diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/unk_815F138.c | 322 |
1 files changed, 322 insertions, 0 deletions
diff --git a/src/unk_815F138.c b/src/unk_815F138.c new file mode 100644 index 000000000..8941f1559 --- /dev/null +++ b/src/unk_815F138.c @@ -0,0 +1,322 @@ +#include "global.h" +#include "decompress.h" +#include "sound.h" +#include "task.h" +#include "trig.h" +#include "constants/songs.h" + +void sub_815F1AC(u8 taskId); +bool32 sub_815F2AC(u8 spriteId); +void sub_815F3E0(u8 spriteId1, u8 spriteId2, u8 spriteId3); +bool32 sub_815F444(u8 spriteId); +void sub_815F470(struct Sprite * sprite); +void sub_815F564(u16 tilesTag, u16 palTag); +u8 sub_815F5BC(u16 tilesTag, u16 palTag, s16 x, s16 y, u8 subpriority); +void sub_815F610(u16 tilesTag, u16 palTag, s16 x, s16 y, u8 subpriority, s16 * spriteId2_p, s16 * spriteId3_p); + +void sub_815F138(u16 tilesTag, u16 palTag, s16 x, s16 y, u8 subpriority) +{ + u8 taskId = CreateTask(sub_815F1AC, 80); + gTasks[taskId].data[2] = tilesTag; + gTasks[taskId].data[3] = palTag; + gTasks[taskId].data[4] = x; + gTasks[taskId].data[5] = y; + gTasks[taskId].data[6] = subpriority; +} + +bool8 sub_815F198(void) +{ + return FuncIsActiveTask(sub_815F1AC); +} + +void sub_815F1AC(u8 taskId) +{ + s16 * data = gTasks[taskId].data; + + switch (data[0]) + { + case 0: + sub_815F564(data[2], data[3]); + data[7] = sub_815F5BC(data[2], data[3], data[4], data[5], data[6]); + sub_815F610(data[2], data[3], data[4], data[5], data[6], &data[8], &data[9]); + data[0]++; + break; + case 1: + if (!sub_815F2AC(data[7])) + { + sub_815F3E0(data[7], data[8], data[9]); + FreeSpriteOamMatrix(&gSprites[data[7]]); + DestroySprite(&gSprites[data[7]]); + data[0]++; + } + break; + case 2: + if (!sub_815F444(data[8])) + { + DestroySprite(&gSprites[data[8]]); + DestroySprite(&gSprites[data[9]]); + FreeSpriteTilesByTag(data[2]); + FreeSpritePaletteByTag(data[3]); + DestroyTask(taskId); + } + break; + } +} + +bool32 sub_815F2AC(u8 spriteId) +{ + struct Sprite * sprite = &gSprites[spriteId]; + + switch (sprite->data[0]) + { + case 0: + sub_8007FFC(sprite, 0x800, 0x1A); + sprite->data[0]++; + // fallthrough + case 1: + if (sprite->data[2] == 0) + PlaySE(SE_TRACK_STOP); + if (++sprite->data[2] >= 20) + { + sprite->data[2] = 0; + StartSpriteAffineAnim(sprite, 1); + sprite->data[0]++; + } + break; + case 2: + if (sprite->affineAnimEnded) + sprite->data[0]++; + break; + case 3: + if (++sprite->data[2] >= 4) + { + sprite->data[2] = 0; + sprite->data[0]++; + StartSpriteAffineAnim(sprite, 2); + } + break; + case 4: + sprite->pos1.y -= 4; + if (++sprite->data[2] >= 8) + { + if (sprite->data[4] < 2) + { + StartSpriteAnim(sprite, sprite->data[4] + 1); + sprite->data[2] = 0; + sprite->data[0]++; + } + else + { + sprite->data[0] = 7; + return FALSE; + } + } + break; + case 5: + sprite->pos1.y += 4; + if (++sprite->data[2] >= 8) + { + sprite->data[2] = 0; + StartSpriteAffineAnim(sprite, 3); + sprite->data[0]++; + } + break; + case 6: + if (sprite->affineAnimEnded) + { + sprite->data[4]++; + sprite->data[0] = 1; + } + break; + case 7: + return FALSE; + } + return TRUE; +} + +void sub_815F3E0(u8 spriteId1, u8 spriteId2, u8 spriteId3) +{ + gSprites[spriteId2].pos2.y = -40; + gSprites[spriteId3].pos2.y = -40; + gSprites[spriteId2].invisible = FALSE; + gSprites[spriteId3].invisible = FALSE; + gSprites[spriteId2].callback = sub_815F470; + gSprites[spriteId3].callback = sub_815F470; +} + +bool32 sub_815F444(u8 spriteId) +{ + return gSprites[spriteId].callback == sub_815F470; +} + +void sub_815F470(struct Sprite * sprite) +{ + s16 * data = sprite->data; + s32 y; + + switch (sprite->data[0]) + { + case 0: + data[4] = 64; + data[5] = sprite->pos2.y << 4; + data[0]++; + //fallthrough + case 1: + data[5] += data[4]; + data[4]++; + sprite->pos2.y = data[5] >> 4; + if (sprite->pos2.y >= 0) + { + PlaySE(SE_TRACK_STOP); + sprite->pos2.y = 0; + data[0]++; + } + break; + case 2: + data[1] += 12; + if (data[1] >= 128) + { + PlaySE(SE_TRACK_STOP); + data[1] = 0; + data[0]++; + } + y = gSineTable[data[1]]; + sprite->pos2.y = -(y >> 4); + break; + case 3: + data[1] += 16; + if (data[1] >= 128) + { + PlaySE(SE_TRACK_STOP); + data[1] = 0; + data[0]++; + } + sprite->pos2.y = -(gSineTable[data[1]] >> 5); + break; + case 4: + if (++data[1] > 40) + sprite->callback = SpriteCallbackDummy; + break; + } +} + +const u16 gUnknown_847A328[] = INCBIN_U16("data/graphics/unk_847a348.gbapal"); +const u16 gUnknown_847A348[] = INCBIN_U16("data/graphics/unk_847a348.4bpp.lz"); + +void sub_815F564(u16 tilesTag, u16 palTag) +{ + struct CompressedSpriteSheet spriteSheet = {(const void *)gUnknown_847A348, 0xE00}; + struct SpritePalette spritePalette = {gUnknown_847A328}; + spriteSheet.tag = tilesTag; + spritePalette.tag = palTag; + LoadCompressedObjectPic(&spriteSheet); + LoadSpritePalette(&spritePalette); +} + +const struct OamData gOamData_847A7AC = { + .affineMode = ST_OAM_AFFINE_DOUBLE, + .shape = ST_OAM_SQUARE, + .size = 2 +}; + +const struct OamData gOamData_847A7B4 = { + .affineMode = ST_OAM_AFFINE_OFF, + .shape = ST_OAM_H_RECTANGLE, + .size = 3 +}; + +const union AnimCmd gUnknown_847A7BC[] = { + ANIMCMD_FRAME( 0, 1), + ANIMCMD_END +}; + +const union AnimCmd gUnknown_847A7C4[] = { + ANIMCMD_FRAME(16, 1), + ANIMCMD_END +}; + +const union AnimCmd gUnknown_847A7CC[] = { + ANIMCMD_FRAME(32, 1), + ANIMCMD_END +}; + +const union AnimCmd *const gUnknown_847A7D4[] = { + gUnknown_847A7BC, + gUnknown_847A7C4, + gUnknown_847A7CC +}; + +const union AnimCmd gUnknown_847A7E0[] = { + ANIMCMD_FRAME(48, 1), + ANIMCMD_END +}; + +const union AnimCmd gUnknown_847A7E8[] = { + ANIMCMD_FRAME(80, 1), + ANIMCMD_END +}; + +const union AnimCmd *const gUnknown_847A7F0[] = { + gUnknown_847A7E0, + gUnknown_847A7E8 +}; + +const union AffineAnimCmd gUnknown_847A7F8[] = { + AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), + AFFINEANIMCMD_END +}; + +const union AffineAnimCmd gUnknown_847A808[] = { + AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), + AFFINEANIMCMD_FRAME( 0x10, -0x10, 0, 8), + AFFINEANIMCMD_END +}; + +const union AffineAnimCmd gUnknown_847A820[] = { + AFFINEANIMCMD_FRAME(-0x12, 0x12, 0, 8), + AFFINEANIMCMD_END +}; + +const union AffineAnimCmd gUnknown_847A830[] = { + AFFINEANIMCMD_FRAME( 0x6, -0x6, 0, 8), + AFFINEANIMCMD_FRAME( -0x4, 0x4, 0, 8), + AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), + AFFINEANIMCMD_END +}; + +const union AffineAnimCmd *const gUnknown_847A850[] = { + gUnknown_847A7F8, + gUnknown_847A808, + gUnknown_847A820, + gUnknown_847A830 +}; + +u8 sub_815F5BC(u16 tilesTag, u16 palTag, s16 x, s16 y, u8 subpriority) +{ + struct SpriteTemplate spriteTemplate = { + .oam = &gOamData_847A7AC, + .anims = gUnknown_847A7D4, + .affineAnims = gUnknown_847A850, + .callback = SpriteCallbackDummy + }; + spriteTemplate.tileTag = tilesTag; + spriteTemplate.paletteTag = palTag; + return CreateSprite(&spriteTemplate, x, y, subpriority); +} + +void sub_815F610(u16 tilesTag, u16 palTag, s16 x, s16 y, u8 subpriority, s16 * spriteId2_p, s16 * spriteId3_p) +{ + struct SpriteTemplate spriteTemplate = { + .oam = &gOamData_847A7B4, + .anims = gUnknown_847A7F0, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy + }; + spriteTemplate.tileTag = tilesTag; + spriteTemplate.paletteTag = palTag; + *spriteId2_p = CreateSprite(&spriteTemplate, x - 32, y, subpriority); + *spriteId3_p = CreateSprite(&spriteTemplate, x + 32, y, subpriority); + gSprites[*spriteId2_p].invisible = TRUE; + gSprites[*spriteId3_p].invisible = TRUE; + StartSpriteAnim(&gSprites[*spriteId3_p], 1); +} |