SYS_USE_STRENGTH))
return FALSE;
@@ -595,16 +596,14 @@ bool8 TryPushBoulder(s16 x, s16 y, u8 direction)
x = gObjectEvents[objectEventId].currentCoords.x;
y = gObjectEvents[objectEventId].currentCoords.y;
- MoveCoords(direction, &x, &y);
- if (MapGridGetMetatileBehaviorAt(x, y) == MB_FALL_WARP || (GetCollisionAtCoords(&gObjectEvents[objectEventId], x, y, direction) == COLLISION_NONE && !MetatileBehavior_IsNonAnimDoor(MapGridGetMetatileBehaviorAt(x, y))))
+ MoveCoords(direction_, &x, &y);
+ if (MapGridGetMetatileBehaviorAt(x, y) == MB_FALL_WARP || (GetCollisionAtCoords(&gObjectEvents[objectEventId], x, y, direction_) == COLLISION_NONE && !MetatileBehavior_IsNonAnimDoor(MapGridGetMetatileBehaviorAt(x, y))))
{
- StartStrengthAnim(objectEventId, direction);
+ StartStrengthAnim(objectEventId, direction_);
return TRUE;
}
else
{
- direction++;
- direction--;
return FALSE;
}
}