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-rw-r--r--src/item.c478
-rw-r--r--src/item_pc.c2
2 files changed, 479 insertions, 1 deletions
diff --git a/src/item.c b/src/item.c
index 5ea771c05..f1b7fdb6e 100644
--- a/src/item.c
+++ b/src/item.c
@@ -1,8 +1,486 @@
#include "global.h"
+#include "berry.h"
+#include "event_data.h"
#include "item.h"
#include "item_use.h"
+#include "load_save.h"
+#include "string_util.h"
+#include "strings.h"
#include "constants/hold_effects.h"
#include "constants/items.h"
// Item descriptions and data
#include "data/items.h"
+
+u16 GetBagItemQuantity(u16 * ptr)
+{
+ return gSaveBlock2Ptr->encryptionKey ^ *ptr;
+}
+
+void SetBagItemQuantity(u16 * ptr, u16 value)
+{
+ *ptr = value ^ gSaveBlock2Ptr->encryptionKey;
+}
+
+u16 GetPcItemQuantity(u16 * ptr)
+{
+ return 0 ^ *ptr;
+}
+
+void SetPcItemQuantity(u16 * ptr, u16 value)
+{
+ *ptr = value ^ 0;
+}
+
+void ApplyNewEncryptionKeyToBagItems(u32 key)
+{
+ u32 i, j;
+
+ for (i = 0; i < NUM_BAG_POCKETS; i++)
+ {
+ for (j = 0; j < gBagPockets[i].capacity; j++)
+ {
+ ApplyNewEncryptionKeyToHword(&gBagPockets[i].itemSlots[j].quantity, key);
+ }
+ }
+}
+
+void ApplyNewEncryptionKeyToBagItems_(u32 key) {
+ ApplyNewEncryptionKeyToBagItems(key);
+}
+
+void sub_8099E44(void)
+{
+ gBagPockets[POCKET_ITEMS - 1].itemSlots = gSaveBlock1Ptr->bagPocket_Items;
+ gBagPockets[POCKET_ITEMS - 1].capacity = BAG_ITEMS_COUNT;
+ gBagPockets[POCKET_KEY_ITEMS - 1].itemSlots = gSaveBlock1Ptr->bagPocket_KeyItems;
+ gBagPockets[POCKET_KEY_ITEMS - 1].capacity = BAG_KEYITEMS_COUNT;
+ gBagPockets[POCKET_POKE_BALLS - 1].itemSlots = gSaveBlock1Ptr->bagPocket_PokeBalls;
+ gBagPockets[POCKET_POKE_BALLS - 1].capacity = BAG_POKEBALLS_COUNT;
+ gBagPockets[POCKET_TM_CASE - 1].itemSlots = gSaveBlock1Ptr->bagPocket_TMHM;
+ gBagPockets[POCKET_TM_CASE - 1].capacity = BAG_TMHM_COUNT;
+ gBagPockets[POCKET_BERRY_POUCH - 1].itemSlots = gSaveBlock1Ptr->bagPocket_Berries;
+ gBagPockets[POCKET_BERRY_POUCH - 1].capacity = BAG_BERRIES_COUNT;
+}
+
+void CopyItemName(u16 itemId, u8 * dest)
+{
+ if (itemId == ITEM_ENIGMA_BERRY)
+ {
+ StringCopy(dest, sub_809C8A0(43)->name);
+ StringAppend(dest, gUnknown_84162BD);
+ }
+ else
+ {
+ StringCopy(dest, ItemId_GetName(itemId));
+ }
+}
+
+s8 sub_8099ECC(u8 pocketId)
+{
+ u16 i;
+
+ for (i = 0; i < gBagPockets[pocketId].capacity; i++)
+ {
+ if (gBagPockets[pocketId].itemSlots[i].itemId == ITEM_NONE)
+ return i;
+ }
+
+ return -1;
+}
+
+bool8 sub_8099F08(u8 pocketId)
+{
+ u8 i;
+
+ for (i = 0; i < gBagPockets[pocketId - 1].capacity; i++)
+ {
+ if (gBagPockets[pocketId - 1].itemSlots[i].itemId != ITEM_NONE)
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+bool8 CheckBagHasItem(u16 itemId, u16 count)
+{
+ u8 i;
+ u8 pocket;
+
+ if (ItemId_GetPocket(itemId) == 0)
+ return FALSE;
+
+ pocket = ItemId_GetPocket(itemId) - 1;
+ // Check for item slots that contain the item
+ for (i = 0; i < gBagPockets[pocket].capacity; i++)
+ {
+ if (gBagPockets[pocket].itemSlots[i].itemId == itemId)
+ {
+ u16 quantity;
+ // Does this item slot contain enough of the item?
+ quantity = GetBagItemQuantity(&gBagPockets[pocket].itemSlots[i].quantity);
+ if (quantity >= count)
+ return TRUE;
+ // RS and Emerald check whether there is enough of the
+ // item across all stacks.
+ // For whatever reason, FR/LG assume there's only one
+ // stack of the item.
+ else
+ return FALSE;
+ }
+ }
+ return FALSE;
+}
+
+bool8 sub_8099FAC(void)
+{
+ u8 itemId;
+ bool8 exists;
+
+ exists = CheckBagHasItem(ITEM_BERRY_POUCH, 1);
+ if (!exists)
+ {
+ gSpecialVar_Result = FALSE;
+ return FALSE;
+ }
+ for (itemId = ITEM_CHERI_BERRY; itemId <= ITEM_ENIGMA_BERRY; itemId++)
+ {
+ exists = CheckBagHasItem(itemId, 1);
+ if (exists)
+ {
+ gSpecialVar_Result = TRUE;
+ return TRUE;
+ }
+ }
+
+ gSpecialVar_Result = FALSE;
+ return FALSE;
+}
+
+bool8 CheckBagHasSpace(u16 itemId, u16 count)
+{
+ u8 i;
+ u8 pocket;
+
+ if (ItemId_GetPocket(itemId) == 0)
+ return FALSE;
+
+ pocket = ItemId_GetPocket(itemId) - 1;
+ // Check for item slots that contain the item
+ for (i = 0; i < gBagPockets[pocket].capacity; i++)
+ {
+ if (gBagPockets[pocket].itemSlots[i].itemId == itemId)
+ {
+ u16 quantity;
+ // Does this stack have room for more??
+ quantity = GetBagItemQuantity(&gBagPockets[pocket].itemSlots[i].quantity);
+ if (quantity + count <= 999)
+ return TRUE;
+ // RS and Emerald check whether there is enough of the
+ // item across all stacks.
+ // For whatever reason, FR/LG assume there's only one
+ // stack of the item.
+ else
+ return FALSE;
+ }
+ }
+
+ if (sub_8099ECC(pocket) != -1)
+ return TRUE;
+
+ return FALSE;
+}
+
+bool8 AddBagItem(u16 itemId, u16 count)
+{
+ u8 i;
+ u8 pocket;
+ s8 idx;
+
+ if (ItemId_GetPocket(itemId) == 0)
+ return FALSE;
+
+ pocket = ItemId_GetPocket(itemId) - 1;
+ for (i = 0; i < gBagPockets[pocket].capacity; i++)
+ {
+ if (gBagPockets[pocket].itemSlots[i].itemId == itemId)
+ {
+ u16 quantity;
+ // Does this stack have room for more??
+ quantity = GetBagItemQuantity(&gBagPockets[pocket].itemSlots[i].quantity);
+ if (quantity + count <= 999)
+ {
+ quantity += count;
+ SetBagItemQuantity(&gBagPockets[pocket].itemSlots[i].quantity, quantity);
+ return TRUE;
+ }
+ // RS and Emerald check whether there is enough of the
+ // item across all stacks.
+ // For whatever reason, FR/LG assume there's only one
+ // stack of the item.
+ else
+ return FALSE;
+ }
+ }
+
+ if (pocket == POCKET_TM_CASE - 1 && !CheckBagHasItem(ITEM_TM_CASE, 1))
+ {
+ idx = sub_8099ECC(POCKET_KEY_ITEMS - 1);
+ if (idx == -1)
+ return FALSE;
+ gBagPockets[POCKET_KEY_ITEMS - 1].itemSlots[idx].itemId = ITEM_TM_CASE;
+ SetBagItemQuantity(&gBagPockets[POCKET_KEY_ITEMS - 1].itemSlots[idx].quantity, 1);
+ }
+
+ if (pocket == POCKET_BERRY_POUCH - 1 && !CheckBagHasItem(ITEM_BERRY_POUCH, 1))
+ {
+ idx = sub_8099ECC(POCKET_KEY_ITEMS - 1);
+ if (idx == -1)
+ return FALSE;
+ gBagPockets[POCKET_KEY_ITEMS - 1].itemSlots[idx].itemId = ITEM_BERRY_POUCH;
+ SetBagItemQuantity(&gBagPockets[POCKET_KEY_ITEMS - 1].itemSlots[idx].quantity, 1);
+ FlagSet(FLAG_0x847);
+ }
+
+ if (itemId == ITEM_BERRY_POUCH)
+ FlagSet(FLAG_0x847);
+
+ idx = sub_8099ECC(pocket);
+ if (idx == -1)
+ return FALSE;
+
+ gBagPockets[pocket].itemSlots[idx].itemId = itemId;
+ SetBagItemQuantity(&gBagPockets[pocket].itemSlots[idx].quantity, count);
+ return TRUE;
+}
+
+bool8 RemoveBagItem(u16 itemId, u16 count)
+{
+ u8 i;
+ u8 pocket;
+
+ if (ItemId_GetPocket(itemId) == 0)
+ return FALSE;
+
+ if (itemId == ITEM_NONE)
+ return FALSE;
+
+ pocket = ItemId_GetPocket(itemId) - 1;
+ // Check for item slots that contain the item
+ for (i = 0; i < gBagPockets[pocket].capacity; i++)
+ {
+ if (gBagPockets[pocket].itemSlots[i].itemId == itemId)
+ {
+ u16 quantity;
+ // Does this item slot contain enough of the item?
+ quantity = GetBagItemQuantity(&gBagPockets[pocket].itemSlots[i].quantity);
+ if (quantity >= count)
+ {
+ quantity -= count;
+ SetBagItemQuantity(&gBagPockets[pocket].itemSlots[i].quantity, quantity);
+ if (quantity == 0)
+ gBagPockets[pocket].itemSlots[i].itemId = ITEM_NONE;
+ return TRUE;
+ }
+ // RS and Emerald check whether there is enough of the
+ // item across all stacks.
+ // For whatever reason, FR/LG assume there's only one
+ // stack of the item.
+ else
+ return FALSE;
+ }
+ }
+ return FALSE;
+}
+
+u8 GetPocketByItemId(u16 itemId)
+{
+ return ItemId_GetPocket(itemId); // wow such important
+}
+
+void ClearItemSlots(struct ItemSlot * slots, u8 capacity)
+{
+ u16 i;
+
+ for (i = 0; i < capacity; i++)
+ {
+ slots[i].itemId = ITEM_NONE;
+ SetBagItemQuantity(&slots[i].quantity, 0);
+ }
+}
+
+void sub_809A2A4(void)
+{
+ u16 i;
+
+ for (i = 0; i < PC_ITEMS_COUNT; i++)
+ {
+ gSaveBlock1Ptr->pcItems[i].itemId = ITEM_NONE;
+ SetPcItemQuantity(&gSaveBlock1Ptr->pcItems[i].quantity, 0);
+ }
+}
+
+void sub_809A2DC(void)
+{
+ u16 i;
+
+ for (i = 0; i < 5; i++)
+ {
+ ClearItemSlots(gBagPockets[i].itemSlots, gBagPockets[i].capacity);
+ }
+}
+
+s8 sub_809A304(void)
+{
+ s8 i;
+
+ for (i = 0; i < PC_ITEMS_COUNT; i++)
+ {
+ if (gSaveBlock1Ptr->pcItems[i].itemId == ITEM_NONE)
+ return i;
+ }
+
+ return -1;
+}
+
+u8 sub_809A33C(void)
+{
+ u8 count = 0;
+ u8 i;
+
+ for (i = 0; i < PC_ITEMS_COUNT; i++)
+ {
+ if (gSaveBlock1Ptr->pcItems[i].itemId != ITEM_NONE)
+ count++;
+ }
+
+ return count;
+}
+
+bool8 CheckPCHasItem(u16 itemId, u16 count)
+{
+ u8 i;
+ u16 quantity;
+
+ for (i = 0; i < PC_ITEMS_COUNT; i++)
+ {
+ if (gSaveBlock1Ptr->pcItems[i].itemId == itemId)
+ {
+ quantity = GetPcItemQuantity(&gSaveBlock1Ptr->pcItems[i].quantity);
+ if (quantity >= count)
+ return TRUE;
+ }
+ }
+
+ return FALSE;
+}
+
+bool8 AddPCItem(u16 itemId, u16 count)
+{
+ u8 i;
+ u16 quantity;
+ s8 idx;
+
+ for (i = 0; i < PC_ITEMS_COUNT; i++)
+ {
+ if (gSaveBlock1Ptr->pcItems[i].itemId == itemId)
+ {
+ quantity = GetPcItemQuantity(&gSaveBlock1Ptr->pcItems[i].quantity);
+ if (quantity + count <= 999)
+ {
+ quantity += count;
+ SetPcItemQuantity(&gSaveBlock1Ptr->pcItems[i].quantity, quantity);
+ return TRUE;
+ }
+ else
+ return FALSE;
+ }
+ }
+
+ idx = sub_809A304();
+ if (idx == -1)
+ return FALSE;
+
+ gSaveBlock1Ptr->pcItems[idx].itemId = itemId;
+ SetPcItemQuantity(&gSaveBlock1Ptr->pcItems[idx].quantity, count);
+ return TRUE;
+}
+
+void RemoveItemFromPC(u16 itemId, u16 count)
+{
+ u32 i;
+ u16 quantity;
+
+ if (itemId == ITEM_NONE)
+ return;
+
+ for (i = 0; i < PC_ITEMS_COUNT; i++)
+ {
+ if (gSaveBlock1Ptr->pcItems[i].itemId == itemId)
+ break;
+ }
+
+ if (i != PC_ITEMS_COUNT)
+ {
+ quantity = GetPcItemQuantity(&gSaveBlock1Ptr->pcItems[i].quantity) - count;
+ SetPcItemQuantity(&gSaveBlock1Ptr->pcItems[i].quantity, quantity);
+ if (quantity == 0)
+ gSaveBlock1Ptr->pcItems[i].itemId = ITEM_NONE;
+ }
+}
+
+void ItemPcCompaction(void)
+{
+ u16 i, j;
+ struct ItemSlot tmp;
+
+ for (i = 0; i < PC_ITEMS_COUNT - 1; i++)
+ {
+ for (j = i + 1; j < PC_ITEMS_COUNT; j++)
+ {
+ if (gSaveBlock1Ptr->pcItems[i].itemId == ITEM_NONE)
+ {
+ tmp = gSaveBlock1Ptr->pcItems[i];
+ gSaveBlock1Ptr->pcItems[i] = gSaveBlock1Ptr->pcItems[j];
+ gSaveBlock1Ptr->pcItems[j] = tmp;
+ }
+ }
+ }
+}
+
+void sub_809A540(void)
+{
+ switch (gSaveBlock1Ptr->registeredItem)
+ {
+ case ITEM_MACH_BIKE:
+ gSaveBlock1Ptr->registeredItem = ITEM_ACRO_BIKE;
+ break;
+ case ITEM_ACRO_BIKE:
+ gSaveBlock1Ptr->registeredItem = ITEM_MACH_BIKE;
+ break;
+ }
+}
+
+void sub_809A578(struct ItemSlot * a, struct ItemSlot * b)
+{
+ struct ItemSlot c;
+ c = *a;
+ *a = *b;
+ *b = c;
+}
+
+void sub_809A584(struct ItemSlot * slots, u8 capacity)
+{
+ u16 i, j;
+
+ for (i = 0; i < capacity - 1; i++)
+ {
+ for (j = i + 1; j < capacity; j++)
+ {
+ if (GetBagItemQuantity(&slots[i].quantity) == 0)
+ {
+ sub_809A578(&slots[i], &slots[j]);
+ }
+ }
+ }
+}
diff --git a/src/item_pc.c b/src/item_pc.c
index 3e139503e..e2fa33f0a 100644
--- a/src/item_pc.c
+++ b/src/item_pc.c
@@ -676,7 +676,7 @@ static u16 ItemPc_GetItemIdBySlotId(u16 idx)
static u16 ItemPc_GetItemQuantityBySlotId(u16 idx)
{
- return GetBagItemId(&gSaveBlock1Ptr->pcItems[idx].quantity);
+ return GetPcItemQuantity(&gSaveBlock1Ptr->pcItems[idx].quantity);
}
static void ItemPc_CountPcItems(void)