diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_transition.c | 241 |
1 files changed, 232 insertions, 9 deletions
diff --git a/src/battle_transition.c b/src/battle_transition.c index 71296c67f..0fd92d631 100644 --- a/src/battle_transition.c +++ b/src/battle_transition.c @@ -1500,19 +1500,242 @@ static void BT_Phase2AntiClockwiseSpiral(u8 taskId) } #ifdef NONMATCHING -static void sub_80D1F64(s16 a1, s16 a2, bool8 a3) +static void sub_80D1F64(s16 a1, s16 a2, u8 a3) { - s16 elem; - - for (elem = 320; elem < NELEMS(gScanlineEffectRegBuffers[1]); ++elem) - gScanlineEffectRegBuffers[1][elem] = 120; - WILL DO IT LATER - LET ME RESOLVE OTHER STUFF FIRST + s16 i, j; + u8 theta = 0; + for (i = 320; i < 960; ++i) + gScanlineEffectRegBuffers[1][i] = 120; + for (i = 0; i < (a2 << 4); ++i, ++theta) + { + s16 res1, res2, res3, res4, diff, r8, r0; + + // PROBLEM #1: + // (around line 50 in ASM) + // This part completely doesn't match. + // It's also not tail merge. + if ((theta >> 3) != ((theta + 1) >> 3)) + { + r8 = (theta >> 3) + a1; + ++r8; + r0 = (theta >> 3) + a1; + } + else + { + r0 = (theta >> 3) + a1; + r8 = (theta >> 3) + a1; + } + res1 = 80 - Sin(theta, r0); + res2 = Cos(theta, r0) + 120; + res3 = 80 - Sin(theta + 1, r8); + res4 = Cos(theta + 1, r8) + 120; + if ((res1 >= 0 || res3 >= 0) && (res1 <= 159 || res3 <= 159)) + { + if (res1 < 0) + res1 = 0; + if (res1 > 159) + res1 = 159; + if (res2 < 0) + res2 = 0; + if (res2 > 255) + res2 = 255; + if (res3 < 0) + res3 = 0; + if (res3 > 159) + res3 = 159; + if (res4 < 0) + res4 = 0; + if (res4 > 255) + res4 = 255; + diff = res3 - res1; + if (theta - 64 >= 0) + { + gScanlineEffectRegBuffers[1][res1 + 320] = res2; + if (diff) + { + s16 diff2 = res4 - res2; + + if (diff2 < -1 && res2 > 1) + --res2; + else if (diff2 > 1 && res2 <= 254) + ++res2; + // PROBLEM #2: + // (around line 300 in ASM) + // The current version matched the control flow, + // but it looks too weird and some shift doesn't match + + // functional equivalent: + // for (j = diff; j < 0; ++j) + // gScanlineEffectRegBuffers[1][res1 + j + 480] = res2; + // for (j = diff; j > 0; --j) + // gScanlineEffectRegBuffers[1][res1 + j + 480] = res2; + if ((j = diff) < 0) + do + gScanlineEffectRegBuffers[1][res1 + j + 320] = res2; + while (++j < 0); + else + while (j > 0) + { + gScanlineEffectRegBuffers[1][res1 + j + 320] = res2; + ++j; + } + } + } + else + { + gScanlineEffectRegBuffers[1][res1 + 480] = res2; + if (diff) + { + s16 diff2 = res4 - res2; + + if (diff2 < -1 && res2 > 1) + --res2; + else if (diff2 > 1 && res2 <= 254) + ++res2; + // same as PROBLEM #2 + for (j = diff; j < 0; ++j) + gScanlineEffectRegBuffers[1][res1 + j + 480] = res2; + for (j = diff; j > 0; --j) + gScanlineEffectRegBuffers[1][res1 + j + 480] = res2; + } + } + } + } + // PROBLEM #3: We need (a2 << 16) & 0x30000 here. + // Is it because the programmer declared a s32 var to + // hold the value of a2 and then cast the result to s16? + // Currently I have to write it explicitly. + // (around line 460 in ASM) + if (!a3 || !((a2 << 16) & 0x30000)) + { + for (i = 0; i < 160; ++i) + gScanlineEffectRegBuffers[1][i * 2 + a3] = (gScanlineEffectRegBuffers[1][i + 320] << 8) | gScanlineEffectRegBuffers[1][i + 480]; + } + else + { + s16 res = Sin(a2 * 16, a1 + a2 * 2); + + switch (a2 / 4) + { + case 0: + if (res > 80) + res = 80; + // PROBLEM #4: + // (around line 550 in ASM) + // Case 0-3 are very similar, so it's very likely + // that they have the same problem. + // The code is definitely functional equivalent, + // but the vanilla game used some extra shifts and + // used unsigned comparison. Another difference is + // that I can't figure out a way to make gUnknown_83FA444[a2] + // happen outside the loop body. + // It seems that sTransitionStructPtr->data[2] need + // to be used in the first statement so that the + // struct pointer sTransitionStructPtr will be loaded + // early enough. + // + // Logically the generated code is following if + do-while structure. + // But it seems that it can only make the situation even worse. + /* + i = res; + if (i > 0) + { + // This happens before loop body. + s16 unk = gUnknown_83FA444[a2]; + + do + { + sTransitionStructPtr->data[2] = ((i * unk) >> 8) + 120; + if (sTransitionStructPtr->data[2] <= 255) + { + sTransitionStructPtr->bg123HOfs = 400 - i; + sTransitionStructPtr->data[10] = gScanlineEffectRegBuffers[1][400 - i]; + if (gScanlineEffectRegBuffers[1][560 - i] < sTransitionStructPtr->data[2]) + gScanlineEffectRegBuffers[1][560 - i] = 120; + else if (gScanlineEffectRegBuffers[1][400 - i] < sTransitionStructPtr->data[2]) + gScanlineEffectRegBuffers[1][400 - i] = sTransitionStructPtr->data[2]; + } + } + while (--i > 0); + } + */ + for (i = res; i > 0; --i) + { + sTransitionStructPtr->data[2] = ((i * gUnknown_83FA444[a2]) >> 8) + 120; + if (sTransitionStructPtr->data[2] <= 255) + { + sTransitionStructPtr->bg123HOfs = 400 - i; + sTransitionStructPtr->data[10] = gScanlineEffectRegBuffers[1][400 - i]; + if (gScanlineEffectRegBuffers[1][560 - i] < sTransitionStructPtr->data[2]) + gScanlineEffectRegBuffers[1][560 - i] = 120; + else if (gScanlineEffectRegBuffers[1][400 - i] < sTransitionStructPtr->data[2]) + gScanlineEffectRegBuffers[1][400 - i] = sTransitionStructPtr->data[2]; + } + } + break; + case 1: + if (res > 80) + res = 80; + // same as PROBLEM #4 + for (i = res; i > 0; --i) + { + s16 unkVal; + + sTransitionStructPtr->data[2] = ((i * gUnknown_83FA444[a2]) >> 8) + 120; + if (sTransitionStructPtr->data[2] <= 255) + { + sTransitionStructPtr->bg123HOfs = 400 - i; + sTransitionStructPtr->data[10] = gScanlineEffectRegBuffers[1][400 - i]; + if (gScanlineEffectRegBuffers[1][400 - i] < sTransitionStructPtr->data[2]) + gScanlineEffectRegBuffers[1][400 - i] = sTransitionStructPtr->data[2]; + } + } + break; + case 2: + if (res < -79) + res = -79; + // same as PROBLEM #4 + for (i = res; i <= 0; ++i) + { + sTransitionStructPtr->data[2] = ((i * gUnknown_83FA444[a2]) >> 8) + 120; + if (sTransitionStructPtr->data[2] <= 255) + { + sTransitionStructPtr->bg123HOfs = 560 - i; + sTransitionStructPtr->data[10] = gScanlineEffectRegBuffers[1][560 - i]; + if (gScanlineEffectRegBuffers[1][400 - i] >= sTransitionStructPtr->data[2]) + gScanlineEffectRegBuffers[1][400 - i] = 120; + else if (gScanlineEffectRegBuffers[1][560 - i] > sTransitionStructPtr->data[2]) + gScanlineEffectRegBuffers[1][560 - i] = sTransitionStructPtr->data[2]; + } + } + break; + case 3: + if (res < -79) + res = -79; + // same as PROBLEM #4 + for (i = res; i <= 0; ++i) + { + sTransitionStructPtr->data[2] = ((i * gUnknown_83FA444[a2]) >> 8) + 120; + if (sTransitionStructPtr->data[2] <= 255) + { + sTransitionStructPtr->bg123HOfs = 560 - i; + sTransitionStructPtr->data[10] = gScanlineEffectRegBuffers[1][560 - i]; + if (gScanlineEffectRegBuffers[1][560 - i] > sTransitionStructPtr->data[2]) + gScanlineEffectRegBuffers[1][560 - i] = sTransitionStructPtr->data[2]; + } + } + break; + default: + break; + } + for (i = 0; i < 160; ++i) + gScanlineEffectRegBuffers[1][2 * i + a3] = (gScanlineEffectRegBuffers[1][i + 320] << 8) | gScanlineEffectRegBuffers[1][i + 480]; + } } #else NAKED -static void sub_80D1F64(s16 a1, s16 a2, bool8 a3) +static void sub_80D1F64(s16 a1, s16 a2, u8 a3) { asm_unified("\n\ push {r4-r7,lr}\n\ @@ -2508,7 +2731,7 @@ static bool8 BT_Phase2Mugshot_VsBarsSlideIn(struct Task *task) task->tbg0HOfsOpponent = 0xF0; if (task->tCounter < 0) task->tCounter = 0; - mergedBg0hOfs = *(s32*)(&task->tbg0HOfsOpponent); + mergedBg0hOfs = *(s32 *)(&task->tbg0HOfsOpponent); if (mergedBg0hOfs == 0x00F0) ++task->tState; sTransitionStructPtr->bg0HOfsOpponent -= 8; |