diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/intro.c | 2175 | ||||
-rw-r--r-- | src/main.c | 7 |
2 files changed, 2181 insertions, 1 deletions
diff --git a/src/intro.c b/src/intro.c new file mode 100644 index 000000000..0ebf71a8d --- /dev/null +++ b/src/intro.c @@ -0,0 +1,2175 @@ +#include "global.h" +#include "m4a.h" +#include "malloc.h" +#include "bg.h" +#include "palette.h" +#include "main.h" +#include "gpu_regs.h" +#include "task.h" +#include "scanline_effect.h" +#include "libgcnmultiboot.h" +#include "new_menu_helpers.h" +#include "link.h" +#include "menu.h" +#include "save.h" +#include "sound.h" +#include "new_game.h" +#include "title_screen.h" +#include "decompress.h" +#include "util.h" +#include "trig.h" +#include "constants/songs.h" +#include "constants/species.h" + +struct IntroSequenceData +{ + void (*field_0000)(struct IntroSequenceData *); + u8 field_0004; + u8 field_0005; + u8 field_0006; + u16 field_0008; + u16 field_000A; + u8 filler_000C[6]; + u16 field_0012; + struct Sprite * field_0014; + struct Sprite * field_0018; + struct Sprite * field_001C; + struct Sprite * field_0020; + struct Sprite * field_0024; + struct Sprite * field_0028[4]; + u8 filler_0038[0x4]; + u8 field_003C[0x400]; + u8 field_043C[0x400]; + u8 filler_083C[0x2080]; +}; // size: 0x28BC + +static EWRAM_DATA struct GcmbStruct gUnknown_203AAD4 = {0}; +static EWRAM_DATA u16 gUnknown_203AB00 = 0; +static EWRAM_DATA u16 gUnknown_203AB02 = 0; +static EWRAM_DATA u16 gUnknown_203AB04 = 0; +static EWRAM_DATA u16 gUnknown_203AB06 = 0; +static EWRAM_DATA u16 gUnknown_203AB08 = 0; +static EWRAM_DATA u16 gUnknown_203AB0A = 0; +static EWRAM_DATA u16 gUnknown_203AB0C = 0; +static EWRAM_DATA u16 gUnknown_203AB0E = 0; +static EWRAM_DATA u16 gUnknown_203AB10 = 0; +static EWRAM_DATA u16 gUnknown_203AB12 = 0; +static EWRAM_DATA u16 gUnknown_203AB14 = 0; +static EWRAM_DATA u16 gUnknown_203AB16 = 0; +static EWRAM_DATA u16 gUnknown_203AB18 = 0; +static EWRAM_DATA u16 gUnknown_203AB1A = 0; +static EWRAM_DATA u16 gUnknown_203AB1C = 0; +static EWRAM_DATA u16 gUnknown_203AB1E = 0; +static EWRAM_DATA u16 gUnknown_203AB20 = 0; +static EWRAM_DATA u16 gUnknown_203AB22 = 0; +static EWRAM_DATA u16 gUnknown_203AB24 = 0; +static EWRAM_DATA u16 gUnknown_203AB26 = 0; +static EWRAM_DATA u32 gUnknown_203AB28 = 0; +static EWRAM_DATA s16 gUnknown_203AB2C = 0; +static EWRAM_DATA u16 gUnknown_203AB2E = 0; +static EWRAM_DATA u32 gUnknown_203AB30 = 0; + +static void sub_80EC870(void); +static void sub_80EC9D4(void); +static void sub_80EC9EC(void); +static void sub_80ECA00(void); +static void sub_80ECA70(void); +static void sub_80ECAB0(u8 taskId); +static void sub_80ECAA8(struct IntroSequenceData * ptr, void (*cb)(struct IntroSequenceData *)); +static void sub_80ECAF0(struct IntroSequenceData * ptr); +static void sub_80ECB98(struct IntroSequenceData * ptr); +static void sub_80ECC3C(struct IntroSequenceData * ptr); +static void sub_80ECCA8(struct IntroSequenceData * ptr); +static void sub_80ECD60(struct IntroSequenceData * ptr); +static void sub_80ECEA4(struct IntroSequenceData * ptr); +static void sub_80ED0AC(u8 taskId); +static void sub_80ED118(void); +static void sub_80ED140(u8 taskId); +static void sub_80ED188(struct IntroSequenceData * ptr); +static void sub_80ED40C(u8 taskId); +static void sub_80ED428(u8 taskId); +static void sub_80ED444(struct IntroSequenceData * ptr); +static void sub_80ED4A0(struct IntroSequenceData * ptr); +static void sub_80ED4C0(struct IntroSequenceData * ptr); +static void sub_80ED6D8(void); +static void sub_80ED714(u8 taskId); +static void sub_80ED7D4(struct IntroSequenceData * ptr); +static void sub_80ED818(struct Sprite * sprite); +static void sub_80ED898(struct IntroSequenceData * ptr); +static void sub_80EDAF0(struct IntroSequenceData * ptr); +static void sub_80EDB70(struct IntroSequenceData * ptr); +static void sub_80EDBAC(struct IntroSequenceData * ptr); +static void sub_80EDBE8(struct IntroSequenceData * ptr); +static void sub_80EDC40(void); +static void sub_80EDDF0(void); +static void sub_80EDE04(u8 taskId); +static void sub_80EDED8(void); +static void sub_80EDEEC(u8 taskId); +static struct Sprite * sub_80EDF68(void); +static void sub_80EDF94(struct IntroSequenceData * ptr); +static void sub_80EE024(u8 taskId); +static void sub_80EE160(void); +static void sub_80EE1C4(struct Sprite * sprite); +static void sub_80EE200(u8 taskId); +static void sub_80EE29C(struct Sprite * sprite); +static void sub_80EE350(struct Sprite * sprite); +static void sub_80EE40C(struct Sprite * sprite); +static void sub_80EE4DC(struct Sprite * sprite); +static void sub_80EE4F8(struct IntroSequenceData * ptr); +static void sub_80EE528(struct Sprite * sprite, s16 a1, s16 a2, u16 a3); +static void sub_80EE580(struct Sprite * sprite); +static bool32 sub_80EE5C8(struct IntroSequenceData * ptr); +static void sub_80EE5E4(struct IntroSequenceData * ptr); +static void sub_80EE610(struct Sprite * sprite); +static void sub_80EE6A4(struct IntroSequenceData * ptr); +static void sub_80EE704(struct Sprite * sprite); +static bool8 sub_80EE850(struct IntroSequenceData * ptr); +static void sub_80EE864(s16 a1, s16 a2, s16 a3); +static void sub_80EE8E4(struct Sprite * sprite); +static void sub_80EE970(struct Sprite * sprite, u16 a1, s16 a2, u8 a3); +static void sub_80EE9D4(struct Sprite * sprite); +static void sub_80EEA94(struct IntroSequenceData * ptr); +static void sub_80EEB08(struct Sprite * sprite); +static void sub_80EEBE4(void); + +extern const u32 gMultiBootProgram_PokemonColosseum_Start[]; + +static const u16 gUnknown_8402260[] = INCBIN_U16("graphics/intro/unk_8402260.gbapal"); +static const u8 gUnknown_8402280[] = INCBIN_U8("graphics/intro/unk_8402280.4bpp.lz"); +static const u8 gUnknown_84024E4[] = INCBIN_U8("graphics/intro/unk_84024E4.bin.lz"); +static const u16 gUnknown_8402630[] = INCBIN_U16("graphics/intro/unk_8402630.gbapal"); +static const u8 gUnknown_8402650[] = INCBIN_U8("graphics/intro/unk_8402650.4bpp.lz"); +static const u8 gUnknown_8402668[] = INCBIN_U8("graphics/intro/unk_8402668.bin.lz"); +static const u16 gUnknown_840270C[] = INCBIN_U16("graphics/intro/unk_840270C.gbapal"); +static const u8 gUnknown_840272C[] = INCBIN_U8("graphics/intro/unk_840272C.4bpp.lz"); +static const u8 gUnknown_84028F8[] = INCBIN_U8("graphics/intro/unk_84028F8.bin.lz"); +static const u16 gUnknown_8402A44[] = INCBIN_U16("graphics/intro/unk_8402A64.gbapal"); +static const u8 gUnknown_8402A64[] = INCBIN_U8("graphics/intro/unk_8402A64.4bpp.lz"); +static const u16 gUnknown_8402ABC[] = INCBIN_U16("graphics/intro/unk_8402ADC.gbapal"); +static const u8 gUnknown_8402ADC[] = INCBIN_U8("graphics/intro/unk_8402ADC.4bpp.lz"); +static const u8 gUnknown_8402B2C[] = INCBIN_U8("graphics/intro/unk_8402B2C.4bpp.lz"); +static const u8 gUnknown_8402CD4[] = INCBIN_U8("graphics/intro/unk_8402CD4.4bpp.lz"); +static const u16 gUnknown_8402D34[] = INCBIN_U16("graphics/intro/unk_8402D34.gbapal"); +static const u8 gUnknown_8402D54[] = INCBIN_U8("graphics/intro/unk_8402D54.4bpp.lz"); +static const u8 gUnknown_8403FE8[] = INCBIN_U8("graphics/intro/unk_8403FE8.bin.lz"); +static const u16 gUnknown_84048CC[] = INCBIN_U16("graphics/intro/unk_84048CC.gbapal"); +static const u8 gUnknown_84048EC[] = INCBIN_U8("graphics/intro/unk_84048EC.4bpp.lz"); +static const u8 gUnknown_8404F7C[] = INCBIN_U8("graphics/intro/unk_8404F7C.bin.lz"); +static const u16 gUnknown_84053B4[] = INCBIN_U16("graphics/intro/unk_84053B4.gbapal"); +static const u8 gUnknown_8405414[] = INCBIN_U8("graphics/intro/unk_8405414.4bpp.lz"); +static const u8 gUnknown_8405890[] = INCBIN_U8("graphics/intro/unk_8405890.bin.lz"); +static const u16 gUnknown_8405B08[] = INCBIN_U16("graphics/intro/unk_8405B08.gbapal"); +static const u8 gUnknown_8405B28[] = INCBIN_U8("graphics/intro/unk_8405B28.4bpp.lz"); +static const u8 gUnknown_8405CDC[] = INCBIN_U8("graphics/intro/unk_8405CDC.bin.lz"); +static const u16 gUnknown_8405DA4[] = INCBIN_U16("graphics/intro/unk_8405DA4.gbapal"); +static const u8 gUnknown_8405DC4[] = INCBIN_U8("graphics/intro/unk_8405DC4.4bpp.lz"); +static const u8 gUnknown_840644C[] = INCBIN_U8("graphics/intro/unk_840644C.bin.lz"); +static const u16 gUnknown_8406634[] = INCBIN_U16("graphics/intro/unk_8406634.gbapal"); +static const u8 gUnknown_8406654[] = INCBIN_U8("graphics/intro/unk_8406654.4bpp.lz"); +static const u8 gUnknown_84071D0[] = INCBIN_U8("graphics/intro/unk_84071D0.bin.lz"); +static const u16 gUnknown_8407430[] = INCBIN_U16("graphics/intro/unk_8407430.gbapal"); +static const u8 gUnknown_8407470[] = INCBIN_U8("graphics/intro/unk_8407470.4bpp.lz"); +static const u8 gUnknown_8407A50[] = INCBIN_U8("graphics/intro/unk_8407A50.bin.lz"); +static const u8 gUnknown_8407B9C[] = INCBIN_U8("graphics/intro/unk_8407B9C.4bpp.lz"); +static const u8 gUnknown_8408D98[] = INCBIN_U8("graphics/intro/unk_8408D98.bin.lz"); +static const u8 gUnknown_840926C[] = INCBIN_U8("graphics/intro/unk_840926C.4bpp.lz"); +static const u16 gUnknown_84096AC[] = INCBIN_U16("graphics/intro/unk_84096AC.gbapal"); +static const u8 gUnknown_84096CC[] = INCBIN_U8("graphics/intro/unk_84096CC.4bpp.lz"); +static const u16 gUnknown_8409A1C[] = INCBIN_U16("graphics/intro/unk_8409A1C.gbapal"); +static const u8 gUnknown_8409A3C[] = INCBIN_U8("graphics/intro/unk_8409A3C.4bpp.lz"); +static const u8 gUnknown_8409D20[] = INCBIN_U8("graphics/intro/unk_8409D20.4bpp.lz"); +static const u8 gUnknown_840A3E4[] = INCBIN_U8("graphics/intro/unk_840A3E4.4bpp.lz"); +static const u16 gUnknown_840B834[] = INCBIN_U16("graphics/intro/unk_840B834.gbapal"); +static const u16 gUnknown_840B854[] = INCBIN_U16("graphics/intro/unk_840B854.gbapal"); +static const u8 gUnknown_840B874[] = INCBIN_U8("graphics/intro/unk_840B874.4bpp.lz"); +static const u8 gUnknown_840BAE0[] = INCBIN_U8("graphics/intro/unk_840BAE0.4bpp.lz"); + +static const struct BgTemplate gUnknown_840BB80[] = { + { 3, 3, 31, 0, 0, 3, 0x000 }, + { 2, 3, 30, 0, 0, 2, 0x010 } +}; + +static const struct BgTemplate gUnknown_840BB88[] = { + { 0, 0, 28, 2, 0, 0, 0x000 }, + { 1, 1, 30, 2, 0, 0, 0x000 } +}; + +static const struct BgTemplate gUnknown_840BB90[] = { + { 3, 1, 30, 2, 0, 3, 0x000 }, + { 0, 0, 29, 0, 0, 0, 0x000 }, + { 2, 3, 27, 0, 0, 2, 0x000 }, + { 1, 2, 28, 0, 0, 1, 0x000 } +}; + +static const struct BgTemplate gUnknown_840BBA0[] = { + { 1, 0, 29, 0, 0, 1, 0x000 }, + { 0, 1, 30, 2, 0, 0, 0x000 } +}; + +static const struct WindowTemplate gUnknown_840BBA8[] = { + { 2, 6, 4, 18, 9, 0xD, 0x000 }, + DUMMY_WIN_TEMPLATE +}; + +static const u8 gUnknown_840BBB8[][2] = { + {0x3f, 0x3f}, + {0x00, 0x3f}, + {0x3f, 0x00}, + {0x00, 0x00} +}; + +static const struct CompressedSpriteSheet gUnknown_840BBC0[] = { + {gUnknown_8402A64, 0x0080, 0}, + {gUnknown_8402ADC, 0x0080, 1}, + {gUnknown_8402B2C, 0x0800, 2}, + {gUnknown_84028F8, 0x0400, 3}, + {gUnknown_8402CD4, 0x0100, 4} +}; + +static const struct SpritePalette gUnknown_840BBE8[] = { + {gUnknown_8402A44, 0}, + {gUnknown_8402ABC, 1}, + {gUnknown_840270C, 3}, + {0} +}; + +static const struct Coords16 gUnknown_840BC08[] = { + {0x0048, 0x0050}, + {0x0088, 0x004a}, + {0x00a8, 0x0050}, + {0x0078, 0x0050}, + {0x0068, 0x0056}, + {0x0058, 0x004a}, + {0x00b8, 0x004a}, + {0x0038, 0x0056}, + {0x0098, 0x0056} +}; + +static const struct OamData gOamData_840BC2C = { .affineMode = ST_OAM_AFFINE_OFF, .objMode = ST_OAM_OBJ_NORMAL, .mosaic = FALSE, .bpp = ST_OAM_4BPP, .shape = ST_OAM_SQUARE, .matrixNum = 0, .size = ST_OAM_SIZE_1, .tileNum = 0x000, .priority = 2, .paletteNum = 0 }; + +static const struct OamData gOamData_840BC34 = { .affineMode = ST_OAM_AFFINE_OFF, .objMode = ST_OAM_OBJ_NORMAL, .mosaic = FALSE, .bpp = ST_OAM_4BPP, .shape = ST_OAM_SQUARE, .matrixNum = 0, .size = ST_OAM_SIZE_0, .tileNum = 0x000, .priority = 2, .paletteNum = 0 }; + +static const union AnimCmd gAnimCmd_840BC3C[] = { + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(1, 4), + ANIMCMD_FRAME(2, 4), + ANIMCMD_FRAME(3, 4), + ANIMCMD_JUMP(0) +}; + +static const union AnimCmd gAnimCmd_840BC50[] = { + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(1, 4), + ANIMCMD_FRAME(2, 4), + ANIMCMD_FRAME(3, 4), + ANIMCMD_END +}; + +static const union AnimCmd *const gAnimCmdTable_840BC64[] = { + gAnimCmd_840BC3C, + gAnimCmd_840BC50 +}; + +static const struct SpriteTemplate gUnknown_840BC6C = {0, 0, &gOamData_840BC2C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80EE29C}; + +static const struct SpriteTemplate gUnknown_840BC84 = {1, 1, &gOamData_840BC34, gAnimCmdTable_840BC64, NULL, gDummySpriteAffineAnimTable, sub_80EE350}; + +static const struct OamData gOamData_840BC9C = { .affineMode = ST_OAM_AFFINE_OFF, .objMode = ST_OAM_OBJ_NORMAL, .mosaic = FALSE, .bpp = ST_OAM_4BPP, .shape = ST_OAM_SQUARE, .matrixNum = 0, .size = ST_OAM_SIZE_2, .tileNum = 0x000, .priority = 2, .paletteNum = 0 }; + +static const union AnimCmd gAnimCmd_840BCA4[] = { + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(16, 8), + ANIMCMD_FRAME(32, 8), + ANIMCMD_FRAME(48, 8), + ANIMCMD_END +}; + +static const union AnimCmd *const gAnimCmdTable_840BCB8[] = { + gAnimCmd_840BCA4 +}; + +static const struct SpriteTemplate gUnknown_840BCBC = {2, 1, &gOamData_840BC9C, gAnimCmdTable_840BCB8, NULL, gDummySpriteAffineAnimTable, sub_80EE4DC}; + +static const struct OamData gOamData_840BCD4 = { .affineMode = ST_OAM_AFFINE_OFF, .objMode = ST_OAM_OBJ_BLEND, .mosaic = FALSE, .bpp = ST_OAM_4BPP, .shape = ST_OAM_V_RECTANGLE, .matrixNum = 0, .size = ST_OAM_SIZE_3, .tileNum = 0x000, .priority = 3, .paletteNum = 0 }; + +static const struct SpriteTemplate gUnknown_840BCDC = {3, 3, &gOamData_840BCD4, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy}; + +static const struct OamData gOamData_840BCF4 = { .affineMode = ST_OAM_AFFINE_OFF, .objMode = ST_OAM_OBJ_BLEND, .mosaic = FALSE, .bpp = ST_OAM_4BPP, .shape = ST_OAM_H_RECTANGLE, .matrixNum = 0, .size = ST_OAM_SIZE_1, .tileNum = 0x000, .priority = 3, .paletteNum = 0 }; + +static const struct SpriteTemplate gUnknown_840BCFC = {4, 3, &gOamData_840BCF4, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy}; + +static const struct OamData gOamData_840BD14 = { .affineMode = ST_OAM_AFFINE_DOUBLE, .objMode = ST_OAM_OBJ_NORMAL, .mosaic = FALSE, .bpp = ST_OAM_4BPP, .shape = ST_OAM_SQUARE, .matrixNum = 0, .size = ST_OAM_SIZE_3, .tileNum = 0x000, .priority = 1, .paletteNum = 0 }; + +static const union AnimCmd gAnimCmd_840BD1C[] = { + ANIMCMD_FRAME(0, 1), + ANIMCMD_END +}; + +static const union AnimCmd gAnimCmd_840BD24[] = { + ANIMCMD_FRAME(64, 1), + ANIMCMD_END +}; + +static const union AnimCmd gAnimCmd_840BD2C[] = { + ANIMCMD_FRAME(128, 1), + ANIMCMD_END +}; + +static const union AnimCmd gAnimCmd_840BD34[] = { + ANIMCMD_FRAME(192, 1), + ANIMCMD_END +}; + +static const union AnimCmd gAnimCmd_840BD3C[] = { + ANIMCMD_FRAME(256, 1), + ANIMCMD_END +}; + +static const union AnimCmd *const gAnimCmdTable_840BD44[] = { + gAnimCmd_840BD1C, + gAnimCmd_840BD24, + gAnimCmd_840BD2C, + gAnimCmd_840BD34, + gAnimCmd_840BD3C +}; + +static const union AffineAnimCmd gAffineAnimCmd_840BD58[] = { + AFFINEANIMCMD_FRAME(256, 256, 0, 0), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd gAffineAnimCmd_840BD68[] = { + AFFINEANIMCMD_FRAME(256, 256, 0, 0), + AFFINEANIMCMD_FRAME(32, 32, 0, 8), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd *const gAffineAnimCmdTable_840BD80[] = { + gAffineAnimCmd_840BD58, + gAffineAnimCmd_840BD68 +}; + +static const struct SpriteTemplate gUnknown_840BD88 = {5, 7, &gOamData_840BD14, gAnimCmdTable_840BD44, NULL, gAffineAnimCmdTable_840BD80, SpriteCallbackDummy}; + +static const struct OamData gOamData_840BDA0 = { .affineMode = ST_OAM_AFFINE_OFF, .objMode = ST_OAM_OBJ_NORMAL, .mosaic = FALSE, .bpp = ST_OAM_4BPP, .shape = ST_OAM_SQUARE, .matrixNum = 0, .size = ST_OAM_SIZE_3, .tileNum = 0x000, .priority = 1, .paletteNum = 0 }; + +static const struct SpriteTemplate gUnknown_840BDA8 = {7, 7, &gOamData_840BDA0, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy}; + +static const struct SpriteTemplate gUnknown_840BDC0 = {6, 6, &gOamData_840BDA0, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy}; + +static const struct OamData gOamData_840BDD8 = { .affineMode = ST_OAM_AFFINE_OFF, .objMode = ST_OAM_OBJ_NORMAL, .mosaic = FALSE, .bpp = ST_OAM_4BPP, .shape = ST_OAM_H_RECTANGLE, .matrixNum = 0, .size = ST_OAM_SIZE_3, .tileNum = 0x000, .priority = 0, .paletteNum = 0 }; + +static const union AnimCmd gAnimCmds_840BDE0[] = { + ANIMCMD_FRAME(0, 0), + ANIMCMD_END +}; + +static const union AnimCmd gAnimCmds_840BDE8[] = { + ANIMCMD_FRAME(32, 4), + ANIMCMD_FRAME(0, 4), + ANIMCMD_END +}; + +static const union AnimCmd *const gAnimCmdTable_840BDF4[] = { + gAnimCmds_840BDE0, + gAnimCmds_840BDE8 +}; + +static const struct SpriteTemplate gUnknown_840BDFC = {8, 8, &gOamData_840BDD8, gAnimCmdTable_840BDF4, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy}; + +static const struct OamData gOamData_840BE14 = { .affineMode = ST_OAM_AFFINE_DOUBLE, .objMode = ST_OAM_OBJ_NORMAL, .mosaic = FALSE, .bpp = ST_OAM_4BPP, .shape = ST_OAM_SQUARE, .matrixNum = 0, .size = ST_OAM_SIZE_3, .tileNum = 0x000, .priority = 1, .paletteNum = 0 }; + +static const union AnimCmd gAnimCmd_840BE1C[] = { + ANIMCMD_FRAME(0, 0), + ANIMCMD_END +}; + +static const union AnimCmd gAnimCmd_840BE24[] = { + ANIMCMD_FRAME(64, 0), + ANIMCMD_END +}; + +static const union AnimCmd gAnimCmd_840BE2C[] = { + ANIMCMD_FRAME(96, 0), + ANIMCMD_END +}; + +static const union AnimCmd gAnimCmd_840BE34[] = { + ANIMCMD_FRAME(160, 0), + ANIMCMD_END +}; + +static const union AnimCmd *const gAnimCmdTable_840BE3C[] = { + gAnimCmd_840BE1C, + gAnimCmd_840BE24, + gAnimCmd_840BE2C, + gAnimCmd_840BE34 +}; + +static const struct SpriteTemplate gUnknown_840BE4C = {9, 6, &gOamData_840BE14, gAnimCmdTable_840BE3C, NULL, gAffineAnimCmdTable_840BD80, SpriteCallbackDummy}; + +static const struct OamData gOamData_840BE64 = { .affineMode = ST_OAM_AFFINE_OFF, .objMode = ST_OAM_OBJ_NORMAL, .mosaic = FALSE, .bpp = ST_OAM_4BPP, .shape = ST_OAM_V_RECTANGLE, .matrixNum = 0, .size = ST_OAM_SIZE_3, .tileNum = 0x000, .priority = 1, .paletteNum = 0 }; + +static const union AnimCmd gAnimCmd_840BE6C[] = { + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(32, 4), + ANIMCMD_END +}; + +static const union AnimCmd gAnimCmd_840BE78[] = { + ANIMCMD_FRAME(64, 8), + ANIMCMD_FRAME(72, 4), + ANIMCMD_END +}; + +static const union AnimCmd *const gAnimCmdTable_840BE84[] = { + gAnimCmd_840BE6C, + gAnimCmd_840BE78 +}; + +static const struct SpriteTemplate gUnknown_840BE8C = {10, 10, &gOamData_840BE64, gAnimCmdTable_840BE84, NULL, gDummySpriteAffineAnimTable, sub_80EE1C4}; + +static const struct OamData gOamData_840BEA4 = { .affineMode = ST_OAM_AFFINE_OFF, .objMode = ST_OAM_OBJ_NORMAL, .mosaic = FALSE, .bpp = ST_OAM_4BPP, .shape = ST_OAM_SQUARE, .matrixNum = 0, .size = ST_OAM_SIZE_1, .tileNum = 0x000, .priority = 1, .paletteNum = 0 }; + +static const union AnimCmd gAnimCmd_840BEAC[] = { + ANIMCMD_FRAME(0, 10), + ANIMCMD_FRAME(4, 10), + ANIMCMD_FRAME(8, 10), + ANIMCMD_FRAME(12, 8), + ANIMCMD_END +}; + +static const union AnimCmd *const gAnimCmdTable_840BEC0[] = { + gAnimCmd_840BEAC +}; + +static const struct SpriteTemplate gUnknown_840BEC4 = {11, 11, &gOamData_840BEA4, gAnimCmdTable_840BEC0, NULL, gDummySpriteAffineAnimTable, sub_80EE8E4}; + +static const struct CompressedSpriteSheet gUnknown_840BEDC[] = { + {gUnknown_840926C, 0x0800, 6}, + {gUnknown_84096CC, 0x0800, 7}, + {gUnknown_840A3E4, 0x2800, 5}, + {gUnknown_8409A3C, 0x0800, 8}, + {gUnknown_8409D20, 0x1800, 9}, + {gUnknown_840B874, 0x0a00, 10}, + {gUnknown_840BAE0, 0x0200, 11} +}; + +// POTENTIAL UB +// This array is passed to LoadSpritePalettes in sub_80EEBE4. +// LoadSpritePalettes uses a {0} entry to signal end of array. +// Because such an entry is absent in this case, the function +// continues reading into the next .rodata section. +static const struct SpritePalette gUnknown_840BF14[] = { + {gUnknown_8405DA4, 6}, + {gUnknown_84096AC, 7}, + {gUnknown_8409A1C, 8}, + {gUnknown_840B834, 10}, + {gUnknown_840B854, 11}, + // {0} +}; + +static void sub_80EC5A4(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +static void sub_80EC5B8(void) +{ + if (!UpdatePaletteFade()) + SetMainCallback2(sub_80EC870); +} + +static void load_copyright_graphics(u16 a, u16 b, u16 c) +{ + LZ77UnCompVram(gUnknown_8402280, (void *)BG_VRAM + a); + LZ77UnCompVram(gUnknown_84024E4, (void *)BG_VRAM + b); + LoadPalette(gUnknown_8402260, c, 0x20); +} + +static void SerialCb_CopyrightScreen(void) +{ + GameCubeMultiBoot_HandleSerialInterrupt(&gUnknown_203AAD4); +} + +static bool8 sub_80EC62C(void) +{ + switch (gMain.state) + { + case 0: + SetVBlankCallback(NULL); + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + SetGpuReg(REG_OFFSET_BLDY, 0); + ((vu16*)PLTT)[0] = RGB_WHITE; + SetGpuReg(REG_OFFSET_DISPCNT, 0); + SetGpuReg(REG_OFFSET_BG0HOFS, 0); + SetGpuReg(REG_OFFSET_BG0VOFS, 0); + DmaFill16(3, 0, VRAM, VRAM_SIZE); + DmaFill32(3, 0, OAM, OAM_SIZE); + DmaFill16(3, 0, PLTT + sizeof(vu16), PLTT_SIZE - sizeof(vu16)); + ResetPaletteFade(); + load_copyright_graphics(0, 0x3800, 0); + ScanlineEffect_Stop(); + ResetTasks(); + ResetSpriteData(); + FreeAllSpritePalettes();BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0xFFFF); + SetGpuReg(REG_OFFSET_BG0CNT, 0x700); + EnableInterrupts(INTR_FLAG_VBLANK); + SetVBlankCallback(sub_80EC5A4); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_BG0_ON); + SetSerialCallback(SerialCb_CopyrightScreen); + GameCubeMultiBoot_Init(&gUnknown_203AAD4); + // fallthrough + default: + UpdatePaletteFade(); + gMain.state++; + GameCubeMultiBoot_Main(&gUnknown_203AAD4); + break; + case 140: + GameCubeMultiBoot_Main(&gUnknown_203AAD4); + if (gUnknown_203AAD4.gcmb_field_2 != 1) + { + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK); + gMain.state++; + } + break; + case 141: + if (!UpdatePaletteFade()) + { + gMain.state++; + if (gUnknown_203AAD4.gcmb_field_2 != 0) + { + if (gUnknown_203AAD4.gcmb_field_2 == 2) + { + if (*((u32 *)0x020000AC) == 0x65366347) + { + CpuCopy16(gMultiBootProgram_PokemonColosseum_Start, (void *)EWRAM_START, 0x28000); + *((u32 *)0x020000AC) = 0x65366347; + } + GameCubeMultiBoot_ExecuteProgram(&gUnknown_203AAD4); + } + } + else + { + GameCubeMultiBoot_Quit(); + SetSerialCallback(SerialCB); + } + return FALSE; + } + break; + case 142: + sub_800B388(); + SetMainCallback2(sub_80EC5B8); + break; + } + return TRUE; +} + +void c2_copyright_1(void) +{ + if (!sub_80EC62C()) + { + ResetMenuAndMonGlobals(); + Save_ResetSaveCounters(); + Save_LoadGameData(0); + if (gSaveFileStatus == SAVE_STATUS_EMPTY || gSaveFileStatus == SAVE_STATUS_INVALID) + Sav2_ClearSetDefault(); + SetPokemonCryStereo(gSaveBlock2Ptr->optionsSound); + } +} + +void sub_80EC864(void) +{ + sub_80EC62C(); +} + +static void sub_80EC870(void) +{ + switch (gMain.state) + { + default: + gMain.state = 0; + // fallthrough + case 0: + SetVBlankCallback(NULL); + SetGpuReg(REG_OFFSET_DISPCNT, 0); + InitHeap(gHeap, HEAP_SIZE); + ResetTasks(); + ResetSpriteData(); + ResetPaletteFade(); + ResetTempTileDataBuffers(); + sub_80ECA00(); + DmaFill16(3, 0, VRAM, VRAM_SIZE); + DmaFill32(3, 0, OAM, OAM_SIZE); + DmaFill16(3, 0, PLTT, PLTT_SIZE); + FillPalette(0, 0, 0x400); + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(0, gUnknown_840BB80, NELEMS(gUnknown_840BB80)); + break; + case 1: + LoadPalette(gUnknown_8402630, 0x00, 0x20); + DecompressAndCopyTileDataToVram(3, gUnknown_8402650, 0, 0, 0); + DecompressAndCopyTileDataToVram(3, gUnknown_8402668, 0, 0, 1); + LoadPalette(gUnknown_840270C, 0xD0, 0x20); + break; + case 2: + if (!FreeTempTileDataBuffersIfPossible()) + { + sub_80ECA70(); + BlendPalettes(0xFFFFFFFF, 16, RGB_BLACK); + SetMainCallback2(sub_80EC9D4); + SetVBlankCallback(sub_80EC9EC); + } + return; + } + gMain.state++; +} + +static void sub_80EC9D4(void) +{ + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +static void sub_80EC9EC(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +static void sub_80ECA00(void) +{ + SetGpuReg(REG_OFFSET_DISPCNT, 0); + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + SetGpuReg(REG_OFFSET_BLDY, 0); + SetGpuReg(REG_OFFSET_BG0HOFS, 0); + SetGpuReg(REG_OFFSET_BG0VOFS, 0); + SetGpuReg(REG_OFFSET_BG1HOFS, 0); + SetGpuReg(REG_OFFSET_BG1VOFS, 0); + SetGpuReg(REG_OFFSET_BG2HOFS, 0); + SetGpuReg(REG_OFFSET_BG2VOFS, 0); + SetGpuReg(REG_OFFSET_BG3HOFS, 0); + SetGpuReg(REG_OFFSET_BG3VOFS, 0); + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON); +} + +static void sub_80ECA70(void) +{ + struct IntroSequenceData * ptr = Alloc(sizeof(struct IntroSequenceData)); + sub_80ECAA8(ptr, sub_80ECAF0); + ptr->field_0005 = CreateTask(sub_80ECAB0, 3); + SetWordTaskArg(ptr->field_0005, 0, (uintptr_t)ptr); +} + +static void sub_80ECAA8(struct IntroSequenceData * ptr, void (*cb)(struct IntroSequenceData *)) +{ + ptr->field_0000 = cb; + ptr->field_0004 = 0; +} + +static void sub_80ECAB0(u8 taskId) +{ + struct IntroSequenceData * ptr = (void *)GetWordTaskArg(taskId, 0); + if (JOY_NEW(A_BUTTON | START_BUTTON | SELECT_BUTTON) && ptr->field_0000 != sub_80EDBE8) + sub_80ECAA8(ptr, sub_80EDBE8); + ptr->field_0000(ptr); +} + +static void sub_80ECAF0(struct IntroSequenceData * this) +{ + switch (this->field_0004) + { + case 0: + InitWindows(gUnknown_840BBA8); + LZ77UnCompWram(gUnknown_840272C, this->field_043C); + LZ77UnCompWram(gUnknown_84028F8, this->field_003C); + FillBgTilemapBufferRect(2, 0x000, 0, 0, 32, 32, 0x11); + FillWindowPixelBuffer(0, 0x00); + BlitBitmapToWindow(0, this->field_043C, 0, 40, 144, 16); + PutWindowTilemap(0); + CopyWindowToVram(0, 3); + this->field_0004++; + break; + case 1: + if (!IsDma3ManagerBusyWithBgCopy()) + sub_80ECAA8(this, sub_80ECB98); + break; + } +} + +static void sub_80ECB98(struct IntroSequenceData * this) +{ + switch (this->field_0004) + { + case 0: + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN1_ON); + SetGpuReg(REG_OFFSET_WININ, 0x3F00); + SetGpuReg(REG_OFFSET_WINOUT, 0x0000); + SetGpuReg(REG_OFFSET_WIN1H, 0x00F0); + SetGpuReg(REG_OFFSET_WIN1V, 0x0000); + this->field_0012 = 0; + this->field_0004++; + break; + case 1: + ShowBg(3); + BlendPalettes(0xFFFFFFFF, 0x00, RGB_BLACK); + this->field_0004++; + break; + case 2: + this->field_0012 += 8; + if (this->field_0012 >= 0x30) + this->field_0012 = 0x30; + SetGpuReg(REG_OFFSET_WIN1V, ((0x50 - this->field_0012) << 8) | (0x50 + this->field_0012)); + if (this->field_0012 == 0x30) + sub_80ECAA8(this, sub_80ECC3C); + break; + } +} + +static void sub_80ECC3C(struct IntroSequenceData * this) +{ + switch (this->field_0004) + { + case 0: + PlaySE(BGM_FRLG_GAMEFREAK_LOGO); + sub_80EDC40(); + this->field_0012 = 0; + this->field_0004++; + break; + case 1: + this->field_0012++; + if (this->field_0012 == 30) + { + sub_80EDDF0(); + this->field_0012 = 0; + this->field_0004++; + } + break; + case 2: + this->field_0012++; + if (this->field_0012 == 90) + sub_80ECAA8(this, sub_80ECCA8); + break; + } +} + +static void sub_80ECCA8(struct IntroSequenceData * this) +{ + switch (this->field_0004) + { + case 0: + sub_80EDED8(); + this->field_0012 = 0; + this->field_0004++; + break; + case 1: + this->field_0012++; + if (this->field_0012 >= 40) + this->field_0004++; + break; + case 2: + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG2 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG0 | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG2 | BLDCNT_TGT2_BG3 | BLDCNT_TGT2_OBJ | BLDCNT_TGT2_BD); + StartBlendTask(0, 16, 16, 0, 48, 0); + this->field_0004++; + break; + case 3: + ShowBg(2); + this->field_0004++; + break; + case 4: + if (!IsBlendTaskActive()) + { + SetGpuReg(REG_OFFSET_BLDCNT, 0); + this->field_0012 = 0; + this->field_0004++; + } + break; + case 5: + this->field_0012++; + if (this->field_0012 > 50) + sub_80ECAA8(this, sub_80ECD60); + break; + } +} + +static void sub_80ECD60(struct IntroSequenceData * this) +{ + switch (this->field_0004) + { + case 0: + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_OBJ | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG0 | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG2 | BLDCNT_TGT2_BG3 | BLDCNT_TGT2_OBJ | BLDCNT_TGT2_BD); + StartBlendTask(0, 16, 16, 0, 16, 0); + this->field_0008 = 0; + this->field_000A = 16; + this->field_0012 = 0; + this->field_0004++; + break; + case 1: + this->field_0014 = sub_80EDF68(); + this->field_0004++; + break; + case 2: + if (!IsBlendTaskActive()) + { + BlitBitmapToWindow(0, this->field_003C, 0x38, 0x06, 0x20, 0x40); + BlitBitmapToWindow(0, this->field_043C, 0x00, 0x28, 0x90, 0x10); + CopyWindowToVram(0, 2); + this->field_0004++; + } + break; + case 3: + if (!IsDma3ManagerBusyWithBgCopy()) + { + DestroySprite(this->field_0014); + this->field_0012 = 0; + this->field_0004++; + } + break; + case 4: + this->field_0012++; + if (this->field_0012 > 90) + { + SetGpuRegBits(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG2); + StartBlendTask(16, 0, 0, 16, 20, 0); + this->field_0004++; + } + break; + case 5: + if (!IsBlendTaskActive()) + { + HideBg(2); + this->field_0004++; + } + break; + case 6: + ResetSpriteData(); + FreeAllSpritePalettes(); + this->field_0012 = 0; + this->field_0004++; + break; + case 7: + this->field_0012++; + if (this->field_0012 > 20) + { + SetGpuReg(REG_OFFSET_BLDCNT, 0); + sub_80ECAA8(this, sub_80ECEA4); + } + break; + } +} + +static void sub_80ECEA4(struct IntroSequenceData * this) +{ + switch (this->field_0004) + { + case 0: + SetVBlankCallback(NULL); + LoadPalette(gUnknown_8402D34, 0x10, 0x20); + LoadPalette(gUnknown_84048CC, 0x20, 0x20); + BlendPalettes(0x06, 0x10, RGB_WHITE); + InitBgsFromTemplates(0, gUnknown_840BB88, NELEMS(gUnknown_840BB88)); + DecompressAndCopyTileDataToVram(1, gUnknown_84048EC, 0, 0, 0); + DecompressAndCopyTileDataToVram(1, gUnknown_8404F7C, 0, 0, 1); + ShowBg(1); + HideBg(0); + HideBg(2); + HideBg(3); + sub_80EEBE4(); + SetVBlankCallback(sub_80EC9EC); + this->field_0004++; + break; + case 1: + if (!FreeTempTileDataBuffersIfPossible()) + { + DecompressAndCopyTileDataToVram(0, gUnknown_8402D54, 0, 0, 0); + DecompressAndCopyTileDataToVram(0, gUnknown_8403FE8, 0, 0, 1); + ResetBgPositions(); + ShowBg(1); + this->field_0004++; + } + break; + case 2: + if (!FreeTempTileDataBuffersIfPossible()) + { + ShowBg(0); + CreateTask(sub_80ED0AC, 0); + BeginNormalPaletteFade(0x00000006, -2, 16, 0, RGB_WHITE); + this->field_0004++; + } + break; + case 3: + if (!gPaletteFade.active) + { + m4aSongNumStart(BGM_FRLG_OPENING); + this->field_0012 = 0; + this->field_0004++; + } + break; + case 4: + this->field_0012++; + if (this->field_0012 == 20) + { + CreateTask(sub_80ED140, 0); + sub_80ED118(); + } + if (this->field_0012 >= 30) + { + BlendPalettes(-2, 16, RGB_WHITE); + DestroyTask(FindTaskIdByFunc(sub_80ED0AC)); + DestroyTask(FindTaskIdByFunc(sub_80ED140)); + sub_80ECAA8(this, sub_80ED188); + } + break; + case 5: + if (!gPaletteFade.active) + { + DestroyTask(FindTaskIdByFunc(sub_80ED0AC)); + DestroyTask(FindTaskIdByFunc(sub_80ED140)); + sub_80ECAA8(this, sub_80ED188); + } + break; + } +} + +static void sub_80ED0AC(u8 taskId) +{ + s16 * data = gTasks[taskId].data; + + data[0]++; + if (data[0] > 5) + { + data[0] = 0; + data[1]++; + if (data[1] > 2) + data[1] = 0; + ChangeBgY(0, data[1] << 15, 0); + } + if (data[2]) + { + data[3] += 0x120; + ChangeBgY(0, data[3], 2); + } +} + +static void sub_80ED118(void) +{ + u8 taskId = FindTaskIdByFunc(sub_80ED0AC); + gTasks[taskId].data[2] = TRUE; +} + +static void sub_80ED140(u8 taskId) +{ + s16 * data = gTasks[taskId].data; + + data[0]++; + if (data[0] > 3) + { + data[0] = 0; + if (data[1] < 2) + data[1]++; + ChangeBgY(1, data[1] << 15, 0); + } +} + +static void sub_80ED188(struct IntroSequenceData * this) +{ + switch (this->field_0004) + { + case 0: + BlendPalettes(0xFFFFFFFE, 16, RGB_WHITE); + InitBgsFromTemplates(0, gUnknown_840BB90, NELEMS(gUnknown_840BB90)); + DecompressAndCopyTileDataToVram(3, gUnknown_8405414, 0, 0, 0); + DecompressAndCopyTileDataToVram(3, gUnknown_8405890, 0, 0, 1); + ShowBg(3); + this->field_0004++; + break; + case 1: + if (!FreeTempTileDataBuffersIfPossible()) + { + SetVBlankCallback(NULL); + LoadPalette(gUnknown_84053B4, 0x10, 0x60); + LoadPalette(gUnknown_8405DA4, 0x50, 0x20); + LoadPalette(gUnknown_8406634, 0x60, 0x20); + BlendPalettes(0xFFFFFFFE, 16, RGB_WHITE); + DecompressAndCopyTileDataToVram(0, gUnknown_8405B28, 0, 0, 0); + DecompressAndCopyTileDataToVram(0, gUnknown_8405CDC, 0, 0, 1); + DecompressAndCopyTileDataToVram(1, gUnknown_8406654, 0, 0, 0); + DecompressAndCopyTileDataToVram(1, gUnknown_84071D0, 0, 0, 1); + DecompressAndCopyTileDataToVram(2, gUnknown_8405DC4, 0, 0, 0); + DecompressAndCopyTileDataToVram(2, gUnknown_840644C, 0, 0, 1); + ResetBgPositions(); + ShowBg(0); + HideBg(1); + HideBg(2); + ChangeBgY(2, 0x0001CE00, 0); + ChangeBgY(1, 0x00002800, 0); + CreateTask(sub_80ED40C, 0); + sub_80ED444(this); + BlendPalettes(0xFFFFFFFE, 16, RGB_WHITE); + SetVBlankCallback(sub_80EC9EC); + this->field_0004++; + } + break; + case 2: + if (!FreeTempTileDataBuffersIfPossible()) + { + BeginNormalPaletteFade(0xFFFFFFFE, -2, 16, 0, RGB_WHITE); + this->field_0004++; + } + break; + case 3: + if (!gPaletteFade.active) + { + this->field_0012 = 0; + this->field_0004++; + } + break; + case 4: + this->field_0012++; + if (this->field_0012 >= 60) + { + this->field_0012 = 0; + DestroyTask(FindTaskIdByFunc(sub_80ED40C)); + sub_80ED4A0(this); + CreateTask(sub_80ED428, 0); + ChangeBgY(3, 0x00010000, 0); + HideBg(0); + ShowBg(3); + ShowBg(1); + ShowBg(2); + this->field_0004++; + } + break; + case 5: + if (!IsDma3ManagerBusyWithBgCopy()) + { + this->field_0012 = 0; + this->field_0004++; + } + break; + case 6: + this->field_0012++; + if (this->field_0012 >= 60) + { + DestroyTask(FindTaskIdByFunc(sub_80ED428)); + sub_80ECAA8(this, sub_80ED4C0); + } + break; + } +} + +static void sub_80ED40C(u8 taskId) +{ + ChangeBgX(3, 0x0E0, 2); + ChangeBgX(0, 0x110, 1); +} + +static void sub_80ED428(u8 taskId) +{ + ChangeBgY(2, 0x020, 1); + ChangeBgY(1, 0x024, 2); +} + +static void sub_80ED444(struct IntroSequenceData * this) +{ + u8 spriteId; + + this->field_001C = NULL; + this->field_0020 = NULL; + + spriteId = CreateSprite(&gUnknown_840BDA8, 168, 80, 11); + if (spriteId != MAX_SPRITES) + this->field_0020 = &gSprites[spriteId]; + + spriteId = CreateSprite(&gUnknown_840BDC0, 72, 80, 12); + if (spriteId != MAX_SPRITES) + this->field_001C = &gSprites[spriteId]; +} + +static void sub_80ED4A0(struct IntroSequenceData * this) +{ + if (this->field_001C != NULL) + DestroySprite(this->field_001C); + if (this->field_0020 != NULL) + DestroySprite(this->field_0020); +} + +static void sub_80ED4C0(struct IntroSequenceData * this) +{ + switch (this->field_0004) + { + case 0: + LoadPalette(gUnknown_8407430, 0x10, 0x40); + LoadPalette(gUnknown_8405DA4, 0x50, 0x20); + BlendPalettes(0xFFFFFFFE, 16, RGB_WHITE); + InitBgsFromTemplates(0, gUnknown_840BBA0, NELEMS(gUnknown_840BBA0)); + DecompressAndCopyTileDataToVram(1, gUnknown_8407470, 0, 0, 0); + DecompressAndCopyTileDataToVram(1, gUnknown_8407A50, 0, 0, 1); + ShowBg(1); + HideBg(0); + HideBg(2); + HideBg(3); + ResetBgPositions(); + this->field_0004++; + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + SetGpuRegBits(REG_OFFSET_WININ, 0x12); + ClearGpuRegBits(REG_OFFSET_WININ, 0x01); + SetGpuRegBits(REG_OFFSET_WINOUT, 0x00); + SetGpuReg(REG_OFFSET_WIN0V, 0x2080); + SetGpuReg(REG_OFFSET_WIN0H, 0x0078); + break; + case 1: + if (!FreeTempTileDataBuffersIfPossible()) + { + DecompressAndCopyTileDataToVram(0, gUnknown_8407B9C, 0, 0, 0); + DecompressAndCopyTileDataToVram(0, gUnknown_8408D98, 0, 0, 1); + gUnknown_203AB00 = 4; + gUnknown_203AB02 = 52; + ChangeBgX(0, 0x00001800, 0); + ChangeBgY(0, 0x0001F000, 0); + this->field_0004++; + } + break; + case 2: + if (!FreeTempTileDataBuffersIfPossible()) + { + BlendPalettes(0xFFFFFFFE, 0, RGB_WHITE); + ShowBg(0); + CreateTask(sub_80ED714, 0); + sub_80EE4F8(this); + sub_80EE528(this->field_0018, 0, 0xB4, 0x34); + CreateTask(sub_80EE200, 0); + sub_80ED6D8(); + this->field_0012 = 0; + this->field_0004++; + } + break; + case 3: + this->field_0012++; + if (this->field_0012 == 16) + sub_80ED7D4(this); + if (!sub_80EE5C8(this) && !FuncIsActiveTask(sub_80EE200)) + sub_80ECAA8(this, sub_80ED898); + break; + } +} + +static void sub_80ED69C(u8 taskId) +{ + if (gTasks[taskId].data[0] == 0) + ChangeBgX(1, 0x400, 2); + else + ChangeBgX(1, 0x020, 2); +} + +static void sub_80ED6D8(void) +{ + CreateTask(sub_80ED69C, 0); +} + +static void sub_80ED6EC(void) +{ + u8 taskId = FindTaskIdByFunc(sub_80ED69C); + gTasks[taskId].data[0] = 1; +} + +static void sub_80ED714(u8 taskId) +{ + s16 * data = gTasks[taskId].data; + if (data[0] == 0) + { + data[1]++; + if (data[1] >= 30) + { + data[1] = 0; + data[2] ^= 1; + ChangeBgY(0, (data[2] << 15) + 0x1F000, 0); + } + } +} + +static void sub_80ED760(void) +{ + u8 taskId = FindTaskIdByFunc(sub_80ED714); + gTasks[taskId].data[0] = 1; +} + +static void sub_80ED788(void) +{ + u8 taskId = FindTaskIdByFunc(sub_80ED714); + gTasks[taskId].data[0] = 0; +} + +static u8 sub_80ED7B0(void) +{ + u8 taskId = FindTaskIdByFunc(sub_80ED714); + return gTasks[taskId].data[2]; +} + +static void sub_80ED7D4(struct IntroSequenceData * this) +{ + u8 spriteId = CreateSprite(&gUnknown_840BDFC, 296, 112, 7); + if (spriteId != MAX_SPRITES) + { + this->field_0024 = &gSprites[spriteId]; + this->field_0024->callback = sub_80ED818; + } + else + this->field_0024 = NULL; +} + +static void sub_80ED818(struct Sprite * sprite) +{ + s16 * data = sprite->data; + + switch (data[0]) + { + case 0: + data[1] = sprite->pos1.x << 5; + data[2] = 160; + data[0]++; + // fallthrough + case 1: + data[1] -= data[2]; + sprite->pos1.x = data[1] >> 5; + if (sprite->pos1.x <= 52) + { + sub_80ED6EC(); + data[0]++; + } + break; + case 2: + data[1] -= 32; + sprite->pos1.x = data[1] >> 5; + if (sprite->pos1.x <= -32) + { + sprite->invisible = TRUE; + sprite->data[0]++; + DestroySprite(sprite); + } + break; + } +} + +static void sub_80ED898(struct IntroSequenceData * this) +{ + switch (this->field_0004) + { + case 0: + this->field_0012 = 0; + this->field_0004++; + break; + case 1: + this->field_0012++; + if (this->field_0012 > 30) + { + sub_80EE5E4(this); + this->field_0004++; + } + break; + case 2: + if (!sub_80EE850(this)) + { + this->field_0012 = 0; + this->field_0004++; + } + break; + case 3: + this->field_0012++; + if (this->field_0012 > 30) + { + sub_80ED760(); + sub_80EDF94(this); + this->field_0012 = 0; + this->field_0004++; + } + break; + case 4: + if (this->field_0006) + { + sub_80EE6A4(this); + this->field_0004++; + } + break; + case 5: + if (!sub_80EE850(this)) + { + sub_80ED788(); + this->field_0012 = 0; + this->field_0004++; + } + break; + case 6: + this->field_0012++; + if (this->field_0012 > 16) + { + sub_80EE970(this->field_0018, 8, 12, 5); + this->field_0004++; + } + break; + case 7: + if (!sub_80EE850(this)) + { + sub_80EE970(this->field_0018, 8, 12, 5); + this->field_0004++; + } + break; + case 8: + if (!sub_80EE850(this)) + { + this->field_0012 = 0; + this->field_0004++; + } + break; + case 9: + this->field_0012++; + if (this->field_0012 > 20) + { + sub_80EEA94(this); + this->field_0012 = 0; + this->field_0004++; + } + break; + case 10: + if (!sub_80ED7B0()) + { + sub_80ED760(); + sub_80EDAF0(this); + this->field_0004++; + } + break; + case 11: + HideBg(0); + this->field_0012 = 0; + this->field_0004++; + break; + case 12: + this->field_0012++; + if (this->field_0012 == 48) + BeginNormalPaletteFade(0x00000006, 2, 0, 16, RGB_WHITE); + if (this->field_0012 > 120) + { + sub_80EDB70(this); + sub_80EDBAC(this); + this->field_0004++; + this->field_0012 = 0; + } + break; + case 13: + this->field_0012++; + if (this->field_0012 > 8) + { + CpuFill16(RGB_WHITE, gPlttBufferUnfaded + 16, 64); + BeginNormalPaletteFade(0xFFFFFFFE, -2, 0, 16, RGB_BLACK); + this->field_0004++; + } + break; + case 14: + if (!gPaletteFade.active) + { + this->field_0012 = 0; + this->field_0004++; + } + break; + case 15: + this->field_0012++; + if (this->field_0012 > 60) + sub_80ECAA8(this, sub_80EDBE8); + break; + default: + if (JOY_NEW(R_BUTTON)) + { + BlendPalettes(0xFFFF0064, 0, RGB_WHITE); + this->field_0018->pos2.x = 0; + this->field_0018->pos1.x = 0xB4; + this->field_0004 = 1; + this->field_0012 = 30; + } + break; + } +} + +static void sub_80EDAD8(struct Sprite * sprite) +{ + CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, sprite->oam.affineMode); +} + +static void sub_80EDAF0(struct IntroSequenceData * this) +{ + int i; + + for (i = 0; i < 4; i++) + { + int x = (i & 1) * 48 + 49; + int y = (i / 2) * 64 + 72; + u8 spriteId = CreateSprite(&gUnknown_840BE4C, x, y, 8); + if (spriteId != MAX_SPRITES) + { + StartSpriteAnim(&gSprites[spriteId], i); + this->field_0028[i] = &gSprites[spriteId]; + if (i & 1) + this->field_0028[i]->oam.shape = ST_OAM_V_RECTANGLE; + sub_80EDAD8(this->field_0028[i]); + } + } +} + +static void sub_80EDB70(struct IntroSequenceData * this) +{ + this->field_0018->pos1.x += this->field_0018->pos2.x; + this->field_0018->pos1.y += this->field_0018->pos2.y; + sub_8007FFC(this->field_0018, 0, 0x2A); + this->field_0018->callback = SpriteCallbackDummy; + StartSpriteAffineAnim(this->field_0018, 1); +} + +static void nullsub_83(struct Sprite * sprite) +{ +} + +static void sub_80EDBAC(struct IntroSequenceData * this) +{ + int i; + + for (i = 0; i < 4; i++) + { + StartSpriteAffineAnim(this->field_0028[i], 1); + this->field_0028[i]->callback = nullsub_83; + sub_8007FFC(this->field_0028[i], gUnknown_840BBB8[i][0], gUnknown_840BBB8[i][1]); + } +} + +static void sub_80EDBE8(struct IntroSequenceData * this) +{ + switch (this->field_0004) + { + case 0: + FillPalette(RGB_BLACK, 0, 0x400); + this->field_0004++; + break; + case 1: + if (!FreeTempTileDataBuffersIfPossible()) + { + DestroyTask(this->field_0005); + Free(this); + DisableInterrupts(INTR_FLAG_HBLANK); + SetHBlankCallback(NULL); + SetMainCallback2(CB2_InitTitleScreen); + } + break; + } +} + +static void sub_80EDC40(void) +{ + int i; + u8 spriteId; + + for (i = 0; i < NELEMS(gUnknown_840BBC0); i++) + { + LoadCompressedSpriteSheet(&gUnknown_840BBC0[i]); + } + LoadSpritePalettes(gUnknown_840BBE8); + gUnknown_203AB0E = 0x60; + gUnknown_203AB10 = 0x10; + gUnknown_203AB12 = 0x07; + gUnknown_203AB14 = 0x05; + gUnknown_203AB16 = 0x08; + gUnknown_203AB18 = 0x5A; + gUnknown_203AB1A = 0x78; + gUnknown_203AB1E = 0x01; + gUnknown_203AB20 = 0x01; + gUnknown_203AB22 = 0x05; + gUnknown_203AB24 = 0x05; + if (gUnknown_203AB28 == 0) + gUnknown_203AB28 = 354128453; + spriteId = CreateSprite(&gUnknown_840BC6C, 0xF8, 0x37, 0); + if (spriteId != MAX_SPRITES) + { + gSprites[spriteId].data[0] = 0xF80; + gSprites[spriteId].data[1] = 0x370; + gSprites[spriteId].data[2] = gUnknown_203AB0E; + gSprites[spriteId].data[3] = gUnknown_203AB10; + StoreWordInTwoHalfwords(&gSprites[spriteId].data[6], gUnknown_203AB28); + } +} + +static void sub_80EDD28(s16 x, s16 y, u16 a2) +{ + u8 spriteId; + s16 r4 = (a2 & gUnknown_203AB12) + 2; + s16 r2 = gUnknown_203AB2C; + gUnknown_203AB2C++; + if (gUnknown_203AB2C > 3) + gUnknown_203AB2C = -3; + x += r4; + y += r2; + if (x >= 1 && x <= 0xEF) + { + spriteId = CreateSprite(&gUnknown_840BC84, x, y, 1); + if (spriteId != MAX_SPRITES) + { + gSprites[spriteId].data[0] = x << gUnknown_203AB22; + gSprites[spriteId].data[1] = y << gUnknown_203AB24; + gSprites[spriteId].data[2] = gUnknown_203AB1E * r4; + gSprites[spriteId].data[3] = gUnknown_203AB20 * r2; + } + } +} + +static void sub_80EDDF0(void) +{ + CreateTask(sub_80EDE04, 1); +} + +static void sub_80EDE04(u8 taskId) +{ + s16 * data = gTasks[taskId].data; + u8 r6; + u8 spriteId; + + data[2]++, data[3]++; + if (data[2] > 6) + { + data[2] = 0; + r6 = data[0]; + spriteId = CreateSprite(&gUnknown_840BC84, gUnknown_840BC08[r6].x, gUnknown_840BC08[r6].y, 2); + StartSpriteAnim(&gSprites[spriteId], 1); + gSprites[spriteId].callback = sub_80EE40C; + gSprites[spriteId].data[1] = gUnknown_840BC08[r6].y << 4; + gSprites[spriteId].data[2] = 120; + gSprites[spriteId].data[3] = data[1]; + if (gSprites[spriteId].data[3] < 0) + gSprites[spriteId].data[3] = 1; + data[0]++; + if (data[0] < 0 || data[0] > 8) + { + data[1]++; + if (data[1] > 1) + DestroyTask(taskId); + else + data[0] = 0; + } + } +} + +static void sub_80EDED8(void) +{ + CreateTask(sub_80EDEEC, 2); +} + +static void sub_80EDEEC(u8 taskId) +{ + s16 * data = gTasks[taskId].data; + u8 r2; + + if (data[0] == 0) + { + r2 = data[1]; + data[1] += 4; + if (data[1] < 0 || data[1] > 8) + data[1] -= 9; + CreateSprite(&gUnknown_840BCBC, gUnknown_840BC08[r2].x, gUnknown_840BC08[r2].y, 3); + data[2]++; + if (data[2] > 8) + DestroyTask(taskId); + } + data[0]++; + if (data[0] > 9) + data[0] = 0; +} + +static struct Sprite * sub_80EDF68(void) +{ + u8 spriteId = CreateSprite(&gUnknown_840BCDC, 120, 70, 4); + return &gSprites[spriteId]; +} + +static void sub_80EDF94(struct IntroSequenceData * this) +{ + u8 taskId; + this->field_0006 = 0; + taskId = CreateTask(sub_80EE024, 4); + SetWordTaskArg(taskId, 5, (uintptr_t)this); + gTasks[taskId].data[3] = 64; + gTasks[taskId].data[4] = GetBgX(0); +} + +static void sub_80EDFD8(int a, int b, int c, int d) +{ + ChangeBgY(0, (a << 15) + 0x1F000, 0); + ChangeBgX(0, d, 0); + ChangeBgX(0, b << 8, 2); + ChangeBgY(0, c << 8, 2); +} + +static void sub_80EE024(u8 taskId) +{ + s16 * data = gTasks[taskId].data; + int b, c; + int angle; + switch (data[0]) + { + case 0: + data[7] = 2; + data[1] = 0; + data[8] = 6; + data[9] = 32; + data[0]++; + break; + case 1: + data[3] -= 2; + data[1]++; + if (data[1] > 15) + { + data[1] = 0; + data[0]++; + } + break; + case 2: + data[1]++; + if (data[1] == 14) + ((struct IntroSequenceData *)GetWordTaskArg(taskId, 5))->field_0006 = 1; + if (data[1] > 15) + { + data[1] = 0; + data[0]++; + } + break; + case 3: + data[3] += 8; + data[1]++; + if (data[1] == 4) + { + sub_80EE160(); + data[8] = 32; + data[9] = 48; + data[7] = 3; + } + if (data[1] > 7) + { + data[1] = 0; + data[0]++; + } + break; + case 4: + data[3] -= 8; + data[1]++; + if (data[1] > 3) + { + data[7] = 0; + data[3] = 64; + data[1] = 0; + data[0]++; + } + break; + case 5: + DestroyTask(taskId); + return; + } + angle = data[3]; + b = -((gSineTable[angle + 0x40] * data[9]) >> 8); + c = data[8] - ((gSineTable[angle] * data[8]) >> 8); + sub_80EDFD8(data[7], b, c, data[4]); +} + +static void sub_80EE160(void) +{ + u8 spriteId; + + spriteId = CreateSprite(&gUnknown_840BE8C, 132, 78, 6); + spriteId = CreateSprite(&gUnknown_840BE8C, 132, 118, 6); + if (spriteId != MAX_SPRITES) + { + gSprites[spriteId].oam.shape = ST_OAM_H_RECTANGLE; + gSprites[spriteId].oam.size = ST_OAM_SIZE_2; + sub_80EDAD8(&gSprites[spriteId]); + StartSpriteAnim(&gSprites[spriteId], 1); + } +} + +static void sub_80EE1C4(struct Sprite * sprite) +{ + sprite->invisible ^= TRUE; + if (sprite->animEnded) + DestroySprite(sprite); +} + +static void sub_80EE200(u8 taskId) +{ + s16 * data = gTasks[taskId].data; + + switch (data[0]) + { + case 0: + data[1] = 0x400; + data[0]++; + // fallthrough + case 1: + data[2]++; + if (data[2] > 39 && data[1] > 16) + data[1] -= 16; + gUnknown_203AB30 = ChangeBgX(0, data[1], 1); + if (gUnknown_203AB30 >= 0x8000) + ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + if (gUnknown_203AB30 >= 0xEF00) + { + ChangeBgX(0, 0xEF00, 0); + DestroyTask(taskId); + } + break; + } +} + +static void sub_80EE29C(struct Sprite * sprite) +{ + u32 v; + sprite->data[0] -= sprite->data[2]; + sprite->data[1] += sprite->data[3]; + sprite->data[4] += 48; + sprite->pos1.x = sprite->data[0] >> 4; + sprite->pos1.y = sprite->data[1] >> 4; + sprite->pos2.y = gSineTable[(sprite->data[4] >> 4) + 0x40] >> 5; + sprite->data[5]++; + if (sprite->data[5] % gUnknown_203AB16) + { + LoadWordFromTwoHalfwords(&sprite->data[6], &v); + v = v * 1103515245 + 24691; + StoreWordInTwoHalfwords(&sprite->data[6], v); + v >>= 16; + sub_80EDD28(sprite->pos1.x, sprite->pos1.y + sprite->pos2.y, v); + } + if (sprite->pos1.x < -8) + DestroySprite(sprite); +} + +static void sub_80EE350(struct Sprite * sprite) +{ + u32 v; + + sprite->data[0] += sprite->data[2]; + sprite->data[1] += sprite->data[3]; + sprite->data[4]++; + sprite->data[5] += sprite->data[4]; + sprite->data[7]++; + sprite->pos1.x = (u16)sprite->data[0] >> gUnknown_203AB22; + sprite->pos1.y = sprite->data[1] >> gUnknown_203AB24; + if (gUnknown_203AB1C && sprite->data[3] < 0) + sprite->pos2.y = sprite->data[5] >> gUnknown_203AB1C; + if (sprite->data[7] > gUnknown_203AB18) + { + sprite->invisible = !sprite->invisible; + if (sprite->data[7] > gUnknown_203AB1A) + DestroySprite(sprite); + } + if (sprite->pos1.y + sprite->pos2.y < 0 || sprite->pos1.y + sprite->pos2.y > 160) + DestroySprite(sprite); +} + +static void sub_80EE40C(struct Sprite * sprite) +{ + if (sprite->data[2]) + { + sprite->data[2]--; + sprite->data[1]++; + sprite->pos1.y = sprite->data[1] >> 4; + if (sprite->pos1.y > 0x56) + { + sprite->pos1.y = 0x4A; + sprite->data[1] = 0x4A0; + } + if (sprite->animEnded) + { + if (sprite->data[0] == 0) + { + sprite->pos1.x += 26; + if (sprite->pos1.x > 188) + { + sprite->pos1.x = 376 - sprite->pos1.x; + sprite->data[0] = 1; + } + } + else + { + sprite->pos1.x -= 26; + if (sprite->pos1.x < 52) + { + sprite->pos1.x = 104 - sprite->pos1.x; + sprite->data[0] = 0; + } + } + StartSpriteAnim(sprite, 1); + } + } + else + { + if (sprite->data[3]) + DestroySprite(sprite); + if (sprite->animEnded) + StartSpriteAnim(sprite, 0); + sprite->data[1] += 4; + sprite->pos1.y = sprite->data[1] >> 4; + sprite->data[4]++; + if (sprite->data[4] > 50) + DestroySprite(sprite); + } +} + +static void sub_80EE4DC(struct Sprite * sprite) +{ + if (sprite->animEnded) + DestroySprite(sprite); +} + +static void sub_80EE4F8(struct IntroSequenceData * this) +{ + u8 spriteId = CreateSprite(&gUnknown_840BD88, 0, 0, 9); + this->field_0018 = &gSprites[spriteId]; +} + +static void sub_80EE528(struct Sprite * sprite, s16 a1, s16 a2, u16 a3) +{ + sprite->data[0] = a1 << 4; + sprite->data[1] = ((a2 - a1) << 4) / a3; + sprite->data[2] = a3; + sprite->data[3] = a2; + sprite->data[4] = 0; + sprite->pos1.x = a1; + sprite->pos1.y = 100; + sprite->callback = sub_80EE580; +} + +static void sub_80EE580(struct Sprite * sprite) +{ + sprite->data[4]++; + if (sprite->data[4] >= 40) + { + if (sprite->data[1] > 1) + sprite->data[1]--; + } + sprite->data[0] += sprite->data[1]; + sprite->pos1.x = sprite->data[0] >> 4; + if (sprite->pos1.x >= sprite->data[3]) + { + sprite->pos1.x = sprite->data[3]; + sprite->callback = SpriteCallbackDummy; + } +} + +static bool32 sub_80EE5C8(struct IntroSequenceData * ptr) +{ + return ptr->field_0018->callback == sub_80EE580 ? TRUE : FALSE; +} + +static void sub_80EE5E4(struct IntroSequenceData * ptr) +{ + StartSpriteAnim(ptr->field_0018, 2); + ptr->field_0018->data[0] = 0; + ptr->field_0018->data[1] = 0; + ptr->field_0018->pos2.y = 3; + ptr->field_0018->callback = sub_80EE610; +} + +static void sub_80EE610(struct Sprite * sprite) +{ + switch (sprite->data[0]) + { + case 0: + sprite->data[1]++; + if (sprite->data[1] > 8) + { + StartSpriteAnim(sprite, 1); + sprite->pos2.y = 0; + sprite->data[0]++; + } + break; + case 1: + PlayCry3(SPECIES_NIDORINO, 0x3F, 1); + sprite->data[1] = 0; + sprite->data[0]++; + break; + case 2: + sprite->data[2]++; + if (sprite->data[2] > 1) + { + sprite->data[2] = 0; + sprite->pos2.y = sprite->pos2.y == 0 ? 1 : 0; + } + sprite->data[1]++; + if (sprite->data[1] > 48) + { + StartSpriteAnim(sprite, 0); + sprite->pos2.y = 0; + sprite->callback = SpriteCallbackDummy; + } + break; + } +} + +static void sub_80EE6A4(struct IntroSequenceData * ptr) +{ + gUnknown_203AB0A = 16; + gUnknown_203AB04 = 3; + gUnknown_203AB08 = 5; + gUnknown_203AB06 = 0; + StartSpriteAnim(ptr->field_0018, 2); + ptr->field_0018->data[0] = 0; + ptr->field_0018->data[1] = 0; + ptr->field_0018->data[2] = 0; + ptr->field_0018->data[3] = 0; + ptr->field_0018->data[4] = 0; + ptr->field_0018->data[7] = 40; + ptr->field_0018->callback = sub_80EE704; +} + +static void sub_80EE704(struct Sprite * sprite) +{ + switch (sprite->data[0]) + { + case 0: + sprite->data[1]++; + if (sprite->data[1] > 4) + { + StartSpriteAnim(sprite, 3); + sprite->data[0]++; + } + break; + case 1: + sprite->data[2] += sprite->data[7]; + sprite->data[3] += 8; + sprite->pos2.x = sprite->data[2] >> 4; + sprite->pos2.y = -((gSineTable[sprite->data[3]] * gUnknown_203AB04) >> gUnknown_203AB08); + sprite->data[5]++; + if (sprite->data[5] > gUnknown_203AB06) + { + sprite->data[5] = 0; + sprite->data[7]--; + } + sprite->data[4]++; + if (sprite->data[4] > 15) + { + StartSpriteAnim(sprite, 2); + sprite->data[1] = 0; + sprite->data[6] = 0x4757; + sprite->data[7] = 28; + sprite->data[0]++; + } + break; + case 2: + sprite->data[2] += sprite->data[7]; + sprite->pos2.x = sprite->data[2] >> 4; + sprite->data[1]++; + if (sprite->data[1] > 6) + { + sub_80EE864(sprite->pos1.x + sprite->pos2.x, sprite->pos1.y + sprite->pos2.y, sprite->data[6]); + sprite->data[6] *= 1103515245; + } + if (sprite->data[1] > 12) + { + StartSpriteAnim(sprite, 0); + sprite->data[1] = 0; + sprite->data[0]++; + } + break; + case 3: + sprite->data[1]++; + if (sprite->data[1] > 16) + { + sub_80EE970(sprite, gUnknown_203AB0A, -sprite->pos2.x, 4); + } + break; + } +} + +static bool8 sub_80EE850(struct IntroSequenceData * ptr) +{ + return ptr->field_0018->callback == SpriteCallbackDummy ? FALSE : TRUE; +} + +static void sub_80EE864(s16 a1, s16 a2, s16 a3) +{ + int i; + u8 spriteId; + + for (i = 0; i < 2; i++) + { + spriteId = CreateSprite(&gUnknown_840BEC4, a1 - 22, a2 + 24, 10); + if (spriteId != MAX_SPRITES) + { + gSprites[spriteId].data[3] = (a3 % 13) + 8; + gSprites[spriteId].data[4] = a3 % 3; + gSprites[spriteId].data[7] = i; + a3 *= 1103515245; + } + } +} + +static void sub_80EE8E4(struct Sprite * sprite) +{ + s16 * data = sprite->data; + + switch (sprite->data[0]) + { + case 0: + data[1] = sprite->pos1.x << 4; + data[2] = sprite->pos1.y << 4; + sprite->data[0]++; + // fallthrough + case 1: + data[1] -= data[3]; + data[2] += data[4]; + sprite->pos1.x = data[1] >> 4; + sprite->pos1.y = data[2] >> 4; + if (sprite->animEnded) + DestroySprite(sprite); + break; + } + data[7]++; + if (data[7] > 1) + { + data[7] = 0; + sprite->invisible ^= TRUE; + } +} + +static void sub_80EE970(struct Sprite * sprite, u16 a1, s16 a2, u8 a3) +{ + sprite->data[0] = 0; + sprite->data[1] = a1; + sprite->data[2] = sprite->pos2.x << 4; + sprite->data[3] = (a2 << 4) / a1; + sprite->data[4] = 0; + sprite->data[5] = 0x800 / a1; + sprite->data[6] = 0; + sprite->data[7] = a3; + StartSpriteAnim(sprite, 2); + sprite->callback = sub_80EE9D4; +} + +static void sub_80EE9D4(struct Sprite * sprite) +{ + switch (sprite->data[0]) + { + case 0: + sprite->data[6]++; + if (sprite->data[6] > 4) + { + StartSpriteAnim(sprite, 3); + sprite->data[6] = 0; + sprite->data[0]++; + } + break; + case 1: + sprite->data[1]--; + if (sprite->data[1]) + { + sprite->data[2] += sprite->data[3]; + sprite->data[4] += sprite->data[5]; + sprite->pos2.x = sprite->data[2] >> 4; + sprite->pos2.y = -(gSineTable[sprite->data[4] >> 4] >> sprite->data[7]); + } + else + { + sprite->pos2.x = (u16)sprite->data[2] >> 4; + sprite->pos2.y = 0; + StartSpriteAnim(sprite, 2); + if (sprite->data[7] == 5) + sprite->callback = SpriteCallbackDummy; + else + { + sprite->data[6] = 0; + sprite->data[0]++; + } + } + break; + case 2: + sprite->data[6]++; + if (sprite->data[6] > 4) + { + StartSpriteAnim(sprite, 0); + sprite->callback = SpriteCallbackDummy; + } + break; + } +} + +static void sub_80EEA94(struct IntroSequenceData * ptr) +{ + ptr->field_0018->data[0] = 0; + ptr->field_0018->data[1] = 0; + ptr->field_0018->data[2] = 0; + ptr->field_0018->data[3] = 0; + ptr->field_0018->data[4] = 0; + ptr->field_0018->data[5] = 0; + ptr->field_0018->pos1.x += ptr->field_0018->pos2.x; + ptr->field_0018->pos2.x = 0; + gUnknown_203AB0C = 0x24; + gUnknown_203AB06 = 0x28; + gUnknown_203AB04 = 0x03; + gUnknown_203AB08 = 0x04; + ptr->field_0018->data[7] = 36; + StartSpriteAnim(ptr->field_0018, 2); + ptr->field_0018->callback = sub_80EEB08; +} + +static void sub_80EEB08(struct Sprite * sprite) +{ + switch (sprite->data[0]) + { + case 0: + sprite->data[1]++; + if (sprite->data[1] & 1) + { + sprite->data[2]++; + if (sprite->data[2] & 1) + sprite->pos2.x++; + else + sprite->pos2.x--; + } + if (sprite->data[1] > 17) + { + sprite->data[1] = 0; + sprite->data[0]++; + } + break; + case 1: + if (++sprite->data[1] >= gUnknown_203AB06) + { + StartSpriteAnim(sprite, 4); + sprite->data[1] = 0; + sprite->data[2] = 0; + sprite->data[0]++; + } + break; + case 2: + sprite->data[1] += sprite->data[7]; + sprite->pos2.x = -(sprite->data[1] >> 4); + sprite->pos2.y = -((gSineTable[sprite->data[1] >> 4] * gUnknown_203AB04) >> gUnknown_203AB08); + sprite->data[2]++; + if (sprite->data[7] > 12) + sprite->data[7]--; + if ((sprite->data[1] >> 4) > 0x3F) + sprite->callback = SpriteCallbackDummy; + break; + } +} + +static void sub_80EEBE4(void) +{ + int i; + + for (i = 0; i < NELEMS(gUnknown_840BEDC); i++) + { + LoadCompressedSpriteSheet(&gUnknown_840BEDC[i]); + } + // gUnknown_840BF14 is not properly terminated, so this + // call exhibits undefined behavior. + LoadSpritePalettes(gUnknown_840BF14); +} diff --git a/src/main.c b/src/main.c index ae9a33e81..0d4e2ee1e 100644 --- a/src/main.c +++ b/src/main.c @@ -55,7 +55,12 @@ static void VCountIntr(void); static void SerialIntr(void); static void IntrDummy(void); -const u8 gGameVersion = VERSION_FIRE_RED; +#if defined(FIRERED) +#define GAME_VERSION VERSION_FIRE_RED +#elif defined(LEAF_GREEN) +#define GAME_VERSION VERSION_LEAF_GREEN +#endif +const u8 gGameVersion = GAME_VERSION; const u8 gGameLanguage = GAME_LANGUAGE; |