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-rw-r--r--src/data/text/map_section_names.h109
-rw-r--r--src/image_processing_effects.c4425
-rw-r--r--src/main.c4
-rw-r--r--src/map_preview_screen.c2
-rw-r--r--src/party_menu.c2
-rw-r--r--src/quest_log.c4
-rw-r--r--src/region_map.c4399
7 files changed, 8939 insertions, 6 deletions
diff --git a/src/data/text/map_section_names.h b/src/data/text/map_section_names.h
new file mode 100644
index 000000000..5a18fa7c9
--- /dev/null
+++ b/src/data/text/map_section_names.h
@@ -0,0 +1,109 @@
+const u8 gMapSecName_PalletTown[] = _("PALLET TOWN");
+const u8 gMapSecName_ViridianCity[] = _("VIRIDIAN CITY");
+const u8 gMapSecName_PewterCity[] = _("PEWTER CITY");
+const u8 gMapSecName_CeruleanCity[] = _("CERULEAN CITY");
+const u8 gMapSecName_LavenderTown[] = _("LAVENDER TOWN");
+const u8 gMapSecName_VermilionCity[] = _("VERMILION CITY");
+const u8 gMapSecName_CeladonCity[] = _("CELADON CITY");
+const u8 gMapSecName_FuchsiaCity[] = _("FUCHSIA CITY");
+const u8 gMapSecName_CinnabarIsland[] = _("CINNABAR ISLAND");
+const u8 gMapSecName_IndigoPlateau[] = _("INDIGO PLATEAU");
+const u8 gMapSecName_SaffronCity[] = _("SAFFRON CITY");
+const u8 gMapSecName_Route4[] = _("ROUTE 4");
+const u8 gMapSecName_Route10[] = _("ROUTE 10");
+const u8 gMapSecName_Route1[] = _("ROUTE 1");
+const u8 gMapSecName_Route2[] = _("ROUTE 2");
+const u8 gMapSecName_Route3[] = _("ROUTE 3");
+const u8 gMapSecName_Route4_2[] = _("ROUTE 4");
+const u8 gMapSecName_Route5[] = _("ROUTE 5");
+const u8 gMapSecName_Route6[] = _("ROUTE 6");
+const u8 gMapSecName_Route7[] = _("ROUTE 7");
+const u8 gMapSecName_Route8[] = _("ROUTE 8");
+const u8 gMapSecName_Route9[] = _("ROUTE 9");
+const u8 gMapSecName_Route10_2[] = _("ROUTE 10");
+const u8 gMapSecName_Route11[] = _("ROUTE 11");
+const u8 gMapSecName_Route12[] = _("ROUTE 12");
+const u8 gMapSecName_Route13[] = _("ROUTE 13");
+const u8 gMapSecName_Route14[] = _("ROUTE 14");
+const u8 gMapSecName_Route15[] = _("ROUTE 15");
+const u8 gMapSecName_Route16[] = _("ROUTE 16");
+const u8 gMapSecName_Route17[] = _("ROUTE 17");
+const u8 gMapSecName_Route18[] = _("ROUTE 18");
+const u8 gMapSecName_Route19[] = _("ROUTE 19");
+const u8 gMapSecName_Route20[] = _("ROUTE 20");
+const u8 gMapSecName_Route21[] = _("ROUTE 21");
+const u8 gMapSecName_Route22[] = _("ROUTE 22");
+const u8 gMapSecName_Route23[] = _("ROUTE 23");
+const u8 gMapSecName_Route24[] = _("ROUTE 24");
+const u8 gMapSecName_Route25[] = _("ROUTE 25");
+const u8 gMapSecName_ViridianForest[] = _("VIRIDIAN FOREST");
+const u8 gMapSecName_MtMoon[] = _("MT. MOON");
+const u8 gMapSecName_SSAnne[] = _("S.S. ANNE");
+const u8 gMapSecName_UndergroundPath[] = _("UNDERGROUND PATH");
+const u8 gMapSecName_UndergroundPath_2[] = _("UNDERGROUND PATH");
+const u8 gMapSecName_DiglettsCave[] = _("DIGLETT'S CAVE");
+const u8 gMapSecName_VictoryRoad[] = _("VICTORY ROAD");
+const u8 gMapSecName_RocketHideout[] = _("ROCKET HIDEOUT");
+const u8 gMapSecName_SilphCo[] = _("SILPH CO.");
+const u8 gMapSecName_PokemonMansion[] = _("POKéMON MANSION");
+const u8 gMapSecName_SafariZone[] = _("SAFARI ZONE");
+const u8 gMapSecName_PokemonLeague[] = _("POKéMON LEAGUE");
+const u8 gMapSecName_RockTunnel[] = _("ROCK TUNNEL");
+const u8 gMapSecName_SeafoamIslands[] = _("SEAFOAM ISLANDS");
+const u8 gMapSecName_PokemonTower[] = _("POKéMON TOWER");
+const u8 gMapSecName_CeruleanCave[] = _("CERULEAN CAVE");
+const u8 gMapSecName_PowerPlant[] = _("POWER PLANT");
+const u8 gMapSecName_OneIsland[] = _("ONE ISLAND");
+const u8 gMapSecName_TwoIsland[] = _("TWO ISLAND");
+const u8 gMapSecName_ThreeIsland[] = _("THREE ISLAND");
+const u8 gMapSecName_FourIsland[] = _("FOUR ISLAND");
+const u8 gMapSecName_FiveIsland[] = _("FIVE ISLAND");
+const u8 gMapSecName_SevenIsland[] = _("SEVEN ISLAND");
+const u8 gMapSecName_SixIsland[] = _("SIX ISLAND");
+const u8 gMapSecName_KindleRoad[] = _("KINDLE ROAD");
+const u8 gMapSecName_TreasureBeach[] = _("TREASURE BEACH");
+const u8 gMapSecName_CapeBrink[] = _("CAPE BRINK");
+const u8 gMapSecName_BondBridge[] = _("BOND BRIDGE");
+const u8 gMapSecName_ThreeIslePort[] = _("THREE ISLE PORT");
+const u8 gMapSecName_SeviiIsle6[] = _("SEVII ISLE 6");
+const u8 gMapSecName_SeviiIsle7[] = _("SEVII ISLE 7");
+const u8 gMapSecName_SeviiIsle8[] = _("SEVII ISLE 8");
+const u8 gMapSecName_SeviiIsle9[] = _("SEVII ISLE 9");
+const u8 gMapSecName_ResortGorgeous[] = _("RESORT GORGEOUS");
+const u8 gMapSecName_WaterLabyrinth[] = _("WATER LABYRINTH");
+const u8 gMapSecName_FiveIsleMeadow[] = _("FIVE ISLE MEADOW");
+const u8 gMapSecName_MemorialPillar[] = _("MEMORIAL PILLAR");
+const u8 gMapSecName_OutcastIsland[] = _("OUTCAST ISLAND");
+const u8 gMapSecName_GreenPath[] = _("GREEN PATH");
+const u8 gMapSecName_WaterPath[] = _("WATER PATH");
+const u8 gMapSecName_RuinValley[] = _("RUIN VALLEY");
+const u8 gMapSecName_TrainerTower[] = _("TRAINER TOWER");
+const u8 gMapSecName_CanyonEntrance[] = _("CANYON ENTRANCE");
+const u8 gMapSecName_SevaultCanyon[] = _("SEVAULT CANYON");
+const u8 gMapSecName_TanobyRuins[] = _("TANOBY RUINS");
+const u8 gMapSecName_SeviiIsle22[] = _("SEVII ISLE 22");
+const u8 gMapSecName_SeviiIsle23[] = _("SEVII ISLE 23");
+const u8 gMapSecName_SeviiIsle24[] = _("SEVII ISLE 24");
+const u8 gMapSecName_NavelRock[] = _("NAVEL ROCK");
+const u8 gMapSecName_MtEmber[] = _("MT. EMBER");
+const u8 gMapSecName_BerryForest[] = _("BERRY FOREST");
+const u8 gMapSecName_IcefallCave[] = _("ICEFALL CAVE");
+const u8 gMapSecName_RocketWarehouse[] = _("ROCKET WAREHOUSE");
+const u8 gMapSecName_TrainerTower_2[] = _("TRAINER TOWER");
+const u8 gMapSecName_DottedHole[] = _("DOTTED HOLE");
+const u8 gMapSecName_LostCave[] = _("LOST CAVE");
+const u8 gMapSecName_PatternBush[] = _("PATTERN BUSH");
+const u8 gMapSecName_AlteringCave[] = _("ALTERING CAVE");
+const u8 gMapSecName_TanobyChambers[] = _("TANOBY CHAMBERS");
+const u8 gMapSecName_ThreeIslePath[] = _("THREE ISLE PATH");
+const u8 gMapSecName_TanobyKey[] = _("TANOBY KEY");
+const u8 gMapSecName_BirthIsland[] = _("BIRTH ISLAND");
+const u8 gMapSecName_MoneanChamber[] = _("MONEAN CHAMBER");
+const u8 gMapSecName_LiptooChamber[] = _("LIPTOO CHAMBER");
+const u8 gMapSecName_WeepthChamber[] = _("WEEPTH CHAMBER");
+const u8 gMapSecName_DilfordChamber[] = _("DILFORD CHAMBER");
+const u8 gMapSecName_ScufibChamber[] = _("SCUFIB CHAMBER");
+const u8 gMapSecName_RixyChamber[] = _("RIXY CHAMBER");
+const u8 gMapSecName_ViapoisChamber[] = _("VIAPOIS CHAMBER");
+const u8 gMapSecName_EmberSpa[] = _("EMBER SPA");
+const u8 gMapSecName_CeladonDept[] = _("CELADON DEPT.");
diff --git a/src/image_processing_effects.c b/src/image_processing_effects.c
new file mode 100644
index 000000000..fdd62f7a5
--- /dev/null
+++ b/src/image_processing_effects.c
@@ -0,0 +1,4425 @@
+#include "global.h"
+#include "image_processing_effects.h"
+
+// IWRAM common
+u8 gCanvasColumnStart;
+u16 (*gCanvasPixels)[][32];
+u8 gCanvasRowEnd;
+u8 gCanvasHeight;
+u8 gCanvasColumnEnd;
+u8 gCanvasRowStart;
+u8 gCanvasMonPersonality;
+u8 gCanvasWidth;
+u16 *gCanvasPalette;
+u16 gCanvasPaletteStart;
+
+static void ApplyImageEffect_Pointillism(void);
+static void ApplyImageEffect_Blur(void);
+static void ApplyImageEffect_BlackOutline(void);
+static void ApplyImageEffect_Invert(void);
+static void ApplyImageEffect_BlackAndWhite(void);
+static void ApplyImageEffect_BlurRight(void);
+static void ApplyImageEffect_BlurDown(void);
+static void ApplyImageEffect_Shimmer(void);
+static void ApplyImageEffect_Grayscale(void);
+static void ApplyImageEffect_PersonalityColor(u8);
+static void ApplyImageEffect_RedChannelGrayscale(u8);
+static void ApplyImageEffect_RedChannelGrayscaleHighlight(u8);
+static void AddPointillismPoints(u16);
+static u16 ConvertColorToGrayscale(u16*);
+static u16 QuantizePixel_Blur(u16*, u16*, u16*);
+static u16 QuantizePixel_PersonalityColor(u16*, u8);
+static u16 QuantizePixel_BlackAndWhite(u16*);
+static u16 QuantizePixel_BlackOutline(u16*, u16*);
+static u16 QuantizePixel_Invert(u16*);
+static u16 QuantizePixel_BlurHard(u16*, u16*, u16*);
+static u16 QuantizePixel_MotionBlur(u16*, u16*);
+static u16 GetColorFromPersonality(u8);
+static void QuantizePalette_Standard(bool8);
+static void SetPresetPalette_PrimaryColors(void);
+static void QuantizePalette_PrimaryColors(void);
+static void SetPresetPalette_Grayscale(void);
+static void QuantizePalette_Grayscale(void);
+static void SetPresetPalette_GrayscaleSmall(void);
+static void QuantizePalette_GrayscaleSmall(void);
+static void SetPresetPalette_BlackAndWhite(void);
+static void QuantizePalette_BlackAndWhite(void);
+static u16 QuantizePixel_Standard(u16*);
+static u16 QuantizePixel_GrayscaleSmall(u16*);
+static u16 QuantizePixel_Grayscale(u16*);
+static u16 QuantizePixel_PrimaryColors(u16*);
+
+static const u8 sPointillismPoints[][3] = {
+ {0x00, 0x1d, 0x1c},
+ {0x0e, 0x1e, 0x1b},
+ {0x00, 0x01, 0x32},
+ {0x2e, 0x1e, 0x37},
+ {0x0a, 0x22, 0x1f},
+ {0x05, 0x26, 0x2e},
+ {0x12, 0x17, 0x1e},
+ {0x1a, 0x03, 0x11},
+ {0x05, 0x11, 0x18},
+ {0x05, 0x27, 0x2f},
+ {0x1a, 0x3f, 0x12},
+ {0x22, 0x3f, 0x16},
+ {0x2b, 0x2f, 0x2e},
+ {0x11, 0x02, 0x2d},
+ {0x23, 0x0d, 0x28},
+ {0x17, 0x0c, 0x19},
+ {0x2f, 0x0e, 0x13},
+ {0x30, 0x18, 0x20},
+ {0x2d, 0x28, 0x22},
+ {0x01, 0x03, 0x19},
+ {0x0e, 0x2a, 0x2b},
+ {0x22, 0x15, 0x25},
+ {0x22, 0x0a, 0x26},
+ {0x39, 0x06, 0x23},
+ {0x16, 0x07, 0x2f},
+ {0x22, 0x3a, 0x1b},
+ {0x3b, 0x36, 0x35},
+ {0x0a, 0x2b, 0x24},
+ {0x36, 0x09, 0x12},
+ {0x1c, 0x2f, 0x23},
+ {0x2e, 0x38, 0x2c},
+ {0x05, 0x2a, 0x20},
+ {0x07, 0x14, 0x32},
+ {0x31, 0x08, 0x17},
+ {0x1a, 0x24, 0x2d},
+ {0x22, 0x0a, 0x16},
+ {0x1b, 0x26, 0x2b},
+ {0x29, 0x16, 0x11},
+ {0x35, 0x08, 0x14},
+ {0x1e, 0x08, 0x14},
+ {0x05, 0x31, 0x14},
+ {0x38, 0x31, 0x17},
+ {0x34, 0x33, 0x12},
+ {0x11, 0x09, 0x1f},
+ {0x28, 0x3d, 0x32},
+ {0x35, 0x03, 0x1e},
+ {0x3c, 0x2b, 0x2e},
+ {0x10, 0x01, 0x17},
+ {0x03, 0x3e, 0x22},
+ {0x17, 0x18, 0x34},
+ {0x08, 0x29, 0x19},
+ {0x03, 0x24, 0x28},
+ {0x3d, 0x33, 0x2f},
+ {0x31, 0x24, 0x19},
+ {0x1b, 0x18, 0x26},
+ {0x07, 0x0d, 0x25},
+ {0x2d, 0x3f, 0x12},
+ {0x2f, 0x15, 0x25},
+ {0x29, 0x0f, 0x12},
+ {0x07, 0x2c, 0x12},
+ {0x2c, 0x0b, 0x26},
+ {0x12, 0x1a, 0x16},
+ {0x00, 0x0b, 0x2f},
+ {0x16, 0x35, 0x24},
+ {0x1f, 0x1c, 0x22},
+ {0x29, 0x33, 0x27},
+ {0x3b, 0x30, 0x17},
+ {0x11, 0x06, 0x35},
+ {0x3e, 0x31, 0x2f},
+ {0x11, 0x3a, 0x25},
+ {0x2a, 0x02, 0x19},
+ {0x33, 0x18, 0x35},
+ {0x2a, 0x20, 0x21},
+ {0x2e, 0x32, 0x1b},
+ {0x3b, 0x1f, 0x23},
+ {0x39, 0x29, 0x2a},
+ {0x2e, 0x31, 0x29},
+ {0x2a, 0x0e, 0x2d},
+ {0x2d, 0x00, 0x1f},
+ {0x38, 0x28, 0x1b},
+ {0x14, 0x3b, 0x2b},
+ {0x2e, 0x04, 0x26},
+ {0x36, 0x30, 0x11},
+ {0x3b, 0x21, 0x2d},
+ {0x2b, 0x3f, 0x1b},
+ {0x20, 0x13, 0x31},
+ {0x33, 0x0c, 0x30},
+ {0x22, 0x2b, 0x2b},
+ {0x16, 0x02, 0x1e},
+ {0x1c, 0x12, 0x1c},
+ {0x0f, 0x3c, 0x36},
+ {0x38, 0x10, 0x2d},
+ {0x18, 0x2f, 0x2d},
+ {0x35, 0x3b, 0x11},
+ {0x37, 0x31, 0x13},
+ {0x13, 0x3d, 0x2f},
+ {0x1e, 0x2c, 0x33},
+ {0x2e, 0x37, 0x12},
+ {0x3c, 0x1f, 0x33},
+ {0x32, 0x2a, 0x27},
+ {0x0d, 0x3b, 0x1c},
+ {0x35, 0x2a, 0x27},
+ {0x09, 0x3d, 0x27},
+ {0x12, 0x0b, 0x18},
+ {0x0c, 0x15, 0x1d},
+ {0x20, 0x01, 0x1c},
+ {0x08, 0x3b, 0x1c},
+ {0x12, 0x37, 0x33},
+ {0x15, 0x03, 0x2c},
+ {0x2a, 0x3b, 0x31},
+ {0x0f, 0x04, 0x35},
+ {0x08, 0x17, 0x33},
+ {0x38, 0x3d, 0x2a},
+ {0x2f, 0x35, 0x16},
+ {0x10, 0x35, 0x16},
+ {0x23, 0x13, 0x2c},
+ {0x2f, 0x06, 0x20},
+ {0x27, 0x3a, 0x24},
+ {0x00, 0x1c, 0x2a},
+ {0x03, 0x39, 0x1d},
+ {0x28, 0x07, 0x1a},
+ {0x20, 0x0a, 0x37},
+ {0x07, 0x35, 0x2d},
+ {0x15, 0x2f, 0x2c},
+ {0x10, 0x2c, 0x23},
+ {0x3f, 0x29, 0x14},
+ {0x2a, 0x21, 0x36},
+ {0x34, 0x1a, 0x2c},
+ {0x1c, 0x3d, 0x33},
+ {0x38, 0x2b, 0x22},
+ {0x35, 0x28, 0x1f},
+ {0x3d, 0x0f, 0x1c},
+ {0x1e, 0x3e, 0x1b},
+ {0x0c, 0x3e, 0x1f},
+ {0x2b, 0x31, 0x2c},
+ {0x32, 0x39, 0x11},
+ {0x05, 0x09, 0x11},
+ {0x04, 0x38, 0x2a},
+ {0x32, 0x00, 0x16},
+ {0x13, 0x0b, 0x31},
+ {0x34, 0x2a, 0x13},
+ {0x2c, 0x22, 0x21},
+ {0x39, 0x2f, 0x15},
+ {0x37, 0x28, 0x1e},
+ {0x07, 0x3b, 0x2d},
+ {0x11, 0x03, 0x28},
+ {0x2d, 0x30, 0x1e},
+ {0x31, 0x11, 0x11},
+ {0x23, 0x01, 0x1e},
+ {0x3d, 0x31, 0x34},
+ {0x1c, 0x02, 0x34},
+ {0x21, 0x0e, 0x25},
+ {0x3d, 0x07, 0x17},
+ {0x33, 0x15, 0x10},
+ {0x29, 0x32, 0x32},
+ {0x18, 0x1f, 0x30},
+ {0x2d, 0x3b, 0x30},
+ {0x27, 0x3e, 0x16},
+ {0x31, 0x15, 0x12},
+ {0x30, 0x25, 0x17},
+ {0x33, 0x06, 0x34},
+ {0x00, 0x29, 0x18},
+ {0x3c, 0x03, 0x12},
+ {0x2c, 0x0c, 0x11},
+ {0x09, 0x30, 0x30},
+ {0x10, 0x0e, 0x11},
+ {0x27, 0x16, 0x1b},
+ {0x0c, 0x3b, 0x2e},
+ {0x2b, 0x33, 0x1e},
+ {0x13, 0x2d, 0x2d},
+ {0x11, 0x24, 0x29},
+ {0x34, 0x3e, 0x2b},
+ {0x24, 0x1e, 0x21},
+ {0x27, 0x1a, 0x2d},
+ {0x04, 0x39, 0x16},
+ {0x3e, 0x33, 0x26},
+ {0x1b, 0x2e, 0x25},
+ {0x0c, 0x06, 0x19},
+ {0x25, 0x19, 0x18},
+ {0x1d, 0x33, 0x33},
+ {0x1d, 0x28, 0x2d},
+ {0x1c, 0x10, 0x2a},
+ {0x1f, 0x35, 0x1e},
+ {0x34, 0x02, 0x10},
+ {0x2b, 0x3a, 0x14},
+ {0x0d, 0x0b, 0x15},
+ {0x0c, 0x2c, 0x10},
+ {0x37, 0x3a, 0x19},
+ {0x06, 0x13, 0x17},
+ {0x24, 0x10, 0x25},
+ {0x24, 0x04, 0x1e},
+ {0x00, 0x35, 0x34},
+ {0x3a, 0x00, 0x37},
+ {0x3c, 0x07, 0x1a},
+ {0x2b, 0x28, 0x36},
+ {0x34, 0x39, 0x2f},
+ {0x28, 0x09, 0x1f},
+ {0x38, 0x31, 0x30},
+ {0x16, 0x25, 0x31},
+ {0x18, 0x28, 0x31},
+ {0x18, 0x0c, 0x22},
+ {0x06, 0x39, 0x2d},
+ {0x3d, 0x20, 0x24},
+ {0x2e, 0x27, 0x21},
+ {0x3e, 0x18, 0x18},
+ {0x15, 0x3c, 0x24},
+ {0x06, 0x1b, 0x26},
+ {0x15, 0x0e, 0x22},
+ {0x0a, 0x0d, 0x1f},
+ {0x18, 0x16, 0x34},
+ {0x10, 0x28, 0x21},
+ {0x20, 0x11, 0x11},
+ {0x36, 0x32, 0x15},
+ {0x3b, 0x2e, 0x24},
+ {0x1f, 0x2d, 0x12},
+ {0x36, 0x2e, 0x20},
+ {0x0b, 0x17, 0x33},
+ {0x26, 0x03, 0x1f},
+ {0x08, 0x19, 0x31},
+ {0x2a, 0x18, 0x25},
+ {0x35, 0x2d, 0x2d},
+ {0x30, 0x38, 0x18},
+ {0x1c, 0x25, 0x14},
+ {0x1c, 0x22, 0x28},
+ {0x08, 0x23, 0x21},
+ {0x26, 0x1e, 0x30},
+ {0x19, 0x0f, 0x15},
+ {0x10, 0x2f, 0x22},
+ {0x12, 0x02, 0x25},
+ {0x3c, 0x01, 0x1d},
+ {0x0e, 0x14, 0x18},
+ {0x0d, 0x18, 0x17},
+ {0x22, 0x0b, 0x31},
+ {0x13, 0x34, 0x21},
+ {0x0f, 0x2d, 0x36},
+ {0x39, 0x1f, 0x25},
+ {0x18, 0x10, 0x1f},
+ {0x2d, 0x20, 0x20},
+ {0x19, 0x0b, 0x31},
+ {0x33, 0x13, 0x14},
+ {0x2e, 0x11, 0x21},
+ {0x2d, 0x0a, 0x37},
+ {0x07, 0x15, 0x1b},
+ {0x32, 0x04, 0x32},
+ {0x06, 0x18, 0x1b},
+ {0x13, 0x24, 0x12},
+ {0x36, 0x22, 0x16},
+ {0x1d, 0x29, 0x1c},
+ {0x35, 0x17, 0x21},
+ {0x36, 0x17, 0x2b},
+ {0x35, 0x32, 0x19},
+ {0x2a, 0x0f, 0x2e},
+ {0x10, 0x00, 0x34},
+ {0x02, 0x0e, 0x28},
+ {0x31, 0x32, 0x32},
+ {0x3b, 0x05, 0x20},
+ {0x36, 0x26, 0x12},
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+ {0x1e, 0x39, 0x10},
+ {0x31, 0x29, 0x1e},
+ {0x06, 0x25, 0x28},
+ {0x19, 0x3b, 0x12},
+ {0x0b, 0x1b, 0x1c},
+ {0x3e, 0x37, 0x20},
+ {0x0a, 0x37, 0x33},
+ {0x02, 0x2c, 0x25},
+ {0x15, 0x18, 0x14},
+ {0x3b, 0x20, 0x1c},
+ {0x22, 0x3b, 0x1c},
+ {0x24, 0x34, 0x35},
+ {0x0f, 0x2f, 0x31},
+ {0x3b, 0x17, 0x35},
+ {0x30, 0x39, 0x37},
+ {0x0d, 0x15, 0x11},
+ {0x10, 0x03, 0x1e},
+ {0x1a, 0x39, 0x33},
+ {0x2f, 0x2e, 0x28},
+ {0x1c, 0x28, 0x36},
+ {0x28, 0x18, 0x1f},
+ {0x15, 0x01, 0x30},
+ {0x3e, 0x32, 0x28},
+ {0x34, 0x2f, 0x23},
+ {0x07, 0x0c, 0x36},
+ {0x28, 0x2c, 0x34},
+ {0x2a, 0x0c, 0x1f},
+ {0x3f, 0x20, 0x13},
+ {0x2b, 0x17, 0x27},
+ {0x28, 0x29, 0x2a},
+ {0x3c, 0x13, 0x36},
+ {0x26, 0x2d, 0x2a},
+ {0x0a, 0x06, 0x1e},
+ {0x20, 0x04, 0x1a},
+ {0x02, 0x07, 0x35},
+ {0x0e, 0x18, 0x30},
+ {0x00, 0x34, 0x34},
+ {0x2f, 0x14, 0x37},
+ {0x21, 0x30, 0x1f},
+ {0x15, 0x37, 0x1b},
+ {0x3a, 0x0b, 0x32},
+ {0x22, 0x22, 0x21},
+ {0x1b, 0x35, 0x23},
+ {0x0d, 0x03, 0x1c},
+ {0x23, 0x3b, 0x13},
+ {0x0e, 0x1d, 0x1f},
+ {0x1d, 0x3f, 0x2e},
+ {0x39, 0x27, 0x2e},
+ {0x0f, 0x38, 0x20},
+ {0x31, 0x3c, 0x35},
+ {0x0b, 0x0f, 0x2e},
+ {0x06, 0x06, 0x28},
+ {0x25, 0x39, 0x23},
+ {0x0a, 0x32, 0x15},
+ {0x0f, 0x1d, 0x25},
+ {0x0c, 0x0d, 0x34},
+ {0x12, 0x2e, 0x21},
+ {0x36, 0x18, 0x1f},
+ {0x1f, 0x34, 0x1b},
+ {0x05, 0x3a, 0x36},
+ {0x2b, 0x01, 0x17},
+ {0x0e, 0x16, 0x2b},
+ {0x0e, 0x0b, 0x26},
+ {0x0d, 0x2d, 0x10},
+ {0x21, 0x11, 0x27},
+ {0x3d, 0x13, 0x32},
+ {0x15, 0x25, 0x2a},
+ {0x1b, 0x2d, 0x35},
+ {0x2c, 0x2b, 0x26},
+ {0x26, 0x1f, 0x20},
+ {0x22, 0x2b, 0x12},
+ {0x3f, 0x3d, 0x27},
+ {0x30, 0x0a, 0x36},
+ {0x35, 0x1f, 0x17},
+ {0x21, 0x08, 0x29},
+ {0x1d, 0x20, 0x33},
+ {0x34, 0x11, 0x16},
+ {0x05, 0x38, 0x2d}
+};
+
+void ApplyImageProcessingEffects(struct ImageProcessingContext *context)
+{
+ gCanvasPixels = context->canvasPixels;
+ gCanvasMonPersonality = context->personality;
+ gCanvasColumnStart = context->columnStart;
+ gCanvasRowStart = context->rowStart;
+ gCanvasColumnEnd = context->columnEnd;
+ gCanvasRowEnd = context->rowEnd;
+ gCanvasWidth = context->canvasWidth;
+ gCanvasHeight = context->canvasHeight;
+
+ switch (context->effect)
+ {
+ case IMAGE_EFFECT_POINTILLISM:
+ ApplyImageEffect_Pointillism();
+ break;
+ case IMAGE_EFFECT_BLUR:
+ ApplyImageEffect_Blur();
+ break;
+ case IMAGE_EFFECT_OUTLINE_COLORED:
+ ApplyImageEffect_BlackOutline();
+ ApplyImageEffect_PersonalityColor(gCanvasMonPersonality);
+ break;
+ case IMAGE_EFFECT_INVERT_BLACK_WHITE:
+ ApplyImageEffect_BlackOutline();
+ ApplyImageEffect_Invert();
+ ApplyImageEffect_BlackAndWhite();
+ case IMAGE_EFFECT_INVERT:
+ ApplyImageEffect_Invert();
+ break;
+ case IMAGE_EFFECT_THICK_BLACK_WHITE:
+ ApplyImageEffect_BlackOutline();
+ ApplyImageEffect_BlurRight();
+ ApplyImageEffect_BlurRight();
+ ApplyImageEffect_BlurDown();
+ ApplyImageEffect_BlackAndWhite();
+ break;
+ case IMAGE_EFFECT_SHIMMER:
+ ApplyImageEffect_Shimmer();
+ break;
+ case IMAGE_EFFECT_OUTLINE:
+ ApplyImageEffect_BlackOutline();
+ break;
+ case IMAGE_EFFECT_BLUR_RIGHT:
+ ApplyImageEffect_BlurRight();
+ break;
+ case IMAGE_EFFECT_BLUR_DOWN:
+ ApplyImageEffect_BlurDown();
+ break;
+ case IMAGE_EFFECT_GRAYSCALE_LIGHT:
+ ApplyImageEffect_Grayscale();
+ ApplyImageEffect_RedChannelGrayscale(3);
+ break;
+ case IMAGE_EFFECT_CHARCOAL:
+ ApplyImageEffect_BlackOutline();
+ ApplyImageEffect_BlurRight();
+ ApplyImageEffect_BlurDown();
+ ApplyImageEffect_BlackAndWhite();
+ ApplyImageEffect_Blur();
+ ApplyImageEffect_Blur();
+ ApplyImageEffect_RedChannelGrayscale(2);
+ ApplyImageEffect_RedChannelGrayscaleHighlight(4);
+ break;
+ }
+}
+
+static void ApplyImageEffect_RedChannelGrayscale(u8 delta)
+{
+ u8 i, j;
+
+ for (j = 0; j < gCanvasRowEnd; j++)
+ {
+ u16 *pixelRow = &(*gCanvasPixels)[0][(gCanvasRowStart + j) * gCanvasWidth];
+ u16 *pixel = &pixelRow[gCanvasColumnStart];
+ for (i = 0; i < gCanvasColumnEnd; i++, pixel++)
+ {
+ if (!(0x8000 & *pixel))
+ {
+ // Gets the grayscale value, based on the pixel's red channel.
+ // Also adds a delta to skew lighter or darker.
+ u8 grayValue = (31 & *pixel);
+ grayValue += delta;
+ if (grayValue > 31)
+ grayValue = 31;
+
+ *pixel = RGB2(grayValue, grayValue, grayValue);
+ }
+ }
+ }
+}
+
+static void ApplyImageEffect_RedChannelGrayscaleHighlight(u8 highlight)
+{
+ u8 i, j;
+
+ for (j = 0; j < gCanvasRowEnd; j++)
+ {
+ u16 *pixelRow = &(*gCanvasPixels)[0][(gCanvasRowStart + j) * gCanvasWidth];
+ u16 *pixel = &pixelRow[gCanvasColumnStart];
+ for (i = 0; i < gCanvasColumnEnd; i++, pixel++)
+ {
+ if (!(0x8000 & *pixel))
+ {
+ u8 grayValue = (31 & *pixel);
+ if (grayValue > 31 - highlight)
+ grayValue = 31 - (highlight >> 1);
+
+ *pixel = RGB2(grayValue, grayValue, grayValue);
+ }
+ }
+ }
+}
+
+static void ApplyImageEffect_Pointillism(void)
+{
+ u32 i;
+ for (i = 0; i < NELEMS(sPointillismPoints); i++)
+ AddPointillismPoints(i);
+}
+
+static void ApplyImageEffect_Grayscale(void)
+{
+ u8 i, j;
+
+ for (j = 0; j < gCanvasRowEnd; j++)
+ {
+ u16 *pixelRow = &(*gCanvasPixels)[0][(gCanvasRowStart + j) * gCanvasWidth];
+ u16 *pixel = &pixelRow[gCanvasColumnStart];
+ for (i = 0; i < gCanvasColumnEnd; i++, pixel++)
+ {
+ if (!(0x8000 & *pixel))
+ *pixel = ConvertColorToGrayscale(pixel);
+ }
+ }
+}
+
+static void ApplyImageEffect_Blur(void)
+{
+ u8 i, j;
+
+ for (i = 0; i < gCanvasColumnEnd; i++)
+ {
+ u16 *pixelRow = &(*gCanvasPixels)[0][gCanvasRowStart * gCanvasWidth];
+ u16 *pixel = &pixelRow[gCanvasColumnStart + i];
+ u16 prevPixel = *pixel;
+
+ j = 1;
+ pixel += gCanvasWidth;
+ while (j < gCanvasRowEnd - 1)
+ {
+ if (!(0x8000 & *pixel))
+ {
+ *pixel = QuantizePixel_Blur(&prevPixel, pixel, pixel + gCanvasWidth);
+ prevPixel = *pixel;
+ }
+
+ j++;
+ pixel += gCanvasWidth;
+ }
+ }
+}
+
+static void ApplyImageEffect_PersonalityColor(u8 personality)
+{
+ u8 i, j;
+
+ for (j = 0; j < gCanvasRowEnd; j++)
+ {
+ u16 *pixelRow = &(*gCanvasPixels)[0][(gCanvasRowStart + j) * gCanvasWidth];
+ u16 *pixel = &pixelRow[gCanvasColumnStart];
+ for (i = 0; i < gCanvasColumnEnd; i++, pixel++)
+ {
+ if (!(0x8000 & *pixel))
+ *pixel = QuantizePixel_PersonalityColor(pixel, personality);
+ }
+ }
+}
+
+static void ApplyImageEffect_BlackAndWhite(void)
+{
+ u8 i, j;
+
+ for (j = 0; j < gCanvasRowEnd; j++)
+ {
+ u16 *pixelRow = &(*gCanvasPixels)[0][(gCanvasRowStart + j) * gCanvasWidth];
+ u16 *pixel = &pixelRow[gCanvasColumnStart];
+ for (i = 0; i < gCanvasColumnEnd; i++, pixel++)
+ {
+ if (!(0x8000 & *pixel))
+ *pixel = QuantizePixel_BlackAndWhite(pixel);
+ }
+ }
+}
+
+static void ApplyImageEffect_BlackOutline(void)
+{
+ u8 i, j;
+ u16 *pixel;
+
+ // Handle top row of pixels first.
+ for (j = 0; j < gCanvasRowEnd; j++)
+ {
+ u16 *pixelRow = &(*gCanvasPixels)[0][(gCanvasRowStart + j) * gCanvasWidth];
+ pixel = &pixelRow[gCanvasColumnStart];
+ *pixel = QuantizePixel_BlackOutline(pixel, pixel + 1);
+ for (i = 1, pixel++; i < gCanvasColumnEnd - 1; i++, pixel++)
+ {
+ *pixel = QuantizePixel_BlackOutline(pixel, pixel + 1);
+ *pixel = QuantizePixel_BlackOutline(pixel, pixel - 1);
+ }
+
+ *pixel = QuantizePixel_BlackOutline(pixel, pixel - 1);
+ }
+
+ // Handle each column from left to right.
+ for (i = 0; i < gCanvasColumnEnd; i++)
+ {
+ u16 *pixelRow = &(*gCanvasPixels)[0][gCanvasRowStart * gCanvasWidth];
+ pixel = &pixelRow[gCanvasColumnStart + i];
+ *pixel = QuantizePixel_BlackOutline(pixel, pixel + gCanvasWidth);
+ for (j = 1, pixel += gCanvasWidth; j < gCanvasRowEnd - 1; j++, pixel += gCanvasWidth)
+ {
+ *pixel = QuantizePixel_BlackOutline(pixel, pixel + gCanvasWidth);
+ *pixel = QuantizePixel_BlackOutline(pixel, pixel - gCanvasWidth);
+ }
+
+ *pixel = QuantizePixel_BlackOutline(pixel, pixel - gCanvasWidth);
+ }
+}
+
+static void ApplyImageEffect_Invert(void)
+{
+ u8 i, j;
+
+ for (j = 0; j < gCanvasRowEnd; j++)
+ {
+ u16 *pixelRow = &(*gCanvasPixels)[0][(gCanvasRowStart + j) * gCanvasWidth];
+ u16 *pixel = &pixelRow[gCanvasColumnStart];
+ for (i = 0; i < gCanvasColumnEnd; i++, pixel++)
+ {
+ if (!(0x8000 & *pixel))
+ *pixel = QuantizePixel_Invert(pixel);
+ }
+ }
+}
+
+static void ApplyImageEffect_Shimmer(void)
+{
+ u8 i, j;
+ u16 *pixel;
+ u16 prevPixel;
+
+ // First, invert all of the colors.
+ pixel = (*gCanvasPixels)[0];
+ for (i = 0; i < 64; i++)
+ {
+ for (j = 0; j < 64; j++, pixel++)
+ {
+ if (!(0x8000 & *pixel))
+ *pixel = QuantizePixel_Invert(pixel);
+ }
+ }
+
+ // Blur the pixels twice.
+ for (j = 0; j < 64; j++)
+ {
+ pixel = &(*gCanvasPixels)[0][j];
+ prevPixel = *pixel;
+ *pixel = 0x8000;
+ for (i = 1, pixel += 64; i < 63; i++, pixel += 64)
+ {
+ if (!(0x8000 & *pixel))
+ {
+ *pixel = QuantizePixel_BlurHard(&prevPixel, pixel, pixel + 64);
+ prevPixel = *pixel;
+ }
+ }
+
+ *pixel = 0x8000;
+ pixel = &(*gCanvasPixels)[0][j];
+ prevPixel = *pixel;
+ *pixel = 0x8000;
+ for (i = 1, pixel += 64; i < 63; i++, pixel += 64)
+ {
+ if (!(0x8000 & *pixel))
+ {
+ *pixel = QuantizePixel_BlurHard(&prevPixel, pixel, pixel + 64);
+ prevPixel = *pixel;
+ }
+ }
+
+ *pixel = 0x8000;
+ }
+
+ // Finally, invert colors back to the original color space.
+ // The above blur causes the outline areas to darken, which makes
+ // this inversion give the effect of light outlines.
+ pixel = (*gCanvasPixels)[0];
+ for (i = 0; i < 64; i++)
+ {
+ for (j = 0; j < 64; j++, pixel++)
+ {
+ if (!(0x8000 & *pixel))
+ *pixel = QuantizePixel_Invert(pixel);
+ }
+ }
+}
+
+static void ApplyImageEffect_BlurRight(void)
+{
+ u8 i, j;
+
+ for (j = 0; j < gCanvasRowEnd; j++)
+ {
+ u16 *pixelRow = &(*gCanvasPixels)[0][(gCanvasRowStart + j) * gCanvasWidth];
+ u16 *pixel = &pixelRow[gCanvasColumnStart];
+ u16 prevPixel = *pixel;
+ for (i = 1, pixel++; i < gCanvasColumnEnd - 1; i++, pixel++)
+ {
+ if (!(0x8000 & *pixel))
+ {
+ *pixel = QuantizePixel_MotionBlur(&prevPixel, pixel);
+ prevPixel = *pixel;
+ }
+ }
+ }
+}
+
+static void ApplyImageEffect_BlurDown(void)
+{
+ u8 i, j;
+
+ for (i = 0; i < gCanvasColumnEnd; i++)
+ {
+ u16 *pixelRow = &(*gCanvasPixels)[0][gCanvasRowStart * gCanvasWidth];
+ u16 *pixel = &pixelRow[gCanvasColumnStart + i];
+ u16 prevPixel = *pixel;
+ for (j = 1, pixel += gCanvasWidth; j < gCanvasRowEnd - 1; j++, pixel += gCanvasWidth)
+ {
+ if (!(0x8000 & *pixel))
+ {
+ *pixel = QuantizePixel_MotionBlur(&prevPixel, pixel);
+ prevPixel = *pixel;
+ }
+ }
+ }
+}
+
+struct PointillismPoint
+{
+ u8 column;
+ u8 row;
+ u16 delta;
+};
+
+static void AddPointillismPoints(u16 arg0)
+{
+ u8 i;
+ bool8 offsetDownLeft;
+ u8 colorType;
+ struct PointillismPoint points[6];
+
+ points[0].column = sPointillismPoints[arg0][0];
+ points[0].row = sPointillismPoints[arg0][1];
+ points[0].delta = (sPointillismPoints[arg0][2] >> 3) & 7;
+
+ colorType = (sPointillismPoints[arg0][2] >> 1) & 3;
+ offsetDownLeft = sPointillismPoints[arg0][2] & 1;
+ for (i = 1; i < points[0].delta; i++)
+ {
+ if (!offsetDownLeft)
+ {
+ points[i].column = points[0].column - i;
+ points[i].row = points[0].row + i;
+ }
+ else
+ {
+ points[i].column = points[0].column + 1;
+ points[i].row = points[0].row - 1;
+ }
+
+ if (points[i].column > 63 || points[i].row > 63)
+ {
+ points[0].delta = i - 1;
+ break;
+ }
+
+ points[i].delta = points[0].delta - i;
+ }
+
+ for (i = 0; i < points[0].delta; i++)
+ {
+ u16 *pixel = &(*gCanvasPixels)[points[i].row * 2][points[i].column];
+
+ if (!(0x8000 & *pixel))
+ {
+ u16 red = (*pixel) & 0x1F;
+ u16 green = (*pixel >> 5) & 0x1F;
+ u16 blue = (*pixel >> 10) & 0x1F;
+
+ switch (colorType)
+ {
+ case 0:
+ case 1:
+ switch (((sPointillismPoints[arg0][2] >> 3) & 7) % 3)
+ {
+ case 0:
+ if (red >= points[i].delta)
+ red -= points[i].delta;
+ else
+ red = 0;
+ break;
+ case 1:
+ if (green >= points[i].delta)
+ green -= points[i].delta;
+ else
+ green = 0;
+ break;
+ case 2:
+ if (blue >= points[i].delta)
+ blue -= points[i].delta;
+ else
+ blue = 0;
+ break;
+ }
+ break;
+ case 2:
+ case 3:
+ red += points[i].delta;
+ green += points[i].delta;
+ blue += points[i].delta;
+ if (red > 31)
+ red = 31;
+ if (green > 31)
+ green = 31;
+ if (blue > 31)
+ blue = 31;
+ break;
+ }
+
+ *pixel = RGB2(red, green, blue);
+ }
+ }
+}
+
+static u16 ConvertColorToGrayscale(u16 *color)
+{
+ u16 red = *color & 0x1F;
+ u16 green = (*color >> 5) & 0x1F;
+ u16 blue = (*color >> 10) & 0x1F;
+
+ u16 gray = (red + green + blue) / 3;
+ return RGB2(gray, gray, gray);
+}
+
+// The dark colors are the colored edges of the Cool painting effect.
+// Everything else is white.
+static u16 QuantizePixel_PersonalityColor(u16 *color, u8 personality)
+{
+ u16 red = *color & 0x1F;
+ u16 green = (*color >> 5) & 0x1F;
+ u16 blue = (*color >> 10) & 0x1F;
+
+ if (red < 17 && green < 17 && blue < 17)
+ return GetColorFromPersonality(personality);
+ else
+ return RGB_WHITE;
+}
+
+// Based on the given value, which comes from the first 8 bits of
+// the mon's personality value, return a color.
+static u16 GetColorFromPersonality(u8 personality)
+{
+ u16 red = 0;
+ u16 green = 0;
+ u16 blue = 0;
+ u8 strength = (personality / 6) % 3;
+ u8 colorType = personality % 6;
+
+ switch (colorType)
+ {
+ case 0:
+ // Teal color
+ green = 21 - strength;
+ blue = green;
+ red = 0;
+ break;
+ case 1:
+ // Yellow color
+ blue = 0;
+ red = 21 - strength;
+ green = red;
+ break;
+ case 2:
+ // Purple color
+ blue = 21 - strength;
+ green = 0;
+ red = blue;
+ break;
+ case 3:
+ // Red color
+ blue = 0;
+ green = 0;
+ red = 23 - strength;
+ break;
+ case 4:
+ // Blue color
+ blue = 23 - strength;
+ green = 0;
+ red = 0;
+ break;
+ case 5:
+ // Green color
+ blue = 0;
+ green = 23 - strength;
+ red = 0;
+ break;
+ }
+
+ return RGB2(red, green, blue);
+}
+
+static u16 QuantizePixel_BlackAndWhite(u16 *color)
+{
+ u16 red = *color & 0x1F;
+ u16 green = (*color >> 5) & 0x1F;
+ u16 blue = (*color >> 10) & 0x1F;
+
+ if (red < 17 && green < 17 && blue < 17)
+ return RGB_BLACK;
+ else
+ return RGB_WHITE;
+}
+
+static u16 QuantizePixel_BlackOutline(u16 *pixelA, u16 *pixelB)
+{
+ if (*pixelA != RGB_BLACK)
+ {
+ if (*pixelA & 0x8000)
+ return 0x8000;
+ if (*pixelB & 0x8000)
+ return RGB_BLACK;
+
+ return *pixelA;
+ }
+
+ return RGB_BLACK;
+}
+
+static u16 QuantizePixel_Invert(u16 *color)
+{
+ u16 red = *color & 0x1F;
+ u16 green = (*color >> 5) & 0x1F;
+ u16 blue = (*color >> 10) & 0x1F;
+
+ red = 31 - red;
+ green = 31 - green;
+ blue = 31 - blue;
+
+ return RGB2(red, green, blue);
+}
+
+static u16 QuantizePixel_MotionBlur(u16 *prevPixel, u16 *curPixel)
+{
+ u16 pixelChannels[2][3];
+ u16 diffs[3];
+ u8 i;
+ u16 largestDiff;
+ u16 red, green, blue;
+
+ if (*prevPixel == *curPixel)
+ return *curPixel;
+
+ pixelChannels[0][0] = (*prevPixel >> 0) & 0x1F;
+ pixelChannels[0][1] = (*prevPixel >> 5) & 0x1F;
+ pixelChannels[0][2] = (*prevPixel >> 10) & 0x1F;
+ pixelChannels[1][0] = (*curPixel >> 0) & 0x1F;
+ pixelChannels[1][1] = (*curPixel >> 5) & 0x1F;
+ pixelChannels[1][2] = (*curPixel >> 10) & 0x1F;
+
+ // Don't blur light colors.
+ if (pixelChannels[0][0] > 25 && pixelChannels[0][1] > 25 && pixelChannels[0][2] > 25)
+ return *curPixel;
+ if (pixelChannels[1][0] > 25 && pixelChannels[1][1] > 25 && pixelChannels[1][2] > 25)
+ return *curPixel;
+
+ for (i = 0; i < 3; i++)
+ {
+ if (pixelChannels[0][i] > pixelChannels[1][i])
+ diffs[i] = pixelChannels[0][i] - pixelChannels[1][i];
+ else
+ diffs[i] = pixelChannels[1][i] - pixelChannels[0][i];
+ }
+
+ // Find the largest diff of any of the color channels.
+ if (diffs[0] >= diffs[1])
+ {
+ if (diffs[0] >= diffs[2])
+ largestDiff = diffs[0];
+ else if (diffs[1] >= diffs[2])
+ largestDiff = diffs[1];
+ else
+ largestDiff = diffs[2];
+ }
+ else
+ {
+ if (diffs[1] >= diffs[2])
+ largestDiff = diffs[1];
+ else if (diffs[2] >= diffs[0])
+ largestDiff = diffs[2];
+ else
+ largestDiff = diffs[0];
+ }
+
+ red = (pixelChannels[1][0] * (31 - largestDiff / 2)) / 31;
+ green = (pixelChannels[1][1] * (31 - largestDiff / 2)) / 31;
+ blue = (pixelChannels[1][2] * (31 - largestDiff / 2)) / 31;
+ return RGB2(red, green, blue);
+}
+
+static u16 QuantizePixel_Blur(u16 *prevPixel, u16 *curPixel, u16 *nextPixel)
+{
+ u16 red, green, blue;
+ u16 prevAvg, curAvg, nextAvg;
+ u16 prevDiff, nextDiff;
+ u32 diff;
+ u16 factor;
+
+ if (*prevPixel == *curPixel && *nextPixel == *curPixel)
+ return *curPixel;
+
+ red = (*curPixel >> 0) & 0x1F;
+ green = (*curPixel >> 5) & 0x1F;
+ blue = (*curPixel >> 10) & 0x1F;
+
+ prevAvg = (((*prevPixel >> 0) & 0x1F) + ((*prevPixel >> 5) & 0x1F) + ((*prevPixel >> 10) & 0x1F)) / 3;
+ curAvg = (((*curPixel >> 0) & 0x1F) + ((*curPixel >> 5) & 0x1F) + ((*curPixel >> 10) & 0x1F)) / 3;
+ nextAvg = (((*nextPixel >> 0) & 0x1F) + ((*nextPixel >> 5) & 0x1F) + ((*nextPixel >> 10) & 0x1F)) / 3;
+
+ if (prevAvg == curAvg && nextAvg == curAvg)
+ return *curPixel;
+
+ if (prevAvg > curAvg)
+ prevDiff = prevAvg - curAvg;
+ else
+ prevDiff = curAvg - prevAvg;
+
+ if (nextAvg > curAvg)
+ nextDiff = nextAvg - curAvg;
+ else
+ nextDiff = curAvg - nextAvg;
+
+ if (prevDiff >= nextDiff)
+ diff = prevDiff;
+ else
+ diff = nextDiff;
+
+ factor = 31 - diff / 2;
+ red = (red * factor) / 31;
+ green = (green * factor) / 31;
+ blue = (blue * factor) / 31;
+ return RGB2(red, green, blue);
+}
+
+static u16 QuantizePixel_BlurHard(u16 *prevPixel, u16 *curPixel, u16 *nextPixel)
+{
+ u16 red, green, blue;
+ u16 prevAvg, curAvg, nextAvg;
+ u16 prevDiff, nextDiff;
+ u32 diff;
+ u16 factor;
+
+ if (*prevPixel == *curPixel && *nextPixel == *curPixel)
+ return *curPixel;
+
+ red = (*curPixel >> 0) & 0x1F;
+ green = (*curPixel >> 5) & 0x1F;
+ blue = (*curPixel >> 10) & 0x1F;
+
+ prevAvg = (((*prevPixel >> 0) & 0x1F) + ((*prevPixel >> 5) & 0x1F) + ((*prevPixel >> 10) & 0x1F)) / 3;
+ curAvg = (((*curPixel >> 0) & 0x1F) + ((*curPixel >> 5) & 0x1F) + ((*curPixel >> 10) & 0x1F)) / 3;
+ nextAvg = (((*nextPixel >> 0) & 0x1F) + ((*nextPixel >> 5) & 0x1F) + ((*nextPixel >> 10) & 0x1F)) / 3;
+
+ if (prevAvg == curAvg && nextAvg == curAvg)
+ return *curPixel;
+
+ if (prevAvg > curAvg)
+ prevDiff = prevAvg - curAvg;
+ else
+ prevDiff = curAvg - prevAvg;
+
+ if (nextAvg > curAvg)
+ nextDiff = nextAvg - curAvg;
+ else
+ nextDiff = curAvg - nextAvg;
+
+ if (prevDiff >= nextDiff)
+ diff = prevDiff;
+ else
+ diff = nextDiff;
+
+ factor = 31 - diff;
+ red = (red * factor) / 31;
+ green = (green * factor) / 31;
+ blue = (blue * factor) / 31;
+ return RGB2(red, green, blue);
+}
+
+void ConvertImageProcessingToGBA(struct ImageProcessingContext *context)
+{
+ u16 i, j, k;
+ u16 *src, *dest, *src_, *dest_;
+ u16 width, height;
+
+ width = context->canvasWidth >> 3;
+ height = context->canvasHeight >> 3;
+ src_ = context->canvasPixels;
+ dest_ = context->dest;
+
+ if (context->var_16 == 2)
+ {
+ for (i = 0; i < height; i++)
+ {
+ for (j = 0; j < width; j++)
+ {
+ for (k = 0; k < 8; k++)
+ {
+ dest = dest_ + ((i * width + j) << 5) + (k << 2);
+ src = src_ + ((((i << 3) + k) << 3) * width) + (j << 3);
+
+ dest[0] = src[0] | (src[1] << 8);
+ dest[1] = src[2] | (src[3] << 8);
+ dest[2] = src[4] | (src[5] << 8);
+ dest[3] = src[6] | (src[7] << 8);
+ }
+ }
+ }
+ }
+ else
+ {
+ for (i = 0; i < height; i++)
+ {
+ for (j = 0; j < width; j++)
+ {
+ for (k = 0; k < 8; k++)
+ {
+ dest = dest_ + ((i * width + j) << 4) + (k << 1);
+ src = src_ + ((((i << 3) + k) << 3) * width) + (j << 3);
+
+ dest[0] = src[0] | (src[1] << 4) | (src[2] << 8) | (src[3] << 0xC);
+ dest[1] = src[4] | (src[5] << 4) | (src[6] << 8) | (src[7] << 0xC);
+ }
+ }
+ }
+ }
+}
+
+void ApplyImageProcessingQuantization(struct ImageProcessingContext *context)
+{
+ gCanvasPaletteStart = context->paletteStart * 16;
+ gCanvasPalette = &context->canvasPalette[gCanvasPaletteStart];
+ gCanvasPixels = context->canvasPixels;
+ gCanvasColumnStart = context->columnStart;
+ gCanvasRowStart = context->rowStart;
+ gCanvasColumnEnd = context->columnEnd;
+ gCanvasRowEnd = context->rowEnd;
+ gCanvasWidth = context->canvasWidth;
+ gCanvasHeight = context->canvasHeight;
+
+ switch (context->quantizeEffect)
+ {
+ case QUANTIZE_EFFECT_STANDARD:
+ QuantizePalette_Standard(FALSE);
+ break;
+ case QUANTIZE_EFFECT_STANDARD_LIMITED_COLORS:
+ QuantizePalette_Standard(TRUE);
+ break;
+ case QUANTIZE_EFFECT_PRIMARY_COLORS:
+ SetPresetPalette_PrimaryColors();
+ QuantizePalette_PrimaryColors();
+ break;
+ case QUANTIZE_EFFECT_GRAYSCALE:
+ SetPresetPalette_Grayscale();
+ QuantizePalette_Grayscale();
+ break;
+ case QUANTIZE_EFFECT_GRAYSCALE_SMALL:
+ SetPresetPalette_GrayscaleSmall();
+ QuantizePalette_GrayscaleSmall();
+ break;
+ case QUANTIZE_EFFECT_BLACK_WHITE:
+ SetPresetPalette_BlackAndWhite();
+ QuantizePalette_BlackAndWhite();
+ break;
+ }
+}
+
+static void SetPresetPalette_PrimaryColors(void)
+{
+ gCanvasPalette[0] = RGB2(0, 0, 0);
+ gCanvasPalette[1] = RGB2(6, 6, 6);
+ gCanvasPalette[2] = RGB2(29, 29, 29);
+ gCanvasPalette[3] = RGB2(11, 11, 11);
+ gCanvasPalette[4] = RGB2(29, 6, 6);
+ gCanvasPalette[5] = RGB2(6, 29, 6);
+ gCanvasPalette[6] = RGB2(6, 6, 29);
+ gCanvasPalette[7] = RGB2(29, 29, 6);
+ gCanvasPalette[8] = RGB2(29, 6, 29);
+ gCanvasPalette[9] = RGB2(6, 29, 29);
+ gCanvasPalette[10] = RGB2(29, 11, 6);
+ gCanvasPalette[11] = RGB2(11, 29, 6);
+ gCanvasPalette[12] = RGB2(6, 11, 29);
+ gCanvasPalette[13] = RGB2(29, 6, 11);
+ gCanvasPalette[14] = RGB2(6, 29, 11);
+ gCanvasPalette[15] = RGB2(11, 6, 29);
+}
+
+static void SetPresetPalette_BlackAndWhite(void)
+{
+ gCanvasPalette[0] = RGB2(0, 0, 0);
+ gCanvasPalette[1] = RGB2(0, 0, 0);
+ gCanvasPalette[2] = RGB2(31, 31, 31);
+}
+
+static void SetPresetPalette_GrayscaleSmall(void)
+{
+ u8 i;
+
+ gCanvasPalette[0] = RGB2(0, 0, 0);
+ gCanvasPalette[1] = RGB2(0, 0, 0);
+ for (i = 0; i < 14; i++)
+ gCanvasPalette[i + 2] = RGB2(2 * (i + 2), 2 * (i + 2), 2 * (i + 2));
+}
+
+static void SetPresetPalette_Grayscale(void)
+{
+ u8 i;
+
+ gCanvasPalette[0] = RGB2(0, 0, 0);
+ for (i = 0; i < 32; i++)
+ gCanvasPalette[i + 1] = RGB2(i, i, i);
+}
+
+static void QuantizePalette_Standard(bool8 useLimitedPalette)
+{
+ u8 i, j;
+ u16 maxIndex;
+
+ maxIndex = 0xDF;
+ if (!useLimitedPalette)
+ maxIndex = 0xFF;
+
+ for (i = 0; i < maxIndex; i++)
+ gCanvasPalette[i] = RGB_BLACK;
+
+ gCanvasPalette[maxIndex] = RGB2(15, 15, 15);
+ for (j = 0; j < gCanvasRowEnd; j++)
+ {
+ u16 *pixelRow = &(*gCanvasPixels)[0][(gCanvasRowStart + j) * gCanvasWidth];
+ u16 *pixel = &pixelRow[gCanvasColumnStart];
+ for (i = 0; i < gCanvasColumnEnd; i++, pixel++)
+ {
+ if (*pixel & 0x8000)
+ {
+ *pixel = gCanvasPaletteStart;
+ }
+ else
+ {
+ u16 quantizedColor = QuantizePixel_Standard(pixel);
+ u8 curIndex = 1;
+ if (curIndex < maxIndex)
+ {
+ if (gCanvasPalette[curIndex] == RGB_BLACK)
+ {
+ // The quantized color does not match any existing color in the
+ // palette, so we add it to the palette.
+ // This if block seems pointless because the below while loop handles
+ // this same logic.
+ gCanvasPalette[curIndex] = quantizedColor;
+ *pixel = gCanvasPaletteStart + curIndex;
+ }
+ else
+ {
+ while (curIndex < maxIndex)
+ {
+ if (gCanvasPalette[curIndex] == RGB_BLACK)
+ {
+ // The quantized color does not match any existing color in the
+ // palette, so we add it to the palette.
+ gCanvasPalette[curIndex] = quantizedColor;
+ *pixel = gCanvasPaletteStart + curIndex;
+ break;
+ }
+
+ if (gCanvasPalette[curIndex] == quantizedColor)
+ {
+ // The quantized color matches this existing color in the
+ // palette, so we use this existing color for the pixel.
+ *pixel = gCanvasPaletteStart + curIndex;
+ break;
+ }
+
+ curIndex++;
+ }
+ }
+ }
+
+ if (curIndex == maxIndex)
+ {
+ // The entire palette's colors are already in use, which means
+ // the base image has too many colors to handle. This error is handled
+ // by marking such pixels as gray color.
+ curIndex = maxIndex;
+ *pixel = curIndex;
+ }
+ }
+ }
+ }
+}
+
+static void QuantizePalette_BlackAndWhite(void)
+{
+ u8 i, j;
+
+ for (j = 0; j < gCanvasRowEnd; j++)
+ {
+ u16 *pixelRow = &(*gCanvasPixels)[0][(gCanvasRowStart + j) * gCanvasWidth];
+ u16 *pixel = &pixelRow[gCanvasColumnStart];
+ for (i = 0; i < gCanvasColumnEnd; i++, pixel++)
+ {
+ if (*pixel & 0x8000)
+ {
+ *pixel = gCanvasPaletteStart;
+ }
+ else
+ {
+ if (QuantizePixel_BlackAndWhite(pixel) == RGB_BLACK)
+ {
+ // Black is the first color in the quantized palette.
+ *pixel = gCanvasPaletteStart + 1;
+ }
+ else
+ {
+ // White is the second color in the quantized palette.
+ *pixel = gCanvasPaletteStart + 2;
+ }
+ }
+ }
+ }
+}
+
+static void QuantizePalette_GrayscaleSmall(void)
+{
+ u8 i, j;
+
+ for (j = 0; j < gCanvasRowEnd; j++)
+ {
+ u16 *pixelRow = &(*gCanvasPixels)[0][(gCanvasRowStart + j) * gCanvasWidth];
+ u16 *pixel = &pixelRow[gCanvasColumnStart];
+ for (i = 0; i < gCanvasColumnEnd; i++, pixel++)
+ {
+ if (*pixel & 0x8000)
+ *pixel = gCanvasPaletteStart;
+ else
+ *pixel = QuantizePixel_GrayscaleSmall(pixel) + gCanvasPaletteStart;
+ }
+ }
+}
+
+static void QuantizePalette_Grayscale(void)
+{
+ u8 i, j;
+
+ for (j = 0; j < gCanvasRowEnd; j++)
+ {
+ u16 *pixelRow = &(*gCanvasPixels)[0][(gCanvasRowStart + j) * gCanvasWidth];
+ u16 *pixel = &pixelRow[gCanvasColumnStart];
+ for (i = 0; i < gCanvasColumnEnd; i++, pixel++)
+ {
+ if (*pixel & 0x8000)
+ *pixel = gCanvasPaletteStart;
+ else
+ *pixel = QuantizePixel_Grayscale(pixel) + gCanvasPaletteStart;
+ }
+ }
+}
+
+static void QuantizePalette_PrimaryColors(void)
+{
+ u8 i, j;
+
+ for (j = 0; j < gCanvasRowEnd; j++)
+ {
+ u16 *pixelRow = &(*gCanvasPixels)[0][(gCanvasRowStart + j) * gCanvasWidth];
+ u16 *pixel = &pixelRow[gCanvasColumnStart];
+ for (i = 0; i < gCanvasColumnEnd; i++, pixel++)
+ {
+ if (*pixel & 0x8000)
+ *pixel = gCanvasPaletteStart;
+ else
+ *pixel = QuantizePixel_PrimaryColors(pixel) + gCanvasPaletteStart;
+ }
+ }
+}
+
+// Quantizes the pixel's color channels to nearest multiple of 4, and clamps to [6, 30].
+static u16 QuantizePixel_Standard(u16 *pixel)
+{
+ u16 red = *pixel & 0x1F;
+ u16 green = (*pixel >> 5) & 0x1F;
+ u16 blue = (*pixel >> 10) & 0x1F;
+
+ // Quantize color channels to muliples of 4, rounding up.
+ if (red & 3)
+ red = (red & 0x1C) + 4;
+ if (green & 3)
+ green = (green & 0x1C) + 4;
+ if (blue & 3)
+ blue = (blue & 0x1C) + 4;
+
+ // Clamp channels to [6, 30].
+ if (red < 6)
+ red = 6;
+ if (red > 30)
+ red = 30;
+ if (green < 6)
+ green = 6;
+ if (green > 30)
+ green = 30;
+ if (blue < 6)
+ blue = 6;
+ if (blue > 30)
+ blue = 30;
+
+ return RGB2(red, green, blue);
+}
+
+static u16 QuantizePixel_PrimaryColors(u16* color)
+{
+ u16 red = *color & 0x1F;
+ u16 green = (*color >> 5) & 0x1F;
+ u16 blue = (*color >> 10) & 0x1F;
+
+ if (red < 12 && green < 11 && blue < 11)
+ return 1;
+
+ if (red > 19 && green > 19 && blue > 19)
+ return 2;
+
+ if (red > 19)
+ {
+ if (green > 19)
+ {
+ if (blue > 14)
+ return 2;
+ else
+ return 7;
+ }
+ else if (blue > 19)
+ {
+ if (green > 14)
+ return 2;
+ else
+ return 8;
+ }
+ }
+
+ if (green > 19 && blue > 19)
+ {
+ if (red > 14)
+ return 2;
+ else
+ return 9;
+ }
+
+ if (red > 19)
+ {
+ if (green > 11)
+ {
+ if (blue > 11)
+ {
+ if (green < blue)
+ return 8;
+ else
+ return 7;
+ }
+ else
+ {
+ return 10;
+ }
+ }
+ else if (blue > 11)
+ {
+ return 13;
+ }
+ else
+ {
+ return 4;
+ }
+ }
+
+ if (green > 19)
+ {
+ if (red > 11)
+ {
+ if (blue > 11)
+ {
+ if (red < blue)
+ return 9;
+ else
+ return 7;
+ }
+ else
+ {
+ return 11;
+ }
+ }
+ else
+ {
+ if (blue > 11)
+ return 14;
+ else
+ return 5;
+ }
+ }
+
+ if (blue > 19)
+ {
+ if (red > 11)
+ {
+ if (green > 11)
+ {
+ if (red < green)
+ return 9;
+ else
+ return 8;
+ }
+ }
+ else if (green > 11)
+ {
+ return 12;
+ }
+
+ if (blue > 11)
+ return 15;
+ else
+ return 6;
+ }
+
+ return 3;
+}
+
+static u16 QuantizePixel_GrayscaleSmall(u16 *color)
+{
+ u16 red = *color & 0x1F;
+ u16 green = (*color >> 5) & 0x1F;
+ u16 blue = (*color >> 10) & 0x1F;
+ u16 average = ((red + green + blue) / 3) & 0x1E;
+ if (average == 0)
+ return 1;
+ else
+ return average / 2;
+}
+
+static u16 QuantizePixel_Grayscale(u16 *color)
+{
+ u16 red = *color & 0x1F;
+ u16 green = (*color >> 5) & 0x1F;
+ u16 blue = (*color >> 10) & 0x1F;
+ u16 average = (red + green + blue) / 3;
+ return average + 1;
+}
diff --git a/src/main.c b/src/main.c
index c96e4cc3a..60f762a62 100644
--- a/src/main.c
+++ b/src/main.c
@@ -36,7 +36,7 @@ extern bool32 sub_80F5118(void);
extern struct SoundInfo gSoundInfo;
extern u32 gFlashMemoryPresent;
-extern u32 IntrMain[];
+extern u32 intr_main[];
extern u8 gHeap[];
extern struct SaveBlock1 gSaveBlock1;
extern struct SaveBlock2 gSaveBlock2;
@@ -313,7 +313,7 @@ void InitIntrHandlers(void)
for (i = 0; i < INTR_COUNT; i++)
gIntrTable[i] = gIntrTableTemplate[i];
- DmaCopy32(3, IntrMain, IntrMain_Buffer, sizeof(IntrMain_Buffer));
+ DmaCopy32(3, intr_main, IntrMain_Buffer, sizeof(IntrMain_Buffer));
INTR_VECTOR = IntrMain_Buffer;
diff --git a/src/map_preview_screen.c b/src/map_preview_screen.c
index 0747e8ade..c5b41a7c1 100644
--- a/src/map_preview_screen.c
+++ b/src/map_preview_screen.c
@@ -552,7 +552,7 @@ static void sub_80F83D0(u8 taskId)
}
}
-const struct MapPreviewScreen * sub_80F8544(u8 mapsec)
+const struct MapPreviewScreen * GetDungeonMapPreviewScreenInfo(u8 mapsec)
{
u8 idx;
diff --git a/src/party_menu.c b/src/party_menu.c
index 399794b2d..6e0b411bf 100644
--- a/src/party_menu.c
+++ b/src/party_menu.c
@@ -4201,7 +4201,7 @@ static void sub_8124BB0(struct Pokemon *mon, u8 fieldMove)
Free(ptr);
}
-void sub_8124C1C(const u8 *healLocCtrlData) // TODO: confirm the type of data chunk at 0x83F2EE0
+void sub_8124C1C(const u8 *healLocCtrlData)
{
const struct MapHeader *mapHeader;
struct FieldMoveWarpParams *ptr2;
diff --git a/src/quest_log.c b/src/quest_log.c
index 970071a0f..4d94c78ad 100644
--- a/src/quest_log.c
+++ b/src/quest_log.c
@@ -3119,7 +3119,7 @@ static const u16 *sub_8113FBC(const u16 *a0)
StringCopy(gStringVar1, ItemId_GetName(r5[0]));
if (r5[0] == ITEM_ESCAPE_ROPE)
{
- GetMapNameGeneric(gStringVar2, r5[2]);
+ GetMapNameGeneric(gStringVar2, (u8)r5[2]);
StringExpandPlaceholders(gStringVar4, gUnknown_841AFA6);
}
else if (r5[1] != 0xFFFF)
@@ -4373,7 +4373,7 @@ static u16 *sub_81157DC(u16 *a0, const u16 *a1)
static const u16 *sub_8115800(const u16 *a0)
{
const u16 *r4 = sub_8113E88(42, a0);
- GetMapNameGeneric(gStringVar1, r4[0]);
+ GetMapNameGeneric(gStringVar1, (u8)r4[0]);
StringExpandPlaceholders(gStringVar4, gUnknown_841B064);
return r4 + 1;
}
diff --git a/src/region_map.c b/src/region_map.c
new file mode 100644
index 000000000..271ce548f
--- /dev/null
+++ b/src/region_map.c
@@ -0,0 +1,4399 @@
+#include "global.h"
+#include "palette.h"
+#include "gpu_regs.h"
+#include "scanline_effect.h"
+#include "task.h"
+#include "m4a.h"
+#include "malloc.h"
+#include "overworld.h"
+#include "event_data.h"
+#include "region_map.h"
+#include "window.h"
+#include "sound.h"
+#include "party_menu.h"
+#include "field_effect.h"
+#include "new_menu_helpers.h"
+#include "menu.h"
+#include "string_util.h"
+#include "strings.h"
+#include "map_preview_screen.h"
+#include "constants/flags.h"
+#include "constants/songs.h"
+#include "constants/region_map.h"
+#include "constants/spawn_points.h"
+#include "constants/maps.h"
+
+#define FREE_IF_NOT_NULL(ptr) ({ \
+ if (ptr) { \
+ FREE_AND_SET_NULL(ptr); \
+ } \
+})
+
+struct UnkStruct_20399D4
+{
+ u8 field_0000[19];
+ u8 field_0013[19];
+ u16 layouts[5][600];
+ // Inefficiency: these should be u8 or have half the elements each
+ u16 bgTilemapBuffers[3][BG_SCREEN_SIZE];
+ u8 mapType;
+ bool8 regionMapPermissions[4];
+ u8 field_479B;
+ u8 field_479C;
+ u8 ALIGNED(4) field_47A0;
+ u8 ALIGNED(4) field_47A4;
+ u8 ALIGNED(4) field_47A8;
+ u16 field_47AA;
+ u16 field_47AC;
+ u16 field_47AE;
+ u16 field_47B0;
+ u8 filler_47B2[6];
+ TaskFunc field_47B8;
+ MainCallback savedCallback;
+}; // size = 0x47C0
+
+struct SelectionCursorSubspriteData
+{
+ u8 tiles[0x400];
+ struct Sprite * sprite;
+ u16 tileTag;
+ u16 paletteTag;
+ s16 xCoord;
+};
+
+struct UnkStruct_20399D8
+{
+ u8 bgTiles[0x1000];
+ u16 tileMap[0x258];
+ struct SelectionCursorSubspriteData selectionCursorSubspriteData[2];
+ u8 field_1CC8;
+ u8 selectionCursorLoadState;
+ u8 field_1CCA;
+ u8 field_1CCB;
+ u8 field_1CCC;
+ u8 field_1CCD;
+ u16 field_1CCE;
+ TaskFunc field_1CD0;
+ u16 field_1CD4[4];
+ u16 field_1CDC;
+}; // size = 0x1CE0
+
+struct GpuWindowParams
+{
+ u16 v0;
+ u16 v2;
+ u16 v4;
+ u16 v6;
+};
+
+struct UnkStruct_83F1B3C
+{
+ u16 id;
+ const u8 *name;
+ const u8 *desc;
+};
+
+struct DungeonMapPreviewManagerStruct
+{
+ u16 tiles[0x1C20];
+ u16 tilemap[0x280];
+ const struct MapPreviewScreen * mapPreviewInfo;
+ TaskFunc savedTask;
+ u8 dungeonMapPreviewPrepState;
+ u8 dungeonMapPreviewDrawState;
+ u8 field_3D4A;
+ u8 field_3D4B;
+ u8 field_3D4C;
+ u16 field_3D4E[0x30];
+ u8 filler_3DAE[0x60];
+ u16 field_3E0E;
+ u16 field_3E10;
+ u16 field_3E12;
+ u16 field_3E14;
+ u16 field_3E16;
+ u16 field_3E18;
+ u16 field_3E1A;
+ u16 field_3E1C;
+ u16 field_3E1E;
+ u16 field_3E20;
+ u16 field_3E22;
+ u16 field_3E24;
+}; // size = 0x3E28
+
+struct UnkStruct_20399E0_000
+{
+ u16 field_000[0x200];
+ struct Sprite * field_400;
+ s16 field_404;
+ s16 field_406;
+ u16 field_408;
+ u16 field_40A;
+};
+
+struct UnkStruct_20399E0
+{
+ struct UnkStruct_20399E0_000 * field_000[6];
+ u16 field_018[0x400];
+ u16 field_818[0x258];
+ TaskFunc field_CC8;
+ u8 field_CCC;
+ u8 field_CCD;
+ u8 field_CCE;
+ u8 field_CCF;
+ u8 field_CD0;
+}; // size = 0xCD4
+
+struct UnkStruct_20399E4
+{
+ s16 field_000;
+ s16 field_002;
+ u16 field_004;
+ u16 field_006;
+ s16 field_008;
+ s16 field_00A;
+ u16 field_00C;
+ u8 field_00E;
+ u8 (*field_010)(void);
+ u16 field_014;
+ u16 field_016;
+ u16 field_018;
+ struct Sprite * field_01C;
+ u16 field_020;
+ u16 field_022;
+ u16 field_024[0x80];
+}; // size = 0x124
+
+struct UnkStruct_20399E8
+{
+ s16 field_00;
+ s16 field_02;
+ struct Sprite * field_04;
+ u16 field_08;
+ u16 field_0A;
+ u16 field_0C[0x40];
+}; // size = 0x8C
+
+struct UnkStruct_20399EC_140
+{
+ u8 filler_0[4];
+ u8 field_4;
+ struct Sprite * field_8;
+ u16 field_C;
+ u16 field_E;
+};
+
+struct UnkStruct_20399EC
+{
+ u8 field_000[0x40];
+ u8 field_040[0x100];
+ struct UnkStruct_20399EC_140 field_140[25];
+ struct UnkStruct_20399EC_140 field_2D0[25];
+ u8 field_460;
+ u8 filler_461[2];
+ u8 field_463;
+ u8 filler_464[4];
+ TaskFunc field_468;
+}; // size = 0x46C
+
+struct UnkStruct_20399F0
+{
+ u16 bldcnt;
+ u16 bldy;
+ u16 bldalpha;
+ u16 winin;
+ u16 winout;
+ u16 win0h;
+ u16 win1h;
+ u16 win0v;
+ u16 win1v;
+};
+
+struct UnkStruct_20399FC
+{
+ u8 field_0;
+ u8 field_1;
+ u8 field_2;
+};
+
+static EWRAM_DATA struct UnkStruct_20399D4 * gUnknown_20399D4 = NULL;
+static EWRAM_DATA struct UnkStruct_20399D8 * gUnknown_20399D8 = NULL;
+static EWRAM_DATA struct DungeonMapPreviewManagerStruct * sDungeonMapPreviewManager = NULL;
+static EWRAM_DATA struct UnkStruct_20399E0 * gUnknown_20399E0 = NULL;
+static EWRAM_DATA struct UnkStruct_20399E4 * gUnknown_20399E4 = NULL;
+static EWRAM_DATA struct UnkStruct_20399E8 * gUnknown_20399E8 = NULL;
+static EWRAM_DATA struct UnkStruct_20399EC * gUnknown_20399EC = NULL;
+static EWRAM_DATA struct UnkStruct_20399F0 * gUnknown_20399F0[3] = {};
+static EWRAM_DATA struct UnkStruct_20399FC * gUnknown_20399FC = NULL;
+
+static void sub_80BFFD0(void);
+static void CB2_OpenRegionMap(void);
+static bool8 HandleLoadRegionMapGfx(void);
+static void sub_80C03E8(void);
+static void sub_80C04E4(u8 taskId);
+static void sub_80C07F8(u8 taskId);
+static void sub_80C0820(u8 taskId);
+static void sub_80C08B4(void);
+static void NullVBlankHBlankCallbacks(void);
+static void sub_80C08F4(void);
+static void ResetGpu(void);
+static void SetBgTilemapBuffers(void);
+static void ResetOamForRegionMap(void);
+static void SetBg0andBg3Visibility(u8 a0);
+static void sub_80C0AB8(void);
+static void sub_80C0B18(void);
+static void sub_80C0B9C(void);
+static void sub_80C0BB0(void);
+static void sub_80C0CC8(u8 bg, u16 *map);
+static bool8 GetRegionMapPermission(u8 a0);
+static u8 GetWhichRegionMap(void);
+static void sub_80C0E70(u8 a0, u8 taskId, TaskFunc taskFunc);
+static void sub_80C1098(u8 taskId);
+static void sub_80C1280(u8 taskId);
+static bool8 sub_80C12EC(void);
+static void sub_80C1324(u8 bg, u16 *map);
+static void sub_80C1390(void);
+static bool8 sub_80C144C(void);
+static bool8 sub_80C1478(void);
+static bool8 LoadAndCreateSelectionCursorSpriteGfx(void);
+static void CreateSelectionCursorSubsprite(u8 whichSprite, u16 tileTag, u16 paletteTag);
+static void RealCreateSelectionCursorSubsprite(u8 whichSprite, u16 tileTag, u16 paletteTag);
+static void DestroySelectionCursorSprites(void);
+static void RegionMapCreateDungeonMapPreview(u8 a0, u8 taskId, TaskFunc taskFunc);
+static void Task_PrepDungeonMapPreviewAndFlavorText(u8 taskId);
+static void Task_DrawDungeonMapPreviewAndFlavorText(u8 taskId);
+static void DestroyMapPreviewAssets(u8 taskId);
+static void sub_80C1E94(void);
+static void CopyMapPreviewTilemapToBgTilemapBuffer(u8 bgId, const u16 * tilemap);
+static bool8 sub_80C1F80(bool8 a0);
+static void sub_80C2208(u8 taskId, TaskFunc taskFunc);
+static void sub_80C24BC(void);
+static void sub_80C267C(u8 taskId);
+static void sub_80C25BC(void);
+static void sub_80C2604(void);
+static bool8 sub_80C29A4(void);
+static void sub_80C2B48(void);
+static void sub_80C2C1C(u8 taskId);
+static void sub_80C2C7C(u8 taskId);
+static bool8 sub_80C2E1C(void);
+static void sub_80C3008(u16 a0, u16 a1);
+static void sub_80C309C(void);
+static void sub_80C3154(bool8 a0);
+static void sub_80C3178(void);
+static void sub_80C3188(void);
+static u8 sub_80C31C0(void);
+static u8 sub_80C3348(void);
+static u8 sub_80C3400(void);
+static void sub_80C3418(void);
+static u16 GetMapCursorX(void);
+static u16 GetMapCursorY(void);
+static u16 sub_80C3520(void);
+static u16 GetMapSecUnderCursor(void);
+static u8 sub_80C35DC(u8 a0);
+static u8 sub_80C3878(u8 a0);
+static u8 sub_80C3AC8(u8 a0);
+static void GetPlayerPositionOnRegionMap_HandleOverrides(void);
+static u8 GetSelectedMapSection(u8 a0, u8 a1, s16 a2, s16 a3);
+static void sub_80C41D8(u16 a0, u16 a1);
+static void sub_80C4244(void);
+static void sub_80C4324(bool8 a0);
+static void sub_80C4348(void);
+static u16 sub_80C4380(void);
+static u16 sub_80C438C(void);
+static void sub_80C4398(u8 a0, u8 taskId, TaskFunc taskFunc);
+static void sub_80C440C(u8 taskId);
+static void sub_80C44E4(u8 taskId);
+static void sub_80C4750(void);
+static void sub_80C47F0(void);
+static void sub_80C48BC(u8 a0, u8 a1, bool8 a2);
+static void sub_80C4960(u8 a0, u8 a1, bool8 a2);
+static void sub_80C4A04(void);
+static bool8 sub_80C4AAC(u8 a0);
+static bool8 sub_80C4B30(u8 a0);
+static void sub_80C4BE4(void);
+static void sub_80C4C2C(u8 a0, u16 a1, u16 a2);
+static void sub_80C4C48(u16 a0);
+static void sub_80C4C5C(u16 a0, u16 a1);
+static void sub_80C4C74(u16 a0, u16 a1);
+static void sub_80C4C88(u16 a0);
+static void sub_80C4C9C(u8 a0, u8 a1);
+static void SetGpuWindowDims(u8 a0, const struct GpuWindowParams *a1);
+static void sub_80C4D30(void);
+static void sub_80C4E18(const u8 *str);
+static void sub_80C4E74(const u8 *str);
+static void sub_80C4ED0(bool8 a0);
+static void sub_80C4F08(u8 taskId);
+static void sub_80C51E8(void);
+static void sub_80C5208(u8 taskId);
+static void sub_80C527C(u16 a0);
+
+#include "data/text/map_section_names.h"
+
+static const u16 gUnknown_83EF23C[] = INCBIN_U16("graphics/region_map/unk_83EF23C.gbapal");
+static const u16 gUnknown_83EF25C[] = INCBIN_U16("graphics/region_map/unk_83EF25C.gbapal");
+static const u16 gUnknown_83EF27C[] = INCBIN_U16("graphics/region_map/unk_83EF27C.gbapal");
+static const u16 gUnknown_83EF29C[] = INCBIN_U16("graphics/region_map/unk_83EF29C.gbapal");
+static const u16 gUnknown_83EF2BC[] = INCBIN_U16("graphics/region_map/unk_83EF2BC.gbapal");
+static const u16 gUnknown_83EF2DC[] = INCBIN_U16("graphics/region_map/unk_83EF2DC.gbapal");
+static const u16 unref_83EF37C[] = {
+ RGB(0, 0, 31),
+ RGB(0, 12, 31),
+ RGB_WHITE,
+ RGB_WHITE
+};
+static const u16 sSelectionCursorPals[] = INCBIN_U16("graphics/region_map/unk_83EF384.gbapal");
+static const u16 gUnknown_83EF3A4[] = INCBIN_U16("graphics/region_map/unk_83EF3A4.gbapal");
+static const u32 sSelectionCursorLeftTiles[] = INCBIN_U32("graphics/region_map/unk_83EF3C4.4bpp.lz");
+static const u32 sSelectionCursorRightTiles[] = INCBIN_U32("graphics/region_map/unk_83EF450.4bpp.lz");
+static const u32 gUnknown_83EF4E0[] = INCBIN_U32("graphics/region_map/unk_83EF4E0.4bpp.lz");
+static const u32 gUnknown_83EF524[] = INCBIN_U32("graphics/region_map/unk_83EF524.4bpp.lz");
+static const u32 gUnknown_83EF59C[] = INCBIN_U32("graphics/region_map/unk_83EF59C.4bpp.lz");
+static const u32 gUnknown_83EF61C[] = INCBIN_U32("graphics/region_map/unk_83EF61C.4bpp.lz");
+static const u32 gUnknown_83F0330[] = INCBIN_U32("graphics/region_map/unk_83F0330.4bpp.lz");
+static const u32 gUnknown_83F0580[] = INCBIN_U32("graphics/region_map/unk_83F0580.bin.lz");
+static const u32 sRegionMapLayout_Kanto[] = INCBIN_U32("graphics/region_map/unk_83F089C.bin.lz");
+static const u32 sRegionMapLayout_Sevii123[] = INCBIN_U32("graphics/region_map/unk_83F0AFC.bin.lz");
+static const u32 sRegionMapLayout_Sevii45[] = INCBIN_U32("graphics/region_map/unk_83F0C0C.bin.lz");
+static const u32 sRegionMapLayout_Sevii67[] = INCBIN_U32("graphics/region_map/unk_83F0CF0.bin.lz");
+static const u32 gUnknown_83F0E0C[] = INCBIN_U32("graphics/region_map/unk_83F0E0C.bin.lz");
+static const u32 gUnknown_83F0F1C[] = INCBIN_U32("graphics/region_map/unk_83F0F1C.bin.lz");
+static const u32 gUnknown_83F1084[] = INCBIN_U32("graphics/region_map/unk_83F1084.bin.lz");
+static const u32 gUnknown_83F1190[] = INCBIN_U32("graphics/region_map/unk_83F1190.bin.lz");
+static const u32 gUnknown_83F12CC[] = INCBIN_U32("graphics/region_map/unk_83F12CC.4bpp.lz");
+static const u32 gUnknown_83F13EC[] = INCBIN_U32("graphics/region_map/unk_83F13EC.4bpp.lz");
+static const u32 gUnknown_83F1550[] = INCBIN_U32("graphics/region_map/unk_83F1550.4bpp.lz");
+static const u32 gUnknown_83F1640[] = INCBIN_U32("graphics/region_map/unk_83F1640.4bpp.lz");
+static const u32 gUnknown_83F1738[] = INCBIN_U32("graphics/region_map/unk_83F1738.4bpp.lz");
+static const u32 gUnknown_83F1804[] = INCBIN_U32("graphics/region_map/unk_83F1804.4bpp.lz");
+static const u32 gUnknown_83F18D8[] = INCBIN_U32("graphics/region_map/unk_83F18D8.4bpp.lz");
+static const u32 gUnknown_83F1908[] = INCBIN_U32("graphics/region_map/unk_83F1908.4bpp.lz");
+static const u32 gUnknown_83F1978[] = INCBIN_U32("graphics/region_map/unk_83F1978.4bpp.lz");
+static const u32 gUnknown_83F19A0[] = INCBIN_U32("graphics/region_map/unk_83F19A0.bin.lz");
+
+static const struct BgTemplate gUnknown_83F1A50[] = {
+ {
+ .bg = 0,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 30,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 2,
+ .baseTile = 0x000
+ }, {
+ .bg = 1,
+ .charBaseIndex = 1,
+ .mapBaseIndex = 15,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 3,
+ .baseTile = 0x000
+ }, {
+ .bg = 2,
+ .charBaseIndex = 2,
+ .mapBaseIndex = 23,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 1,
+ .baseTile = 0x000
+ }, {
+ .bg = 3,
+ .charBaseIndex = 3,
+ .mapBaseIndex = 31,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 0,
+ .baseTile = 0x000
+ }
+};
+
+static const struct WindowTemplate gUnknown_83F1A60[] = {
+ {
+ .bg = 3,
+ .tilemapLeft = 3,
+ .tilemapTop = 2,
+ .width = 15,
+ .height = 2,
+ .paletteNum = 12,
+ .baseBlock = 0x001
+ }, {
+ .bg = 3,
+ .tilemapLeft = 3,
+ .tilemapTop = 4,
+ .width = 15,
+ .height = 2,
+ .paletteNum = 12,
+ .baseBlock = 0x01f
+ }, {
+ .bg = 3,
+ .tilemapLeft = 3,
+ .tilemapTop = 6,
+ .width = 25,
+ .height = 11,
+ .paletteNum = 12,
+ .baseBlock = 0x03d
+ }, {
+ .bg = 3,
+ .tilemapLeft = 18,
+ .tilemapTop = 0,
+ .width = 5,
+ .height = 2,
+ .paletteNum = 12,
+ .baseBlock = 0x150
+ }, {
+ .bg = 3,
+ .tilemapLeft = 24,
+ .tilemapTop = 0,
+ .width = 5,
+ .height = 2,
+ .paletteNum = 12,
+ .baseBlock = 0x15a
+ }, DUMMY_WIN_TEMPLATE
+};
+
+ALIGNED(4) const u8 sTextColor_White[] = {0, 1, 2};
+ALIGNED(4) const u8 sTextColor_Green[] = {0, 7, 2};
+ALIGNED(4) const u8 gUnknown_83F1A98[] = {0, 10, 2};
+
+static const u8 *const gUnknown_83F1A9C[] = {
+ sTextColor_Green,
+ gUnknown_83F1A98
+};
+
+static const u8 sSeviiMapsecs[3][30] = {
+ {
+ MAPSEC_ONE_ISLAND,
+ MAPSEC_TWO_ISLAND,
+ MAPSEC_THREE_ISLAND,
+ MAPSEC_KINDLE_ROAD,
+ MAPSEC_TREASURE_BEACH,
+ MAPSEC_CAPE_BRINK,
+ MAPSEC_BOND_BRIDGE,
+ MAPSEC_THREE_ISLE_PORT,
+ MAPSEC_MT_EMBER,
+ MAPSEC_BERRY_FOREST,
+ MAPSEC_THREE_ISLE_PATH,
+ MAPSEC_EMBER_SPA,
+ MAPSEC_NONE
+ }, {
+ MAPSEC_FOUR_ISLAND,
+ MAPSEC_FIVE_ISLAND,
+ MAPSEC_SEVII_ISLE_6,
+ MAPSEC_SEVII_ISLE_7,
+ MAPSEC_SEVII_ISLE_8,
+ MAPSEC_SEVII_ISLE_9,
+ MAPSEC_RESORT_GORGEOUS,
+ MAPSEC_WATER_LABYRINTH,
+ MAPSEC_FIVE_ISLE_MEADOW,
+ MAPSEC_MEMORIAL_PILLAR,
+ MAPSEC_NAVEL_ROCK,
+ MAPSEC_ICEFALL_CAVE,
+ MAPSEC_ROCKET_WAREHOUSE,
+ MAPSEC_LOST_CAVE,
+ MAPSEC_NONE
+ }, {
+ MAPSEC_SEVEN_ISLAND,
+ MAPSEC_SIX_ISLAND,
+ MAPSEC_OUTCAST_ISLAND,
+ MAPSEC_GREEN_PATH,
+ MAPSEC_WATER_PATH,
+ MAPSEC_RUIN_VALLEY,
+ MAPSEC_TRAINER_TOWER,
+ MAPSEC_CANYON_ENTRANCE,
+ MAPSEC_SEVAULT_CANYON,
+ MAPSEC_TANOBY_RUINS,
+ MAPSEC_SEVII_ISLE_22,
+ MAPSEC_SEVII_ISLE_23,
+ MAPSEC_SEVII_ISLE_24,
+ MAPSEC_TRAINER_TOWER_2,
+ MAPSEC_DOTTED_HOLE,
+ MAPSEC_PATTERN_BUSH,
+ MAPSEC_ALTERING_CAVE,
+ MAPSEC_TANOBY_CHAMBERS,
+ MAPSEC_TANOBY_KEY,
+ MAPSEC_BIRTH_ISLAND,
+ MAPSEC_MONEAN_CHAMBER,
+ MAPSEC_LIPTOO_CHAMBER,
+ MAPSEC_WEEPTH_CHAMBER,
+ MAPSEC_DILFORD_CHAMBER,
+ MAPSEC_SCUFIB_CHAMBER,
+ MAPSEC_RIXY_CHAMBER,
+ MAPSEC_VIAPOIS_CHAMBER,
+ MAPSEC_NONE
+ }
+};
+
+ALIGNED(4) const bool8 sRegionMapPermissions[3][4] = {
+ {TRUE , TRUE , TRUE , FALSE},
+ {FALSE, FALSE, FALSE, FALSE},
+ {FALSE, FALSE, FALSE, TRUE }
+};
+
+static const struct GpuWindowParams sStdWindowDims[3] = {
+ {0x18, 0x10, 0x90, 0x20},
+ {0x18, 0x20, 0x90, 0x30},
+ {0x00, 0x00, 0x00, 0x00}
+};
+
+static const struct OamData sSelectionCursorOam = {
+ .shape = SPRITE_SHAPE(32x32),
+ .size = SPRITE_SIZE(32x32)
+};
+
+static const union AnimCmd gUnknown_83F1B2C[] = {
+ ANIMCMD_FRAME(0x00, 20),
+ ANIMCMD_FRAME(0x10, 20),
+ ANIMCMD_JUMP(0)
+};
+
+static const union AnimCmd *const sSelectionCursorAnims[] = {
+ gUnknown_83F1B2C
+};
+
+static const struct UnkStruct_83F1B3C sDungeonHighlights[] = {
+ {
+ .id = MAPSEC_VIRIDIAN_FOREST,
+ .name = gMapSecName_ViridianForest,
+ .desc = gText_RegionMap_AreaDesc_ViridianForest
+ }, {
+ .id = MAPSEC_MT_MOON,
+ .name = gMapSecName_MtMoon,
+ .desc = gText_RegionMap_AreaDesc_MtMoon
+ }, {
+ .id = MAPSEC_DIGLETTS_CAVE,
+ .name = gMapSecName_DiglettsCave,
+ .desc = gText_RegionMap_AreaDesc_DiglettsCave
+ }, {
+ .id = MAPSEC_KANTO_VICTORY_ROAD,
+ .name = gMapSecName_VictoryRoad,
+ .desc = gText_RegionMap_AreaDesc_VictoryRoad
+ }, {
+ .id = MAPSEC_POKEMON_MANSION,
+ .name = gMapSecName_PokemonMansion,
+ .desc = gText_RegionMap_AreaDesc_PokemonMansion
+ }, {
+ .id = MAPSEC_KANTO_SAFARI_ZONE,
+ .name = gMapSecName_SafariZone,
+ .desc = gText_RegionMap_AreaDesc_SafariZone
+ }, {
+ .id = MAPSEC_ROCK_TUNNEL,
+ .name = gMapSecName_RockTunnel,
+ .desc = gText_RegionMap_AreaDesc_RockTunnel
+ }, {
+ .id = MAPSEC_SEAFOAM_ISLANDS,
+ .name = gMapSecName_SeafoamIslands,
+ .desc = gText_RegionMap_AreaDesc_SeafoamIslands
+ }, {
+ .id = MAPSEC_POKEMON_TOWER,
+ .name = gMapSecName_PokemonTower,
+ .desc = gText_RegionMap_AreaDesc_PokemonTower
+ }, {
+ .id = MAPSEC_CERULEAN_CAVE,
+ .name = gMapSecName_CeruleanCave,
+ .desc = gText_RegionMap_AreaDesc_CeruleanCave
+ }, {
+ .id = MAPSEC_POWER_PLANT,
+ .name = gMapSecName_PowerPlant,
+ .desc = gText_RegionMap_AreaDesc_PowerPlant
+ }, {
+ .id = MAPSEC_MT_EMBER,
+ .name = gMapSecName_MtEmber,
+ .desc = gText_RegionMap_AreaDesc_MtEmber
+ }, {
+ .id = MAPSEC_BERRY_FOREST,
+ .name = gMapSecName_BerryForest,
+ .desc = gText_RegionMap_AreaDesc_BerryForest
+ }, {
+ .id = MAPSEC_ICEFALL_CAVE,
+ .name = gMapSecName_IcefallCave,
+ .desc = gText_RegionMap_AreaDesc_IcefallCave
+ }, {
+ .id = MAPSEC_LOST_CAVE,
+ .name = gMapSecName_LostCave,
+ .desc = gText_RegionMap_AreaDesc_LostCave
+ }, {
+ .id = MAPSEC_TANOBY_CHAMBERS,
+ .name = gMapSecName_TanobyChambers,
+ .desc = gText_RegionMap_AreaDesc_TanobyRuins
+ }, {
+ .id = MAPSEC_ALTERING_CAVE,
+ .name = gMapSecName_AlteringCave,
+ .desc = gText_RegionMap_AreaDesc_AlteringCave
+ }, {
+ .id = MAPSEC_PATTERN_BUSH,
+ .name = gMapSecName_PatternBush,
+ .desc = gText_RegionMap_AreaDesc_PatternBush
+ }, {
+ .id = MAPSEC_DOTTED_HOLE,
+ .name = gMapSecName_DottedHole,
+ .desc = gText_RegionMap_AreaDesc_DottedHole
+ }
+};
+
+static const struct OamData gUnknown_83F1C20 = {
+ .shape = SPRITE_SHAPE(32x64),
+ .size = SPRITE_SIZE(32x64)
+};
+
+static const union AnimCmd gAnimCmd_83F1C28[] = {
+ ANIMCMD_FRAME(0, 0),
+ ANIMCMD_JUMP(0)
+};
+
+static const union AnimCmd *const gUnknown_83F1C30[] = {
+ gAnimCmd_83F1C28
+};
+
+static const struct GpuWindowParams gUnknown_83F1C34 = {
+ 0x18, 0x10, 0xD8, 0xA0
+};
+
+static const struct OamData gUnknown_83F1C3C = {
+ .shape = SPRITE_SHAPE(16x16),
+ .size = SPRITE_SIZE(16x16),
+ .priority = 2
+};
+
+static const union AnimCmd gAnimCmd_83F1C44[] = {
+ ANIMCMD_FRAME(0, 20),
+ ANIMCMD_FRAME(4, 20),
+ ANIMCMD_JUMP(0)
+};
+
+static const union AnimCmd *const gUnknown_83F1C50[] = {
+ gAnimCmd_83F1C44
+};
+
+static const struct OamData gUnknown_83F1C54 = {
+ .shape = SPRITE_SHAPE(16x16),
+ .size = SPRITE_SIZE(16x16),
+ .priority = 2
+};
+
+static const union AnimCmd gAnimCmd_83F1C5C[] = {
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const gUnknown_83F1C64[] = {
+ gAnimCmd_83F1C5C
+};
+
+static const struct OamData gUnknown_83F1C68 = {
+ .shape = SPRITE_SHAPE(16x16),
+ .size = SPRITE_SIZE(16x16),
+ .priority = 2
+};
+
+static const struct OamData gUnknown_83F1C70 = {
+ .shape = SPRITE_SHAPE(8x8),
+ .size = SPRITE_SIZE(8x8),
+ .priority = 2
+};
+
+static const union AnimCmd gAnimCmd_83F1C78[] = {
+ ANIMCMD_FRAME(0, 30),
+ ANIMCMD_FRAME(4, 60),
+ ANIMCMD_JUMP(0)
+};
+
+static const union AnimCmd gAnimCmd_83F1C84[] = {
+ ANIMCMD_FRAME(1, 20),
+ ANIMCMD_JUMP(0)
+};
+
+static const union AnimCmd gAnimCmd_83F1C8C[] = {
+ ANIMCMD_FRAME(0, 20),
+ ANIMCMD_JUMP(0)
+};
+
+static const union AnimCmd *const gUnknown_83F1C94[] = {
+ gAnimCmd_83F1C78
+};
+
+static const union AnimCmd *const gUnknown_83F1C98[] = {
+ gAnimCmd_83F1C84,
+ gAnimCmd_83F1C8C
+};
+
+static const u16 sWinFlags[] = {
+ DISPCNT_WIN0_ON,
+ DISPCNT_WIN1_ON
+};
+
+static const u8 sWinRegs[][2] = {
+ {REG_OFFSET_WIN0V, REG_OFFSET_WIN0H},
+ {REG_OFFSET_WIN1V, REG_OFFSET_WIN1H}
+};
+
+static const u8 gUnknown_83F1CA8[] = {15, 1, 2};
+
+static const u8 *const sMapNames[] = {
+ [MAPSEC_PALLET_TOWN - MAPSECS_KANTO] = gMapSecName_PalletTown,
+ [MAPSEC_VIRIDIAN_CITY - MAPSECS_KANTO] = gMapSecName_ViridianCity,
+ [MAPSEC_PEWTER_CITY - MAPSECS_KANTO] = gMapSecName_PewterCity,
+ [MAPSEC_CERULEAN_CITY - MAPSECS_KANTO] = gMapSecName_CeruleanCity,
+ [MAPSEC_LAVENDER_TOWN - MAPSECS_KANTO] = gMapSecName_LavenderTown,
+ [MAPSEC_VERMILION_CITY - MAPSECS_KANTO] = gMapSecName_VermilionCity,
+ [MAPSEC_CELADON_CITY - MAPSECS_KANTO] = gMapSecName_CeladonCity,
+ [MAPSEC_FUCHSIA_CITY - MAPSECS_KANTO] = gMapSecName_FuchsiaCity,
+ [MAPSEC_CINNABAR_ISLAND - MAPSECS_KANTO] = gMapSecName_CinnabarIsland,
+ [MAPSEC_INDIGO_PLATEAU - MAPSECS_KANTO] = gMapSecName_IndigoPlateau,
+ [MAPSEC_SAFFRON_CITY - MAPSECS_KANTO] = gMapSecName_SaffronCity,
+ [MAPSEC_ROUTE_4_FLYDUP - MAPSECS_KANTO] = gMapSecName_Route4,
+ [MAPSEC_ROUTE_10_FLYDUP - MAPSECS_KANTO] = gMapSecName_Route10,
+ [MAPSEC_ROUTE_1 - MAPSECS_KANTO] = gMapSecName_Route1,
+ [MAPSEC_ROUTE_2 - MAPSECS_KANTO] = gMapSecName_Route2,
+ [MAPSEC_ROUTE_3 - MAPSECS_KANTO] = gMapSecName_Route3,
+ [MAPSEC_ROUTE_4 - MAPSECS_KANTO] = gMapSecName_Route4_2,
+ [MAPSEC_ROUTE_5 - MAPSECS_KANTO] = gMapSecName_Route5,
+ [MAPSEC_ROUTE_6 - MAPSECS_KANTO] = gMapSecName_Route6,
+ [MAPSEC_ROUTE_7 - MAPSECS_KANTO] = gMapSecName_Route7,
+ [MAPSEC_ROUTE_8 - MAPSECS_KANTO] = gMapSecName_Route8,
+ [MAPSEC_ROUTE_9 - MAPSECS_KANTO] = gMapSecName_Route9,
+ [MAPSEC_ROUTE_10 - MAPSECS_KANTO] = gMapSecName_Route10_2,
+ [MAPSEC_ROUTE_11 - MAPSECS_KANTO] = gMapSecName_Route11,
+ [MAPSEC_ROUTE_12 - MAPSECS_KANTO] = gMapSecName_Route12,
+ [MAPSEC_ROUTE_13 - MAPSECS_KANTO] = gMapSecName_Route13,
+ [MAPSEC_ROUTE_14 - MAPSECS_KANTO] = gMapSecName_Route14,
+ [MAPSEC_ROUTE_15 - MAPSECS_KANTO] = gMapSecName_Route15,
+ [MAPSEC_ROUTE_16 - MAPSECS_KANTO] = gMapSecName_Route16,
+ [MAPSEC_ROUTE_17 - MAPSECS_KANTO] = gMapSecName_Route17,
+ [MAPSEC_ROUTE_18 - MAPSECS_KANTO] = gMapSecName_Route18,
+ [MAPSEC_ROUTE_19 - MAPSECS_KANTO] = gMapSecName_Route19,
+ [MAPSEC_ROUTE_20 - MAPSECS_KANTO] = gMapSecName_Route20,
+ [MAPSEC_ROUTE_21 - MAPSECS_KANTO] = gMapSecName_Route21,
+ [MAPSEC_ROUTE_22 - MAPSECS_KANTO] = gMapSecName_Route22,
+ [MAPSEC_ROUTE_23 - MAPSECS_KANTO] = gMapSecName_Route23,
+ [MAPSEC_ROUTE_24 - MAPSECS_KANTO] = gMapSecName_Route24,
+ [MAPSEC_ROUTE_25 - MAPSECS_KANTO] = gMapSecName_Route25,
+ [MAPSEC_VIRIDIAN_FOREST - MAPSECS_KANTO] = gMapSecName_ViridianForest,
+ [MAPSEC_MT_MOON - MAPSECS_KANTO] = gMapSecName_MtMoon,
+ [MAPSEC_S_S_ANNE - MAPSECS_KANTO] = gMapSecName_SSAnne,
+ [MAPSEC_UNDERGROUND_PATH - MAPSECS_KANTO] = gMapSecName_UndergroundPath,
+ [MAPSEC_UNDERGROUND_PATH_2 - MAPSECS_KANTO] = gMapSecName_UndergroundPath_2,
+ [MAPSEC_DIGLETTS_CAVE - MAPSECS_KANTO] = gMapSecName_DiglettsCave,
+ [MAPSEC_KANTO_VICTORY_ROAD - MAPSECS_KANTO] = gMapSecName_VictoryRoad,
+ [MAPSEC_ROCKET_HIDEOUT - MAPSECS_KANTO] = gMapSecName_RocketHideout,
+ [MAPSEC_SILPH_CO - MAPSECS_KANTO] = gMapSecName_SilphCo,
+ [MAPSEC_POKEMON_MANSION - MAPSECS_KANTO] = gMapSecName_PokemonMansion,
+ [MAPSEC_KANTO_SAFARI_ZONE - MAPSECS_KANTO] = gMapSecName_SafariZone,
+ [MAPSEC_POKEMON_LEAGUE - MAPSECS_KANTO] = gMapSecName_PokemonLeague,
+ [MAPSEC_ROCK_TUNNEL - MAPSECS_KANTO] = gMapSecName_RockTunnel,
+ [MAPSEC_SEAFOAM_ISLANDS - MAPSECS_KANTO] = gMapSecName_SeafoamIslands,
+ [MAPSEC_POKEMON_TOWER - MAPSECS_KANTO] = gMapSecName_PokemonTower,
+ [MAPSEC_CERULEAN_CAVE - MAPSECS_KANTO] = gMapSecName_CeruleanCave,
+ [MAPSEC_POWER_PLANT - MAPSECS_KANTO] = gMapSecName_PowerPlant,
+ [MAPSEC_ONE_ISLAND - MAPSECS_KANTO] = gMapSecName_OneIsland,
+ [MAPSEC_TWO_ISLAND - MAPSECS_KANTO] = gMapSecName_TwoIsland,
+ [MAPSEC_THREE_ISLAND - MAPSECS_KANTO] = gMapSecName_ThreeIsland,
+ [MAPSEC_FOUR_ISLAND - MAPSECS_KANTO] = gMapSecName_FourIsland,
+ [MAPSEC_FIVE_ISLAND - MAPSECS_KANTO] = gMapSecName_FiveIsland,
+ [MAPSEC_SEVEN_ISLAND - MAPSECS_KANTO] = gMapSecName_SevenIsland,
+ [MAPSEC_SIX_ISLAND - MAPSECS_KANTO] = gMapSecName_SixIsland,
+ [MAPSEC_KINDLE_ROAD - MAPSECS_KANTO] = gMapSecName_KindleRoad,
+ [MAPSEC_TREASURE_BEACH - MAPSECS_KANTO] = gMapSecName_TreasureBeach,
+ [MAPSEC_CAPE_BRINK - MAPSECS_KANTO] = gMapSecName_CapeBrink,
+ [MAPSEC_BOND_BRIDGE - MAPSECS_KANTO] = gMapSecName_BondBridge,
+ [MAPSEC_THREE_ISLE_PORT - MAPSECS_KANTO] = gMapSecName_ThreeIslePort,
+ [MAPSEC_SEVII_ISLE_6 - MAPSECS_KANTO] = gMapSecName_SeviiIsle6,
+ [MAPSEC_SEVII_ISLE_7 - MAPSECS_KANTO] = gMapSecName_SeviiIsle7,
+ [MAPSEC_SEVII_ISLE_8 - MAPSECS_KANTO] = gMapSecName_SeviiIsle8,
+ [MAPSEC_SEVII_ISLE_9 - MAPSECS_KANTO] = gMapSecName_SeviiIsle9,
+ [MAPSEC_RESORT_GORGEOUS - MAPSECS_KANTO] = gMapSecName_ResortGorgeous,
+ [MAPSEC_WATER_LABYRINTH - MAPSECS_KANTO] = gMapSecName_WaterLabyrinth,
+ [MAPSEC_FIVE_ISLE_MEADOW - MAPSECS_KANTO] = gMapSecName_FiveIsleMeadow,
+ [MAPSEC_MEMORIAL_PILLAR - MAPSECS_KANTO] = gMapSecName_MemorialPillar,
+ [MAPSEC_OUTCAST_ISLAND - MAPSECS_KANTO] = gMapSecName_OutcastIsland,
+ [MAPSEC_GREEN_PATH - MAPSECS_KANTO] = gMapSecName_GreenPath,
+ [MAPSEC_WATER_PATH - MAPSECS_KANTO] = gMapSecName_WaterPath,
+ [MAPSEC_RUIN_VALLEY - MAPSECS_KANTO] = gMapSecName_RuinValley,
+ [MAPSEC_TRAINER_TOWER - MAPSECS_KANTO] = gMapSecName_TrainerTower,
+ [MAPSEC_CANYON_ENTRANCE - MAPSECS_KANTO] = gMapSecName_CanyonEntrance,
+ [MAPSEC_SEVAULT_CANYON - MAPSECS_KANTO] = gMapSecName_SevaultCanyon,
+ [MAPSEC_TANOBY_RUINS - MAPSECS_KANTO] = gMapSecName_TanobyRuins,
+ [MAPSEC_SEVII_ISLE_22 - MAPSECS_KANTO] = gMapSecName_SeviiIsle22,
+ [MAPSEC_SEVII_ISLE_23 - MAPSECS_KANTO] = gMapSecName_SeviiIsle23,
+ [MAPSEC_SEVII_ISLE_24 - MAPSECS_KANTO] = gMapSecName_SeviiIsle24,
+ [MAPSEC_NAVEL_ROCK - MAPSECS_KANTO] = gMapSecName_NavelRock,
+ [MAPSEC_MT_EMBER - MAPSECS_KANTO] = gMapSecName_MtEmber,
+ [MAPSEC_BERRY_FOREST - MAPSECS_KANTO] = gMapSecName_BerryForest,
+ [MAPSEC_ICEFALL_CAVE - MAPSECS_KANTO] = gMapSecName_IcefallCave,
+ [MAPSEC_ROCKET_WAREHOUSE - MAPSECS_KANTO] = gMapSecName_RocketWarehouse,
+ [MAPSEC_TRAINER_TOWER_2 - MAPSECS_KANTO] = gMapSecName_TrainerTower_2,
+ [MAPSEC_DOTTED_HOLE - MAPSECS_KANTO] = gMapSecName_DottedHole,
+ [MAPSEC_LOST_CAVE - MAPSECS_KANTO] = gMapSecName_LostCave,
+ [MAPSEC_PATTERN_BUSH - MAPSECS_KANTO] = gMapSecName_PatternBush,
+ [MAPSEC_ALTERING_CAVE - MAPSECS_KANTO] = gMapSecName_AlteringCave,
+ [MAPSEC_TANOBY_CHAMBERS - MAPSECS_KANTO] = gMapSecName_TanobyChambers,
+ [MAPSEC_THREE_ISLE_PATH - MAPSECS_KANTO] = gMapSecName_ThreeIslePath,
+ [MAPSEC_TANOBY_KEY - MAPSECS_KANTO] = gMapSecName_TanobyKey,
+ [MAPSEC_BIRTH_ISLAND - MAPSECS_KANTO] = gMapSecName_BirthIsland,
+ [MAPSEC_MONEAN_CHAMBER - MAPSECS_KANTO] = gMapSecName_MoneanChamber,
+ [MAPSEC_LIPTOO_CHAMBER - MAPSECS_KANTO] = gMapSecName_LiptooChamber,
+ [MAPSEC_WEEPTH_CHAMBER - MAPSECS_KANTO] = gMapSecName_WeepthChamber,
+ [MAPSEC_DILFORD_CHAMBER - MAPSECS_KANTO] = gMapSecName_DilfordChamber,
+ [MAPSEC_SCUFIB_CHAMBER - MAPSECS_KANTO] = gMapSecName_ScufibChamber,
+ [MAPSEC_RIXY_CHAMBER - MAPSECS_KANTO] = gMapSecName_RixyChamber,
+ [MAPSEC_VIAPOIS_CHAMBER - MAPSECS_KANTO] = gMapSecName_ViapoisChamber,
+ [MAPSEC_EMBER_SPA - MAPSECS_KANTO] = gMapSecName_EmberSpa,
+ [MAPSEC_SPECIAL_AREA - MAPSECS_KANTO] = gMapSecName_CeladonDept
+};
+
+static const u16 sMapSectionTopLeftCorners[0xC6][2] = {
+ [MAPSEC_PALLET_TOWN - MAPSECS_KANTO] = {0x04, 0x0b},
+ [MAPSEC_VIRIDIAN_CITY - MAPSECS_KANTO] = {0x04, 0x08},
+ [MAPSEC_PEWTER_CITY - MAPSECS_KANTO] = {0x04, 0x04},
+ [MAPSEC_CERULEAN_CITY - MAPSECS_KANTO] = {0x0e, 0x03},
+ [MAPSEC_LAVENDER_TOWN - MAPSECS_KANTO] = {0x12, 0x06},
+ [MAPSEC_VERMILION_CITY - MAPSECS_KANTO] = {0x0e, 0x09},
+ [MAPSEC_CELADON_CITY - MAPSECS_KANTO] = {0x0b, 0x06},
+ [MAPSEC_FUCHSIA_CITY - MAPSECS_KANTO] = {0x0c, 0x0c},
+ [MAPSEC_CINNABAR_ISLAND - MAPSECS_KANTO] = {0x04, 0x0e},
+ [MAPSEC_INDIGO_PLATEAU - MAPSECS_KANTO] = {0x02, 0x03},
+ [MAPSEC_SAFFRON_CITY - MAPSECS_KANTO] = {0x0e, 0x06},
+ [MAPSEC_ROUTE_4_FLYDUP - MAPSECS_KANTO] = {0x08, 0x03},
+ [MAPSEC_ROUTE_10_FLYDUP - MAPSECS_KANTO] = {0x12, 0x03},
+ [MAPSEC_ROUTE_1 - MAPSECS_KANTO] = {0x04, 0x09},
+ [MAPSEC_ROUTE_2 - MAPSECS_KANTO] = {0x04, 0x05},
+ [MAPSEC_ROUTE_3 - MAPSECS_KANTO] = {0x05, 0x04},
+ [MAPSEC_ROUTE_4 - MAPSECS_KANTO] = {0x08, 0x03},
+ [MAPSEC_ROUTE_5 - MAPSECS_KANTO] = {0x0e, 0x04},
+ [MAPSEC_ROUTE_6 - MAPSECS_KANTO] = {0x0e, 0x07},
+ [MAPSEC_ROUTE_7 - MAPSECS_KANTO] = {0x0c, 0x06},
+ [MAPSEC_ROUTE_8 - MAPSECS_KANTO] = {0x0f, 0x06},
+ [MAPSEC_ROUTE_9 - MAPSECS_KANTO] = {0x0f, 0x03},
+ [MAPSEC_ROUTE_10 - MAPSECS_KANTO] = {0x12, 0x03},
+ [MAPSEC_ROUTE_11 - MAPSECS_KANTO] = {0x0f, 0x09},
+ [MAPSEC_ROUTE_12 - MAPSECS_KANTO] = {0x12, 0x07},
+ [MAPSEC_ROUTE_13 - MAPSECS_KANTO] = {0x10, 0x0b},
+ [MAPSEC_ROUTE_14 - MAPSECS_KANTO] = {0x0f, 0x0b},
+ [MAPSEC_ROUTE_15 - MAPSECS_KANTO] = {0x0d, 0x0c},
+ [MAPSEC_ROUTE_16 - MAPSECS_KANTO] = {0x07, 0x06},
+ [MAPSEC_ROUTE_17 - MAPSECS_KANTO] = {0x07, 0x07},
+ [MAPSEC_ROUTE_18 - MAPSECS_KANTO] = {0x07, 0x0c},
+ [MAPSEC_ROUTE_19 - MAPSECS_KANTO] = {0x0c, 0x0d},
+ [MAPSEC_ROUTE_20 - MAPSECS_KANTO] = {0x05, 0x0e},
+ [MAPSEC_ROUTE_21 - MAPSECS_KANTO] = {0x04, 0x0c},
+ [MAPSEC_ROUTE_22 - MAPSECS_KANTO] = {0x02, 0x08},
+ [MAPSEC_ROUTE_23 - MAPSECS_KANTO] = {0x02, 0x04},
+ [MAPSEC_ROUTE_24 - MAPSECS_KANTO] = {0x0e, 0x01},
+ [MAPSEC_ROUTE_25 - MAPSECS_KANTO] = {0x0f, 0x01},
+ [MAPSEC_ONE_ISLAND - MAPSECS_KANTO] = {0x01, 0x08},
+ [MAPSEC_TWO_ISLAND - MAPSECS_KANTO] = {0x09, 0x09},
+ [MAPSEC_THREE_ISLAND - MAPSECS_KANTO] = {0x12, 0x0c},
+ [MAPSEC_FOUR_ISLAND - MAPSECS_KANTO] = {0x03, 0x04},
+ [MAPSEC_FIVE_ISLAND - MAPSECS_KANTO] = {0x10, 0x0b},
+ [MAPSEC_SEVEN_ISLAND - MAPSECS_KANTO] = {0x05, 0x08},
+ [MAPSEC_SIX_ISLAND - MAPSECS_KANTO] = {0x11, 0x05},
+ [MAPSEC_KINDLE_ROAD - MAPSECS_KANTO] = {0x02, 0x03},
+ [MAPSEC_TREASURE_BEACH - MAPSECS_KANTO] = {0x01, 0x09},
+ [MAPSEC_CAPE_BRINK - MAPSECS_KANTO] = {0x09, 0x07},
+ [MAPSEC_BOND_BRIDGE - MAPSECS_KANTO] = {0x0d, 0x0c},
+ [MAPSEC_THREE_ISLE_PORT - MAPSECS_KANTO] = {0x12, 0x0d},
+ [MAPSEC_SEVII_ISLE_6 - MAPSECS_KANTO] = {0x04, 0x03},
+ [MAPSEC_SEVII_ISLE_7 - MAPSECS_KANTO] = {0x05, 0x04},
+ [MAPSEC_SEVII_ISLE_8 - MAPSECS_KANTO] = {0x01, 0x04},
+ [MAPSEC_SEVII_ISLE_9 - MAPSECS_KANTO] = {0x04, 0x05},
+ [MAPSEC_RESORT_GORGEOUS - MAPSECS_KANTO] = {0x10, 0x09},
+ [MAPSEC_WATER_LABYRINTH - MAPSECS_KANTO] = {0x0e, 0x0a},
+ [MAPSEC_FIVE_ISLE_MEADOW - MAPSECS_KANTO] = {0x11, 0x0a},
+ [MAPSEC_MEMORIAL_PILLAR - MAPSECS_KANTO] = {0x12, 0x0c},
+ [MAPSEC_OUTCAST_ISLAND - MAPSECS_KANTO] = {0x0f, 0x00},
+ [MAPSEC_GREEN_PATH - MAPSECS_KANTO] = {0x0f, 0x03},
+ [MAPSEC_WATER_PATH - MAPSECS_KANTO] = {0x12, 0x03},
+ [MAPSEC_RUIN_VALLEY - MAPSECS_KANTO] = {0x10, 0x07},
+ [MAPSEC_TRAINER_TOWER - MAPSECS_KANTO] = {0x05, 0x06},
+ [MAPSEC_CANYON_ENTRANCE - MAPSECS_KANTO] = {0x05, 0x09},
+ [MAPSEC_SEVAULT_CANYON - MAPSECS_KANTO] = {0x06, 0x09},
+ [MAPSEC_TANOBY_RUINS - MAPSECS_KANTO] = {0x03, 0x0c},
+ [MAPSEC_SEVII_ISLE_22 - MAPSECS_KANTO] = {0x09, 0x0c},
+ [MAPSEC_SEVII_ISLE_23 - MAPSECS_KANTO] = {0x03, 0x0e},
+ [MAPSEC_SEVII_ISLE_24 - MAPSECS_KANTO] = {0x02, 0x0c},
+ [MAPSEC_NAVEL_ROCK - MAPSECS_KANTO] = {0x0a, 0x08},
+ [MAPSEC_BIRTH_ISLAND - MAPSECS_KANTO] = {0x12, 0x0d},
+};
+
+static const u16 sMapSectionDimensions[0xC6][2] = {
+ [MAPSEC_PALLET_TOWN - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_VIRIDIAN_CITY - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_PEWTER_CITY - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_CERULEAN_CITY - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_LAVENDER_TOWN - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_VERMILION_CITY - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_CELADON_CITY - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_FUCHSIA_CITY - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_CINNABAR_ISLAND - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_INDIGO_PLATEAU - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_SAFFRON_CITY - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_ROUTE_4_FLYDUP - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_ROUTE_10_FLYDUP - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_ROUTE_1 - MAPSECS_KANTO] = {0x01, 0x02},
+ [MAPSEC_ROUTE_2 - MAPSECS_KANTO] = {0x01, 0x03},
+ [MAPSEC_ROUTE_3 - MAPSECS_KANTO] = {0x04, 0x01},
+ [MAPSEC_ROUTE_4 - MAPSECS_KANTO] = {0x06, 0x01},
+ [MAPSEC_ROUTE_5 - MAPSECS_KANTO] = {0x01, 0x02},
+ [MAPSEC_ROUTE_6 - MAPSECS_KANTO] = {0x01, 0x02},
+ [MAPSEC_ROUTE_7 - MAPSECS_KANTO] = {0x02, 0x01},
+ [MAPSEC_ROUTE_8 - MAPSECS_KANTO] = {0x03, 0x01},
+ [MAPSEC_ROUTE_9 - MAPSECS_KANTO] = {0x03, 0x01},
+ [MAPSEC_ROUTE_10 - MAPSECS_KANTO] = {0x01, 0x03},
+ [MAPSEC_ROUTE_11 - MAPSECS_KANTO] = {0x03, 0x01},
+ [MAPSEC_ROUTE_12 - MAPSECS_KANTO] = {0x01, 0x05},
+ [MAPSEC_ROUTE_13 - MAPSECS_KANTO] = {0x02, 0x01},
+ [MAPSEC_ROUTE_14 - MAPSECS_KANTO] = {0x01, 0x02},
+ [MAPSEC_ROUTE_15 - MAPSECS_KANTO] = {0x02, 0x01},
+ [MAPSEC_ROUTE_16 - MAPSECS_KANTO] = {0x04, 0x01},
+ [MAPSEC_ROUTE_17 - MAPSECS_KANTO] = {0x01, 0x05},
+ [MAPSEC_ROUTE_18 - MAPSECS_KANTO] = {0x05, 0x01},
+ [MAPSEC_ROUTE_19 - MAPSECS_KANTO] = {0x01, 0x02},
+ [MAPSEC_ROUTE_20 - MAPSECS_KANTO] = {0x07, 0x01},
+ [MAPSEC_ROUTE_21 - MAPSECS_KANTO] = {0x01, 0x02},
+ [MAPSEC_ROUTE_22 - MAPSECS_KANTO] = {0x02, 0x01},
+ [MAPSEC_ROUTE_23 - MAPSECS_KANTO] = {0x01, 0x04},
+ [MAPSEC_ROUTE_24 - MAPSECS_KANTO] = {0x01, 0x02},
+ [MAPSEC_ROUTE_25 - MAPSECS_KANTO] = {0x02, 0x01},
+ [MAPSEC_VIRIDIAN_FOREST - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_MT_MOON - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_S_S_ANNE - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_UNDERGROUND_PATH - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_UNDERGROUND_PATH_2 - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_DIGLETTS_CAVE - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_KANTO_VICTORY_ROAD - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_ROCKET_HIDEOUT - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_SILPH_CO - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_POKEMON_MANSION - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_KANTO_SAFARI_ZONE - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_POKEMON_LEAGUE - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_ROCK_TUNNEL - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_SEAFOAM_ISLANDS - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_POKEMON_TOWER - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_CERULEAN_CAVE - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_POWER_PLANT - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_ONE_ISLAND - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_TWO_ISLAND - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_THREE_ISLAND - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_FOUR_ISLAND - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_FIVE_ISLAND - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_SEVEN_ISLAND - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_SIX_ISLAND - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_KINDLE_ROAD - MAPSECS_KANTO] = {0x01, 0x06},
+ [MAPSEC_TREASURE_BEACH - MAPSECS_KANTO] = {0x01, 0x02},
+ [MAPSEC_CAPE_BRINK - MAPSECS_KANTO] = {0x01, 0x02},
+ [MAPSEC_BOND_BRIDGE - MAPSECS_KANTO] = {0x04, 0x01},
+ [MAPSEC_THREE_ISLE_PORT - MAPSECS_KANTO] = {0x02, 0x01},
+ [MAPSEC_SEVII_ISLE_6 - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_SEVII_ISLE_7 - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_SEVII_ISLE_8 - MAPSECS_KANTO] = {0x03, 0x01},
+ [MAPSEC_SEVII_ISLE_9 - MAPSECS_KANTO] = {0x01, 0x02},
+ [MAPSEC_RESORT_GORGEOUS - MAPSECS_KANTO] = {0x03, 0x01},
+ [MAPSEC_WATER_LABYRINTH - MAPSECS_KANTO] = {0x03, 0x01},
+ [MAPSEC_FIVE_ISLE_MEADOW - MAPSECS_KANTO] = {0x01, 0x03},
+ [MAPSEC_MEMORIAL_PILLAR - MAPSECS_KANTO] = {0x01, 0x03},
+ [MAPSEC_OUTCAST_ISLAND - MAPSECS_KANTO] = {0x01, 0x03},
+ [MAPSEC_GREEN_PATH - MAPSECS_KANTO] = {0x03, 0x01},
+ [MAPSEC_WATER_PATH - MAPSECS_KANTO] = {0x01, 0x05},
+ [MAPSEC_RUIN_VALLEY - MAPSECS_KANTO] = {0x02, 0x02},
+ [MAPSEC_TRAINER_TOWER - MAPSECS_KANTO] = {0x01, 0x02},
+ [MAPSEC_CANYON_ENTRANCE - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_SEVAULT_CANYON - MAPSECS_KANTO] = {0x01, 0x03},
+ [MAPSEC_TANOBY_RUINS - MAPSECS_KANTO] = {0x07, 0x01},
+ [MAPSEC_SEVII_ISLE_22 - MAPSECS_KANTO] = {0x01, 0x03},
+ [MAPSEC_SEVII_ISLE_23 - MAPSECS_KANTO] = {0x06, 0x01},
+ [MAPSEC_SEVII_ISLE_24 - MAPSECS_KANTO] = {0x01, 0x03},
+ [MAPSEC_NAVEL_ROCK - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_MT_EMBER - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_BERRY_FOREST - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_ICEFALL_CAVE - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_ROCKET_WAREHOUSE - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_TRAINER_TOWER_2 - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_DOTTED_HOLE - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_LOST_CAVE - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_PATTERN_BUSH - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_ALTERING_CAVE - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_TANOBY_CHAMBERS - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_THREE_ISLE_PATH - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_TANOBY_KEY - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_BIRTH_ISLAND - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_MONEAN_CHAMBER - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_LIPTOO_CHAMBER - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_WEEPTH_CHAMBER - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_DILFORD_CHAMBER - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_SCUFIB_CHAMBER - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_RIXY_CHAMBER - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_VIAPOIS_CHAMBER - MAPSECS_KANTO] = {0x01, 0x01},
+ [MAPSEC_EMBER_SPA - MAPSECS_KANTO] = {0x01, 0x01}
+};
+
+static const u8 sRegionMapSections_Kanto[][15][22] = {
+ {
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE,
+ MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE,
+ MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE,
+ MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_24, MAPSEC_ROUTE_25,
+ MAPSEC_ROUTE_25, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE,
+ MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_24, MAPSEC_NONE,
+ MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_INDIGO_PLATEAU, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE,
+ MAPSEC_NONE, MAPSEC_ROUTE_4_FLYDUP, MAPSEC_ROUTE_4, MAPSEC_ROUTE_4, MAPSEC_ROUTE_4, MAPSEC_ROUTE_4,
+ MAPSEC_ROUTE_4, MAPSEC_CERULEAN_CITY, MAPSEC_ROUTE_9, MAPSEC_ROUTE_9, MAPSEC_ROUTE_9, MAPSEC_ROUTE_10_FLYDUP,
+ MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_23, MAPSEC_NONE, MAPSEC_PEWTER_CITY, MAPSEC_ROUTE_3, MAPSEC_ROUTE_3,
+ MAPSEC_ROUTE_3, MAPSEC_ROUTE_3, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE,
+ MAPSEC_ROUTE_5, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_10, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_23, MAPSEC_NONE, MAPSEC_ROUTE_2, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE,
+ MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_5, MAPSEC_NONE,
+ MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_10, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_23, MAPSEC_NONE, MAPSEC_ROUTE_2, MAPSEC_NONE, MAPSEC_NONE,
+ MAPSEC_ROUTE_16, MAPSEC_ROUTE_16, MAPSEC_ROUTE_16, MAPSEC_ROUTE_16, MAPSEC_CELADON_CITY, MAPSEC_ROUTE_7,
+ MAPSEC_ROUTE_7, MAPSEC_SAFFRON_CITY, MAPSEC_ROUTE_8, MAPSEC_ROUTE_8, MAPSEC_ROUTE_8, MAPSEC_LAVENDER_TOWN,
+ MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_23, MAPSEC_NONE, MAPSEC_ROUTE_2, MAPSEC_NONE, MAPSEC_NONE,
+ MAPSEC_ROUTE_17, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_6,
+ MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_12, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_22, MAPSEC_ROUTE_22, MAPSEC_VIRIDIAN_CITY, MAPSEC_NONE, MAPSEC_NONE,
+ MAPSEC_ROUTE_17, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_6,
+ MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_12, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_1, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_17,
+ MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_VERMILION_CITY,
+ MAPSEC_ROUTE_11, MAPSEC_ROUTE_11, MAPSEC_ROUTE_11, MAPSEC_ROUTE_12, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_1, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_17,
+ MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE,
+ MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_12, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_PALLET_TOWN, MAPSEC_NONE, MAPSEC_NONE,
+ MAPSEC_ROUTE_17, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE,
+ MAPSEC_ROUTE_14, MAPSEC_ROUTE_13, MAPSEC_ROUTE_13, MAPSEC_ROUTE_12, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_21, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_18,
+ MAPSEC_ROUTE_18, MAPSEC_ROUTE_18, MAPSEC_ROUTE_18, MAPSEC_ROUTE_18, MAPSEC_FUCHSIA_CITY, MAPSEC_ROUTE_15,
+ MAPSEC_ROUTE_15, MAPSEC_ROUTE_14, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE,
+ MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_21, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE,
+ MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_19, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE,
+ MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_CINNABAR_ISLAND, MAPSEC_ROUTE_20, MAPSEC_ROUTE_20,
+ MAPSEC_ROUTE_20, MAPSEC_ROUTE_20, MAPSEC_ROUTE_20, MAPSEC_ROUTE_20, MAPSEC_ROUTE_20, MAPSEC_ROUTE_19,
+ MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE,
+ MAPSEC_NONE}
+ }, {
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_MT_MOON, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_CERULEAN_CAVE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROCK_TUNNEL, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_KANTO_VICTORY_ROAD, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_POWER_PLANT, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_DIGLETTS_CAVE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_VIRIDIAN_FOREST, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_POKEMON_TOWER, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_DIGLETTS_CAVE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_KANTO_SAFARI_ZONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_POKEMON_MANSION, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_SEAFOAM_ISLANDS, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}
+ }
+};
+
+static const u8 sRegionMapSections_Sevii123[][15][22] = {
+ {
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_KINDLE_ROAD, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_KINDLE_ROAD, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_KINDLE_ROAD, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_KINDLE_ROAD, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_KINDLE_ROAD, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_CAPE_BRINK, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_ONE_ISLAND, MAPSEC_KINDLE_ROAD, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_CAPE_BRINK, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_TREASURE_BEACH, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_TWO_ISLAND, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_TREASURE_BEACH, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_BOND_BRIDGE, MAPSEC_BOND_BRIDGE, MAPSEC_BOND_BRIDGE, MAPSEC_BOND_BRIDGE, MAPSEC_THREE_ISLAND, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_THREE_ISLE_PORT, MAPSEC_THREE_ISLE_PORT, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}
+ }, {
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_MT_EMBER, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_BERRY_FOREST, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}
+ }
+};
+
+static const u8 sRegionMapSections_Sevii45[][15][22] = {
+ {
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_FOUR_ISLAND, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NAVEL_ROCK, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_RESORT_GORGEOUS, MAPSEC_RESORT_GORGEOUS, MAPSEC_RESORT_GORGEOUS, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_WATER_LABYRINTH, MAPSEC_WATER_LABYRINTH, MAPSEC_WATER_LABYRINTH, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_FIVE_ISLAND, MAPSEC_FIVE_ISLE_MEADOW, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_FIVE_ISLE_MEADOW, MAPSEC_MEMORIAL_PILLAR, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_MEMORIAL_PILLAR, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_MEMORIAL_PILLAR, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}
+ }, {
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ICEFALL_CAVE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_LOST_CAVE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}
+ }
+};
+
+static const u8 sRegionMapSections_Sevii67[][15][22] = {
+ {
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_OUTCAST_ISLAND, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_OUTCAST_ISLAND, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_OUTCAST_ISLAND, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_GREEN_PATH, MAPSEC_GREEN_PATH, MAPSEC_GREEN_PATH, MAPSEC_WATER_PATH, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_WATER_PATH, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_SIX_ISLAND, MAPSEC_WATER_PATH, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_TRAINER_TOWER, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_WATER_PATH, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_TRAINER_TOWER, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_RUIN_VALLEY, MAPSEC_RUIN_VALLEY, MAPSEC_WATER_PATH, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_SEVEN_ISLAND, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_RUIN_VALLEY, MAPSEC_RUIN_VALLEY, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_CANYON_ENTRANCE, MAPSEC_SEVAULT_CANYON, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_SEVAULT_CANYON, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_SEVAULT_CANYON, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_TANOBY_RUINS, MAPSEC_TANOBY_RUINS, MAPSEC_TANOBY_RUINS, MAPSEC_TANOBY_RUINS, MAPSEC_TANOBY_RUINS, MAPSEC_TANOBY_RUINS, MAPSEC_TANOBY_RUINS, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_BIRTH_ISLAND, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}
+ }, {
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ALTERING_CAVE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_PATTERN_BUSH, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_DOTTED_HOLE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_TANOBY_CHAMBERS, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE},
+ {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}
+ }
+};
+
+static const u8 sMapsecToSpawn[][3] = {
+ [MAPSEC_PALLET_TOWN - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), SPAWN_PALLET_TOWN},
+ [MAPSEC_VIRIDIAN_CITY - MAPSECS_KANTO] = {MAP_GROUP(VIRIDIAN_CITY), MAP_NUM(VIRIDIAN_CITY), SPAWN_VIRIDIAN_CITY},
+ [MAPSEC_PEWTER_CITY - MAPSECS_KANTO] = {MAP_GROUP(PEWTER_CITY), MAP_NUM(PEWTER_CITY), SPAWN_PEWTER_CITY},
+ [MAPSEC_CERULEAN_CITY - MAPSECS_KANTO] = {MAP_GROUP(CERULEAN_CITY), MAP_NUM(CERULEAN_CITY), SPAWN_CERULEAN_CITY},
+ [MAPSEC_LAVENDER_TOWN - MAPSECS_KANTO] = {MAP_GROUP(LAVENDER_TOWN), MAP_NUM(LAVENDER_TOWN), SPAWN_LAVENDER_TOWN},
+ [MAPSEC_VERMILION_CITY - MAPSECS_KANTO] = {MAP_GROUP(VERMILION_CITY), MAP_NUM(VERMILION_CITY), SPAWN_VERMILION_CITY},
+ [MAPSEC_CELADON_CITY - MAPSECS_KANTO] = {MAP_GROUP(CELADON_CITY), MAP_NUM(CELADON_CITY), SPAWN_CELADON_CITY},
+ [MAPSEC_FUCHSIA_CITY - MAPSECS_KANTO] = {MAP_GROUP(FUCHSIA_CITY), MAP_NUM(FUCHSIA_CITY), SPAWN_FUCHSIA_CITY},
+ [MAPSEC_CINNABAR_ISLAND - MAPSECS_KANTO] = {MAP_GROUP(CINNABAR_ISLAND), MAP_NUM(CINNABAR_ISLAND), SPAWN_CINNABAR_ISLAND},
+ [MAPSEC_INDIGO_PLATEAU - MAPSECS_KANTO] = {MAP_GROUP(INDIGO_PLATEAU_EXTERIOR), MAP_NUM(INDIGO_PLATEAU_EXTERIOR), SPAWN_INDIGO_PLATEAU},
+ [MAPSEC_SAFFRON_CITY - MAPSECS_KANTO] = {MAP_GROUP(SAFFRON_CITY), MAP_NUM(SAFFRON_CITY), SPAWN_SAFFRON_CITY},
+ [MAPSEC_ROUTE_4_FLYDUP - MAPSECS_KANTO] = {MAP_GROUP(ROUTE4), MAP_NUM(ROUTE4), SPAWN_ROUTE4},
+ [MAPSEC_ROUTE_10_FLYDUP - MAPSECS_KANTO] = {MAP_GROUP(ROUTE10), MAP_NUM(ROUTE10), SPAWN_ROUTE10},
+ [MAPSEC_ROUTE_1 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE1), MAP_NUM(ROUTE1), 0},
+ [MAPSEC_ROUTE_2 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE2), MAP_NUM(ROUTE2), 0},
+ [MAPSEC_ROUTE_3 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE3), MAP_NUM(ROUTE3), 0},
+ [MAPSEC_ROUTE_4 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE4), MAP_NUM(ROUTE4), 0},
+ [MAPSEC_ROUTE_5 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE5), MAP_NUM(ROUTE5), 0},
+ [MAPSEC_ROUTE_6 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE6), MAP_NUM(ROUTE6), 0},
+ [MAPSEC_ROUTE_7 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE7), MAP_NUM(ROUTE7), 0},
+ [MAPSEC_ROUTE_8 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE8), MAP_NUM(ROUTE8), 0},
+ [MAPSEC_ROUTE_9 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE9), MAP_NUM(ROUTE9), 0},
+ [MAPSEC_ROUTE_10 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE10), MAP_NUM(ROUTE10), 0},
+ [MAPSEC_ROUTE_11 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE11), MAP_NUM(ROUTE11), 0},
+ [MAPSEC_ROUTE_12 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE12), MAP_NUM(ROUTE12), 0},
+ [MAPSEC_ROUTE_13 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE13), MAP_NUM(ROUTE13), 0},
+ [MAPSEC_ROUTE_14 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE14), MAP_NUM(ROUTE14), 0},
+ [MAPSEC_ROUTE_15 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE15), MAP_NUM(ROUTE15), 0},
+ [MAPSEC_ROUTE_16 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE16), MAP_NUM(ROUTE16), 0},
+ [MAPSEC_ROUTE_17 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE17), MAP_NUM(ROUTE17), 0},
+ [MAPSEC_ROUTE_18 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE18), MAP_NUM(ROUTE18), 0},
+ [MAPSEC_ROUTE_19 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE19), MAP_NUM(ROUTE19), 0},
+ [MAPSEC_ROUTE_20 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE20), MAP_NUM(ROUTE20), 0},
+ [MAPSEC_ROUTE_21 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE21_NORTH), MAP_NUM(ROUTE21_NORTH), 0},
+ [MAPSEC_ROUTE_22 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE22), MAP_NUM(ROUTE22), 0},
+ [MAPSEC_ROUTE_23 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE23), MAP_NUM(ROUTE23), 0},
+ [MAPSEC_ROUTE_24 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE24), MAP_NUM(ROUTE24), 0},
+ [MAPSEC_ROUTE_25 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE25), MAP_NUM(ROUTE25), 0},
+ [MAPSEC_VIRIDIAN_FOREST - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0},
+ [MAPSEC_MT_MOON - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0},
+ [MAPSEC_S_S_ANNE - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0},
+ [MAPSEC_UNDERGROUND_PATH - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0},
+ [MAPSEC_UNDERGROUND_PATH_2 - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0},
+ [MAPSEC_DIGLETTS_CAVE - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0},
+ [MAPSEC_KANTO_VICTORY_ROAD - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0},
+ [MAPSEC_ROCKET_HIDEOUT - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0},
+ [MAPSEC_SILPH_CO - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0},
+ [MAPSEC_POKEMON_MANSION - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0},
+ [MAPSEC_KANTO_SAFARI_ZONE - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0},
+ [MAPSEC_POKEMON_LEAGUE - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0},
+ [MAPSEC_ROCK_TUNNEL - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0},
+ [MAPSEC_SEAFOAM_ISLANDS - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0},
+ [MAPSEC_POKEMON_TOWER - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0},
+ [MAPSEC_CERULEAN_CAVE - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0},
+ [MAPSEC_POWER_PLANT - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0},
+ [MAPSEC_ONE_ISLAND - MAPSECS_KANTO] = {MAP_GROUP(ONE_ISLAND), MAP_NUM(ONE_ISLAND), SPAWN_ONE_ISLAND},
+ [MAPSEC_TWO_ISLAND - MAPSECS_KANTO] = {MAP_GROUP(TWO_ISLAND), MAP_NUM(TWO_ISLAND), SPAWN_TWO_ISLAND},
+ [MAPSEC_THREE_ISLAND - MAPSECS_KANTO] = {MAP_GROUP(THREE_ISLAND), MAP_NUM(THREE_ISLAND), SPAWN_THREE_ISLAND},
+ [MAPSEC_FOUR_ISLAND - MAPSECS_KANTO] = {MAP_GROUP(FOUR_ISLAND), MAP_NUM(FOUR_ISLAND), SPAWN_FOUR_ISLAND},
+ [MAPSEC_FIVE_ISLAND - MAPSECS_KANTO] = {MAP_GROUP(FIVE_ISLAND), MAP_NUM(FIVE_ISLAND), SPAWN_FIVE_ISLAND},
+ [MAPSEC_SEVEN_ISLAND - MAPSECS_KANTO] = {MAP_GROUP(SEVEN_ISLAND), MAP_NUM(SEVEN_ISLAND), SPAWN_SEVEN_ISLAND},
+ [MAPSEC_SIX_ISLAND - MAPSECS_KANTO] = {MAP_GROUP(SIX_ISLAND), MAP_NUM(SIX_ISLAND), SPAWN_SIX_ISLAND},
+ [MAPSEC_KINDLE_ROAD - MAPSECS_KANTO] = {MAP_GROUP(ONE_ISLAND_KINDLE_ROAD), MAP_NUM(ONE_ISLAND_KINDLE_ROAD), 0},
+ [MAPSEC_TREASURE_BEACH - MAPSECS_KANTO] = {MAP_GROUP(ONE_ISLAND_TREASURE_BEACH), MAP_NUM(ONE_ISLAND_TREASURE_BEACH), 0},
+ [MAPSEC_CAPE_BRINK - MAPSECS_KANTO] = {MAP_GROUP(TWO_ISLAND_CAPE_BRINK), MAP_NUM(TWO_ISLAND_CAPE_BRINK), 0},
+ [MAPSEC_BOND_BRIDGE - MAPSECS_KANTO] = {MAP_GROUP(THREE_ISLAND_BOND_BRIDGE), MAP_NUM(THREE_ISLAND_BOND_BRIDGE), 0},
+ [MAPSEC_THREE_ISLE_PORT - MAPSECS_KANTO] = {MAP_GROUP(THREE_ISLAND_PORT), MAP_NUM(THREE_ISLAND_PORT), 0},
+ [MAPSEC_SEVII_ISLE_6 - MAPSECS_KANTO] = {MAP_GROUP(UNKNOWN_MAP_03_50), MAP_NUM(UNKNOWN_MAP_03_50), 0},
+ [MAPSEC_SEVII_ISLE_7 - MAPSECS_KANTO] = {MAP_GROUP(UNKNOWN_MAP_03_51), MAP_NUM(UNKNOWN_MAP_03_51), 0},
+ [MAPSEC_SEVII_ISLE_8 - MAPSECS_KANTO] = {MAP_GROUP(UNKNOWN_MAP_03_52), MAP_NUM(UNKNOWN_MAP_03_52), 0},
+ [MAPSEC_SEVII_ISLE_9 - MAPSECS_KANTO] = {MAP_GROUP(UNKNOWN_MAP_03_53), MAP_NUM(UNKNOWN_MAP_03_53), 0},
+ [MAPSEC_RESORT_GORGEOUS - MAPSECS_KANTO] = {MAP_GROUP(FIVE_ISLAND_RESORT_GORGEOUS), MAP_NUM(FIVE_ISLAND_RESORT_GORGEOUS), 0},
+ [MAPSEC_WATER_LABYRINTH - MAPSECS_KANTO] = {MAP_GROUP(FIVE_ISLAND_WATER_LABYRINTH), MAP_NUM(FIVE_ISLAND_WATER_LABYRINTH), 0},
+ [MAPSEC_FIVE_ISLE_MEADOW - MAPSECS_KANTO] = {MAP_GROUP(FIVE_ISLAND_MEADOW), MAP_NUM(FIVE_ISLAND_MEADOW), 0},
+ [MAPSEC_MEMORIAL_PILLAR - MAPSECS_KANTO] = {MAP_GROUP(FIVE_ISLAND_MEMORIAL_PILLAR), MAP_NUM(FIVE_ISLAND_MEMORIAL_PILLAR), 0},
+ [MAPSEC_OUTCAST_ISLAND - MAPSECS_KANTO] = {MAP_GROUP(SIX_ISLAND_OUTCAST_ISLAND), MAP_NUM(SIX_ISLAND_OUTCAST_ISLAND), 0},
+ [MAPSEC_GREEN_PATH - MAPSECS_KANTO] = {MAP_GROUP(SIX_ISLAND_GREEN_PATH), MAP_NUM(SIX_ISLAND_GREEN_PATH), 0},
+ [MAPSEC_WATER_PATH - MAPSECS_KANTO] = {MAP_GROUP(SIX_ISLAND_WATER_PATH), MAP_NUM(SIX_ISLAND_WATER_PATH), 0},
+ [MAPSEC_RUIN_VALLEY - MAPSECS_KANTO] = {MAP_GROUP(SIX_ISLAND_RUIN_VALLEY), MAP_NUM(SIX_ISLAND_RUIN_VALLEY), 0},
+ [MAPSEC_TRAINER_TOWER - MAPSECS_KANTO] = {MAP_GROUP(SEVEN_ISLAND_TRAINER_TOWER), MAP_NUM(SEVEN_ISLAND_TRAINER_TOWER), 0},
+ [MAPSEC_CANYON_ENTRANCE - MAPSECS_KANTO] = {MAP_GROUP(SEVEN_ISLAND_SEVAULT_CANYON_ENTRANCE), MAP_NUM(SEVEN_ISLAND_SEVAULT_CANYON_ENTRANCE), 0},
+ [MAPSEC_SEVAULT_CANYON - MAPSECS_KANTO] = {MAP_GROUP(SEVEN_ISLAND_SEVAULT_CANYON), MAP_NUM(SEVEN_ISLAND_SEVAULT_CANYON), 0},
+ [MAPSEC_TANOBY_RUINS - MAPSECS_KANTO] = {MAP_GROUP(SEVEN_ISLAND_TANOBY_RUINS), MAP_NUM(SEVEN_ISLAND_TANOBY_RUINS), 0},
+ [MAPSEC_SEVII_ISLE_22 - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0},
+ [MAPSEC_SEVII_ISLE_23 - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0},
+ [MAPSEC_SEVII_ISLE_24 - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0},
+ [MAPSEC_NAVEL_ROCK - MAPSECS_KANTO] = {MAP_GROUP(NAVEL_ROCK_EXTERIOR), MAP_NUM(NAVEL_ROCK_EXTERIOR), 0},
+ [MAPSEC_MT_EMBER - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0},
+ [MAPSEC_BERRY_FOREST - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0},
+ [MAPSEC_ICEFALL_CAVE - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0},
+ [MAPSEC_ROCKET_WAREHOUSE - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0},
+ [MAPSEC_TRAINER_TOWER_2 - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0},
+ [MAPSEC_DOTTED_HOLE - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0},
+ [MAPSEC_LOST_CAVE - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0},
+ [MAPSEC_PATTERN_BUSH - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0},
+ [MAPSEC_ALTERING_CAVE - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0},
+ [MAPSEC_TANOBY_CHAMBERS - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0},
+ [MAPSEC_THREE_ISLE_PATH - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0},
+ [MAPSEC_TANOBY_KEY - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0},
+ [MAPSEC_BIRTH_ISLAND - MAPSECS_KANTO] = {MAP_GROUP(BIRTH_ISLAND_EXTERIOR), MAP_NUM(BIRTH_ISLAND_EXTERIOR), 0},
+ [MAPSEC_MONEAN_CHAMBER - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0},
+ [MAPSEC_LIPTOO_CHAMBER - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0},
+ [MAPSEC_WEEPTH_CHAMBER - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0},
+ [MAPSEC_DILFORD_CHAMBER - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0},
+ [MAPSEC_SCUFIB_CHAMBER - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0},
+ [MAPSEC_RIXY_CHAMBER - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0},
+ [MAPSEC_VIAPOIS_CHAMBER - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0},
+ [MAPSEC_EMBER_SPA - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0},
+};
+
+static void RegionMap_DarkenPalette(u16 *pal, u16 size, u16 tint)
+{
+ int i;
+ int r, g, b;
+
+ for (i = 0; i < size; i++)
+ {
+ r = (*pal) & 0x1F;
+ g = ((*pal) >> 5) & 0x1F;
+ b = ((*pal) >> 10) & 0x1F;
+
+ r = (((r << 8) / 100) * tint) >> 8;
+ g = (((g << 8) / 100) * tint) >> 8;
+ b = (((b << 8) / 100) * tint) >> 8;
+
+ *pal = RGB2(r, g, b);
+ pal++;
+ }
+}
+
+static void sub_80BFEA0(void)
+{
+ u16 pal[16];
+ CpuCopy16(&gUnknown_83EF2DC[0x20], pal, sizeof(pal));
+ RegionMap_DarkenPalette(pal, NELEMS(pal), 95);
+ LoadPalette(pal, 0x20, 0x20);
+ LoadPalette(&gUnknown_83EF2DC[0x2F], 0x2F, sizeof(u16));
+}
+
+static void sub_80BFEDC(u8 kind)
+{
+ gUnknown_20399D4 = AllocZeroed(sizeof(struct UnkStruct_20399D4));
+ if (gUnknown_20399D4 == NULL)
+ {
+ SetMainCallback2(CB2_ReturnToField);
+ }
+ else
+ {
+ gUnknown_2031DE0 = TRUE;
+ gUnknown_20399D4->mapType = kind;
+ gUnknown_20399D4->field_47A0 = 0;
+ gUnknown_20399D4->field_47A4 = 0;
+ gUnknown_20399D4->field_47A8 = 0;
+ sub_80BFFD0();
+ SetMainCallback2(CB2_OpenRegionMap);
+ }
+}
+
+void sub_80BFF50(u8 kind, MainCallback cb)
+{
+ gUnknown_20399D4 = AllocZeroed(sizeof(struct UnkStruct_20399D4));
+ if (gUnknown_20399D4 == NULL)
+ {
+ SetMainCallback2(CB2_ReturnToField);
+ }
+ else
+ {
+ gUnknown_2031DE0 = TRUE;
+ gUnknown_20399D4->mapType = kind;
+ gUnknown_20399D4->field_47A0 = 0;
+ gUnknown_20399D4->field_47A4 = 0;
+ gUnknown_20399D4->field_47A8 = 0;
+ gUnknown_20399D4->savedCallback = cb;
+ sub_80BFFD0();
+ SetMainCallback2(CB2_OpenRegionMap);
+ }
+}
+
+static void sub_80BFFD0(void)
+{
+ u8 i;
+ u8 j;
+ u8 r7;
+
+ switch (gUnknown_20399D4->mapType)
+ {
+ default:
+ case 0:
+ case 1:
+ gUnknown_20399D4->field_47B8 = sub_80C04E4;
+ break;
+ case 2:
+ gUnknown_20399D4->field_47B8 = sub_80C4F08;
+ break;
+ }
+ for (i = 0; i < 4; i++)
+ {
+ gUnknown_20399D4->regionMapPermissions[i] = sRegionMapPermissions[gUnknown_20399D4->mapType][i];
+ }
+ if (!FlagGet(FLAG_SYS_SEVII_MAP_123))
+ gUnknown_20399D4->regionMapPermissions[MAPPERM_0] = FALSE;
+ r7 = 0;
+ j = 0;
+ if (gMapHeader.regionMapSectionId >= MAPSECS_SEVII_123)
+ {
+ while (r7 == 0)
+ {
+ for (i = 0; sSeviiMapsecs[j][i] != MAPSEC_NONE; i++)
+ {
+ if (gMapHeader.regionMapSectionId == sSeviiMapsecs[j][i])
+ {
+ r7 = j + 1;
+ break;
+ }
+ }
+ j++;
+ }
+ }
+ gUnknown_20399D4->field_479B = r7;
+ gUnknown_20399D4->field_479C = r7;
+}
+
+static void CB2_OpenRegionMap(void)
+{
+ switch (gUnknown_20399D4->field_47A4)
+ {
+ case 0:
+ NullVBlankHBlankCallbacks();
+ break;
+ case 1:
+ ResetGpu();
+ break;
+ case 2:
+ ResetOamForRegionMap();
+ break;
+ case 3:
+ if (!HandleLoadRegionMapGfx())
+ return;
+ break;
+ case 4:
+ FillBgTilemapBufferRect_Palette0(1, 0x000, 0, 0, 30, 20);
+ CopyBgTilemapBufferToVram(1);
+ break;
+ case 5:
+ sub_80C0CC8(0, gUnknown_20399D4->layouts[gUnknown_20399D4->field_479B]);
+ CopyBgTilemapBufferToVram(0);
+ if (gUnknown_20399D4->mapType != 0)
+ {
+ sub_80C0CC8(1, gUnknown_20399D4->layouts[4]);
+ CopyBgTilemapBufferToVram(1);
+ }
+ break;
+ case 6:
+ sub_80C0B18();
+ PutWindowTilemap(0);
+ break;
+ case 7:
+ sub_80C0BB0();
+ PutWindowTilemap(1);
+ break;
+ case 8:
+ if (GetRegionMapPermission(MAPPERM_2) == TRUE)
+ SetBg0andBg3Visibility(1);
+ break;
+ default:
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
+ sub_80C03E8();
+ sub_80C08F4();
+ break;
+ }
+ gUnknown_20399D4->field_47A4++;
+}
+
+static bool8 HandleLoadRegionMapGfx(void)
+{
+ switch (gUnknown_20399D4->field_47A8)
+ {
+ case 0:
+ LoadPalette(gUnknown_83EF23C, 0xC0, 0x20);
+ break;
+ case 1:
+ LoadPalette(gUnknown_83EF2DC, 0x00, 0xA0);
+ sub_80BFEA0();
+ if (gUnknown_20399D4->mapType != 0)
+ {
+ LoadPalette(&gUnknown_83EF23C[15], 0x00, 0x02);
+ LoadPalette(&gUnknown_83EF23C[15], 0x10, 0x02);
+ LoadPalette(&gUnknown_83EF23C[15], 0x20, 0x02);
+ LoadPalette(&gUnknown_83EF23C[15], 0x30, 0x02);
+ LoadPalette(&gUnknown_83EF23C[15], 0x40, 0x02);
+ }
+ break;
+ case 2:
+ ResetTempTileDataBuffers();
+ break;
+ case 3:
+ DecompressAndCopyTileDataToVram(0, gUnknown_83EF61C, 0, 0, 0);
+ if (gUnknown_20399D4->mapType != 0)
+ {
+ DecompressAndCopyTileDataToVram(1, gUnknown_83F1978, 0, 0, 0);
+ }
+ break;
+ case 4:
+ if (FreeTempTileDataBuffersIfPossible() == TRUE)
+ return FALSE;
+ break;
+ case 5:
+ LZ77UnCompWram(sRegionMapLayout_Kanto, gUnknown_20399D4->layouts[0]);
+ break;
+ case 6:
+ LZ77UnCompWram(sRegionMapLayout_Sevii123, gUnknown_20399D4->layouts[1]);
+ break;
+ case 7:
+ LZ77UnCompWram(sRegionMapLayout_Sevii45, gUnknown_20399D4->layouts[2]);
+ break;
+ case 8:
+ LZ77UnCompWram(sRegionMapLayout_Sevii67, gUnknown_20399D4->layouts[3]);
+ break;
+ default:
+ LZ77UnCompWram(gUnknown_83F19A0, gUnknown_20399D4->layouts[4]);
+ return TRUE;
+ }
+ gUnknown_20399D4->field_47A8++;
+ return FALSE;
+}
+
+static void sub_80C03E8(void)
+{
+ CreateTask(gUnknown_20399D4->field_47B8, 0);
+ SetMainCallback2(sub_80C08B4);
+}
+
+static bool32 sub_80C0410(void)
+{
+ if (GetSelectedMapSection(GetWhichRegionMap(), 0, GetMapCursorY(), GetMapCursorX()) == 99)
+ return FALSE;
+ else
+ return TRUE;
+}
+
+static void sub_80C0450(void)
+{
+ if (sub_80C0410())
+ {
+ if ((sub_80C3AC8(0) != 1 && sub_80C3AC8(0) != 0) || (sub_80C3AC8(1) != 1 && sub_80C3AC8(1) != 0))
+ PlaySE(SE_Z_SCROLL);
+ if (GetMapCursorX() == 21 && GetMapCursorY() == 11 && GetRegionMapPermission(MAPPERM_0) == TRUE)
+ PlaySE(SE_W255);
+ else if (GetMapCursorX() == 21 && GetMapCursorY() == 13)
+ PlaySE(SE_W255);
+ }
+}
+
+static void sub_80C04E4(u8 taskId)
+{
+ switch (gUnknown_20399D4->field_47A0)
+ {
+ case 0:
+ sub_80C4398(GetWhichRegionMap(), taskId, gUnknown_20399D4->field_47B8);
+ sub_80C3008(0, 0);
+ sub_80C41D8(1, 1);
+ gUnknown_20399D4->field_47A0++;
+ break;
+ case 1:
+ if (gUnknown_20399D4->regionMapPermissions[MAPPERM_2] == TRUE)
+ {
+ sub_80C2208(taskId, gUnknown_20399D4->field_47B8);
+ }
+ else
+ {
+ ShowBg(0);
+ ShowBg(3);
+ ShowBg(1);
+ sub_80C4E18(gText_RegionMap_DPadMove);
+ sub_80C4E74(gText_RegionMap_Space);
+ sub_80C4ED0(FALSE);
+ sub_80C4324(FALSE);
+ sub_80C3154(FALSE);
+ sub_80C48BC(GetWhichRegionMap(), 25, FALSE);
+ sub_80C4960(GetWhichRegionMap(), 25, FALSE);
+ }
+ gUnknown_20399D4->field_47A0++;
+ break;
+ case 2:
+ if (!gPaletteFade.active && !IsDma3ManagerBusyWithBgCopy())
+ {
+ sub_80C0B18();
+ PutWindowTilemap(0);
+ sub_80C0BB0();
+ PutWindowTilemap(1);
+ gUnknown_20399D4->field_47A0++;
+ }
+ break;
+ case 3:
+ switch (sub_80C3400())
+ {
+ case 1:
+ sub_80C3178();
+ break;
+ case 2:
+ break;
+ case 3:
+ sub_80C0B18();
+ sub_80C0BB0();
+ sub_80C0B9C();
+ sub_80C0450();
+ if (GetMapSecUnderCursor() != MAPSEC_NONE)
+ {
+ if (GetRegionMapPermission(MAPPERM_1) == TRUE)
+ {
+ if (sub_80C3AC8(1) == 2)
+ {
+ sub_80C4E74(gText_RegionMap_AButtonGuide);
+ }
+ else
+ {
+ sub_80C4E74(gText_RegionMap_Space);
+ }
+ }
+ }
+ else
+ {
+ if (GetMapCursorX() == 21 && GetMapCursorY() == 11 && GetRegionMapPermission(MAPPERM_0) == TRUE)
+ {
+ sub_80C4E74(gText_RegionMap_AButtonSwitch);
+ }
+ else if (GetMapCursorX() == 21 && GetMapCursorY() == 13)
+ {
+ sub_80C4E74(gText_RegionMap_AButtonCancel);
+ }
+ else
+ {
+ sub_80C4E74(gText_RegionMap_Space);
+ }
+ }
+ break;
+ case 4:
+ if (sub_80C3AC8(1) == 2 && gUnknown_20399D4->regionMapPermissions[MAPPERM_1] == TRUE)
+ {
+ RegionMapCreateDungeonMapPreview(0, taskId, sub_80C07F8);
+ }
+ break;
+ case 5:
+ sub_80C0E70(gUnknown_20399D4->field_479B, taskId, sub_80C07F8);
+ break;
+ case 6:
+ gUnknown_20399D4->field_47A0++;
+ break;
+ }
+ break;
+ case 4:
+ if (GetRegionMapPermission(MAPPERM_2) == 1)
+ {
+ sub_80C2C1C(taskId);
+ // FIXME: goto required to match
+ // gUnknown_20399D4->field_47A0++;
+ goto _080C0798;
+ }
+ else
+ {
+ gUnknown_20399D4->field_47A0++;
+ }
+ break;
+ case 5:
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
+ _080C0798:
+ gUnknown_20399D4->field_47A0++;
+ break;
+ default:
+ if (!gPaletteFade.active)
+ {
+ sub_80C0820(taskId);
+ }
+ break;
+ }
+}
+
+static void sub_80C07D0(TaskFunc taskFunc)
+{
+ gUnknown_20399D4->field_47B8 = taskFunc;
+}
+
+TaskFunc sub_80C07E4(void)
+{
+ return gUnknown_20399D4->field_47B8;
+}
+
+static void sub_80C07F8(u8 taskId)
+{
+ gTasks[taskId].func = gUnknown_20399D4->field_47B8;
+}
+
+static void sub_80C0820(u8 taskId)
+{
+ if (GetRegionMapPermission(MAPPERM_2) == TRUE)
+ sub_80C25BC();
+ sub_80C4A04();
+ sub_80C3188();
+ sub_80C4348();
+ sub_80C4D30();
+ DestroyTask(taskId);
+ FreeAllWindowBuffers();
+ if (gUnknown_20399D4->savedCallback == NULL)
+ SetMainCallback2(gMain.savedCallback);
+ else
+ SetMainCallback2(gUnknown_20399D4->savedCallback);
+ FREE_IF_NOT_NULL(gUnknown_20399D4);
+}
+
+static void sub_80C0898(void)
+{
+ FREE_IF_NOT_NULL(gUnknown_20399D4);
+}
+
+static void sub_80C08B4(void)
+{
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+static void sub_80C08CC(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+static void NullVBlankHBlankCallbacks(void)
+{
+ SetVBlankCallback(NULL);
+ SetHBlankCallback(NULL);
+}
+
+static void sub_80C08F4(void)
+{
+ SetVBlankCallback(sub_80C08CC);
+}
+
+static void ResetGpu(void)
+{
+ DmaFillLarge16(3, 0, (void *)VRAM, VRAM_SIZE, 0x1000);
+ DmaFill32Defvars(3, 0, (void *)OAM, OAM_SIZE);
+ DmaFill16Defvars(3, 0, (void *)PLTT, PLTT_SIZE);
+ SetGpuReg(REG_OFFSET_DISPCNT, 0);
+ ResetBgsAndClearDma3BusyFlags(FALSE);
+ InitBgsFromTemplates(0, gUnknown_83F1A50, NELEMS(gUnknown_83F1A50));
+ ChangeBgX(0, 0, 0);
+ ChangeBgY(0, 0, 0);
+ ChangeBgX(1, 0, 0);
+ ChangeBgY(1, 0, 0);
+ ChangeBgX(2, 0, 0);
+ ChangeBgY(2, 0, 0);
+ ChangeBgX(3, 0, 0);
+ ChangeBgY(3, 0, 0);
+ InitWindows(gUnknown_83F1A60);
+ DeactivateAllTextPrinters();
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_WIN0_ON | DISPCNT_WIN1_ON);
+ SetBgTilemapBuffers();
+ sub_80C0AB8();
+}
+
+static void SetBgTilemapBuffers(void)
+{
+ SetBgTilemapBuffer(0, gUnknown_20399D4->bgTilemapBuffers[0]);
+ SetBgTilemapBuffer(1, gUnknown_20399D4->bgTilemapBuffers[1]);
+ SetBgTilemapBuffer(2, gUnknown_20399D4->bgTilemapBuffers[2]);
+}
+
+static void ResetOamForRegionMap(void)
+{
+ ResetSpriteData();
+ ResetPaletteFade();
+ FreeAllSpritePalettes();
+ ResetTasks();
+ ScanlineEffect_Stop();
+}
+
+static void SetBg0andBg3Visibility(u8 mode)
+{
+ switch (mode)
+ {
+ case 0:
+ ShowBg(0);
+ ShowBg(3);
+ break;
+ case 1:
+ HideBg(0);
+ HideBg(3);
+ break;
+ }
+}
+
+static void sub_80C0AB8(void)
+{
+ sub_80C4BE4();
+ sub_80C4C2C(0, 0x11, 0xc0);
+ sub_80C4C48(6);
+ sub_80C4C74(0x39, 0x39);
+ sub_80C4C88(0x1b);
+ SetGpuWindowDims(0, &sStdWindowDims[0]);
+ SetGpuWindowDims(1, &sStdWindowDims[1]);
+ sub_80C4C9C(0, 0);
+ if (GetMapSecUnderCursor() != MAPSEC_NONE)
+ sub_80C4C9C(1, 0);
+}
+
+static void sub_80C0B18(void)
+{
+ ClearWindowTilemap(0);
+ FillWindowPixelBuffer(0, PIXEL_FILL(0));
+ if (sub_80C3520() == MAPSEC_NONE)
+ {
+ SetGpuWindowDims(0, &sStdWindowDims[2]);
+ }
+ else
+ {
+ GetMapName(gUnknown_20399D4->field_0000, sub_80C3520(), 0);
+ AddTextPrinterParameterized3(0, 2, 2, 2, sTextColor_White, 0, gUnknown_20399D4->field_0000);
+ PutWindowTilemap(0);
+ CopyWindowToVram(0, 2);
+ SetGpuWindowDims(0, &sStdWindowDims[0]);
+ }
+}
+
+static void sub_80C0B9C(void)
+{
+ SetGpuWindowDims(1, &sStdWindowDims[1]);
+}
+
+static void sub_80C0BB0(void)
+{
+ u16 mapsecId;
+ u16 descOffset;
+ gUnknown_20399D4->field_47AC = 0;
+ gUnknown_20399D4->field_47AE = 24;
+ gUnknown_20399D4->field_47B0 = 32;
+ sub_80C4C9C(1, 1);
+ ClearWindowTilemap(1);
+ mapsecId = GetMapSecUnderCursor();
+ if (mapsecId != MAPSEC_NONE)
+ {
+ descOffset = mapsecId - MAPSECS_KANTO;
+ sub_80C4C9C(1, 0);
+ gUnknown_20399D4->field_47AC = 1;
+ gUnknown_20399D4->field_47AA = StringLength(sMapNames[descOffset]);
+ gUnknown_20399D4->field_47AE = gUnknown_20399D4->field_47AA * 10 + 50;
+ gUnknown_20399D4->field_47B0 = 48;
+ FillWindowPixelBuffer(1, PIXEL_FILL(0));
+ StringCopy(gUnknown_20399D4->field_0013, sMapNames[descOffset]);
+ AddTextPrinterParameterized3(1, 2, 12, 2, gUnknown_83F1A9C[sub_80C3AC8(1) - 2], 0, gUnknown_20399D4->field_0013);
+ PutWindowTilemap(1);
+ CopyWindowToVram(1, 3);
+ }
+}
+
+static void sub_80C0CA0(void)
+{
+ FillWindowPixelBuffer(0, PIXEL_FILL(0));
+ CopyWindowToVram(0, 3);
+ FillWindowPixelBuffer(1, PIXEL_FILL(0));
+ CopyWindowToVram(1, 3);
+}
+
+static void sub_80C0CC8(u8 bg, u16 *map)
+{
+ s16 i;
+ s16 j;
+ u8 r4;
+ u16 *buffer = gUnknown_20399D4->bgTilemapBuffers[bg];
+ for (i = 0; i < 20; i++)
+ {
+ for (j = 0; j < 32; j++)
+ {
+ if (j < 30)
+ buffer[32 * i + j] = map[30 * i + j];
+ else
+ buffer[32 * i + j] = map[0];
+ }
+ }
+ if (gUnknown_20399D4->regionMapPermissions[MAPPERM_0] == TRUE)
+ {
+ WriteSequenceToBgTilemapBuffer(0, 0x0F0, 0x18, 0x0E, 3, 1, 0x3, 0x001);
+ WriteSequenceToBgTilemapBuffer(0, 0x100, 0x18, 0x0F, 3, 1, 0x3, 0x001);
+ WriteSequenceToBgTilemapBuffer(0, 0x110, 0x18, 0x10, 3, 1, 0x3, 0x001);
+ }
+ if (gUnknown_20399D8 != NULL)
+ r4 = gUnknown_20399D8->field_1CCA;
+ else
+ r4 = gUnknown_20399D4->field_479B;
+ if (r4 == REGIONMAP_SEVII45 && !FlagGet(FLAG_WORLD_MAP_NAVEL_ROCK_EXTERIOR))
+ FillBgTilemapBufferRect_Palette0(0, 0x003, 13, 11, 3, 2);
+ if (r4 == REGIONMAP_SEVII67 && !FlagGet(FLAG_WORLD_MAP_BIRTH_ISLAND_EXTERIOR))
+ FillBgTilemapBufferRect_Palette0(0, 0x003, 21, 16, 3, 3);
+}
+
+static bool8 GetRegionMapPermission(u8 attr)
+{
+ return gUnknown_20399D4->regionMapPermissions[attr];
+}
+
+static u8 GetWhichRegionMap(void)
+{
+ return gUnknown_20399D4->field_479B;
+}
+
+static u8 sub_80C0E34(void)
+{
+ return gUnknown_20399D4->field_479C;
+}
+
+static void SetWhichRegionMap(u8 a0)
+{
+ gUnknown_20399D4->field_479B = a0;
+}
+
+static void sub_80C0E5C(u8 a0)
+{
+ gUnknown_20399D4->field_479C = a0;
+}
+
+static void sub_80C0E70(u8 a0, u8 taskId, TaskFunc taskFunc)
+{
+ gUnknown_20399D8 = AllocZeroed(sizeof(struct UnkStruct_20399D8));
+ if (FlagGet(FLAG_SYS_SEVII_MAP_4567))
+ gUnknown_20399D8->field_1CCC = 3;
+ else if (FlagGet(FLAG_SYS_SEVII_MAP_123))
+ gUnknown_20399D8->field_1CCC = 1;
+ else
+ gUnknown_20399D8->field_1CCC = 0;
+ gUnknown_20399D8->selectionCursorSubspriteData[0].xCoord = 0x58;
+ gUnknown_20399D8->selectionCursorSubspriteData[1].xCoord = 0x98;
+ switch (gUnknown_20399D8->field_1CCC)
+ {
+ case 1:
+ LZ77UnCompWram(gUnknown_83F1084, gUnknown_20399D8->tileMap);
+ gUnknown_20399D8->field_1CCE = 6;
+ break;
+ case 2: // never reached
+ LZ77UnCompWram(gUnknown_83F1190, gUnknown_20399D8->tileMap);
+ gUnknown_20399D8->field_1CCE = 4;
+ break;
+ case 3:
+ default:
+ gUnknown_20399D8->field_1CCE = 3;
+ LZ77UnCompWram(gUnknown_83F0F1C, gUnknown_20399D8->tileMap);
+ break;
+ }
+ LZ77UnCompWram(gUnknown_83F0580, gUnknown_20399D8->bgTiles);
+ gUnknown_20399D8->field_1CC8 = 0;
+ gUnknown_20399D8->field_1CCA = a0;
+ gUnknown_20399D8->field_1CD0 = taskFunc;
+ gUnknown_20399D8->field_1CCB = sub_80C0E34();
+ sub_80C4AAC(0);
+ sub_80C4E74(gText_RegionMap_AButtonOK);
+ gTasks[taskId].func = sub_80C1098;
+}
+
+static void sub_80C0FE0(void)
+{
+ sub_80C4BE4();
+ sub_80C4C2C(27, 4, 64);
+ sub_80C4C5C(16 - gUnknown_20399D8->field_1CCD, gUnknown_20399D8->field_1CCD);
+}
+
+static bool8 sub_80C1014(void)
+{
+ if (gUnknown_20399D8->field_1CCD < 16)
+ {
+ sub_80C4C5C(16 - gUnknown_20399D8->field_1CCD, gUnknown_20399D8->field_1CCD);
+ gUnknown_20399D8->field_1CCD += 2;
+ return FALSE;
+ }
+ else
+ {
+ return TRUE;
+ }
+}
+
+static bool8 sub_80C1058(void)
+{
+ if (gUnknown_20399D8->field_1CCD >= 2)
+ {
+ gUnknown_20399D8->field_1CCD -= 2;
+ sub_80C4C5C(16 - gUnknown_20399D8->field_1CCD, gUnknown_20399D8->field_1CCD);
+ return FALSE;
+ }
+ else
+ {
+ return TRUE;
+ }
+}
+
+static void sub_80C1098(u8 taskId)
+{
+ switch (gUnknown_20399D8->field_1CC8)
+ {
+ case 0:
+ NullVBlankHBlankCallbacks();
+ sub_80C4E18(gText_RegionMap_UpDownPick);
+ gUnknown_20399D8->field_1CC8++;
+ break;
+ case 1:
+ LoadBgTiles(2, gUnknown_20399D8->bgTiles, 0x1000, 0x000);
+ gUnknown_20399D8->field_1CC8++;
+ break;
+ case 2:
+ sub_80C1324(2, gUnknown_20399D8->tileMap);
+ CopyBgTilemapBufferToVram(2);
+ gUnknown_20399D8->field_1CC8++;
+ break;
+ case 3:
+ sub_80C0CA0();
+ gUnknown_20399D8->field_1CC8++;
+ break;
+ case 4:
+ sub_80C0FE0();
+ ShowBg(2);
+ gUnknown_20399D8->field_1CC8++;
+ break;
+ case 5:
+ sub_80C08F4();
+ gUnknown_20399D8->field_1CC8++;
+ break;
+ case 6:
+ if (sub_80C1014() == TRUE)
+ {
+ sub_80C1390();
+ gUnknown_20399D8->field_1CC8++;
+ }
+ break;
+ case 7:
+ if (sub_80C144C() == TRUE)
+ {
+ gUnknown_20399D8->field_1CC8++;
+ }
+ break;
+ case 8:
+ if (LoadAndCreateSelectionCursorSpriteGfx() == TRUE)
+ {
+ gUnknown_20399D8->field_1CC8++;
+ }
+ break;
+ case 9:
+ if (sub_80C1478() == TRUE)
+ {
+ SetWhichRegionMap(gUnknown_20399D8->field_1CCA);
+ if (sub_80C0E34() == gUnknown_20399D8->field_1CCA)
+ {
+ sub_80C4324(FALSE);
+ sub_80C48BC(gUnknown_20399D8->field_1CCA, 25, FALSE);
+ sub_80C4960(gUnknown_20399D8->field_1CCA, 25, FALSE);
+ }
+ gUnknown_20399D8->field_1CC8++;
+ }
+ break;
+ case 10:
+ if (sub_80C12EC() == TRUE)
+ {
+ DestroySelectionCursorSprites();
+ sub_80C0FE0();
+ gUnknown_20399D8->field_1CC8++;
+ }
+ break;
+ case 11:
+ if (sub_80C1058() == TRUE)
+ {
+ gUnknown_20399D8->field_1CC8++;
+ }
+ break;
+ case 12:
+ sub_80C3154(FALSE);
+ gUnknown_20399D8->field_1CC8++;
+ break;
+ default:
+ sub_80C1280(taskId);
+ break;
+ }
+}
+
+static void sub_80C1280(u8 taskId)
+{
+ gTasks[taskId].func = gUnknown_20399D8->field_1CD0;
+ HideBg(2);
+ sub_80C4E18(gText_RegionMap_DPadMove);
+ sub_80C4E74(gText_RegionMap_AButtonSwitch);
+ sub_80C0AB8();
+ sub_80C0B9C();
+ SetGpuWindowDims(0, &sStdWindowDims[2]);
+ FREE_IF_NOT_NULL(gUnknown_20399D8);
+}
+
+static bool8 sub_80C12EC(void)
+{
+ if (gUnknown_20399D8->field_1CDC != 0)
+ {
+ gUnknown_20399D8->field_1CDC--;
+ SetGpuReg(REG_OFFSET_BLDY, gUnknown_20399D8->field_1CDC);
+ return FALSE;
+ }
+ else
+ {
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ return TRUE;
+ }
+}
+
+static void sub_80C1324(u8 bg, u16 *map)
+{
+ s16 i;
+ s16 j;
+ u16 *buffer = gUnknown_20399D4->bgTilemapBuffers[bg];
+ for (i = 0; i < 20; i++)
+ {
+ for (j = 0; j < 32; j++)
+ {
+ if (j < 30)
+ buffer[32 * i + j] = map[30 * i + j];
+ else
+ buffer[32 * i + j] = map[0];
+ }
+ }
+}
+
+static void sub_80C1390(void)
+{
+ struct GpuWindowParams data;
+ data.v0 = gUnknown_20399D8->field_1CD4[0] = 0x48;
+ data.v2 = gUnknown_20399D8->field_1CD4[1] = 8 * (gUnknown_20399D8->field_1CCE + 4 * gUnknown_20399D8->field_1CCA);
+ data.v4 = gUnknown_20399D8->field_1CD4[2] = 0xA8;
+ data.v6 = gUnknown_20399D8->field_1CD4[3] = gUnknown_20399D8->field_1CD4[1] + 32;
+ sub_80C4BE4();
+ sub_80C4C2C(0, 0x15, 0xc0);
+ sub_80C4C74(0x1f, 0x15);
+ sub_80C4C88(0x3f);
+ sub_80C4C9C(1, 0);
+ SetGpuWindowDims(1, &data);
+}
+
+static bool8 sub_80C144C(void)
+{
+ if (gUnknown_20399D8->field_1CDC < 6)
+ {
+ gUnknown_20399D8->field_1CDC++;
+ sub_80C4C48(gUnknown_20399D8->field_1CDC);
+ return FALSE;
+ }
+ else
+ {
+ return TRUE;
+ }
+}
+
+static bool8 sub_80C1478(void)
+{
+ bool8 r6 = FALSE;
+ struct GpuWindowParams data;
+ data.v0 = gUnknown_20399D8->field_1CD4[0] = 0x48;
+ data.v2 = gUnknown_20399D8->field_1CD4[1] = 8 * (gUnknown_20399D8->field_1CCE + 4 * gUnknown_20399D8->field_1CCA);
+ data.v4 = gUnknown_20399D8->field_1CD4[2] = 0xA8;
+ data.v6 = gUnknown_20399D8->field_1CD4[3] = gUnknown_20399D8->field_1CD4[1] + 32;
+ if (JOY_NEW(DPAD_UP) && gUnknown_20399D8->field_1CCA != 0)
+ {
+ PlaySE(SE_BAG1);
+ gUnknown_20399D8->field_1CCA--;
+ r6 = TRUE;
+ }
+ if (JOY_NEW(DPAD_DOWN) && gUnknown_20399D8->field_1CCA < gUnknown_20399D8->field_1CCC)
+ {
+ PlaySE(SE_BAG1);
+ gUnknown_20399D8->field_1CCA++;
+ r6 = TRUE;
+ }
+ if (JOY_NEW(A_BUTTON) && gUnknown_20399D8->field_1CDC == 6)
+ {
+ PlaySE(SE_W129);
+ gUnknown_20399D8->field_1CCB = gUnknown_20399D8->field_1CCA;
+ return TRUE;
+ }
+ if (JOY_NEW(B_BUTTON))
+ {
+ gUnknown_20399D8->field_1CCA = gUnknown_20399D8->field_1CCB;
+ sub_80C0CC8(0, gUnknown_20399D4->layouts[gUnknown_20399D8->field_1CCA]);
+ CopyBgTilemapBufferToVram(0);
+ sub_80C48BC(255, 25, TRUE);
+ sub_80C4960(255, 25, TRUE);
+ return TRUE;
+ }
+ if (r6)
+ {
+ sub_80C0CC8(0, gUnknown_20399D4->layouts[gUnknown_20399D8->field_1CCA]);
+ sub_80C4E74(gText_RegionMap_AButtonOK);
+ CopyBgTilemapBufferToVram(0);
+ CopyBgTilemapBufferToVram(3);
+ sub_80C48BC(255, 25, TRUE);
+ sub_80C4960(255, 25, TRUE);
+ sub_80C48BC(gUnknown_20399D8->field_1CCA, 25, FALSE);
+ sub_80C4960(gUnknown_20399D8->field_1CCA, 25, FALSE);
+ }
+ if (gUnknown_20399D8->field_1CCA != sub_80C0E34())
+ sub_80C4324(TRUE);
+ else
+ sub_80C4324(FALSE);
+ SetGpuWindowDims(1, &data);
+ return FALSE;
+}
+
+static void SpriteCB_SelectionCursor(struct Sprite * sprite)
+{
+ sprite->pos1.y = gUnknown_20399D8->field_1CD4[1] + 16;
+}
+
+static bool8 LoadAndCreateSelectionCursorSpriteGfx(void)
+{
+ switch (gUnknown_20399D8->selectionCursorLoadState)
+ {
+ case 0:
+ LZ77UnCompWram(sSelectionCursorLeftTiles, gUnknown_20399D8->selectionCursorSubspriteData[0].tiles);
+ break;
+ case 1:
+ LZ77UnCompWram(sSelectionCursorRightTiles, gUnknown_20399D8->selectionCursorSubspriteData[1].tiles);
+ break;
+ case 2:
+ CreateSelectionCursorSubsprite(0, 2, 2);
+ CreateSelectionCursorSubsprite(1, 3, 3);
+ break;
+ default:
+ return TRUE;
+ }
+ gUnknown_20399D8->selectionCursorLoadState++;
+ return FALSE;
+}
+
+static void CreateSelectionCursorSubsprite(u8 whichSprite, u16 tileTag, u16 paletteTag)
+{
+ RealCreateSelectionCursorSubsprite(whichSprite, tileTag, paletteTag);
+}
+
+static void RealCreateSelectionCursorSubsprite(u8 whichSprite, u16 tileTag, u16 paletteTag)
+{
+ u8 spriteId;
+
+ struct SpriteSheet spriteSheet = {
+ .data = gUnknown_20399D8->selectionCursorSubspriteData[whichSprite].tiles,
+ .size = 0x400,
+ .tag = tileTag
+ };
+ struct SpritePalette spritePalette = {
+ .data = sSelectionCursorPals,
+ .tag = paletteTag
+ };
+ struct SpriteTemplate template = {
+ .tileTag = tileTag,
+ .paletteTag = paletteTag,
+ .oam = &sSelectionCursorOam,
+ .anims = sSelectionCursorAnims,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCB_SelectionCursor
+ };
+
+ gUnknown_20399D8->selectionCursorSubspriteData[whichSprite].tileTag = tileTag;
+ gUnknown_20399D8->selectionCursorSubspriteData[whichSprite].paletteTag = paletteTag;
+
+ LoadSpriteSheet(&spriteSheet);
+ LoadSpritePalette(&spritePalette);
+
+ spriteId = CreateSprite(&template, gUnknown_20399D8->selectionCursorSubspriteData[whichSprite].xCoord, 8 * (gUnknown_20399D8->field_1CCE + 4 * gUnknown_20399D8->field_1CCA), 0);
+ gUnknown_20399D8->selectionCursorSubspriteData[whichSprite].sprite = &gSprites[spriteId];
+ gSprites[spriteId].invisible = FALSE;
+}
+
+static void DestroySelectionCursorSprites(void)
+{
+ u8 i;
+ for (i = 0; i < 2; i++)
+ {
+ if (gUnknown_20399D8->selectionCursorSubspriteData[i].sprite != NULL)
+ {
+ DestroySprite(gUnknown_20399D8->selectionCursorSubspriteData[i].sprite);
+ FreeSpriteTilesByTag(gUnknown_20399D8->selectionCursorSubspriteData[i].tileTag);
+ FreeSpritePaletteByTag(gUnknown_20399D8->selectionCursorSubspriteData[i].paletteTag);
+ }
+ }
+}
+
+static const u8 *GetDungeonFlavorText(u16 mapsec)
+{
+ u8 i;
+ for (i = 0; i < NELEMS(sDungeonHighlights); i++)
+ {
+ if (sDungeonHighlights[i].id == mapsec)
+ return sDungeonHighlights[i].desc;
+ }
+ return gText_RegionMap_NoData;
+}
+
+static const u8 *GetDungeonName(u16 mapsec)
+{
+ u8 i;
+ for (i = 0; i < NELEMS(sDungeonHighlights); i++)
+ {
+ if (sDungeonHighlights[i].id == mapsec)
+ return sDungeonHighlights[i].name;
+ }
+ return gText_RegionMap_NoData;
+}
+
+static void RegionMapCreateDungeonMapPreview(u8 a0, u8 taskId, TaskFunc taskFunc)
+{
+ u8 r0;
+ sDungeonMapPreviewManager = AllocZeroed(sizeof(struct DungeonMapPreviewManagerStruct));
+ r0 = GetMapSecUnderCursor();
+ if (r0 == MAPSEC_TANOBY_CHAMBERS)
+ r0 = MAPSEC_MONEAN_CHAMBER;
+ sDungeonMapPreviewManager->mapPreviewInfo = GetDungeonMapPreviewScreenInfo(r0);
+ if (sDungeonMapPreviewManager->mapPreviewInfo == NULL)
+ sDungeonMapPreviewManager->mapPreviewInfo = GetDungeonMapPreviewScreenInfo(MAPSEC_ROCK_TUNNEL);
+ sDungeonMapPreviewManager->dungeonMapPreviewPrepState = 0;
+ sDungeonMapPreviewManager->field_3D4A = 0;
+ sDungeonMapPreviewManager->savedTask = taskFunc;
+ sDungeonMapPreviewManager->field_3E14 = 0;
+ sub_80C4AAC(0);
+ sub_80C4BE4();
+ sub_80C0CA0();
+ gTasks[taskId].func = Task_PrepDungeonMapPreviewAndFlavorText;
+}
+
+static bool8 HandleLoadMapPreviewScreenGfx(void)
+{
+ switch (sDungeonMapPreviewManager->field_3D4A)
+ {
+ case 0:
+ LZ77UnCompWram(sDungeonMapPreviewManager->mapPreviewInfo->tilesptr, sDungeonMapPreviewManager->tiles);
+ break;
+ case 1:
+ LZ77UnCompWram(sDungeonMapPreviewManager->mapPreviewInfo->tilemapptr, sDungeonMapPreviewManager->tilemap);
+ break;
+ case 2:
+ LoadBgTiles(2, sDungeonMapPreviewManager->tiles, 0x3840, 0x000);
+ break;
+ case 3:
+ LoadPalette(sDungeonMapPreviewManager->mapPreviewInfo->palptr, 0xD0, 0x60);
+ break;
+ default:
+ return TRUE;
+ }
+ sDungeonMapPreviewManager->field_3D4A++;
+ return FALSE;
+}
+
+static void Task_PrepDungeonMapPreviewAndFlavorText(u8 taskId)
+{
+ switch (sDungeonMapPreviewManager->dungeonMapPreviewPrepState)
+ {
+ case 0:
+ NullVBlankHBlankCallbacks();
+ sDungeonMapPreviewManager->dungeonMapPreviewPrepState++;
+ break;
+ case 1:
+ if (HandleLoadMapPreviewScreenGfx() == TRUE)
+ sDungeonMapPreviewManager->dungeonMapPreviewPrepState++;
+ break;
+ case 2:
+ sub_80C1E94();
+ sub_80C4E74(gText_RegionMap_AButtonCancel2);
+ sDungeonMapPreviewManager->dungeonMapPreviewPrepState++;
+ break;
+ case 3:
+ CopyMapPreviewTilemapToBgTilemapBuffer(2, sDungeonMapPreviewManager->tilemap);
+ CopyBgTilemapBufferToVram(2);
+ sDungeonMapPreviewManager->dungeonMapPreviewPrepState++;
+ break;
+ case 4:
+ ShowBg(2);
+ sDungeonMapPreviewManager->dungeonMapPreviewPrepState++;
+ break;
+ case 5:
+ sub_80C08F4();
+ sDungeonMapPreviewManager->dungeonMapPreviewPrepState++;
+ break;
+ case 6:
+ if (sub_80C1F80(FALSE) == TRUE)
+ sDungeonMapPreviewManager->dungeonMapPreviewPrepState++;
+ break;
+ case 7:
+ gTasks[taskId].func = Task_DrawDungeonMapPreviewAndFlavorText;
+ break;
+ case 8:
+ if (sub_80C1F80(TRUE) == TRUE)
+ {
+ sDungeonMapPreviewManager->dungeonMapPreviewPrepState++;
+ }
+ break;
+ case 9:
+ DestroyMapPreviewAssets(taskId);
+ sDungeonMapPreviewManager->dungeonMapPreviewPrepState++;
+ break;
+ }
+}
+
+static void Task_DrawDungeonMapPreviewAndFlavorText(u8 taskId)
+{
+ switch (sDungeonMapPreviewManager->dungeonMapPreviewDrawState)
+ {
+ case 0:
+ sDungeonMapPreviewManager->field_3E0E = 0x0133;
+ sDungeonMapPreviewManager->field_3E10 = 0x0100;
+ sDungeonMapPreviewManager->field_3E12 = 0x00F0;
+ sDungeonMapPreviewManager->dungeonMapPreviewDrawState++;
+ break;
+ case 1:
+ if (sDungeonMapPreviewManager->field_3D4C++ > 40)
+ {
+ sDungeonMapPreviewManager->field_3D4C = 0;
+ sDungeonMapPreviewManager->dungeonMapPreviewDrawState++;
+ }
+ break;
+ case 2:
+ FillWindowPixelBuffer(2, PIXEL_FILL(0));
+ CopyWindowToVram(2, 3);
+ PutWindowTilemap(2);
+ sDungeonMapPreviewManager->dungeonMapPreviewDrawState++;
+ break;
+ case 3:
+ if (sDungeonMapPreviewManager->field_3D4C > 25)
+ {
+ AddTextPrinterParameterized3(2, 2, 4, 0, sTextColor_Green, -1, GetDungeonName(GetMapSecUnderCursor()));
+ AddTextPrinterParameterized3(2, 2, 2, 14, sTextColor_White, -1, GetDungeonFlavorText(GetMapSecUnderCursor()));
+ CopyWindowToVram(2, 3);
+ sDungeonMapPreviewManager->dungeonMapPreviewDrawState++;
+ }
+ else if (sDungeonMapPreviewManager->field_3D4C > 20)
+ {
+ sDungeonMapPreviewManager->field_3E0E -= 6;
+ sDungeonMapPreviewManager->field_3E10 -= 5;
+ sDungeonMapPreviewManager->field_3E12 -= 5;
+ CpuCopy16(sDungeonMapPreviewManager->mapPreviewInfo->palptr, sDungeonMapPreviewManager->field_3D4E, 0x60);
+ TintPalette_CustomTone(sDungeonMapPreviewManager->field_3D4E, 0x30, sDungeonMapPreviewManager->field_3E0E, sDungeonMapPreviewManager->field_3E10, sDungeonMapPreviewManager->field_3E12);
+ LoadPalette(sDungeonMapPreviewManager->field_3D4E, 0xD0, 0x60);
+ }
+ sDungeonMapPreviewManager->field_3D4C++;
+ break;
+ case 4:
+ if (JOY_NEW(B_BUTTON) || JOY_NEW(A_BUTTON))
+ {
+ FillWindowPixelBuffer(2, PIXEL_FILL(0));
+ CopyWindowToVram(2, 3);
+ sDungeonMapPreviewManager->dungeonMapPreviewPrepState++;
+ sDungeonMapPreviewManager->dungeonMapPreviewDrawState++;
+ }
+ break;
+ default:
+ gTasks[taskId].func = Task_PrepDungeonMapPreviewAndFlavorText;
+ break;
+ }
+}
+
+static void DestroyMapPreviewAssets(u8 taskId)
+{
+ gTasks[taskId].func = sDungeonMapPreviewManager->savedTask;
+ HideBg(2);
+ sub_80C4B30(0);
+ sub_80C0B18();
+ sub_80C0BB0();
+ sub_80C0AB8();
+ sub_80C0B9C();
+ sub_80C4E74(gText_RegionMap_AButtonGuide);
+ FREE_IF_NOT_NULL(sDungeonMapPreviewManager);
+}
+
+static void CopyMapPreviewTilemapToBgTilemapBuffer(u8 bgId, const u16 * tilemap)
+{
+ CopyToBgTilemapBufferRect(2, tilemap, 0, 0, 32, 20);
+}
+
+static void sub_80C1E94(void)
+{
+ u16 r4;
+ u16 r0;
+ sub_80C4BE4();
+ sub_80C4C2C(0, 17, 192);
+ sub_80C4C48(sDungeonMapPreviewManager->field_3E14);
+ sub_80C4C74(0, 13);
+ sub_80C4C88(59);
+ sub_80C4C9C(1, 0);
+ r4 = GetMapCursorX();
+ r0 = GetMapCursorY();
+ sDungeonMapPreviewManager->field_3E16 = 8 * r4 + 32;
+ sDungeonMapPreviewManager->field_3E18 = 8 * r0 + 24;
+ sDungeonMapPreviewManager->field_3E1A = sDungeonMapPreviewManager->field_3E16 + 8;
+ sDungeonMapPreviewManager->field_3E1C = sDungeonMapPreviewManager->field_3E18 + 8;
+ sDungeonMapPreviewManager->field_3E1E = (0x10 - sDungeonMapPreviewManager->field_3E16) / 8;
+ sDungeonMapPreviewManager->field_3E20 = (0x20 - sDungeonMapPreviewManager->field_3E18) / 8;
+ sDungeonMapPreviewManager->field_3E22 = (0xE0 - sDungeonMapPreviewManager->field_3E1A) / 8;
+ sDungeonMapPreviewManager->field_3E24 = (0x88 - sDungeonMapPreviewManager->field_3E1C) / 8;
+}
+
+static bool8 sub_80C1F80(bool8 a0)
+{
+ struct GpuWindowParams data;
+
+ if (!a0)
+ {
+ if (sDungeonMapPreviewManager->field_3D4B < 8)
+ {
+ sDungeonMapPreviewManager->field_3E16 += sDungeonMapPreviewManager->field_3E1E;
+ sDungeonMapPreviewManager->field_3E18 += sDungeonMapPreviewManager->field_3E20;
+ sDungeonMapPreviewManager->field_3E1A += sDungeonMapPreviewManager->field_3E22;
+ sDungeonMapPreviewManager->field_3E1C += sDungeonMapPreviewManager->field_3E24;
+ sDungeonMapPreviewManager->field_3D4B++;
+ if (sDungeonMapPreviewManager->field_3E14 < 6)
+ sDungeonMapPreviewManager->field_3E14++;
+ }
+ else
+ {
+ return TRUE;
+ }
+ }
+ else
+ {
+ if (sDungeonMapPreviewManager->field_3D4B == 0)
+ {
+ return TRUE;
+ }
+ else
+ {
+ sDungeonMapPreviewManager->field_3E16 -= sDungeonMapPreviewManager->field_3E1E;
+ sDungeonMapPreviewManager->field_3E18 -= sDungeonMapPreviewManager->field_3E20;
+ sDungeonMapPreviewManager->field_3E1A -= sDungeonMapPreviewManager->field_3E22;
+ sDungeonMapPreviewManager->field_3E1C -= sDungeonMapPreviewManager->field_3E24;
+ sDungeonMapPreviewManager->field_3D4B--;
+ if (sDungeonMapPreviewManager->field_3E14 > 0)
+ sDungeonMapPreviewManager->field_3E14--;
+ }
+ }
+ data.v0 = sDungeonMapPreviewManager->field_3E16;
+ data.v2 = sDungeonMapPreviewManager->field_3E18;
+ data.v4 = sDungeonMapPreviewManager->field_3E1A;
+ data.v6 = sDungeonMapPreviewManager->field_3E1C;
+ SetGpuWindowDims(1, &data);
+ sub_80C4C48(sDungeonMapPreviewManager->field_3E14);
+ return FALSE;
+}
+
+static void nullsub_63(struct Sprite * sprite)
+{
+
+}
+
+static void sub_80C210C(u8 a0, u8 a1, u8 a2)
+{
+ u8 spriteId;
+ struct SpriteSheet spriteSheet = {
+ .data = gUnknown_20399E0->field_000[a0],
+ .size = 0x400,
+ .tag = a1
+ };
+ struct SpritePalette spritePalette = {
+ .data = gUnknown_83EF3A4,
+ .tag = a2
+ };
+ struct SpriteTemplate template = {
+ .tileTag = a1,
+ .paletteTag = a2,
+ .oam = &gUnknown_83F1C20,
+ .anims = gUnknown_83F1C30,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = nullsub_63
+ };
+
+ gUnknown_20399E0->field_000[a0]->field_408 = a1;
+ gUnknown_20399E0->field_000[a0]->field_40A = a2;
+ LoadSpriteSheet(&spriteSheet);
+ LoadSpritePalette(&spritePalette);
+ spriteId = CreateSprite(&template, gUnknown_20399E0->field_000[a0]->field_404, gUnknown_20399E0->field_000[a0]->field_406, 0);
+ gUnknown_20399E0->field_000[a0]->field_400 = &gSprites[spriteId];
+ gSprites[spriteId].invisible = TRUE;
+}
+
+static void sub_80C2208(u8 taskId, TaskFunc taskFunc)
+{
+ u8 i;
+
+ gUnknown_20399E0 = AllocZeroed(sizeof(struct UnkStruct_20399E0));
+ for (i = 0; i < 6; i++)
+ {
+ gUnknown_20399E0->field_000[i] = AllocZeroed(sizeof(struct UnkStruct_20399E0_000));
+ gUnknown_20399E0->field_000[i]->field_404 = 32 * (i / 3) + 0x68;
+ gUnknown_20399E0->field_000[i]->field_406 = 64 * (i % 3) + 0x28;
+ }
+ sub_80C4AAC(0);
+ sub_80C4BE4();
+ sub_80C24BC();
+ SetBg0andBg3Visibility(1);
+ gUnknown_20399E0->field_CC8 = taskFunc;
+ gTasks[taskId].func = sub_80C267C;
+}
+
+static void sub_80C22C4(u8 a0, bool8 a1)
+{
+ u8 i;
+ if (a0 == 6)
+ {
+ for (i = 0; i < 6; i++)
+ {
+ gUnknown_20399E0->field_000[i]->field_400->invisible = a1;
+ }
+ }
+ else
+ {
+ gUnknown_20399E0->field_000[a0]->field_400->invisible = a1;
+ }
+}
+
+static bool8 sub_80C2344(void)
+{
+ switch (gUnknown_20399E0->field_CCD)
+ {
+ case 0:
+ LZ77UnCompWram(gUnknown_83F12CC, gUnknown_20399E0->field_000[0]->field_000);
+ sub_80C210C(0, 4, 4);
+ break;
+ case 1:
+ LZ77UnCompWram(gUnknown_83F1550, gUnknown_20399E0->field_000[1]->field_000);
+ sub_80C210C(1, 5, 5);
+ break;
+ case 2:
+ LZ77UnCompWram(gUnknown_83F1738, gUnknown_20399E0->field_000[2]->field_000);
+ sub_80C210C(2, 6, 6);
+ break;
+ case 3:
+ LZ77UnCompWram(gUnknown_83F13EC, gUnknown_20399E0->field_000[3]->field_000);
+ sub_80C210C(3, 7, 7);
+ break;
+ case 4:
+ LZ77UnCompWram(gUnknown_83F1640, gUnknown_20399E0->field_000[4]->field_000);
+ sub_80C210C(4, 8, 8);
+ break;
+ case 5:
+ LZ77UnCompWram(gUnknown_83F1804, gUnknown_20399E0->field_000[5]->field_000);
+ sub_80C210C(5, 9, 9);
+ break;
+ case 6:
+ LZ77UnCompWram(gUnknown_83F0330, gUnknown_20399E0->field_018);
+ break;
+ case 7:
+ LZ77UnCompWram(gUnknown_83F0E0C, gUnknown_20399E0->field_818);
+ break;
+ case 8:
+ LoadBgTiles(1, gUnknown_20399E0->field_018, BG_SCREEN_SIZE, 0x000);
+ break;
+ default:
+ return TRUE;
+ }
+ gUnknown_20399E0->field_CCD++;
+ return FALSE;
+}
+
+static void sub_80C24BC(void)
+{
+ struct GpuWindowParams data;
+ data.v0 = gUnknown_20399E0->field_000[0]->field_404 + 8;
+ data.v2 = 0x10;
+ data.v4 = gUnknown_20399E0->field_000[3]->field_404 - 8;
+ data.v6 = 0xA0;
+ sub_80C4C2C(0, 2, 0);
+ sub_80C4C74(18, 0);
+ sub_80C4C88(16);
+ SetGpuWindowDims(0, &data);
+ sub_80C4C9C(0, 0);
+}
+
+static void sub_80C253C(void)
+{
+ struct GpuWindowParams data = gUnknown_83F1C34;
+ sub_80C4BE4();
+ sub_80C4C2C(2, 41, 128);
+ sub_80C4C48(gUnknown_20399E0->field_CD0);
+ sub_80C4C74(55, 0);
+ sub_80C4C88(18);
+ SetGpuWindowDims(0, &data);
+ sub_80C4C9C(0, 0);
+}
+
+static void sub_80C2594(u8 taskId)
+{
+ gTasks[taskId].func = gUnknown_20399E0->field_CC8;
+}
+
+static void sub_80C25BC(void)
+{
+ u8 i;
+ sub_80C2604();
+ for (i = 0; i < 6; i++)
+ {
+ FREE_IF_NOT_NULL(gUnknown_20399E0->field_000[i]);
+ }
+ FREE_IF_NOT_NULL(gUnknown_20399E0);
+}
+
+static void sub_80C2604(void)
+{
+ u8 i;
+ for (i = 0; i < 6; i++)
+ {
+ gUnknown_20399E0->field_000[i]->field_404 = gUnknown_20399E0->field_000[i]->field_400->pos1.x;
+ gUnknown_20399E0->field_000[i]->field_406 = gUnknown_20399E0->field_000[i]->field_400->pos1.y;
+ if (gUnknown_20399E0->field_000[i]->field_400 != NULL)
+ {
+ DestroySprite(gUnknown_20399E0->field_000[i]->field_400);
+ FreeSpriteTilesByTag(gUnknown_20399E0->field_000[i]->field_408);
+ FreeSpritePaletteByTag(gUnknown_20399E0->field_000[i]->field_40A);
+ }
+ }
+}
+
+static void sub_80C267C(u8 taskId)
+{
+ switch (gUnknown_20399E0->field_CCC)
+ {
+ case 0:
+ NullVBlankHBlankCallbacks();
+ gUnknown_20399E0->field_CCC++;
+ break;
+ case 1:
+ if (sub_80C2344() == TRUE)
+ gUnknown_20399E0->field_CCC++;
+ break;
+ case 2:
+ CopyToBgTilemapBufferRect(1, gUnknown_20399E0->field_818, 0, 0, 30, 20);
+ gUnknown_20399E0->field_CCC++;
+ break;
+ case 3:
+ CopyBgTilemapBufferToVram(1);
+ BlendPalettes(0xFFFFFFFF, 0x10, RGB_BLACK);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
+ sub_80C08F4();
+ gUnknown_20399E0->field_CCC++;
+ break;
+ case 4:
+ ShowBg(0);
+ ShowBg(3);
+ ShowBg(1);
+ sub_80C22C4(6, FALSE);
+ sub_80C2B48();
+ gUnknown_20399E0->field_CCC++;
+ break;
+ case 5:
+ if (!gPaletteFade.active)
+ {
+ gUnknown_20399E0->field_CCC++;
+ PlaySE(SE_CARD3);
+ }
+ break;
+ case 6:
+ if (sub_80C29A4() == TRUE)
+ gUnknown_20399E0->field_CCC++;
+ break;
+ case 7:
+ sub_80C4324(FALSE);
+ sub_80C3154(FALSE);
+ gUnknown_20399E0->field_CCC++;
+ break;
+ case 8:
+ gUnknown_20399E0->field_CD0 = 15;
+ sub_80C253C();
+ SetBg0andBg3Visibility(0);
+ sub_80C48BC(GetWhichRegionMap(), 25, FALSE);
+ sub_80C4960(GetWhichRegionMap(), 25, FALSE);
+ gUnknown_20399E0->field_CCC++;
+ break;
+ case 9:
+ sub_80C4E18(gText_RegionMap_DPadMove);
+ if (sub_80C3AC8(1) != 2)
+ sub_80C4E74(gText_RegionMap_Space);
+ else
+ sub_80C4E74(gText_RegionMap_AButtonGuide);
+ sub_80C4ED0(FALSE);
+ gUnknown_20399E0->field_CCC++;
+ break;
+ case 10:
+ LoadPalette(&gUnknown_83EF23C[15], 0x00, 2);
+ LoadPalette(&gUnknown_83EF23C[15], 0x10, 2);
+ LoadPalette(&gUnknown_83EF23C[15], 0x20, 2);
+ LoadPalette(&gUnknown_83EF23C[15], 0x30, 2);
+ LoadPalette(&gUnknown_83EF23C[15], 0x40, 2);
+ gUnknown_20399E0->field_CCC++;
+ break;
+ case 11:
+ FillBgTilemapBufferRect(1, 0x002, 0, 1, 1, 1, 0x2);
+ FillBgTilemapBufferRect(1, 0x003, 1, 1, 1, 1, 0x2);
+ FillBgTilemapBufferRect(1, 0x03E, 28, 1, 1, 1, 0x2);
+ FillBgTilemapBufferRect(1, 0x03F, 29, 1, 1, 1, 0x2);
+ FillBgTilemapBufferRect(1, 0x03D, 2, 1, 26, 1, 0x2);
+ CopyBgTilemapBufferToVram(1);
+ m4aSongNumStop(SE_CARD3);
+ PlaySE(SE_HI_TURUN);
+ gUnknown_20399E0->field_CCC++;
+ break;
+ case 12:
+ if (gUnknown_20399E0->field_CD0 == 2)
+ {
+ sub_80C22C4(6, TRUE);
+ gUnknown_20399E0->field_CCC++;
+ sub_80C4C48(0);
+ }
+ else
+ {
+ gUnknown_20399E0->field_CD0--;
+ sub_80C4C48(gUnknown_20399E0->field_CD0);
+ }
+ break;
+ case 13:
+ sub_80C4B30(0);
+ sub_80C0BB0();
+ gUnknown_20399E0->field_CCC++;
+ break;
+ default:
+ sub_80C2604();
+ sub_80C2594(taskId);
+ break;
+ }
+}
+
+static bool8 sub_80C29A4(void)
+{
+ sub_80C2B48();
+ if (gUnknown_20399E0->field_000[0]->field_400->pos1.x == 0)
+ {
+ return TRUE;
+ }
+ else if (gUnknown_20399E0->field_CCE > 17)
+ {
+ gUnknown_20399E0->field_000[0]->field_400->pos1.x -= 1;
+ gUnknown_20399E0->field_000[1]->field_400->pos1.x -= 1;
+ gUnknown_20399E0->field_000[2]->field_400->pos1.x -= 1;
+ gUnknown_20399E0->field_000[3]->field_400->pos1.x += 1;
+ gUnknown_20399E0->field_000[4]->field_400->pos1.x += 1;
+ gUnknown_20399E0->field_000[5]->field_400->pos1.x += 1;
+ }
+ else if (gUnknown_20399E0->field_CCE > 14)
+ {
+ gUnknown_20399E0->field_000[0]->field_400->pos1.x -= 2;
+ gUnknown_20399E0->field_000[1]->field_400->pos1.x -= 2;
+ gUnknown_20399E0->field_000[2]->field_400->pos1.x -= 2;
+ gUnknown_20399E0->field_000[3]->field_400->pos1.x += 2;
+ gUnknown_20399E0->field_000[4]->field_400->pos1.x += 2;
+ gUnknown_20399E0->field_000[5]->field_400->pos1.x += 2;
+ }
+ else if (gUnknown_20399E0->field_CCE > 10)
+ {
+ gUnknown_20399E0->field_000[0]->field_400->pos1.x -= 3;
+ gUnknown_20399E0->field_000[1]->field_400->pos1.x -= 3;
+ gUnknown_20399E0->field_000[2]->field_400->pos1.x -= 3;
+ gUnknown_20399E0->field_000[3]->field_400->pos1.x += 3;
+ gUnknown_20399E0->field_000[4]->field_400->pos1.x += 3;
+ gUnknown_20399E0->field_000[5]->field_400->pos1.x += 3;
+ }
+ else if (gUnknown_20399E0->field_CCE > 6)
+ {
+ gUnknown_20399E0->field_000[0]->field_400->pos1.x -= 5;
+ gUnknown_20399E0->field_000[1]->field_400->pos1.x -= 5;
+ gUnknown_20399E0->field_000[2]->field_400->pos1.x -= 5;
+ gUnknown_20399E0->field_000[3]->field_400->pos1.x += 5;
+ gUnknown_20399E0->field_000[4]->field_400->pos1.x += 5;
+ gUnknown_20399E0->field_000[5]->field_400->pos1.x += 5;
+ }
+ else
+ {
+ gUnknown_20399E0->field_000[0]->field_400->pos1.x -= 8;
+ gUnknown_20399E0->field_000[1]->field_400->pos1.x -= 8;
+ gUnknown_20399E0->field_000[2]->field_400->pos1.x -= 8;
+ gUnknown_20399E0->field_000[3]->field_400->pos1.x += 8;
+ gUnknown_20399E0->field_000[4]->field_400->pos1.x += 8;
+ gUnknown_20399E0->field_000[5]->field_400->pos1.x += 8;
+ }
+ gUnknown_20399E0->field_CCE++;
+ return FALSE;
+}
+
+static void sub_80C2B48(void)
+{
+ struct GpuWindowParams data;
+ data.v0 = gUnknown_20399E0->field_000[0]->field_400->pos1.x;
+ data.v2 = 0x10;
+ data.v4 = gUnknown_20399E0->field_000[3]->field_400->pos1.x;
+ data.v6 = 0xA0;
+ SetGpuWindowDims(0, &data);
+}
+
+static void sub_80C2B9C(void)
+{
+ struct GpuWindowParams data;
+ data.v0 = gUnknown_20399E0->field_000[0]->field_404 + 16;
+ data.v2 = 0x10;
+ data.v4 = gUnknown_20399E0->field_000[3]->field_404 - 16;
+ data.v6 = 0xA0;
+ sub_80C4C2C(0, 2, 0);
+ sub_80C4C74(18, 0);
+ sub_80C4C88(16);
+ SetGpuWindowDims(0, &data);
+ sub_80C4C9C(0, 0);
+}
+
+static void sub_80C2C1C(u8 taskId)
+{
+ gTasks[taskId].func = sub_80C2C7C;
+}
+
+static void sub_80C2C38(void)
+{
+ sub_80C210C(0, 4, 4);
+ sub_80C210C(1, 5, 5);
+ sub_80C210C(2, 6, 6);
+ sub_80C210C(3, 7, 7);
+ sub_80C210C(4, 8, 8);
+ sub_80C210C(5, 9, 9);
+}
+
+static void sub_80C2C7C(u8 taskId)
+{
+ switch (gUnknown_20399E0->field_CCF)
+ {
+ case 0:
+ sub_80C4ED0(TRUE);
+ CopyWindowToVram(3, 3);
+ CopyWindowToVram(4, 3);
+ gUnknown_20399E0->field_CCF++;
+ break;
+ case 1:
+ sub_80C2C38();
+ gUnknown_20399E0->field_CCF++;
+ break;
+ case 2:
+ LoadPalette(gUnknown_83EF2DC, 0x00, 0xA0);
+ gUnknown_20399E0->field_CCF++;
+ break;
+ case 3:
+ sub_80C22C4(6, FALSE);
+ sub_80C4324(TRUE);
+ sub_80C3154(TRUE);
+ sub_80C4960(255, 25, TRUE);
+ sub_80C48BC(255, 25, TRUE);
+ gUnknown_20399E0->field_CCE = 0;
+ gUnknown_20399E0->field_CD0 = 0;
+ gUnknown_20399E0->field_CCF++;
+ break;
+ case 4:
+ sub_80C253C();
+ gUnknown_20399E0->field_CCF++;
+ break;
+ case 5:
+ if (gUnknown_20399E0->field_CD0 == 15)
+ {
+ sub_80C4C48(gUnknown_20399E0->field_CD0);
+ gUnknown_20399E0->field_CCF++;
+ }
+ else
+ {
+ gUnknown_20399E0->field_CD0++;
+ sub_80C4C48(gUnknown_20399E0->field_CD0);
+ }
+ break;
+ case 6:
+ sub_80C2B9C();
+ sub_80C2B48();
+ PlaySE(SE_CARD2);
+ gUnknown_20399E0->field_CCF++;
+ break;
+ case 7:
+ if (sub_80C2E1C() == TRUE)
+ gUnknown_20399E0->field_CCF++;
+ break;
+ default:
+ gTasks[taskId].func = gUnknown_20399E0->field_CC8;
+ break;
+ }
+}
+
+
+static bool8 sub_80C2E1C(void)
+{
+ sub_80C2B48();
+ if (gUnknown_20399E0->field_000[0]->field_400->pos1.x == 104)
+ {
+ return TRUE;
+ }
+ else if (gUnknown_20399E0->field_CCE > 17)
+ {
+ gUnknown_20399E0->field_000[0]->field_400->pos1.x += 1;
+ gUnknown_20399E0->field_000[1]->field_400->pos1.x += 1;
+ gUnknown_20399E0->field_000[2]->field_400->pos1.x += 1;
+ gUnknown_20399E0->field_000[3]->field_400->pos1.x -= 1;
+ gUnknown_20399E0->field_000[4]->field_400->pos1.x -= 1;
+ gUnknown_20399E0->field_000[5]->field_400->pos1.x -= 1;
+ }
+ else if (gUnknown_20399E0->field_CCE > 14)
+ {
+ gUnknown_20399E0->field_000[0]->field_400->pos1.x += 2;
+ gUnknown_20399E0->field_000[1]->field_400->pos1.x += 2;
+ gUnknown_20399E0->field_000[2]->field_400->pos1.x += 2;
+ gUnknown_20399E0->field_000[3]->field_400->pos1.x -= 2;
+ gUnknown_20399E0->field_000[4]->field_400->pos1.x -= 2;
+ gUnknown_20399E0->field_000[5]->field_400->pos1.x -= 2;
+ }
+ else if (gUnknown_20399E0->field_CCE > 10)
+ {
+ gUnknown_20399E0->field_000[0]->field_400->pos1.x += 3;
+ gUnknown_20399E0->field_000[1]->field_400->pos1.x += 3;
+ gUnknown_20399E0->field_000[2]->field_400->pos1.x += 3;
+ gUnknown_20399E0->field_000[3]->field_400->pos1.x -= 3;
+ gUnknown_20399E0->field_000[4]->field_400->pos1.x -= 3;
+ gUnknown_20399E0->field_000[5]->field_400->pos1.x -= 3;
+ }
+ else if (gUnknown_20399E0->field_CCE > 6)
+ {
+ gUnknown_20399E0->field_000[0]->field_400->pos1.x += 5;
+ gUnknown_20399E0->field_000[1]->field_400->pos1.x += 5;
+ gUnknown_20399E0->field_000[2]->field_400->pos1.x += 5;
+ gUnknown_20399E0->field_000[3]->field_400->pos1.x -= 5;
+ gUnknown_20399E0->field_000[4]->field_400->pos1.x -= 5;
+ gUnknown_20399E0->field_000[5]->field_400->pos1.x -= 5;
+ }
+ else
+ {
+ gUnknown_20399E0->field_000[0]->field_400->pos1.x += 8;
+ gUnknown_20399E0->field_000[1]->field_400->pos1.x += 8;
+ gUnknown_20399E0->field_000[2]->field_400->pos1.x += 8;
+ gUnknown_20399E0->field_000[3]->field_400->pos1.x -= 8;
+ gUnknown_20399E0->field_000[4]->field_400->pos1.x -= 8;
+ gUnknown_20399E0->field_000[5]->field_400->pos1.x -= 8;
+ }
+ gUnknown_20399E0->field_CCE++;
+ return FALSE;
+}
+
+static void sub_80C2FC0(struct Sprite * sprite)
+{
+ if (gUnknown_20399E4->field_00C != 0)
+ {
+ sprite->pos1.x += gUnknown_20399E4->field_008;
+ sprite->pos1.y += gUnknown_20399E4->field_00A;
+ gUnknown_20399E4->field_00C--;
+ }
+ else
+ {
+ gUnknown_20399E4->field_01C->pos1.x = 8 * gUnknown_20399E4->field_000 + 36;
+ gUnknown_20399E4->field_01C->pos1.y = 8 * gUnknown_20399E4->field_002 + 36;
+ }
+}
+
+static void sub_80C3008(u16 a0, u16 a1)
+{
+ gUnknown_20399E4 = AllocZeroed(sizeof(struct UnkStruct_20399E4));
+ LZ77UnCompWram(gUnknown_83EF4E0, gUnknown_20399E4->field_024);
+ gUnknown_20399E4->field_020 = a0;
+ gUnknown_20399E4->field_022 = a1;
+ GetPlayerPositionOnRegionMap_HandleOverrides();
+ gUnknown_20399E4->field_004 = 8 * gUnknown_20399E4->field_000 + 36;
+ gUnknown_20399E4->field_006 = 8 * gUnknown_20399E4->field_002 + 36;
+ gUnknown_20399E4->field_010 = sub_80C31C0;
+ gUnknown_20399E4->field_016 = sub_80C35DC(gUnknown_20399E4->field_014);
+ gUnknown_20399E4->field_018 = sub_80C3878(GetSelectedMapSection(GetWhichRegionMap(), 1, gUnknown_20399E4->field_002, gUnknown_20399E4->field_000));
+ sub_80C309C();
+}
+
+static void sub_80C309C(void)
+{
+ u8 spriteId;
+ struct SpriteSheet spriteSheet = {
+ .data = gUnknown_20399E4->field_024,
+ .size = 0x100,
+ .tag = gUnknown_20399E4->field_020
+ };
+ struct SpritePalette spritePalette = {
+ .data = gUnknown_83EF25C,
+ .tag = gUnknown_20399E4->field_022
+ };
+ struct SpriteTemplate template = {
+ .tileTag = gUnknown_20399E4->field_020,
+ .paletteTag = gUnknown_20399E4->field_022,
+ .oam = &gUnknown_83F1C3C,
+ .anims = gUnknown_83F1C50,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80C2FC0
+ };
+
+ LoadSpriteSheet(&spriteSheet);
+ LoadSpritePalette(&spritePalette);
+ spriteId = CreateSprite(&template, gUnknown_20399E4->field_004, gUnknown_20399E4->field_006, 0);
+ gUnknown_20399E4->field_01C = &gSprites[spriteId];
+ sub_80C3154(TRUE);
+}
+
+static void sub_80C3154(bool8 a0)
+{
+ gUnknown_20399E4->field_01C->invisible = a0;
+}
+
+static void sub_80C3178(void)
+{
+ gUnknown_20399E4->field_00E = 0;
+}
+
+static void sub_80C3188(void)
+{
+ if (gUnknown_20399E4->field_01C != NULL)
+ {
+ DestroySprite(gUnknown_20399E4->field_01C);
+ FreeSpriteTilesByTag(gUnknown_20399E4->field_020);
+ FreeSpritePaletteByTag(gUnknown_20399E4->field_022);
+ }
+ FREE_IF_NOT_NULL(gUnknown_20399E4);
+}
+
+static u8 sub_80C31C0(void)
+{
+ u8 ret = 0;
+ gUnknown_20399E4->field_008 = 0;
+ gUnknown_20399E4->field_00A = 0;
+
+ if (JOY_HELD(DPAD_UP))
+ {
+ if (gUnknown_20399E4->field_002 > 0)
+ {
+ gUnknown_20399E4->field_00A = -2;
+ ret = 1;
+ }
+ }
+ if (JOY_HELD(DPAD_DOWN))
+ {
+ if (gUnknown_20399E4->field_002 < 14)
+ {
+ gUnknown_20399E4->field_00A = 2;
+ ret = 1;
+ }
+ }
+ if (JOY_HELD(DPAD_RIGHT))
+ {
+ if (gUnknown_20399E4->field_000 < 21)
+ {
+ gUnknown_20399E4->field_008 = 2;
+ ret = 1;
+ }
+ }
+ if (JOY_HELD(DPAD_LEFT))
+ {
+ if (gUnknown_20399E4->field_000 > 0)
+ {
+ gUnknown_20399E4->field_008 = -2;
+ ret = 1;
+ }
+ }
+ if (JOY_NEW(A_BUTTON))
+ {
+ ret = 4;
+ if (gUnknown_20399E4->field_000 == 21 && gUnknown_20399E4->field_002 == 13)
+ {
+ PlaySE(SE_W063B);
+ ret = 6;
+ }
+ if (gUnknown_20399E4->field_000 == 21 && gUnknown_20399E4->field_002 == 11)
+ {
+ if (GetRegionMapPermission(MAPPERM_0) == TRUE)
+ {
+ PlaySE(SE_W063B);
+ ret = 5;
+ }
+ }
+ }
+ else if (!JOY_NEW(B_BUTTON))
+ {
+ if (JOY_REPT(START_BUTTON))
+ {
+ sub_80C3418();
+ gUnknown_20399E4->field_014 = GetSelectedMapSection(GetWhichRegionMap(), 0, gUnknown_20399E4->field_002, gUnknown_20399E4->field_000);
+ gUnknown_20399E4->field_016 = sub_80C35DC(gUnknown_20399E4->field_014);
+ gUnknown_20399E4->field_018 = sub_80C3878(GetSelectedMapSection(GetWhichRegionMap(), 1, gUnknown_20399E4->field_002, gUnknown_20399E4->field_000));
+ return 3;
+ }
+ else if (JOY_NEW(SELECT_BUTTON) && gUnknown_20399D4->savedCallback == CB2_ReturnToField)
+ {
+ ret = 6;
+ }
+ }
+ else
+ {
+ ret = 6;
+ }
+ if (ret == 1)
+ {
+ gUnknown_20399E4->field_00C = 4;
+ gUnknown_20399E4->field_010 = sub_80C3348;
+ }
+ return ret;
+}
+
+static u8 sub_80C3348(void)
+{
+ if (gUnknown_20399E4->field_00C != 0)
+ return 2;
+ if (gUnknown_20399E4->field_008 > 0)
+ gUnknown_20399E4->field_000++;
+ if (gUnknown_20399E4->field_008 < 0)
+ gUnknown_20399E4->field_000--;
+ if (gUnknown_20399E4->field_00A > 0)
+ gUnknown_20399E4->field_002++;
+ if (gUnknown_20399E4->field_00A < 0)
+ gUnknown_20399E4->field_002--;
+ gUnknown_20399E4->field_014 = GetSelectedMapSection(GetWhichRegionMap(), 0, gUnknown_20399E4->field_002, gUnknown_20399E4->field_000);
+ gUnknown_20399E4->field_016 = sub_80C35DC(gUnknown_20399E4->field_014);
+ gUnknown_20399E4->field_018 = sub_80C3878(GetSelectedMapSection(GetWhichRegionMap(), 1, gUnknown_20399E4->field_002, gUnknown_20399E4->field_000));
+ gUnknown_20399E4->field_010 = sub_80C31C0;
+ return 3;
+}
+
+static u8 sub_80C3400(void)
+{
+ return gUnknown_20399E4->field_010();
+}
+
+static void sub_80C3418(void)
+{
+ if (GetRegionMapPermission(MAPPERM_0) == 1)
+ {
+ gUnknown_20399E4->field_00E++;
+ gUnknown_20399E4->field_00E %= 3;
+ if (gUnknown_20399E4->field_00E == 0 && GetWhichRegionMap() != sub_80C0E34())
+ {
+ gUnknown_20399E4->field_00E++;
+ }
+ switch (gUnknown_20399E4->field_00E)
+ {
+ case 0:
+ default:
+ gUnknown_20399E4->field_000 = sub_80C4380();
+ gUnknown_20399E4->field_002 = sub_80C438C();
+ break;
+ case 1:
+ gUnknown_20399E4->field_000 = 21;
+ gUnknown_20399E4->field_002 = 11;
+ break;
+ case 2:
+ gUnknown_20399E4->field_002 = 13;
+ gUnknown_20399E4->field_000 = 21;
+ break;
+ }
+ }
+ else
+ {
+ gUnknown_20399E4->field_00E++;
+ gUnknown_20399E4->field_00E %= 2;
+ switch (gUnknown_20399E4->field_00E)
+ {
+ case 0:
+ default:
+ gUnknown_20399E4->field_000 = sub_80C4380();
+ gUnknown_20399E4->field_002 = sub_80C438C();
+ break;
+ case 1:
+ gUnknown_20399E4->field_002 = 13;
+ gUnknown_20399E4->field_000 = 21;
+ break;
+ }
+ }
+ gUnknown_20399E4->field_01C->pos1.x = 8 * gUnknown_20399E4->field_000 + 36;
+ gUnknown_20399E4->field_01C->pos1.y = 8 * gUnknown_20399E4->field_002 + 36;
+ gUnknown_20399E4->field_014 = GetSelectedMapSection(GetWhichRegionMap(), 0, gUnknown_20399E4->field_002, gUnknown_20399E4->field_000);
+}
+
+static u16 GetMapCursorX(void)
+{
+ return gUnknown_20399E4->field_000;
+}
+
+static u16 GetMapCursorY(void)
+{
+ return gUnknown_20399E4->field_002;
+}
+
+static u16 sub_80C3520(void)
+{
+ u8 ret;
+ if (gUnknown_20399E4->field_002 < 0
+ || gUnknown_20399E4->field_002 > 14
+ || gUnknown_20399E4->field_000 < 0
+ || gUnknown_20399E4->field_000 > 21)
+ return MAPSEC_NONE;
+
+ ret = GetSelectedMapSection(GetWhichRegionMap(), 0, gUnknown_20399E4->field_002, gUnknown_20399E4->field_000);
+ if ((ret == MAPSEC_NAVEL_ROCK || ret == MAPSEC_BIRTH_ISLAND) && !FlagGet(FLAG_WORLD_MAP_NAVEL_ROCK_EXTERIOR))
+ ret = MAPSEC_NONE;
+ return ret;
+}
+
+static u16 GetMapSecUnderCursor(void)
+{
+ u8 ret;
+ if (gUnknown_20399E4->field_002 < 0
+ || gUnknown_20399E4->field_002 > 14
+ || gUnknown_20399E4->field_000 < 0
+ || gUnknown_20399E4->field_000 > 21)
+ return MAPSEC_NONE;
+
+ ret = GetSelectedMapSection(GetWhichRegionMap(), 1, gUnknown_20399E4->field_002, gUnknown_20399E4->field_000);
+ if (ret == MAPSEC_CERULEAN_CAVE && !FlagGet(FLAG_SYS_CAN_LINK_WITH_RS))
+ ret = MAPSEC_NONE;
+ return ret;
+}
+
+static u8 sub_80C35DC(u8 mapsec)
+{
+ switch (mapsec)
+ {
+ case MAPSEC_PALLET_TOWN:
+ return FlagGet(FLAG_WORLD_MAP_PALLET_TOWN) ? 2 : 3;
+ case MAPSEC_VIRIDIAN_CITY:
+ return FlagGet(FLAG_WORLD_MAP_VIRIDIAN_CITY) ? 2 : 3;
+ case MAPSEC_PEWTER_CITY:
+ return FlagGet(FLAG_WORLD_MAP_PEWTER_CITY) ? 2 : 3;
+ case MAPSEC_CERULEAN_CITY:
+ return FlagGet(FLAG_WORLD_MAP_CERULEAN_CITY) ? 2 : 3;
+ case MAPSEC_LAVENDER_TOWN:
+ return FlagGet(FLAG_WORLD_MAP_LAVENDER_TOWN) ? 2 : 3;
+ case MAPSEC_VERMILION_CITY:
+ return FlagGet(FLAG_WORLD_MAP_VERMILION_CITY) ? 2 : 3;
+ case MAPSEC_CELADON_CITY:
+ return FlagGet(FLAG_WORLD_MAP_CELADON_CITY) ? 2 : 3;
+ case MAPSEC_FUCHSIA_CITY:
+ return FlagGet(FLAG_WORLD_MAP_FUCHSIA_CITY) ? 2 : 3;
+ case MAPSEC_CINNABAR_ISLAND:
+ return FlagGet(FLAG_WORLD_MAP_CINNABAR_ISLAND) ? 2 : 3;
+ case MAPSEC_INDIGO_PLATEAU:
+ return FlagGet(FLAG_WORLD_MAP_INDIGO_PLATEAU_EXTERIOR) ? 2 : 3;
+ case MAPSEC_SAFFRON_CITY:
+ return FlagGet(FLAG_WORLD_MAP_SAFFRON_CITY) ? 2 : 3;
+ case MAPSEC_ONE_ISLAND:
+ return FlagGet(FLAG_WORLD_MAP_ONE_ISLAND) ? 2 : 3;
+ case MAPSEC_TWO_ISLAND:
+ return FlagGet(FLAG_WORLD_MAP_TWO_ISLAND) ? 2 : 3;
+ case MAPSEC_THREE_ISLAND:
+ return FlagGet(FLAG_WORLD_MAP_THREE_ISLAND) ? 2 : 3;
+ case MAPSEC_FOUR_ISLAND:
+ return FlagGet(FLAG_WORLD_MAP_FOUR_ISLAND) ? 2 : 3;
+ case MAPSEC_FIVE_ISLAND:
+ return FlagGet(FLAG_WORLD_MAP_FIVE_ISLAND) ? 2 : 3;
+ case MAPSEC_SEVEN_ISLAND:
+ return FlagGet(FLAG_WORLD_MAP_SEVEN_ISLAND) ? 2 : 3;
+ case MAPSEC_SIX_ISLAND:
+ return FlagGet(FLAG_WORLD_MAP_SIX_ISLAND) ? 2 : 3;
+ case MAPSEC_ROUTE_4_FLYDUP:
+ if (!GetRegionMapPermission(MAPPERM_3))
+ return 0;
+ return FlagGet(FLAG_WORLD_MAP_ROUTE4_POKEMON_CENTER_1F) ? 2 : 3;
+ case MAPSEC_ROUTE_10_FLYDUP:
+ return FlagGet(FLAG_WORLD_MAP_ROUTE10_POKEMON_CENTER_1F) ? 2 : 3;
+ case MAPSEC_NONE:
+ return 0;
+ default:
+ return 1;
+ }
+}
+
+static u8 sub_80C3878(u8 mapsec)
+{
+ switch (mapsec)
+ {
+ case MAPSEC_NONE:
+ return 0;
+ case MAPSEC_VIRIDIAN_FOREST:
+ return FlagGet(FLAG_WORLD_MAP_VIRIDIAN_FOREST) ? 2 : 3;
+ case MAPSEC_MT_MOON:
+ return FlagGet(FLAG_WORLD_MAP_MT_MOON_1F) ? 2 : 3;
+ case MAPSEC_S_S_ANNE:
+ return FlagGet(FLAG_WORLD_MAP_SSANNE_EXTERIOR) ? 2 : 3;
+ case MAPSEC_UNDERGROUND_PATH:
+ return FlagGet(FLAG_WORLD_MAP_UNDERGROUND_PATH_NORTH_SOUTH_TUNNEL) ? 2 : 3;
+ case MAPSEC_UNDERGROUND_PATH_2:
+ return FlagGet(FLAG_WORLD_MAP_UNDERGROUND_PATH_EAST_WEST_TUNNEL) ? 2 : 3;
+ case MAPSEC_DIGLETTS_CAVE:
+ return FlagGet(FLAG_WORLD_MAP_DIGLETTS_CAVE_B1F) ? 2 : 3;
+ case MAPSEC_KANTO_VICTORY_ROAD:
+ return FlagGet(FLAG_WORLD_MAP_VICTORY_ROAD_1F) ? 2 : 3;
+ case MAPSEC_ROCKET_HIDEOUT:
+ return FlagGet(FLAG_WORLD_MAP_ROCKET_HIDEOUT_B1F) ? 2 : 3;
+ case MAPSEC_SILPH_CO:
+ return FlagGet(FLAG_WORLD_MAP_SILPH_CO_1F) ? 2 : 3;
+ case MAPSEC_POKEMON_MANSION:
+ return FlagGet(FLAG_WORLD_MAP_POKEMON_MANSION_1F) ? 2 : 3;
+ case MAPSEC_KANTO_SAFARI_ZONE:
+ return FlagGet(FLAG_WORLD_MAP_SAFARI_ZONE_CENTER) ? 2 : 3;
+ case MAPSEC_POKEMON_LEAGUE:
+ return FlagGet(FLAG_WORLD_MAP_POKEMON_LEAGUE_LORELEIS_ROOM) ? 2 : 3;
+ case MAPSEC_ROCK_TUNNEL:
+ return FlagGet(FLAG_WORLD_MAP_ROCK_TUNNEL_1F) ? 2 : 3;
+ case MAPSEC_SEAFOAM_ISLANDS:
+ return FlagGet(FLAG_WORLD_MAP_SEAFOAM_ISLANDS_1F) ? 2 : 3;
+ case MAPSEC_POKEMON_TOWER:
+ return FlagGet(FLAG_WORLD_MAP_POKEMON_TOWER_1F) ? 2 : 3;
+ case MAPSEC_CERULEAN_CAVE:
+ return FlagGet(FLAG_WORLD_MAP_CERULEAN_CAVE_1F) ? 2 : 3;
+ case MAPSEC_POWER_PLANT:
+ return FlagGet(FLAG_WORLD_MAP_POWER_PLANT) ? 2 : 3;
+ case MAPSEC_NAVEL_ROCK:
+ return FlagGet(FLAG_WORLD_MAP_NAVEL_ROCK_EXTERIOR) ? 2 : 3;
+ case MAPSEC_MT_EMBER:
+ return FlagGet(FLAG_WORLD_MAP_MT_EMBER_EXTERIOR) ? 2 : 3;
+ case MAPSEC_BERRY_FOREST:
+ return FlagGet(FLAG_WORLD_MAP_THREE_ISLAND_BERRY_FOREST) ? 2 : 3;
+ case MAPSEC_ICEFALL_CAVE:
+ return FlagGet(FLAG_WORLD_MAP_FOUR_ISLAND_ICEFALL_CAVE_ENTRANCE) ? 2 : 3;
+ case MAPSEC_ROCKET_WAREHOUSE:
+ return FlagGet(FLAG_WORLD_MAP_FIVE_ISLAND_ROCKET_WAREHOUSE) ? 2 : 3;
+ case MAPSEC_TRAINER_TOWER_2:
+ return FlagGet(FLAG_WORLD_MAP_SEVEN_ISLAND_TRAINER_TOWER_LOBBY) ? 2 : 3;
+ case MAPSEC_DOTTED_HOLE:
+ return FlagGet(FLAG_WORLD_MAP_SIX_ISLAND_DOTTED_HOLE_1F) ? 2 : 3;
+ case MAPSEC_LOST_CAVE:
+ return FlagGet(FLAG_WORLD_MAP_FIVE_ISLAND_LOST_CAVE_ENTRANCE) ? 2 : 3;
+ case MAPSEC_PATTERN_BUSH:
+ return FlagGet(FLAG_WORLD_MAP_SIX_ISLAND_PATTERN_BUSH) ? 2 : 3;
+ case MAPSEC_ALTERING_CAVE:
+ return FlagGet(FLAG_WORLD_MAP_SIX_ISLAND_ALTERING_CAVE) ? 2 : 3;
+ case MAPSEC_TANOBY_CHAMBERS:
+ return FlagGet(FLAG_WORLD_MAP_SEVEN_ISLAND_TANOBY_RUINS_MONEAN_CHAMBER) ? 2 : 3;
+ case MAPSEC_THREE_ISLE_PATH:
+ return FlagGet(FLAG_WORLD_MAP_THREE_ISLAND_DUNSPARCE_TUNNEL) ? 2 : 3;
+ case MAPSEC_TANOBY_KEY:
+ return FlagGet(FLAG_WORLD_MAP_SEVEN_ISLAND_SEVAULT_CANYON_TANOBY_KEY) ? 2 : 3;
+ case MAPSEC_BIRTH_ISLAND:
+ return FlagGet(FLAG_WORLD_MAP_BIRTH_ISLAND_EXTERIOR) ? 2 : 3;
+ default:
+ return 1;
+ }
+}
+
+static u8 sub_80C3AC8(u8 a0)
+{
+ switch (a0)
+ {
+ default:
+ return gUnknown_20399E4->field_016;
+ case 0:
+ return gUnknown_20399E4->field_016;
+ case 1:
+ return gUnknown_20399E4->field_018;
+ }
+}
+
+static u16 GetPlayerCurrentMapSectionId(void)
+{
+ return Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum)->regionMapSectionId;
+}
+
+static void GetPlayerPositionOnRegionMap(void)
+{
+ u16 width;
+ u32 divisor;
+ u16 height;
+ u16 x;
+ u16 y;
+ u32 r6;
+ const struct MapHeader * mapHeader;
+ struct WarpData * warp;
+
+ switch (get_map_light_level_by_bank_and_number(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum))
+ {
+ default:
+ case 1:
+ case 2:
+ case 3:
+ case 5:
+ case 6:
+ gUnknown_20399E4->field_014 = gMapHeader.regionMapSectionId;
+ width = gMapHeader.mapLayout->width;
+ height = gMapHeader.mapLayout->height;
+ x = gSaveBlock1Ptr->pos.x;
+ y = gSaveBlock1Ptr->pos.y;
+ break;
+ case 4:
+ case 7:
+ mapHeader = Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->escapeWarp.mapGroup, gSaveBlock1Ptr->escapeWarp.mapNum);
+ gUnknown_20399E4->field_014 = mapHeader->regionMapSectionId;
+ width = mapHeader->mapLayout->width;
+ height = mapHeader->mapLayout->height;
+ x = gSaveBlock1Ptr->escapeWarp.x;
+ y = gSaveBlock1Ptr->escapeWarp.y;
+ break;
+ case 9:
+ mapHeader = Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->warp2.mapGroup, gSaveBlock1Ptr->warp2.mapNum);
+ gUnknown_20399E4->field_014 = mapHeader->regionMapSectionId;
+ width = mapHeader->mapLayout->width;
+ height = mapHeader->mapLayout->height;
+ x = gSaveBlock1Ptr->warp2.x;
+ y = gSaveBlock1Ptr->warp2.y;
+ break;
+ case 8:
+ if ((gUnknown_20399E4->field_014 = gMapHeader.regionMapSectionId) != MAPSEC_SPECIAL_AREA)
+ {
+ warp = &gSaveBlock1Ptr->escapeWarp;
+ mapHeader = Overworld_GetMapHeaderByGroupAndId(warp->mapGroup, warp->mapNum);
+ }
+ else
+ {
+ warp = &gSaveBlock1Ptr->warp2;
+ mapHeader = Overworld_GetMapHeaderByGroupAndId(warp->mapGroup, warp->mapNum);
+ gUnknown_20399E4->field_014 = mapHeader->regionMapSectionId;
+ }
+ width = mapHeader->mapLayout->width;
+ height = mapHeader->mapLayout->height;
+ x = warp->x;
+ y = warp->y;
+ break;
+ }
+
+ gUnknown_20399E4->field_014 -= MAPSECS_KANTO;
+ divisor = width / sMapSectionDimensions[gUnknown_20399E4->field_014][0];
+ if (divisor == 0)
+ divisor = 1;
+ x /= divisor;
+ if (x >= sMapSectionDimensions[gUnknown_20399E4->field_014][0])
+ x = sMapSectionDimensions[gUnknown_20399E4->field_014][0] - 1;
+ divisor = height / sMapSectionDimensions[gUnknown_20399E4->field_014][1];
+ if (divisor == 0)
+ divisor = 1;
+ y /= divisor;
+ if (y >= sMapSectionDimensions[gUnknown_20399E4->field_014][1])
+ y = sMapSectionDimensions[gUnknown_20399E4->field_014][1] - 1;
+ gUnknown_20399E4->field_000 = x + sMapSectionTopLeftCorners[gUnknown_20399E4->field_014][0];
+ gUnknown_20399E4->field_002 = y + sMapSectionTopLeftCorners[gUnknown_20399E4->field_014][1];
+}
+
+static void GetPlayerPositionOnRegionMap_HandleOverrides(void)
+{
+ switch (GetPlayerCurrentMapSectionId())
+ {
+ case MAPSEC_KANTO_SAFARI_ZONE:
+ gUnknown_20399E4->field_000 = 12;
+ gUnknown_20399E4->field_002 = 12;
+ break;
+ case MAPSEC_SILPH_CO:
+ gUnknown_20399E4->field_000 = 14;
+ gUnknown_20399E4->field_002 = 6;
+ break;
+ case MAPSEC_POKEMON_MANSION:
+ gUnknown_20399E4->field_000 = 4;
+ gUnknown_20399E4->field_002 = 14;
+ break;
+ case MAPSEC_POKEMON_TOWER:
+ gUnknown_20399E4->field_000 = 18;
+ gUnknown_20399E4->field_002 = 6;
+ break;
+ case MAPSEC_POWER_PLANT:
+ gUnknown_20399E4->field_000 = 18;
+ gUnknown_20399E4->field_002 = 4;
+ break;
+ case MAPSEC_S_S_ANNE:
+ gUnknown_20399E4->field_000 = 14;
+ gUnknown_20399E4->field_002 = 9;
+ break;
+ case MAPSEC_POKEMON_LEAGUE:
+ gUnknown_20399E4->field_000 = 2;
+ gUnknown_20399E4->field_002 = 3;
+ break;
+ case MAPSEC_ROCKET_HIDEOUT:
+ gUnknown_20399E4->field_000 = 11;
+ gUnknown_20399E4->field_002 = 6;
+ break;
+ case MAPSEC_UNDERGROUND_PATH:
+ gUnknown_20399E4->field_000 = 14;
+ gUnknown_20399E4->field_002 = 7;
+ if (gSaveBlock1Ptr->location.mapNum == MAP_NUM(UNDERGROUND_PATH_NORTH_ENTRANCE))
+ {
+ gUnknown_20399E4->field_000 = 14; // optimized out but required to match
+ gUnknown_20399E4->field_002 = 5;
+ }
+ break;
+ case MAPSEC_UNDERGROUND_PATH_2:
+ gUnknown_20399E4->field_000 = 12;
+ gUnknown_20399E4->field_002 = 6;
+ if (gSaveBlock1Ptr->location.mapNum == MAP_NUM(UNDERGROUND_PATH_EAST_ENTRANCE))
+ {
+ gUnknown_20399E4->field_000 = 15;
+ gUnknown_20399E4->field_002 = 6; // optimized out but required to match
+ }
+ break;
+ case MAPSEC_BIRTH_ISLAND:
+ gUnknown_20399E4->field_000 = 18;
+ gUnknown_20399E4->field_002 = 13;
+ break;
+ case MAPSEC_NAVEL_ROCK:
+ gUnknown_20399E4->field_000 = 10;
+ gUnknown_20399E4->field_002 = 8;
+ break;
+ case MAPSEC_TRAINER_TOWER_2:
+ gUnknown_20399E4->field_000 = 5;
+ gUnknown_20399E4->field_002 = 6;
+ break;
+ case MAPSEC_MT_EMBER:
+ gUnknown_20399E4->field_000 = 2;
+ gUnknown_20399E4->field_002 = 3;
+ break;
+ case MAPSEC_BERRY_FOREST:
+ gUnknown_20399E4->field_000 = 14;
+ gUnknown_20399E4->field_002 = 12;
+ break;
+ case MAPSEC_PATTERN_BUSH:
+ gUnknown_20399E4->field_000 = 17;
+ gUnknown_20399E4->field_002 = 3;
+ break;
+ case MAPSEC_ROCKET_WAREHOUSE:
+ gUnknown_20399E4->field_000 = 17;
+ gUnknown_20399E4->field_002 = 11;
+ break;
+ case MAPSEC_DILFORD_CHAMBER:
+ case MAPSEC_LIPTOO_CHAMBER:
+ case MAPSEC_MONEAN_CHAMBER:
+ case MAPSEC_RIXY_CHAMBER:
+ case MAPSEC_SCUFIB_CHAMBER:
+ case MAPSEC_TANOBY_CHAMBERS:
+ case MAPSEC_VIAPOIS_CHAMBER:
+ case MAPSEC_WEEPTH_CHAMBER:
+ gUnknown_20399E4->field_000 = 9;
+ gUnknown_20399E4->field_002 = 12;
+ break;
+ case MAPSEC_DOTTED_HOLE:
+ gUnknown_20399E4->field_000 = 16;
+ gUnknown_20399E4->field_002 = 8;
+ break;
+ case MAPSEC_VIRIDIAN_FOREST:
+ gUnknown_20399E4->field_000 = 4;
+ gUnknown_20399E4->field_002 = 6;
+ break;
+ case MAPSEC_ROUTE_2:
+ if (gSaveBlock1Ptr->location.mapNum == MAP_NUM(PALLET_TOWN))
+ {
+ gUnknown_20399E4->field_000 = 4;
+ gUnknown_20399E4->field_002 = 7;
+ }
+ else if (gSaveBlock1Ptr->location.mapNum == MAP_NUM(CERULEAN_CITY))
+ {
+ gUnknown_20399E4->field_000 = 4;
+ gUnknown_20399E4->field_002 = 5;
+ }
+ else
+ {
+ GetPlayerPositionOnRegionMap();
+ }
+ break;
+ case MAPSEC_ROUTE_21:
+ if (gSaveBlock1Ptr->location.mapNum == MAP_NUM(ROUTE21_NORTH))
+ {
+ gUnknown_20399E4->field_000 = 4;
+ gUnknown_20399E4->field_002 = 12;
+ }
+ else if (gSaveBlock1Ptr->location.mapNum == MAP_NUM(ROUTE21_SOUTH))
+ {
+ gUnknown_20399E4->field_000 = 4;
+ gUnknown_20399E4->field_002 = 13;
+ }
+ break;
+ case MAPSEC_ROUTE_5:
+ if (gSaveBlock1Ptr->location.mapNum == MAP_NUM(VIRIDIAN_CITY))
+ {
+ gUnknown_20399E4->field_000 = 14;
+ gUnknown_20399E4->field_002 = 5;
+ }
+ else
+ {
+ GetPlayerPositionOnRegionMap();
+ }
+ break;
+ case MAPSEC_ROUTE_6:
+ if (gSaveBlock1Ptr->location.mapNum == MAP_NUM(PALLET_TOWN))
+ {
+ gUnknown_20399E4->field_000 = 14;
+ gUnknown_20399E4->field_002 = 7;
+ }
+ else
+ {
+ GetPlayerPositionOnRegionMap();
+ }
+ break;
+ case MAPSEC_ROUTE_7:
+ if (gSaveBlock1Ptr->location.mapNum == MAP_NUM(PALLET_TOWN))
+ {
+ gUnknown_20399E4->field_000 = 13;
+ gUnknown_20399E4->field_002 = 6;
+ }
+ else
+ {
+ GetPlayerPositionOnRegionMap();
+ }
+ break;
+ case MAPSEC_ROUTE_8:
+ if (gSaveBlock1Ptr->location.mapNum == MAP_NUM(PALLET_TOWN))
+ {
+ gUnknown_20399E4->field_000 = 15;
+ gUnknown_20399E4->field_002 = 6;
+ }
+ else
+ {
+ GetPlayerPositionOnRegionMap();
+ }
+ break;
+ default:
+ GetPlayerPositionOnRegionMap();
+ break;
+ }
+ gUnknown_20399E4->field_014 = GetSelectedMapSection(GetWhichRegionMap(), 0, gUnknown_20399E4->field_002, gUnknown_20399E4->field_000);
+}
+
+static u8 GetSelectedMapSection(u8 whichMap, u8 layer, s16 y, s16 x)
+{
+ switch (whichMap)
+ {
+ case 0:
+ return sRegionMapSections_Kanto[layer][y][x];
+ case 1:
+ return sRegionMapSections_Sevii123[layer][y][x];
+ case 2:
+ return sRegionMapSections_Sevii45[layer][y][x];
+ case 3:
+ return sRegionMapSections_Sevii67[layer][y][x];
+ default:
+ return MAPSEC_NONE;
+ }
+}
+
+static void sub_80C41D8(u16 a0, u16 a1)
+{
+ gUnknown_20399E8 = AllocZeroed(sizeof(struct UnkStruct_20399E8));
+ if (gSaveBlock2Ptr->playerGender == FEMALE)
+ LZ77UnCompWram(gUnknown_83EF59C, gUnknown_20399E8->field_0C);
+ else
+ LZ77UnCompWram(gUnknown_83EF524, gUnknown_20399E8->field_0C);
+ gUnknown_20399E8->field_08 = a0;
+ gUnknown_20399E8->field_0A = a1;
+ gUnknown_20399E8->field_00 = GetMapCursorX();
+ gUnknown_20399E8->field_02 = GetMapCursorY();
+ sub_80C4244();
+}
+
+static void sub_80C4244(void)
+{
+ u8 spriteId;
+ struct SpriteSheet spriteSheet = {
+ .data = gUnknown_20399E8->field_0C,
+ .size = 0x80,
+ .tag = gUnknown_20399E8->field_08
+ };
+ struct SpritePalette spritePalette = {
+ .data = gUnknown_83EF27C,
+ .tag = gUnknown_20399E8->field_0A
+ };
+ struct SpriteTemplate template = {
+ .tileTag = gUnknown_20399E8->field_08,
+ .paletteTag = gUnknown_20399E8->field_0A,
+ .oam = &gUnknown_83F1C54,
+ .anims = gUnknown_83F1C64,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy
+ };
+
+ if (gSaveBlock2Ptr->playerGender == FEMALE)
+ spritePalette.data = gUnknown_83EF29C;
+
+ LoadSpriteSheet(&spriteSheet);
+ LoadSpritePalette(&spritePalette);
+ spriteId = CreateSprite(&template, 8 * gUnknown_20399E8->field_00 + 36, 8 * gUnknown_20399E8->field_02 + 36, 2);
+ gUnknown_20399E8->field_04 = &gSprites[spriteId];
+ sub_80C4324(TRUE);
+}
+
+static void sub_80C4324(bool8 a0)
+{
+ gUnknown_20399E8->field_04->invisible = a0;
+}
+
+static void sub_80C4348(void)
+{
+ if (gUnknown_20399E8->field_04 != NULL)
+ {
+ DestroySprite(gUnknown_20399E8->field_04);
+ FreeSpriteTilesByTag(gUnknown_20399E8->field_08);
+ FreeSpritePaletteByTag(gUnknown_20399E8->field_0A);
+ }
+ FREE_IF_NOT_NULL(gUnknown_20399E8);
+}
+
+static u16 sub_80C4380(void)
+{
+ return gUnknown_20399E8->field_00;
+}
+
+static u16 sub_80C438C(void)
+{
+ return gUnknown_20399E8->field_02;
+}
+
+static void sub_80C4398(u8 a0, u8 taskId, TaskFunc taskFunc)
+{
+ gUnknown_20399EC = AllocZeroed(sizeof(struct UnkStruct_20399EC));
+ gUnknown_20399EC->field_468 = taskFunc;
+ gUnknown_20399EC->field_460 = a0;
+ LZ77UnCompWram(gUnknown_83F18D8, gUnknown_20399EC->field_000);
+ LZ77UnCompWram(gUnknown_83F1908, gUnknown_20399EC->field_040);
+ gTasks[taskId].func = sub_80C440C;
+}
+
+static void sub_80C440C(u8 taskId)
+{
+ switch (gUnknown_20399EC->field_463)
+ {
+ case 0:
+ NullVBlankHBlankCallbacks();
+ gUnknown_20399EC->field_463++;
+ break;
+ case 1:
+ sub_80C47F0();
+ gUnknown_20399EC->field_463++;
+ break;
+ case 2:
+ sub_80C4750();
+ gUnknown_20399EC->field_463++;
+ break;
+ case 3:
+ BlendPalettes(0xFFFFFFFF, 16, RGB_BLACK);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
+ gUnknown_20399EC->field_463++;
+ break;
+ case 4:
+ sub_80C08F4();
+ gUnknown_20399EC->field_463++;
+ break;
+ default:
+ SetGpuReg(REG_OFFSET_DISPCNT, GetGpuReg(REG_OFFSET_DISPCNT) | DISPCNT_OBJ_ON);
+ sub_80C44E4(taskId);
+ break;
+ }
+}
+
+static void sub_80C44E4(u8 taskId)
+{
+ gTasks[taskId].func = gUnknown_20399EC->field_468;
+}
+
+static void sub_80C450C(u8 a0, u8 a1, u16 a2, u16 a3, u8 a4, u8 a5)
+{
+ u8 spriteId;
+ struct SpriteSheet spriteSheet = {
+ .data = gUnknown_20399EC->field_040,
+ .size = 0x100,
+ .tag = a4
+ };
+ struct SpritePalette spritePalette = {
+ .data = gUnknown_83EF2BC,
+ .tag = a5
+ };
+ struct SpriteTemplate template = {
+ .tileTag = a4,
+ .paletteTag = a5,
+ .oam = &gUnknown_83F1C68,
+ .anims = gUnknown_83F1C94,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy
+ };
+
+ LoadSpriteSheet(&spriteSheet);
+ LoadSpritePalette(&spritePalette);
+ spriteId = CreateSprite(&template, 8 * a2 + 36, 8 * a3 + 36, 1);
+ gUnknown_20399EC->field_2D0[a1].field_8 = &gSprites[spriteId];
+ gSprites[spriteId].invisible = TRUE;
+ gUnknown_20399EC->field_2D0[a1].field_4 = a0;
+}
+
+static void sub_80C4614(u8 a0, u8 a1, u16 a2, u16 a3, u8 a4, u8 a5)
+{
+ u8 spriteId;
+ u8 r4;
+ s16 r7 = 0;
+ struct SpriteSheet spriteSheet = {
+ .data = gUnknown_20399EC->field_000,
+ .size = 0x40,
+ .tag = a4
+ };
+ struct SpritePalette spritePalette = {
+ .data = gUnknown_83EF2BC,
+ .tag = a5
+ };
+ struct SpriteTemplate template = {
+ .tileTag = a4,
+ .paletteTag = a5,
+ .oam = &gUnknown_83F1C70,
+ .anims = gUnknown_83F1C98,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy
+ };
+
+ LoadSpriteSheet(&spriteSheet);
+ LoadSpritePalette(&spritePalette);
+ r4 = GetSelectedMapSection(a0, 0, a3, a2);
+ if ((sub_80C35DC(r4) == 2 || sub_80C35DC(r4) == 3) && r4 != MAPSEC_ROUTE_10_FLYDUP)
+ r7 = 2;
+ spriteId = CreateSprite(&template, 8 * a2 + 36 + r7, 8 * a3 + 36 + r7, 3);
+ gUnknown_20399EC->field_140[a1].field_8 = &gSprites[spriteId];
+ gSprites[spriteId].invisible = TRUE;
+ gUnknown_20399EC->field_140[a1].field_4 = a0;
+}
+
+static void sub_80C4750(void)
+{
+ u16 i, j, k;
+ u8 r7 = 0;
+ if (GetRegionMapPermission(MAPPERM_3))
+ {
+ for (i = 0; i < 4; i++)
+ {
+ for (j = 0; j < 15; j++)
+ {
+ for (k = 0; k < 22; k++)
+ {
+ if (sub_80C35DC(GetSelectedMapSection(i, 0, j, k)) == 2)
+ {
+ sub_80C450C(i, r7, k, j, r7 + 10, 10);
+ r7++;
+ }
+ }
+ }
+ }
+ }
+}
+
+static void sub_80C47F0(void)
+{
+ u16 i, j, k;
+ u8 r6 = 0;
+ u8 mapsec;
+ for (i = 0; i < 4; i++)
+ {
+ for (j = 0; j < 15; j++)
+ {
+ for (k = 0; k < 22; k++)
+ {
+ mapsec = GetSelectedMapSection(i, 1, j, k);
+ if (mapsec == MAPSEC_NONE)
+ continue;
+ if (mapsec == MAPSEC_CERULEAN_CAVE && !FlagGet(FLAG_SYS_CAN_LINK_WITH_RS))
+ continue;
+ sub_80C4614(i, r6, k, j, r6 + 35, 10);
+ if (sub_80C3878(mapsec) != 2)
+ {
+ StartSpriteAnim(gUnknown_20399EC->field_140[r6].field_8, 1);
+ }
+ r6++;
+ }
+ }
+ }
+}
+
+static void sub_80C48BC(u8 a0, u8 a1, bool8 a2)
+{
+ u8 i;
+ if (a1 == 25)
+ {
+ for (i = 0; i < 25; i++)
+ {
+ if (gUnknown_20399EC->field_2D0[i].field_4 == a0 || a0 == 0xFF)
+ gUnknown_20399EC->field_2D0[i].field_8->invisible = a2;
+ }
+ }
+ else
+ {
+ if (gUnknown_20399EC->field_2D0[a1].field_4 == a0)
+ gUnknown_20399EC->field_2D0[a1].field_8->invisible = a2;
+ }
+}
+
+static void sub_80C4960(u8 a0, u8 a1, bool8 a2)
+{
+ u8 i;
+ if (a1 == 25)
+ {
+ for (i = 0; i < 25; i++)
+ {
+ if (gUnknown_20399EC->field_140[i].field_4 == a0 || a0 == 0xFF)
+ gUnknown_20399EC->field_140[i].field_8->invisible = a2;
+ }
+ }
+ else
+ {
+ if (gUnknown_20399EC->field_140[a1].field_4 != a0)
+ gUnknown_20399EC->field_140[a1].field_8->invisible = a2;
+ }
+}
+
+static void sub_80C4A04(void)
+{
+ u8 i;
+ for (i = 0; i < 25; i++)
+ {
+ if (gUnknown_20399EC->field_2D0[i].field_8 != NULL)
+ {
+ DestroySprite(gUnknown_20399EC->field_2D0[i].field_8);
+ FreeSpriteTilesByTag(gUnknown_20399EC->field_2D0[i].field_C);
+ FreeSpritePaletteByTag(gUnknown_20399EC->field_2D0[i].field_E);
+ }
+ }
+ for (i = 0; i < 25; i++)
+ {
+ if (gUnknown_20399EC->field_140[i].field_8 != NULL)
+ {
+ DestroySprite(gUnknown_20399EC->field_140[i].field_8);
+ FreeSpriteTilesByTag(gUnknown_20399EC->field_140[i].field_C);
+ FreeSpritePaletteByTag(gUnknown_20399EC->field_140[i].field_E);
+ }
+ }
+ FREE_IF_NOT_NULL(gUnknown_20399EC);
+}
+
+static bool8 sub_80C4AAC(u8 a0)
+{
+ if (gUnknown_20399F0[a0] != NULL)
+ return FALSE;
+ gUnknown_20399F0[a0] = AllocZeroed(sizeof(struct UnkStruct_20399F0));
+ gUnknown_20399F0[a0]->bldcnt = GetGpuReg(REG_OFFSET_BLDCNT);
+ gUnknown_20399F0[a0]->bldy = GetGpuReg(REG_OFFSET_BLDY);
+ gUnknown_20399F0[a0]->bldalpha = GetGpuReg(REG_OFFSET_BLDALPHA);
+ gUnknown_20399F0[a0]->winin = GetGpuReg(REG_OFFSET_WININ);
+ gUnknown_20399F0[a0]->winout = GetGpuReg(REG_OFFSET_WINOUT);
+ gUnknown_20399F0[a0]->win0h = GetGpuReg(REG_OFFSET_WIN0H);
+ gUnknown_20399F0[a0]->win1h = GetGpuReg(REG_OFFSET_WIN1H);
+ gUnknown_20399F0[a0]->win0v = GetGpuReg(REG_OFFSET_WIN0V);
+ gUnknown_20399F0[a0]->win1v = GetGpuReg(REG_OFFSET_WIN1V);
+ return TRUE;
+}
+
+static bool8 sub_80C4B30(u8 a0)
+{
+ if (gUnknown_20399F0[a0] == NULL)
+ return FALSE;
+ SetGpuReg(REG_OFFSET_BLDCNT, gUnknown_20399F0[a0]->bldcnt);
+ SetGpuReg(REG_OFFSET_BLDY, gUnknown_20399F0[a0]->bldy);
+ SetGpuReg(REG_OFFSET_BLDALPHA, gUnknown_20399F0[a0]->bldalpha);
+ SetGpuReg(REG_OFFSET_WININ, gUnknown_20399F0[a0]->winin);
+ SetGpuReg(REG_OFFSET_WINOUT, gUnknown_20399F0[a0]->winout);
+ SetGpuReg(REG_OFFSET_WIN0H, gUnknown_20399F0[a0]->win0h);
+ SetGpuReg(REG_OFFSET_WIN1H, gUnknown_20399F0[a0]->win1h);
+ SetGpuReg(REG_OFFSET_WIN0V, gUnknown_20399F0[a0]->win0v);
+ SetGpuReg(REG_OFFSET_WIN1V, gUnknown_20399F0[a0]->win1v);
+ FREE_IF_NOT_NULL(gUnknown_20399F0[a0]);
+ return TRUE;
+}
+
+static void sub_80C4BB8(void)
+{
+ u8 i;
+ for (i = 0; i < 3; i++)
+ {
+ FREE_IF_NOT_NULL(gUnknown_20399F0[i]);
+ }
+}
+
+static void sub_80C4BE4(void)
+{
+ struct GpuWindowParams data = {};
+ sub_80C4C2C(0, 0, 0);
+ sub_80C4C48(0);
+ SetGpuWindowDims(0, &data);
+ SetGpuWindowDims(1, &data);
+ sub_80C4C74(0, 0);
+ sub_80C4C9C(0, 1);
+ sub_80C4C9C(1, 1);
+}
+
+static void sub_80C4C2C(u8 a0, u16 a1, u16 a2)
+{
+ u16 regval = a0 << 8;
+ regval |= a1;
+ regval |= a2;
+ SetGpuReg(REG_OFFSET_BLDCNT, regval);
+}
+
+static void sub_80C4C48(u16 a0)
+{
+ SetGpuReg(REG_OFFSET_BLDY, a0);
+}
+
+static void sub_80C4C5C(u16 a0, u16 a1)
+{
+ u16 regval = a0 << 8;
+ regval |= a1;
+ SetGpuReg(REG_OFFSET_BLDALPHA, regval);
+}
+
+static void sub_80C4C74(u16 a0, u16 a1)
+{
+ u16 regval = a1 << 8;
+ regval |= a0;
+ SetGpuReg(REG_OFFSET_WININ, regval);
+}
+
+static void sub_80C4C88(u16 a0)
+{
+ SetGpuReg(REG_OFFSET_WINOUT, a0);
+}
+
+static void sub_80C4C9C(u8 a0, u8 a1)
+{
+ u16 data[2];
+ memcpy(data, sWinFlags, 4);
+ switch (a1)
+ {
+ case 0:
+ SetGpuReg(REG_OFFSET_DISPCNT, GetGpuReg(REG_OFFSET_DISPCNT) | data[a0]);
+ break;
+ case 1:
+ ClearGpuRegBits(REG_OFFSET_DISPCNT, data[a0]);
+ break;
+ }
+}
+
+static void SetGpuWindowDims(u8 winIdx, const struct GpuWindowParams *data)
+{
+ SetGpuReg(sWinRegs[winIdx][0], (data->v2 << 8) | data->v6);
+ SetGpuReg(sWinRegs[winIdx][1], (data->v0 << 8) | data->v4);
+}
+
+static void sub_80C4D30(void)
+{
+ sub_80C4BB8();
+ sub_80C4BE4();
+}
+
+static bool32 sub_80C4D40(u16 a0)
+{
+ if (gUnknown_20399D4 != NULL)
+ return FALSE;
+ if (a0 != MAPSEC_CELADON_CITY)
+ return FALSE;
+ if (gSaveBlock1Ptr->location.mapGroup != MAP_GROUP(CELADON_CITY_DEPARTMENT_STORE_1F))
+ return FALSE;
+ if (gSaveBlock1Ptr->location.mapNum != MAP_NUM(CELADON_CITY_DEPARTMENT_STORE_1F)
+ && gSaveBlock1Ptr->location.mapNum != MAP_NUM(CELADON_CITY_DEPARTMENT_STORE_2F)
+ && gSaveBlock1Ptr->location.mapNum != MAP_NUM(CELADON_CITY_DEPARTMENT_STORE_3F)
+ && gSaveBlock1Ptr->location.mapNum != MAP_NUM(CELADON_CITY_DEPARTMENT_STORE_4F)
+ && gSaveBlock1Ptr->location.mapNum != MAP_NUM(CELADON_CITY_DEPARTMENT_STORE_5F)
+ && gSaveBlock1Ptr->location.mapNum != MAP_NUM(CELADON_CITY_DEPARTMENT_STORE_ROOF)
+ && gSaveBlock1Ptr->location.mapNum != MAP_NUM(CELADON_CITY_DEPARTMENT_STORE_ELEVATOR))
+ return FALSE;
+ return TRUE;
+}
+
+u8 *GetMapName(u8 *dst0, u16 mapsec, u16 fill)
+{
+ u8 *dst;
+ u16 i;
+ u16 idx;;
+ if ((idx = mapsec - MAPSECS_KANTO) <= MAPSEC_SPECIAL_AREA - MAPSECS_KANTO)
+ {
+ if (sub_80C4D40(mapsec) == TRUE)
+ dst = StringCopy(dst0, gMapSecName_CeladonDept);
+ else
+ dst = StringCopy(dst0, sMapNames[idx]);
+ }
+ else
+ {
+ if (fill == 0)
+ fill = 18;
+ return StringFill(dst0, CHAR_SPACE, fill);
+ }
+ if (fill != 0)
+ {
+ for (i = dst - dst0; i < fill; i++)
+ *dst++ = CHAR_SPACE;
+ *dst = EOS;
+ }
+ return dst;
+}
+
+u8 *GetMapNameGeneric(u8 *dest, u16 mapsec)
+{
+ return GetMapName(dest, mapsec, 0);
+}
+
+u8 *sub_80C4E08(u8 *dest, u16 mapsec)
+{
+ return GetMapNameGeneric(dest, mapsec);
+}
+
+static void sub_80C4E18(const u8 *str)
+{
+ if (gUnknown_20399D4->regionMapPermissions[MAPPERM_2] == TRUE)
+ FillWindowPixelBuffer(3, PIXEL_FILL(0));
+ else
+ FillWindowPixelBuffer(3, PIXEL_FILL(15));
+ AddTextPrinterParameterized3(3, 0, 0, 0, gUnknown_83F1CA8, 0, str);
+ CopyWindowToVram(3, 2);
+}
+
+static void sub_80C4E74(const u8 *str)
+{
+ if (gUnknown_20399D4->regionMapPermissions[MAPPERM_2] == TRUE)
+ FillWindowPixelBuffer(4, PIXEL_FILL(0));
+ else
+ FillWindowPixelBuffer(4, PIXEL_FILL(15));
+ AddTextPrinterParameterized3(4, 0, 0, 0, gUnknown_83F1CA8, 0, str);
+ CopyWindowToVram(4, 3);
+}
+
+static void sub_80C4ED0(bool8 mode)
+{
+ if (!mode)
+ {
+ PutWindowTilemap(3);
+ PutWindowTilemap(4);
+ }
+ else
+ {
+ ClearWindowTilemap(3);
+ ClearWindowTilemap(4);
+ }
+}
+
+void MCB2_FlyMap(void)
+{
+ sub_80C51E8();
+ sub_80BFEDC(2);
+}
+
+static void sub_80C4F08(u8 taskId)
+{
+ switch (gUnknown_20399FC->field_0)
+ {
+ case 0:
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
+ sub_80C4398(GetWhichRegionMap(), taskId, sub_80C07E4());
+ sub_80C3008(0, 0);
+ sub_80C41D8(1, 1);
+ sub_80C3154(FALSE);
+ sub_80C4324(FALSE);
+ gUnknown_20399FC->field_0++;
+ break;
+ case 1:
+ if (GetRegionMapPermission(MAPPERM_2) == TRUE)
+ {
+ sub_80C2208(taskId, sub_80C07E4());
+ }
+ else
+ {
+ ShowBg(0);
+ ShowBg(3);
+ ShowBg(1);
+ sub_80C4E18(gText_RegionMap_DPadMove);
+ sub_80C48BC(GetWhichRegionMap(), 25, FALSE);
+ sub_80C4960(GetWhichRegionMap(), 25, FALSE);
+ }
+ gUnknown_20399FC->field_0++;
+ break;
+ case 2:
+ sub_80C4E74(gText_RegionMap_AButtonOK);
+ sub_80C4ED0(FALSE);
+ gUnknown_20399FC->field_0++;
+ break;
+ case 3:
+ if (!gPaletteFade.active)
+ {
+ sub_80C0B18();
+ PutWindowTilemap(0);
+ sub_80C0BB0();
+ PutWindowTilemap(1);
+ gUnknown_20399FC->field_0++;
+ }
+ break;
+ case 4:
+ switch (sub_80C3400())
+ {
+ case 1:
+ case 2:
+ break;
+ case 6:
+ gUnknown_20399FC->field_0 = 6;
+ break;
+ case 3:
+ if (sub_80C3AC8(0) == 2)
+ PlaySE(SE_Z_PAGE);
+ else
+ sub_80C0450();
+ sub_80C3178();
+ sub_80C0B18();
+ sub_80C0BB0();
+ sub_80C0B9C();
+ if (GetMapCursorX() == 21 && GetMapCursorY() == 13)
+ {
+ PlaySE(SE_W255);
+ sub_80C4E74(gText_RegionMap_AButtonCancel);
+ }
+ else if (sub_80C3AC8(0) == 2 || sub_80C3AC8(0) == 4)
+ {
+ sub_80C4E74(gText_RegionMap_AButtonOK);
+ }
+ else
+ {
+ sub_80C4E74(gText_RegionMap_Space);
+ }
+ break;
+ case 4:
+ if ((sub_80C3AC8(0) == 2 || sub_80C3AC8(0) == 4) && GetRegionMapPermission(MAPPERM_3) == TRUE)
+ {
+ switch (get_map_light_level_by_bank_and_number(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum))
+ {
+ case 4:
+ case 8:
+ gUnknown_20399FC->field_2 = FALSE;
+ gUnknown_20399FC->field_0++;
+ break;
+ default:
+ PlaySE(SE_KAIFUKU);
+ gUnknown_20399FC->field_2 = TRUE;
+ gUnknown_20399FC->field_0++;
+ break;
+ }
+ }
+ break;
+ case 5:
+ sub_80C0E70(GetWhichRegionMap(), taskId, sub_80C07F8);
+ break;
+ }
+ break;
+ case 5:
+ if (GetRegionMapPermission(MAPPERM_2) == TRUE)
+ sub_80C2C1C(taskId);
+ gUnknown_20399FC->field_0++;
+ break;
+ case 6:
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
+ gUnknown_20399FC->field_0++;
+ break;
+ default:
+ if (!gPaletteFade.active)
+ {
+ if (gUnknown_20399FC->field_2 == TRUE)
+ sub_80C527C(sub_80C3520());
+ sub_80C5208(taskId);
+ }
+ break;
+ }
+}
+
+static void sub_80C51E8(void)
+{
+ gUnknown_20399FC = AllocZeroed(sizeof(struct UnkStruct_20399FC));
+ gUnknown_20399FC->field_0 = 0;
+ gUnknown_20399FC->field_1 = 0;
+}
+
+static void sub_80C5208(u8 taskId)
+{
+ if (GetRegionMapPermission(MAPPERM_2) == TRUE)
+ sub_80C25BC();
+ sub_80C4A04();
+ sub_80C3188();
+ sub_80C4348();
+ sub_80C4D30();
+ sub_80C0898();
+ DestroyTask(taskId);
+ FreeAllWindowBuffers();
+ if (gUnknown_20399FC->field_2 == TRUE)
+ SetMainCallback2(CB2_ReturnToField);
+ else
+ SetMainCallback2(CB2_ReturnToPartyMenuFromFlyMap);
+ FREE_IF_NOT_NULL(gUnknown_20399FC);
+}
+
+static void sub_80C527C(u16 mapsec)
+{
+ u16 idx = mapsec - MAPSECS_KANTO;
+ if (sMapsecToSpawn[idx][2])
+ {
+ sub_805546C(sMapsecToSpawn[idx][2]);
+ sub_8124C1C(sMapsecToSpawn[idx]);
+ }
+ else
+ {
+ warp1_set_2(sMapsecToSpawn[idx][0], sMapsecToSpawn[idx][1], -1);
+ }
+ sub_80842C8();
+}