diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/agb_flash.c | 2 | ||||
-rw-r--r-- | src/battle_gfx_sfx_util.c | 4 | ||||
-rw-r--r-- | src/battle_interface.c | 2800 | ||||
-rw-r--r-- | src/battle_message.c | 2 | ||||
-rw-r--r-- | src/battle_setup.c | 2 | ||||
-rw-r--r-- | src/battle_tower.c | 2 | ||||
-rw-r--r-- | src/data/text/map_section_names.h | 109 | ||||
-rw-r--r-- | src/image_processing_effects.c | 4425 | ||||
-rw-r--r-- | src/librfu_rfu.c | 2222 | ||||
-rw-r--r-- | src/librfu_sio32id.c | 164 | ||||
-rw-r--r-- | src/librfu_stwi.c | 647 | ||||
-rw-r--r-- | src/main.c | 61 | ||||
-rw-r--r-- | src/map_preview_screen.c | 2 | ||||
-rw-r--r-- | src/party_menu.c | 2 | ||||
-rw-r--r-- | src/party_menu_specials.c | 111 | ||||
-rw-r--r-- | src/pc_screen_effect.c | 156 | ||||
-rw-r--r-- | src/post_battle_event_funcs.c | 2 | ||||
-rw-r--r-- | src/quest_log.c | 4 | ||||
-rw-r--r-- | src/region_map.c | 4399 | ||||
-rw-r--r-- | src/scrcmd.c | 3 | ||||
-rw-r--r-- | src/script_pokemon_util.c | 218 | ||||
-rw-r--r-- | src/text.c | 2 | ||||
-rw-r--r-- | src/trade.c | 10 | ||||
-rw-r--r-- | src/vs_seeker.c | 352 |
24 files changed, 15319 insertions, 382 deletions
diff --git a/src/agb_flash.c b/src/agb_flash.c index 5b171abcb..7eb4ae737 100644 --- a/src/agb_flash.c +++ b/src/agb_flash.c @@ -74,7 +74,7 @@ u16 SetFlashTimerIntr(u8 timerNum, void (**intrFunc)(void)) return 1; sTimerNum = timerNum; - sTimerReg = ®_TMCNT(sTimerNum); + sTimerReg = ®_TMCNT_L(sTimerNum); *intrFunc = FlashTimerIntr; return 0; } diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c index d7bccb298..60cff27be 100644 --- a/src/battle_gfx_sfx_util.c +++ b/src/battle_gfx_sfx_util.c @@ -687,8 +687,8 @@ void HandleSpeciesGfxDataChange(u8 battlerAtk, u8 battlerDef, u8 notTransform) gSprites[gBattlerSpriteIds[battlerAtk]].pos1.y = GetBattlerSpriteDefault_Y(battlerAtk); StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerAtk]], gBattleMonForms[battlerAtk]); SetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerAtk]], MON_DATA_NICKNAME, gSpeciesNames[targetSpecies]); - sub_80496C0(gHealthboxSpriteIds[battlerAtk], &gEnemyParty[gBattlerPartyIndexes[battlerAtk]]); - sub_804981C(gHealthboxSpriteIds[battlerAtk], 1); + UpdateNickInHealthbox(gHealthboxSpriteIds[battlerAtk], &gEnemyParty[gBattlerPartyIndexes[battlerAtk]]); + TryAddPokeballIconToHealthbox(gHealthboxSpriteIds[battlerAtk], 1); } else if (notTransform) { diff --git a/src/battle_interface.c b/src/battle_interface.c new file mode 100644 index 000000000..6d16c0902 --- /dev/null +++ b/src/battle_interface.c @@ -0,0 +1,2800 @@ +#include "global.h" +#include "battle_anim.h" +#include "battle_interface.h" +#include "battle_message.h" +#include "decompress.h" +#include "gpu_regs.h" +#include "graphics.h" +#include "menu.h" +#include "palette.h" +#include "pokedex.h" +#include "pokemon_summary_screen.h" +#include "safari_zone.h" +#include "sound.h" +#include "string_util.h" +#include "strings.h" +#include "text.h" +#include "window.h" +#include "constants/songs.h" + +#define GetStringRightAlignXOffset(fontId, string, destWidth) ({ \ + s32 w = GetStringWidth(fontId, string, 0); \ + destWidth - w; \ +}) + +#define abs(a) ((a) < 0 ? -(a) : (a)) + +#define Q_24_8(n) ((s32)((n) * 256)) +#define Q_24_8_TO_INT(n) ((int)((n) >> 8)) + +struct TestingBar +{ + s32 maxValue; + s32 oldValue; + s32 receivedValue; + u32 pal:5; + u32 tileOffset; +}; + +enum +{ // Corresponds to gHealthboxElementsGfxTable (and the tables after it) in graphics.c + // These are indexes into the tables, which are filled with 8x8 square pixel data. + HEALTHBOX_GFX_0, //hp bar [black section] + HEALTHBOX_GFX_1, //hp bar "H" + HEALTHBOX_GFX_2, //hp bar "P" + HEALTHBOX_GFX_HP_BAR_GREEN, //hp bar [0 pixels] + HEALTHBOX_GFX_4, //hp bar [1 pixels] + HEALTHBOX_GFX_5, //hp bar [2 pixels] + HEALTHBOX_GFX_6, //hp bar [3 pixels] + HEALTHBOX_GFX_7, //hp bar [4 pixels] + HEALTHBOX_GFX_8, //hp bar [5 pixels] + HEALTHBOX_GFX_9, //hp bar [6 pixels] + HEALTHBOX_GFX_10, //hp bar [7 pixels] + HEALTHBOX_GFX_11, //hp bar [8 pixels] + HEALTHBOX_GFX_12, //exp bar [0 pixels] + HEALTHBOX_GFX_13, //exp bar [1 pixels] + HEALTHBOX_GFX_14, //exp bar [2 pixels] + HEALTHBOX_GFX_15, //exp bar [3 pixels] + HEALTHBOX_GFX_16, //exp bar [4 pixels] + HEALTHBOX_GFX_17, //exp bar [5 pixels] + HEALTHBOX_GFX_18, //exp bar [6 pixels] + HEALTHBOX_GFX_19, //exp bar [7 pixels] + HEALTHBOX_GFX_20, //exp bar [8 pixels] + HEALTHBOX_GFX_STATUS_PSN_BATTLER0, //status psn "(P" + HEALTHBOX_GFX_22, //status psn "SN" + HEALTHBOX_GFX_23, //status psn "|)"" + HEALTHBOX_GFX_STATUS_PRZ_BATTLER0, //status prz + HEALTHBOX_GFX_25, + HEALTHBOX_GFX_26, + HEALTHBOX_GFX_STATUS_SLP_BATTLER0, //status slp + HEALTHBOX_GFX_28, + HEALTHBOX_GFX_29, + HEALTHBOX_GFX_STATUS_FRZ_BATTLER0, //status frz + HEALTHBOX_GFX_31, + HEALTHBOX_GFX_32, + HEALTHBOX_GFX_STATUS_BRN_BATTLER0, //status brn + HEALTHBOX_GFX_34, + HEALTHBOX_GFX_35, + HEALTHBOX_GFX_36, //misc [Black section] + HEALTHBOX_GFX_37, //misc [Black section] + HEALTHBOX_GFX_38, //misc [Black section] + HEALTHBOX_GFX_39, //misc [Blank Health Window?] + HEALTHBOX_GFX_40, //misc [Blank Health Window?] + HEALTHBOX_GFX_41, //misc [Blank Health Window?] + HEALTHBOX_GFX_42, //misc [Blank Health Window?] + HEALTHBOX_GFX_43, //misc [Top of Health Window?] + HEALTHBOX_GFX_44, //misc [Top of Health Window?] + HEALTHBOX_GFX_45, //misc [Top of Health Window?] + HEALTHBOX_GFX_46, //misc [Blank Health Window?] + HEALTHBOX_GFX_HP_BAR_YELLOW, //hp bar yellow [0 pixels] + HEALTHBOX_GFX_48, //hp bar yellow [1 pixels] + HEALTHBOX_GFX_49, //hp bar yellow [2 pixels] + HEALTHBOX_GFX_50, //hp bar yellow [3 pixels] + HEALTHBOX_GFX_51, //hp bar yellow [4 pixels] + HEALTHBOX_GFX_52, //hp bar yellow [5 pixels] + HEALTHBOX_GFX_53, //hp bar yellow [6 pixels] + HEALTHBOX_GFX_54, //hp bar yellow [7 pixels] + HEALTHBOX_GFX_55, //hp bar yellow [8 pixels] + HEALTHBOX_GFX_HP_BAR_RED, //hp bar red [0 pixels] + HEALTHBOX_GFX_57, //hp bar red [1 pixels] + HEALTHBOX_GFX_58, //hp bar red [2 pixels] + HEALTHBOX_GFX_59, //hp bar red [3 pixels] + HEALTHBOX_GFX_60, //hp bar red [4 pixels] + HEALTHBOX_GFX_61, //hp bar red [5 pixels] + HEALTHBOX_GFX_62, //hp bar red [6 pixels] + HEALTHBOX_GFX_63, //hp bar red [7 pixels] + HEALTHBOX_GFX_64, //hp bar red [8 pixels] + HEALTHBOX_GFX_65, //hp bar frame end + HEALTHBOX_GFX_66, //status ball [full] + HEALTHBOX_GFX_67, //status ball [empty] + HEALTHBOX_GFX_68, //status ball [fainted] + HEALTHBOX_GFX_69, //status ball [statused] + HEALTHBOX_GFX_70, //status ball [unused extra] + HEALTHBOX_GFX_STATUS_PSN_BATTLER1, //status2 "PSN" + HEALTHBOX_GFX_72, + HEALTHBOX_GFX_73, + HEALTHBOX_GFX_STATUS_PRZ_BATTLER1, //status2 "PRZ" + HEALTHBOX_GFX_75, + HEALTHBOX_GFX_76, + HEALTHBOX_GFX_STATUS_SLP_BATTLER1, //status2 "SLP" + HEALTHBOX_GFX_78, + HEALTHBOX_GFX_79, + HEALTHBOX_GFX_STATUS_FRZ_BATTLER1, //status2 "FRZ" + HEALTHBOX_GFX_81, + HEALTHBOX_GFX_82, + HEALTHBOX_GFX_STATUS_BRN_BATTLER1, //status2 "BRN" + HEALTHBOX_GFX_84, + HEALTHBOX_GFX_85, + HEALTHBOX_GFX_STATUS_PSN_BATTLER2, //status3 "PSN" + HEALTHBOX_GFX_87, + HEALTHBOX_GFX_88, + HEALTHBOX_GFX_STATUS_PRZ_BATTLER2, //status3 "PRZ" + HEALTHBOX_GFX_90, + HEALTHBOX_GFX_91, + HEALTHBOX_GFX_STATUS_SLP_BATTLER2, //status3 "SLP" + HEALTHBOX_GFX_93, + HEALTHBOX_GFX_94, + HEALTHBOX_GFX_STATUS_FRZ_BATTLER2, //status3 "FRZ" + HEALTHBOX_GFX_96, + HEALTHBOX_GFX_97, + HEALTHBOX_GFX_STATUS_BRN_BATTLER2, //status3 "BRN" + HEALTHBOX_GFX_99, + HEALTHBOX_GFX_100, + HEALTHBOX_GFX_STATUS_PSN_BATTLER3, //status4 "PSN" + HEALTHBOX_GFX_102, + HEALTHBOX_GFX_103, + HEALTHBOX_GFX_STATUS_PRZ_BATTLER3, //status4 "PRZ" + HEALTHBOX_GFX_105, + HEALTHBOX_GFX_106, + HEALTHBOX_GFX_STATUS_SLP_BATTLER3, //status4 "SLP" + HEALTHBOX_GFX_108, + HEALTHBOX_GFX_109, + HEALTHBOX_GFX_STATUS_FRZ_BATTLER3, //status4 "FRZ" + HEALTHBOX_GFX_111, + HEALTHBOX_GFX_112, + HEALTHBOX_GFX_STATUS_BRN_BATTLER3, //status4 "BRN" + HEALTHBOX_GFX_114, + HEALTHBOX_GFX_115, + HEALTHBOX_GFX_116, //unknown_D12FEC + HEALTHBOX_GFX_117, //unknown_D1300C +}; + +static void SpriteCB_HealthBoxOther(struct Sprite * sprite); +static void SpriteCB_HealthBar(struct Sprite * sprite); +static const u8 *GetHealthboxElementGfxPtr(u8 which); +static void UpdateHpTextInHealthboxInDoubles(u8 healthboxSpriteId, s16 value, u8 maxOrCurrent); +static void sub_8049388(u8 taskId); +static void sub_80493E4(u8 taskId); +static void sub_8049568(struct Sprite * sprite); +static void sub_8049630(struct Sprite * sprite); +static void sub_804948C(u8 taskId); +static void SpriteCB_StatusSummaryBallsOnSwitchout(struct Sprite * sprite); +static void UpdateStatusIconInHealthbox(u8 spriteId); +static void SpriteCB_StatusSummaryBar(struct Sprite * sprite); +static void SpriteCB_StatusSummaryBallsOnBattleStart(struct Sprite * sprite); +static u8 GetStatusIconForBattlerId(u8 statusElementId, u8 battlerId); +static void MoveBattleBarGraphically(u8 battlerId, u8 whichBar); +static u8 GetScaledExpFraction(s32 oldValue, s32 receivedValue, s32 maxValue, u8 scale); +static u8 CalcBarFilledPixels(s32 maxValue, s32 oldValue, s32 receivedValue, s32 *currValue, u8 *arg4, u8 scale); +static s32 CalcNewBarValue(s32 maxValue, s32 currValue, s32 receivedValue, s32 *arg3, u8 arg4, u16 arg5); +static void sub_804A510(struct TestingBar *barInfo, s32 *currValue, u8 bg, u8 x, u8 y); +static void SafariTextIntoHealthboxObject(void *dest, u8 *windowTileData, u32 windowWidth); +static u8 *AddTextPrinterAndCreateWindowOnHealthbox(const u8 *str, u32 x, u32 y, u32 *windowId); +static void RemoveWindowOnHealthbox(u32 windowId); +static void TextIntoHealthboxObject(void *dest, u8 *windowTileData, s32 windowWidth); + +static const struct OamData gOamData_8260270 = { + .shape = SPRITE_SHAPE(64x32), + .size = SPRITE_SIZE(64x32), + .priority = 1 +}; + +static const struct SpriteTemplate sHealthboxPlayerSpriteTemplates[] = { + { + .tileTag = 55039, + .paletteTag = 55039, + .oam = &gOamData_8260270, + .anims = gDummySpriteAnimTable, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy + }, { + .tileTag = 55040, + .paletteTag = 55039, + .oam = &gOamData_8260270, + .anims = gDummySpriteAnimTable, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy + } +}; + +static const struct SpriteTemplate sHealthboxOpponentSpriteTemplates[] = { + { + .tileTag = 55041, + .paletteTag = 55039, + .oam = &gOamData_8260270, + .anims = gDummySpriteAnimTable, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy + }, { + .tileTag = 55042, + .paletteTag = 55039, + .oam = &gOamData_8260270, + .anims = gDummySpriteAnimTable, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy + } +}; + +static const struct SpriteTemplate sHealthboxSafariSpriteTemplate = +{ + .tileTag = 55051, + .paletteTag = 55039, + .oam = &gOamData_8260270, + .anims = gDummySpriteAnimTable, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +static const struct OamData gUnknown_82602F0 = { + .shape = SPRITE_SHAPE(32x8), + .size = SPRITE_SIZE(32x8), + .priority = 1 +}; + +static const struct SpriteTemplate gUnknown_82602F8[] = { + { + .tileTag = 55044, + .paletteTag = 55044, + .oam = &gUnknown_82602F0, + .anims = gDummySpriteAnimTable, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_HealthBar + }, { + .tileTag = 55045, + .paletteTag = 55044, + .oam = &gUnknown_82602F0, + .anims = gDummySpriteAnimTable, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_HealthBar + }, { + .tileTag = 55046, + .paletteTag = 55044, + .oam = &gUnknown_82602F0, + .anims = gDummySpriteAnimTable, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_HealthBar + }, { + .tileTag = 55047, + .paletteTag = 55044, + .oam = &gUnknown_82602F0, + .anims = gDummySpriteAnimTable, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_HealthBar + } +}; + +static const struct Subsprite gUnknown_8260358[] = { + { 240, 0, SPRITE_SHAPE(64x32), SPRITE_SIZE(64x32), 0x0000, 1 }, + { 48, 0, SPRITE_SHAPE(32x32), SPRITE_SIZE(32x32), 0x0020, 1 }, + { 240, 32, SPRITE_SHAPE(32x8), SPRITE_SIZE(32x8), 0x0030, 1 }, + { 16, 32, SPRITE_SHAPE(32x8), SPRITE_SIZE(32x8), 0x0034, 1 }, + { 48, 32, SPRITE_SHAPE(32x8), SPRITE_SIZE(32x8), 0x0038, 1 } +}; + +static const struct Subsprite gUnknown_826036C[] = { + { 240, 0, SPRITE_SHAPE(64x32), SPRITE_SIZE(64x32), 0x0040, 1 }, + { 48, 0, SPRITE_SHAPE(32x32), SPRITE_SIZE(32x32), 0x0060, 1 }, + { 240, 32, SPRITE_SHAPE(32x8), SPRITE_SIZE(32x8), 0x0070, 1 }, + { 16, 32, SPRITE_SHAPE(32x8), SPRITE_SIZE(32x8), 0x0074, 1 }, + { 48, 32, SPRITE_SHAPE(32x8), SPRITE_SIZE(32x8), 0x0078, 1 } +}; + +static const struct Subsprite gUnknown_8260380[] = { + { 240, 0, SPRITE_SHAPE(64x32), SPRITE_SIZE(64x32), 0x0000, 1 }, + { 48, 0, SPRITE_SHAPE(32x32), SPRITE_SIZE(32x32), 0x0020, 1 } +}; + +static const struct Subsprite gUnknown_8260388[] = { + { 240, 0, SPRITE_SHAPE(64x32), SPRITE_SIZE(64x32), 0x0000, 1 }, + { 48, 0, SPRITE_SHAPE(32x32), SPRITE_SIZE(32x32), 0x0020, 1 } +}; + +static const struct Subsprite gUnknown_8260390[] = { + { 240, 0, SPRITE_SHAPE(32x8), SPRITE_SIZE(32x8), 0x0000, 1 }, + { 16, 0, SPRITE_SHAPE(32x8), SPRITE_SIZE(32x8), 0x0004, 1 } +}; + +static const struct Subsprite gUnknown_8260398[] = { + { 240, 0, SPRITE_SHAPE(32x8), SPRITE_SIZE(32x8), 0x0000, 1 }, + { 16, 0, SPRITE_SHAPE(32x8), SPRITE_SIZE(32x8), 0x0004, 1 }, + { 224, 0, SPRITE_SHAPE(8x8), SPRITE_SIZE(8x8), 0x0008, 1 } +}; + +static const struct SubspriteTable gUnknown_82603A4[] = { + {NELEMS(gUnknown_8260358), gUnknown_8260358}, + {NELEMS(gUnknown_8260380), gUnknown_8260380}, + {NELEMS(gUnknown_826036C), gUnknown_826036C}, + {NELEMS(gUnknown_8260388), gUnknown_8260388} +}; + +static const struct SubspriteTable gUnknown_82603C4[] = { + {NELEMS(gUnknown_8260390), gUnknown_8260390}, + {NELEMS(gUnknown_8260398), gUnknown_8260398} +}; + +static const struct Subsprite gUnknown_82603D4[] = { + { 160, 0, SPRITE_SHAPE(32x8), SPRITE_SIZE(32x8), 0x0000, 1 }, + { 192, 0, SPRITE_SHAPE(32x8), SPRITE_SIZE(32x8), 0x0004, 1 }, + { 224, 0, SPRITE_SHAPE(32x8), SPRITE_SIZE(32x8), 0x0008, 1 }, + { 0, 0, SPRITE_SHAPE(32x8), SPRITE_SIZE(32x8), 0x000c, 1 } +}; + +static const struct Subsprite gUnknown_82603E4[] = { + { 160, 0, SPRITE_SHAPE(32x8), SPRITE_SIZE(32x8), 0x0000, 1 }, + { 192, 0, SPRITE_SHAPE(32x8), SPRITE_SIZE(32x8), 0x0004, 1 }, + { 224, 0, SPRITE_SHAPE(32x8), SPRITE_SIZE(32x8), 0x0008, 1 }, + { 0, 0, SPRITE_SHAPE(32x8), SPRITE_SIZE(32x8), 0x0008, 1 }, + { 32, 0, SPRITE_SHAPE(32x8), SPRITE_SIZE(32x8), 0x0008, 1 }, + { 64, 0, SPRITE_SHAPE(32x8), SPRITE_SIZE(32x8), 0x000c, 1 } +}; + +static const struct SubspriteTable sStatusSummaryBar_SubspriteTable[] = +{ + {NELEMS(gUnknown_82603D4), gUnknown_82603D4} +}; + +static const struct SubspriteTable gUnknown_8260404[] = { + {NELEMS(gUnknown_82603E4), gUnknown_82603E4} +}; + +static const u16 gUnknown_26040C[] = INCBIN_U16("graphics/battle_interface/unk_826404C.4bpp"); + +static const struct CompressedSpriteSheet sStatusSummaryBarSpriteSheets[] = { + {gFile_graphics_battle_interface_ball_status_bar_sheet, 0x0200, 55052}, + {gFile_graphics_battle_interface_ball_status_bar_sheet, 0x0200, 55053} +}; + +static const struct SpritePalette sStatusSummaryBarSpritePals[] = { + {gBattleInterface_BallStatusBarPal, 55056}, + {gBattleInterface_BallStatusBarPal, 55057} +}; + +static const struct SpritePalette sStatusSummaryBallsSpritePals[] = { + {gBattleInterface_BallDisplayPal, 55058}, + {gBattleInterface_BallDisplayPal, 55059} +}; + +static const struct SpriteSheet sStatusSummaryBallsSpriteSheets[] = { + {gUnknown_8D12404, 0x0080, 55060}, + {gUnknown_8D12404, 0x0080, 55061} +}; + +static const struct OamData gUnknown_82604AC = { + .shape = SPRITE_SHAPE(64x32), + .size = SPRITE_SIZE(64x32), + .priority = 1 +}; + +static const struct OamData gUnknown_82604B4 = { + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .priority = 1 +}; + +static const struct SpriteTemplate sStatusSummaryBarSpriteTemplates[] = { + { + .tileTag = 55052, + .paletteTag = 55056, + .oam = &gOamData_8260270, + .anims = gDummySpriteAnimTable, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_StatusSummaryBar + }, { + .tileTag = 55053, + .paletteTag = 55057, + .oam = &gOamData_8260270, + .anims = gDummySpriteAnimTable, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_StatusSummaryBar + } +}; + +static const struct SpriteTemplate sStatusSummaryBallsSpriteTemplates[] = { + { + .tileTag = 55060, + .paletteTag = 55058, + .oam = &gUnknown_82604B4, + .anims = gDummySpriteAnimTable, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_StatusSummaryBallsOnBattleStart + }, { + .tileTag = 55061, + .paletteTag = 55059, + .oam = &gUnknown_82604B4, + .anims = gDummySpriteAnimTable, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_StatusSummaryBallsOnBattleStart + } +}; + +static void sub_8047B0C(s16 number, u16 *dest, bool8 unk) +{ + s8 i, j; + u8 buff[4]; + + for (i = 0; i < 4; i++) + { + buff[i] = 0; + } + + for (i = 3; ; i--) + { + if (number > 0) + { + buff[i] = number % 10; + number /= 10; + } + else + { + for (; i > -1; i--) + { + buff[i] = 0xFF; + } + if (buff[3] == 0xFF) + buff[3] = 0; + break; + } + } + + + + if (!unk) + { + for (i = 0, j = 0; i < 4; i++) + { + if (buff[j] == 0xFF) + { + dest[j + 0x00] &= 0xFC00; + dest[j + 0x00] |= 0x1E; + dest[i + 0x20] &= 0xFC00; + dest[i + 0x20] |= 0x1E; + } + else + { + dest[j + 0x00] &= 0xFC00; + dest[j + 0x00] |= 0x14 + buff[j]; + dest[i + 0x20] &= 0xFC00; + dest[i + 0x20] |= 0x34 + buff[i]; + } + j++; + } + } + else + { + for (i = 0; i < 4; i++) + { + if (buff[i] == 0xFF) + { + dest[i + 0x00] &= 0xFC00; + dest[i + 0x00] |= 0x1E; + dest[i + 0x20] &= 0xFC00; + dest[i + 0x20] |= 0x1E; + } + else + { + dest[i + 0x00] &= 0xFC00; + dest[i + 0x00] |= 0x14 + buff[i]; + dest[i + 0x20] &= 0xFC00; + dest[i + 0x20] |= 0x34 + buff[i]; + } + } + } +} + +static void sub_8047CAC(s16 num1, s16 num2, u16 *dest) +{ + dest[4] = 0x1E; + sub_8047B0C(num2, &dest[0], FALSE); + sub_8047B0C(num1, &dest[5], TRUE); +} + +// Because the healthbox is too large to fit into one sprite, it is divided into two sprites. +// healthboxLeft or healthboxMain is the left part that is used as the 'main' sprite. +// healthboxRight or healthboxOther is the right part of the healthbox. +// There's also the third sprite under name of healthbarSprite that refers to the healthbar visible on the healtbox. + +// data fields for healthboxMain +// oam.affineParam holds healthboxRight spriteId +#define hMain_HealthBarSpriteId data[5] +#define hMain_Battler data[6] +#define hMain_Data7 data[7] + +// data fields for healthboxRight +#define hOther_HealthBoxSpriteId data[5] + +// data fields for healthbar +#define hBar_HealthBoxSpriteId data[5] +#define hBar_Data6 data[6] + +u8 CreateBattlerHealthboxSprites(u8 a) +{ + s16 data6 = 0; + u8 healthboxLeftSpriteId; + u8 healthboxRightSpriteId; + u8 healthbarSpriteId; + struct Sprite *sprite; + + if (!IsDoubleBattle()) + { + if (GetBattlerSide(a) == B_SIDE_PLAYER) + { + healthboxLeftSpriteId = CreateSprite(&sHealthboxPlayerSpriteTemplates[0], 240, 160, 1); + healthboxRightSpriteId = CreateSpriteAtEnd(&sHealthboxPlayerSpriteTemplates[0], 240, 160, 1); + + gSprites[healthboxLeftSpriteId].oam.shape = SPRITE_SHAPE(64x64); + gSprites[healthboxRightSpriteId].oam.shape = SPRITE_SHAPE(64x64); + gSprites[healthboxRightSpriteId].oam.tileNum += 64; + } + else + { + healthboxLeftSpriteId = CreateSprite(&sHealthboxOpponentSpriteTemplates[0], 240, 160, 1); + healthboxRightSpriteId = CreateSpriteAtEnd(&sHealthboxOpponentSpriteTemplates[0], 240, 160, 1); + + gSprites[healthboxRightSpriteId].oam.tileNum += 32; + data6 = 2; + } + + gSprites[healthboxLeftSpriteId].oam.affineParam = healthboxRightSpriteId; + gSprites[healthboxRightSpriteId].hBar_HealthBoxSpriteId = healthboxLeftSpriteId; + gSprites[healthboxRightSpriteId].callback = SpriteCB_HealthBoxOther; + } + else + { + if (GetBattlerSide(a) == B_SIDE_PLAYER) + { + healthboxLeftSpriteId = CreateSprite(&sHealthboxPlayerSpriteTemplates[GetBattlerPosition(a) / 2], 240, 160, 1); + healthboxRightSpriteId = CreateSpriteAtEnd(&sHealthboxPlayerSpriteTemplates[GetBattlerPosition(a) / 2], 240, 160, 1); + + gSprites[healthboxLeftSpriteId].oam.affineParam = healthboxRightSpriteId; + gSprites[healthboxRightSpriteId].hBar_HealthBoxSpriteId = healthboxLeftSpriteId; + gSprites[healthboxRightSpriteId].oam.tileNum += 32; + gSprites[healthboxRightSpriteId].callback = SpriteCB_HealthBoxOther; + data6 = 1; + } + else + { + healthboxLeftSpriteId = CreateSprite(&sHealthboxOpponentSpriteTemplates[GetBattlerPosition(a) / 2], 240, 160, 1); + healthboxRightSpriteId = CreateSpriteAtEnd(&sHealthboxOpponentSpriteTemplates[GetBattlerPosition(a) / 2], 240, 160, 1); + + gSprites[healthboxLeftSpriteId].oam.affineParam = healthboxRightSpriteId; + gSprites[healthboxRightSpriteId].hBar_HealthBoxSpriteId = healthboxLeftSpriteId; + gSprites[healthboxRightSpriteId].oam.tileNum += 32; + gSprites[healthboxRightSpriteId].callback = SpriteCB_HealthBoxOther; + data6 = 2; + } + } + healthbarSpriteId = CreateSpriteAtEnd(&gUnknown_82602F8[gBattlerPositions[a]], 140, 60, 0); + sprite = &gSprites[healthbarSpriteId]; + SetSubspriteTables(sprite, &gUnknown_82603C4[GetBattlerSide(a)]); + sprite->subspriteMode = SUBSPRITES_IGNORE_PRIORITY; + sprite->oam.priority = 1; + CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_1), OBJ_VRAM0 + sprite->oam.tileNum * 32, 64); + + gSprites[healthboxLeftSpriteId].hBar_HealthBoxSpriteId = healthbarSpriteId; + gSprites[healthboxLeftSpriteId].hBar_Data6 = a; + gSprites[healthboxLeftSpriteId].invisible = TRUE; + gSprites[healthboxRightSpriteId].invisible = TRUE; + sprite->data[5] = healthboxLeftSpriteId; + sprite->data[6] = data6; + sprite->invisible = TRUE; + + return healthboxLeftSpriteId; +} + +u8 CreateSafariPlayerHealthboxSprites(void) +{ + u8 healthboxLeftSpriteId = CreateSprite(&sHealthboxSafariSpriteTemplate, 240, 160, 1); + u8 healthboxRightSpriteId = CreateSpriteAtEnd(&sHealthboxSafariSpriteTemplate, 240, 160, 1); + + gSprites[healthboxLeftSpriteId].oam.shape = SPRITE_SHAPE(64x64); + gSprites[healthboxRightSpriteId].oam.shape = SPRITE_SHAPE(64x64); + gSprites[healthboxRightSpriteId].oam.tileNum += 0x40; + gSprites[healthboxLeftSpriteId].oam.affineParam = healthboxRightSpriteId; + gSprites[healthboxRightSpriteId].hBar_HealthBoxSpriteId = healthboxLeftSpriteId; + gSprites[healthboxRightSpriteId].callback = SpriteCB_HealthBoxOther; + return healthboxLeftSpriteId; +} + +static const u8 *GetHealthboxElementGfxPtr(u8 elementId) +{ + return gHealthboxElementsGfxTable[elementId]; +} + +// Syncs the position of healthbar accordingly with the healthbox. +static void SpriteCB_HealthBar(struct Sprite *sprite) +{ + u8 r5 = sprite->data[5]; + + switch (sprite->data[6]) + { + case 0: + sprite->pos1.x = gSprites[r5].pos1.x + 16; + sprite->pos1.y = gSprites[r5].pos1.y; + break; + case 1: + sprite->pos1.x = gSprites[r5].pos1.x + 16; + sprite->pos1.y = gSprites[r5].pos1.y; + break; + default: + case 2: + sprite->pos1.x = gSprites[r5].pos1.x + 8; + sprite->pos1.y = gSprites[r5].pos1.y; + break; + } + sprite->pos2.x = gSprites[r5].pos2.x; + sprite->pos2.y = gSprites[r5].pos2.y; +} + +static void SpriteCB_HealthBoxOther(struct Sprite *sprite) +{ + u8 healthboxMainSpriteId = sprite->hOther_HealthBoxSpriteId; + + sprite->pos1.x = gSprites[healthboxMainSpriteId].pos1.x + 64; + sprite->pos1.y = gSprites[healthboxMainSpriteId].pos1.y; + + sprite->pos2.x = gSprites[healthboxMainSpriteId].pos2.x; + sprite->pos2.y = gSprites[healthboxMainSpriteId].pos2.y; +} + +void SetBattleBarStruct(u8 battlerId, u8 healthboxSpriteId, s32 maxVal, s32 oldVal, s32 receivedValue) +{ + gBattleSpritesDataPtr->battleBars[battlerId].healthboxSpriteId = healthboxSpriteId; + gBattleSpritesDataPtr->battleBars[battlerId].maxValue = maxVal; + gBattleSpritesDataPtr->battleBars[battlerId].oldValue = oldVal; + gBattleSpritesDataPtr->battleBars[battlerId].receivedValue = receivedValue; + gBattleSpritesDataPtr->battleBars[battlerId].currValue = -32768; +} + +void SetHealthboxSpriteInvisible(u8 healthboxSpriteId) +{ + gSprites[healthboxSpriteId].invisible = TRUE; + gSprites[gSprites[healthboxSpriteId].hMain_HealthBarSpriteId].invisible = TRUE; + gSprites[gSprites[healthboxSpriteId].oam.affineParam].invisible = TRUE; +} + +void SetHealthboxSpriteVisible(u8 healthboxSpriteId) +{ + gSprites[healthboxSpriteId].invisible = FALSE; + gSprites[gSprites[healthboxSpriteId].hMain_HealthBarSpriteId].invisible = FALSE; + gSprites[gSprites[healthboxSpriteId].oam.affineParam].invisible = FALSE; +} + +static void UpdateSpritePos(u8 spriteId, s16 x, s16 y) +{ + gSprites[spriteId].pos1.x = x; + gSprites[spriteId].pos1.y = y; +} + +void DestoryHealthboxSprite(u8 healthboxSpriteId) +{ + DestroySprite(&gSprites[gSprites[healthboxSpriteId].oam.affineParam]); + DestroySprite(&gSprites[gSprites[healthboxSpriteId].hMain_HealthBarSpriteId]); + DestroySprite(&gSprites[healthboxSpriteId]); +} + +void DummyBattleInterfaceFunc(u8 healthboxSpriteId, bool8 isDoubleBattleBattlerOnly) +{ + +} + +void UpdateOamPriorityInAllHealthboxes(u8 priority) +{ + s32 i; + + for (i = 0; i < gBattlersCount; i++) + { + u8 healthboxLeftSpriteId = gHealthboxSpriteIds[i]; + u8 healthboxRightSpriteId = gSprites[gHealthboxSpriteIds[i]].oam.affineParam; + u8 healthbarSpriteId = gSprites[gHealthboxSpriteIds[i]].hMain_HealthBarSpriteId; + + gSprites[healthboxLeftSpriteId].oam.priority = priority; + gSprites[healthboxRightSpriteId].oam.priority = priority; + gSprites[healthbarSpriteId].oam.priority = priority; + } +} + +void InitBattlerHealthboxCoords(u8 battler) +{ + s16 x = 0, y = 0; + + if (!IsDoubleBattle()) + { + if (GetBattlerSide(battler) != B_SIDE_PLAYER) + x = 44, y = 30; + else + x = 158, y = 88; + } + else + { + switch (GetBattlerPosition(battler)) + { + case B_POSITION_PLAYER_LEFT: + x = 159, y = 75; + break; + case B_POSITION_PLAYER_RIGHT: + x = 171, y = 100; + break; + case B_POSITION_OPPONENT_LEFT: + x = 44, y = 19; + break; + case B_POSITION_OPPONENT_RIGHT: + x = 32, y = 44; + break; + } + } + + UpdateSpritePos(gHealthboxSpriteIds[battler], x, y); +} + +static void UpdateLvlInHealthbox(u8 healthboxSpriteId, u8 lvl) +{ + u32 windowId, spriteTileNum; + u8 *windowTileData; + u8 text[16] = _("{LV_2}"); + u32 xPos, var1; + void *objVram; + + xPos = (u32) ConvertIntToDecimalStringN(text + 2, lvl, STR_CONV_MODE_LEFT_ALIGN, 3); + // Alright, that part was unmatchable. It's basically doing: + // xPos = 5 * (3 - (u32)(&text[2])); + xPos--; + xPos--; + xPos -= ((u32)(text)); + var1 = (3 - xPos); + xPos = 4 * var1; + xPos += var1; + + windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(text, xPos, 3, &windowId); + spriteTileNum = gSprites[healthboxSpriteId].oam.tileNum * TILE_SIZE_4BPP; + + if (GetBattlerSide(gSprites[healthboxSpriteId].hMain_Battler) == B_SIDE_PLAYER) + { + objVram = (void*)(OBJ_VRAM0); + if (!IsDoubleBattle()) + objVram += spriteTileNum + 0x820; + else + objVram += spriteTileNum + 0x420; + } + else + { + objVram = (void*)(OBJ_VRAM0); + objVram += spriteTileNum + 0x400; + } + TextIntoHealthboxObject(objVram, windowTileData, 3); + RemoveWindowOnHealthbox(windowId); +} + +void UpdateHpTextInHealthbox(u8 healthboxSpriteId, s16 value, u8 maxOrCurrent) +{ + u32 windowId, spriteTileNum; + u8 *windowTileData; + u8 *strptr; + void *objVram; + + if (GetBattlerSide(gSprites[healthboxSpriteId].hMain_Battler) == B_SIDE_PLAYER && !IsDoubleBattle()) + { + u8 text[8]; + if (maxOrCurrent != HP_CURRENT) // singles, max + { + ConvertIntToDecimalStringN(text, value, STR_CONV_MODE_RIGHT_ALIGN, 3); + windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(text, 0, 5, &windowId); + spriteTileNum = gSprites[healthboxSpriteId].oam.tileNum; + TextIntoHealthboxObject( (void*)(OBJ_VRAM0) + spriteTileNum * TILE_SIZE_4BPP + 0xA40, windowTileData, 2); + RemoveWindowOnHealthbox(windowId); + } + else // singles, current + { + strptr = ConvertIntToDecimalStringN(text, value, STR_CONV_MODE_RIGHT_ALIGN, 3); + *strptr++ = CHAR_SLASH; + *strptr++ = EOS; + windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(text, 4, 5, &windowId); + spriteTileNum = gSprites[healthboxSpriteId].oam.tileNum; + TextIntoHealthboxObject((void *)(OBJ_VRAM0) + spriteTileNum * TILE_SIZE_4BPP + 0x2E0, windowTileData, 1); + TextIntoHealthboxObject((void *)(OBJ_VRAM0) + spriteTileNum * TILE_SIZE_4BPP + 0xA00, windowTileData + 0x20, 2); + RemoveWindowOnHealthbox(windowId); + } + } + else + { + u8 battler; + + u8 text[20] = __("{COLOR 01}{HIGHLIGHT 02}"); + battler = gSprites[healthboxSpriteId].hMain_Battler; + if (IsDoubleBattle() == TRUE || GetBattlerSide(battler) == B_SIDE_OPPONENT) + { + UpdateHpTextInHealthboxInDoubles(healthboxSpriteId, value, maxOrCurrent); + } + else + { + u32 var; + u8 i; + + if (GetBattlerSide(gSprites[healthboxSpriteId].data[6]) == B_SIDE_PLAYER) + { + if (maxOrCurrent == HP_CURRENT) + var = 29; + else + var = 89; + } + else + { + if (maxOrCurrent == HP_CURRENT) + var = 20; + else + var = 48; + } + + ConvertIntToDecimalStringN(text + 6, value, STR_CONV_MODE_RIGHT_ALIGN, 3); + RenderTextFont9(gMonSpritesGfxPtr->barFontGfx, 0, text, 0, 0, 0, 0, 0); + + for (i = 0; i < 3; i++) + { + CpuCopy32(&gMonSpritesGfxPtr->barFontGfx[i * 64 + 32], + (void*)((OBJ_VRAM0) + TILE_SIZE_4BPP * (gSprites[healthboxSpriteId].oam.tileNum + var + i)), + 0x20); + } + } + } +} + +static const u8 gUnknown_8260540[] = _("/"); + +static void UpdateHpTextInHealthboxInDoubles(u8 healthboxSpriteId, s16 value, u8 maxOrCurrent) +{ + u32 windowId, spriteTileNum; + u8 *windowTileData; + void *objVram; + + u8 battlerId; + + u8 text[20] = __("{COLOR 01}{HIGHLIGHT 00}"); + battlerId = gSprites[healthboxSpriteId].hMain_Battler; + + if (gBattleSpritesDataPtr->battlerData[battlerId].hpNumbersNoBars) // don't print text if only bars are visible + { + u8 var = 4; + u8 r7; + u8 *txtPtr; + u8 i; + + if (maxOrCurrent == HP_CURRENT) + var = 0; + + r7 = gSprites[healthboxSpriteId].data[5]; + txtPtr = ConvertIntToDecimalStringN(text + 6, value, STR_CONV_MODE_RIGHT_ALIGN, 3); + if (!maxOrCurrent) + StringCopy(txtPtr, gUnknown_8260540); + RenderTextFont9(gMonSpritesGfxPtr->barFontGfx, 0, text, 0, 0, 0, 0, 0); + + for (i = var; i < var + 3; i++) + { + if (i < 3) + { + CpuCopy32(&gMonSpritesGfxPtr->barFontGfx[((i - var) * 64) + 32], + (void*)((OBJ_VRAM0) + 32 * (1 + gSprites[r7].oam.tileNum + i)), + 0x20); + } + else + { + CpuCopy32(&gMonSpritesGfxPtr->barFontGfx[((i - var) * 64) + 32], + (void*)((OBJ_VRAM0 + 0x20) + 32 * (i + gSprites[r7].oam.tileNum)), + 0x20); + } + } + + if (maxOrCurrent == HP_CURRENT) + { + CpuCopy32(&gMonSpritesGfxPtr->barFontGfx[224], + (void*)((OBJ_VRAM0) + ((gSprites[r7].oam.tileNum + 4) * TILE_SIZE_4BPP)), + 0x20); + CpuFill32(0, (void*)((OBJ_VRAM0) + (gSprites[r7].oam.tileNum * TILE_SIZE_4BPP)), 0x20); + } + else + { + if (GetBattlerSide(battlerId) == B_SIDE_PLAYER) // Impossible to reach part, because the battlerId is from the opponent's side. + { + CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_116), + (void*)(OBJ_VRAM0) + ((gSprites[healthboxSpriteId].oam.tileNum + 52) * TILE_SIZE_4BPP), + 0x20); + } + } + } +} + +// Prints mon's nature, catch and flee rate. Probably used to test pokeblock-related features. +static void PrintSafariMonInfo(u8 healthboxSpriteId, struct Pokemon *mon) +{ + u8 text[20] = __("{COLOR 01}{HIGHLIGHT 02}"); + s32 j, spriteTileNum; + u8 *barFontGfx; + u8 i, var, nature, healthBarSpriteId; + + barFontGfx = &gMonSpritesGfxPtr->barFontGfx[0x520 + (GetBattlerPosition(gSprites[healthboxSpriteId].hMain_Battler) * 384)]; + var = 5; + nature = GetNature(mon); + StringCopy(text + 6, gNatureNamePointers[nature]); + RenderTextFont9(barFontGfx, 0, text, 0, 0, 0, 0, 0); + + for (j = 6, i = 0; i < var; i++, j++) + { + u8 elementId; + + if ((text[j] >= 55 && text[j] <= 74) || (text[j] >= 135 && text[j] <= 154)) + elementId = HEALTHBOX_GFX_44; + else if ((text[j] >= 75 && text[j] <= 79) || (text[j] >= 155 && text[j] <= 159)) + elementId = HEALTHBOX_GFX_45; + else + elementId = HEALTHBOX_GFX_43; + + CpuCopy32(GetHealthboxElementGfxPtr(elementId), barFontGfx + (i * 64), 0x20); + } + + for (j = 1; j < var + 1; j++) + { + spriteTileNum = (gSprites[healthboxSpriteId].oam.tileNum + (j - (j / 8 * 8)) + (j / 8 * 64)) * TILE_SIZE_4BPP; + CpuCopy32(barFontGfx, (void*)(OBJ_VRAM0) + (spriteTileNum), 0x20); + barFontGfx += 0x20; + + spriteTileNum = (8 + gSprites[healthboxSpriteId].oam.tileNum + (j - (j / 8 * 8)) + (j / 8 * 64)) * TILE_SIZE_4BPP; + CpuCopy32(barFontGfx, (void*)(OBJ_VRAM0) + (spriteTileNum), 0x20); + barFontGfx += 0x20; + } + + healthBarSpriteId = gSprites[healthboxSpriteId].hMain_HealthBarSpriteId; + ConvertIntToDecimalStringN(text + 6, gBattleStruct->safariCatchFactor, STR_CONV_MODE_RIGHT_ALIGN, 2); + ConvertIntToDecimalStringN(text + 9, gBattleStruct->safariEscapeFactor, STR_CONV_MODE_RIGHT_ALIGN, 2); + text[5] = CHAR_SPACE; + text[8] = CHAR_SLASH; + RenderTextFont9(gMonSpritesGfxPtr->barFontGfx, 0, text, 0, 0, 0, 0, 0); + + j = healthBarSpriteId; // Needed to match for some reason. + for (j = 0; j < 5; j++) + { + if (j <= 1) + { + CpuCopy32(&gMonSpritesGfxPtr->barFontGfx[0x40 * j + 0x20], + (void*)(OBJ_VRAM0) + (gSprites[healthBarSpriteId].oam.tileNum + 2 + j) * TILE_SIZE_4BPP, + 32); + } + else + { + CpuCopy32(&gMonSpritesGfxPtr->barFontGfx[0x40 * j + 0x20], + (void*)(OBJ_VRAM0 + 0xC0) + (j + gSprites[healthBarSpriteId].oam.tileNum) * TILE_SIZE_4BPP, + 32); + } + } +} + +void SwapHpBarsWithHpText(void) +{ + s32 i; + u8 healthBarSpriteId; + + for (i = 0; i < gBattlersCount; i++) + { + if (gSprites[gHealthboxSpriteIds[i]].callback == SpriteCallbackDummy + && GetBattlerSide(i) != B_SIDE_OPPONENT + && (IsDoubleBattle() || GetBattlerSide(i) != B_SIDE_PLAYER)) + { + bool8 noBars; + + gBattleSpritesDataPtr->battlerData[i].hpNumbersNoBars ^= 1; + noBars = gBattleSpritesDataPtr->battlerData[i].hpNumbersNoBars; + if (GetBattlerSide(i) == B_SIDE_PLAYER) + { + if (!IsDoubleBattle()) + continue; + if (gBattleTypeFlags & BATTLE_TYPE_SAFARI) + continue; + + if (noBars == TRUE) // bars to text + { + healthBarSpriteId = gSprites[gHealthboxSpriteIds[i]].hMain_HealthBarSpriteId; + + CpuFill32(0, (void*)(OBJ_VRAM0 + gSprites[healthBarSpriteId].oam.tileNum * TILE_SIZE_4BPP), 0x100); + UpdateHpTextInHealthboxInDoubles(gHealthboxSpriteIds[i], GetMonData(&gPlayerParty[gBattlerPartyIndexes[i]], MON_DATA_HP), HP_CURRENT); + UpdateHpTextInHealthboxInDoubles(gHealthboxSpriteIds[i], GetMonData(&gPlayerParty[gBattlerPartyIndexes[i]], MON_DATA_MAX_HP), HP_MAX); + } + else // text to bars + { + UpdateStatusIconInHealthbox(gHealthboxSpriteIds[i]); + UpdateHealthboxAttribute(gHealthboxSpriteIds[i], &gPlayerParty[gBattlerPartyIndexes[i]], HEALTHBOX_HEALTH_BAR); + CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_117), (void*)(OBJ_VRAM0 + 0x680 + gSprites[gHealthboxSpriteIds[i]].oam.tileNum * TILE_SIZE_4BPP), 32); + } + } + else + { + if (noBars == TRUE) // bars to text + { + if (gBattleTypeFlags & BATTLE_TYPE_SAFARI) + { + // Most likely a debug function. + PrintSafariMonInfo(gHealthboxSpriteIds[i], &gEnemyParty[gBattlerPartyIndexes[i]]); + } + else + { + healthBarSpriteId = gSprites[gHealthboxSpriteIds[i]].hMain_HealthBarSpriteId; + + CpuFill32(0, (void *)(OBJ_VRAM0 + gSprites[healthBarSpriteId].oam.tileNum * 32), 0x100); + UpdateHpTextInHealthboxInDoubles(gHealthboxSpriteIds[i], GetMonData(&gEnemyParty[gBattlerPartyIndexes[i]], MON_DATA_HP), HP_CURRENT); + UpdateHpTextInHealthboxInDoubles(gHealthboxSpriteIds[i], GetMonData(&gEnemyParty[gBattlerPartyIndexes[i]], MON_DATA_MAX_HP), HP_MAX); + } + } + else // text to bars + { + UpdateStatusIconInHealthbox(gHealthboxSpriteIds[i]); + UpdateHealthboxAttribute(gHealthboxSpriteIds[i], &gEnemyParty[gBattlerPartyIndexes[i]], HEALTHBOX_HEALTH_BAR); + if (gBattleTypeFlags & BATTLE_TYPE_SAFARI) + UpdateHealthboxAttribute(gHealthboxSpriteIds[i], &gEnemyParty[gBattlerPartyIndexes[i]], HEALTHBOX_NICK); + } + } + gSprites[gHealthboxSpriteIds[i]].hMain_Data7 ^= 1; + } + } +} + +#define tBattler data[0] +#define tSummaryBarSpriteId data[1] +#define tBallIconSpriteId(n) data[3 + n] +#define tIsBattleStart data[10] +#define tData15 data[15] + +#ifdef NONMATCHING +static u8 CreatePartyStatusSummarySprites(u8 battlerId, struct HpAndStatus *partyInfo, u8 arg2, bool8 isBattleStart) +{ + bool8 isOpponent; + s8 sp14; + s16 bar_X, bar_Y, bar_pos2_X, bar_data0; + s32 i; + u8 summaryBarSpriteId; + u8 ballIconSpritesIds[PARTY_SIZE]; + u8 taskId; + + if (!arg2 || GetBattlerPosition(battlerId) != B_POSITION_OPPONENT_RIGHT) + { + if (GetBattlerSide(battlerId) == B_SIDE_PLAYER) + { + isOpponent = FALSE; + bar_X = 136, bar_Y = 96; + bar_pos2_X = 100; + bar_data0 = -5; + } + else + { + isOpponent = TRUE; + + if (!arg2 || !IsDoubleBattle()) + bar_X = 104, bar_Y = 40; + else + bar_X = 104, bar_Y = 16; + + bar_pos2_X = -100; + bar_data0 = 5; + } + } + else + { + isOpponent = TRUE; + bar_X = 104, bar_Y = 40; + bar_pos2_X = -100; + bar_data0 = 5; + } + + for (i = 0, sp14 = 0; i < PARTY_SIZE; i++) + { + if (partyInfo[i].hp != 0xFFFF) + sp14++; + } + + LoadCompressedSpriteSheetUsingHeap(&sStatusSummaryBarSpriteSheets[isOpponent]); + LoadSpriteSheet(&sStatusSummaryBallsSpriteSheets[isOpponent]); + LoadSpritePalette(&sStatusSummaryBarSpritePals[isOpponent]); + LoadSpritePalette(&sStatusSummaryBallsSpritePals[isOpponent]); + + summaryBarSpriteId = CreateSprite(&sStatusSummaryBarSpriteTemplates[isOpponent], bar_X, bar_Y, 10); + SetSubspriteTables(&gSprites[summaryBarSpriteId], sStatusSummaryBar_SubspriteTable); + gSprites[summaryBarSpriteId].pos2.x = bar_pos2_X; + gSprites[summaryBarSpriteId].data[0] = bar_data0; + + if (isOpponent) + { + gSprites[summaryBarSpriteId].pos1.x -= 96; + gSprites[summaryBarSpriteId].oam.matrixNum = ST_OAM_HFLIP; + } + else + { + gSprites[summaryBarSpriteId].pos1.x += 96; + } + + for (i = 0; i < PARTY_SIZE; i++) + { + ballIconSpritesIds[i] = CreateSpriteAtEnd(&sStatusSummaryBallsSpriteTemplates[isOpponent], bar_X, bar_Y - 4, 9); + + if (!isBattleStart) + gSprites[ballIconSpritesIds[i]].callback = SpriteCB_StatusSummaryBallsOnSwitchout; + + if (!isOpponent) + { + gSprites[ballIconSpritesIds[i]].pos2.x = 0; + gSprites[ballIconSpritesIds[i]].pos2.y = 0; + } + + gSprites[ballIconSpritesIds[i]].data[0] = summaryBarSpriteId; + + if (!isOpponent) + { + gSprites[ballIconSpritesIds[i]].pos1.x += 10 * i + 24; + gSprites[ballIconSpritesIds[i]].data[1] = i * 7 + 10; + gSprites[ballIconSpritesIds[i]].pos2.x = 120; + } + else + { + gSprites[ballIconSpritesIds[i]].pos1.x -= 10 * (5 - i) + 24; + gSprites[ballIconSpritesIds[i]].data[1] = (6 - i) * 7 + 10; + gSprites[ballIconSpritesIds[i]].pos2.x = -120; + } + + gSprites[ballIconSpritesIds[i]].data[2] = isOpponent; + } + + if (GetBattlerSide(battlerId) == B_SIDE_PLAYER) + { + for (i = 0; i < PARTY_SIZE; i++) + { + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + if (partyInfo[i].hp == 0xFFFF) // empty slot or an egg + { + gSprites[ballIconSpritesIds[i]].oam.tileNum += 1; + gSprites[ballIconSpritesIds[i]].data[7] = 1; + } + else if (partyInfo[i].hp == 0) // fainted mon + { + gSprites[ballIconSpritesIds[i]].oam.tileNum += 3; + } + else if (partyInfo[i].status != 0) // mon with major status + { + gSprites[ballIconSpritesIds[i]].oam.tileNum += 2; + } + } + else + { + if (i >= sp14) // empty slot or an egg + { + gSprites[ballIconSpritesIds[i]].oam.tileNum += 1; + gSprites[ballIconSpritesIds[i]].data[7] = 1; + } + else if (partyInfo[i].hp == 0) // fainted mon + { + gSprites[ballIconSpritesIds[i]].oam.tileNum += 3; + } + else if (partyInfo[i].status != 0) // mon with major status + { + gSprites[ballIconSpritesIds[i]].oam.tileNum += 2; + } + } + } + } + else + { + /* + * FIXME: r4 and r5 are loaded correctly but in the wrong + * order. + */ + for (i = 0; i < PARTY_SIZE; i++) + { + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + if (partyInfo[i].hp == 0xFFFF) // empty slot or an egg + { + gSprites[ballIconSpritesIds[5 - i]].oam.tileNum += 1; + gSprites[ballIconSpritesIds[5 - i]].data[7] = 1; + } + else if (partyInfo[i].hp == 0) // fainted mon + { + gSprites[ballIconSpritesIds[5 - i]].oam.tileNum += 3; + } + else if (partyInfo[i].status != 0) // mon with major status + { + gSprites[ballIconSpritesIds[5 - i]].oam.tileNum += 2; + } + } + else + { + if (i >= sp14) // empty slot or an egg + { + gSprites[ballIconSpritesIds[5 - i]].oam.tileNum += 1; + gSprites[ballIconSpritesIds[5 - i]].data[7] = 1; + } + else if (partyInfo[i].hp == 0) // fainted mon + { + gSprites[ballIconSpritesIds[5 - i]].oam.tileNum += 3; + } + else if (partyInfo[i].status != 0) // mon with major status + { + gSprites[ballIconSpritesIds[5 - i]].oam.tileNum += 2; + } + } + } + } + + taskId = CreateTask(TaskDummy, 5); + gTasks[taskId].tBattler = battlerId; + gTasks[taskId].tSummaryBarSpriteId = summaryBarSpriteId; + + for (i = 0; i < PARTY_SIZE; i++) + gTasks[taskId].tBallIconSpriteId(i) = ballIconSpritesIds[i]; + + gTasks[taskId].tIsBattleStart = isBattleStart; + PlaySE12WithPanning(SE_TB_START, 0); + return taskId; +} +#else +NAKED +u8 CreatePartyStatusSummarySprites(u8 battlerId, struct HpAndStatus *partyInfo, u8 arg2, bool8 isBattleStart) +{ + asm_unified("\tpush {r4-r7,lr}\n" + "\tmov r7, r10\n" + "\tmov r6, r9\n" + "\tmov r5, r8\n" + "\tpush {r5-r7}\n" + "\tsub sp, 0x28\n" + "\tstr r1, [sp, 0xC]\n" + "\tlsls r0, 24\n" + "\tlsrs r0, 24\n" + "\tstr r0, [sp, 0x8]\n" + "\tlsls r2, 24\n" + "\tlsrs r2, 24\n" + "\tadds r4, r2, 0\n" + "\tlsls r3, 24\n" + "\tlsrs r3, 24\n" + "\tstr r3, [sp, 0x10]\n" + "\tcmp r4, 0\n" + "\tbeq _08048D44\n" + "\tbl GetBattlerPosition\n" + "\tlsls r0, 24\n" + "\tlsrs r0, 24\n" + "\tcmp r0, 0x3\n" + "\tbeq _08048D88\n" + "_08048D44:\n" + "\tldr r0, [sp, 0x8]\n" + "\tbl GetBattlerSide\n" + "\tlsls r0, 24\n" + "\tcmp r0, 0\n" + "\tbne _08048D64\n" + "\tmovs r7, 0\n" + "\tmovs r1, 0x88\n" + "\tmovs r2, 0x60\n" + "\tmovs r0, 0x64\n" + "\tmov r8, r0\n" + "\tldr r5, _08048D60 @ =0x0000fffb\n" + "\tb _08048D94\n" + "\t.align 2, 0\n" + "_08048D60: .4byte 0x0000fffb\n" + "_08048D64:\n" + "\tmovs r7, 0x1\n" + "\tcmp r4, 0\n" + "\tbeq _08048D74\n" + "\tbl IsDoubleBattle\n" + "\tlsls r0, 24\n" + "\tcmp r0, 0\n" + "\tbne _08048D7A\n" + "_08048D74:\n" + "\tmovs r1, 0x68\n" + "\tmovs r2, 0x28\n" + "\tb _08048D7E\n" + "_08048D7A:\n" + "\tmovs r1, 0x68\n" + "\tmovs r2, 0x10\n" + "_08048D7E:\n" + "\tldr r3, _08048D84 @ =0x0000ff9c\n" + "\tmov r8, r3\n" + "\tb _08048D92\n" + "\t.align 2, 0\n" + "_08048D84: .4byte 0x0000ff9c\n" + "_08048D88:\n" + "\tmovs r7, 0x1\n" + "\tmovs r1, 0x68\n" + "\tmovs r2, 0x28\n" + "\tldr r5, _08048E40 @ =0x0000ff9c\n" + "\tmov r8, r5\n" + "_08048D92:\n" + "\tmovs r5, 0x5\n" + "_08048D94:\n" + "\tmovs r6, 0\n" + "\tstr r6, [sp, 0x14]\n" + "\tlsls r4, r7, 3\n" + "\tldr r0, _08048E44 @ =sStatusSummaryBarSpriteSheets\n" + "\tmov r10, r0\n" + "\tlsls r3, r7, 1\n" + "\tmov r9, r3\n" + "\tlsls r1, 16\n" + "\tstr r1, [sp, 0x20]\n" + "\tlsls r2, 16\n" + "\tstr r2, [sp, 0x24]\n" + "\tldr r2, _08048E48 @ =0x0000ffff\n" + "\tldr r1, [sp, 0xC]\n" + "\tmovs r6, 0x5\n" + "_08048DB0:\n" + "\tldrh r0, [r1]\n" + "\tcmp r0, r2\n" + "\tbeq _08048DC4\n" + "\tldr r3, [sp, 0x14]\n" + "\tlsls r0, r3, 24\n" + "\tmovs r3, 0x80\n" + "\tlsls r3, 17\n" + "\tadds r0, r3\n" + "\tlsrs r0, 24\n" + "\tstr r0, [sp, 0x14]\n" + "_08048DC4:\n" + "\tadds r1, 0x8\n" + "\tsubs r6, 0x1\n" + "\tcmp r6, 0\n" + "\tbge _08048DB0\n" + "\tmov r6, r10\n" + "\tadds r0, r4, r6\n" + "\tbl LoadCompressedSpriteSheetUsingHeap\n" + "\tldr r0, _08048E4C @ =sStatusSummaryBallsSpriteSheets\n" + "\tadds r0, r4, r0\n" + "\tbl LoadSpriteSheet\n" + "\tldr r0, _08048E50 @ =sStatusSummaryBarSpritePals\n" + "\tadds r0, r4, r0\n" + "\tbl LoadSpritePalette\n" + "\tldr r0, _08048E54 @ =sStatusSummaryBallsSpritePals\n" + "\tadds r0, r4, r0\n" + "\tbl LoadSpritePalette\n" + "\tmov r1, r9\n" + "\tadds r0, r1, r7\n" + "\tlsls r0, 3\n" + "\tldr r1, _08048E58 @ =sStatusSummaryBarSpriteTemplates\n" + "\tadds r0, r1\n" + "\tldr r2, [sp, 0x20]\n" + "\tasrs r1, r2, 16\n" + "\tldr r3, [sp, 0x24]\n" + "\tasrs r2, r3, 16\n" + "\tmovs r3, 0xA\n" + "\tbl CreateSprite\n" + "\tlsls r0, 24\n" + "\tlsrs r0, 24\n" + "\tstr r0, [sp, 0x18]\n" + "\tlsls r0, 4\n" + "\tldr r6, [sp, 0x18]\n" + "\tadds r0, r6\n" + "\tlsls r0, 2\n" + "\tldr r1, _08048E5C @ =gSprites\n" + "\tadds r4, r0, r1\n" + "\tldr r1, _08048E60 @ =sStatusSummaryBar_SubspriteTable\n" + "\tadds r0, r4, 0\n" + "\tbl SetSubspriteTables\n" + "\tmov r0, r8\n" + "\tstrh r0, [r4, 0x24]\n" + "\tstrh r5, [r4, 0x2E]\n" + "\tcmp r7, 0\n" + "\tbeq _08048E64\n" + "\tldrh r0, [r4, 0x20]\n" + "\tsubs r0, 0x60\n" + "\tstrh r0, [r4, 0x20]\n" + "\tldrb r1, [r4, 0x3]\n" + "\tmovs r0, 0x3F\n" + "\tnegs r0, r0\n" + "\tands r0, r1\n" + "\tmovs r1, 0x10\n" + "\torrs r0, r1\n" + "\tstrb r0, [r4, 0x3]\n" + "\tb _08048E6A\n" + "\t.align 2, 0\n" + "_08048E40: .4byte 0x0000ff9c\n" + "_08048E44: .4byte sStatusSummaryBarSpriteSheets\n" + "_08048E48: .4byte 0x0000ffff\n" + "_08048E4C: .4byte sStatusSummaryBallsSpriteSheets\n" + "_08048E50: .4byte sStatusSummaryBarSpritePals\n" + "_08048E54: .4byte sStatusSummaryBallsSpritePals\n" + "_08048E58: .4byte sStatusSummaryBarSpriteTemplates\n" + "_08048E5C: .4byte gSprites\n" + "_08048E60: .4byte sStatusSummaryBar_SubspriteTable\n" + "_08048E64:\n" + "\tldrh r0, [r4, 0x20]\n" + "\tadds r0, 0x60\n" + "\tstrh r0, [r4, 0x20]\n" + "_08048E6A:\n" + "\tmovs r6, 0\n" + "\tldr r1, _08048F14 @ =gSprites\n" + "\tmov r10, r1\n" + "\tmov r4, sp\n" + "\tmov r2, r9\n" + "\tadds r0, r2, r7\n" + "\tlsls r0, 3\n" + "\tstr r0, [sp, 0x1C]\n" + "\tmovs r3, 0xA\n" + "\tmov r9, r3\n" + "\tmov r8, r6\n" + "_08048E80:\n" + "\tldr r0, _08048F18 @ =sStatusSummaryBallsSpriteTemplates\n" + "\tldr r5, [sp, 0x24]\n" + "\tldr r1, _08048F1C @ =0xfffc0000\n" + "\tadds r2, r5, r1\n" + "\tldr r3, [sp, 0x1C]\n" + "\tadds r0, r3, r0\n" + "\tldr r5, [sp, 0x20]\n" + "\tasrs r1, r5, 16\n" + "\tasrs r2, 16\n" + "\tmovs r3, 0x9\n" + "\tbl CreateSpriteAtEnd\n" + "\tstrb r0, [r4]\n" + "\tldr r0, [sp, 0x10]\n" + "\tcmp r0, 0\n" + "\tbne _08048EB0\n" + "\tldrb r0, [r4]\n" + "\tlsls r1, r0, 4\n" + "\tadds r1, r0\n" + "\tlsls r1, 2\n" + "\tldr r2, _08048F20 @ =gSprites + 0x1C\n" + "\tadds r1, r2\n" + "\tldr r0, _08048F24 @ =SpriteCB_StatusSummaryBallsOnSwitchout\n" + "\tstr r0, [r1]\n" + "_08048EB0:\n" + "\tldr r5, _08048F14 @ =gSprites\n" + "\tcmp r7, 0\n" + "\tbne _08048ECE\n" + "\tldrb r1, [r4]\n" + "\tlsls r0, r1, 4\n" + "\tadds r0, r1\n" + "\tlsls r0, 2\n" + "\tadd r0, r10\n" + "\tstrh r7, [r0, 0x24]\n" + "\tldrb r1, [r4]\n" + "\tlsls r0, r1, 4\n" + "\tadds r0, r1\n" + "\tlsls r0, 2\n" + "\tadd r0, r10\n" + "\tstrh r7, [r0, 0x26]\n" + "_08048ECE:\n" + "\tldrb r1, [r4]\n" + "\tlsls r0, r1, 4\n" + "\tadds r0, r1\n" + "\tlsls r0, 2\n" + "\tadds r0, r5\n" + "\tmovs r1, 0\n" + "\tmov r3, sp\n" + "\tldrh r3, [r3, 0x18]\n" + "\tstrh r3, [r0, 0x2E]\n" + "\tcmp r7, 0\n" + "\tbne _08048F28\n" + "\tldrb r0, [r4]\n" + "\tlsls r1, r0, 4\n" + "\tadds r1, r0\n" + "\tlsls r1, 2\n" + "\tadds r1, r5\n" + "\tldrh r0, [r1, 0x20]\n" + "\tadds r0, 0x18\n" + "\tadd r0, r8\n" + "\tstrh r0, [r1, 0x20]\n" + "\tldrb r1, [r4]\n" + "\tlsls r0, r1, 4\n" + "\tadds r0, r1\n" + "\tlsls r0, 2\n" + "\tadds r0, r5\n" + "\tmov r1, r9\n" + "\tstrh r1, [r0, 0x30]\n" + "\tldrb r1, [r4]\n" + "\tlsls r0, r1, 4\n" + "\tadds r0, r1\n" + "\tlsls r0, 2\n" + "\tadds r0, r5\n" + "\tmovs r1, 0x78\n" + "\tb _08048F66\n" + "\t.align 2, 0\n" + "_08048F14: .4byte gSprites\n" + "_08048F18: .4byte sStatusSummaryBallsSpriteTemplates\n" + "_08048F1C: .4byte 0xfffc0000\n" + "_08048F20: .4byte gSprites + 0x1C\n" + "_08048F24: .4byte SpriteCB_StatusSummaryBallsOnSwitchout\n" + "_08048F28:\n" + "\tldrb r0, [r4]\n" + "\tlsls r2, r0, 4\n" + "\tadds r2, r0\n" + "\tlsls r2, 2\n" + "\tadds r2, r5\n" + "\tldrh r3, [r2, 0x20]\n" + "\tsubs r3, 0x18\n" + "\tmovs r1, 0x5\n" + "\tsubs r1, r6\n" + "\tlsls r0, r1, 2\n" + "\tadds r0, r1\n" + "\tlsls r0, 1\n" + "\tsubs r3, r0\n" + "\tstrh r3, [r2, 0x20]\n" + "\tldrb r0, [r4]\n" + "\tlsls r2, r0, 4\n" + "\tadds r2, r0\n" + "\tlsls r2, 2\n" + "\tadds r2, r5\n" + "\tmovs r1, 0x6\n" + "\tsubs r1, r6\n" + "\tlsls r0, r1, 3\n" + "\tsubs r0, r1\n" + "\tadds r0, 0xA\n" + "\tstrh r0, [r2, 0x30]\n" + "\tldrb r1, [r4]\n" + "\tlsls r0, r1, 4\n" + "\tadds r0, r1\n" + "\tlsls r0, 2\n" + "\tadds r0, r5\n" + "\tldr r1, _08048FD4 @ =0x0000ff88\n" + "_08048F66:\n" + "\tstrh r1, [r0, 0x24]\n" + "\tldrb r1, [r4]\n" + "\tlsls r0, r1, 4\n" + "\tadds r0, r1\n" + "\tlsls r0, 2\n" + "\tadds r0, r5\n" + "\tstrh r7, [r0, 0x32]\n" + "\tadds r4, 0x1\n" + "\tmovs r2, 0x7\n" + "\tadd r9, r2\n" + "\tmovs r3, 0xA\n" + "\tadd r8, r3\n" + "\tadds r6, 0x1\n" + "\tcmp r6, 0x5\n" + "\tbgt _08048F86\n" + "\tb _08048E80\n" + "_08048F86:\n" + "\tldr r0, [sp, 0x8]\n" + "\tbl GetBattlerSide\n" + "\tlsls r0, 24\n" + "\tcmp r0, 0\n" + "\tbne _0804906E\n" + "\tmovs r6, 0\n" + "\tldr r5, _08048FD8 @ =gBattleTypeFlags\n" + "\tmov r10, r5\n" + "\tldr r0, _08048FDC @ =0x0000ffff\n" + "\tmov r9, r0\n" + "\tldr r7, _08048FE0 @ =gSprites\n" + "\tldr r1, _08048FE4 @ =0x000003ff\n" + "\tmov r12, r1\n" + "\tldr r2, _08048FE8 @ =0xfffffc00\n" + "\tmov r8, r2\n" + "\tmov r4, sp\n" + "\tldr r5, [sp, 0xC]\n" + "_08048FAA:\n" + "\tmov r3, r10\n" + "\tldr r0, [r3]\n" + "\tmovs r1, 0x40\n" + "\tands r0, r1\n" + "\tcmp r0, 0\n" + "\tbeq _08048FEC\n" + "\tldrh r0, [r5]\n" + "\tcmp r0, r9\n" + "\tbeq _08048FF6\n" + "\tcmp r0, 0\n" + "\tbne _0804903E\n" + "\tldrb r0, [r4]\n" + "\tlsls r2, r0, 4\n" + "\tadds r2, r0\n" + "\tlsls r2, 2\n" + "\tadds r2, r7\n" + "\tldrh r3, [r2, 0x4]\n" + "\tlsls r1, r3, 22\n" + "\tlsrs r1, 22\n" + "\tadds r1, 0x3\n" + "\tb _08049056\n" + "\t.align 2, 0\n" + "_08048FD4: .4byte 0x0000ff88\n" + "_08048FD8: .4byte gBattleTypeFlags\n" + "_08048FDC: .4byte 0x0000ffff\n" + "_08048FE0: .4byte gSprites\n" + "_08048FE4: .4byte 0x000003ff\n" + "_08048FE8: .4byte 0xfffffc00\n" + "_08048FEC:\n" + "\tldr r1, [sp, 0x14]\n" + "\tlsls r0, r1, 24\n" + "\tasrs r0, 24\n" + "\tcmp r6, r0\n" + "\tblt _08049024\n" + "_08048FF6:\n" + "\tldrb r0, [r4]\n" + "\tlsls r2, r0, 4\n" + "\tadds r2, r0\n" + "\tlsls r2, 2\n" + "\tadds r2, r7\n" + "\tldrh r3, [r2, 0x4]\n" + "\tlsls r1, r3, 22\n" + "\tlsrs r1, 22\n" + "\tadds r1, 0x1\n" + "\tmov r0, r12\n" + "\tands r1, r0\n" + "\tmov r0, r8\n" + "\tands r0, r3\n" + "\torrs r0, r1\n" + "\tstrh r0, [r2, 0x4]\n" + "\tldrb r1, [r4]\n" + "\tlsls r0, r1, 4\n" + "\tadds r0, r1\n" + "\tlsls r0, 2\n" + "\tadds r0, r7\n" + "\tmovs r1, 0x1\n" + "\tstrh r1, [r0, 0x3C]\n" + "\tb _08049062\n" + "_08049024:\n" + "\tldrh r0, [r5]\n" + "\tcmp r0, 0\n" + "\tbne _0804903E\n" + "\tldrb r0, [r4]\n" + "\tlsls r2, r0, 4\n" + "\tadds r2, r0\n" + "\tlsls r2, 2\n" + "\tadds r2, r7\n" + "\tldrh r3, [r2, 0x4]\n" + "\tlsls r1, r3, 22\n" + "\tlsrs r1, 22\n" + "\tadds r1, 0x3\n" + "\tb _08049056\n" + "_0804903E:\n" + "\tldr r0, [r5, 0x4]\n" + "\tcmp r0, 0\n" + "\tbeq _08049062\n" + "\tldrb r0, [r4]\n" + "\tlsls r2, r0, 4\n" + "\tadds r2, r0\n" + "\tlsls r2, 2\n" + "\tadds r2, r7\n" + "\tldrh r3, [r2, 0x4]\n" + "\tlsls r1, r3, 22\n" + "\tlsrs r1, 22\n" + "\tadds r1, 0x2\n" + "_08049056:\n" + "\tmov r0, r12\n" + "\tands r1, r0\n" + "\tmov r0, r8\n" + "\tands r0, r3\n" + "\torrs r0, r1\n" + "\tstrh r0, [r2, 0x4]\n" + "_08049062:\n" + "\tadds r4, 0x1\n" + "\tadds r5, 0x8\n" + "\tadds r6, 0x1\n" + "\tcmp r6, 0x5\n" + "\tble _08048FAA\n" + "\tb _08049148\n" + "_0804906E:\n" + "\tmovs r6, 0\n" + "\tldr r1, _080490B4 @ =gBattleTypeFlags\n" + "\tmov r10, r1\n" + "\tldr r2, _080490B8 @ =0x0000ffff\n" + "\tmov r9, r2\n" + "\tldr r7, _080490BC @ =gSprites\n" + "\tldr r3, _080490C0 @ =0x000003ff\n" + "\tmov r12, r3\n" + "\tldr r5, _080490C4 @ =0xfffffc00\n" + "\tmov r8, r5\n" + "\tldr r5, [sp, 0xC]\n" + "\tmov r4, sp\n" + "\tadds r4, 0x5\n" + "_08049088:\n" + "\tmov r1, r10\n" + "\tldr r0, [r1]\n" + "\tmovs r1, 0x40\n" + "\tands r0, r1\n" + "\tcmp r0, 0\n" + "\tbeq _080490C8\n" + "\tldrh r0, [r5]\n" + "\tcmp r0, r9\n" + "\tbeq _080490D2\n" + "\tcmp r0, 0\n" + "\tbne _0804911A\n" + "\tldrb r0, [r4]\n" + "\tlsls r2, r0, 4\n" + "\tadds r2, r0\n" + "\tlsls r2, 2\n" + "\tadds r2, r7\n" + "\tldrh r3, [r2, 0x4]\n" + "\tlsls r1, r3, 22\n" + "\tlsrs r1, 22\n" + "\tadds r1, 0x3\n" + "\tb _08049132\n" + "\t.align 2, 0\n" + "_080490B4: .4byte gBattleTypeFlags\n" + "_080490B8: .4byte 0x0000ffff\n" + "_080490BC: .4byte gSprites\n" + "_080490C0: .4byte 0x000003ff\n" + "_080490C4: .4byte 0xfffffc00\n" + "_080490C8:\n" + "\tldr r1, [sp, 0x14]\n" + "\tlsls r0, r1, 24\n" + "\tasrs r0, 24\n" + "\tcmp r6, r0\n" + "\tblt _08049100\n" + "_080490D2:\n" + "\tldrb r0, [r4]\n" + "\tlsls r2, r0, 4\n" + "\tadds r2, r0\n" + "\tlsls r2, 2\n" + "\tadds r2, r7\n" + "\tldrh r3, [r2, 0x4]\n" + "\tlsls r1, r3, 22\n" + "\tlsrs r1, 22\n" + "\tadds r1, 0x1\n" + "\tmov r0, r12\n" + "\tands r1, r0\n" + "\tmov r0, r8\n" + "\tands r0, r3\n" + "\torrs r0, r1\n" + "\tstrh r0, [r2, 0x4]\n" + "\tldrb r1, [r4]\n" + "\tlsls r0, r1, 4\n" + "\tadds r0, r1\n" + "\tlsls r0, 2\n" + "\tadds r0, r7\n" + "\tmovs r1, 0x1\n" + "\tstrh r1, [r0, 0x3C]\n" + "\tb _0804913E\n" + "_08049100:\n" + "\tldrh r0, [r5]\n" + "\tcmp r0, 0\n" + "\tbne _0804911A\n" + "\tldrb r0, [r4]\n" + "\tlsls r2, r0, 4\n" + "\tadds r2, r0\n" + "\tlsls r2, 2\n" + "\tadds r2, r7\n" + "\tldrh r3, [r2, 0x4]\n" + "\tlsls r1, r3, 22\n" + "\tlsrs r1, 22\n" + "\tadds r1, 0x3\n" + "\tb _08049132\n" + "_0804911A:\n" + "\tldr r0, [r5, 0x4]\n" + "\tcmp r0, 0\n" + "\tbeq _0804913E\n" + "\tldrb r0, [r4]\n" + "\tlsls r2, r0, 4\n" + "\tadds r2, r0\n" + "\tlsls r2, 2\n" + "\tadds r2, r7\n" + "\tldrh r3, [r2, 0x4]\n" + "\tlsls r1, r3, 22\n" + "\tlsrs r1, 22\n" + "\tadds r1, 0x2\n" + "_08049132:\n" + "\tmov r0, r12\n" + "\tands r1, r0\n" + "\tmov r0, r8\n" + "\tands r0, r3\n" + "\torrs r0, r1\n" + "\tstrh r0, [r2, 0x4]\n" + "_0804913E:\n" + "\tsubs r4, 0x1\n" + "\tadds r5, 0x8\n" + "\tadds r6, 0x1\n" + "\tcmp r6, 0x5\n" + "\tble _08049088\n" + "_08049148:\n" + "\tldr r0, _080491A8 @ =TaskDummy\n" + "\tmovs r1, 0x5\n" + "\tbl CreateTask\n" + "\tlsls r0, 24\n" + "\tlsrs r4, r0, 24\n" + "\tldr r2, _080491AC @ =gTasks\n" + "\tlsls r3, r4, 2\n" + "\tadds r1, r3, r4\n" + "\tlsls r1, 3\n" + "\tadds r0, r1, r2\n" + "\tmov r5, sp\n" + "\tldrh r5, [r5, 0x8]\n" + "\tstrh r5, [r0, 0x8]\n" + "\tmov r6, sp\n" + "\tldrh r6, [r6, 0x18]\n" + "\tstrh r6, [r0, 0xA]\n" + "\tmovs r6, 0\n" + "\tadds r0, r2, 0\n" + "\tadds r0, 0xE\n" + "\tadds r1, r0\n" + "_08049172:\n" + "\tmov r5, sp\n" + "\tadds r0, r5, r6\n" + "\tldrb r0, [r0]\n" + "\tstrh r0, [r1]\n" + "\tadds r1, 0x2\n" + "\tadds r6, 0x1\n" + "\tcmp r6, 0x5\n" + "\tble _08049172\n" + "\tadds r0, r3, r4\n" + "\tlsls r0, 3\n" + "\tadds r0, r2\n" + "\tldrh r6, [r5, 0x10]\n" + "\tstrh r6, [r0, 0x1C]\n" + "\tmovs r0, 0x6B\n" + "\tmovs r1, 0\n" + "\tbl PlaySE12WithPanning\n" + "\tadds r0, r4, 0\n" + "\tadd sp, 0x28\n" + "\tpop {r3-r5}\n" + "\tmov r8, r3\n" + "\tmov r9, r4\n" + "\tmov r10, r5\n" + "\tpop {r4-r7}\n" + "\tpop {r1}\n" + "\tbx r1\n" + "\t.align 2, 0\n" + "_080491A8: .4byte TaskDummy\n" + "_080491AC: .4byte gTasks"); +} +#endif //NONMATCHING + +void Task_HidePartyStatusSummary(u8 taskId) +{ + u8 ballIconSpriteIds[PARTY_SIZE]; + bool8 isBattleStart; + u8 summaryBarSpriteId; + u8 battlerId; + s32 i; + + isBattleStart = gTasks[taskId].tIsBattleStart; + summaryBarSpriteId = gTasks[taskId].tSummaryBarSpriteId; + battlerId = gTasks[taskId].tBattler; + + for (i = 0; i < PARTY_SIZE; i++) + ballIconSpriteIds[i] = gTasks[taskId].tBallIconSpriteId(i); + + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_ALL | BLDCNT_EFFECT_BLEND); + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 0)); + + gTasks[taskId].tData15 = 16; + + for (i = 0; i < PARTY_SIZE; i++) + gSprites[ballIconSpriteIds[i]].oam.objMode = ST_OAM_OBJ_BLEND; + + gSprites[summaryBarSpriteId].oam.objMode = ST_OAM_OBJ_BLEND; + + if (isBattleStart) + { + for (i = 0; i < PARTY_SIZE; i++) + { + if (GetBattlerSide(battlerId) != B_SIDE_PLAYER) + { + gSprites[ballIconSpriteIds[5 - i]].data[1] = 7 * i; + gSprites[ballIconSpriteIds[5 - i]].data[3] = 0; + gSprites[ballIconSpriteIds[5 - i]].data[4] = 0; + gSprites[ballIconSpriteIds[5 - i]].callback = sub_8049630; + } + else + { + gSprites[ballIconSpriteIds[i]].data[1] = 7 * i; + gSprites[ballIconSpriteIds[i]].data[3] = 0; + gSprites[ballIconSpriteIds[i]].data[4] = 0; + gSprites[ballIconSpriteIds[i]].callback = sub_8049630; + } + } + gSprites[summaryBarSpriteId].data[0] /= 2; + gSprites[summaryBarSpriteId].data[1] = 0; + gSprites[summaryBarSpriteId].callback = sub_8049568; + SetSubspriteTables(&gSprites[summaryBarSpriteId], gUnknown_8260404); + gTasks[taskId].func = sub_8049388; + } + else + { + gTasks[taskId].func = sub_804948C; + } +} + +static void sub_8049388(u8 taskId) +{ + if ((gTasks[taskId].data[11]++ % 2) == 0) + { + if (--gTasks[taskId].tData15 < 0) + return; + + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(gTasks[taskId].data[15], 16 - gTasks[taskId].data[15])); + } + if (gTasks[taskId].tData15 == 0) + gTasks[taskId].func = sub_80493E4; +} + +static void sub_80493E4(u8 taskId) +{ + u8 ballIconSpriteIds[PARTY_SIZE]; + s32 i; + + u8 battlerId = gTasks[taskId].tBattler; + if (--gTasks[taskId].tData15 == -1) + { + u8 summaryBarSpriteId = gTasks[taskId].tSummaryBarSpriteId; + + for (i = 0; i < PARTY_SIZE; i++) + ballIconSpriteIds[i] = gTasks[taskId].tBallIconSpriteId(i); + + DestroySpriteAndFreeResources(&gSprites[summaryBarSpriteId]); + DestroySpriteAndFreeResources(&gSprites[ballIconSpriteIds[0]]); + + for (i = 1; i < PARTY_SIZE; i++) + DestroySprite(&gSprites[ballIconSpriteIds[i]]); + } + else if (gTasks[taskId].tData15 == -3) + { + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + DestroyTask(taskId); + } +} + +static void sub_804948C(u8 taskId) +{ + u8 ballIconSpriteIds[PARTY_SIZE]; + s32 i; + u8 battlerId = gTasks[taskId].tBattler; + + if (--gTasks[taskId].tData15 >= 0) + { + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(gTasks[taskId].data[15], 16 - gTasks[taskId].data[15])); + } + else if (gTasks[taskId].tData15 == -1) + { + u8 summaryBarSpriteId = gTasks[taskId].tSummaryBarSpriteId; + + for (i = 0; i < PARTY_SIZE; i++) + ballIconSpriteIds[i] = gTasks[taskId].tBallIconSpriteId(i); + + DestroySpriteAndFreeResources(&gSprites[summaryBarSpriteId]); + DestroySpriteAndFreeResources(&gSprites[ballIconSpriteIds[0]]); + + for (i = 1; i < PARTY_SIZE; i++) + DestroySprite(&gSprites[ballIconSpriteIds[i]]); + } + else if (gTasks[taskId].tData15 == -3) + { + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + DestroyTask(taskId); + } +} + +#undef tBattler +#undef tSummaryBarSpriteId +#undef tBallIconSpriteId +#undef tIsBattleStart +#undef tData15 + +static void SpriteCB_StatusSummaryBar(struct Sprite *sprite) +{ + if (sprite->pos2.x != 0) + sprite->pos2.x += sprite->data[0]; +} + +static void sub_8049568(struct Sprite *sprite) +{ + sprite->data[1] += 32; + if (sprite->data[0] > 0) + sprite->pos2.x += sprite->data[1] >> 4; + else + sprite->pos2.x -= sprite->data[1] >> 4; + sprite->data[1] &= 0xF; +} + +static void SpriteCB_StatusSummaryBallsOnBattleStart(struct Sprite *sprite) +{ + u8 var1; + u16 var2; + s8 pan; + + if (sprite->data[1] > 0) + { + sprite->data[1]--; + return; + } + + var1 = sprite->data[2]; + var2 = sprite->data[3]; + var2 += 56; + sprite->data[3] = var2 & 0xFFF0; + + if (var1 != 0) + { + sprite->pos2.x += var2 >> 4; + if (sprite->pos2.x > 0) + sprite->pos2.x = 0; + } + else + { + sprite->pos2.x -= var2 >> 4; + if (sprite->pos2.x < 0) + sprite->pos2.x = 0; + } + + if (sprite->pos2.x == 0) + { + pan = SOUND_PAN_TARGET; + if (var1 != 0) + pan = SOUND_PAN_ATTACKER; + + if (sprite->data[7] != 0) + PlaySE2WithPanning(SE_TB_KARA, pan); + else + PlaySE1WithPanning(SE_TB_KON, pan); + + sprite->callback = SpriteCallbackDummy; + } +} + +static void sub_8049630(struct Sprite *sprite) +{ + u8 var1; + u16 var2; + + if (sprite->data[1] > 0) + { + sprite->data[1]--; + return; + } + var1 = sprite->data[2]; + var2 = sprite->data[3]; + var2 += 56; + sprite->data[3] = var2 & 0xFFF0; + if (var1 != 0) + sprite->pos2.x += var2 >> 4; + else + sprite->pos2.x -= var2 >> 4; + if (sprite->pos2.x + sprite->pos1.x > 248 + || sprite->pos2.x + sprite->pos1.x < -8) + { + sprite->invisible = TRUE; + sprite->callback = SpriteCallbackDummy; + } +} + +static void SpriteCB_StatusSummaryBallsOnSwitchout(struct Sprite *sprite) +{ + u8 barSpriteId = sprite->data[0]; + + sprite->pos2.x = gSprites[barSpriteId].pos2.x; + sprite->pos2.y = gSprites[barSpriteId].pos2.y; +} + +static const u8 gUnknown_8260556[] = _("{HIGHLIGHT 02}"); + +void UpdateNickInHealthbox(u8 healthboxSpriteId, struct Pokemon *mon) +{ + u8 nickname[POKEMON_NAME_LENGTH + 1]; + u8 *ptr; + u32 windowId, spriteTileNum; + u8 *windowTileData; + u16 species; + u8 gender; + + ptr = StringCopy(gDisplayedStringBattle, gUnknown_8260556); + GetMonData(mon, MON_DATA_NICKNAME, nickname); + StringGetEnd10(nickname); + ptr = StringCopy(ptr, nickname); + *ptr++ = EXT_CTRL_CODE_BEGIN; + *ptr++ = EXT_CTRL_CODE_COLOR; + + gender = GetMonGender(mon); + species = GetMonData(mon, MON_DATA_SPECIES); + + if ((species == SPECIES_NIDORAN_F || species == SPECIES_NIDORAN_M) && StringCompare(nickname, gSpeciesNames[species]) == 0) + gender = 100; + + if (CheckBattleTypeGhost(mon, gSprites[healthboxSpriteId].hMain_Battler)) + gender = 100; + + // AddTextPrinterAndCreateWindowOnHealthbox's arguments are the same in all 3 cases. + // It's possible they may have been different in early development phases. + switch (gender) + { + default: + *ptr++ = TEXT_DYNAMIC_COLOR_2; + *ptr++ = EOS; + windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(gDisplayedStringBattle, 0, 3, &windowId); + break; + case MON_MALE: + *ptr++ = TEXT_DYNAMIC_COLOR_2; + *ptr++ = CHAR_MALE; + *ptr++ = EOS; + windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(gDisplayedStringBattle, 0, 3, &windowId); + break; + case MON_FEMALE: + *ptr++ = TEXT_DYNAMIC_COLOR_1; + *ptr++ = CHAR_FEMALE; + *ptr++ = EOS; + windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(gDisplayedStringBattle, 0, 3, &windowId); + break; + } + + spriteTileNum = gSprites[healthboxSpriteId].oam.tileNum * TILE_SIZE_4BPP; + + if (GetBattlerSide(gSprites[healthboxSpriteId].data[6]) == B_SIDE_PLAYER) + { + TextIntoHealthboxObject((void*)(OBJ_VRAM0 + 0x40 + spriteTileNum), windowTileData, 6); + ptr = (void*)(OBJ_VRAM0); + if (!IsDoubleBattle()) + ptr += spriteTileNum + 0x800; + else + ptr += spriteTileNum + 0x400; + TextIntoHealthboxObject(ptr, windowTileData + 0xC0, 1); + } + else + { + TextIntoHealthboxObject((void*)(OBJ_VRAM0 + 0x20 + spriteTileNum), windowTileData, 7); + } + + RemoveWindowOnHealthbox(windowId); +} +void TryAddPokeballIconToHealthbox(u8 healthboxSpriteId, bool8 noStatus) +{ + u8 battlerId, healthBarSpriteId; + + if (gBattleTypeFlags & (BATTLE_TYPE_FIRST_BATTLE | BATTLE_TYPE_OLD_MAN_TUTORIAL | BATTLE_TYPE_POKEDUDE)) + return; + + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) + return; + + battlerId = gSprites[healthboxSpriteId].hMain_Battler; + if (GetBattlerSide(battlerId) == B_SIDE_PLAYER) + return; + if (CheckBattleTypeGhost(&gEnemyParty[gBattlerPartyIndexes[battlerId]], battlerId)) + return; + if (!GetSetPokedexFlag(SpeciesToNationalPokedexNum(GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES)), FLAG_GET_CAUGHT)) + return; + + healthBarSpriteId = gSprites[healthboxSpriteId].hMain_HealthBarSpriteId; + + if (noStatus) + CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_70), (void*)(OBJ_VRAM0 + (gSprites[healthBarSpriteId].oam.tileNum + 8) * TILE_SIZE_4BPP), 32); + else + CpuFill32(0, (void*)(OBJ_VRAM0 + (gSprites[healthBarSpriteId].oam.tileNum + 8) * TILE_SIZE_4BPP), 32); +} + +enum +{ + PAL_STATUS_PSN, + PAL_STATUS_PAR, + PAL_STATUS_SLP, + PAL_STATUS_FRZ, + PAL_STATUS_BRN +}; + +static const u16 sStatusIconColors[] = { + [PAL_STATUS_PSN] = RGB(24, 12, 24), + [PAL_STATUS_PAR] = RGB(23, 23, 3), + [PAL_STATUS_SLP] = RGB(20, 20, 17), + [PAL_STATUS_FRZ] = RGB(17, 22, 28), + [PAL_STATUS_BRN] = RGB(28, 14, 10) +}; + +static void UpdateStatusIconInHealthbox(u8 healthboxSpriteId) +{ + s32 i; + u8 battlerId, healthBarSpriteId; + u32 status, pltAdder; + const u8 *statusGfxPtr; + s16 tileNumAdder; + u8 statusPalId; + + battlerId = gSprites[healthboxSpriteId].hMain_Battler; + healthBarSpriteId = gSprites[healthboxSpriteId].hMain_HealthBarSpriteId; + if (GetBattlerSide(battlerId) == B_SIDE_PLAYER) + { + status = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_STATUS); + if (!IsDoubleBattle()) + tileNumAdder = 0x1A; + else + tileNumAdder = 0x12; + } + else + { + status = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_STATUS); + tileNumAdder = 0x11; + } + + if (status & STATUS1_SLEEP) + { + statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBattlerId(HEALTHBOX_GFX_STATUS_SLP_BATTLER0, battlerId)); + statusPalId = PAL_STATUS_SLP; + } + else if (status & STATUS1_PSN_ANY) + { + statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBattlerId(HEALTHBOX_GFX_STATUS_PSN_BATTLER0, battlerId)); + statusPalId = PAL_STATUS_PSN; + } + else if (status & STATUS1_BURN) + { + statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBattlerId(HEALTHBOX_GFX_STATUS_BRN_BATTLER0, battlerId)); + statusPalId = PAL_STATUS_BRN; + } + else if (status & STATUS1_FREEZE) + { + statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBattlerId(HEALTHBOX_GFX_STATUS_FRZ_BATTLER0, battlerId)); + statusPalId = PAL_STATUS_FRZ; + } + else if (status & STATUS1_PARALYSIS) + { + statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBattlerId(HEALTHBOX_GFX_STATUS_PRZ_BATTLER0, battlerId)); + statusPalId = PAL_STATUS_PAR; + } + else + { + statusGfxPtr = GetHealthboxElementGfxPtr(HEALTHBOX_GFX_39); + + for (i = 0; i < 3; i++) + CpuCopy32(statusGfxPtr, (void*)(OBJ_VRAM0 + (gSprites[healthboxSpriteId].oam.tileNum + tileNumAdder + i) * TILE_SIZE_4BPP), 32); + + if (!gBattleSpritesDataPtr->battlerData[battlerId].hpNumbersNoBars) + CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_1), (void *)(OBJ_VRAM0 + gSprites[healthBarSpriteId].oam.tileNum * TILE_SIZE_4BPP), 64); + + TryAddPokeballIconToHealthbox(healthboxSpriteId, TRUE); + return; + } + + pltAdder = gSprites[healthboxSpriteId].oam.paletteNum * 16; + pltAdder += battlerId + 12; + + FillPalette(sStatusIconColors[statusPalId], pltAdder + 0x100, 2); + CpuCopy16(gPlttBufferUnfaded + 0x100 + pltAdder, (void*)(OBJ_PLTT + pltAdder * 2), 2); + CpuCopy32(statusGfxPtr, (void*)(OBJ_VRAM0 + (gSprites[healthboxSpriteId].oam.tileNum + tileNumAdder) * TILE_SIZE_4BPP), 96); + if (IsDoubleBattle() == TRUE || GetBattlerSide(battlerId) == B_SIDE_OPPONENT) + { + if (!gBattleSpritesDataPtr->battlerData[battlerId].hpNumbersNoBars) + { + CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_0), (void*)(OBJ_VRAM0 + gSprites[healthBarSpriteId].oam.tileNum * TILE_SIZE_4BPP), 32); + CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_65), (void*)(OBJ_VRAM0 + (gSprites[healthBarSpriteId].oam.tileNum + 1) * TILE_SIZE_4BPP), 32); + } + } + TryAddPokeballIconToHealthbox(healthboxSpriteId, FALSE); +} + +static u8 GetStatusIconForBattlerId(u8 statusElementId, u8 battlerId) +{ + u8 ret = statusElementId; + + switch (statusElementId) + { + case HEALTHBOX_GFX_STATUS_PSN_BATTLER0: + if (battlerId == 0) + ret = HEALTHBOX_GFX_STATUS_PSN_BATTLER0; + else if (battlerId == 1) + ret = HEALTHBOX_GFX_STATUS_PSN_BATTLER1; + else if (battlerId == 2) + ret = HEALTHBOX_GFX_STATUS_PSN_BATTLER2; + else + ret = HEALTHBOX_GFX_STATUS_PSN_BATTLER3; + break; + case HEALTHBOX_GFX_STATUS_PRZ_BATTLER0: + if (battlerId == 0) + ret = HEALTHBOX_GFX_STATUS_PRZ_BATTLER0; + else if (battlerId == 1) + ret = HEALTHBOX_GFX_STATUS_PRZ_BATTLER1; + else if (battlerId == 2) + ret = HEALTHBOX_GFX_STATUS_PRZ_BATTLER2; + else + ret = HEALTHBOX_GFX_STATUS_PRZ_BATTLER3; + break; + case HEALTHBOX_GFX_STATUS_SLP_BATTLER0: + if (battlerId == 0) + ret = HEALTHBOX_GFX_STATUS_SLP_BATTLER0; + else if (battlerId == 1) + ret = HEALTHBOX_GFX_STATUS_SLP_BATTLER1; + else if (battlerId == 2) + ret = HEALTHBOX_GFX_STATUS_SLP_BATTLER2; + else + ret = HEALTHBOX_GFX_STATUS_SLP_BATTLER3; + break; + case HEALTHBOX_GFX_STATUS_FRZ_BATTLER0: + if (battlerId == 0) + ret = HEALTHBOX_GFX_STATUS_FRZ_BATTLER0; + else if (battlerId == 1) + ret = HEALTHBOX_GFX_STATUS_FRZ_BATTLER1; + else if (battlerId == 2) + ret = HEALTHBOX_GFX_STATUS_FRZ_BATTLER2; + else + ret = HEALTHBOX_GFX_STATUS_FRZ_BATTLER3; + break; + case HEALTHBOX_GFX_STATUS_BRN_BATTLER0: + if (battlerId == 0) + ret = HEALTHBOX_GFX_STATUS_BRN_BATTLER0; + else if (battlerId == 1) + ret = HEALTHBOX_GFX_STATUS_BRN_BATTLER1; + else if (battlerId == 2) + ret = HEALTHBOX_GFX_STATUS_BRN_BATTLER2; + else + ret = HEALTHBOX_GFX_STATUS_BRN_BATTLER3; + break; + } + return ret; +} + +static void UpdateSafariBallsTextOnHealthbox(u8 healthboxSpriteId) +{ + u32 windowId, spriteTileNum; + u8 *windowTileData; + + windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(gText_SafariBalls, 0, 3, &windowId); + spriteTileNum = gSprites[healthboxSpriteId].oam.tileNum * TILE_SIZE_4BPP; + TextIntoHealthboxObject((void*)(OBJ_VRAM0 + 0x40) + spriteTileNum, windowTileData, 6); + TextIntoHealthboxObject((void*)(OBJ_VRAM0 + 0x800) + spriteTileNum, windowTileData + 0xC0, 2); + RemoveWindowOnHealthbox(windowId); +} + +static void UpdateLeftNoOfBallsTextOnHealthbox(u8 healthboxSpriteId) +{ + u8 text[16]; + u8 *txtPtr; + u32 windowId, spriteTileNum; + u8 *windowTileData; + + txtPtr = StringCopy(text, gText_HighlightRed_Left); + ConvertIntToDecimalStringN(txtPtr, gNumSafariBalls, STR_CONV_MODE_LEFT_ALIGN, 2); + + windowTileData = AddTextPrinterAndCreateWindowOnHealthbox(text, GetStringRightAlignXOffset(0, text, 0x2F), 3, &windowId); + spriteTileNum = gSprites[healthboxSpriteId].oam.tileNum * TILE_SIZE_4BPP; + SafariTextIntoHealthboxObject((void*)(OBJ_VRAM0 + 0x2C0) + spriteTileNum, windowTileData, 2); + SafariTextIntoHealthboxObject((void*)(OBJ_VRAM0 + 0xA00) + spriteTileNum, windowTileData + 0x40, 4); + RemoveWindowOnHealthbox(windowId); +} + +void UpdateHealthboxAttribute(u8 healthboxSpriteId, struct Pokemon *mon, u8 elementId) +{ + s32 maxHp, currHp; + u8 battlerId = gSprites[healthboxSpriteId].hMain_Battler; + + if (elementId == HEALTHBOX_ALL && !IsDoubleBattle()) + GetBattlerSide(battlerId); // Pointless function call. + + if (GetBattlerSide(gSprites[healthboxSpriteId].hMain_Battler) == B_SIDE_PLAYER) + { + u8 isDoubles; + + if (elementId == HEALTHBOX_LEVEL || elementId == HEALTHBOX_ALL) + UpdateLvlInHealthbox(healthboxSpriteId, GetMonData(mon, MON_DATA_LEVEL)); + if (elementId == HEALTHBOX_CURRENT_HP || elementId == HEALTHBOX_ALL) + UpdateHpTextInHealthbox(healthboxSpriteId, GetMonData(mon, MON_DATA_HP), HP_CURRENT); + if (elementId == HEALTHBOX_MAX_HP || elementId == HEALTHBOX_ALL) + UpdateHpTextInHealthbox(healthboxSpriteId, GetMonData(mon, MON_DATA_MAX_HP), HP_MAX); + if (elementId == HEALTHBOX_HEALTH_BAR || elementId == HEALTHBOX_ALL) + { + LoadBattleBarGfx(0); + maxHp = GetMonData(mon, MON_DATA_MAX_HP); + currHp = GetMonData(mon, MON_DATA_HP); + SetBattleBarStruct(battlerId, healthboxSpriteId, maxHp, currHp, 0); + MoveBattleBar(battlerId, healthboxSpriteId, HEALTH_BAR, 0); + } + isDoubles = IsDoubleBattle(); + if (!isDoubles && (elementId == HEALTHBOX_EXP_BAR || elementId == HEALTHBOX_ALL)) + { + u16 species; + u32 exp, currLevelExp; + s32 currExpBarValue, maxExpBarValue; + u8 level; + + LoadBattleBarGfx(3); + species = GetMonData(mon, MON_DATA_SPECIES); + level = GetMonData(mon, MON_DATA_LEVEL); + exp = GetMonData(mon, MON_DATA_EXP); + currLevelExp = gExperienceTables[gBaseStats[species].growthRate][level]; + currExpBarValue = exp - currLevelExp; + maxExpBarValue = gExperienceTables[gBaseStats[species].growthRate][level + 1] - currLevelExp; + SetBattleBarStruct(battlerId, healthboxSpriteId, maxExpBarValue, currExpBarValue, isDoubles); + MoveBattleBar(battlerId, healthboxSpriteId, EXP_BAR, 0); + } + if (elementId == HEALTHBOX_NICK || elementId == HEALTHBOX_ALL) + UpdateNickInHealthbox(healthboxSpriteId, mon); + if (elementId == HEALTHBOX_STATUS_ICON || elementId == HEALTHBOX_ALL) + UpdateStatusIconInHealthbox(healthboxSpriteId); + if (elementId == HEALTHBOX_SAFARI_ALL_TEXT) + UpdateSafariBallsTextOnHealthbox(healthboxSpriteId); + if (elementId == HEALTHBOX_SAFARI_ALL_TEXT || elementId == HEALTHBOX_SAFARI_BALLS_TEXT) + UpdateLeftNoOfBallsTextOnHealthbox(healthboxSpriteId); + } + else + { + if (elementId == HEALTHBOX_LEVEL || elementId == HEALTHBOX_ALL) + UpdateLvlInHealthbox(healthboxSpriteId, GetMonData(mon, MON_DATA_LEVEL)); + if (elementId == HEALTHBOX_HEALTH_BAR || elementId == HEALTHBOX_ALL) + { + LoadBattleBarGfx(0); + maxHp = GetMonData(mon, MON_DATA_MAX_HP); + currHp = GetMonData(mon, MON_DATA_HP); + SetBattleBarStruct(battlerId, healthboxSpriteId, maxHp, currHp, 0); + MoveBattleBar(battlerId, healthboxSpriteId, HEALTH_BAR, 0); + } + if (elementId == HEALTHBOX_NICK || elementId == HEALTHBOX_ALL) + UpdateNickInHealthbox(healthboxSpriteId, mon); + if (elementId == HEALTHBOX_STATUS_ICON || elementId == HEALTHBOX_ALL) + UpdateStatusIconInHealthbox(healthboxSpriteId); + } +} + +#define B_EXPBAR_PIXELS 64 +#define B_HEALTHBAR_PIXELS 48 + +s32 MoveBattleBar(u8 battlerId, u8 healthboxSpriteId, u8 whichBar, u8 unused) +{ + s32 currentBarValue; + + if (whichBar == HEALTH_BAR) // health bar + { + currentBarValue = CalcNewBarValue(gBattleSpritesDataPtr->battleBars[battlerId].maxValue, + gBattleSpritesDataPtr->battleBars[battlerId].oldValue, + gBattleSpritesDataPtr->battleBars[battlerId].receivedValue, + &gBattleSpritesDataPtr->battleBars[battlerId].currValue, + B_HEALTHBAR_PIXELS / 8, 1); + } + else // exp bar + { + u16 expFraction = GetScaledExpFraction(gBattleSpritesDataPtr->battleBars[battlerId].oldValue, + gBattleSpritesDataPtr->battleBars[battlerId].receivedValue, + gBattleSpritesDataPtr->battleBars[battlerId].maxValue, 8); + if (expFraction == 0) + expFraction = 1; + expFraction = abs(gBattleSpritesDataPtr->battleBars[battlerId].receivedValue / expFraction); + + currentBarValue = CalcNewBarValue(gBattleSpritesDataPtr->battleBars[battlerId].maxValue, + gBattleSpritesDataPtr->battleBars[battlerId].oldValue, + gBattleSpritesDataPtr->battleBars[battlerId].receivedValue, + &gBattleSpritesDataPtr->battleBars[battlerId].currValue, + B_EXPBAR_PIXELS / 8, expFraction); + } + + if (whichBar == EXP_BAR || (whichBar == HEALTH_BAR && !gBattleSpritesDataPtr->battlerData[battlerId].hpNumbersNoBars)) + MoveBattleBarGraphically(battlerId, whichBar); + + if (currentBarValue == -1) + gBattleSpritesDataPtr->battleBars[battlerId].currValue = 0; + + return currentBarValue; +} + +static void MoveBattleBarGraphically(u8 battlerId, u8 whichBar) +{ + u8 array[8]; + u8 filledPixelsCount, level; + u8 barElementId; + u8 i; + + switch (whichBar) + { + case HEALTH_BAR: + filledPixelsCount = CalcBarFilledPixels(gBattleSpritesDataPtr->battleBars[battlerId].maxValue, + gBattleSpritesDataPtr->battleBars[battlerId].oldValue, + gBattleSpritesDataPtr->battleBars[battlerId].receivedValue, + &gBattleSpritesDataPtr->battleBars[battlerId].currValue, + array, B_HEALTHBAR_PIXELS / 8); + + if (filledPixelsCount > (B_HEALTHBAR_PIXELS * 50 / 100)) // more than 50 % hp + barElementId = HEALTHBOX_GFX_HP_BAR_GREEN; + else if (filledPixelsCount > (B_HEALTHBAR_PIXELS * 20 / 100)) // more than 20% hp + barElementId = HEALTHBOX_GFX_HP_BAR_YELLOW; + else + barElementId = HEALTHBOX_GFX_HP_BAR_RED; // 20 % or less + + for (i = 0; i < 6; i++) + { + u8 healthbarSpriteId = gSprites[gBattleSpritesDataPtr->battleBars[battlerId].healthboxSpriteId].hMain_HealthBarSpriteId; + if (i < 2) + CpuCopy32(GetHealthboxElementGfxPtr(barElementId) + array[i] * 32, + (void*)(OBJ_VRAM0 + (gSprites[healthbarSpriteId].oam.tileNum + 2 + i) * TILE_SIZE_4BPP), 32); + else + CpuCopy32(GetHealthboxElementGfxPtr(barElementId) + array[i] * 32, + (void*)(OBJ_VRAM0 + 64 + (i + gSprites[healthbarSpriteId].oam.tileNum) * TILE_SIZE_4BPP), 32); + } + break; + case EXP_BAR: + CalcBarFilledPixels(gBattleSpritesDataPtr->battleBars[battlerId].maxValue, + gBattleSpritesDataPtr->battleBars[battlerId].oldValue, + gBattleSpritesDataPtr->battleBars[battlerId].receivedValue, + &gBattleSpritesDataPtr->battleBars[battlerId].currValue, + array, B_EXPBAR_PIXELS / 8); + level = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_LEVEL); + if (level == MAX_LEVEL) + { + for (i = 0; i < 8; i++) + array[i] = 0; + } + for (i = 0; i < 8; i++) + { + if (i < 4) + CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_12) + array[i] * 32, + (void*)(OBJ_VRAM0 + (gSprites[gBattleSpritesDataPtr->battleBars[battlerId].healthboxSpriteId].oam.tileNum + 0x24 + i) * TILE_SIZE_4BPP), 32); + else + CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_12) + array[i] * 32, + (void*)(OBJ_VRAM0 + 0xB80 + (i + gSprites[gBattleSpritesDataPtr->battleBars[battlerId].healthboxSpriteId].oam.tileNum) * TILE_SIZE_4BPP), 32); + } + break; + } +} +static s32 CalcNewBarValue(s32 maxValue, s32 oldValue, s32 receivedValue, s32 *currValue, u8 scale, u16 toAdd) +{ + s32 ret, newValue; + scale *= 8; + + if (*currValue == -32768) // first function call + { + if (maxValue < scale) + *currValue = Q_24_8(oldValue); + else + *currValue = oldValue; + } + + newValue = oldValue - receivedValue; + if (newValue < 0) + newValue = 0; + else if (newValue > maxValue) + newValue = maxValue; + + if (maxValue < scale) + { + if (newValue == Q_24_8_TO_INT(*currValue) && (*currValue & 0xFF) == 0) + return -1; + } + else + { + if (newValue == *currValue) // we're done, the bar's value has been updated + return -1; + } + + if (maxValue < scale) // handle cases of max var having less pixels than the whole bar + { + s32 toAdd_ = Q_24_8(maxValue) / scale; + + if (receivedValue < 0) // fill bar right + { + *currValue += toAdd_; + ret = Q_24_8_TO_INT(*currValue); + if (ret >= newValue) + { + *currValue = Q_24_8(newValue); + ret = newValue; + } + } + else // move bar left + { + *currValue -= toAdd_; + ret = Q_24_8_TO_INT(*currValue); + // try round up + if ((*currValue & 0xFF) > 0) + ret++; + if (ret <= newValue) + { + *currValue = Q_24_8(newValue); + ret = newValue; + } + } + } + else + { + if (receivedValue < 0) // fill bar right + { + *currValue += toAdd; + if (*currValue > newValue) + *currValue = newValue; + ret = *currValue; + } + else // move bar left + { + *currValue -= toAdd; + if (*currValue < newValue) + *currValue = newValue; + ret = *currValue; + } + } + + return ret; +} + +static u8 CalcBarFilledPixels(s32 maxValue, s32 oldValue, s32 receivedValue, s32 *currValue, u8 *arg4, u8 scale) +{ + u8 pixels, filledPixels, totalPixels; + u8 i; + + s32 newValue = oldValue - receivedValue; + if (newValue < 0) + newValue = 0; + else if (newValue > maxValue) + newValue = maxValue; + + totalPixels = scale * 8; + + for (i = 0; i < scale; i++) + arg4[i] = 0; + + if (maxValue < totalPixels) + pixels = (*currValue * totalPixels / maxValue) >> 8; + else + pixels = *currValue * totalPixels / maxValue; + + filledPixels = pixels; + + if (filledPixels == 0 && newValue > 0) + { + arg4[0] = 1; + filledPixels = 1; + } + else + { + for (i = 0; i < scale; i++) + { + if (pixels >= 8) + { + arg4[i] = 8; + } + else + { + arg4[i] = pixels; + break; + } + pixels -= 8; + } + } + + return filledPixels; +} + +// These functions seem as if they were made for testing the health bar. +static s16 sub_804A460(struct TestingBar *barInfo, s32 *currValue, u8 bg, u8 x, u8 y) +{ + s16 ret; + + ret = CalcNewBarValue(barInfo->maxValue, + barInfo->oldValue, + barInfo->receivedValue, + currValue, B_HEALTHBAR_PIXELS / 8, 1); + + sub_804A510(barInfo, currValue, bg, x, y); + + return ret; +} + +static s16 sub_804A4C8(struct TestingBar *barInfo, s32 *currValue) +{ + s16 ret; + + ret = CalcNewBarValue(barInfo->maxValue, + barInfo->oldValue, + barInfo->receivedValue, + currValue, B_HEALTHBAR_PIXELS / 8, 1); + + return ret; +} + +static void sub_804A4F0(struct TestingBar *barInfo, s32 *currValue, u8 bg, u8 x, u8 y) +{ + sub_804A510(barInfo, currValue, bg, x, y); +} + +static void sub_804A510(struct TestingBar *barInfo, s32 *currValue, u8 bg, u8 x, u8 y) +{ + u8 spC[B_HEALTHBAR_PIXELS / 8]; + u16 tiles[B_HEALTHBAR_PIXELS / 8]; + u8 i; + + CalcBarFilledPixels(barInfo->maxValue, + barInfo->oldValue, + barInfo->receivedValue, + currValue, spC, B_HEALTHBAR_PIXELS / 8); + + for (i = 0; i < B_HEALTHBAR_PIXELS / 8; i++) + { + tiles[i] = (barInfo->pal << 12) | (barInfo->tileOffset + spC[i]); + } + + CopyToBgTilemapBufferRect_ChangePalette(bg, tiles, x, y, 6, 1, 17); +} + +static u8 GetScaledExpFraction(s32 oldValue, s32 receivedValue, s32 maxValue, u8 scale) +{ + s32 newVal, result; + s8 oldToMax, newToMax; + + scale *= 8; + newVal = oldValue - receivedValue; + + if (newVal < 0) + newVal = 0; + else if (newVal > maxValue) + newVal = maxValue; + + oldToMax = oldValue * scale / maxValue; + newToMax = newVal * scale / maxValue; + result = oldToMax - newToMax; + + return abs(result); +} + +u8 GetScaledHPFraction(s16 hp, s16 maxhp, u8 scale) +{ + u8 result = hp * scale / maxhp; + + if (result == 0 && hp > 0) + return 1; + + return result; +} + +u8 GetHPBarLevel(s16 hp, s16 maxhp) +{ + u8 result; + + if (hp == maxhp) + { + result = HP_BAR_FULL; + } + else + { + u8 fraction = GetScaledHPFraction(hp, maxhp, B_HEALTHBAR_PIXELS); + if (fraction > (B_HEALTHBAR_PIXELS * 50 / 100)) // more than 50 % hp + result = HP_BAR_GREEN; + else if (fraction > (B_HEALTHBAR_PIXELS * 20 / 100)) // more than 20% hp + result = HP_BAR_YELLOW; + else if (fraction > 0) + result = HP_BAR_RED; + else + result = HP_BAR_EMPTY; + } + + return result; +} + +static const struct WindowTemplate sHealthboxWindowTemplate = { + .bg = 0, + .tilemapLeft = 0, + .tilemapTop = 0, + .width = 8, + .height = 2, + .paletteNum = 0, + .baseBlock = 0x000 +}; + + +static u8* AddTextPrinterAndCreateWindowOnHealthbox(const u8 *str, u32 x, u32 y, u32 *windowId) +{ + u16 winId; + u8 color[3]; + struct WindowTemplate winTemplate = sHealthboxWindowTemplate; + + winId = AddWindow(&winTemplate); + FillWindowPixelBuffer(winId, PIXEL_FILL(2)); + + color[0] = 2; + color[1] = 1; + color[2] = 3; + + AddTextPrinterParameterized4(winId, 0, x, y, 0, 0, color, -1, str); + + *windowId = winId; + return (u8*)(GetWindowAttribute(winId, WINDOW_TILE_DATA)); +} + +static void RemoveWindowOnHealthbox(u32 windowId) +{ + RemoveWindow(windowId); +} + +static void TextIntoHealthboxObject(void *dest, u8 *windowTileData, s32 windowWidth) +{ + CpuCopy32(windowTileData + 256, dest + 256, windowWidth * TILE_SIZE_4BPP); +// + 256 as that prevents the top 4 blank rows of sHealthboxWindowTemplate from being copied + if (windowWidth > 0) + { + do + { + CpuCopy32(windowTileData + 20, dest + 20, 12); + dest += 32, windowTileData += 32; + windowWidth--; + } while (windowWidth != 0); + } +} + +static void SafariTextIntoHealthboxObject(void *dest, u8 *windowTileData, u32 windowWidth) +{ + CpuCopy32(windowTileData, dest, windowWidth * TILE_SIZE_4BPP); + CpuCopy32(windowTileData + 256, dest + 256, windowWidth * TILE_SIZE_4BPP); +} diff --git a/src/battle_message.c b/src/battle_message.c index 396c4c7f0..2513aaff6 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -1254,7 +1254,7 @@ const u8 *const gUnknown_83FE7F4[] = { sText_Speed }; -const u8 gUnknown_83FE80C[] = _("{HIGHLIGHT 2}SAFARI BALLS"); // +const u8 gText_SafariBalls[] = _("{HIGHLIGHT 2}SAFARI BALLS"); // const u8 gText_HighlightRed_Left[] = _("{HIGHLIGHT 2}Left: "); const u8 gText_HighlightRed[] = _("{HIGHLIGHT 2}"); const u8 gText_Sleep[] = _("sleep"); diff --git a/src/battle_setup.c b/src/battle_setup.c index dee0c492b..056fe9273 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -9,7 +9,7 @@ #include "safari_zone.h" #include "quest_log.h" #include "script.h" -#include "script_pokemon_util_80A0058.h" +#include "script_pokemon_util.h" #include "strings.h" #include "string_util.h" #include "event_data.h" diff --git a/src/battle_tower.c b/src/battle_tower.c index 86ed75273..cecc05e29 100644 --- a/src/battle_tower.c +++ b/src/battle_tower.c @@ -18,7 +18,7 @@ #include "new_game.h" #include "save.h" #include "item.h" -#include "script_pokemon_util_80A0058.h" +#include "script_pokemon_util.h" #include "constants/species.h" #include "constants/items.h" #include "constants/moves.h" diff --git a/src/data/text/map_section_names.h b/src/data/text/map_section_names.h new file mode 100644 index 000000000..5a18fa7c9 --- /dev/null +++ b/src/data/text/map_section_names.h @@ -0,0 +1,109 @@ +const u8 gMapSecName_PalletTown[] = _("PALLET TOWN"); +const u8 gMapSecName_ViridianCity[] = _("VIRIDIAN CITY"); +const u8 gMapSecName_PewterCity[] = _("PEWTER CITY"); +const u8 gMapSecName_CeruleanCity[] = _("CERULEAN CITY"); +const u8 gMapSecName_LavenderTown[] = _("LAVENDER TOWN"); +const u8 gMapSecName_VermilionCity[] = _("VERMILION CITY"); +const u8 gMapSecName_CeladonCity[] = _("CELADON CITY"); +const u8 gMapSecName_FuchsiaCity[] = _("FUCHSIA CITY"); +const u8 gMapSecName_CinnabarIsland[] = _("CINNABAR ISLAND"); +const u8 gMapSecName_IndigoPlateau[] = _("INDIGO PLATEAU"); +const u8 gMapSecName_SaffronCity[] = _("SAFFRON CITY"); +const u8 gMapSecName_Route4[] = _("ROUTE 4"); +const u8 gMapSecName_Route10[] = _("ROUTE 10"); +const u8 gMapSecName_Route1[] = _("ROUTE 1"); +const u8 gMapSecName_Route2[] = _("ROUTE 2"); +const u8 gMapSecName_Route3[] = _("ROUTE 3"); +const u8 gMapSecName_Route4_2[] = _("ROUTE 4"); +const u8 gMapSecName_Route5[] = _("ROUTE 5"); +const u8 gMapSecName_Route6[] = _("ROUTE 6"); +const u8 gMapSecName_Route7[] = _("ROUTE 7"); +const u8 gMapSecName_Route8[] = _("ROUTE 8"); +const u8 gMapSecName_Route9[] = _("ROUTE 9"); +const u8 gMapSecName_Route10_2[] = _("ROUTE 10"); +const u8 gMapSecName_Route11[] = _("ROUTE 11"); +const u8 gMapSecName_Route12[] = _("ROUTE 12"); +const u8 gMapSecName_Route13[] = _("ROUTE 13"); +const u8 gMapSecName_Route14[] = _("ROUTE 14"); +const u8 gMapSecName_Route15[] = _("ROUTE 15"); +const u8 gMapSecName_Route16[] = _("ROUTE 16"); +const u8 gMapSecName_Route17[] = _("ROUTE 17"); +const u8 gMapSecName_Route18[] = _("ROUTE 18"); +const u8 gMapSecName_Route19[] = _("ROUTE 19"); +const u8 gMapSecName_Route20[] = _("ROUTE 20"); +const u8 gMapSecName_Route21[] = _("ROUTE 21"); +const u8 gMapSecName_Route22[] = _("ROUTE 22"); +const u8 gMapSecName_Route23[] = _("ROUTE 23"); +const u8 gMapSecName_Route24[] = _("ROUTE 24"); +const u8 gMapSecName_Route25[] = _("ROUTE 25"); +const u8 gMapSecName_ViridianForest[] = _("VIRIDIAN FOREST"); +const u8 gMapSecName_MtMoon[] = _("MT. MOON"); +const u8 gMapSecName_SSAnne[] = _("S.S. ANNE"); +const u8 gMapSecName_UndergroundPath[] = _("UNDERGROUND PATH"); +const u8 gMapSecName_UndergroundPath_2[] = _("UNDERGROUND PATH"); +const u8 gMapSecName_DiglettsCave[] = _("DIGLETT'S CAVE"); +const u8 gMapSecName_VictoryRoad[] = _("VICTORY ROAD"); +const u8 gMapSecName_RocketHideout[] = _("ROCKET HIDEOUT"); +const u8 gMapSecName_SilphCo[] = _("SILPH CO."); +const u8 gMapSecName_PokemonMansion[] = _("POKéMON MANSION"); +const u8 gMapSecName_SafariZone[] = _("SAFARI ZONE"); +const u8 gMapSecName_PokemonLeague[] = _("POKéMON LEAGUE"); +const u8 gMapSecName_RockTunnel[] = _("ROCK TUNNEL"); +const u8 gMapSecName_SeafoamIslands[] = _("SEAFOAM ISLANDS"); +const u8 gMapSecName_PokemonTower[] = _("POKéMON TOWER"); +const u8 gMapSecName_CeruleanCave[] = _("CERULEAN CAVE"); +const u8 gMapSecName_PowerPlant[] = _("POWER PLANT"); +const u8 gMapSecName_OneIsland[] = _("ONE ISLAND"); +const u8 gMapSecName_TwoIsland[] = _("TWO ISLAND"); +const u8 gMapSecName_ThreeIsland[] = _("THREE ISLAND"); +const u8 gMapSecName_FourIsland[] = _("FOUR ISLAND"); +const u8 gMapSecName_FiveIsland[] = _("FIVE ISLAND"); +const u8 gMapSecName_SevenIsland[] = _("SEVEN ISLAND"); +const u8 gMapSecName_SixIsland[] = _("SIX ISLAND"); +const u8 gMapSecName_KindleRoad[] = _("KINDLE ROAD"); +const u8 gMapSecName_TreasureBeach[] = _("TREASURE BEACH"); +const u8 gMapSecName_CapeBrink[] = _("CAPE BRINK"); +const u8 gMapSecName_BondBridge[] = _("BOND BRIDGE"); +const u8 gMapSecName_ThreeIslePort[] = _("THREE ISLE PORT"); +const u8 gMapSecName_SeviiIsle6[] = _("SEVII ISLE 6"); +const u8 gMapSecName_SeviiIsle7[] = _("SEVII ISLE 7"); +const u8 gMapSecName_SeviiIsle8[] = _("SEVII ISLE 8"); +const u8 gMapSecName_SeviiIsle9[] = _("SEVII ISLE 9"); +const u8 gMapSecName_ResortGorgeous[] = _("RESORT GORGEOUS"); +const u8 gMapSecName_WaterLabyrinth[] = _("WATER LABYRINTH"); +const u8 gMapSecName_FiveIsleMeadow[] = _("FIVE ISLE MEADOW"); +const u8 gMapSecName_MemorialPillar[] = _("MEMORIAL PILLAR"); +const u8 gMapSecName_OutcastIsland[] = _("OUTCAST ISLAND"); +const u8 gMapSecName_GreenPath[] = _("GREEN PATH"); +const u8 gMapSecName_WaterPath[] = _("WATER PATH"); +const u8 gMapSecName_RuinValley[] = _("RUIN VALLEY"); +const u8 gMapSecName_TrainerTower[] = _("TRAINER TOWER"); +const u8 gMapSecName_CanyonEntrance[] = _("CANYON ENTRANCE"); +const u8 gMapSecName_SevaultCanyon[] = _("SEVAULT CANYON"); +const u8 gMapSecName_TanobyRuins[] = _("TANOBY RUINS"); +const u8 gMapSecName_SeviiIsle22[] = _("SEVII ISLE 22"); +const u8 gMapSecName_SeviiIsle23[] = _("SEVII ISLE 23"); +const u8 gMapSecName_SeviiIsle24[] = _("SEVII ISLE 24"); +const u8 gMapSecName_NavelRock[] = _("NAVEL ROCK"); +const u8 gMapSecName_MtEmber[] = _("MT. EMBER"); +const u8 gMapSecName_BerryForest[] = _("BERRY FOREST"); +const u8 gMapSecName_IcefallCave[] = _("ICEFALL CAVE"); +const u8 gMapSecName_RocketWarehouse[] = _("ROCKET WAREHOUSE"); +const u8 gMapSecName_TrainerTower_2[] = _("TRAINER TOWER"); +const u8 gMapSecName_DottedHole[] = _("DOTTED HOLE"); +const u8 gMapSecName_LostCave[] = _("LOST CAVE"); +const u8 gMapSecName_PatternBush[] = _("PATTERN BUSH"); +const u8 gMapSecName_AlteringCave[] = _("ALTERING CAVE"); +const u8 gMapSecName_TanobyChambers[] = _("TANOBY CHAMBERS"); +const u8 gMapSecName_ThreeIslePath[] = _("THREE ISLE PATH"); +const u8 gMapSecName_TanobyKey[] = _("TANOBY KEY"); +const u8 gMapSecName_BirthIsland[] = _("BIRTH ISLAND"); +const u8 gMapSecName_MoneanChamber[] = _("MONEAN CHAMBER"); +const u8 gMapSecName_LiptooChamber[] = _("LIPTOO CHAMBER"); +const u8 gMapSecName_WeepthChamber[] = _("WEEPTH CHAMBER"); +const u8 gMapSecName_DilfordChamber[] = _("DILFORD CHAMBER"); +const u8 gMapSecName_ScufibChamber[] = _("SCUFIB CHAMBER"); +const u8 gMapSecName_RixyChamber[] = _("RIXY CHAMBER"); +const u8 gMapSecName_ViapoisChamber[] = _("VIAPOIS CHAMBER"); +const u8 gMapSecName_EmberSpa[] = _("EMBER SPA"); +const u8 gMapSecName_CeladonDept[] = _("CELADON DEPT."); diff --git a/src/image_processing_effects.c b/src/image_processing_effects.c new file mode 100644 index 000000000..fdd62f7a5 --- /dev/null +++ b/src/image_processing_effects.c @@ -0,0 +1,4425 @@ +#include "global.h" +#include "image_processing_effects.h" + +// IWRAM common +u8 gCanvasColumnStart; +u16 (*gCanvasPixels)[][32]; +u8 gCanvasRowEnd; +u8 gCanvasHeight; +u8 gCanvasColumnEnd; +u8 gCanvasRowStart; +u8 gCanvasMonPersonality; +u8 gCanvasWidth; +u16 *gCanvasPalette; +u16 gCanvasPaletteStart; + +static void ApplyImageEffect_Pointillism(void); +static void ApplyImageEffect_Blur(void); +static void ApplyImageEffect_BlackOutline(void); +static void ApplyImageEffect_Invert(void); +static void ApplyImageEffect_BlackAndWhite(void); +static void ApplyImageEffect_BlurRight(void); +static void ApplyImageEffect_BlurDown(void); +static void ApplyImageEffect_Shimmer(void); +static void ApplyImageEffect_Grayscale(void); +static void ApplyImageEffect_PersonalityColor(u8); +static void ApplyImageEffect_RedChannelGrayscale(u8); +static void ApplyImageEffect_RedChannelGrayscaleHighlight(u8); +static void AddPointillismPoints(u16); +static u16 ConvertColorToGrayscale(u16*); +static u16 QuantizePixel_Blur(u16*, u16*, u16*); +static u16 QuantizePixel_PersonalityColor(u16*, u8); +static u16 QuantizePixel_BlackAndWhite(u16*); +static u16 QuantizePixel_BlackOutline(u16*, u16*); +static u16 QuantizePixel_Invert(u16*); +static u16 QuantizePixel_BlurHard(u16*, u16*, u16*); +static u16 QuantizePixel_MotionBlur(u16*, u16*); +static u16 GetColorFromPersonality(u8); +static void QuantizePalette_Standard(bool8); +static void SetPresetPalette_PrimaryColors(void); +static void QuantizePalette_PrimaryColors(void); +static void SetPresetPalette_Grayscale(void); +static void QuantizePalette_Grayscale(void); +static void SetPresetPalette_GrayscaleSmall(void); +static void QuantizePalette_GrayscaleSmall(void); +static void SetPresetPalette_BlackAndWhite(void); +static void QuantizePalette_BlackAndWhite(void); +static u16 QuantizePixel_Standard(u16*); +static u16 QuantizePixel_GrayscaleSmall(u16*); +static u16 QuantizePixel_Grayscale(u16*); +static u16 QuantizePixel_PrimaryColors(u16*); + +static const u8 sPointillismPoints[][3] = { + {0x00, 0x1d, 0x1c}, + {0x0e, 0x1e, 0x1b}, + {0x00, 0x01, 0x32}, + {0x2e, 0x1e, 0x37}, + {0x0a, 0x22, 0x1f}, + {0x05, 0x26, 0x2e}, + {0x12, 0x17, 0x1e}, + {0x1a, 0x03, 0x11}, + {0x05, 0x11, 0x18}, + {0x05, 0x27, 0x2f}, + {0x1a, 0x3f, 0x12}, + {0x22, 0x3f, 0x16}, + {0x2b, 0x2f, 0x2e}, + {0x11, 0x02, 0x2d}, + {0x23, 0x0d, 0x28}, + {0x17, 0x0c, 0x19}, + {0x2f, 0x0e, 0x13}, + {0x30, 0x18, 0x20}, + {0x2d, 0x28, 0x22}, + {0x01, 0x03, 0x19}, + {0x0e, 0x2a, 0x2b}, + {0x22, 0x15, 0x25}, + {0x22, 0x0a, 0x26}, + {0x39, 0x06, 0x23}, + {0x16, 0x07, 0x2f}, + {0x22, 0x3a, 0x1b}, + {0x3b, 0x36, 0x35}, + {0x0a, 0x2b, 0x24}, + {0x36, 0x09, 0x12}, + {0x1c, 0x2f, 0x23}, + {0x2e, 0x38, 0x2c}, + {0x05, 0x2a, 0x20}, + {0x07, 0x14, 0x32}, + {0x31, 0x08, 0x17}, + {0x1a, 0x24, 0x2d}, + {0x22, 0x0a, 0x16}, + {0x1b, 0x26, 0x2b}, + {0x29, 0x16, 0x11}, + {0x35, 0x08, 0x14}, + {0x1e, 0x08, 0x14}, + {0x05, 0x31, 0x14}, + {0x38, 0x31, 0x17}, + {0x34, 0x33, 0x12}, + {0x11, 0x09, 0x1f}, + {0x28, 0x3d, 0x32}, + {0x35, 0x03, 0x1e}, + {0x3c, 0x2b, 0x2e}, + {0x10, 0x01, 0x17}, + {0x03, 0x3e, 0x22}, + {0x17, 0x18, 0x34}, + {0x08, 0x29, 0x19}, + {0x03, 0x24, 0x28}, + {0x3d, 0x33, 0x2f}, + {0x31, 0x24, 0x19}, + {0x1b, 0x18, 0x26}, + {0x07, 0x0d, 0x25}, + {0x2d, 0x3f, 0x12}, + {0x2f, 0x15, 0x25}, + {0x29, 0x0f, 0x12}, + {0x07, 0x2c, 0x12}, + {0x2c, 0x0b, 0x26}, + {0x12, 0x1a, 0x16}, + {0x00, 0x0b, 0x2f}, + {0x16, 0x35, 0x24}, + {0x1f, 0x1c, 0x22}, + {0x29, 0x33, 0x27}, + {0x3b, 0x30, 0x17}, + {0x11, 0x06, 0x35}, + {0x3e, 0x31, 0x2f}, + {0x11, 0x3a, 0x25}, + {0x2a, 0x02, 0x19}, + {0x33, 0x18, 0x35}, + {0x2a, 0x20, 0x21}, + {0x2e, 0x32, 0x1b}, + {0x3b, 0x1f, 0x23}, + {0x39, 0x29, 0x2a}, + {0x2e, 0x31, 0x29}, + {0x2a, 0x0e, 0x2d}, + {0x2d, 0x00, 0x1f}, + {0x38, 0x28, 0x1b}, + {0x14, 0x3b, 0x2b}, + {0x2e, 0x04, 0x26}, + {0x36, 0x30, 0x11}, + {0x3b, 0x21, 0x2d}, + {0x2b, 0x3f, 0x1b}, + {0x20, 0x13, 0x31}, + {0x33, 0x0c, 0x30}, + {0x22, 0x2b, 0x2b}, + {0x16, 0x02, 0x1e}, + {0x1c, 0x12, 0x1c}, + {0x0f, 0x3c, 0x36}, + {0x38, 0x10, 0x2d}, + {0x18, 0x2f, 0x2d}, + {0x35, 0x3b, 0x11}, + {0x37, 0x31, 0x13}, + {0x13, 0x3d, 0x2f}, + {0x1e, 0x2c, 0x33}, + {0x2e, 0x37, 0x12}, + {0x3c, 0x1f, 0x33}, + {0x32, 0x2a, 0x27}, + {0x0d, 0x3b, 0x1c}, + {0x35, 0x2a, 0x27}, + {0x09, 0x3d, 0x27}, + {0x12, 0x0b, 0x18}, + {0x0c, 0x15, 0x1d}, + {0x20, 0x01, 0x1c}, + {0x08, 0x3b, 0x1c}, + {0x12, 0x37, 0x33}, + {0x15, 0x03, 0x2c}, + {0x2a, 0x3b, 0x31}, + {0x0f, 0x04, 0x35}, + {0x08, 0x17, 0x33}, + {0x38, 0x3d, 0x2a}, + {0x2f, 0x35, 0x16}, + {0x10, 0x35, 0x16}, + {0x23, 0x13, 0x2c}, + {0x2f, 0x06, 0x20}, + {0x27, 0x3a, 0x24}, + {0x00, 0x1c, 0x2a}, + {0x03, 0x39, 0x1d}, + {0x28, 0x07, 0x1a}, + {0x20, 0x0a, 0x37}, + {0x07, 0x35, 0x2d}, + {0x15, 0x2f, 0x2c}, + {0x10, 0x2c, 0x23}, + {0x3f, 0x29, 0x14}, + {0x2a, 0x21, 0x36}, + {0x34, 0x1a, 0x2c}, + {0x1c, 0x3d, 0x33}, + {0x38, 0x2b, 0x22}, + {0x35, 0x28, 0x1f}, + {0x3d, 0x0f, 0x1c}, + {0x1e, 0x3e, 0x1b}, + {0x0c, 0x3e, 0x1f}, + {0x2b, 0x31, 0x2c}, + {0x32, 0x39, 0x11}, + {0x05, 0x09, 0x11}, + {0x04, 0x38, 0x2a}, + {0x32, 0x00, 0x16}, + {0x13, 0x0b, 0x31}, + {0x34, 0x2a, 0x13}, + {0x2c, 0x22, 0x21}, + {0x39, 0x2f, 0x15}, + {0x37, 0x28, 0x1e}, + {0x07, 0x3b, 0x2d}, + {0x11, 0x03, 0x28}, + {0x2d, 0x30, 0x1e}, + {0x31, 0x11, 0x11}, + {0x23, 0x01, 0x1e}, + {0x3d, 0x31, 0x34}, + {0x1c, 0x02, 0x34}, + {0x21, 0x0e, 0x25}, + {0x3d, 0x07, 0x17}, + {0x33, 0x15, 0x10}, + {0x29, 0x32, 0x32}, + {0x18, 0x1f, 0x30}, + {0x2d, 0x3b, 0x30}, + {0x27, 0x3e, 0x16}, + 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0x27, 0x21}, + {0x3e, 0x18, 0x18}, + {0x15, 0x3c, 0x24}, + {0x06, 0x1b, 0x26}, + {0x15, 0x0e, 0x22}, + {0x0a, 0x0d, 0x1f}, + {0x18, 0x16, 0x34}, + {0x10, 0x28, 0x21}, + {0x20, 0x11, 0x11}, + {0x36, 0x32, 0x15}, + {0x3b, 0x2e, 0x24}, + {0x1f, 0x2d, 0x12}, + {0x36, 0x2e, 0x20}, + {0x0b, 0x17, 0x33}, + {0x26, 0x03, 0x1f}, + {0x08, 0x19, 0x31}, + {0x2a, 0x18, 0x25}, + {0x35, 0x2d, 0x2d}, + {0x30, 0x38, 0x18}, + {0x1c, 0x25, 0x14}, + {0x1c, 0x22, 0x28}, + {0x08, 0x23, 0x21}, + {0x26, 0x1e, 0x30}, + {0x19, 0x0f, 0x15}, + {0x10, 0x2f, 0x22}, + {0x12, 0x02, 0x25}, + {0x3c, 0x01, 0x1d}, + {0x0e, 0x14, 0x18}, + {0x0d, 0x18, 0x17}, + {0x22, 0x0b, 0x31}, + {0x13, 0x34, 0x21}, + {0x0f, 0x2d, 0x36}, + {0x39, 0x1f, 0x25}, + {0x18, 0x10, 0x1f}, + {0x2d, 0x20, 0x20}, + {0x19, 0x0b, 0x31}, + {0x33, 0x13, 0x14}, + {0x2e, 0x11, 0x21}, + {0x2d, 0x0a, 0x37}, + {0x07, 0x15, 0x1b}, + {0x32, 0x04, 0x32}, + {0x06, 0x18, 0x1b}, + {0x13, 0x24, 0x12}, + {0x36, 0x22, 0x16}, + {0x1d, 0x29, 0x1c}, + {0x35, 0x17, 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0x2f, 0x1d}, + {0x33, 0x34, 0x28}, + {0x18, 0x08, 0x31}, + {0x23, 0x1f, 0x13}, + {0x0d, 0x2c, 0x23}, + {0x3a, 0x2d, 0x1a}, + {0x02, 0x25, 0x13}, + {0x20, 0x36, 0x34}, + {0x12, 0x2b, 0x2d}, + {0x35, 0x35, 0x34}, + {0x23, 0x20, 0x21}, + {0x3a, 0x19, 0x1b}, + {0x1f, 0x2b, 0x19}, + {0x35, 0x0e, 0x19}, + {0x26, 0x24, 0x37}, + {0x18, 0x08, 0x10}, + {0x0c, 0x16, 0x2d}, + {0x1f, 0x34, 0x21}, + {0x05, 0x38, 0x19}, + {0x14, 0x21, 0x24}, + {0x11, 0x31, 0x14}, + {0x3e, 0x38, 0x29}, + {0x3f, 0x08, 0x25}, + {0x2a, 0x1f, 0x25}, + {0x25, 0x06, 0x28}, + {0x0b, 0x1e, 0x14}, + {0x1a, 0x38, 0x22}, + {0x24, 0x18, 0x29}, + {0x1a, 0x11, 0x20}, + {0x3b, 0x3a, 0x1e}, + {0x1c, 0x26, 0x1a}, + {0x05, 0x32, 0x19}, + {0x39, 0x2a, 0x31}, + {0x09, 0x07, 0x25}, + {0x05, 0x3e, 0x16}, + {0x34, 0x26, 0x14}, + {0x1b, 0x32, 0x26}, + {0x05, 0x08, 0x37}, + {0x0f, 0x03, 0x20}, + {0x2a, 0x39, 0x31}, + {0x08, 0x01, 0x1e}, + {0x1d, 0x23, 0x31}, + {0x28, 0x1b, 0x28}, + {0x1e, 0x37, 0x14}, + {0x13, 0x0e, 0x28}, + {0x2a, 0x3b, 0x37}, + {0x2f, 0x1c, 0x28}, + {0x30, 0x30, 0x1a}, + {0x36, 0x1f, 0x16}, + {0x3e, 0x0d, 0x15}, + {0x2e, 0x16, 0x18}, + {0x15, 0x37, 0x20}, + {0x2a, 0x33, 0x30}, + {0x2b, 0x0e, 0x25}, + {0x18, 0x20, 0x16}, + {0x02, 0x19, 0x25}, + {0x0a, 0x2e, 0x30}, + {0x16, 0x03, 0x11}, + {0x04, 0x27, 0x25}, + {0x1b, 0x1c, 0x21}, + {0x29, 0x04, 0x27}, + {0x3d, 0x20, 0x1e}, + {0x28, 0x33, 0x31}, + {0x1e, 0x39, 0x10}, + {0x31, 0x29, 0x1e}, + {0x06, 0x25, 0x28}, + {0x19, 0x3b, 0x12}, + {0x0b, 0x1b, 0x1c}, + {0x3e, 0x37, 0x20}, + {0x0a, 0x37, 0x33}, + {0x02, 0x2c, 0x25}, + {0x15, 0x18, 0x14}, + {0x3b, 0x20, 0x1c}, + {0x22, 0x3b, 0x1c}, + {0x24, 0x34, 0x35}, + {0x0f, 0x2f, 0x31}, + {0x3b, 0x17, 0x35}, + {0x30, 0x39, 0x37}, + {0x0d, 0x15, 0x11}, + {0x10, 0x03, 0x1e}, + {0x1a, 0x39, 0x33}, + {0x2f, 0x2e, 0x28}, + {0x1c, 0x28, 0x36}, + {0x28, 0x18, 0x1f}, + {0x15, 0x01, 0x30}, + {0x3e, 0x32, 0x28}, + {0x34, 0x2f, 0x23}, + {0x07, 0x0c, 0x36}, + {0x28, 0x2c, 0x34}, + {0x2a, 0x0c, 0x1f}, + {0x3f, 0x20, 0x13}, + {0x2b, 0x17, 0x27}, + {0x28, 0x29, 0x2a}, + {0x3c, 0x13, 0x36}, + {0x26, 0x2d, 0x2a}, + {0x0a, 0x06, 0x1e}, + {0x20, 0x04, 0x1a}, + {0x02, 0x07, 0x35}, + {0x0e, 0x18, 0x30}, + {0x00, 0x34, 0x34}, + {0x2f, 0x14, 0x37}, + {0x21, 0x30, 0x1f}, + {0x15, 0x37, 0x1b}, + {0x3a, 0x0b, 0x32}, + {0x22, 0x22, 0x21}, + {0x1b, 0x35, 0x23}, + {0x0d, 0x03, 0x1c}, + {0x23, 0x3b, 0x13}, + {0x0e, 0x1d, 0x1f}, + {0x1d, 0x3f, 0x2e}, + {0x39, 0x27, 0x2e}, + {0x0f, 0x38, 0x20}, + {0x31, 0x3c, 0x35}, + {0x0b, 0x0f, 0x2e}, + {0x06, 0x06, 0x28}, + {0x25, 0x39, 0x23}, + {0x0a, 0x32, 0x15}, + {0x0f, 0x1d, 0x25}, + {0x0c, 0x0d, 0x34}, + {0x12, 0x2e, 0x21}, + {0x36, 0x18, 0x1f}, + {0x1f, 0x34, 0x1b}, + {0x05, 0x3a, 0x36}, + {0x2b, 0x01, 0x17}, + {0x0e, 0x16, 0x2b}, + {0x0e, 0x0b, 0x26}, + {0x0d, 0x2d, 0x10}, + {0x21, 0x11, 0x27}, + {0x3d, 0x13, 0x32}, + {0x15, 0x25, 0x2a}, + {0x1b, 0x2d, 0x35}, + {0x2c, 0x2b, 0x26}, + {0x26, 0x1f, 0x20}, + {0x22, 0x2b, 0x12}, + {0x3f, 0x3d, 0x27}, + {0x30, 0x0a, 0x36}, + {0x35, 0x1f, 0x17}, + {0x21, 0x08, 0x29}, + {0x1d, 0x20, 0x33}, + {0x34, 0x11, 0x16}, + {0x05, 0x38, 0x2d} +}; + +void ApplyImageProcessingEffects(struct ImageProcessingContext *context) +{ + gCanvasPixels = context->canvasPixels; + gCanvasMonPersonality = context->personality; + gCanvasColumnStart = context->columnStart; + gCanvasRowStart = context->rowStart; + gCanvasColumnEnd = context->columnEnd; + gCanvasRowEnd = context->rowEnd; + gCanvasWidth = context->canvasWidth; + gCanvasHeight = context->canvasHeight; + + switch (context->effect) + { + case IMAGE_EFFECT_POINTILLISM: + ApplyImageEffect_Pointillism(); + break; + case IMAGE_EFFECT_BLUR: + ApplyImageEffect_Blur(); + break; + case IMAGE_EFFECT_OUTLINE_COLORED: + ApplyImageEffect_BlackOutline(); + ApplyImageEffect_PersonalityColor(gCanvasMonPersonality); + break; + case IMAGE_EFFECT_INVERT_BLACK_WHITE: + ApplyImageEffect_BlackOutline(); + ApplyImageEffect_Invert(); + ApplyImageEffect_BlackAndWhite(); + case IMAGE_EFFECT_INVERT: + ApplyImageEffect_Invert(); + break; + case IMAGE_EFFECT_THICK_BLACK_WHITE: + ApplyImageEffect_BlackOutline(); + ApplyImageEffect_BlurRight(); + ApplyImageEffect_BlurRight(); + ApplyImageEffect_BlurDown(); + ApplyImageEffect_BlackAndWhite(); + break; + case IMAGE_EFFECT_SHIMMER: + ApplyImageEffect_Shimmer(); + break; + case IMAGE_EFFECT_OUTLINE: + ApplyImageEffect_BlackOutline(); + break; + case IMAGE_EFFECT_BLUR_RIGHT: + ApplyImageEffect_BlurRight(); + break; + case IMAGE_EFFECT_BLUR_DOWN: + ApplyImageEffect_BlurDown(); + break; + case IMAGE_EFFECT_GRAYSCALE_LIGHT: + ApplyImageEffect_Grayscale(); + ApplyImageEffect_RedChannelGrayscale(3); + break; + case IMAGE_EFFECT_CHARCOAL: + ApplyImageEffect_BlackOutline(); + ApplyImageEffect_BlurRight(); + ApplyImageEffect_BlurDown(); + ApplyImageEffect_BlackAndWhite(); + ApplyImageEffect_Blur(); + ApplyImageEffect_Blur(); + ApplyImageEffect_RedChannelGrayscale(2); + ApplyImageEffect_RedChannelGrayscaleHighlight(4); + break; + } +} + +static void ApplyImageEffect_RedChannelGrayscale(u8 delta) +{ + u8 i, j; + + for (j = 0; j < gCanvasRowEnd; j++) + { + u16 *pixelRow = &(*gCanvasPixels)[0][(gCanvasRowStart + j) * gCanvasWidth]; + u16 *pixel = &pixelRow[gCanvasColumnStart]; + for (i = 0; i < gCanvasColumnEnd; i++, pixel++) + { + if (!(0x8000 & *pixel)) + { + // Gets the grayscale value, based on the pixel's red channel. + // Also adds a delta to skew lighter or darker. + u8 grayValue = (31 & *pixel); + grayValue += delta; + if (grayValue > 31) + grayValue = 31; + + *pixel = RGB2(grayValue, grayValue, grayValue); + } + } + } +} + +static void ApplyImageEffect_RedChannelGrayscaleHighlight(u8 highlight) +{ + u8 i, j; + + for (j = 0; j < gCanvasRowEnd; j++) + { + u16 *pixelRow = &(*gCanvasPixels)[0][(gCanvasRowStart + j) * gCanvasWidth]; + u16 *pixel = &pixelRow[gCanvasColumnStart]; + for (i = 0; i < gCanvasColumnEnd; i++, pixel++) + { + if (!(0x8000 & *pixel)) + { + u8 grayValue = (31 & *pixel); + if (grayValue > 31 - highlight) + grayValue = 31 - (highlight >> 1); + + *pixel = RGB2(grayValue, grayValue, grayValue); + } + } + } +} + +static void ApplyImageEffect_Pointillism(void) +{ + u32 i; + for (i = 0; i < NELEMS(sPointillismPoints); i++) + AddPointillismPoints(i); +} + +static void ApplyImageEffect_Grayscale(void) +{ + u8 i, j; + + for (j = 0; j < gCanvasRowEnd; j++) + { + u16 *pixelRow = &(*gCanvasPixels)[0][(gCanvasRowStart + j) * gCanvasWidth]; + u16 *pixel = &pixelRow[gCanvasColumnStart]; + for (i = 0; i < gCanvasColumnEnd; i++, pixel++) + { + if (!(0x8000 & *pixel)) + *pixel = ConvertColorToGrayscale(pixel); + } + } +} + +static void ApplyImageEffect_Blur(void) +{ + u8 i, j; + + for (i = 0; i < gCanvasColumnEnd; i++) + { + u16 *pixelRow = &(*gCanvasPixels)[0][gCanvasRowStart * gCanvasWidth]; + u16 *pixel = &pixelRow[gCanvasColumnStart + i]; + u16 prevPixel = *pixel; + + j = 1; + pixel += gCanvasWidth; + while (j < gCanvasRowEnd - 1) + { + if (!(0x8000 & *pixel)) + { + *pixel = QuantizePixel_Blur(&prevPixel, pixel, pixel + gCanvasWidth); + prevPixel = *pixel; + } + + j++; + pixel += gCanvasWidth; + } + } +} + +static void ApplyImageEffect_PersonalityColor(u8 personality) +{ + u8 i, j; + + for (j = 0; j < gCanvasRowEnd; j++) + { + u16 *pixelRow = &(*gCanvasPixels)[0][(gCanvasRowStart + j) * gCanvasWidth]; + u16 *pixel = &pixelRow[gCanvasColumnStart]; + for (i = 0; i < gCanvasColumnEnd; i++, pixel++) + { + if (!(0x8000 & *pixel)) + *pixel = QuantizePixel_PersonalityColor(pixel, personality); + } + } +} + +static void ApplyImageEffect_BlackAndWhite(void) +{ + u8 i, j; + + for (j = 0; j < gCanvasRowEnd; j++) + { + u16 *pixelRow = &(*gCanvasPixels)[0][(gCanvasRowStart + j) * gCanvasWidth]; + u16 *pixel = &pixelRow[gCanvasColumnStart]; + for (i = 0; i < gCanvasColumnEnd; i++, pixel++) + { + if (!(0x8000 & *pixel)) + *pixel = QuantizePixel_BlackAndWhite(pixel); + } + } +} + +static void ApplyImageEffect_BlackOutline(void) +{ + u8 i, j; + u16 *pixel; + + // Handle top row of pixels first. + for (j = 0; j < gCanvasRowEnd; j++) + { + u16 *pixelRow = &(*gCanvasPixels)[0][(gCanvasRowStart + j) * gCanvasWidth]; + pixel = &pixelRow[gCanvasColumnStart]; + *pixel = QuantizePixel_BlackOutline(pixel, pixel + 1); + for (i = 1, pixel++; i < gCanvasColumnEnd - 1; i++, pixel++) + { + *pixel = QuantizePixel_BlackOutline(pixel, pixel + 1); + *pixel = QuantizePixel_BlackOutline(pixel, pixel - 1); + } + + *pixel = QuantizePixel_BlackOutline(pixel, pixel - 1); + } + + // Handle each column from left to right. + for (i = 0; i < gCanvasColumnEnd; i++) + { + u16 *pixelRow = &(*gCanvasPixels)[0][gCanvasRowStart * gCanvasWidth]; + pixel = &pixelRow[gCanvasColumnStart + i]; + *pixel = QuantizePixel_BlackOutline(pixel, pixel + gCanvasWidth); + for (j = 1, pixel += gCanvasWidth; j < gCanvasRowEnd - 1; j++, pixel += gCanvasWidth) + { + *pixel = QuantizePixel_BlackOutline(pixel, pixel + gCanvasWidth); + *pixel = QuantizePixel_BlackOutline(pixel, pixel - gCanvasWidth); + } + + *pixel = QuantizePixel_BlackOutline(pixel, pixel - gCanvasWidth); + } +} + +static void ApplyImageEffect_Invert(void) +{ + u8 i, j; + + for (j = 0; j < gCanvasRowEnd; j++) + { + u16 *pixelRow = &(*gCanvasPixels)[0][(gCanvasRowStart + j) * gCanvasWidth]; + u16 *pixel = &pixelRow[gCanvasColumnStart]; + for (i = 0; i < gCanvasColumnEnd; i++, pixel++) + { + if (!(0x8000 & *pixel)) + *pixel = QuantizePixel_Invert(pixel); + } + } +} + +static void ApplyImageEffect_Shimmer(void) +{ + u8 i, j; + u16 *pixel; + u16 prevPixel; + + // First, invert all of the colors. + pixel = (*gCanvasPixels)[0]; + for (i = 0; i < 64; i++) + { + for (j = 0; j < 64; j++, pixel++) + { + if (!(0x8000 & *pixel)) + *pixel = QuantizePixel_Invert(pixel); + } + } + + // Blur the pixels twice. + for (j = 0; j < 64; j++) + { + pixel = &(*gCanvasPixels)[0][j]; + prevPixel = *pixel; + *pixel = 0x8000; + for (i = 1, pixel += 64; i < 63; i++, pixel += 64) + { + if (!(0x8000 & *pixel)) + { + *pixel = QuantizePixel_BlurHard(&prevPixel, pixel, pixel + 64); + prevPixel = *pixel; + } + } + + *pixel = 0x8000; + pixel = &(*gCanvasPixels)[0][j]; + prevPixel = *pixel; + *pixel = 0x8000; + for (i = 1, pixel += 64; i < 63; i++, pixel += 64) + { + if (!(0x8000 & *pixel)) + { + *pixel = QuantizePixel_BlurHard(&prevPixel, pixel, pixel + 64); + prevPixel = *pixel; + } + } + + *pixel = 0x8000; + } + + // Finally, invert colors back to the original color space. + // The above blur causes the outline areas to darken, which makes + // this inversion give the effect of light outlines. + pixel = (*gCanvasPixels)[0]; + for (i = 0; i < 64; i++) + { + for (j = 0; j < 64; j++, pixel++) + { + if (!(0x8000 & *pixel)) + *pixel = QuantizePixel_Invert(pixel); + } + } +} + +static void ApplyImageEffect_BlurRight(void) +{ + u8 i, j; + + for (j = 0; j < gCanvasRowEnd; j++) + { + u16 *pixelRow = &(*gCanvasPixels)[0][(gCanvasRowStart + j) * gCanvasWidth]; + u16 *pixel = &pixelRow[gCanvasColumnStart]; + u16 prevPixel = *pixel; + for (i = 1, pixel++; i < gCanvasColumnEnd - 1; i++, pixel++) + { + if (!(0x8000 & *pixel)) + { + *pixel = QuantizePixel_MotionBlur(&prevPixel, pixel); + prevPixel = *pixel; + } + } + } +} + +static void ApplyImageEffect_BlurDown(void) +{ + u8 i, j; + + for (i = 0; i < gCanvasColumnEnd; i++) + { + u16 *pixelRow = &(*gCanvasPixels)[0][gCanvasRowStart * gCanvasWidth]; + u16 *pixel = &pixelRow[gCanvasColumnStart + i]; + u16 prevPixel = *pixel; + for (j = 1, pixel += gCanvasWidth; j < gCanvasRowEnd - 1; j++, pixel += gCanvasWidth) + { + if (!(0x8000 & *pixel)) + { + *pixel = QuantizePixel_MotionBlur(&prevPixel, pixel); + prevPixel = *pixel; + } + } + } +} + +struct PointillismPoint +{ + u8 column; + u8 row; + u16 delta; +}; + +static void AddPointillismPoints(u16 arg0) +{ + u8 i; + bool8 offsetDownLeft; + u8 colorType; + struct PointillismPoint points[6]; + + points[0].column = sPointillismPoints[arg0][0]; + points[0].row = sPointillismPoints[arg0][1]; + points[0].delta = (sPointillismPoints[arg0][2] >> 3) & 7; + + colorType = (sPointillismPoints[arg0][2] >> 1) & 3; + offsetDownLeft = sPointillismPoints[arg0][2] & 1; + for (i = 1; i < points[0].delta; i++) + { + if (!offsetDownLeft) + { + points[i].column = points[0].column - i; + points[i].row = points[0].row + i; + } + else + { + points[i].column = points[0].column + 1; + points[i].row = points[0].row - 1; + } + + if (points[i].column > 63 || points[i].row > 63) + { + points[0].delta = i - 1; + break; + } + + points[i].delta = points[0].delta - i; + } + + for (i = 0; i < points[0].delta; i++) + { + u16 *pixel = &(*gCanvasPixels)[points[i].row * 2][points[i].column]; + + if (!(0x8000 & *pixel)) + { + u16 red = (*pixel) & 0x1F; + u16 green = (*pixel >> 5) & 0x1F; + u16 blue = (*pixel >> 10) & 0x1F; + + switch (colorType) + { + case 0: + case 1: + switch (((sPointillismPoints[arg0][2] >> 3) & 7) % 3) + { + case 0: + if (red >= points[i].delta) + red -= points[i].delta; + else + red = 0; + break; + case 1: + if (green >= points[i].delta) + green -= points[i].delta; + else + green = 0; + break; + case 2: + if (blue >= points[i].delta) + blue -= points[i].delta; + else + blue = 0; + break; + } + break; + case 2: + case 3: + red += points[i].delta; + green += points[i].delta; + blue += points[i].delta; + if (red > 31) + red = 31; + if (green > 31) + green = 31; + if (blue > 31) + blue = 31; + break; + } + + *pixel = RGB2(red, green, blue); + } + } +} + +static u16 ConvertColorToGrayscale(u16 *color) +{ + u16 red = *color & 0x1F; + u16 green = (*color >> 5) & 0x1F; + u16 blue = (*color >> 10) & 0x1F; + + u16 gray = (red + green + blue) / 3; + return RGB2(gray, gray, gray); +} + +// The dark colors are the colored edges of the Cool painting effect. +// Everything else is white. +static u16 QuantizePixel_PersonalityColor(u16 *color, u8 personality) +{ + u16 red = *color & 0x1F; + u16 green = (*color >> 5) & 0x1F; + u16 blue = (*color >> 10) & 0x1F; + + if (red < 17 && green < 17 && blue < 17) + return GetColorFromPersonality(personality); + else + return RGB_WHITE; +} + +// Based on the given value, which comes from the first 8 bits of +// the mon's personality value, return a color. +static u16 GetColorFromPersonality(u8 personality) +{ + u16 red = 0; + u16 green = 0; + u16 blue = 0; + u8 strength = (personality / 6) % 3; + u8 colorType = personality % 6; + + switch (colorType) + { + case 0: + // Teal color + green = 21 - strength; + blue = green; + red = 0; + break; + case 1: + // Yellow color + blue = 0; + red = 21 - strength; + green = red; + break; + case 2: + // Purple color + blue = 21 - strength; + green = 0; + red = blue; + break; + case 3: + // Red color + blue = 0; + green = 0; + red = 23 - strength; + break; + case 4: + // Blue color + blue = 23 - strength; + green = 0; + red = 0; + break; + case 5: + // Green color + blue = 0; + green = 23 - strength; + red = 0; + break; + } + + return RGB2(red, green, blue); +} + +static u16 QuantizePixel_BlackAndWhite(u16 *color) +{ + u16 red = *color & 0x1F; + u16 green = (*color >> 5) & 0x1F; + u16 blue = (*color >> 10) & 0x1F; + + if (red < 17 && green < 17 && blue < 17) + return RGB_BLACK; + else + return RGB_WHITE; +} + +static u16 QuantizePixel_BlackOutline(u16 *pixelA, u16 *pixelB) +{ + if (*pixelA != RGB_BLACK) + { + if (*pixelA & 0x8000) + return 0x8000; + if (*pixelB & 0x8000) + return RGB_BLACK; + + return *pixelA; + } + + return RGB_BLACK; +} + +static u16 QuantizePixel_Invert(u16 *color) +{ + u16 red = *color & 0x1F; + u16 green = (*color >> 5) & 0x1F; + u16 blue = (*color >> 10) & 0x1F; + + red = 31 - red; + green = 31 - green; + blue = 31 - blue; + + return RGB2(red, green, blue); +} + +static u16 QuantizePixel_MotionBlur(u16 *prevPixel, u16 *curPixel) +{ + u16 pixelChannels[2][3]; + u16 diffs[3]; + u8 i; + u16 largestDiff; + u16 red, green, blue; + + if (*prevPixel == *curPixel) + return *curPixel; + + pixelChannels[0][0] = (*prevPixel >> 0) & 0x1F; + pixelChannels[0][1] = (*prevPixel >> 5) & 0x1F; + pixelChannels[0][2] = (*prevPixel >> 10) & 0x1F; + pixelChannels[1][0] = (*curPixel >> 0) & 0x1F; + pixelChannels[1][1] = (*curPixel >> 5) & 0x1F; + pixelChannels[1][2] = (*curPixel >> 10) & 0x1F; + + // Don't blur light colors. + if (pixelChannels[0][0] > 25 && pixelChannels[0][1] > 25 && pixelChannels[0][2] > 25) + return *curPixel; + if (pixelChannels[1][0] > 25 && pixelChannels[1][1] > 25 && pixelChannels[1][2] > 25) + return *curPixel; + + for (i = 0; i < 3; i++) + { + if (pixelChannels[0][i] > pixelChannels[1][i]) + diffs[i] = pixelChannels[0][i] - pixelChannels[1][i]; + else + diffs[i] = pixelChannels[1][i] - pixelChannels[0][i]; + } + + // Find the largest diff of any of the color channels. + if (diffs[0] >= diffs[1]) + { + if (diffs[0] >= diffs[2]) + largestDiff = diffs[0]; + else if (diffs[1] >= diffs[2]) + largestDiff = diffs[1]; + else + largestDiff = diffs[2]; + } + else + { + if (diffs[1] >= diffs[2]) + largestDiff = diffs[1]; + else if (diffs[2] >= diffs[0]) + largestDiff = diffs[2]; + else + largestDiff = diffs[0]; + } + + red = (pixelChannels[1][0] * (31 - largestDiff / 2)) / 31; + green = (pixelChannels[1][1] * (31 - largestDiff / 2)) / 31; + blue = (pixelChannels[1][2] * (31 - largestDiff / 2)) / 31; + return RGB2(red, green, blue); +} + +static u16 QuantizePixel_Blur(u16 *prevPixel, u16 *curPixel, u16 *nextPixel) +{ + u16 red, green, blue; + u16 prevAvg, curAvg, nextAvg; + u16 prevDiff, nextDiff; + u32 diff; + u16 factor; + + if (*prevPixel == *curPixel && *nextPixel == *curPixel) + return *curPixel; + + red = (*curPixel >> 0) & 0x1F; + green = (*curPixel >> 5) & 0x1F; + blue = (*curPixel >> 10) & 0x1F; + + prevAvg = (((*prevPixel >> 0) & 0x1F) + ((*prevPixel >> 5) & 0x1F) + ((*prevPixel >> 10) & 0x1F)) / 3; + curAvg = (((*curPixel >> 0) & 0x1F) + ((*curPixel >> 5) & 0x1F) + ((*curPixel >> 10) & 0x1F)) / 3; + nextAvg = (((*nextPixel >> 0) & 0x1F) + ((*nextPixel >> 5) & 0x1F) + ((*nextPixel >> 10) & 0x1F)) / 3; + + if (prevAvg == curAvg && nextAvg == curAvg) + return *curPixel; + + if (prevAvg > curAvg) + prevDiff = prevAvg - curAvg; + else + prevDiff = curAvg - prevAvg; + + if (nextAvg > curAvg) + nextDiff = nextAvg - curAvg; + else + nextDiff = curAvg - nextAvg; + + if (prevDiff >= nextDiff) + diff = prevDiff; + else + diff = nextDiff; + + factor = 31 - diff / 2; + red = (red * factor) / 31; + green = (green * factor) / 31; + blue = (blue * factor) / 31; + return RGB2(red, green, blue); +} + +static u16 QuantizePixel_BlurHard(u16 *prevPixel, u16 *curPixel, u16 *nextPixel) +{ + u16 red, green, blue; + u16 prevAvg, curAvg, nextAvg; + u16 prevDiff, nextDiff; + u32 diff; + u16 factor; + + if (*prevPixel == *curPixel && *nextPixel == *curPixel) + return *curPixel; + + red = (*curPixel >> 0) & 0x1F; + green = (*curPixel >> 5) & 0x1F; + blue = (*curPixel >> 10) & 0x1F; + + prevAvg = (((*prevPixel >> 0) & 0x1F) + ((*prevPixel >> 5) & 0x1F) + ((*prevPixel >> 10) & 0x1F)) / 3; + curAvg = (((*curPixel >> 0) & 0x1F) + ((*curPixel >> 5) & 0x1F) + ((*curPixel >> 10) & 0x1F)) / 3; + nextAvg = (((*nextPixel >> 0) & 0x1F) + ((*nextPixel >> 5) & 0x1F) + ((*nextPixel >> 10) & 0x1F)) / 3; + + if (prevAvg == curAvg && nextAvg == curAvg) + return *curPixel; + + if (prevAvg > curAvg) + prevDiff = prevAvg - curAvg; + else + prevDiff = curAvg - prevAvg; + + if (nextAvg > curAvg) + nextDiff = nextAvg - curAvg; + else + nextDiff = curAvg - nextAvg; + + if (prevDiff >= nextDiff) + diff = prevDiff; + else + diff = nextDiff; + + factor = 31 - diff; + red = (red * factor) / 31; + green = (green * factor) / 31; + blue = (blue * factor) / 31; + return RGB2(red, green, blue); +} + +void ConvertImageProcessingToGBA(struct ImageProcessingContext *context) +{ + u16 i, j, k; + u16 *src, *dest, *src_, *dest_; + u16 width, height; + + width = context->canvasWidth >> 3; + height = context->canvasHeight >> 3; + src_ = context->canvasPixels; + dest_ = context->dest; + + if (context->var_16 == 2) + { + for (i = 0; i < height; i++) + { + for (j = 0; j < width; j++) + { + for (k = 0; k < 8; k++) + { + dest = dest_ + ((i * width + j) << 5) + (k << 2); + src = src_ + ((((i << 3) + k) << 3) * width) + (j << 3); + + dest[0] = src[0] | (src[1] << 8); + dest[1] = src[2] | (src[3] << 8); + dest[2] = src[4] | (src[5] << 8); + dest[3] = src[6] | (src[7] << 8); + } + } + } + } + else + { + for (i = 0; i < height; i++) + { + for (j = 0; j < width; j++) + { + for (k = 0; k < 8; k++) + { + dest = dest_ + ((i * width + j) << 4) + (k << 1); + src = src_ + ((((i << 3) + k) << 3) * width) + (j << 3); + + dest[0] = src[0] | (src[1] << 4) | (src[2] << 8) | (src[3] << 0xC); + dest[1] = src[4] | (src[5] << 4) | (src[6] << 8) | (src[7] << 0xC); + } + } + } + } +} + +void ApplyImageProcessingQuantization(struct ImageProcessingContext *context) +{ + gCanvasPaletteStart = context->paletteStart * 16; + gCanvasPalette = &context->canvasPalette[gCanvasPaletteStart]; + gCanvasPixels = context->canvasPixels; + gCanvasColumnStart = context->columnStart; + gCanvasRowStart = context->rowStart; + gCanvasColumnEnd = context->columnEnd; + gCanvasRowEnd = context->rowEnd; + gCanvasWidth = context->canvasWidth; + gCanvasHeight = context->canvasHeight; + + switch (context->quantizeEffect) + { + case QUANTIZE_EFFECT_STANDARD: + QuantizePalette_Standard(FALSE); + break; + case QUANTIZE_EFFECT_STANDARD_LIMITED_COLORS: + QuantizePalette_Standard(TRUE); + break; + case QUANTIZE_EFFECT_PRIMARY_COLORS: + SetPresetPalette_PrimaryColors(); + QuantizePalette_PrimaryColors(); + break; + case QUANTIZE_EFFECT_GRAYSCALE: + SetPresetPalette_Grayscale(); + QuantizePalette_Grayscale(); + break; + case QUANTIZE_EFFECT_GRAYSCALE_SMALL: + SetPresetPalette_GrayscaleSmall(); + QuantizePalette_GrayscaleSmall(); + break; + case QUANTIZE_EFFECT_BLACK_WHITE: + SetPresetPalette_BlackAndWhite(); + QuantizePalette_BlackAndWhite(); + break; + } +} + +static void SetPresetPalette_PrimaryColors(void) +{ + gCanvasPalette[0] = RGB2(0, 0, 0); + gCanvasPalette[1] = RGB2(6, 6, 6); + gCanvasPalette[2] = RGB2(29, 29, 29); + gCanvasPalette[3] = RGB2(11, 11, 11); + gCanvasPalette[4] = RGB2(29, 6, 6); + gCanvasPalette[5] = RGB2(6, 29, 6); + gCanvasPalette[6] = RGB2(6, 6, 29); + gCanvasPalette[7] = RGB2(29, 29, 6); + gCanvasPalette[8] = RGB2(29, 6, 29); + gCanvasPalette[9] = RGB2(6, 29, 29); + gCanvasPalette[10] = RGB2(29, 11, 6); + gCanvasPalette[11] = RGB2(11, 29, 6); + gCanvasPalette[12] = RGB2(6, 11, 29); + gCanvasPalette[13] = RGB2(29, 6, 11); + gCanvasPalette[14] = RGB2(6, 29, 11); + gCanvasPalette[15] = RGB2(11, 6, 29); +} + +static void SetPresetPalette_BlackAndWhite(void) +{ + gCanvasPalette[0] = RGB2(0, 0, 0); + gCanvasPalette[1] = RGB2(0, 0, 0); + gCanvasPalette[2] = RGB2(31, 31, 31); +} + +static void SetPresetPalette_GrayscaleSmall(void) +{ + u8 i; + + gCanvasPalette[0] = RGB2(0, 0, 0); + gCanvasPalette[1] = RGB2(0, 0, 0); + for (i = 0; i < 14; i++) + gCanvasPalette[i + 2] = RGB2(2 * (i + 2), 2 * (i + 2), 2 * (i + 2)); +} + +static void SetPresetPalette_Grayscale(void) +{ + u8 i; + + gCanvasPalette[0] = RGB2(0, 0, 0); + for (i = 0; i < 32; i++) + gCanvasPalette[i + 1] = RGB2(i, i, i); +} + +static void QuantizePalette_Standard(bool8 useLimitedPalette) +{ + u8 i, j; + u16 maxIndex; + + maxIndex = 0xDF; + if (!useLimitedPalette) + maxIndex = 0xFF; + + for (i = 0; i < maxIndex; i++) + gCanvasPalette[i] = RGB_BLACK; + + gCanvasPalette[maxIndex] = RGB2(15, 15, 15); + for (j = 0; j < gCanvasRowEnd; j++) + { + u16 *pixelRow = &(*gCanvasPixels)[0][(gCanvasRowStart + j) * gCanvasWidth]; + u16 *pixel = &pixelRow[gCanvasColumnStart]; + for (i = 0; i < gCanvasColumnEnd; i++, pixel++) + { + if (*pixel & 0x8000) + { + *pixel = gCanvasPaletteStart; + } + else + { + u16 quantizedColor = QuantizePixel_Standard(pixel); + u8 curIndex = 1; + if (curIndex < maxIndex) + { + if (gCanvasPalette[curIndex] == RGB_BLACK) + { + // The quantized color does not match any existing color in the + // palette, so we add it to the palette. + // This if block seems pointless because the below while loop handles + // this same logic. + gCanvasPalette[curIndex] = quantizedColor; + *pixel = gCanvasPaletteStart + curIndex; + } + else + { + while (curIndex < maxIndex) + { + if (gCanvasPalette[curIndex] == RGB_BLACK) + { + // The quantized color does not match any existing color in the + // palette, so we add it to the palette. + gCanvasPalette[curIndex] = quantizedColor; + *pixel = gCanvasPaletteStart + curIndex; + break; + } + + if (gCanvasPalette[curIndex] == quantizedColor) + { + // The quantized color matches this existing color in the + // palette, so we use this existing color for the pixel. + *pixel = gCanvasPaletteStart + curIndex; + break; + } + + curIndex++; + } + } + } + + if (curIndex == maxIndex) + { + // The entire palette's colors are already in use, which means + // the base image has too many colors to handle. This error is handled + // by marking such pixels as gray color. + curIndex = maxIndex; + *pixel = curIndex; + } + } + } + } +} + +static void QuantizePalette_BlackAndWhite(void) +{ + u8 i, j; + + for (j = 0; j < gCanvasRowEnd; j++) + { + u16 *pixelRow = &(*gCanvasPixels)[0][(gCanvasRowStart + j) * gCanvasWidth]; + u16 *pixel = &pixelRow[gCanvasColumnStart]; + for (i = 0; i < gCanvasColumnEnd; i++, pixel++) + { + if (*pixel & 0x8000) + { + *pixel = gCanvasPaletteStart; + } + else + { + if (QuantizePixel_BlackAndWhite(pixel) == RGB_BLACK) + { + // Black is the first color in the quantized palette. + *pixel = gCanvasPaletteStart + 1; + } + else + { + // White is the second color in the quantized palette. + *pixel = gCanvasPaletteStart + 2; + } + } + } + } +} + +static void QuantizePalette_GrayscaleSmall(void) +{ + u8 i, j; + + for (j = 0; j < gCanvasRowEnd; j++) + { + u16 *pixelRow = &(*gCanvasPixels)[0][(gCanvasRowStart + j) * gCanvasWidth]; + u16 *pixel = &pixelRow[gCanvasColumnStart]; + for (i = 0; i < gCanvasColumnEnd; i++, pixel++) + { + if (*pixel & 0x8000) + *pixel = gCanvasPaletteStart; + else + *pixel = QuantizePixel_GrayscaleSmall(pixel) + gCanvasPaletteStart; + } + } +} + +static void QuantizePalette_Grayscale(void) +{ + u8 i, j; + + for (j = 0; j < gCanvasRowEnd; j++) + { + u16 *pixelRow = &(*gCanvasPixels)[0][(gCanvasRowStart + j) * gCanvasWidth]; + u16 *pixel = &pixelRow[gCanvasColumnStart]; + for (i = 0; i < gCanvasColumnEnd; i++, pixel++) + { + if (*pixel & 0x8000) + *pixel = gCanvasPaletteStart; + else + *pixel = QuantizePixel_Grayscale(pixel) + gCanvasPaletteStart; + } + } +} + +static void QuantizePalette_PrimaryColors(void) +{ + u8 i, j; + + for (j = 0; j < gCanvasRowEnd; j++) + { + u16 *pixelRow = &(*gCanvasPixels)[0][(gCanvasRowStart + j) * gCanvasWidth]; + u16 *pixel = &pixelRow[gCanvasColumnStart]; + for (i = 0; i < gCanvasColumnEnd; i++, pixel++) + { + if (*pixel & 0x8000) + *pixel = gCanvasPaletteStart; + else + *pixel = QuantizePixel_PrimaryColors(pixel) + gCanvasPaletteStart; + } + } +} + +// Quantizes the pixel's color channels to nearest multiple of 4, and clamps to [6, 30]. +static u16 QuantizePixel_Standard(u16 *pixel) +{ + u16 red = *pixel & 0x1F; + u16 green = (*pixel >> 5) & 0x1F; + u16 blue = (*pixel >> 10) & 0x1F; + + // Quantize color channels to muliples of 4, rounding up. + if (red & 3) + red = (red & 0x1C) + 4; + if (green & 3) + green = (green & 0x1C) + 4; + if (blue & 3) + blue = (blue & 0x1C) + 4; + + // Clamp channels to [6, 30]. + if (red < 6) + red = 6; + if (red > 30) + red = 30; + if (green < 6) + green = 6; + if (green > 30) + green = 30; + if (blue < 6) + blue = 6; + if (blue > 30) + blue = 30; + + return RGB2(red, green, blue); +} + +static u16 QuantizePixel_PrimaryColors(u16* color) +{ + u16 red = *color & 0x1F; + u16 green = (*color >> 5) & 0x1F; + u16 blue = (*color >> 10) & 0x1F; + + if (red < 12 && green < 11 && blue < 11) + return 1; + + if (red > 19 && green > 19 && blue > 19) + return 2; + + if (red > 19) + { + if (green > 19) + { + if (blue > 14) + return 2; + else + return 7; + } + else if (blue > 19) + { + if (green > 14) + return 2; + else + return 8; + } + } + + if (green > 19 && blue > 19) + { + if (red > 14) + return 2; + else + return 9; + } + + if (red > 19) + { + if (green > 11) + { + if (blue > 11) + { + if (green < blue) + return 8; + else + return 7; + } + else + { + return 10; + } + } + else if (blue > 11) + { + return 13; + } + else + { + return 4; + } + } + + if (green > 19) + { + if (red > 11) + { + if (blue > 11) + { + if (red < blue) + return 9; + else + return 7; + } + else + { + return 11; + } + } + else + { + if (blue > 11) + return 14; + else + return 5; + } + } + + if (blue > 19) + { + if (red > 11) + { + if (green > 11) + { + if (red < green) + return 9; + else + return 8; + } + } + else if (green > 11) + { + return 12; + } + + if (blue > 11) + return 15; + else + return 6; + } + + return 3; +} + +static u16 QuantizePixel_GrayscaleSmall(u16 *color) +{ + u16 red = *color & 0x1F; + u16 green = (*color >> 5) & 0x1F; + u16 blue = (*color >> 10) & 0x1F; + u16 average = ((red + green + blue) / 3) & 0x1E; + if (average == 0) + return 1; + else + return average / 2; +} + +static u16 QuantizePixel_Grayscale(u16 *color) +{ + u16 red = *color & 0x1F; + u16 green = (*color >> 5) & 0x1F; + u16 blue = (*color >> 10) & 0x1F; + u16 average = (red + green + blue) / 3; + return average + 1; +} diff --git a/src/librfu_rfu.c b/src/librfu_rfu.c new file mode 100644 index 000000000..96de99c2a --- /dev/null +++ b/src/librfu_rfu.c @@ -0,0 +1,2222 @@ +#include "librfu.h" + +struct LLSFStruct +{ + u8 unk00; + u8 unk01; + u8 unk02; + u8 unk03; + u8 unk04; + u8 unk05; + u8 unk06; + u8 unk07; + u8 unk08; + u8 unk09; + u8 unk0A; + u8 unk0B; + u8 unk0C; + u16 unk0E; +}; + +struct RfuLocalStruct +{ + u8 unk00; + u8 unk01; + u8 unk02; + u8 unk03; + u8 unk04; + u8 unk05; + u16 unk06; +}; + +static void rfu_CB_defaultCallback(u8, u16); +static void rfu_CB_reset(u8, u16); +static void rfu_CB_configGameData(u8, u16); +static void rfu_CB_stopMode(u8, u16); +static void rfu_CB_startSearchChild(u8, u16); +static void rfu_CB_pollAndEndSearchChild(u8, u16); +static void rfu_CB_startSearchParent(u8, u16); +static void rfu_CB_pollSearchParent(u8, u16); +static void rfu_CB_pollConnectParent(u8, u16); +static void rfu_CB_pollConnectParent(u8, u16); +static void rfu_CB_disconnect(u8, u16); +static void rfu_CB_CHILD_pollConnectRecovery(u8, u16); +static void rfu_CB_sendData(UNUSED u8, u16); +static void rfu_CB_sendData2(UNUSED u8, u16); +static void rfu_CB_sendData3(u8, u16); +static void rfu_CB_recvData(u8, u16); +static void rfu_enableREQCallback(bool8); +static void rfu_STC_clearAPIVariables(void); +static void rfu_STC_readChildList(void); +static void rfu_STC_readParentCandidateList(void); +static void rfu_STC_REQ_callback(u8, u16); +static void rfu_STC_removeLinkData(u8, u8); +static void rfu_STC_fastCopy(const u8 **, u8 **, s32); +static void rfu_STC_clearLinkStatus(u8); +static void rfu_NI_checkCommFailCounter(void); +static u16 rfu_STC_setSendData_org(u8, u8, u8, const void *, u32); +static void rfu_constructSendLLFrame(void); +static u16 rfu_STC_NI_constructLLSF(u8, u8 **, struct NIComm *); +static u16 rfu_STC_UNI_constructLLSF(u8, u8 **); +static void rfu_STC_PARENT_analyzeRecvPacket(void); +static void rfu_STC_CHILD_analyzeRecvPacket(void); +static u16 rfu_STC_analyzeLLSF(u8, const u8 *, u16); +static void rfu_STC_UNI_receive(u8, const struct RfuLocalStruct *, const u8 *); +static void rfu_STC_NI_receive_Receiver(u8, const struct RfuLocalStruct *, const u8 *); +static void rfu_STC_NI_receive_Sender(u8, u8, const struct RfuLocalStruct *, UNUSED const u8 *); +static void rfu_STC_NI_initSlot_asRecvDataEntity(u8, struct NIComm *); +static void rfu_STC_NI_initSlot_asRecvControllData(u8, struct NIComm *); + +struct RfuSlotStatusUNI *gRfuSlotStatusUNI[RFU_CHILD_MAX]; +struct RfuSlotStatusNI *gRfuSlotStatusNI[RFU_CHILD_MAX]; +struct RfuLinkStatus *gRfuLinkStatus; +struct RfuStatic *gRfuStatic; +struct RfuFixed *gRfuFixed; + +static const struct LLSFStruct llsf_struct[2] = { + { + 2, 14, 0, 10, 9, 5, 7, 2, + 0, 15, 1, 3, 3, 0x1f + }, { + 3, 22, 18, 14, 13, 9, 11, 3, + 15, 15, 1, 3, 3, 0x7f + } +}; + +#ifdef EMERALD +static const char lib_ver[] = "RFU_V1026"; +#else +static const char lib_ver[] = "RFU_V1024"; +#endif + +static const char str_checkMbootLL[] = "RFU-MBOOT"; + +u16 rfu_initializeAPI(struct RfuAPIBuffer *APIBuffer, u16 buffByteSize, IntrFunc *sioIntrTable_p, bool8 copyInterruptToRam) +{ + u16 i; + u16 *dst; + const u16 *src; + u16 r3; + + // is in EWRAM? + if (((u32)APIBuffer & 0xF000000) == 0x2000000 && copyInterruptToRam) + return ERR_RFU_API_BUFF_ADR; + // is not 4-byte aligned? + if ((u32)APIBuffer & 3) + return ERR_RFU_API_BUFF_ADR; + if (copyInterruptToRam) + { + // An assert/debug print may have existed before, ie + // printf("%s %u < %u", "somefile.c:12345", buffByteSize, num) + // to push this into r3? + r3 = sizeof(struct RfuAPIBuffer); + if (buffByteSize < r3) + return ERR_RFU_API_BUFF_SIZE; + } + if (!copyInterruptToRam) + { + r3 = 0x504; // same issue as above + if (buffByteSize < r3) + return ERR_RFU_API_BUFF_SIZE; + } + gRfuLinkStatus = &APIBuffer->linkStatus; + gRfuStatic = &APIBuffer->static_; + gRfuFixed = &APIBuffer->fixed; + gRfuSlotStatusNI[0] = &APIBuffer->NI[0]; + gRfuSlotStatusUNI[0] = &APIBuffer->UNI[0]; + for (i = 1; i < RFU_CHILD_MAX; ++i) + { + gRfuSlotStatusNI[i] = &gRfuSlotStatusNI[i - 1][1]; + gRfuSlotStatusUNI[i] = &gRfuSlotStatusUNI[i - 1][1]; + } + // TODO: Is it possible to fix the following 2 statements? + // It's equivalent to: + // gRfuFixed->STWIBuffer = &APIBuffer->intr; + // STWI_init_all(&APIBuffer->intr, sioIntrTable_p, copyInterruptToRam); + gRfuFixed->STWIBuffer = (struct RfuIntrStruct *)&gRfuSlotStatusUNI[3][1]; + STWI_init_all((struct RfuIntrStruct *)&gRfuSlotStatusUNI[3][1], sioIntrTable_p, copyInterruptToRam); + rfu_STC_clearAPIVariables(); + for (i = 0; i < RFU_CHILD_MAX; ++i) + { + gRfuSlotStatusNI[i]->recvBuffer = NULL; + gRfuSlotStatusNI[i]->recvBufferSize = 0; + gRfuSlotStatusUNI[i]->recvBuffer = NULL; + gRfuSlotStatusUNI[i]->recvBufferSize = 0; + } + src = (const u16 *)((u32)&rfu_STC_fastCopy & ~1); + dst = gRfuFixed->fastCopyBuffer; + // rfu_REQ_changeMasterSlave is the function next to rfu_STC_fastCopy + for (r3 = ((void *)rfu_REQ_changeMasterSlave - (void *)rfu_STC_fastCopy) / sizeof(u16), --r3; r3 != 0xFFFF; --r3) + *dst++ = *src++; + gRfuFixed->fastCopyPtr = (void *)gRfuFixed->fastCopyBuffer + 1; + return 0; +} + +static void rfu_STC_clearAPIVariables(void) +{ + u16 IMEBackup = REG_IME; + u8 i, r4; + + REG_IME = 0; + r4 = gRfuStatic->flags; + CpuFill16(0, gRfuStatic, sizeof(struct RfuStatic)); + gRfuStatic->flags = r4 & 8; + CpuFill16(0, gRfuLinkStatus, sizeof(struct RfuLinkStatus)); + gRfuLinkStatus->watchInterval = 4; + gRfuStatic->nowWatchInterval = 0; + gRfuLinkStatus->parentChild = MODE_NEUTRAL; + rfu_clearAllSlot(); + gRfuStatic->SCStartFlag = 0; + for (i = 0; i < NELEMS(gRfuStatic->cidBak); ++i) + gRfuStatic->cidBak[i] = 0; + REG_IME = IMEBackup; +} + +void rfu_REQ_PARENT_resumeRetransmitAndChange(void) +{ + STWI_set_Callback_M(rfu_STC_REQ_callback); + STWI_send_ResumeRetransmitAndChangeREQ(); +} + +u16 rfu_UNI_PARENT_getDRAC_ACK(u8 *ackFlag) +{ + struct RfuIntrStruct *buf; + + *ackFlag = 0; + if (gRfuLinkStatus->parentChild != MODE_PARENT) + return ERR_MODE_NOT_PARENT; + buf = rfu_getSTWIRecvBuffer(); + switch (buf->rxPacketAlloc.rfuPacket8.data[0]) + { + case 40: + case 54: + if (buf->rxPacketAlloc.rfuPacket8.data[1] == 0) + *ackFlag = gRfuLinkStatus->connSlotFlag; + else + *ackFlag = buf->rxPacketAlloc.rfuPacket8.data[4]; + return 0; + default: + return ERR_REQ_CMD_ID; + } +} + +void rfu_setTimerInterrupt(u8 timerNo, IntrFunc *timerIntrTable_p) +{ + STWI_init_timer(timerIntrTable_p, timerNo); +} + +struct RfuIntrStruct *rfu_getSTWIRecvBuffer(void) +{ + return gRfuFixed->STWIBuffer; +} + +void rfu_setMSCCallback(void (*callback)(u16 reqCommandId)) +{ + STWI_set_Callback_S(callback); +} + +void rfu_setREQCallback(void (*callback)(u16 reqCommandId, u16 reqResult)) +{ + gRfuFixed->reqCallback = callback; + rfu_enableREQCallback(callback != NULL); +} + +static void rfu_enableREQCallback(bool8 enable) +{ + if (enable) + gRfuStatic->flags |= 8; + else + gRfuStatic->flags &= 0xF7; +} + +static void rfu_STC_REQ_callback(u8 r5, u16 reqResult) +{ + STWI_set_Callback_M(rfu_CB_defaultCallback); + gRfuStatic->reqResult = reqResult; + if (gRfuStatic->flags & 8) + gRfuFixed->reqCallback(r5, reqResult); +} + +static void rfu_CB_defaultCallback(u8 r0, u16 reqResult) +{ + s32 r5; + u8 i; + + if (r0 == 0xFF) + { + if (gRfuStatic->flags & 8) + gRfuFixed->reqCallback(r0, reqResult); + r5 = gRfuLinkStatus->connSlotFlag | gRfuLinkStatus->linkLossSlotFlag; + for (i = 0; i < RFU_CHILD_MAX; ++i) + if ((r5 >> i) & 1) + rfu_STC_removeLinkData(i, 1); + gRfuLinkStatus->parentChild = MODE_NEUTRAL; + } +} + +u16 rfu_waitREQComplete(void) +{ + STWI_poll_CommandEnd(); + return gRfuStatic->reqResult; +} + +void rfu_REQ_RFUStatus(void) +{ + STWI_set_Callback_M(rfu_STC_REQ_callback); + STWI_send_SystemStatusREQ(); +} + +u16 rfu_getRFUStatus(u8 *rfuState) +{ + if (gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket8.data[0] != 0x93) + return ERR_REQ_CMD_ID; + if (STWI_poll_CommandEnd() == 0) + *rfuState = gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket8.data[7]; + else + *rfuState = 0xFF; + return 0; +} + +u16 rfu_MBOOT_CHILD_inheritanceLinkStatus(void) +{ + const char *s1 = str_checkMbootLL; + char *s2 = (char *)0x30000F0; + u16 checksum; + u16 *r2; + u8 i; + + while (*s1 != '\0') + if (*s1++ != *s2++) + return 1; + r2 = (u16 *)0x3000000; + checksum = 0; + for (i = 0; i < 90; ++i) + checksum += *r2++; + if (checksum != *(u16 *)0x30000FA) + return 1; + CpuCopy16((u16 *)0x3000000, gRfuLinkStatus, sizeof(struct RfuLinkStatus)); + gRfuStatic->flags |= 0x80; + return 0; +} + +void rfu_REQ_stopMode(void) +{ + vu32 *timerReg; + + if (REG_IME == 0) + { + rfu_STC_REQ_callback(61, 6); + gSTWIStatus->error = ERR_REQ_CMD_IME_DISABLE; + } + else + { + AgbRFU_SoftReset(); + rfu_STC_clearAPIVariables(); + if (AgbRFU_checkID(8) == 0x8001) + { + timerReg = ®_TMCNT(gSTWIStatus->timerSelect); + *timerReg = 0; + *timerReg = (TIMER_ENABLE | TIMER_1024CLK) << 16; + while (*timerReg << 16 < 262 << 16) + ; + *timerReg = 0; + STWI_set_Callback_M(rfu_CB_stopMode); + STWI_send_StopModeREQ(); + } + else + { + REG_SIOCNT = SIO_MULTI_MODE; + rfu_STC_REQ_callback(61, 0); + } + } +} + +static void rfu_CB_stopMode(u8 a1, u16 reqResult) +{ + if (reqResult == 0) + REG_SIOCNT = SIO_MULTI_MODE; + rfu_STC_REQ_callback(a1, reqResult); +} + +u32 rfu_REQBN_softReset_and_checkID(void) +{ + u32 r2; + + if (REG_IME == 0) + return ERR_ID_CHECK_IME_DISABLE; + AgbRFU_SoftReset(); + rfu_STC_clearAPIVariables(); + if ((r2 = AgbRFU_checkID(30)) == 0) + REG_SIOCNT = SIO_MULTI_MODE; + return r2; +} + +void rfu_REQ_reset(void) +{ + STWI_set_Callback_M(rfu_CB_reset); + STWI_send_ResetREQ(); +} + +static void rfu_CB_reset(u8 a1, u16 reqResult) +{ + if (reqResult == 0) + rfu_STC_clearAPIVariables(); + rfu_STC_REQ_callback(a1, reqResult); +} + +void rfu_REQ_configSystem(u16 availSlotFlag, u8 maxMFrame, u8 mcTimer) +{ + STWI_set_Callback_M(rfu_STC_REQ_callback); + STWI_send_SystemConfigREQ((availSlotFlag & AVAIL_SLOT1) | 0x3C, maxMFrame, mcTimer); + if (mcTimer == 0) + { + gRfuStatic->unk_1a = 1; + } + else + { + u16 IMEBackup = REG_IME; + + REG_IME = 0; + gRfuStatic->unk_1a = Div(600, mcTimer); + REG_IME = IMEBackup; + } +} + +void rfu_REQ_configGameData(u8 mbootFlag, u16 serialNo, const u8 *gname, const u8 *uname) +{ + u8 sp[16]; + u8 i; + u8 r3; + const u8 *gnameBackup = gname; + const u8 *unameBackup; + + sp[0] = serialNo; + sp[1] = serialNo >> 8; + if (mbootFlag != 0) + sp[1] = (serialNo >> 8) | 0x80; + for (i = 2; i < 15; ++i) + sp[i] = *gname++; + r3 = 0; + unameBackup = uname; + for (i = 0; i < 8; ++i) + { + r3 += *unameBackup++; + r3 += *gnameBackup++; + } + sp[15] = ~r3; + if (mbootFlag != 0) + sp[14] = 0; + STWI_set_Callback_M(rfu_CB_configGameData); + STWI_send_GameConfigREQ(sp, uname); +} + +static void rfu_CB_configGameData(u8 ip, u16 r7) +{ + s32 r2, r3; + u8 *r4; + u8 i; + u8 *r1; + + if (r7 == 0) + { + r1 = gSTWIStatus->txPacket->rfuPacket8.data; + r2 = gRfuLinkStatus->my.serialNo = r1[4]; + gRfuLinkStatus->my.serialNo = (r1[5] << 8) | r2; + r4 = &r1[6]; + if (gRfuLinkStatus->my.serialNo & 0x8000) + { + gRfuLinkStatus->my.serialNo = gRfuLinkStatus->my.serialNo ^ 0x8000; + gRfuLinkStatus->my.mbootFlag = 1; + } + else + { + gRfuLinkStatus->my.mbootFlag = 0; + } + for (i = 0; i < RFU_GAME_NAME_LENGTH; ++i) + gRfuLinkStatus->my.gname[i] = *r4++; + ++r4; + for (i = 0; i < RFU_USER_NAME_LENGTH; ++i) + gRfuLinkStatus->my.uname[i] = *r4++; + } + rfu_STC_REQ_callback(ip, r7); +} + +void rfu_REQ_startSearchChild(void) +{ + u16 r1; + + STWI_set_Callback_M(rfu_CB_defaultCallback); + STWI_send_SystemStatusREQ(); + r1 = STWI_poll_CommandEnd(); + if (r1 == 0) + { + if (gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket8.data[7] == 0) + rfu_STC_clearLinkStatus(1); + } + else + { + rfu_STC_REQ_callback(25, r1); + } + STWI_set_Callback_M(rfu_CB_startSearchChild); + STWI_send_SC_StartREQ(); +} + +static void rfu_CB_startSearchChild(u8 r3, u16 reqResult) +{ + if (reqResult == 0) + gRfuStatic->SCStartFlag = 1; + rfu_STC_REQ_callback(r3, reqResult); +} + +static void rfu_STC_clearLinkStatus(u8 r4) +{ + u8 i; + + rfu_clearAllSlot(); + if (r4 != 0) + { + CpuFill16(0, gRfuLinkStatus->partner, sizeof(gRfuLinkStatus->partner)); + gRfuLinkStatus->findParentCount = 0; + } + for (i = 0; i < RFU_CHILD_MAX; ++i) + gRfuLinkStatus->strength[i] = 0; + gRfuLinkStatus->connCount = 0; + gRfuLinkStatus->connSlotFlag = 0; + gRfuLinkStatus->linkLossSlotFlag = 0; + gRfuLinkStatus->getNameFlag = 0; +} + +void rfu_REQ_pollSearchChild(void) +{ + STWI_set_Callback_M(rfu_CB_pollAndEndSearchChild); + STWI_send_SC_PollingREQ(); +} + +void rfu_REQ_endSearchChild(void) +{ + STWI_set_Callback_M(rfu_CB_pollAndEndSearchChild); + STWI_send_SC_EndREQ(); +} + +static void rfu_CB_pollAndEndSearchChild(u8 r4, u16 reqResult) +{ + if (reqResult == 0) + rfu_STC_readChildList(); + if (r4 == 26) + { + if (gRfuLinkStatus->my.id == 0) + { + STWI_set_Callback_M(rfu_CB_defaultCallback); + STWI_send_SystemStatusREQ(); + if (STWI_poll_CommandEnd() == 0) + gRfuLinkStatus->my.id = *(u16 *)&gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket32.data[0]; + } + } + else if (r4 == 27) + { + if (gRfuLinkStatus->parentChild == MODE_NEUTRAL) + gRfuLinkStatus->my.id = 0; + gRfuStatic->SCStartFlag = 0; + } + rfu_STC_REQ_callback(r4, reqResult); +} + +static void rfu_STC_readChildList(void) +{ + u32 r5; + u8 r8 = gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket8.data[1]; + u8 *r4; + u8 i; + u8 sp[4]; + u8 r2; + + if (r8 != 0) + { + r5 = gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket32.data[0]; + STWI_set_Callback_M(rfu_CB_defaultCallback); + STWI_send_LinkStatusREQ(); + if (STWI_poll_CommandEnd() == 0) + { + r4 = &gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket8.data[4]; + for (i = 0; i < NELEMS(sp); ++i) + sp[i] = *r4++; + } + gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket32.data[0] = r5; + } + for (r4 = &gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket8.data[4]; + r8 != 0; + r4 += 4) + { + r2 = r4[2]; + if (r2 < RFU_CHILD_MAX && !((gRfuLinkStatus->connSlotFlag >> r2) & 1) && !((gRfuLinkStatus->linkLossSlotFlag >> r2) & 1)) + { + if (sp[r2] != 0) + ++gRfuStatic->lsFixedCount[r2]; + if (gRfuStatic->lsFixedCount[r2] >= 4) + { + gRfuStatic->lsFixedCount[r2] = 0; + gRfuLinkStatus->strength[r2] = 0xFF; + gRfuLinkStatus->connSlotFlag |= 1 << r2; + ++gRfuLinkStatus->connCount; + gRfuLinkStatus->partner[r2].id = *(u16 *)r4; + gRfuLinkStatus->partner[r2].slot = r2; + gRfuLinkStatus->parentChild = MODE_PARENT; + gRfuStatic->flags &= 0x7F; + gRfuStatic->cidBak[r2] = gRfuLinkStatus->partner[r2].id; + } + } + --r8; + } +} + +void rfu_REQ_startSearchParent(void) +{ + STWI_set_Callback_M(rfu_CB_startSearchParent); + STWI_send_SP_StartREQ(); +} + +static void rfu_CB_startSearchParent(u8 r5, u16 reqResult) +{ + if (reqResult == 0) + rfu_STC_clearLinkStatus(0); + rfu_STC_REQ_callback(r5, reqResult); +} + +void rfu_REQ_pollSearchParent(void) +{ + STWI_set_Callback_M(rfu_CB_pollSearchParent); + STWI_send_SP_PollingREQ(); +} + +static void rfu_CB_pollSearchParent(u8 r5, u16 reqResult) +{ + if (reqResult == 0) + rfu_STC_readParentCandidateList(); + rfu_STC_REQ_callback(r5, reqResult); +} + +void rfu_REQ_endSearchParent(void) +{ + STWI_set_Callback_M(rfu_STC_REQ_callback); + STWI_send_SP_EndREQ(); +} + +static void rfu_STC_readParentCandidateList(void) +{ + u8 r7, r6, r5, r4, r3; + u8 *r1, *r2; + struct RfuTgtData *r4_; + + CpuFill16(0, gRfuLinkStatus->partner, sizeof(gRfuLinkStatus->partner)); + r2 = &gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket8.data[0]; + r7 = r2[1]; + r2 += 4; + gRfuLinkStatus->findParentCount = 0; + for (r6 = 0; r6 < 4 && r7 != 0; ++r6) + { + r7 -= 7; + r1 = r2 + 6; + r2 += 19; + r5 = ~*r2; + ++r2; + r4 = 0; + for (r3 = 0; r3 < 8; ++r3) + { + r4 += *r2++; + r4 += *r1++; + } + if (r4 == r5) + { + r2 -= 28; + r4_ = &gRfuLinkStatus->partner[gRfuLinkStatus->findParentCount]; + r4_->id = *(u16 *)r2; + r2 += 2; + r4_->slot = *r2; + r2 += 2; + r4_->serialNo = *(u16 *)r2 & 0x7FFF; + if (*(u16 *)r2 & 0x8000) + r4_->mbootFlag = 1; + else + r4_->mbootFlag = 0; + r2 += 2; + for (r3 = 0; r3 < RFU_GAME_NAME_LENGTH; ++r3) + r4_->gname[r3] = *r2++; + ++r2; + for (r3 = 0; r3 < RFU_USER_NAME_LENGTH; ++r3) + r4_->uname[r3] = *r2++; + ++gRfuLinkStatus->findParentCount; + } + } +} + +void rfu_REQ_startConnectParent(u16 pid) +{ + u16 r3 = 0; + u8 i; + for (i = 0; i < RFU_CHILD_MAX && gRfuLinkStatus->partner[i].id != pid; ++i) + ; + if (i == 4) + r3 = 256; + if (r3 == 0) + { + gRfuStatic->tryPid = pid; + STWI_set_Callback_M(rfu_STC_REQ_callback); + STWI_send_CP_StartREQ(pid); + } + else + { + rfu_STC_REQ_callback(31, r3); + } +} + +void rfu_REQ_pollConnectParent(void) +{ + STWI_set_Callback_M(rfu_CB_pollConnectParent); + STWI_send_CP_PollingREQ(); +} + +static void rfu_CB_pollConnectParent(u8 sp24, u16 sp28) +{ + u16 id; + u8 slot; + u8 r2, r5; + struct RfuTgtData *r9; + struct RfuTgtData sp; + + if (sp28 == 0) + { + id = gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket32.data[0]; + slot = gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket8.data[6]; + if (gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket8.data[7] == 0) + { + r2 = 1 << slot; + if (!(r2 & gRfuLinkStatus->connSlotFlag)) + { + gRfuLinkStatus->connSlotFlag |= r2; + gRfuLinkStatus->linkLossSlotFlag &= ~r2; + gRfuLinkStatus->my.id = id; + ++gRfuLinkStatus->connCount; + gRfuLinkStatus->parentChild = MODE_CHILD; + gRfuStatic->flags |= 0x80; + for (r5 = 0; r5 < RFU_CHILD_MAX; ++r5) + { + if (gRfuLinkStatus->partner[r5].id == gRfuStatic->tryPid) + { + if (gRfuLinkStatus->findParentCount != 0) + { + r9 = &sp; + CpuCopy16(&gRfuLinkStatus->partner[r5], &sp, sizeof(struct RfuTgtData)); + CpuFill16(0, gRfuLinkStatus->partner, sizeof(gRfuLinkStatus->partner)); + gRfuLinkStatus->findParentCount = 0; + } + else + { + r9 = &gRfuLinkStatus->partner[r5]; + } + break; + } + } + if (r5 < RFU_CHILD_MAX) + { + CpuCopy16(r9, &gRfuLinkStatus->partner[slot], sizeof(struct RfuTgtData)); + gRfuLinkStatus->partner[slot].slot = slot; + } + } + } + } + rfu_STC_REQ_callback(sp24, sp28); +} + +u16 rfu_getConnectParentStatus(u8 *status, u8 *connectSlotNo) +{ + u8 r0, *r2; + + *status = 0xFF; + r2 = gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket8.data; + r0 = r2[0] + 96; + if (r0 <= 1) + { + r2 += 6; + *connectSlotNo = r2[0]; + *status = r2[1]; + return 0; + } + return ERR_REQ_CMD_ID; +} + +void rfu_REQ_endConnectParent(void) +{ + STWI_set_Callback_M(rfu_CB_pollConnectParent); + STWI_send_CP_EndREQ(); + if (gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket8.data[6] < 4) + gRfuStatic->linkEmergencyFlag[gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket8.data[6]] = 0; +} + +u16 rfu_syncVBlank(void) +{ + u8 r3, r4; + s32 r5; + + rfu_NI_checkCommFailCounter(); + if (gRfuLinkStatus->parentChild == MODE_NEUTRAL) + return 0; + if (gRfuStatic->nowWatchInterval != 0) + --gRfuStatic->nowWatchInterval; + r3 = rfu_getMasterSlave(); + if (!(gRfuStatic->flags & 2)) + { + if (r3 == 0) + { + gRfuStatic->flags |= 4; + gRfuStatic->watchdogTimer = 360; + } + } + else if (r3 != 0) + { + gRfuStatic->flags &= 0xFB; + } + if (r3 != 0) + gRfuStatic->flags &= 0xFD; + else + gRfuStatic->flags |= 2; + if (!(gRfuStatic->flags & 4)) + return 0; + if (gRfuStatic->watchdogTimer == 0) + { + gRfuStatic->flags &= 0xFB; + r5 = gRfuLinkStatus->connSlotFlag | gRfuLinkStatus->linkLossSlotFlag; + for (r4 = 0; r4 < RFU_CHILD_MAX; ++r4) + if ((r5 >> r4) & 1) + rfu_STC_removeLinkData(r4, 1); + gRfuLinkStatus->parentChild = MODE_NEUTRAL; + return 1; + } + --gRfuStatic->watchdogTimer; + return 0; +} + +u16 rfu_REQBN_watchLink(u16 reqCommandId, u8 *bmLinkLossSlot, u8 *linkLossReason, u8 *parentBmLinkRecoverySlot) +{ + u8 sp08 = 0; + u8 sp0C = 0; + u8 i; + s32 sp10, sp14; + u8 *r2; + u8 r9, r6, r3, connSlotFlag, r0; + + *bmLinkLossSlot = 0; + *linkLossReason = REASON_DISCONNECTED; + *parentBmLinkRecoverySlot = 0; + if (gRfuLinkStatus->parentChild == MODE_NEUTRAL || gSTWIStatus->msMode == 0) + return 0; + if (gRfuStatic->flags & 4) + gRfuStatic->watchdogTimer = 360; + if (gRfuStatic->nowWatchInterval == 0) + { + gRfuStatic->nowWatchInterval = gRfuLinkStatus->watchInterval; + sp08 = 1; + } + if ((u8)reqCommandId == 41) + { + u8 *r1 = gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket8.data; + + *bmLinkLossSlot = r1[4]; + *linkLossReason = r1[5]; + if (*linkLossReason == REASON_LINK_LOSS) + *bmLinkLossSlot = gRfuLinkStatus->connSlotFlag; + sp08 = 2; + } + else + { + if (reqCommandId == 310) + { + r6 = gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket8.data[5]; + r6 ^= gRfuLinkStatus->connSlotFlag; + *bmLinkLossSlot = r6 & gRfuLinkStatus->connSlotFlag; + *linkLossReason = REASON_LINK_LOSS; + for (i = 0; i < RFU_CHILD_MAX; ++i) + { + if ((*bmLinkLossSlot >> i) & 1) + { + gRfuLinkStatus->strength[i] = 0; + rfu_STC_removeLinkData(i, 0); + } + } + } + if (sp08 == 0) + return 0; + } + sp10 = gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket32.command; + sp14 = gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket32.data[0]; + STWI_set_Callback_M(rfu_CB_defaultCallback); + STWI_send_LinkStatusREQ(); + sp0C = STWI_poll_CommandEnd(); + if (sp0C == 0) + { + r2 = &gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket8.data[4]; + for (i = 0; i < RFU_CHILD_MAX; ++i) + gRfuLinkStatus->strength[i] = *r2++; + r9 = 0; + i = 0; + } + else + { + rfu_STC_REQ_callback(17, sp0C); + return sp0C; + } + for (; i < RFU_CHILD_MAX; ++i) + { + r6 = 1 << i; + if (sp0C == 0) + { + if (sp08 == 1 && (gRfuLinkStatus->connSlotFlag & r6)) + { + if (gRfuLinkStatus->strength[i] == 0) + { + if (gRfuLinkStatus->parentChild == MODE_PARENT) + { + ++gRfuStatic->linkEmergencyFlag[i]; + if (gRfuStatic->linkEmergencyFlag[i] > 3) + { + *bmLinkLossSlot |= r6; + *linkLossReason = sp08; // why not directly use REASON_LINK_LOSS? + } + } + else + { + STWI_send_SystemStatusREQ(); + if (STWI_poll_CommandEnd() == 0) + { + if (gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket8.data[7] == 0) + { + *bmLinkLossSlot |= r6; + *linkLossReason = sp08; // why not directly use REASON_LINK_LOSS? + } + else + { + if (++gRfuStatic->linkEmergencyFlag[i] > gRfuStatic->unk_1a) + { + gRfuStatic->linkEmergencyFlag[i] = 0; + STWI_send_DisconnectREQ(gRfuLinkStatus->connSlotFlag); + STWI_poll_CommandEnd(); + *bmLinkLossSlot |= r6; + *linkLossReason = sp08; // why not directly use REASON_LINK_LOSS? + } + } + } + } + } + else + { + gRfuStatic->linkEmergencyFlag[i] = sp0C; // why not directly use 0? + } + } + if (gRfuLinkStatus->parentChild == MODE_PARENT && gRfuLinkStatus->strength[i] != 0) + { + if (r6 & gRfuLinkStatus->linkLossSlotFlag) + { + if (gRfuLinkStatus->strength[i] > 10) + { + *parentBmLinkRecoverySlot |= r6; + gRfuLinkStatus->connSlotFlag |= r6; + gRfuLinkStatus->linkLossSlotFlag &= ~r6; + ++gRfuLinkStatus->connCount; + gRfuStatic->linkEmergencyFlag[i] = 0; + } + else + { + gRfuLinkStatus->strength[i] = 0; + } + } + else + { + if (!((gRfuLinkStatus->connSlotFlag | gRfuLinkStatus->linkLossSlotFlag) & r6)) + { + STWI_send_SlotStatusREQ(); + STWI_poll_CommandEnd(); + r2 = gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket8.data; + r3 = r2[1] - 1; + for (r2 += 8; r3 != 0; r2 += 4, --r3) + { + u16 r4 = *(u16 *)r2; + + if (r2[2] == i && r4 == gRfuStatic->cidBak[i]) + { + r9 |= 1 << i; + break; + } + } + } + } + } + } + connSlotFlag = gRfuLinkStatus->connSlotFlag; + r0 = *bmLinkLossSlot; + r0 &= connSlotFlag; + if (r6 & r0) + rfu_STC_removeLinkData(i, 0); + } + if (r9 != 0) + { + STWI_send_DisconnectREQ(r9); + STWI_poll_CommandEnd(); + } + // equivalent to: + // gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket32.command = sp10; + *(u32 *)gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket8.data = sp10; + gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket32.data[0] = sp14; + return 0; +} + +static void rfu_STC_removeLinkData(u8 r7, u8 r12) +{ + u8 r5 = 1 << r7; + s32 r6; + + if ((gRfuLinkStatus->connSlotFlag & r5) && gRfuLinkStatus->connCount != 0) + --gRfuLinkStatus->connCount; + gRfuLinkStatus->connSlotFlag &= r6 = ~r5; + gRfuLinkStatus->linkLossSlotFlag |= r5; + if ((*(u32 *)gRfuLinkStatus & 0xFF00FF) == 0) + gRfuLinkStatus->parentChild = MODE_NEUTRAL; + if (r12 != 0) + { + CpuFill16(0, &gRfuLinkStatus->partner[r7], sizeof(struct RfuTgtData)); + gRfuLinkStatus->linkLossSlotFlag &= r6; + gRfuLinkStatus->getNameFlag &= r6; + gRfuLinkStatus->strength[r7] = 0; + } +} + +void rfu_REQ_disconnect(u8 bmDisconnectSlot) +{ + u16 r1; + + if ((gRfuLinkStatus->connSlotFlag | gRfuLinkStatus->linkLossSlotFlag) & bmDisconnectSlot) + { + gRfuStatic->recoveryBmSlot = bmDisconnectSlot; + if (gRfuLinkStatus->parentChild == MODE_NEUTRAL && gRfuStatic->flags & 0x80) + { + if (gRfuLinkStatus->linkLossSlotFlag & bmDisconnectSlot) + rfu_CB_disconnect(48, 0); + } + else if (gRfuStatic->SCStartFlag + && (STWI_set_Callback_M(rfu_CB_defaultCallback), + STWI_send_SC_EndREQ(), + (r1 = STWI_poll_CommandEnd()) != 0)) + { + rfu_STC_REQ_callback(27, r1); + } + else + { + STWI_set_Callback_M(rfu_CB_disconnect); + STWI_send_DisconnectREQ(bmDisconnectSlot); + } + } +} + +static void rfu_CB_disconnect(u8 r6, u16 r5) +{ + u8 r4, r0; + + if (r5 == 3 && gRfuLinkStatus->parentChild == MODE_CHILD) + { + STWI_set_Callback_M(rfu_CB_defaultCallback); + STWI_send_SystemStatusREQ(); + if (STWI_poll_CommandEnd() == 0 && gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket8.data[7] == 0) + r5 = 0; + } + gRfuStatic->recoveryBmSlot &= gRfuLinkStatus->connSlotFlag | gRfuLinkStatus->linkLossSlotFlag; + gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket8.data[8] = gRfuStatic->recoveryBmSlot; + if (r5 == 0) + { + for (r4 = 0; r4 < RFU_CHILD_MAX; ++r4) + { + r0 = 1 << r4; + if (r0 & gRfuStatic->recoveryBmSlot) + rfu_STC_removeLinkData(r4, 1); + } + } + if ((gRfuLinkStatus->connSlotFlag | gRfuLinkStatus->linkLossSlotFlag) == 0) + gRfuLinkStatus->parentChild = MODE_NEUTRAL; + rfu_STC_REQ_callback(r6, r5); + if (gRfuStatic->SCStartFlag) + { + STWI_set_Callback_M(rfu_CB_defaultCallback); + STWI_send_SC_StartREQ(); + r5 = STWI_poll_CommandEnd(); + if (r5 != 0) + rfu_STC_REQ_callback(25, r5); + } +} + +void rfu_REQ_CHILD_startConnectRecovery(u8 bmRecoverySlot) +{ + u8 i; + + gRfuStatic->recoveryBmSlot = bmRecoverySlot; + for (i = 0; i < RFU_CHILD_MAX && !((bmRecoverySlot >> i) & 1); ++i) + ; + STWI_set_Callback_M(rfu_STC_REQ_callback); + // if i == 4, gRfuLinkStatus->partner[i].id becomes gRfuLinkStatus->my.id + STWI_send_CPR_StartREQ(gRfuLinkStatus->partner[i].id, gRfuLinkStatus->my.id, bmRecoverySlot); +} + +void rfu_REQ_CHILD_pollConnectRecovery(void) +{ + STWI_set_Callback_M(rfu_CB_CHILD_pollConnectRecovery); + STWI_send_CPR_PollingREQ(); +} + +static void rfu_CB_CHILD_pollConnectRecovery(u8 r8, u16 r7) +{ + u8 r3, r4; + struct RfuLinkStatus *r2; + + if (r7 == 0 && gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket8.data[4] == 0 && gRfuStatic->recoveryBmSlot) + { + gRfuLinkStatus->parentChild = MODE_CHILD; + for (r4 = 0; r4 < NELEMS(gRfuStatic->linkEmergencyFlag); ++r4) + { + r3 = 1 << r4; + r2 = gRfuLinkStatus; // ??? + if (gRfuStatic->recoveryBmSlot & r3 & r2->linkLossSlotFlag) + { + gRfuLinkStatus->connSlotFlag |= r3; + gRfuLinkStatus->linkLossSlotFlag &= ~r3; + ++gRfuLinkStatus->connCount; + gRfuStatic->linkEmergencyFlag[r4] = 0; + } + } + gRfuStatic->recoveryBmSlot = 0; + } + rfu_STC_REQ_callback(r8, r7); +} + +u16 rfu_CHILD_getConnectRecoveryStatus(u8 *status) +{ + u8 r0; + + *status = 0xFF; + r0 = gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket8.data[0] + 77; + if (r0 <= 1) + { + *status = gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket8.data[4]; + return 0; + } + return ERR_REQ_CMD_ID; +} + +void rfu_REQ_CHILD_endConnectRecovery(void) +{ + STWI_set_Callback_M(rfu_CB_CHILD_pollConnectRecovery); + STWI_send_CPR_EndREQ(); +} + +static void rfu_STC_fastCopy(const u8 **src_p, u8 **dst_p, s32 size) +{ + const u8 *src = *src_p; + u8 *dst = *dst_p; + s32 i; + + for (i = size - 1; i != -1; --i) + *dst++ = *src++; + *src_p = src; + *dst_p = dst; +} + +void rfu_REQ_changeMasterSlave(void) +{ + if (STWI_read_status(1) == 1) + { + STWI_set_Callback_M(rfu_STC_REQ_callback); + STWI_send_MS_ChangeREQ(); + } + else + { + rfu_STC_REQ_callback(39, 0); + } +} + +bool8 rfu_getMasterSlave(void) +{ + bool8 masterSlave = STWI_read_status(1); + + if (masterSlave == AGB_CLK_MASTER) + { + if (gSTWIStatus->unk_2c) + { + if (gSTWIStatus->reqActiveCommand == 39 + || gSTWIStatus->reqActiveCommand == 37 + || gSTWIStatus->reqActiveCommand == 55) + masterSlave = AGB_CLK_SLAVE; + } + } + return masterSlave; +} + +void rfu_clearAllSlot(void) +{ + u16 i; + u16 IMEBackup = REG_IME; + + REG_IME = 0; + for (i = 0; i < RFU_CHILD_MAX; ++i) + { + CpuFill16(0, gRfuSlotStatusNI[i], 2 * sizeof(struct NIComm)); + CpuFill16(0, gRfuSlotStatusUNI[i], sizeof(struct UNISend) + sizeof(struct UNIRecv)); + gRfuLinkStatus->remainLLFrameSizeChild[i] = 16; + } + gRfuLinkStatus->remainLLFrameSizeParent = LLF_P_SIZE; + gRfuLinkStatus->sendSlotNIFlag = 0; + gRfuLinkStatus->recvSlotNIFlag = 0; + gRfuLinkStatus->sendSlotUNIFlag = 0; + gRfuStatic->recvRenewalFlag = 0; + REG_IME = IMEBackup; +} + +static void rfu_STC_releaseFrame(u8 r5, u8 r3, struct NIComm *r4) +{ + + if (!(gRfuStatic->flags & 0x80)) + { + if (r3 == 0) + gRfuLinkStatus->remainLLFrameSizeParent += r4->payloadSize; + gRfuLinkStatus->remainLLFrameSizeParent += 3; + } + else + { + if (r3 == 0) + gRfuLinkStatus->remainLLFrameSizeChild[r5] += r4->payloadSize; + gRfuLinkStatus->remainLLFrameSizeChild[r5] += 2; + } +} + +u16 rfu_clearSlot(u8 connTypeFlag, u8 slotStatusIndex) +{ + u16 r10, r3, r1; + struct NIComm *r4; + + if (slotStatusIndex >= RFU_CHILD_MAX) + return ERR_SLOT_NO; + if (!(connTypeFlag & (TYPE_UNI_SEND | TYPE_UNI_RECV | TYPE_NI_SEND | TYPE_NI_RECV))) + return ERR_COMM_TYPE; + r10 = REG_IME; + REG_IME = 0; + if (connTypeFlag & (TYPE_NI_SEND | TYPE_NI_RECV)) + { + for (r3 = 0; r3 < 2; ++r3) + { + r4 = NULL; + if (r3 == 0) + { + if (connTypeFlag & TYPE_NI_SEND) + { + r4 = &gRfuSlotStatusNI[slotStatusIndex]->send; + gRfuLinkStatus->sendSlotNIFlag &= ~r4->bmSlotOrg; + } + } + else + { + if (connTypeFlag & TYPE_NI_RECV) + { + r4 = &gRfuSlotStatusNI[slotStatusIndex]->recv; + gRfuLinkStatus->recvSlotNIFlag &= ~(1 << slotStatusIndex); + } + } + if (r4 != NULL) + { + if (r4->state & SLOT_BUSY_FLAG) + { + rfu_STC_releaseFrame(slotStatusIndex, r3, r4); + for (r1 = 0; r1 < RFU_CHILD_MAX; ++r1) + if ((r4->bmSlotOrg >> r1) & 1) + r4->failCounter = 0; + } + CpuFill16(0, r4, sizeof(struct NIComm)); + } + } + } + if (connTypeFlag & TYPE_UNI_SEND) + { + struct RfuSlotStatusUNI *r3 = gRfuSlotStatusUNI[slotStatusIndex]; + + if (r3->send.state & SLOT_BUSY_FLAG) + { + if (!(gRfuStatic->flags & 0x80)) + gRfuLinkStatus->remainLLFrameSizeParent += 3 + (u8)r3->send.payloadSize; + else + gRfuLinkStatus->remainLLFrameSizeChild[slotStatusIndex] += 2 + (u8)r3->send.payloadSize; + gRfuLinkStatus->sendSlotUNIFlag &= ~r3->send.bmSlot; + } + CpuFill16(0, &r3->send, sizeof(struct UNISend)); + } + if (connTypeFlag & TYPE_UNI_RECV) + { + CpuFill16(0, &gRfuSlotStatusUNI[slotStatusIndex]->recv, sizeof(struct UNIRecv)); + } + REG_IME = r10; + return 0; +} + +u16 rfu_setRecvBuffer(u8 connType, u8 slotNo, void *buffer, u32 buffSize) +{ + if (slotNo >= RFU_CHILD_MAX) + return ERR_SLOT_NO; + if (connType & TYPE_NI) + { + gRfuSlotStatusNI[slotNo]->recvBuffer = buffer; + gRfuSlotStatusNI[slotNo]->recvBufferSize = buffSize; + } + else if (!(connType & TYPE_UNI)) + { + return ERR_COMM_TYPE; + } + else + { + gRfuSlotStatusUNI[slotNo]->recvBuffer = buffer; + gRfuSlotStatusUNI[slotNo]->recvBufferSize = buffSize; + } + return 0; +} + +u16 rfu_NI_setSendData(u8 bmSendSlot, u8 subFrameSize, const void *src, u32 size) +{ + return rfu_STC_setSendData_org(32, bmSendSlot, subFrameSize, src, size); +} + +u16 rfu_UNI_setSendData(u8 bmSendSlot, const void *src, u8 size) +{ + u8 subFrameSize; + + if (gRfuLinkStatus->parentChild == MODE_PARENT) + subFrameSize = size + 3; + else + subFrameSize = size + 2; + return rfu_STC_setSendData_org(16, bmSendSlot, subFrameSize, src, 0); +} + +u16 rfu_NI_CHILD_setSendGameName(u8 slotNo, u8 subFrameSize) +{ + return rfu_STC_setSendData_org(64, 1 << slotNo, subFrameSize, &gRfuLinkStatus->my.serialNo, 26); +} + +static u16 rfu_STC_setSendData_org(u8 r6, u8 bmSendSlot, u8 subFrameSize, const void *src, u32 sp28) +{ + u8 r2, r0; + u8 r4; + u8 *r9; + u8 r5; + u8 i; + u16 sp04; + struct RfuSlotStatusUNI *r1; + struct RfuSlotStatusNI *r12; + + if (gRfuLinkStatus->parentChild == MODE_NEUTRAL) + return ERR_MODE_NOT_CONNECTED; + if (!(bmSendSlot & 0xF)) + return ERR_SLOT_NO; + if (((gRfuLinkStatus->connSlotFlag | gRfuLinkStatus->linkLossSlotFlag) & bmSendSlot) != bmSendSlot) + return ERR_SLOT_NOT_CONNECTED; + if (r6 & 0x10) + r0 = gRfuLinkStatus->sendSlotUNIFlag; + else + r0 = gRfuLinkStatus->sendSlotNIFlag; + if (r0 & bmSendSlot) + return ERR_SLOT_BUSY; + for (r2 = 0; r2 < RFU_CHILD_MAX && !((bmSendSlot >> r2) & 1); ++r2) + ; + if (gRfuLinkStatus->parentChild == MODE_PARENT) + r9 = &gRfuLinkStatus->remainLLFrameSizeParent; + else if (gRfuLinkStatus->parentChild == MODE_CHILD) + r9 = &gRfuLinkStatus->remainLLFrameSizeChild[r2]; + r4 = llsf_struct[gRfuLinkStatus->parentChild].unk00; + if (subFrameSize > *r9 || subFrameSize <= r4) + return ERR_SUBFRAME_SIZE; + sp04 = REG_IME; + REG_IME = 0; + r5 = r6 & 0x20; + if (r5 || r6 == 0x40) + { + u8 *r1; // a hack to swap instructions + + r12 = gRfuSlotStatusNI[r2]; + r1 = NULL; + r12->send.errorCode = 0; + *r12->send.now_p = r1 = &r12->send.dataType; + r12->send.remainSize = 7; + r12->send.bmSlotOrg = bmSendSlot; + r12->send.bmSlot = bmSendSlot; + r12->send.payloadSize = subFrameSize - r4; + if (r5 != 0) + *r1 = 0; + else + *r1 = 1; + r12->send.dataSize = sp28; + r12->send.src = src; + r12->send.ack = 0; + r12->send.phase = 0; + #ifndef NONMATCHING // to fix r2, r3, r4, r5 register roulette + asm("":::"r2"); + #endif + for (i = 0; i < WINDOW_COUNT; ++i) + { + r12->send.recvAckFlag[i] = 0; + r12->send.n[i] = 1; + } + for (r2 = 0; r2 < RFU_CHILD_MAX; ++r2) + if ((bmSendSlot >> r2) & 1) + gRfuSlotStatusNI[r2]->send.failCounter = 0; + gRfuLinkStatus->sendSlotNIFlag |= bmSendSlot; + *r9 -= subFrameSize; + r12->send.state = SLOT_STATE_SEND_START; + } + else if (r6 & 0x10) + { + r1 = gRfuSlotStatusUNI[r2]; + r1->send.bmSlot = bmSendSlot; + r1->send.src = src; + r1->send.payloadSize = subFrameSize - r4; + *r9 -= subFrameSize; + r1->send.state = SLOT_STATE_SEND_UNI; + gRfuLinkStatus->sendSlotUNIFlag |= bmSendSlot; + } + REG_IME = sp04; + return 0; +} + +u16 rfu_changeSendTarget(u8 connType, u8 slotStatusIndex, u8 bmNewTgtSlot) +{ + struct RfuSlotStatusNI *r5; + u16 r8; + u8 r2; + + if (slotStatusIndex >= RFU_CHILD_MAX) + return ERR_SLOT_NO; + if (connType == 0x20) + { + r5 = gRfuSlotStatusNI[slotStatusIndex]; + if ((r5->send.state & SLOT_BUSY_FLAG) + && (r5->send.state & SLOT_SEND_FLAG)) + { + connType = bmNewTgtSlot ^ r5->send.bmSlot; + + if (!(connType & bmNewTgtSlot)) + { + if (connType) + { + r8 = REG_IME; + REG_IME = 0; + for (r2 = 0; r2 < RFU_CHILD_MAX; ++r2) + { + if ((connType >> r2) & 1) + gRfuSlotStatusNI[r2]->send.failCounter = 0; + } + gRfuLinkStatus->sendSlotNIFlag &= ~connType; + r5->send.bmSlot = bmNewTgtSlot; + if (r5->send.bmSlot == 0) + { + rfu_STC_releaseFrame(slotStatusIndex, 0, &r5->send); + r5->send.state = SLOT_STATE_SEND_FAILED; + } + REG_IME = r8; + } + } + else + { + return ERR_SLOT_TARGET; + } + } + else + { + return ERR_SLOT_NOT_SENDING; + } + } + else + { + if (connType == 16) + { + s32 r3; + + if (gRfuSlotStatusUNI[slotStatusIndex]->send.state != SLOT_STATE_SEND_UNI) + return ERR_SLOT_NOT_SENDING; + for (r3 = 0, r2 = 0; r2 < RFU_CHILD_MAX; ++r2) + if (r2 != slotStatusIndex) + r3 |= gRfuSlotStatusUNI[r2]->send.bmSlot; + if (bmNewTgtSlot & r3) + return ERR_SLOT_TARGET; + r8 = REG_IME; + REG_IME = 0; + gRfuLinkStatus->sendSlotUNIFlag &= ~gRfuSlotStatusUNI[slotStatusIndex]->send.bmSlot; + gRfuLinkStatus->sendSlotUNIFlag |= bmNewTgtSlot; + gRfuSlotStatusUNI[slotStatusIndex]->send.bmSlot = bmNewTgtSlot; + REG_IME = r8; + } + else + { + return ERR_COMM_TYPE; + } + } + return 0; +} + +u16 rfu_NI_stopReceivingData(u8 slotStatusIndex) +{ + struct NIComm *r5; + u16 r4, r1; + + if (slotStatusIndex >= RFU_CHILD_MAX) + return ERR_SLOT_NO; + r5 = &gRfuSlotStatusNI[slotStatusIndex]->recv; + r4 = REG_IME; + ++r4; --r4; // fix r4, r5 register swap + REG_IME = 0; + if (gRfuSlotStatusNI[slotStatusIndex]->recv.state & SLOT_BUSY_FLAG) + { + if (gRfuSlotStatusNI[slotStatusIndex]->recv.state == SLOT_STATE_RECV_LAST) + gRfuSlotStatusNI[slotStatusIndex]->recv.state = SLOT_STATE_RECV_SUCCESS_AND_SENDSIDE_UNKNOWN; + else + gRfuSlotStatusNI[slotStatusIndex]->recv.state = SLOT_STATE_RECV_FAILED; + gRfuLinkStatus->recvSlotNIFlag &= ~(1 << slotStatusIndex); + rfu_STC_releaseFrame(slotStatusIndex, 1, r5); + } + REG_IME = r4; + return 0; +} + +u16 rfu_UNI_changeAndReadySendData(u8 slotStatusIndex, const void *src, u8 size) +{ + struct UNISend *r4; + u8 *r6; + u16 r1; + u8 r3_; + + if (slotStatusIndex >= RFU_CHILD_MAX) + return ERR_SLOT_NO; + r4 = &gRfuSlotStatusUNI[slotStatusIndex]->send; + if (r4->state != SLOT_STATE_SEND_UNI) + return ERR_SLOT_NOT_SENDING; + if (gRfuLinkStatus->parentChild == MODE_PARENT) + { + r6 = &gRfuLinkStatus->remainLLFrameSizeParent; + r3_ = gRfuLinkStatus->remainLLFrameSizeParent + (u8)r4->payloadSize; + } + else + { + r6 = &gRfuLinkStatus->remainLLFrameSizeChild[slotStatusIndex]; + r3_ = gRfuLinkStatus->remainLLFrameSizeChild[slotStatusIndex] + (u8)r4->payloadSize; + } + if (r3_ < size) + return ERR_SUBFRAME_SIZE; + r1 = REG_IME; + REG_IME = 0; + r4->src = src; + *r6 = r3_ - size; + r4->payloadSize = size; + r4->dataReadyFlag = 1; + REG_IME = r1; + return 0; +} + +void rfu_UNI_readySendData(u8 slotStatusIndex) +{ + if (slotStatusIndex < RFU_CHILD_MAX) + { + if (gRfuSlotStatusUNI[slotStatusIndex]->send.state == SLOT_STATE_SEND_UNI) + gRfuSlotStatusUNI[slotStatusIndex]->send.dataReadyFlag = 1; + } +} + +void rfu_UNI_clearRecvNewDataFlag(u8 slotStatusIndex) +{ + if (slotStatusIndex < RFU_CHILD_MAX) + gRfuSlotStatusUNI[slotStatusIndex]->recv.newDataFlag = 0; +} + +void rfu_REQ_sendData(u8 clockChangeFlag) +{ + if (gRfuLinkStatus->parentChild != MODE_NEUTRAL) + { + if (gRfuLinkStatus->parentChild == 1 + && !(gRfuLinkStatus->sendSlotNIFlag | gRfuLinkStatus->recvSlotNIFlag | gRfuLinkStatus->sendSlotUNIFlag)) + { + if (gRfuStatic->commExistFlag) + { + gRfuStatic->emberCount = 16; + gRfuStatic->nullFrameCount = 0; + } + if (gRfuStatic->emberCount) + --gRfuStatic->emberCount; + else + ++gRfuStatic->nullFrameCount; + if (gRfuStatic->emberCount + || !(gRfuStatic->nullFrameCount & 0xF)) + { + gRfuFixed->LLFBuffer[0] = 1; + gRfuFixed->LLFBuffer[4] = 0xFF; + STWI_set_Callback_M(rfu_CB_sendData3); + if (clockChangeFlag == 0) + STWI_send_DataTxREQ(gRfuFixed->LLFBuffer, 1); + else + STWI_send_DataTxAndChangeREQ(gRfuFixed->LLFBuffer, 1); + return; + } + } + else + { + if (!gRfuLinkStatus->LLFReadyFlag) + rfu_constructSendLLFrame(); + if (gRfuLinkStatus->LLFReadyFlag) + { + STWI_set_Callback_M(rfu_CB_sendData); + if (clockChangeFlag != 0) + { + STWI_send_DataTxAndChangeREQ(gRfuFixed->LLFBuffer, gRfuStatic->totalPacketSize + 4); + return; + } + STWI_send_DataTxREQ(gRfuFixed->LLFBuffer, gRfuStatic->totalPacketSize + 4); + } + } + if (clockChangeFlag != 0) + { + if (gRfuLinkStatus->parentChild == MODE_PARENT) + { + if (gSTWIStatus->callbackS != NULL) + gSTWIStatus->callbackS(39); + } + else + { + STWI_set_Callback_M(rfu_CB_sendData2); + STWI_send_MS_ChangeREQ(); + } + } + } +} + +static void rfu_CB_sendData(UNUSED u8 r0, u16 r7) +{ + u8 r6; + struct NIComm *r4; + + if (r7 == 0) + { + for (r6 = 0; r6 < RFU_CHILD_MAX; ++r6) + { + if (gRfuSlotStatusUNI[r6]->send.dataReadyFlag) + gRfuSlotStatusUNI[r6]->send.dataReadyFlag = 0; + r4 = &gRfuSlotStatusNI[r6]->send; + if (r4->state == SLOT_STATE_SEND_NULL) + { + rfu_STC_releaseFrame(r6, 0, r4); + gRfuLinkStatus->sendSlotNIFlag &= ~r4->bmSlot; + if (r4->dataType == 1) + gRfuLinkStatus->getNameFlag |= 1 << r6; + r4->state = SLOT_STATE_SEND_SUCCESS; + } + } + } + gRfuLinkStatus->LLFReadyFlag = 0; + rfu_STC_REQ_callback(36, r7); +} + +static void rfu_CB_sendData2(UNUSED u8 r0, u16 r1) +{ + rfu_STC_REQ_callback(36, r1); +} + +static void rfu_CB_sendData3(u8 r0, u16 r1) +{ + if (r1 != 0) + rfu_STC_REQ_callback(36, r1); + else if (r0 == 0xFF) + rfu_STC_REQ_callback(0xFF, 0); +} + +static void rfu_constructSendLLFrame(void) +{ + u32 r8, r5; + u8 r6; + u8 *sp00; + struct RfuSlotStatusNI *r2; + + if (gRfuLinkStatus->parentChild != MODE_NEUTRAL + && gRfuLinkStatus->sendSlotNIFlag | gRfuLinkStatus->recvSlotNIFlag | gRfuLinkStatus->sendSlotUNIFlag) + { + gRfuLinkStatus->LLFReadyFlag = 0; + r8 = 0; + sp00 = (u8 *)&gRfuFixed->LLFBuffer[1]; + for (r6 = 0; r6 < RFU_CHILD_MAX; ++r6) + { + r5 = 0; + if (gRfuSlotStatusNI[r6]->send.state & SLOT_BUSY_FLAG) + r5 = rfu_STC_NI_constructLLSF(r6, &sp00, &gRfuSlotStatusNI[r6]->send); + if (gRfuSlotStatusNI[r6]->recv.state & SLOT_BUSY_FLAG) + r5 += rfu_STC_NI_constructLLSF(r6, &sp00, &gRfuSlotStatusNI[r6]->recv); + if (gRfuSlotStatusUNI[r6]->send.state == SLOT_STATE_SEND_UNI) + r5 += rfu_STC_UNI_constructLLSF(r6, &sp00); + if (r5 != 0) + { + if (gRfuLinkStatus->parentChild == MODE_PARENT) + r8 += r5; + else + r8 |= r5 << (5 * r6 + 8); + } + } + if (r8 != 0) + { + while ((u32)sp00 & 3) + *sp00++ = 0; + gRfuFixed->LLFBuffer[0] = r8; + if (gRfuLinkStatus->parentChild == MODE_CHILD) + { + u8 *r0 = sp00 - offsetof(struct RfuFixed, LLFBuffer[1]); + + // Does the volatile qualifier make sense? + // It's the same as: + // asm("":::"memory"); + r8 = r0 - *(u8 *volatile *)&gRfuFixed; + } + } + gRfuStatic->totalPacketSize = r8; + } +} + +static u16 rfu_STC_NI_constructLLSF(u8 r10, u8 **r12, struct NIComm *r4) +{ + u16 r5; + u32 sp00; + u8 i; + u8 *r2; + const struct LLSFStruct *r8 = &llsf_struct[gRfuLinkStatus->parentChild]; + + if (r4->state == SLOT_STATE_SENDING) + { + while (r4->now_p[r4->phase] >= (const u8 *)r4->src + r4->dataSize) + { + ++r4->phase; + if (r4->phase == 4) + r4->phase = 0; + } + } + if (r4->state & SLOT_RECV_FLAG) + { + r5 = 0; + } + else if (r4->state == SLOT_STATE_SENDING) + { + if (r4->now_p[r4->phase] + r4->payloadSize > (const u8 *)r4->src + r4->dataSize) + r5 = (const u8 *)r4->src + r4->dataSize - r4->now_p[r4->phase]; + else + r5 = r4->payloadSize; + } + else + { + if ((u32)r4->remainSize >= r4->payloadSize) + r5 = r4->payloadSize; + else + r5 = r4->remainSize; + } + sp00 = (r4->state & 0xF) << r8->unk03 + | r4->ack << r8->unk04 + | r4->phase << r8->unk05 + | r4->n[r4->phase] << r8->unk06 + | r5; + if (gRfuLinkStatus->parentChild == MODE_PARENT) + sp00 |= r4->bmSlot << 18; + r2 = (u8 *)&sp00; + for (i = 0; i < r8->unk00; ++i) + *(*r12)++ = *r2++; + if (r5 != 0) + { + const u8 *sp04 = r4->now_p[r4->phase]; + + gRfuFixed->fastCopyPtr(&sp04, r12, r5); + } + if (r4->state == SLOT_STATE_SENDING) + { + ++r4->phase; + if (r4->phase == 4) + r4->phase = 0; + } + if (gRfuLinkStatus->parentChild == MODE_PARENT) + gRfuLinkStatus->LLFReadyFlag = 1; + else + gRfuLinkStatus->LLFReadyFlag |= 1 << r10; + return r5 + r8->unk00; +} + +static u16 rfu_STC_UNI_constructLLSF(u8 r8, u8 **r6) +{ + const struct LLSFStruct *r5; + const u8 *sp04; + u32 sp00; + u8 *r2; + u8 i; + struct UNISend *r4 = &gRfuSlotStatusUNI[r8]->send; + + if (!r4->dataReadyFlag || !r4->bmSlot) + return 0; + r5 = &llsf_struct[gRfuLinkStatus->parentChild]; + sp00 = (r4->state & 0xF) << r5->unk03 + | r4->payloadSize; + if (gRfuLinkStatus->parentChild == MODE_PARENT) + sp00 |= r4->bmSlot << 18; + r2 = (u8 *)&sp00; + for (i = 0; i < r5->unk00; ++i) + *(*r6)++ = *r2++; + sp04 = r4->src; + gRfuFixed->fastCopyPtr(&sp04, r6, r4->payloadSize); + if (gRfuLinkStatus->parentChild == MODE_PARENT) + gRfuLinkStatus->LLFReadyFlag = 16; + else + gRfuLinkStatus->LLFReadyFlag |= 16 << r8; + return r5->unk00 + r4->payloadSize; +} + +void rfu_REQ_recvData(void) +{ + if (gRfuLinkStatus->parentChild != MODE_NEUTRAL) + { + gRfuStatic->commExistFlag = gRfuLinkStatus->sendSlotNIFlag | gRfuLinkStatus->recvSlotNIFlag | gRfuLinkStatus->sendSlotUNIFlag; + gRfuStatic->recvErrorFlag = 0; + STWI_set_Callback_M(rfu_CB_recvData); + STWI_send_DataRxREQ(); + } +} + +static void rfu_CB_recvData(u8 r9, u16 r7) +{ + u8 r6; + struct RfuSlotStatusNI *r4; + struct NIComm *r5; + + if (r7 == 0 && gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket8.data[1]) + { + gRfuStatic->NIEndRecvFlag = 0; + if (gRfuLinkStatus->parentChild == MODE_PARENT) + rfu_STC_PARENT_analyzeRecvPacket(); + else + rfu_STC_CHILD_analyzeRecvPacket(); + for (r6 = 0; r6 < RFU_CHILD_MAX; ++r6) + { + r4 = gRfuSlotStatusNI[r6]; + if (r4->recv.state == SLOT_STATE_RECV_LAST && !((gRfuStatic->NIEndRecvFlag >> r6) & 1)) + { + r5 = &r4->recv; + if (r5->dataType == 1) + gRfuLinkStatus->getNameFlag |= 1 << r6; + rfu_STC_releaseFrame(r6, 1, r5); + gRfuLinkStatus->recvSlotNIFlag &= ~r5->bmSlot; + r4->recv.state = SLOT_STATE_RECV_SUCCESS; + } + } + if (gRfuStatic->recvErrorFlag) + r7 = gRfuStatic->recvErrorFlag | ERR_DATA_RECV; + } + rfu_STC_REQ_callback(r9, r7); +} + +static void rfu_STC_PARENT_analyzeRecvPacket(void) +{ + u32 r3; + u8 r5; + u8 sp[4]; + u8 *r6; + + r3 = gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket32.data[0] >> 8; + for (r5 = 0; r5 < NELEMS(sp); ++r5) + { + sp[r5] = r3 & 0x1F; + r3 >>= 5; + if (sp[r5] == 0) + gRfuStatic->NIEndRecvFlag |= 1 << r5; + } + r6 = &gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket8.data[8]; + for (r5 = 0; r5 < NELEMS(sp); ++r5) + { + if (sp[r5]) + { + u8 *r4 = &sp[r5]; + + do + { + u8 r0 = rfu_STC_analyzeLLSF(r5, r6, *r4); + + r6 += r0; + *r4 -= r0; + } while (!(*r4 & 0x80) && (*r4)); + } + } +} + +static void rfu_STC_CHILD_analyzeRecvPacket(void) +{ + u16 r4; + u8 *r5; + u16 r0; + + r4 = *(u16 *)&gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket8.data[4] & 0x7F; + r5 = &gRfuFixed->STWIBuffer->rxPacketAlloc.rfuPacket8.data[8]; + if (r4 == 0) + gRfuStatic->NIEndRecvFlag = 15; + do + { + if (r4 == 0) + break; + r0 = rfu_STC_analyzeLLSF(0, r5, r4); + r5 += r0; + r4 -= r0; + } while (!(r4 & 0x8000)); +} + +static u16 rfu_STC_analyzeLLSF(u8 r12, const u8 *r7, u16 r3) +{ + struct RfuLocalStruct sp00; + const struct LLSFStruct *r6; + u32 r5; + u8 r4; + u32 r0; + u16 r10; + + r6 = &llsf_struct[~gRfuLinkStatus->parentChild & (MODE_NEUTRAL & MODE_PARENT)]; + if (r3 < r6->unk00) + return r3; + r5 = 0; + for (r4 = 0; r4 < r6->unk00; ++r4) + r5 |= *r7++ << 8 * r4; + sp00.unk00 = (r5 >> r6->unk01) & r6->unk07; + sp00.unk01 = (r5 >> r6->unk02) & r6->unk08; + sp00.unk02 = (r5 >> r6->unk03) & r6->unk09; + sp00.unk03 = (r5 >> r6->unk04) & r6->unk0A; + sp00.unk04 = (r5 >> r6->unk05) & r6->unk0B; + sp00.unk05 = (r5 >> r6->unk06) & r6->unk0C; + sp00.unk06 = (r5 & r6->unk0E) & r5; + r10 = sp00.unk06 + r6->unk00; + if (sp00.unk00 == 0) + { + if (gRfuLinkStatus->parentChild == MODE_PARENT) + { + if ((gRfuLinkStatus->connSlotFlag >> r12) & 1) + { + if (sp00.unk02 == 4) + { + rfu_STC_UNI_receive(r12, &sp00, r7); + } + else if (sp00.unk03 == 0) + { + rfu_STC_NI_receive_Receiver(r12, &sp00, r7); + } + else + { + for (r4 = 0; r4 < RFU_CHILD_MAX; ++r4) + if (((gRfuSlotStatusNI[r4]->send.bmSlot >> r12) & 1) + && ((gRfuLinkStatus->sendSlotNIFlag >> r12) & 1)) + break; + if (r4 <= 3) + rfu_STC_NI_receive_Sender(r4, r12, &sp00, r7); + } + } + } + else + { + s32 r5 = gRfuLinkStatus->connSlotFlag & sp00.unk01; + + if (r5) + { + for (r4 = 0; r4 < RFU_CHILD_MAX; ++r4) + { + if ((r5 >> r4) & 1) + { + if (sp00.unk02 == 4) + rfu_STC_UNI_receive(r4, &sp00, r7); + else if (sp00.unk03 == 0) + rfu_STC_NI_receive_Receiver(r4, &sp00, r7); + else if ((gRfuLinkStatus->sendSlotNIFlag >> r4) & 1) + rfu_STC_NI_receive_Sender(r4, r4, &sp00, r7); + } + } + } + } + } + return r10; +} + +static void rfu_STC_UNI_receive(u8 r7, const struct RfuLocalStruct *r6, const u8 *sp00) +{ + u8 *sp04; + u32 r2; + struct RfuSlotStatusUNI *r3 = gRfuSlotStatusUNI[r7]; + struct UNIRecv *r5 = &r3->recv; + + r5->errorCode = 0; + if (gRfuSlotStatusUNI[r7]->recvBufferSize < r6->unk06) + { + r3->recv.state = SLOT_STATE_RECV_IGNORE; + r5->errorCode = ERR_RECV_BUFF_OVER; + } + else + { + if (r5->dataBlockFlag) + { + if (r5->newDataFlag) + { + r5->errorCode = ERR_RECV_UNK; + goto _081E2F0E; + } + } + else + { + if (r5->newDataFlag) + r5->errorCode = ERR_RECV_DATA_OVERWRITED; + } + r5->state = SLOT_STATE_RECEIVING; + r2 = r5->dataSize = r6->unk06; + sp04 = gRfuSlotStatusUNI[r7]->recvBuffer; + gRfuFixed->fastCopyPtr(&sp00, &sp04, r2); + r5->newDataFlag = 1; + r5->state = 0; + } +_081E2F0E: + if (r5->errorCode) + gRfuStatic->recvErrorFlag |= 16 << r7; +} + +static void rfu_STC_NI_receive_Sender(u8 r0, u8 r10, const struct RfuLocalStruct *r6, const u8 *r3) +{ + struct NIComm *r12 = &gRfuSlotStatusNI[r0]->send; + u16 r9 = r12->state; + u8 sp00 = r12->n[r6->unk04]; + u8 *r8; + u8 r4; + u16 r2; + + if ((r6->unk02 == 2 && r9 == SLOT_STATE_SENDING) + || (r6->unk02 == 1 && r9 == SLOT_STATE_SEND_START) + || (r6->unk02 == 3 && r9 == SLOT_STATE_SEND_LAST)) + { + if (r12->n[r6->unk04] == r6->unk05) + r12->recvAckFlag[r6->unk04] |= 1 << r10; + } + if ((r12->recvAckFlag[r6->unk04] & r12->bmSlot) == r12->bmSlot) + { + r12->n[r6->unk04] = (r12->n[r6->unk04] + 1) & 3; + r12->recvAckFlag[r6->unk04] = 0; + if ((u16)(r12->state + ~SLOT_STATE_SEND_NULL) <= 1) + { + if (r12->state == SLOT_STATE_SEND_START) + r12->now_p[r6->unk04] += r12->payloadSize; + else + r12->now_p[r6->unk04] += r12->payloadSize << 2; + r12->remainSize -= r12->payloadSize; + if (r12->remainSize != 0) + if (r12->remainSize >= 0) + goto _081E30AE; + // Above is a hack to avoid optimization over comparison. + // rfu_STC_NI_constructLLSF uses this field as u32. + // It's equivalent to the following condition: + // if (r12->remainSize == 0 || r12->remainSize < 0) + { + r12->phase = 0; + if (r12->state == SLOT_STATE_SEND_START) + { + for (r4 = 0; r4 < WINDOW_COUNT; ++r4) + { + r12->n[r4] = 1; + r12->now_p[r4] = r12->src + r12->payloadSize * r4; + } + r12->remainSize = r12->dataSize; + r12->state = SLOT_STATE_SENDING; + } + else + { + r12->n[0] = 0; + r12->remainSize = 0; + r12->state = SLOT_STATE_SEND_LAST; + } + } + _081E30AE: + } + else if (r12->state == SLOT_STATE_SEND_LAST) + { + r12->state = SLOT_STATE_SEND_NULL; + } + } + if (r12->state != r9 + || r12->n[r6->unk04] != sp00 + || (r12->recvAckFlag[r6->unk04] >> r10) & 1) + { + r2 = REG_IME; + REG_IME = 0; + gRfuStatic->recvRenewalFlag |= 16 << r10; + gRfuSlotStatusNI[r10]->send.failCounter = 0; + REG_IME = r2; + } +} + +static void rfu_STC_NI_receive_Receiver(u8 r8, const struct RfuLocalStruct *r6, const u8 *sp00) +{ + u16 r2; + u32 r7 = 0; + struct RfuSlotStatusNI *r4 = gRfuSlotStatusNI[r8]; + struct NIComm *r5 = &r4->recv; + u16 r9 = r4->recv.state; + u8 r10 = r4->recv.n[r6->unk04]; + + if (r6->unk02 == 3) + { + gRfuStatic->NIEndRecvFlag |= 1 << r8; + if (r4->recv.state == SLOT_STATE_RECEIVING) + { + r4->recv.phase = 0; + r4->recv.n[0] = 0; + r4->recv.state = SLOT_STATE_RECV_LAST; + } + } + else if (r6->unk02 == 2) + { + if (r9 == SLOT_STATE_RECV_START && !r5->remainSize) + rfu_STC_NI_initSlot_asRecvDataEntity(r8, r5); + if (r5->state == SLOT_STATE_RECEIVING) + r7 = 1; + } + else if (r6->unk02 == 1) + { + if (r9 == SLOT_STATE_RECV_START) + { + r7 = 1; + } + else + { + rfu_STC_NI_initSlot_asRecvControllData(r8, r5); + if (r4->recv.state != SLOT_STATE_RECV_START) + return; + r7 = 1; + } + } + if (r7 != 0) + { + if (r6->unk05 == ((r5->n[r6->unk04] + 1) & 3)) + { + gRfuFixed->fastCopyPtr(&sp00, (u8 **)&r5->now_p[r6->unk04], r6->unk06); + if (r5->state == SLOT_STATE_RECEIVING) + r5->now_p[r6->unk04] += 3 * r5->payloadSize; + r5->remainSize -= r6->unk06; + r5->n[r6->unk04] = r6->unk05; + } + } + if (r5->errorCode == 0) + { + r5->phase = r6->unk04; + if (r5->state != r9 || r5->n[r6->unk04] != r10 || r5->n[r6->unk04] == r6->unk05) + { + r2 = REG_IME; + REG_IME = 0; + gRfuStatic->recvRenewalFlag |= 1 << r8; + r5->failCounter = 0; + REG_IME = r2; + } + } +} + +static void rfu_STC_NI_initSlot_asRecvControllData(u8 r4, struct NIComm *r2) +{ + u8 *r1; + u32 r5; + u8 r6; + + if (gRfuLinkStatus->parentChild == MODE_PARENT) + { + r5 = 3; + r1 = &gRfuLinkStatus->remainLLFrameSizeParent; + } + else + { + r5 = 2; + r1 = &gRfuLinkStatus->remainLLFrameSizeChild[r4]; + } + r6 = 1 << r4; + if (r2->state == 0) + { + if (*r1 < r5) + { + r2->state = SLOT_STATE_RECV_IGNORE; + r2->errorCode = ERR_RECV_REPLY_SUBFRAME_SIZE; + gRfuStatic->recvErrorFlag |= r6; + } + else + { + r2->errorCode = 0; + *r1 -= r5; + r2->now_p[0] = &r2->dataType; + r2->remainSize = 7; + r2->ack = 1; + r2->payloadSize = 0; + r2->bmSlot = r6; + r2->state = SLOT_STATE_RECV_START; + gRfuLinkStatus->recvSlotNIFlag |= r6; + } + } +} + +static void rfu_STC_NI_initSlot_asRecvDataEntity(u8 r5, struct NIComm *r4) +{ + u8 r1, r3; + + if (r4->dataType == 1) + { + r4->now_p[0] = (void *)&gRfuLinkStatus->partner[r5].serialNo; + } + else + { + if (r4->dataSize > gRfuSlotStatusNI[r5]->recvBufferSize) + { + r1 = 1 << r5; + gRfuStatic->recvErrorFlag |= r1; + gRfuLinkStatus->recvSlotNIFlag &= ~r1; + r4->errorCode = ERR_RECV_BUFF_OVER; + r4->state = SLOT_STATE_RECV_FAILED; + rfu_STC_releaseFrame(r5, 1, r4); + return; + } + r4->now_p[0] = gRfuSlotStatusNI[r5]->recvBuffer; + } + for (r3 = 0; r3 < WINDOW_COUNT; ++r3) + { + r4->n[r3] = 0; + r4->now_p[r3] = &r4->now_p[0][r4->payloadSize * r3]; + } + r4->remainSize = r4->dataSize; + r4->state = SLOT_STATE_RECEIVING; +} + +static void rfu_NI_checkCommFailCounter(void) +{ + u16 r12; + u32 r7; + u8 r2, r3; + + if (gRfuLinkStatus->sendSlotNIFlag | gRfuLinkStatus->recvSlotNIFlag) + { + r12 = REG_IME; + REG_IME = 0; + r7 = gRfuStatic->recvRenewalFlag >> 4; + for (r3 = 0; r3 < RFU_CHILD_MAX; ++r3) + { + r2 = 1 << r3; + if (gRfuLinkStatus->sendSlotNIFlag & r2 + && !(gRfuStatic->recvRenewalFlag & r2)) + ++gRfuSlotStatusNI[r3]->send.failCounter; + if (gRfuLinkStatus->recvSlotNIFlag & r2 + && !(r7 & r2)) + ++gRfuSlotStatusNI[r3]->recv.failCounter; + } + gRfuStatic->recvRenewalFlag = 0; + REG_IME = r12; + } +} + +void rfu_REQ_noise(void) +{ + STWI_set_Callback_M(rfu_STC_REQ_callback); + STWI_send_TestModeREQ(1, 0); +} diff --git a/src/librfu_sio32id.c b/src/librfu_sio32id.c new file mode 100644 index 000000000..fc5701986 --- /dev/null +++ b/src/librfu_sio32id.c @@ -0,0 +1,164 @@ +#include "librfu.h" + +static void Sio32IDIntr(void); +static void Sio32IDInit(void); +static s32 Sio32IDMain(void); + +struct RfuSIO32Id gRfuSIO32Id; + +static const u16 Sio32ConnectionData[] = { 0x494e, 0x544e, 0x4e45, 0x4f44 }; // NINTENDO +static const char Sio32IDLib_Var[] = "Sio32ID_030820"; + +s32 AgbRFU_checkID(u8 r5) +{ + u16 r8; + vu16 *r4; + s32 r6; + + if (REG_IME == 0) + return -1; + r8 = REG_IE; + gSTWIStatus->state = 10; + STWI_set_Callback_ID(Sio32IDIntr); + Sio32IDInit(); + r4 = ®_TMCNT_L(gSTWIStatus->timerSelect); + r5 *= 8; + while (--r5 != 0xFF) + { + r6 = Sio32IDMain(); + if (r6 != 0) + break; + r4[1] = 0; + r4[0] = 0; + r4[1] = TIMER_1024CLK | TIMER_ENABLE; + while (r4[0] < 32) + ; + r4[1] = 0; + r4[0] = 0; + } + REG_IME = 0; + REG_IE = r8; + REG_IME = 1; + gSTWIStatus->state = 0; + STWI_set_Callback_ID(NULL); + return r6; +} + +static void Sio32IDInit(void) +{ + REG_IME = 0; + REG_IE &= ~((8 << gSTWIStatus->timerSelect) | INTR_FLAG_SERIAL); + REG_IME = 1; + REG_RCNT = 0; + REG_SIOCNT = SIO_32BIT_MODE; + REG_SIOCNT |= SIO_INTR_ENABLE | SIO_ENABLE; + CpuFill32(0, &gRfuSIO32Id, sizeof(struct RfuSIO32Id)); + REG_IF = INTR_FLAG_SERIAL; +} + +static s32 Sio32IDMain(void) +{ + u8 r12; + + switch (r12 = gRfuSIO32Id.unk1) + { + case 0: + gRfuSIO32Id.unk0 = 1; + REG_SIOCNT |= SIO_38400_BPS; + REG_IME = r12; + REG_IE |= INTR_FLAG_SERIAL; + REG_IME = 1; + gRfuSIO32Id.unk1 = 1; + *(vu8 *)®_SIOCNT |= SIO_ENABLE; + break; + case 1: + if (gRfuSIO32Id.unkA == 0) + { + if (gRfuSIO32Id.unk0 == 1) + { + if (gRfuSIO32Id.unk2 == 0) + { + REG_IME = gRfuSIO32Id.unk2; + REG_SIOCNT |= SIO_ENABLE; + REG_IME = r12; + } + } + else if (gRfuSIO32Id.unk4 != 0x8001 && !gRfuSIO32Id.unk2) + { + REG_IME = gRfuSIO32Id.unk2; + REG_IE &= ~INTR_FLAG_SERIAL; + REG_IME = r12; + REG_SIOCNT = gRfuSIO32Id.unk2; + REG_SIOCNT = SIO_32BIT_MODE; + REG_IF = INTR_FLAG_SERIAL; + REG_SIOCNT |= SIO_INTR_ENABLE | SIO_ENABLE; + REG_IME = gRfuSIO32Id.unk2; + REG_IE |= INTR_FLAG_SERIAL; + REG_IME = r12; + } + break; + } + else + { + gRfuSIO32Id.unk1 = 2; + // fallthrough + } + default: + return gRfuSIO32Id.unkA; + } + return 0; +} + +static void Sio32IDIntr(void) +{ + u32 r5; + u16 r0; +#ifndef NONMATCHING + register u32 r1 asm("r1"); + register u16 r0_ asm("r0"); +#else + u32 r1; + u16 r0_; +#endif + + r5 = REG_SIODATA32; + if (gRfuSIO32Id.unk0 != 1) + REG_SIOCNT |= SIO_ENABLE; + r1 = 16 * gRfuSIO32Id.unk0; // to handle side effect of inline asm + r1 = (r5 << r1) >> 16; + r5 = (r5 << 16 * (1 - gRfuSIO32Id.unk0)) >> 16; + if (gRfuSIO32Id.unkA == 0) + { + if (r1 == gRfuSIO32Id.unk6) + { + if (gRfuSIO32Id.unk2 > 3) + { + gRfuSIO32Id.unkA = r5; + } + else if (r1 == (u16)~gRfuSIO32Id.unk4) + { + r0_ = ~gRfuSIO32Id.unk6; + if (r5 == r0_) + ++gRfuSIO32Id.unk2; + } + } + else + { + gRfuSIO32Id.unk2 = gRfuSIO32Id.unkA; + } + } + if (gRfuSIO32Id.unk2 < 4) + gRfuSIO32Id.unk4 = *(gRfuSIO32Id.unk2 + Sio32ConnectionData); + else + gRfuSIO32Id.unk4 = 0x8001; + gRfuSIO32Id.unk6 = ~r5; + REG_SIODATA32 = (gRfuSIO32Id.unk4 << 16 * (1 - gRfuSIO32Id.unk0)) + + (gRfuSIO32Id.unk6 << 16 * gRfuSIO32Id.unk0); + if (gRfuSIO32Id.unk0 == 1 && (gRfuSIO32Id.unk2 || r5 == 0x494E)) + { + for (r0 = 0; r0 < 600; ++r0) + ; + if (gRfuSIO32Id.unkA == 0) + REG_SIOCNT |= SIO_ENABLE; + } +} diff --git a/src/librfu_stwi.c b/src/librfu_stwi.c new file mode 100644 index 000000000..b88f21737 --- /dev/null +++ b/src/librfu_stwi.c @@ -0,0 +1,647 @@ +#include "librfu.h" + +static void STWI_intr_timer(void); +static u16 STWI_init(u8 request); +static s32 STWI_start_Command(void); +static void STWI_set_timer(u8 unk); +static void STWI_stop_timer(void); +static s32 STWI_restart_Command(void); +static s32 STWI_reset_ClockCounter(void); + +struct STWIStatus *gSTWIStatus; + +void STWI_init_all(struct RfuIntrStruct *interruptStruct, IntrFunc *interrupt, bool8 copyInterruptToRam) +{ + // If we're copying our interrupt into RAM, DMA it to block1 and use + // block2 for our STWIStatus, otherwise block1 holds the STWIStatus. + // interrupt usually is a pointer to gIntrTable[1] + if (copyInterruptToRam == TRUE) + { + *interrupt = (IntrFunc)interruptStruct->block1; + DmaCopy16(3, &IntrSIO32, interruptStruct->block1, sizeof(interruptStruct->block1)); + gSTWIStatus = &interruptStruct->block2; + } + else + { + *interrupt = IntrSIO32; + gSTWIStatus = (struct STWIStatus *)interruptStruct->block1; + } + gSTWIStatus->rxPacket = &interruptStruct->rxPacketAlloc; + gSTWIStatus->txPacket = &interruptStruct->txPacketAlloc; + gSTWIStatus->msMode = 1; + gSTWIStatus->state = 0; + gSTWIStatus->reqLength = 0; + gSTWIStatus->reqNext = 0; + gSTWIStatus->ackLength = 0; + gSTWIStatus->ackNext = 0; + gSTWIStatus->ackActiveCommand = 0; + gSTWIStatus->timerState = 0; + gSTWIStatus->timerActive = 0; + gSTWIStatus->error = 0; + gSTWIStatus->recoveryCount = 0; + gSTWIStatus->unk_2c = 0; + REG_RCNT = 0x100; // TODO: mystery bit? + REG_SIOCNT = SIO_INTR_ENABLE | SIO_32BIT_MODE | SIO_115200_BPS; + STWI_init_Callback_M(); + STWI_init_Callback_S(); + IntrEnable(INTR_FLAG_SERIAL); +} + +void STWI_init_timer(IntrFunc *interrupt, s32 timerSelect) +{ + *interrupt = STWI_intr_timer; + gSTWIStatus->timerSelect = timerSelect; + IntrEnable(INTR_FLAG_TIMER0 << gSTWIStatus->timerSelect); +} + +void AgbRFU_SoftReset(void) +{ + vu16 *timerL; + vu16 *timerH; + + REG_RCNT = 0x8000; + REG_RCNT = 0x80A0; // all these bits are undocumented + timerL = ®_TMCNT_L(gSTWIStatus->timerSelect); + timerH = ®_TMCNT_H(gSTWIStatus->timerSelect); + *timerH = 0; + *timerL = 0; + *timerH = TIMER_ENABLE | TIMER_1024CLK; + while (*timerL <= 0x11) + REG_RCNT = 0x80A2; + *timerH = 3; + REG_RCNT = 0x80A0; + REG_SIOCNT = SIO_INTR_ENABLE | SIO_32BIT_MODE | SIO_115200_BPS; + gSTWIStatus->state = 0; + gSTWIStatus->reqLength = 0; + gSTWIStatus->reqNext = 0; + gSTWIStatus->reqActiveCommand = 0; + gSTWIStatus->ackLength = 0; + gSTWIStatus->ackNext = 0; + gSTWIStatus->ackActiveCommand = 0; + gSTWIStatus->timerState = 0; + gSTWIStatus->timerActive = 0; + gSTWIStatus->error = 0; + gSTWIStatus->msMode = 1; + gSTWIStatus->recoveryCount = 0; + gSTWIStatus->unk_2c = 0; +} + +void STWI_set_MS_mode(u8 mode) +{ + gSTWIStatus->msMode = mode; +} + +u16 STWI_read_status(u8 index) +{ + switch (index) + { + case 0: + return gSTWIStatus->error; + case 1: + return gSTWIStatus->msMode; + case 2: + return gSTWIStatus->state; + case 3: + return gSTWIStatus->reqActiveCommand; + default: + return 0xFFFF; + } +} + +void STWI_init_Callback_M(void) +{ + STWI_set_Callback_M(NULL); +} + +void STWI_init_Callback_S(void) +{ + STWI_set_Callback_S(NULL); +} + +// The callback can take 2 or 3 arguments. +void STWI_set_Callback_M(void *callbackM) +{ + gSTWIStatus->callbackM = callbackM; +} + +void STWI_set_Callback_S(void (*callbackS)(u16)) +{ + gSTWIStatus->callbackS = callbackS; +} + +void STWI_set_Callback_ID(void (*func)(void)) // name in SDK, but is actually setting a function pointer +{ + gSTWIStatus->unk_20 = func; +} + +u16 STWI_poll_CommandEnd(void) +{ + while (gSTWIStatus->unk_2c == TRUE) + ; + return gSTWIStatus->error; +} + +void STWI_send_ResetREQ(void) +{ + if (!STWI_init(ID_RESET_REQ)) + { + gSTWIStatus->reqLength = 0; + STWI_start_Command(); + } +} + +void STWI_send_LinkStatusREQ(void) +{ + if (!STWI_init(ID_LINK_STATUS_REQ)) + { + gSTWIStatus->reqLength = 0; + STWI_start_Command(); + } +} + +void STWI_send_VersionStatusREQ(void) +{ + if (!STWI_init(ID_VERSION_STATUS_REQ)) + { + gSTWIStatus->reqLength = 0; + STWI_start_Command(); + } +} + +void STWI_send_SystemStatusREQ(void) +{ + if (!STWI_init(ID_SYSTEM_STATUS_REQ)) + { + gSTWIStatus->reqLength = 0; + STWI_start_Command(); + } +} + +void STWI_send_SlotStatusREQ(void) +{ + if (!STWI_init(ID_SLOT_STATUS_REQ)) + { + gSTWIStatus->reqLength = 0; + STWI_start_Command(); + } +} + +void STWI_send_ConfigStatusREQ(void) +{ + if (!STWI_init(ID_CONFIG_STATUS_REQ)) + { + gSTWIStatus->reqLength = 0; + STWI_start_Command(); + } +} + +void STWI_send_GameConfigREQ(const u8 *unk1, const u8 *data) +{ + u8 *packetBytes; + s32 i; + + if (!STWI_init(ID_GAME_CONFIG_REQ)) + { + gSTWIStatus->reqLength = 6; + // TODO: what is unk1 + packetBytes = gSTWIStatus->txPacket->rfuPacket8.data; + packetBytes += sizeof(u32); + *(u16 *)packetBytes = *(u16 *)unk1; + packetBytes += sizeof(u16); + unk1 += sizeof(u16); + for (i = 0; i < 14; ++i) + { + *packetBytes = *unk1; + ++packetBytes; + ++unk1; + } + for (i = 0; i < 8; ++i) + { + *packetBytes = *data; + ++packetBytes; + ++data; + } + STWI_start_Command(); + } +} + +void STWI_send_SystemConfigREQ(u16 unk1, u8 unk2, u8 unk3) +{ + if (!STWI_init(ID_SYSTEM_CONFIG_REQ)) + { + u8 *packetBytes; + + gSTWIStatus->reqLength = 1; + packetBytes = gSTWIStatus->txPacket->rfuPacket8.data; + packetBytes += sizeof(u32); + *packetBytes++ = unk3; + *packetBytes++ = unk2; + *(u16*)packetBytes = unk1; + STWI_start_Command(); + } +} + +void STWI_send_SC_StartREQ(void) +{ + if (!STWI_init(ID_SC_START_REQ)) + { + gSTWIStatus->reqLength = 0; + STWI_start_Command(); + } +} + +void STWI_send_SC_PollingREQ(void) +{ + if (!STWI_init(ID_SC_POLL_REQ)) + { + gSTWIStatus->reqLength = 0; + STWI_start_Command(); + } +} + +void STWI_send_SC_EndREQ(void) +{ + if (!STWI_init(ID_SC_END_REQ)) + { + gSTWIStatus->reqLength = 0; + STWI_start_Command(); + } +} + +void STWI_send_SP_StartREQ(void) +{ + if (!STWI_init(ID_SP_START_REQ)) + { + gSTWIStatus->reqLength = 0; + STWI_start_Command(); + } +} + +void STWI_send_SP_PollingREQ(void) +{ + if (!STWI_init(ID_SP_POLL_REQ)) + { + gSTWIStatus->reqLength = 0; + STWI_start_Command(); + } +} + +void STWI_send_SP_EndREQ(void) +{ + if (!STWI_init(ID_SP_END_REQ)) + { + gSTWIStatus->reqLength = 0; + STWI_start_Command(); + } +} + +void STWI_send_CP_StartREQ(u16 unk1) +{ + if (!STWI_init(ID_CP_START_REQ)) + { + gSTWIStatus->reqLength = 1; + gSTWIStatus->txPacket->rfuPacket32.data[0] = unk1; + STWI_start_Command(); + } +} + +void STWI_send_CP_PollingREQ(void) +{ + if (!STWI_init(ID_CP_POLL_REQ)) + { + gSTWIStatus->reqLength = 0; + STWI_start_Command(); + } +} + +void STWI_send_CP_EndREQ(void) +{ + if (!STWI_init(ID_CP_END_REQ)) + { + gSTWIStatus->reqLength = 0; + STWI_start_Command(); + } +} + +void STWI_send_DataTxREQ(const void *in, u8 size) +{ + if (!STWI_init(ID_DATA_TX_REQ)) + { + u8 reqLength = (size / sizeof(u32)); + if (size & (sizeof(u32) - 1)) + reqLength += 1; + gSTWIStatus->reqLength = reqLength; + CpuCopy32(in, gSTWIStatus->txPacket->rfuPacket32.data, gSTWIStatus->reqLength * sizeof(u32)); + STWI_start_Command(); + } +} + +void STWI_send_DataTxAndChangeREQ(const void *in, u8 size) +{ + if (!STWI_init(ID_DATA_TX_AND_CHANGE_REQ)) + { + u8 reqLength = (size / sizeof(u32)); + if (size & (sizeof(u32) - 1)) + reqLength += 1; + gSTWIStatus->reqLength = reqLength; + CpuCopy32(in, gSTWIStatus->txPacket->rfuPacket32.data, gSTWIStatus->reqLength * sizeof(u32)); + STWI_start_Command(); + } +} + +void STWI_send_DataRxREQ(void) +{ + if (!STWI_init(ID_DATA_RX_REQ)) + { + gSTWIStatus->reqLength = 0; + STWI_start_Command(); + } +} + +void STWI_send_MS_ChangeREQ(void) +{ + if (!STWI_init(ID_MS_CHANGE_REQ)) + { + gSTWIStatus->reqLength = 0; + STWI_start_Command(); + } +} + +void STWI_send_DataReadyAndChangeREQ(u8 unk) +{ + if (!STWI_init(ID_DATA_READY_AND_CHANGE_REQ)) + { + if (!unk) + { + gSTWIStatus->reqLength = 0; + } + else + { + u8 *packetBytes; + + gSTWIStatus->reqLength = 1; + packetBytes = gSTWIStatus->txPacket->rfuPacket8.data; + packetBytes += sizeof(u32); + *packetBytes++ = unk; + *packetBytes++ = 0; + *packetBytes++ = 0; + *packetBytes = 0; + } + STWI_start_Command(); + } +} + +void STWI_send_DisconnectedAndChangeREQ(u8 unk0, u8 unk1) +{ + if (!STWI_init(ID_DISCONNECTED_AND_CHANGE_REQ)) + { + u8 *packetBytes; + + gSTWIStatus->reqLength = 1; + packetBytes = gSTWIStatus->txPacket->rfuPacket8.data; + packetBytes += sizeof(u32); + *packetBytes++ = unk0; + *packetBytes++ = unk1; + *packetBytes++ = 0; + *packetBytes = 0; + STWI_start_Command(); + } +} + +void STWI_send_ResumeRetransmitAndChangeREQ(void) +{ + if (!STWI_init(ID_RESUME_RETRANSMIT_AND_CHANGE_REQ)) + { + gSTWIStatus->reqLength = 0; + STWI_start_Command(); + } +} + +void STWI_send_DisconnectREQ(u8 unk) +{ + if (!STWI_init(ID_DISCONNECT_REQ)) + { + gSTWIStatus->reqLength = 1; + gSTWIStatus->txPacket->rfuPacket32.data[0] = unk; + STWI_start_Command(); + } +} + +void STWI_send_TestModeREQ(u8 unk0, u8 unk1) +{ + if (!STWI_init(ID_TEST_MODE_REQ)) + { + gSTWIStatus->reqLength = 1; + gSTWIStatus->txPacket->rfuPacket32.data[0] = unk0 | (unk1 << 8); + STWI_start_Command(); + } +} + +void STWI_send_CPR_StartREQ(u16 unk0, u16 unk1, u8 unk2) +{ + u32 *packetData; + u32 arg1; + + if (!STWI_init(ID_CPR_START_REQ)) + { + gSTWIStatus->reqLength = 2; + arg1 = unk1 | (unk0 << 16); + packetData = gSTWIStatus->txPacket->rfuPacket32.data; + packetData[0] = arg1; + packetData[1] = unk2; + STWI_start_Command(); + } +} + +void STWI_send_CPR_PollingREQ(void) +{ + if (!STWI_init(ID_CPR_POLL_REQ)) + { + gSTWIStatus->reqLength = 0; + STWI_start_Command(); + } +} + +void STWI_send_CPR_EndREQ(void) +{ + if (!STWI_init(ID_CPR_END_REQ)) + { + gSTWIStatus->reqLength = 0; + STWI_start_Command(); + } +} + +void STWI_send_StopModeREQ(void) +{ + if (!STWI_init(ID_STOP_MODE_REQ)) + { + gSTWIStatus->reqLength = 0; + STWI_start_Command(); + } +} + +static void STWI_intr_timer(void) +{ + switch (gSTWIStatus->timerState) + { + // TODO: Make an enum for these + case 2: + gSTWIStatus->timerActive = 1; + STWI_set_timer(50); + break; + case 1: + case 4: + STWI_stop_timer(); + STWI_restart_Command(); + break; + case 3: + gSTWIStatus->timerActive = 1; + STWI_stop_timer(); + STWI_reset_ClockCounter(); + if (gSTWIStatus->callbackM != NULL) + gSTWIStatus->callbackM(255, 0); + break; + } +} + +static void STWI_set_timer(u8 unk) +{ + vu16 *timerL; + vu16 *timerH; + + timerL = ®_TMCNT_L(gSTWIStatus->timerSelect); + timerH = ®_TMCNT_H(gSTWIStatus->timerSelect); + REG_IME = 0; + switch (unk) + { + case 50: + *timerL = 0xFCCB; + gSTWIStatus->timerState = 1; + break; + case 80: + *timerL = 0xFAE0; + gSTWIStatus->timerState = 2; + break; + case 100: + *timerL = 0xF996; + gSTWIStatus->timerState = 3; + break; + case 130: + *timerL = 0xF7AD; + gSTWIStatus->timerState = 4; + break; + } + *timerH = TIMER_ENABLE | TIMER_INTR_ENABLE | TIMER_1024CLK; + REG_IF = INTR_FLAG_TIMER0 << gSTWIStatus->timerSelect; + REG_IME = 1; +} + +static void STWI_stop_timer(void) +{ + gSTWIStatus->timerState = 0; + REG_TMCNT_L(gSTWIStatus->timerSelect) = 0; + REG_TMCNT_H(gSTWIStatus->timerSelect) = 0; +} + +static u16 STWI_init(u8 request) +{ + if (!REG_IME) + { + gSTWIStatus->error = ERR_REQ_CMD_IME_DISABLE; + if (gSTWIStatus->callbackM != NULL) + gSTWIStatus->callbackM(request, gSTWIStatus->error); + return TRUE; + } + else if (gSTWIStatus->unk_2c == TRUE) + { + gSTWIStatus->error = ERR_REQ_CMD_SENDING; + gSTWIStatus->unk_2c = FALSE; + if (gSTWIStatus->callbackM != NULL) + gSTWIStatus->callbackM(request, gSTWIStatus->error); + return TRUE; + } + else if(!gSTWIStatus->msMode) + { + gSTWIStatus->error = ERR_REQ_CMD_CLOCK_SLAVE; + if (gSTWIStatus->callbackM != NULL) + gSTWIStatus->callbackM(request, gSTWIStatus->error, gSTWIStatus); + return TRUE; + } + else + { + gSTWIStatus->unk_2c = TRUE; + gSTWIStatus->reqActiveCommand = request; + gSTWIStatus->state = 0; + gSTWIStatus->reqLength = 0; + gSTWIStatus->reqNext = 0; + gSTWIStatus->ackLength = 0; + gSTWIStatus->ackNext = 0; + gSTWIStatus->ackActiveCommand = 0; + gSTWIStatus->timerState = 0; + gSTWIStatus->timerActive = 0; + gSTWIStatus->error = 0; + gSTWIStatus->recoveryCount = 0; + REG_RCNT = 0x100; + REG_SIOCNT = SIO_INTR_ENABLE | SIO_32BIT_MODE | SIO_115200_BPS; + return FALSE; + } +} + +static s32 STWI_start_Command(void) +{ + u16 imeTemp; + + // equivalent to gSTWIStatus->txPacket->rfuPacket32.command, + // but the cast here is required to avoid register issue + *(u32 *)gSTWIStatus->txPacket->rfuPacket8.data = 0x99660000 | (gSTWIStatus->reqLength << 8) | gSTWIStatus->reqActiveCommand; + REG_SIODATA32 = gSTWIStatus->txPacket->rfuPacket32.command; + gSTWIStatus->state = 0; + gSTWIStatus->reqNext = 1; + imeTemp = REG_IME; + REG_IME = 0; + REG_IE |= (INTR_FLAG_TIMER0 << gSTWIStatus->timerSelect); + REG_IE |= INTR_FLAG_SERIAL; + REG_IME = imeTemp; + REG_SIOCNT = SIO_INTR_ENABLE | SIO_32BIT_MODE | SIO_MULTI_BUSY | SIO_115200_BPS; + return 0; +} + +static s32 STWI_restart_Command(void) +{ + if (gSTWIStatus->recoveryCount <= 1) + { + ++gSTWIStatus->recoveryCount; + STWI_start_Command(); + } + else + { + if (gSTWIStatus->reqActiveCommand == ID_MS_CHANGE_REQ || gSTWIStatus->reqActiveCommand == ID_DATA_TX_AND_CHANGE_REQ || gSTWIStatus->reqActiveCommand == ID_UNK35_REQ || gSTWIStatus->reqActiveCommand == ID_RESUME_RETRANSMIT_AND_CHANGE_REQ) + { + gSTWIStatus->error = ERR_REQ_CMD_CLOCK_DRIFT; + gSTWIStatus->unk_2c = 0; + if (gSTWIStatus->callbackM != NULL) + gSTWIStatus->callbackM(gSTWIStatus->reqActiveCommand, gSTWIStatus->error); + } + else + { + gSTWIStatus->error = ERR_REQ_CMD_CLOCK_DRIFT; + gSTWIStatus->unk_2c = 0; + if (gSTWIStatus->callbackM != NULL) + gSTWIStatus->callbackM(gSTWIStatus->reqActiveCommand, gSTWIStatus->error); + gSTWIStatus->state = 4; // TODO: what's 4 + } + } + return 0; +} + +static s32 STWI_reset_ClockCounter(void) +{ + gSTWIStatus->state = 5; // TODO: what is 5 + gSTWIStatus->reqLength = 0; + gSTWIStatus->reqNext = 0; + REG_SIODATA32 = (1 << 31); + REG_SIOCNT = 0; + REG_SIOCNT = SIO_INTR_ENABLE | SIO_32BIT_MODE | SIO_115200_BPS; + REG_SIOCNT = (SIO_INTR_ENABLE | SIO_32BIT_MODE | SIO_115200_BPS) + 0x7F; + return 0; +} diff --git a/src/main.c b/src/main.c index c96e4cc3a..5d2db95be 100644 --- a/src/main.c +++ b/src/main.c @@ -1,4 +1,9 @@ #include "global.h" +#include "bg.h" +#include "gpu_regs.h" +#include "link.h" +#include "link_rfu.h" +#include "load_save.h" #include "main.h" #include "m4a.h" #include "random.h" @@ -6,48 +11,20 @@ #include "gba/flash_internal.h" #include "battle.h" #include "help_system.h" +#include "sound.h" +#include "new_menu_helpers.h" +#include "malloc.h" +#include "overworld.h" +#include "sprite.h" +#include "play_time.h" +#include "pokemon.h" +#include "intro.h" +#include "battle_controllers.h" +#include "scanline_effect.h" +#include "save_failed_screen.h" +#include "battle.h" -extern u16 GetGpuReg(u8); -extern void SetGpuReg(u8, u16); -extern void RFUVSync(void); -extern void LinkVSync(void); -extern void sub_80FCF34(void); -extern void LinkVSync(void); -extern void InitGpuRegManager(void); -extern void InitRFU(void); -extern void CheckForFlashMemory(void); -extern void InitMapMusic(void); -extern void ResetBgs(void); -extern void SetDefaultFontsPointer(void); -extern void InitHeap(void *heapStart, u32 heapSize); // malloc.h -extern void rfu_REQ_stopMode(void); -extern void rfu_waitREQComplete(void); -extern bool32 sub_80582E0(void); -extern bool32 sub_8058274(void); -extern void ClearSpriteCopyRequests(void); -extern void PlayTimeCounter_Update(void); -extern void MapMusicMain(void); -extern void EnableInterrupts(u16); -extern void sub_800DD28(void); -extern u16 SetFlashTimerIntr(u8 timerNum, void (**intrFunc)(void)); -extern void ScanlineEffect_Stop(void); -extern void sub_80F50F4(void); -extern bool32 sub_80F5118(void); - -extern struct SoundInfo gSoundInfo; -extern u32 gFlashMemoryPresent; -extern u32 IntrMain[]; -extern u8 gHeap[]; -extern struct SaveBlock1 gSaveBlock1; -extern struct SaveBlock2 gSaveBlock2; -extern struct PokemonStorage gPokemonStorage; -extern u32 gBattleTypeFlags; -extern u8 gUnknown_03002748; -extern u32 *gUnknown_0203CF5C; - -void Timer3Intr(void); -bool8 HandleLinkConnection(void); -void c2_copyright_1(void); +extern u32 intr_main[]; static void VBlankIntr(void); static void HBlankIntr(void); @@ -313,7 +290,7 @@ void InitIntrHandlers(void) for (i = 0; i < INTR_COUNT; i++) gIntrTable[i] = gIntrTableTemplate[i]; - DmaCopy32(3, IntrMain, IntrMain_Buffer, sizeof(IntrMain_Buffer)); + DmaCopy32(3, intr_main, IntrMain_Buffer, sizeof(IntrMain_Buffer)); INTR_VECTOR = IntrMain_Buffer; diff --git a/src/map_preview_screen.c b/src/map_preview_screen.c index 0747e8ade..c5b41a7c1 100644 --- a/src/map_preview_screen.c +++ b/src/map_preview_screen.c @@ -552,7 +552,7 @@ static void sub_80F83D0(u8 taskId) } } -const struct MapPreviewScreen * sub_80F8544(u8 mapsec) +const struct MapPreviewScreen * GetDungeonMapPreviewScreenInfo(u8 mapsec) { u8 idx; diff --git a/src/party_menu.c b/src/party_menu.c index 399794b2d..6e0b411bf 100644 --- a/src/party_menu.c +++ b/src/party_menu.c @@ -4201,7 +4201,7 @@ static void sub_8124BB0(struct Pokemon *mon, u8 fieldMove) Free(ptr); } -void sub_8124C1C(const u8 *healLocCtrlData) // TODO: confirm the type of data chunk at 0x83F2EE0 +void sub_8124C1C(const u8 *healLocCtrlData) { const struct MapHeader *mapHeader; struct FieldMoveWarpParams *ptr2; diff --git a/src/party_menu_specials.c b/src/party_menu_specials.c new file mode 100644 index 000000000..751684bd5 --- /dev/null +++ b/src/party_menu_specials.c @@ -0,0 +1,111 @@ +#include "global.h" +#include "data.h" +#include "script.h" +#include "overworld.h" +#include "battle.h" +#include "palette.h" +#include "pokemon.h" +#include "party_menu.h" +#include "field_fadetransition.h" +#include "pokemon_summary_screen.h" +#include "event_data.h" +#include "string_util.h" +#include "constants/moves.h" + +static void sub_80BF97C(u8 taskId); + +void Special_ChooseMonFromParty(void) +{ + u8 taskId; + + ScriptContext2_Enable(); + taskId = CreateTask(sub_80BF97C, 10); + gTasks[taskId].data[0] = PARTY_MENU_TYPE_CHOOSE_MON; + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK); +} + +void Special_SelectMoveTutorMon(void) +{ + u8 taskId; + + ScriptContext2_Enable(); + taskId = CreateTask(sub_80BF97C, 10); + gTasks[taskId].data[0] = PARTY_MENU_TYPE_MOVE_RELEARNER; + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK); +} + +static void sub_80BF97C(u8 taskId) +{ + if (!gPaletteFade.active) + { + gPaletteFade.bufferTransferDisabled = TRUE; + ChoosePartyMonByMenuType((u8)gTasks[taskId].data[0]); + DestroyTask(taskId); + } +} + +void Special_SelectMove(void) +{ + ShowSelectMovePokemonSummaryScreen(gPlayerParty, gSpecialVar_0x8004, gPlayerPartyCount - 1, CB2_ReturnToField, 0); + sub_8138B38(3); + gFieldCallback = FieldCallback_ReturnToEventScript2; +} + +void Special_GetNumMovesSelectedMonHas(void) +{ + u8 i; + + gSpecialVar_Result = 0; + for (i = 0; i < MAX_MON_MOVES; ++i) + if (GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_MOVE1 + i) != MOVE_NONE) + ++gSpecialVar_Result; +} + +void Special_BufferMoveDeleterNicknameAndMove(void) +{ + struct Pokemon *mon = &gPlayerParty[gSpecialVar_0x8004]; + u16 move = GetMonData(mon, MON_DATA_MOVE1 + gSpecialVar_0x8005); + + GetMonNickname(mon, gStringVar1); + StringCopy(gStringVar2, gMoveNames[move]); +} + +static void ShiftMoveSlot(struct Pokemon *mon, u8 slotTo, u8 slotFrom) +{ + u16 move1 = GetMonData(mon, MON_DATA_MOVE1 + slotTo); + u16 move0 = GetMonData(mon, MON_DATA_MOVE1 + slotFrom); + u8 pp1 = GetMonData(mon, MON_DATA_PP1 + slotTo); + u8 pp0 = GetMonData(mon, MON_DATA_PP1 + slotFrom); + u8 ppBonuses = GetMonData(mon, MON_DATA_PP_BONUSES); + u8 ppBonusMask1 = gPPUpGetMask[slotTo]; + u8 ppBonusMove1 = (ppBonuses & ppBonusMask1) >> (slotTo * 2); + u8 ppBonusMask2 = gPPUpGetMask[slotFrom]; + u8 ppBonusMove2 = (ppBonuses & ppBonusMask2) >> (slotFrom * 2); + + ppBonuses &= ~ppBonusMask1; + ppBonuses &= ~ppBonusMask2; + ppBonuses |= (ppBonusMove1 << (slotFrom * 2)) + (ppBonusMove2 << (slotTo * 2)); + SetMonData(mon, MON_DATA_MOVE1 + slotTo, &move0); + SetMonData(mon, MON_DATA_MOVE1 + slotFrom, &move1); + SetMonData(mon, MON_DATA_PP1 + slotTo, &pp0); + SetMonData(mon, MON_DATA_PP1 + slotFrom, &pp1); + SetMonData(mon, MON_DATA_PP_BONUSES, &ppBonuses); +} + +void Special_MoveDeleterForgetMove(void) +{ + u16 i; + + SetMonMoveSlot(&gPlayerParty[gSpecialVar_0x8004], MOVE_NONE, gSpecialVar_0x8005); + RemoveMonPPBonus(&gPlayerParty[gSpecialVar_0x8004], gSpecialVar_0x8005); + for (i = gSpecialVar_0x8005; i < MAX_MON_MOVES - 1; ++i) + ShiftMoveSlot(&gPlayerParty[gSpecialVar_0x8004], i, i + 1); +} + +void Special_IsSelectedMonEgg(void) +{ + if (GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_IS_EGG)) + gSpecialVar_Result = TRUE; + else + gSpecialVar_Result = FALSE; +} diff --git a/src/pc_screen_effect.c b/src/pc_screen_effect.c new file mode 100644 index 000000000..5cc09df71 --- /dev/null +++ b/src/pc_screen_effect.c @@ -0,0 +1,156 @@ +#include "global.h" +#include "task.h" +#include "gpu_regs.h" +#include "palette.h" + +static void sub_80A0AC0(TaskFunc func, u16 a2, UNUSED u16 a3, u8 priority); +static void sub_80A0B0C(u8 taskId); +static void sub_80A0C78(u8 taskId); + +void sub_80A0A48(u16 a1, u16 a2, u8 a3) +{ + sub_80A0AC0(sub_80A0B0C, a1, a2, a3); +} + +void sub_80A0A70(u16 a1, u16 a2, u8 a3) +{ + sub_80A0AC0(sub_80A0C78, a1, a2, a3); +} + +bool8 sub_80A0A98(void) +{ + return FuncIsActiveTask(sub_80A0B0C); +} + +bool8 sub_80A0AAC(void) +{ + return FuncIsActiveTask(sub_80A0C78); +} + +static void sub_80A0AC0(TaskFunc func, u16 a2, UNUSED u16 a3, u8 priority) +{ + u8 taskId = CreateTask(func, priority); + + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = a2 == 0 ? 16 : a2; + gTasks[taskId].data[2] = a2 == 0 ? 20 : a2; + gTasks[taskId].func(taskId); +} + +static void sub_80A0B0C(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + task->data[3] = 120; + task->data[4] = 120; + task->data[5] = 80; + task->data[6] = 81; + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[4])); + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[6])); + SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR); + SetGpuReg(REG_OFFSET_WINOUT, 0); + break; + case 1: + task->data[7] = GetGpuReg(REG_OFFSET_BLDCNT); + task->data[8] = GetGpuReg(REG_OFFSET_BLDY); + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 | BLDCNT_TGT1_BG1 | BLDCNT_TGT1_BG2 | BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD | BLDCNT_EFFECT_LIGHTEN); + SetGpuReg(REG_OFFSET_BLDY, 16); + break; + case 2: + task->data[3] -= task->data[1]; + task->data[4] += task->data[1]; + if (task->data[3] <= 0 || task->data[4] >= DISPLAY_WIDTH) + { + task->data[3] = 0; + task->data[4] = DISPLAY_WIDTH; + SetGpuReg(REG_OFFSET_BLDY, 0); + SetGpuReg(REG_OFFSET_BLDCNT, task->data[7]); + BlendPalettes(0xFFFFFFFF, 0, RGB_BLACK); + gPlttBufferFaded[0] = 0; + } + SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[4])); + if (task->data[3]) + return; + break; + case 3: + task->data[5] -= task->data[2]; + task->data[6] += task->data[2]; + if (task->data[5] <= 0 || task->data[6] >= DISPLAY_HEIGHT) + { + task->data[5] = 0; + task->data[6] = DISPLAY_HEIGHT; + ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + } + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[6])); + if (task->data[5]) + return; + break; + default: + SetGpuReg(REG_OFFSET_BLDCNT, task->data[7]); + DestroyTask(taskId); + return; + } + ++task->data[0]; +} + +static void sub_80A0C78(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->data[0]) + { + case 0: + gPlttBufferFaded[0] = 0; + break; + case 1: + task->data[3] = 0; + task->data[4] = DISPLAY_WIDTH; + task->data[5] = 0; + task->data[6] = DISPLAY_HEIGHT; + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[4])); + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[6])); + SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR); + SetGpuReg(REG_OFFSET_WINOUT, 0); + break; + case 2: + task->data[5] += task->data[2]; + task->data[6] -= task->data[2]; + if (task->data[5] >= 80 || task->data[6] <= 81) + { + task->data[5] = 80; + task->data[6] = 81; + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 | BLDCNT_TGT1_BG1 | BLDCNT_TGT1_BG2 | BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD | BLDCNT_EFFECT_LIGHTEN); + SetGpuReg(REG_OFFSET_BLDY, 16); + } + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[6])); + if (task->data[5] != 80) + return; + break; + case 3: + task->data[3] += task->data[1]; + task->data[4] -= task->data[1]; + if (task->data[3] >= 120 || task->data[4] <= 120) + { + task->data[3] = 120; + task->data[4] = 120; + BlendPalettes(0xFFFFFFFF, 0x10, RGB_BLACK); + gPlttBufferFaded[0] = 0; + } + SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[4])); + if (task->data[3] != 120) + return; + break; + default: + ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + SetGpuReg(REG_OFFSET_BLDY, 0); + SetGpuReg(REG_OFFSET_BLDCNT, 0); + DestroyTask(taskId); + return; + } + ++task->data[0]; +} diff --git a/src/post_battle_event_funcs.c b/src/post_battle_event_funcs.c index 1e61b9b77..112889710 100644 --- a/src/post_battle_event_funcs.c +++ b/src/post_battle_event_funcs.c @@ -1,5 +1,5 @@ #include "global.h" -#include "script_pokemon_util_80A0058.h" +#include "script_pokemon_util.h" #include "event_data.h" #include "credits.h" #include "overworld.h" diff --git a/src/quest_log.c b/src/quest_log.c index 970071a0f..4d94c78ad 100644 --- a/src/quest_log.c +++ b/src/quest_log.c @@ -3119,7 +3119,7 @@ static const u16 *sub_8113FBC(const u16 *a0) StringCopy(gStringVar1, ItemId_GetName(r5[0])); if (r5[0] == ITEM_ESCAPE_ROPE) { - GetMapNameGeneric(gStringVar2, r5[2]); + GetMapNameGeneric(gStringVar2, (u8)r5[2]); StringExpandPlaceholders(gStringVar4, gUnknown_841AFA6); } else if (r5[1] != 0xFFFF) @@ -4373,7 +4373,7 @@ static u16 *sub_81157DC(u16 *a0, const u16 *a1) static const u16 *sub_8115800(const u16 *a0) { const u16 *r4 = sub_8113E88(42, a0); - GetMapNameGeneric(gStringVar1, r4[0]); + GetMapNameGeneric(gStringVar1, (u8)r4[0]); StringExpandPlaceholders(gStringVar4, gUnknown_841B064); return r4 + 1; } diff --git a/src/region_map.c b/src/region_map.c new file mode 100644 index 000000000..271ce548f --- /dev/null +++ b/src/region_map.c @@ -0,0 +1,4399 @@ +#include "global.h" +#include "palette.h" +#include "gpu_regs.h" +#include "scanline_effect.h" +#include "task.h" +#include "m4a.h" +#include "malloc.h" +#include "overworld.h" +#include "event_data.h" +#include "region_map.h" +#include "window.h" +#include "sound.h" +#include "party_menu.h" +#include "field_effect.h" +#include "new_menu_helpers.h" +#include "menu.h" +#include "string_util.h" +#include "strings.h" +#include "map_preview_screen.h" +#include "constants/flags.h" +#include "constants/songs.h" +#include "constants/region_map.h" +#include "constants/spawn_points.h" +#include "constants/maps.h" + +#define FREE_IF_NOT_NULL(ptr) ({ \ + if (ptr) { \ + FREE_AND_SET_NULL(ptr); \ + } \ +}) + +struct UnkStruct_20399D4 +{ + u8 field_0000[19]; + u8 field_0013[19]; + u16 layouts[5][600]; + // Inefficiency: these should be u8 or have half the elements each + u16 bgTilemapBuffers[3][BG_SCREEN_SIZE]; + u8 mapType; + bool8 regionMapPermissions[4]; + u8 field_479B; + u8 field_479C; + u8 ALIGNED(4) field_47A0; + u8 ALIGNED(4) field_47A4; + u8 ALIGNED(4) field_47A8; + u16 field_47AA; + u16 field_47AC; + u16 field_47AE; + u16 field_47B0; + u8 filler_47B2[6]; + TaskFunc field_47B8; + MainCallback savedCallback; +}; // size = 0x47C0 + +struct SelectionCursorSubspriteData +{ + u8 tiles[0x400]; + struct Sprite * sprite; + u16 tileTag; + u16 paletteTag; + s16 xCoord; +}; + +struct UnkStruct_20399D8 +{ + u8 bgTiles[0x1000]; + u16 tileMap[0x258]; + struct SelectionCursorSubspriteData selectionCursorSubspriteData[2]; + u8 field_1CC8; + u8 selectionCursorLoadState; + u8 field_1CCA; + u8 field_1CCB; + u8 field_1CCC; + u8 field_1CCD; + u16 field_1CCE; + TaskFunc field_1CD0; + u16 field_1CD4[4]; + u16 field_1CDC; +}; // size = 0x1CE0 + +struct GpuWindowParams +{ + u16 v0; + u16 v2; + u16 v4; + u16 v6; +}; + +struct UnkStruct_83F1B3C +{ + u16 id; + const u8 *name; + const u8 *desc; +}; + +struct DungeonMapPreviewManagerStruct +{ + u16 tiles[0x1C20]; + u16 tilemap[0x280]; + const struct MapPreviewScreen * mapPreviewInfo; + TaskFunc savedTask; + u8 dungeonMapPreviewPrepState; + u8 dungeonMapPreviewDrawState; + u8 field_3D4A; + u8 field_3D4B; + u8 field_3D4C; + u16 field_3D4E[0x30]; + u8 filler_3DAE[0x60]; + u16 field_3E0E; + u16 field_3E10; + u16 field_3E12; + u16 field_3E14; + u16 field_3E16; + u16 field_3E18; + u16 field_3E1A; + u16 field_3E1C; + u16 field_3E1E; + u16 field_3E20; + u16 field_3E22; + u16 field_3E24; +}; // size = 0x3E28 + +struct UnkStruct_20399E0_000 +{ + u16 field_000[0x200]; + struct Sprite * field_400; + s16 field_404; + s16 field_406; + u16 field_408; + u16 field_40A; +}; + +struct UnkStruct_20399E0 +{ + struct UnkStruct_20399E0_000 * field_000[6]; + u16 field_018[0x400]; + u16 field_818[0x258]; + TaskFunc field_CC8; + u8 field_CCC; + u8 field_CCD; + u8 field_CCE; + u8 field_CCF; + u8 field_CD0; +}; // size = 0xCD4 + +struct UnkStruct_20399E4 +{ + s16 field_000; + s16 field_002; + u16 field_004; + u16 field_006; + s16 field_008; + s16 field_00A; + u16 field_00C; + u8 field_00E; + u8 (*field_010)(void); + u16 field_014; + u16 field_016; + u16 field_018; + struct Sprite * field_01C; + u16 field_020; + u16 field_022; + u16 field_024[0x80]; +}; // size = 0x124 + +struct UnkStruct_20399E8 +{ + s16 field_00; + s16 field_02; + struct Sprite * field_04; + u16 field_08; + u16 field_0A; + u16 field_0C[0x40]; +}; // size = 0x8C + +struct UnkStruct_20399EC_140 +{ + u8 filler_0[4]; + u8 field_4; + struct Sprite * field_8; + u16 field_C; + u16 field_E; +}; + +struct UnkStruct_20399EC +{ + u8 field_000[0x40]; + u8 field_040[0x100]; + struct UnkStruct_20399EC_140 field_140[25]; + struct UnkStruct_20399EC_140 field_2D0[25]; + u8 field_460; + u8 filler_461[2]; + u8 field_463; + u8 filler_464[4]; + TaskFunc field_468; +}; // size = 0x46C + +struct UnkStruct_20399F0 +{ + u16 bldcnt; + u16 bldy; + u16 bldalpha; + u16 winin; + u16 winout; + u16 win0h; + u16 win1h; + u16 win0v; + u16 win1v; +}; + +struct UnkStruct_20399FC +{ + u8 field_0; + u8 field_1; + u8 field_2; +}; + +static EWRAM_DATA struct UnkStruct_20399D4 * gUnknown_20399D4 = NULL; +static EWRAM_DATA struct UnkStruct_20399D8 * gUnknown_20399D8 = NULL; +static EWRAM_DATA struct DungeonMapPreviewManagerStruct * sDungeonMapPreviewManager = NULL; +static EWRAM_DATA struct UnkStruct_20399E0 * gUnknown_20399E0 = NULL; +static EWRAM_DATA struct UnkStruct_20399E4 * gUnknown_20399E4 = NULL; +static EWRAM_DATA struct UnkStruct_20399E8 * gUnknown_20399E8 = NULL; +static EWRAM_DATA struct UnkStruct_20399EC * gUnknown_20399EC = NULL; +static EWRAM_DATA struct UnkStruct_20399F0 * gUnknown_20399F0[3] = {}; +static EWRAM_DATA struct UnkStruct_20399FC * gUnknown_20399FC = NULL; + +static void sub_80BFFD0(void); +static void CB2_OpenRegionMap(void); +static bool8 HandleLoadRegionMapGfx(void); +static void sub_80C03E8(void); +static void sub_80C04E4(u8 taskId); +static void sub_80C07F8(u8 taskId); +static void sub_80C0820(u8 taskId); +static void sub_80C08B4(void); +static void NullVBlankHBlankCallbacks(void); +static void sub_80C08F4(void); +static void ResetGpu(void); +static void SetBgTilemapBuffers(void); +static void ResetOamForRegionMap(void); +static void SetBg0andBg3Visibility(u8 a0); +static void sub_80C0AB8(void); +static void sub_80C0B18(void); +static void sub_80C0B9C(void); +static void sub_80C0BB0(void); +static void sub_80C0CC8(u8 bg, u16 *map); +static bool8 GetRegionMapPermission(u8 a0); +static u8 GetWhichRegionMap(void); +static void sub_80C0E70(u8 a0, u8 taskId, TaskFunc taskFunc); +static void sub_80C1098(u8 taskId); +static void sub_80C1280(u8 taskId); +static bool8 sub_80C12EC(void); +static void sub_80C1324(u8 bg, u16 *map); +static void sub_80C1390(void); +static bool8 sub_80C144C(void); +static bool8 sub_80C1478(void); +static bool8 LoadAndCreateSelectionCursorSpriteGfx(void); +static void CreateSelectionCursorSubsprite(u8 whichSprite, u16 tileTag, u16 paletteTag); +static void RealCreateSelectionCursorSubsprite(u8 whichSprite, u16 tileTag, u16 paletteTag); +static void DestroySelectionCursorSprites(void); +static void RegionMapCreateDungeonMapPreview(u8 a0, u8 taskId, TaskFunc taskFunc); +static void Task_PrepDungeonMapPreviewAndFlavorText(u8 taskId); +static void Task_DrawDungeonMapPreviewAndFlavorText(u8 taskId); +static void DestroyMapPreviewAssets(u8 taskId); +static void sub_80C1E94(void); +static void CopyMapPreviewTilemapToBgTilemapBuffer(u8 bgId, const u16 * tilemap); +static bool8 sub_80C1F80(bool8 a0); +static void sub_80C2208(u8 taskId, TaskFunc taskFunc); +static void sub_80C24BC(void); +static void sub_80C267C(u8 taskId); +static void sub_80C25BC(void); +static void sub_80C2604(void); +static bool8 sub_80C29A4(void); +static void sub_80C2B48(void); +static void sub_80C2C1C(u8 taskId); +static void sub_80C2C7C(u8 taskId); +static bool8 sub_80C2E1C(void); +static void sub_80C3008(u16 a0, u16 a1); +static void sub_80C309C(void); +static void sub_80C3154(bool8 a0); +static void sub_80C3178(void); +static void sub_80C3188(void); +static u8 sub_80C31C0(void); +static u8 sub_80C3348(void); +static u8 sub_80C3400(void); +static void sub_80C3418(void); +static u16 GetMapCursorX(void); +static u16 GetMapCursorY(void); +static u16 sub_80C3520(void); +static u16 GetMapSecUnderCursor(void); +static u8 sub_80C35DC(u8 a0); +static u8 sub_80C3878(u8 a0); +static u8 sub_80C3AC8(u8 a0); +static void GetPlayerPositionOnRegionMap_HandleOverrides(void); +static u8 GetSelectedMapSection(u8 a0, u8 a1, s16 a2, s16 a3); +static void sub_80C41D8(u16 a0, u16 a1); +static void sub_80C4244(void); +static void sub_80C4324(bool8 a0); +static void sub_80C4348(void); +static u16 sub_80C4380(void); +static u16 sub_80C438C(void); +static void sub_80C4398(u8 a0, u8 taskId, TaskFunc taskFunc); +static void sub_80C440C(u8 taskId); +static void sub_80C44E4(u8 taskId); +static void sub_80C4750(void); +static void sub_80C47F0(void); +static void sub_80C48BC(u8 a0, u8 a1, bool8 a2); +static void sub_80C4960(u8 a0, u8 a1, bool8 a2); +static void sub_80C4A04(void); +static bool8 sub_80C4AAC(u8 a0); +static bool8 sub_80C4B30(u8 a0); +static void sub_80C4BE4(void); +static void sub_80C4C2C(u8 a0, u16 a1, u16 a2); +static void sub_80C4C48(u16 a0); +static void sub_80C4C5C(u16 a0, u16 a1); +static void sub_80C4C74(u16 a0, u16 a1); +static void sub_80C4C88(u16 a0); +static void sub_80C4C9C(u8 a0, u8 a1); +static void SetGpuWindowDims(u8 a0, const struct GpuWindowParams *a1); +static void sub_80C4D30(void); +static void sub_80C4E18(const u8 *str); +static void sub_80C4E74(const u8 *str); +static void sub_80C4ED0(bool8 a0); +static void sub_80C4F08(u8 taskId); +static void sub_80C51E8(void); +static void sub_80C5208(u8 taskId); +static void sub_80C527C(u16 a0); + +#include "data/text/map_section_names.h" + +static const u16 gUnknown_83EF23C[] = INCBIN_U16("graphics/region_map/unk_83EF23C.gbapal"); +static const u16 gUnknown_83EF25C[] = INCBIN_U16("graphics/region_map/unk_83EF25C.gbapal"); +static const u16 gUnknown_83EF27C[] = INCBIN_U16("graphics/region_map/unk_83EF27C.gbapal"); +static const u16 gUnknown_83EF29C[] = INCBIN_U16("graphics/region_map/unk_83EF29C.gbapal"); +static const u16 gUnknown_83EF2BC[] = INCBIN_U16("graphics/region_map/unk_83EF2BC.gbapal"); +static const u16 gUnknown_83EF2DC[] = INCBIN_U16("graphics/region_map/unk_83EF2DC.gbapal"); +static const u16 unref_83EF37C[] = { + RGB(0, 0, 31), + RGB(0, 12, 31), + RGB_WHITE, + RGB_WHITE +}; +static const u16 sSelectionCursorPals[] = INCBIN_U16("graphics/region_map/unk_83EF384.gbapal"); +static const u16 gUnknown_83EF3A4[] = INCBIN_U16("graphics/region_map/unk_83EF3A4.gbapal"); +static const u32 sSelectionCursorLeftTiles[] = INCBIN_U32("graphics/region_map/unk_83EF3C4.4bpp.lz"); +static const u32 sSelectionCursorRightTiles[] = INCBIN_U32("graphics/region_map/unk_83EF450.4bpp.lz"); +static const u32 gUnknown_83EF4E0[] = INCBIN_U32("graphics/region_map/unk_83EF4E0.4bpp.lz"); +static const u32 gUnknown_83EF524[] = INCBIN_U32("graphics/region_map/unk_83EF524.4bpp.lz"); +static const u32 gUnknown_83EF59C[] = INCBIN_U32("graphics/region_map/unk_83EF59C.4bpp.lz"); +static const u32 gUnknown_83EF61C[] = INCBIN_U32("graphics/region_map/unk_83EF61C.4bpp.lz"); +static const u32 gUnknown_83F0330[] = INCBIN_U32("graphics/region_map/unk_83F0330.4bpp.lz"); +static const u32 gUnknown_83F0580[] = INCBIN_U32("graphics/region_map/unk_83F0580.bin.lz"); +static const u32 sRegionMapLayout_Kanto[] = INCBIN_U32("graphics/region_map/unk_83F089C.bin.lz"); +static const u32 sRegionMapLayout_Sevii123[] = INCBIN_U32("graphics/region_map/unk_83F0AFC.bin.lz"); +static const u32 sRegionMapLayout_Sevii45[] = INCBIN_U32("graphics/region_map/unk_83F0C0C.bin.lz"); +static const u32 sRegionMapLayout_Sevii67[] = INCBIN_U32("graphics/region_map/unk_83F0CF0.bin.lz"); +static const u32 gUnknown_83F0E0C[] = INCBIN_U32("graphics/region_map/unk_83F0E0C.bin.lz"); +static const u32 gUnknown_83F0F1C[] = INCBIN_U32("graphics/region_map/unk_83F0F1C.bin.lz"); +static const u32 gUnknown_83F1084[] = INCBIN_U32("graphics/region_map/unk_83F1084.bin.lz"); +static const u32 gUnknown_83F1190[] = INCBIN_U32("graphics/region_map/unk_83F1190.bin.lz"); +static const u32 gUnknown_83F12CC[] = INCBIN_U32("graphics/region_map/unk_83F12CC.4bpp.lz"); +static const u32 gUnknown_83F13EC[] = INCBIN_U32("graphics/region_map/unk_83F13EC.4bpp.lz"); +static const u32 gUnknown_83F1550[] = INCBIN_U32("graphics/region_map/unk_83F1550.4bpp.lz"); +static const u32 gUnknown_83F1640[] = INCBIN_U32("graphics/region_map/unk_83F1640.4bpp.lz"); +static const u32 gUnknown_83F1738[] = INCBIN_U32("graphics/region_map/unk_83F1738.4bpp.lz"); +static const u32 gUnknown_83F1804[] = INCBIN_U32("graphics/region_map/unk_83F1804.4bpp.lz"); +static const u32 gUnknown_83F18D8[] = INCBIN_U32("graphics/region_map/unk_83F18D8.4bpp.lz"); +static const u32 gUnknown_83F1908[] = INCBIN_U32("graphics/region_map/unk_83F1908.4bpp.lz"); +static const u32 gUnknown_83F1978[] = INCBIN_U32("graphics/region_map/unk_83F1978.4bpp.lz"); +static const u32 gUnknown_83F19A0[] = INCBIN_U32("graphics/region_map/unk_83F19A0.bin.lz"); + +static const struct BgTemplate gUnknown_83F1A50[] = { + { + .bg = 0, + .charBaseIndex = 0, + .mapBaseIndex = 30, + .screenSize = 0, + .paletteMode = 0, + .priority = 2, + .baseTile = 0x000 + }, { + .bg = 1, + .charBaseIndex = 1, + .mapBaseIndex = 15, + .screenSize = 0, + .paletteMode = 0, + .priority = 3, + .baseTile = 0x000 + }, { + .bg = 2, + .charBaseIndex = 2, + .mapBaseIndex = 23, + .screenSize = 0, + .paletteMode = 0, + .priority = 1, + .baseTile = 0x000 + }, { + .bg = 3, + .charBaseIndex = 3, + .mapBaseIndex = 31, + .screenSize = 0, + .paletteMode = 0, + .priority = 0, + .baseTile = 0x000 + } +}; + +static const struct WindowTemplate gUnknown_83F1A60[] = { + { + .bg = 3, + .tilemapLeft = 3, + .tilemapTop = 2, + .width = 15, + .height = 2, + .paletteNum = 12, + .baseBlock = 0x001 + }, { + .bg = 3, + .tilemapLeft = 3, + .tilemapTop = 4, + .width = 15, + .height = 2, + .paletteNum = 12, + .baseBlock = 0x01f + }, { + .bg = 3, + .tilemapLeft = 3, + .tilemapTop = 6, + .width = 25, + .height = 11, + .paletteNum = 12, + .baseBlock = 0x03d + }, { + .bg = 3, + .tilemapLeft = 18, + .tilemapTop = 0, + .width = 5, + .height = 2, + .paletteNum = 12, + .baseBlock = 0x150 + }, { + .bg = 3, + .tilemapLeft = 24, + .tilemapTop = 0, + .width = 5, + .height = 2, + .paletteNum = 12, + .baseBlock = 0x15a + }, DUMMY_WIN_TEMPLATE +}; + +ALIGNED(4) const u8 sTextColor_White[] = {0, 1, 2}; +ALIGNED(4) const u8 sTextColor_Green[] = {0, 7, 2}; +ALIGNED(4) const u8 gUnknown_83F1A98[] = {0, 10, 2}; + +static const u8 *const gUnknown_83F1A9C[] = { + sTextColor_Green, + gUnknown_83F1A98 +}; + +static const u8 sSeviiMapsecs[3][30] = { + { + MAPSEC_ONE_ISLAND, + MAPSEC_TWO_ISLAND, + MAPSEC_THREE_ISLAND, + MAPSEC_KINDLE_ROAD, + MAPSEC_TREASURE_BEACH, + MAPSEC_CAPE_BRINK, + MAPSEC_BOND_BRIDGE, + MAPSEC_THREE_ISLE_PORT, + MAPSEC_MT_EMBER, + MAPSEC_BERRY_FOREST, + MAPSEC_THREE_ISLE_PATH, + MAPSEC_EMBER_SPA, + MAPSEC_NONE + }, { + MAPSEC_FOUR_ISLAND, + MAPSEC_FIVE_ISLAND, + MAPSEC_SEVII_ISLE_6, + MAPSEC_SEVII_ISLE_7, + MAPSEC_SEVII_ISLE_8, + MAPSEC_SEVII_ISLE_9, + MAPSEC_RESORT_GORGEOUS, + MAPSEC_WATER_LABYRINTH, + MAPSEC_FIVE_ISLE_MEADOW, + MAPSEC_MEMORIAL_PILLAR, + MAPSEC_NAVEL_ROCK, + MAPSEC_ICEFALL_CAVE, + MAPSEC_ROCKET_WAREHOUSE, + MAPSEC_LOST_CAVE, + MAPSEC_NONE + }, { + MAPSEC_SEVEN_ISLAND, + MAPSEC_SIX_ISLAND, + MAPSEC_OUTCAST_ISLAND, + MAPSEC_GREEN_PATH, + MAPSEC_WATER_PATH, + MAPSEC_RUIN_VALLEY, + MAPSEC_TRAINER_TOWER, + MAPSEC_CANYON_ENTRANCE, + MAPSEC_SEVAULT_CANYON, + MAPSEC_TANOBY_RUINS, + MAPSEC_SEVII_ISLE_22, + MAPSEC_SEVII_ISLE_23, + MAPSEC_SEVII_ISLE_24, + MAPSEC_TRAINER_TOWER_2, + MAPSEC_DOTTED_HOLE, + MAPSEC_PATTERN_BUSH, + MAPSEC_ALTERING_CAVE, + MAPSEC_TANOBY_CHAMBERS, + MAPSEC_TANOBY_KEY, + MAPSEC_BIRTH_ISLAND, + MAPSEC_MONEAN_CHAMBER, + MAPSEC_LIPTOO_CHAMBER, + MAPSEC_WEEPTH_CHAMBER, + MAPSEC_DILFORD_CHAMBER, + MAPSEC_SCUFIB_CHAMBER, + MAPSEC_RIXY_CHAMBER, + MAPSEC_VIAPOIS_CHAMBER, + MAPSEC_NONE + } +}; + +ALIGNED(4) const bool8 sRegionMapPermissions[3][4] = { + {TRUE , TRUE , TRUE , FALSE}, + {FALSE, FALSE, FALSE, FALSE}, + {FALSE, FALSE, FALSE, TRUE } +}; + +static const struct GpuWindowParams sStdWindowDims[3] = { + {0x18, 0x10, 0x90, 0x20}, + {0x18, 0x20, 0x90, 0x30}, + {0x00, 0x00, 0x00, 0x00} +}; + +static const struct OamData sSelectionCursorOam = { + .shape = SPRITE_SHAPE(32x32), + .size = SPRITE_SIZE(32x32) +}; + +static const union AnimCmd gUnknown_83F1B2C[] = { + ANIMCMD_FRAME(0x00, 20), + ANIMCMD_FRAME(0x10, 20), + ANIMCMD_JUMP(0) +}; + +static const union AnimCmd *const sSelectionCursorAnims[] = { + gUnknown_83F1B2C +}; + +static const struct UnkStruct_83F1B3C sDungeonHighlights[] = { + { + .id = MAPSEC_VIRIDIAN_FOREST, + .name = gMapSecName_ViridianForest, + .desc = gText_RegionMap_AreaDesc_ViridianForest + }, { + .id = MAPSEC_MT_MOON, + .name = gMapSecName_MtMoon, + .desc = gText_RegionMap_AreaDesc_MtMoon + }, { + .id = MAPSEC_DIGLETTS_CAVE, + .name = gMapSecName_DiglettsCave, + .desc = gText_RegionMap_AreaDesc_DiglettsCave + }, { + .id = MAPSEC_KANTO_VICTORY_ROAD, + .name = gMapSecName_VictoryRoad, + .desc = gText_RegionMap_AreaDesc_VictoryRoad + }, { + .id = MAPSEC_POKEMON_MANSION, + .name = gMapSecName_PokemonMansion, + .desc = gText_RegionMap_AreaDesc_PokemonMansion + }, { + .id = MAPSEC_KANTO_SAFARI_ZONE, + .name = gMapSecName_SafariZone, + .desc = gText_RegionMap_AreaDesc_SafariZone + }, { + .id = MAPSEC_ROCK_TUNNEL, + .name = gMapSecName_RockTunnel, + .desc = gText_RegionMap_AreaDesc_RockTunnel + }, { + .id = MAPSEC_SEAFOAM_ISLANDS, + .name = gMapSecName_SeafoamIslands, + .desc = gText_RegionMap_AreaDesc_SeafoamIslands + }, { + .id = MAPSEC_POKEMON_TOWER, + .name = gMapSecName_PokemonTower, + .desc = gText_RegionMap_AreaDesc_PokemonTower + }, { + .id = MAPSEC_CERULEAN_CAVE, + .name = gMapSecName_CeruleanCave, + .desc = gText_RegionMap_AreaDesc_CeruleanCave + }, { + .id = MAPSEC_POWER_PLANT, + .name = gMapSecName_PowerPlant, + .desc = gText_RegionMap_AreaDesc_PowerPlant + }, { + .id = MAPSEC_MT_EMBER, + .name = gMapSecName_MtEmber, + .desc = gText_RegionMap_AreaDesc_MtEmber + }, { + .id = MAPSEC_BERRY_FOREST, + .name = gMapSecName_BerryForest, + .desc = gText_RegionMap_AreaDesc_BerryForest + }, { + .id = MAPSEC_ICEFALL_CAVE, + .name = gMapSecName_IcefallCave, + .desc = gText_RegionMap_AreaDesc_IcefallCave + }, { + .id = MAPSEC_LOST_CAVE, + .name = gMapSecName_LostCave, + .desc = gText_RegionMap_AreaDesc_LostCave + }, { + .id = MAPSEC_TANOBY_CHAMBERS, + .name = gMapSecName_TanobyChambers, + .desc = gText_RegionMap_AreaDesc_TanobyRuins + }, { + .id = MAPSEC_ALTERING_CAVE, + .name = gMapSecName_AlteringCave, + .desc = gText_RegionMap_AreaDesc_AlteringCave + }, { + .id = MAPSEC_PATTERN_BUSH, + .name = gMapSecName_PatternBush, + .desc = gText_RegionMap_AreaDesc_PatternBush + }, { + .id = MAPSEC_DOTTED_HOLE, + .name = gMapSecName_DottedHole, + .desc = gText_RegionMap_AreaDesc_DottedHole + } +}; + +static const struct OamData gUnknown_83F1C20 = { + .shape = SPRITE_SHAPE(32x64), + .size = SPRITE_SIZE(32x64) +}; + +static const union AnimCmd gAnimCmd_83F1C28[] = { + ANIMCMD_FRAME(0, 0), + ANIMCMD_JUMP(0) +}; + +static const union AnimCmd *const gUnknown_83F1C30[] = { + gAnimCmd_83F1C28 +}; + +static const struct GpuWindowParams gUnknown_83F1C34 = { + 0x18, 0x10, 0xD8, 0xA0 +}; + +static const struct OamData gUnknown_83F1C3C = { + .shape = SPRITE_SHAPE(16x16), + .size = SPRITE_SIZE(16x16), + .priority = 2 +}; + +static const union AnimCmd gAnimCmd_83F1C44[] = { + ANIMCMD_FRAME(0, 20), + ANIMCMD_FRAME(4, 20), + ANIMCMD_JUMP(0) +}; + +static const union AnimCmd *const gUnknown_83F1C50[] = { + gAnimCmd_83F1C44 +}; + +static const struct OamData gUnknown_83F1C54 = { + .shape = SPRITE_SHAPE(16x16), + .size = SPRITE_SIZE(16x16), + .priority = 2 +}; + +static const union AnimCmd gAnimCmd_83F1C5C[] = { + ANIMCMD_FRAME(0, 5), + ANIMCMD_END +}; + +static const union AnimCmd *const gUnknown_83F1C64[] = { + gAnimCmd_83F1C5C +}; + +static const struct OamData gUnknown_83F1C68 = { + .shape = SPRITE_SHAPE(16x16), + .size = SPRITE_SIZE(16x16), + .priority = 2 +}; + +static const struct OamData gUnknown_83F1C70 = { + .shape = SPRITE_SHAPE(8x8), + .size = SPRITE_SIZE(8x8), + .priority = 2 +}; + +static const union AnimCmd gAnimCmd_83F1C78[] = { + ANIMCMD_FRAME(0, 30), + ANIMCMD_FRAME(4, 60), + ANIMCMD_JUMP(0) +}; + +static const union AnimCmd gAnimCmd_83F1C84[] = { + ANIMCMD_FRAME(1, 20), + ANIMCMD_JUMP(0) +}; + +static const union AnimCmd gAnimCmd_83F1C8C[] = { + ANIMCMD_FRAME(0, 20), + ANIMCMD_JUMP(0) +}; + +static const union AnimCmd *const gUnknown_83F1C94[] = { + gAnimCmd_83F1C78 +}; + +static const union AnimCmd *const gUnknown_83F1C98[] = { + gAnimCmd_83F1C84, + gAnimCmd_83F1C8C +}; + +static const u16 sWinFlags[] = { + DISPCNT_WIN0_ON, + DISPCNT_WIN1_ON +}; + +static const u8 sWinRegs[][2] = { + {REG_OFFSET_WIN0V, REG_OFFSET_WIN0H}, + {REG_OFFSET_WIN1V, REG_OFFSET_WIN1H} +}; + +static const u8 gUnknown_83F1CA8[] = {15, 1, 2}; + +static const u8 *const sMapNames[] = { + [MAPSEC_PALLET_TOWN - MAPSECS_KANTO] = gMapSecName_PalletTown, + [MAPSEC_VIRIDIAN_CITY - MAPSECS_KANTO] = gMapSecName_ViridianCity, + [MAPSEC_PEWTER_CITY - MAPSECS_KANTO] = gMapSecName_PewterCity, + [MAPSEC_CERULEAN_CITY - MAPSECS_KANTO] = gMapSecName_CeruleanCity, + [MAPSEC_LAVENDER_TOWN - MAPSECS_KANTO] = gMapSecName_LavenderTown, + [MAPSEC_VERMILION_CITY - MAPSECS_KANTO] = gMapSecName_VermilionCity, + [MAPSEC_CELADON_CITY - MAPSECS_KANTO] = gMapSecName_CeladonCity, + [MAPSEC_FUCHSIA_CITY - MAPSECS_KANTO] = gMapSecName_FuchsiaCity, + [MAPSEC_CINNABAR_ISLAND - MAPSECS_KANTO] = gMapSecName_CinnabarIsland, + [MAPSEC_INDIGO_PLATEAU - MAPSECS_KANTO] = gMapSecName_IndigoPlateau, + [MAPSEC_SAFFRON_CITY - MAPSECS_KANTO] = gMapSecName_SaffronCity, + [MAPSEC_ROUTE_4_FLYDUP - MAPSECS_KANTO] = gMapSecName_Route4, + [MAPSEC_ROUTE_10_FLYDUP - MAPSECS_KANTO] = gMapSecName_Route10, + [MAPSEC_ROUTE_1 - MAPSECS_KANTO] = gMapSecName_Route1, + [MAPSEC_ROUTE_2 - MAPSECS_KANTO] = gMapSecName_Route2, + [MAPSEC_ROUTE_3 - MAPSECS_KANTO] = gMapSecName_Route3, + [MAPSEC_ROUTE_4 - MAPSECS_KANTO] = gMapSecName_Route4_2, + [MAPSEC_ROUTE_5 - MAPSECS_KANTO] = gMapSecName_Route5, + [MAPSEC_ROUTE_6 - MAPSECS_KANTO] = gMapSecName_Route6, + [MAPSEC_ROUTE_7 - MAPSECS_KANTO] = gMapSecName_Route7, + [MAPSEC_ROUTE_8 - MAPSECS_KANTO] = gMapSecName_Route8, + [MAPSEC_ROUTE_9 - MAPSECS_KANTO] = gMapSecName_Route9, + [MAPSEC_ROUTE_10 - MAPSECS_KANTO] = gMapSecName_Route10_2, + [MAPSEC_ROUTE_11 - MAPSECS_KANTO] = gMapSecName_Route11, + [MAPSEC_ROUTE_12 - MAPSECS_KANTO] = gMapSecName_Route12, + [MAPSEC_ROUTE_13 - MAPSECS_KANTO] = gMapSecName_Route13, + [MAPSEC_ROUTE_14 - MAPSECS_KANTO] = gMapSecName_Route14, + [MAPSEC_ROUTE_15 - MAPSECS_KANTO] = gMapSecName_Route15, + [MAPSEC_ROUTE_16 - MAPSECS_KANTO] = gMapSecName_Route16, + [MAPSEC_ROUTE_17 - MAPSECS_KANTO] = gMapSecName_Route17, + [MAPSEC_ROUTE_18 - MAPSECS_KANTO] = gMapSecName_Route18, + [MAPSEC_ROUTE_19 - MAPSECS_KANTO] = gMapSecName_Route19, + [MAPSEC_ROUTE_20 - MAPSECS_KANTO] = gMapSecName_Route20, + [MAPSEC_ROUTE_21 - MAPSECS_KANTO] = gMapSecName_Route21, + [MAPSEC_ROUTE_22 - MAPSECS_KANTO] = gMapSecName_Route22, + [MAPSEC_ROUTE_23 - MAPSECS_KANTO] = gMapSecName_Route23, + [MAPSEC_ROUTE_24 - MAPSECS_KANTO] = gMapSecName_Route24, + [MAPSEC_ROUTE_25 - MAPSECS_KANTO] = gMapSecName_Route25, + [MAPSEC_VIRIDIAN_FOREST - MAPSECS_KANTO] = gMapSecName_ViridianForest, + [MAPSEC_MT_MOON - MAPSECS_KANTO] = gMapSecName_MtMoon, + [MAPSEC_S_S_ANNE - MAPSECS_KANTO] = gMapSecName_SSAnne, + [MAPSEC_UNDERGROUND_PATH - MAPSECS_KANTO] = gMapSecName_UndergroundPath, + [MAPSEC_UNDERGROUND_PATH_2 - MAPSECS_KANTO] = gMapSecName_UndergroundPath_2, + [MAPSEC_DIGLETTS_CAVE - MAPSECS_KANTO] = gMapSecName_DiglettsCave, + [MAPSEC_KANTO_VICTORY_ROAD - MAPSECS_KANTO] = gMapSecName_VictoryRoad, + [MAPSEC_ROCKET_HIDEOUT - MAPSECS_KANTO] = gMapSecName_RocketHideout, + [MAPSEC_SILPH_CO - MAPSECS_KANTO] = gMapSecName_SilphCo, + [MAPSEC_POKEMON_MANSION - MAPSECS_KANTO] = gMapSecName_PokemonMansion, + [MAPSEC_KANTO_SAFARI_ZONE - MAPSECS_KANTO] = gMapSecName_SafariZone, + [MAPSEC_POKEMON_LEAGUE - MAPSECS_KANTO] = gMapSecName_PokemonLeague, + [MAPSEC_ROCK_TUNNEL - MAPSECS_KANTO] = gMapSecName_RockTunnel, + [MAPSEC_SEAFOAM_ISLANDS - MAPSECS_KANTO] = gMapSecName_SeafoamIslands, + [MAPSEC_POKEMON_TOWER - MAPSECS_KANTO] = gMapSecName_PokemonTower, + [MAPSEC_CERULEAN_CAVE - MAPSECS_KANTO] = gMapSecName_CeruleanCave, + [MAPSEC_POWER_PLANT - MAPSECS_KANTO] = gMapSecName_PowerPlant, + [MAPSEC_ONE_ISLAND - MAPSECS_KANTO] = gMapSecName_OneIsland, + [MAPSEC_TWO_ISLAND - MAPSECS_KANTO] = gMapSecName_TwoIsland, + [MAPSEC_THREE_ISLAND - MAPSECS_KANTO] = gMapSecName_ThreeIsland, + [MAPSEC_FOUR_ISLAND - MAPSECS_KANTO] = gMapSecName_FourIsland, + [MAPSEC_FIVE_ISLAND - MAPSECS_KANTO] = gMapSecName_FiveIsland, + [MAPSEC_SEVEN_ISLAND - MAPSECS_KANTO] = gMapSecName_SevenIsland, + [MAPSEC_SIX_ISLAND - MAPSECS_KANTO] = gMapSecName_SixIsland, + [MAPSEC_KINDLE_ROAD - MAPSECS_KANTO] = gMapSecName_KindleRoad, + [MAPSEC_TREASURE_BEACH - MAPSECS_KANTO] = gMapSecName_TreasureBeach, + [MAPSEC_CAPE_BRINK - MAPSECS_KANTO] = gMapSecName_CapeBrink, + [MAPSEC_BOND_BRIDGE - MAPSECS_KANTO] = gMapSecName_BondBridge, + [MAPSEC_THREE_ISLE_PORT - MAPSECS_KANTO] = gMapSecName_ThreeIslePort, + [MAPSEC_SEVII_ISLE_6 - MAPSECS_KANTO] = gMapSecName_SeviiIsle6, + [MAPSEC_SEVII_ISLE_7 - MAPSECS_KANTO] = gMapSecName_SeviiIsle7, + [MAPSEC_SEVII_ISLE_8 - MAPSECS_KANTO] = gMapSecName_SeviiIsle8, + [MAPSEC_SEVII_ISLE_9 - MAPSECS_KANTO] = gMapSecName_SeviiIsle9, + [MAPSEC_RESORT_GORGEOUS - MAPSECS_KANTO] = gMapSecName_ResortGorgeous, + [MAPSEC_WATER_LABYRINTH - MAPSECS_KANTO] = gMapSecName_WaterLabyrinth, + [MAPSEC_FIVE_ISLE_MEADOW - MAPSECS_KANTO] = gMapSecName_FiveIsleMeadow, + [MAPSEC_MEMORIAL_PILLAR - MAPSECS_KANTO] = gMapSecName_MemorialPillar, + [MAPSEC_OUTCAST_ISLAND - MAPSECS_KANTO] = gMapSecName_OutcastIsland, + [MAPSEC_GREEN_PATH - MAPSECS_KANTO] = gMapSecName_GreenPath, + [MAPSEC_WATER_PATH - MAPSECS_KANTO] = gMapSecName_WaterPath, + [MAPSEC_RUIN_VALLEY - MAPSECS_KANTO] = gMapSecName_RuinValley, + [MAPSEC_TRAINER_TOWER - MAPSECS_KANTO] = gMapSecName_TrainerTower, + [MAPSEC_CANYON_ENTRANCE - MAPSECS_KANTO] = gMapSecName_CanyonEntrance, + [MAPSEC_SEVAULT_CANYON - MAPSECS_KANTO] = gMapSecName_SevaultCanyon, + [MAPSEC_TANOBY_RUINS - MAPSECS_KANTO] = gMapSecName_TanobyRuins, + [MAPSEC_SEVII_ISLE_22 - MAPSECS_KANTO] = gMapSecName_SeviiIsle22, + [MAPSEC_SEVII_ISLE_23 - MAPSECS_KANTO] = gMapSecName_SeviiIsle23, + [MAPSEC_SEVII_ISLE_24 - MAPSECS_KANTO] = gMapSecName_SeviiIsle24, + [MAPSEC_NAVEL_ROCK - MAPSECS_KANTO] = gMapSecName_NavelRock, + [MAPSEC_MT_EMBER - MAPSECS_KANTO] = gMapSecName_MtEmber, + [MAPSEC_BERRY_FOREST - MAPSECS_KANTO] = gMapSecName_BerryForest, + [MAPSEC_ICEFALL_CAVE - MAPSECS_KANTO] = gMapSecName_IcefallCave, + [MAPSEC_ROCKET_WAREHOUSE - MAPSECS_KANTO] = gMapSecName_RocketWarehouse, + [MAPSEC_TRAINER_TOWER_2 - MAPSECS_KANTO] = gMapSecName_TrainerTower_2, + [MAPSEC_DOTTED_HOLE - MAPSECS_KANTO] = gMapSecName_DottedHole, + [MAPSEC_LOST_CAVE - MAPSECS_KANTO] = gMapSecName_LostCave, + [MAPSEC_PATTERN_BUSH - MAPSECS_KANTO] = gMapSecName_PatternBush, + [MAPSEC_ALTERING_CAVE - MAPSECS_KANTO] = gMapSecName_AlteringCave, + [MAPSEC_TANOBY_CHAMBERS - MAPSECS_KANTO] = gMapSecName_TanobyChambers, + [MAPSEC_THREE_ISLE_PATH - MAPSECS_KANTO] = gMapSecName_ThreeIslePath, + [MAPSEC_TANOBY_KEY - MAPSECS_KANTO] = gMapSecName_TanobyKey, + [MAPSEC_BIRTH_ISLAND - MAPSECS_KANTO] = gMapSecName_BirthIsland, + [MAPSEC_MONEAN_CHAMBER - MAPSECS_KANTO] = gMapSecName_MoneanChamber, + [MAPSEC_LIPTOO_CHAMBER - MAPSECS_KANTO] = gMapSecName_LiptooChamber, + [MAPSEC_WEEPTH_CHAMBER - MAPSECS_KANTO] = gMapSecName_WeepthChamber, + [MAPSEC_DILFORD_CHAMBER - MAPSECS_KANTO] = gMapSecName_DilfordChamber, + [MAPSEC_SCUFIB_CHAMBER - MAPSECS_KANTO] = gMapSecName_ScufibChamber, + [MAPSEC_RIXY_CHAMBER - MAPSECS_KANTO] = gMapSecName_RixyChamber, + [MAPSEC_VIAPOIS_CHAMBER - MAPSECS_KANTO] = gMapSecName_ViapoisChamber, + [MAPSEC_EMBER_SPA - MAPSECS_KANTO] = gMapSecName_EmberSpa, + [MAPSEC_SPECIAL_AREA - MAPSECS_KANTO] = gMapSecName_CeladonDept +}; + +static const u16 sMapSectionTopLeftCorners[0xC6][2] = { + [MAPSEC_PALLET_TOWN - MAPSECS_KANTO] = {0x04, 0x0b}, + [MAPSEC_VIRIDIAN_CITY - MAPSECS_KANTO] = {0x04, 0x08}, + [MAPSEC_PEWTER_CITY - MAPSECS_KANTO] = {0x04, 0x04}, + [MAPSEC_CERULEAN_CITY - MAPSECS_KANTO] = {0x0e, 0x03}, + [MAPSEC_LAVENDER_TOWN - MAPSECS_KANTO] = {0x12, 0x06}, + [MAPSEC_VERMILION_CITY - MAPSECS_KANTO] = {0x0e, 0x09}, + [MAPSEC_CELADON_CITY - MAPSECS_KANTO] = {0x0b, 0x06}, + [MAPSEC_FUCHSIA_CITY - MAPSECS_KANTO] = {0x0c, 0x0c}, + [MAPSEC_CINNABAR_ISLAND - MAPSECS_KANTO] = {0x04, 0x0e}, + [MAPSEC_INDIGO_PLATEAU - MAPSECS_KANTO] = {0x02, 0x03}, + [MAPSEC_SAFFRON_CITY - MAPSECS_KANTO] = {0x0e, 0x06}, + [MAPSEC_ROUTE_4_FLYDUP - MAPSECS_KANTO] = {0x08, 0x03}, + [MAPSEC_ROUTE_10_FLYDUP - MAPSECS_KANTO] = {0x12, 0x03}, + [MAPSEC_ROUTE_1 - MAPSECS_KANTO] = {0x04, 0x09}, + [MAPSEC_ROUTE_2 - MAPSECS_KANTO] = {0x04, 0x05}, + [MAPSEC_ROUTE_3 - MAPSECS_KANTO] = {0x05, 0x04}, + [MAPSEC_ROUTE_4 - MAPSECS_KANTO] = {0x08, 0x03}, + [MAPSEC_ROUTE_5 - MAPSECS_KANTO] = {0x0e, 0x04}, + [MAPSEC_ROUTE_6 - MAPSECS_KANTO] = {0x0e, 0x07}, + [MAPSEC_ROUTE_7 - MAPSECS_KANTO] = {0x0c, 0x06}, + [MAPSEC_ROUTE_8 - MAPSECS_KANTO] = {0x0f, 0x06}, + [MAPSEC_ROUTE_9 - MAPSECS_KANTO] = {0x0f, 0x03}, + [MAPSEC_ROUTE_10 - MAPSECS_KANTO] = {0x12, 0x03}, + [MAPSEC_ROUTE_11 - MAPSECS_KANTO] = {0x0f, 0x09}, + [MAPSEC_ROUTE_12 - MAPSECS_KANTO] = {0x12, 0x07}, + [MAPSEC_ROUTE_13 - MAPSECS_KANTO] = {0x10, 0x0b}, + [MAPSEC_ROUTE_14 - MAPSECS_KANTO] = {0x0f, 0x0b}, + [MAPSEC_ROUTE_15 - MAPSECS_KANTO] = {0x0d, 0x0c}, + [MAPSEC_ROUTE_16 - MAPSECS_KANTO] = {0x07, 0x06}, + [MAPSEC_ROUTE_17 - MAPSECS_KANTO] = {0x07, 0x07}, + [MAPSEC_ROUTE_18 - MAPSECS_KANTO] = {0x07, 0x0c}, + [MAPSEC_ROUTE_19 - MAPSECS_KANTO] = {0x0c, 0x0d}, + [MAPSEC_ROUTE_20 - MAPSECS_KANTO] = {0x05, 0x0e}, + [MAPSEC_ROUTE_21 - MAPSECS_KANTO] = {0x04, 0x0c}, + [MAPSEC_ROUTE_22 - MAPSECS_KANTO] = {0x02, 0x08}, + [MAPSEC_ROUTE_23 - MAPSECS_KANTO] = {0x02, 0x04}, + [MAPSEC_ROUTE_24 - MAPSECS_KANTO] = {0x0e, 0x01}, + [MAPSEC_ROUTE_25 - MAPSECS_KANTO] = {0x0f, 0x01}, + [MAPSEC_ONE_ISLAND - MAPSECS_KANTO] = {0x01, 0x08}, + [MAPSEC_TWO_ISLAND - MAPSECS_KANTO] = {0x09, 0x09}, + [MAPSEC_THREE_ISLAND - MAPSECS_KANTO] = {0x12, 0x0c}, + [MAPSEC_FOUR_ISLAND - MAPSECS_KANTO] = {0x03, 0x04}, + [MAPSEC_FIVE_ISLAND - MAPSECS_KANTO] = {0x10, 0x0b}, + [MAPSEC_SEVEN_ISLAND - MAPSECS_KANTO] = {0x05, 0x08}, + [MAPSEC_SIX_ISLAND - MAPSECS_KANTO] = {0x11, 0x05}, + [MAPSEC_KINDLE_ROAD - MAPSECS_KANTO] = {0x02, 0x03}, + [MAPSEC_TREASURE_BEACH - MAPSECS_KANTO] = {0x01, 0x09}, + [MAPSEC_CAPE_BRINK - MAPSECS_KANTO] = {0x09, 0x07}, + [MAPSEC_BOND_BRIDGE - MAPSECS_KANTO] = {0x0d, 0x0c}, + [MAPSEC_THREE_ISLE_PORT - MAPSECS_KANTO] = {0x12, 0x0d}, + [MAPSEC_SEVII_ISLE_6 - MAPSECS_KANTO] = {0x04, 0x03}, + [MAPSEC_SEVII_ISLE_7 - MAPSECS_KANTO] = {0x05, 0x04}, + [MAPSEC_SEVII_ISLE_8 - MAPSECS_KANTO] = {0x01, 0x04}, + [MAPSEC_SEVII_ISLE_9 - MAPSECS_KANTO] = {0x04, 0x05}, + [MAPSEC_RESORT_GORGEOUS - MAPSECS_KANTO] = {0x10, 0x09}, + [MAPSEC_WATER_LABYRINTH - MAPSECS_KANTO] = {0x0e, 0x0a}, + [MAPSEC_FIVE_ISLE_MEADOW - MAPSECS_KANTO] = {0x11, 0x0a}, + [MAPSEC_MEMORIAL_PILLAR - MAPSECS_KANTO] = {0x12, 0x0c}, + [MAPSEC_OUTCAST_ISLAND - MAPSECS_KANTO] = {0x0f, 0x00}, + [MAPSEC_GREEN_PATH - MAPSECS_KANTO] = {0x0f, 0x03}, + [MAPSEC_WATER_PATH - MAPSECS_KANTO] = {0x12, 0x03}, + [MAPSEC_RUIN_VALLEY - MAPSECS_KANTO] = {0x10, 0x07}, + [MAPSEC_TRAINER_TOWER - MAPSECS_KANTO] = {0x05, 0x06}, + [MAPSEC_CANYON_ENTRANCE - MAPSECS_KANTO] = {0x05, 0x09}, + [MAPSEC_SEVAULT_CANYON - MAPSECS_KANTO] = {0x06, 0x09}, + [MAPSEC_TANOBY_RUINS - MAPSECS_KANTO] = {0x03, 0x0c}, + [MAPSEC_SEVII_ISLE_22 - MAPSECS_KANTO] = {0x09, 0x0c}, + [MAPSEC_SEVII_ISLE_23 - MAPSECS_KANTO] = {0x03, 0x0e}, + [MAPSEC_SEVII_ISLE_24 - MAPSECS_KANTO] = {0x02, 0x0c}, + [MAPSEC_NAVEL_ROCK - MAPSECS_KANTO] = {0x0a, 0x08}, + [MAPSEC_BIRTH_ISLAND - MAPSECS_KANTO] = {0x12, 0x0d}, +}; + +static const u16 sMapSectionDimensions[0xC6][2] = { + [MAPSEC_PALLET_TOWN - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_VIRIDIAN_CITY - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_PEWTER_CITY - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_CERULEAN_CITY - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_LAVENDER_TOWN - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_VERMILION_CITY - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_CELADON_CITY - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_FUCHSIA_CITY - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_CINNABAR_ISLAND - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_INDIGO_PLATEAU - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_SAFFRON_CITY - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_ROUTE_4_FLYDUP - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_ROUTE_10_FLYDUP - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_ROUTE_1 - MAPSECS_KANTO] = {0x01, 0x02}, + [MAPSEC_ROUTE_2 - MAPSECS_KANTO] = {0x01, 0x03}, + [MAPSEC_ROUTE_3 - MAPSECS_KANTO] = {0x04, 0x01}, + [MAPSEC_ROUTE_4 - MAPSECS_KANTO] = {0x06, 0x01}, + [MAPSEC_ROUTE_5 - MAPSECS_KANTO] = {0x01, 0x02}, + [MAPSEC_ROUTE_6 - MAPSECS_KANTO] = {0x01, 0x02}, + [MAPSEC_ROUTE_7 - MAPSECS_KANTO] = {0x02, 0x01}, + [MAPSEC_ROUTE_8 - MAPSECS_KANTO] = {0x03, 0x01}, + [MAPSEC_ROUTE_9 - MAPSECS_KANTO] = {0x03, 0x01}, + [MAPSEC_ROUTE_10 - MAPSECS_KANTO] = {0x01, 0x03}, + [MAPSEC_ROUTE_11 - MAPSECS_KANTO] = {0x03, 0x01}, + [MAPSEC_ROUTE_12 - MAPSECS_KANTO] = {0x01, 0x05}, + [MAPSEC_ROUTE_13 - MAPSECS_KANTO] = {0x02, 0x01}, + [MAPSEC_ROUTE_14 - MAPSECS_KANTO] = {0x01, 0x02}, + [MAPSEC_ROUTE_15 - MAPSECS_KANTO] = {0x02, 0x01}, + [MAPSEC_ROUTE_16 - MAPSECS_KANTO] = {0x04, 0x01}, + [MAPSEC_ROUTE_17 - MAPSECS_KANTO] = {0x01, 0x05}, + [MAPSEC_ROUTE_18 - MAPSECS_KANTO] = {0x05, 0x01}, + [MAPSEC_ROUTE_19 - MAPSECS_KANTO] = {0x01, 0x02}, + [MAPSEC_ROUTE_20 - MAPSECS_KANTO] = {0x07, 0x01}, + [MAPSEC_ROUTE_21 - MAPSECS_KANTO] = {0x01, 0x02}, + [MAPSEC_ROUTE_22 - MAPSECS_KANTO] = {0x02, 0x01}, + [MAPSEC_ROUTE_23 - MAPSECS_KANTO] = {0x01, 0x04}, + [MAPSEC_ROUTE_24 - MAPSECS_KANTO] = {0x01, 0x02}, + [MAPSEC_ROUTE_25 - MAPSECS_KANTO] = {0x02, 0x01}, + [MAPSEC_VIRIDIAN_FOREST - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_MT_MOON - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_S_S_ANNE - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_UNDERGROUND_PATH - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_UNDERGROUND_PATH_2 - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_DIGLETTS_CAVE - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_KANTO_VICTORY_ROAD - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_ROCKET_HIDEOUT - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_SILPH_CO - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_POKEMON_MANSION - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_KANTO_SAFARI_ZONE - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_POKEMON_LEAGUE - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_ROCK_TUNNEL - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_SEAFOAM_ISLANDS - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_POKEMON_TOWER - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_CERULEAN_CAVE - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_POWER_PLANT - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_ONE_ISLAND - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_TWO_ISLAND - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_THREE_ISLAND - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_FOUR_ISLAND - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_FIVE_ISLAND - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_SEVEN_ISLAND - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_SIX_ISLAND - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_KINDLE_ROAD - MAPSECS_KANTO] = {0x01, 0x06}, + [MAPSEC_TREASURE_BEACH - MAPSECS_KANTO] = {0x01, 0x02}, + [MAPSEC_CAPE_BRINK - MAPSECS_KANTO] = {0x01, 0x02}, + [MAPSEC_BOND_BRIDGE - MAPSECS_KANTO] = {0x04, 0x01}, + [MAPSEC_THREE_ISLE_PORT - MAPSECS_KANTO] = {0x02, 0x01}, + [MAPSEC_SEVII_ISLE_6 - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_SEVII_ISLE_7 - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_SEVII_ISLE_8 - MAPSECS_KANTO] = {0x03, 0x01}, + [MAPSEC_SEVII_ISLE_9 - MAPSECS_KANTO] = {0x01, 0x02}, + [MAPSEC_RESORT_GORGEOUS - MAPSECS_KANTO] = {0x03, 0x01}, + [MAPSEC_WATER_LABYRINTH - MAPSECS_KANTO] = {0x03, 0x01}, + [MAPSEC_FIVE_ISLE_MEADOW - MAPSECS_KANTO] = {0x01, 0x03}, + [MAPSEC_MEMORIAL_PILLAR - MAPSECS_KANTO] = {0x01, 0x03}, + [MAPSEC_OUTCAST_ISLAND - MAPSECS_KANTO] = {0x01, 0x03}, + [MAPSEC_GREEN_PATH - MAPSECS_KANTO] = {0x03, 0x01}, + [MAPSEC_WATER_PATH - MAPSECS_KANTO] = {0x01, 0x05}, + [MAPSEC_RUIN_VALLEY - MAPSECS_KANTO] = {0x02, 0x02}, + [MAPSEC_TRAINER_TOWER - MAPSECS_KANTO] = {0x01, 0x02}, + [MAPSEC_CANYON_ENTRANCE - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_SEVAULT_CANYON - MAPSECS_KANTO] = {0x01, 0x03}, + [MAPSEC_TANOBY_RUINS - MAPSECS_KANTO] = {0x07, 0x01}, + [MAPSEC_SEVII_ISLE_22 - MAPSECS_KANTO] = {0x01, 0x03}, + [MAPSEC_SEVII_ISLE_23 - MAPSECS_KANTO] = {0x06, 0x01}, + [MAPSEC_SEVII_ISLE_24 - MAPSECS_KANTO] = {0x01, 0x03}, + [MAPSEC_NAVEL_ROCK - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_MT_EMBER - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_BERRY_FOREST - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_ICEFALL_CAVE - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_ROCKET_WAREHOUSE - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_TRAINER_TOWER_2 - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_DOTTED_HOLE - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_LOST_CAVE - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_PATTERN_BUSH - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_ALTERING_CAVE - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_TANOBY_CHAMBERS - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_THREE_ISLE_PATH - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_TANOBY_KEY - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_BIRTH_ISLAND - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_MONEAN_CHAMBER - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_LIPTOO_CHAMBER - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_WEEPTH_CHAMBER - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_DILFORD_CHAMBER - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_SCUFIB_CHAMBER - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_RIXY_CHAMBER - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_VIAPOIS_CHAMBER - MAPSECS_KANTO] = {0x01, 0x01}, + [MAPSEC_EMBER_SPA - MAPSECS_KANTO] = {0x01, 0x01} +}; + +static const u8 sRegionMapSections_Kanto[][15][22] = { + { + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, + MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, + MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, + MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_24, MAPSEC_ROUTE_25, + MAPSEC_ROUTE_25, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, + MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_24, MAPSEC_NONE, + MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_INDIGO_PLATEAU, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, + MAPSEC_NONE, MAPSEC_ROUTE_4_FLYDUP, MAPSEC_ROUTE_4, MAPSEC_ROUTE_4, MAPSEC_ROUTE_4, MAPSEC_ROUTE_4, + MAPSEC_ROUTE_4, MAPSEC_CERULEAN_CITY, MAPSEC_ROUTE_9, MAPSEC_ROUTE_9, MAPSEC_ROUTE_9, MAPSEC_ROUTE_10_FLYDUP, + MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_23, MAPSEC_NONE, MAPSEC_PEWTER_CITY, MAPSEC_ROUTE_3, MAPSEC_ROUTE_3, + MAPSEC_ROUTE_3, MAPSEC_ROUTE_3, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, + MAPSEC_ROUTE_5, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_10, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_23, MAPSEC_NONE, MAPSEC_ROUTE_2, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, + MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_5, MAPSEC_NONE, + MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_10, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_23, MAPSEC_NONE, MAPSEC_ROUTE_2, MAPSEC_NONE, MAPSEC_NONE, + MAPSEC_ROUTE_16, MAPSEC_ROUTE_16, MAPSEC_ROUTE_16, MAPSEC_ROUTE_16, MAPSEC_CELADON_CITY, MAPSEC_ROUTE_7, + MAPSEC_ROUTE_7, MAPSEC_SAFFRON_CITY, MAPSEC_ROUTE_8, MAPSEC_ROUTE_8, MAPSEC_ROUTE_8, MAPSEC_LAVENDER_TOWN, + MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_23, MAPSEC_NONE, MAPSEC_ROUTE_2, MAPSEC_NONE, MAPSEC_NONE, + MAPSEC_ROUTE_17, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_6, + MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_12, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_22, MAPSEC_ROUTE_22, MAPSEC_VIRIDIAN_CITY, MAPSEC_NONE, MAPSEC_NONE, + MAPSEC_ROUTE_17, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_6, + MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_12, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_1, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_17, + MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_VERMILION_CITY, + MAPSEC_ROUTE_11, MAPSEC_ROUTE_11, MAPSEC_ROUTE_11, MAPSEC_ROUTE_12, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_1, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_17, + MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, + MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_12, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_PALLET_TOWN, MAPSEC_NONE, MAPSEC_NONE, + MAPSEC_ROUTE_17, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, + MAPSEC_ROUTE_14, MAPSEC_ROUTE_13, MAPSEC_ROUTE_13, MAPSEC_ROUTE_12, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_21, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_18, + MAPSEC_ROUTE_18, MAPSEC_ROUTE_18, MAPSEC_ROUTE_18, MAPSEC_ROUTE_18, MAPSEC_FUCHSIA_CITY, MAPSEC_ROUTE_15, + MAPSEC_ROUTE_15, MAPSEC_ROUTE_14, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, + MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_21, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, + MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROUTE_19, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, + MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_CINNABAR_ISLAND, MAPSEC_ROUTE_20, MAPSEC_ROUTE_20, + MAPSEC_ROUTE_20, MAPSEC_ROUTE_20, MAPSEC_ROUTE_20, MAPSEC_ROUTE_20, MAPSEC_ROUTE_20, MAPSEC_ROUTE_19, + MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, + MAPSEC_NONE} + }, { + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_MT_MOON, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_CERULEAN_CAVE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ROCK_TUNNEL, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_KANTO_VICTORY_ROAD, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_POWER_PLANT, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_DIGLETTS_CAVE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_VIRIDIAN_FOREST, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_POKEMON_TOWER, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_DIGLETTS_CAVE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_KANTO_SAFARI_ZONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_POKEMON_MANSION, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_SEAFOAM_ISLANDS, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE} + } +}; + +static const u8 sRegionMapSections_Sevii123[][15][22] = { + { + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_KINDLE_ROAD, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_KINDLE_ROAD, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_KINDLE_ROAD, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_KINDLE_ROAD, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_KINDLE_ROAD, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_CAPE_BRINK, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_ONE_ISLAND, MAPSEC_KINDLE_ROAD, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_CAPE_BRINK, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_TREASURE_BEACH, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_TWO_ISLAND, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_TREASURE_BEACH, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_BOND_BRIDGE, MAPSEC_BOND_BRIDGE, MAPSEC_BOND_BRIDGE, MAPSEC_BOND_BRIDGE, MAPSEC_THREE_ISLAND, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_THREE_ISLE_PORT, MAPSEC_THREE_ISLE_PORT, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE} + }, { + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_MT_EMBER, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_BERRY_FOREST, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE} + } +}; + +static const u8 sRegionMapSections_Sevii45[][15][22] = { + { + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_FOUR_ISLAND, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NAVEL_ROCK, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_RESORT_GORGEOUS, MAPSEC_RESORT_GORGEOUS, MAPSEC_RESORT_GORGEOUS, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_WATER_LABYRINTH, MAPSEC_WATER_LABYRINTH, MAPSEC_WATER_LABYRINTH, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_FIVE_ISLAND, MAPSEC_FIVE_ISLE_MEADOW, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_FIVE_ISLE_MEADOW, MAPSEC_MEMORIAL_PILLAR, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_MEMORIAL_PILLAR, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_MEMORIAL_PILLAR, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE} + }, { + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ICEFALL_CAVE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_LOST_CAVE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE} + } +}; + +static const u8 sRegionMapSections_Sevii67[][15][22] = { + { + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_OUTCAST_ISLAND, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_OUTCAST_ISLAND, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_OUTCAST_ISLAND, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_GREEN_PATH, MAPSEC_GREEN_PATH, MAPSEC_GREEN_PATH, MAPSEC_WATER_PATH, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_WATER_PATH, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_SIX_ISLAND, MAPSEC_WATER_PATH, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_TRAINER_TOWER, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_WATER_PATH, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_TRAINER_TOWER, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_RUIN_VALLEY, MAPSEC_RUIN_VALLEY, MAPSEC_WATER_PATH, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_SEVEN_ISLAND, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_RUIN_VALLEY, MAPSEC_RUIN_VALLEY, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_CANYON_ENTRANCE, MAPSEC_SEVAULT_CANYON, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_SEVAULT_CANYON, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_SEVAULT_CANYON, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_TANOBY_RUINS, MAPSEC_TANOBY_RUINS, MAPSEC_TANOBY_RUINS, MAPSEC_TANOBY_RUINS, MAPSEC_TANOBY_RUINS, MAPSEC_TANOBY_RUINS, MAPSEC_TANOBY_RUINS, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_BIRTH_ISLAND, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE} + }, { + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_ALTERING_CAVE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_PATTERN_BUSH, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_DOTTED_HOLE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_TANOBY_CHAMBERS, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE}, + {MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE, MAPSEC_NONE} + } +}; + +static const u8 sMapsecToSpawn[][3] = { + [MAPSEC_PALLET_TOWN - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), SPAWN_PALLET_TOWN}, + [MAPSEC_VIRIDIAN_CITY - MAPSECS_KANTO] = {MAP_GROUP(VIRIDIAN_CITY), MAP_NUM(VIRIDIAN_CITY), SPAWN_VIRIDIAN_CITY}, + [MAPSEC_PEWTER_CITY - MAPSECS_KANTO] = {MAP_GROUP(PEWTER_CITY), MAP_NUM(PEWTER_CITY), SPAWN_PEWTER_CITY}, + [MAPSEC_CERULEAN_CITY - MAPSECS_KANTO] = {MAP_GROUP(CERULEAN_CITY), MAP_NUM(CERULEAN_CITY), SPAWN_CERULEAN_CITY}, + [MAPSEC_LAVENDER_TOWN - MAPSECS_KANTO] = {MAP_GROUP(LAVENDER_TOWN), MAP_NUM(LAVENDER_TOWN), SPAWN_LAVENDER_TOWN}, + [MAPSEC_VERMILION_CITY - MAPSECS_KANTO] = {MAP_GROUP(VERMILION_CITY), MAP_NUM(VERMILION_CITY), SPAWN_VERMILION_CITY}, + [MAPSEC_CELADON_CITY - MAPSECS_KANTO] = {MAP_GROUP(CELADON_CITY), MAP_NUM(CELADON_CITY), SPAWN_CELADON_CITY}, + [MAPSEC_FUCHSIA_CITY - MAPSECS_KANTO] = {MAP_GROUP(FUCHSIA_CITY), MAP_NUM(FUCHSIA_CITY), SPAWN_FUCHSIA_CITY}, + [MAPSEC_CINNABAR_ISLAND - MAPSECS_KANTO] = {MAP_GROUP(CINNABAR_ISLAND), MAP_NUM(CINNABAR_ISLAND), SPAWN_CINNABAR_ISLAND}, + [MAPSEC_INDIGO_PLATEAU - MAPSECS_KANTO] = {MAP_GROUP(INDIGO_PLATEAU_EXTERIOR), MAP_NUM(INDIGO_PLATEAU_EXTERIOR), SPAWN_INDIGO_PLATEAU}, + [MAPSEC_SAFFRON_CITY - MAPSECS_KANTO] = {MAP_GROUP(SAFFRON_CITY), MAP_NUM(SAFFRON_CITY), SPAWN_SAFFRON_CITY}, + [MAPSEC_ROUTE_4_FLYDUP - MAPSECS_KANTO] = {MAP_GROUP(ROUTE4), MAP_NUM(ROUTE4), SPAWN_ROUTE4}, + [MAPSEC_ROUTE_10_FLYDUP - MAPSECS_KANTO] = {MAP_GROUP(ROUTE10), MAP_NUM(ROUTE10), SPAWN_ROUTE10}, + [MAPSEC_ROUTE_1 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE1), MAP_NUM(ROUTE1), 0}, + [MAPSEC_ROUTE_2 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE2), MAP_NUM(ROUTE2), 0}, + [MAPSEC_ROUTE_3 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE3), MAP_NUM(ROUTE3), 0}, + [MAPSEC_ROUTE_4 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE4), MAP_NUM(ROUTE4), 0}, + [MAPSEC_ROUTE_5 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE5), MAP_NUM(ROUTE5), 0}, + [MAPSEC_ROUTE_6 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE6), MAP_NUM(ROUTE6), 0}, + [MAPSEC_ROUTE_7 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE7), MAP_NUM(ROUTE7), 0}, + [MAPSEC_ROUTE_8 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE8), MAP_NUM(ROUTE8), 0}, + [MAPSEC_ROUTE_9 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE9), MAP_NUM(ROUTE9), 0}, + [MAPSEC_ROUTE_10 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE10), MAP_NUM(ROUTE10), 0}, + [MAPSEC_ROUTE_11 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE11), MAP_NUM(ROUTE11), 0}, + [MAPSEC_ROUTE_12 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE12), MAP_NUM(ROUTE12), 0}, + [MAPSEC_ROUTE_13 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE13), MAP_NUM(ROUTE13), 0}, + [MAPSEC_ROUTE_14 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE14), MAP_NUM(ROUTE14), 0}, + [MAPSEC_ROUTE_15 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE15), MAP_NUM(ROUTE15), 0}, + [MAPSEC_ROUTE_16 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE16), MAP_NUM(ROUTE16), 0}, + [MAPSEC_ROUTE_17 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE17), MAP_NUM(ROUTE17), 0}, + [MAPSEC_ROUTE_18 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE18), MAP_NUM(ROUTE18), 0}, + [MAPSEC_ROUTE_19 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE19), MAP_NUM(ROUTE19), 0}, + [MAPSEC_ROUTE_20 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE20), MAP_NUM(ROUTE20), 0}, + [MAPSEC_ROUTE_21 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE21_NORTH), MAP_NUM(ROUTE21_NORTH), 0}, + [MAPSEC_ROUTE_22 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE22), MAP_NUM(ROUTE22), 0}, + [MAPSEC_ROUTE_23 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE23), MAP_NUM(ROUTE23), 0}, + [MAPSEC_ROUTE_24 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE24), MAP_NUM(ROUTE24), 0}, + [MAPSEC_ROUTE_25 - MAPSECS_KANTO] = {MAP_GROUP(ROUTE25), MAP_NUM(ROUTE25), 0}, + [MAPSEC_VIRIDIAN_FOREST - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0}, + [MAPSEC_MT_MOON - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0}, + [MAPSEC_S_S_ANNE - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0}, + [MAPSEC_UNDERGROUND_PATH - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0}, + [MAPSEC_UNDERGROUND_PATH_2 - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0}, + [MAPSEC_DIGLETTS_CAVE - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0}, + [MAPSEC_KANTO_VICTORY_ROAD - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0}, + [MAPSEC_ROCKET_HIDEOUT - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0}, + [MAPSEC_SILPH_CO - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0}, + [MAPSEC_POKEMON_MANSION - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0}, + [MAPSEC_KANTO_SAFARI_ZONE - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0}, + [MAPSEC_POKEMON_LEAGUE - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0}, + [MAPSEC_ROCK_TUNNEL - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0}, + [MAPSEC_SEAFOAM_ISLANDS - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0}, + [MAPSEC_POKEMON_TOWER - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0}, + [MAPSEC_CERULEAN_CAVE - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0}, + [MAPSEC_POWER_PLANT - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0}, + [MAPSEC_ONE_ISLAND - MAPSECS_KANTO] = {MAP_GROUP(ONE_ISLAND), MAP_NUM(ONE_ISLAND), SPAWN_ONE_ISLAND}, + [MAPSEC_TWO_ISLAND - MAPSECS_KANTO] = {MAP_GROUP(TWO_ISLAND), MAP_NUM(TWO_ISLAND), SPAWN_TWO_ISLAND}, + [MAPSEC_THREE_ISLAND - MAPSECS_KANTO] = {MAP_GROUP(THREE_ISLAND), MAP_NUM(THREE_ISLAND), SPAWN_THREE_ISLAND}, + [MAPSEC_FOUR_ISLAND - MAPSECS_KANTO] = {MAP_GROUP(FOUR_ISLAND), MAP_NUM(FOUR_ISLAND), SPAWN_FOUR_ISLAND}, + [MAPSEC_FIVE_ISLAND - MAPSECS_KANTO] = {MAP_GROUP(FIVE_ISLAND), MAP_NUM(FIVE_ISLAND), SPAWN_FIVE_ISLAND}, + [MAPSEC_SEVEN_ISLAND - MAPSECS_KANTO] = {MAP_GROUP(SEVEN_ISLAND), MAP_NUM(SEVEN_ISLAND), SPAWN_SEVEN_ISLAND}, + [MAPSEC_SIX_ISLAND - MAPSECS_KANTO] = {MAP_GROUP(SIX_ISLAND), MAP_NUM(SIX_ISLAND), SPAWN_SIX_ISLAND}, + [MAPSEC_KINDLE_ROAD - MAPSECS_KANTO] = {MAP_GROUP(ONE_ISLAND_KINDLE_ROAD), MAP_NUM(ONE_ISLAND_KINDLE_ROAD), 0}, + [MAPSEC_TREASURE_BEACH - MAPSECS_KANTO] = {MAP_GROUP(ONE_ISLAND_TREASURE_BEACH), MAP_NUM(ONE_ISLAND_TREASURE_BEACH), 0}, + [MAPSEC_CAPE_BRINK - MAPSECS_KANTO] = {MAP_GROUP(TWO_ISLAND_CAPE_BRINK), MAP_NUM(TWO_ISLAND_CAPE_BRINK), 0}, + [MAPSEC_BOND_BRIDGE - MAPSECS_KANTO] = {MAP_GROUP(THREE_ISLAND_BOND_BRIDGE), MAP_NUM(THREE_ISLAND_BOND_BRIDGE), 0}, + [MAPSEC_THREE_ISLE_PORT - MAPSECS_KANTO] = {MAP_GROUP(THREE_ISLAND_PORT), MAP_NUM(THREE_ISLAND_PORT), 0}, + [MAPSEC_SEVII_ISLE_6 - MAPSECS_KANTO] = {MAP_GROUP(UNKNOWN_MAP_03_50), MAP_NUM(UNKNOWN_MAP_03_50), 0}, + [MAPSEC_SEVII_ISLE_7 - MAPSECS_KANTO] = {MAP_GROUP(UNKNOWN_MAP_03_51), MAP_NUM(UNKNOWN_MAP_03_51), 0}, + [MAPSEC_SEVII_ISLE_8 - MAPSECS_KANTO] = {MAP_GROUP(UNKNOWN_MAP_03_52), MAP_NUM(UNKNOWN_MAP_03_52), 0}, + [MAPSEC_SEVII_ISLE_9 - MAPSECS_KANTO] = {MAP_GROUP(UNKNOWN_MAP_03_53), MAP_NUM(UNKNOWN_MAP_03_53), 0}, + [MAPSEC_RESORT_GORGEOUS - MAPSECS_KANTO] = {MAP_GROUP(FIVE_ISLAND_RESORT_GORGEOUS), MAP_NUM(FIVE_ISLAND_RESORT_GORGEOUS), 0}, + [MAPSEC_WATER_LABYRINTH - MAPSECS_KANTO] = {MAP_GROUP(FIVE_ISLAND_WATER_LABYRINTH), MAP_NUM(FIVE_ISLAND_WATER_LABYRINTH), 0}, + [MAPSEC_FIVE_ISLE_MEADOW - MAPSECS_KANTO] = {MAP_GROUP(FIVE_ISLAND_MEADOW), MAP_NUM(FIVE_ISLAND_MEADOW), 0}, + [MAPSEC_MEMORIAL_PILLAR - MAPSECS_KANTO] = {MAP_GROUP(FIVE_ISLAND_MEMORIAL_PILLAR), MAP_NUM(FIVE_ISLAND_MEMORIAL_PILLAR), 0}, + [MAPSEC_OUTCAST_ISLAND - MAPSECS_KANTO] = {MAP_GROUP(SIX_ISLAND_OUTCAST_ISLAND), MAP_NUM(SIX_ISLAND_OUTCAST_ISLAND), 0}, + [MAPSEC_GREEN_PATH - MAPSECS_KANTO] = {MAP_GROUP(SIX_ISLAND_GREEN_PATH), MAP_NUM(SIX_ISLAND_GREEN_PATH), 0}, + [MAPSEC_WATER_PATH - MAPSECS_KANTO] = {MAP_GROUP(SIX_ISLAND_WATER_PATH), MAP_NUM(SIX_ISLAND_WATER_PATH), 0}, + [MAPSEC_RUIN_VALLEY - MAPSECS_KANTO] = {MAP_GROUP(SIX_ISLAND_RUIN_VALLEY), MAP_NUM(SIX_ISLAND_RUIN_VALLEY), 0}, + [MAPSEC_TRAINER_TOWER - MAPSECS_KANTO] = {MAP_GROUP(SEVEN_ISLAND_TRAINER_TOWER), MAP_NUM(SEVEN_ISLAND_TRAINER_TOWER), 0}, + [MAPSEC_CANYON_ENTRANCE - MAPSECS_KANTO] = {MAP_GROUP(SEVEN_ISLAND_SEVAULT_CANYON_ENTRANCE), MAP_NUM(SEVEN_ISLAND_SEVAULT_CANYON_ENTRANCE), 0}, + [MAPSEC_SEVAULT_CANYON - MAPSECS_KANTO] = {MAP_GROUP(SEVEN_ISLAND_SEVAULT_CANYON), MAP_NUM(SEVEN_ISLAND_SEVAULT_CANYON), 0}, + [MAPSEC_TANOBY_RUINS - MAPSECS_KANTO] = {MAP_GROUP(SEVEN_ISLAND_TANOBY_RUINS), MAP_NUM(SEVEN_ISLAND_TANOBY_RUINS), 0}, + [MAPSEC_SEVII_ISLE_22 - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0}, + [MAPSEC_SEVII_ISLE_23 - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0}, + [MAPSEC_SEVII_ISLE_24 - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0}, + [MAPSEC_NAVEL_ROCK - MAPSECS_KANTO] = {MAP_GROUP(NAVEL_ROCK_EXTERIOR), MAP_NUM(NAVEL_ROCK_EXTERIOR), 0}, + [MAPSEC_MT_EMBER - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0}, + [MAPSEC_BERRY_FOREST - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0}, + [MAPSEC_ICEFALL_CAVE - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0}, + [MAPSEC_ROCKET_WAREHOUSE - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0}, + [MAPSEC_TRAINER_TOWER_2 - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0}, + [MAPSEC_DOTTED_HOLE - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0}, + [MAPSEC_LOST_CAVE - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0}, + [MAPSEC_PATTERN_BUSH - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0}, + [MAPSEC_ALTERING_CAVE - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0}, + [MAPSEC_TANOBY_CHAMBERS - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0}, + [MAPSEC_THREE_ISLE_PATH - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0}, + [MAPSEC_TANOBY_KEY - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0}, + [MAPSEC_BIRTH_ISLAND - MAPSECS_KANTO] = {MAP_GROUP(BIRTH_ISLAND_EXTERIOR), MAP_NUM(BIRTH_ISLAND_EXTERIOR), 0}, + [MAPSEC_MONEAN_CHAMBER - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0}, + [MAPSEC_LIPTOO_CHAMBER - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0}, + [MAPSEC_WEEPTH_CHAMBER - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0}, + [MAPSEC_DILFORD_CHAMBER - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0}, + [MAPSEC_SCUFIB_CHAMBER - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0}, + [MAPSEC_RIXY_CHAMBER - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0}, + [MAPSEC_VIAPOIS_CHAMBER - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0}, + [MAPSEC_EMBER_SPA - MAPSECS_KANTO] = {MAP_GROUP(PALLET_TOWN), MAP_NUM(PALLET_TOWN), 0}, +}; + +static void RegionMap_DarkenPalette(u16 *pal, u16 size, u16 tint) +{ + int i; + int r, g, b; + + for (i = 0; i < size; i++) + { + r = (*pal) & 0x1F; + g = ((*pal) >> 5) & 0x1F; + b = ((*pal) >> 10) & 0x1F; + + r = (((r << 8) / 100) * tint) >> 8; + g = (((g << 8) / 100) * tint) >> 8; + b = (((b << 8) / 100) * tint) >> 8; + + *pal = RGB2(r, g, b); + pal++; + } +} + +static void sub_80BFEA0(void) +{ + u16 pal[16]; + CpuCopy16(&gUnknown_83EF2DC[0x20], pal, sizeof(pal)); + RegionMap_DarkenPalette(pal, NELEMS(pal), 95); + LoadPalette(pal, 0x20, 0x20); + LoadPalette(&gUnknown_83EF2DC[0x2F], 0x2F, sizeof(u16)); +} + +static void sub_80BFEDC(u8 kind) +{ + gUnknown_20399D4 = AllocZeroed(sizeof(struct UnkStruct_20399D4)); + if (gUnknown_20399D4 == NULL) + { + SetMainCallback2(CB2_ReturnToField); + } + else + { + gUnknown_2031DE0 = TRUE; + gUnknown_20399D4->mapType = kind; + gUnknown_20399D4->field_47A0 = 0; + gUnknown_20399D4->field_47A4 = 0; + gUnknown_20399D4->field_47A8 = 0; + sub_80BFFD0(); + SetMainCallback2(CB2_OpenRegionMap); + } +} + +void sub_80BFF50(u8 kind, MainCallback cb) +{ + gUnknown_20399D4 = AllocZeroed(sizeof(struct UnkStruct_20399D4)); + if (gUnknown_20399D4 == NULL) + { + SetMainCallback2(CB2_ReturnToField); + } + else + { + gUnknown_2031DE0 = TRUE; + gUnknown_20399D4->mapType = kind; + gUnknown_20399D4->field_47A0 = 0; + gUnknown_20399D4->field_47A4 = 0; + gUnknown_20399D4->field_47A8 = 0; + gUnknown_20399D4->savedCallback = cb; + sub_80BFFD0(); + SetMainCallback2(CB2_OpenRegionMap); + } +} + +static void sub_80BFFD0(void) +{ + u8 i; + u8 j; + u8 r7; + + switch (gUnknown_20399D4->mapType) + { + default: + case 0: + case 1: + gUnknown_20399D4->field_47B8 = sub_80C04E4; + break; + case 2: + gUnknown_20399D4->field_47B8 = sub_80C4F08; + break; + } + for (i = 0; i < 4; i++) + { + gUnknown_20399D4->regionMapPermissions[i] = sRegionMapPermissions[gUnknown_20399D4->mapType][i]; + } + if (!FlagGet(FLAG_SYS_SEVII_MAP_123)) + gUnknown_20399D4->regionMapPermissions[MAPPERM_0] = FALSE; + r7 = 0; + j = 0; + if (gMapHeader.regionMapSectionId >= MAPSECS_SEVII_123) + { + while (r7 == 0) + { + for (i = 0; sSeviiMapsecs[j][i] != MAPSEC_NONE; i++) + { + if (gMapHeader.regionMapSectionId == sSeviiMapsecs[j][i]) + { + r7 = j + 1; + break; + } + } + j++; + } + } + gUnknown_20399D4->field_479B = r7; + gUnknown_20399D4->field_479C = r7; +} + +static void CB2_OpenRegionMap(void) +{ + switch (gUnknown_20399D4->field_47A4) + { + case 0: + NullVBlankHBlankCallbacks(); + break; + case 1: + ResetGpu(); + break; + case 2: + ResetOamForRegionMap(); + break; + case 3: + if (!HandleLoadRegionMapGfx()) + return; + break; + case 4: + FillBgTilemapBufferRect_Palette0(1, 0x000, 0, 0, 30, 20); + CopyBgTilemapBufferToVram(1); + break; + case 5: + sub_80C0CC8(0, gUnknown_20399D4->layouts[gUnknown_20399D4->field_479B]); + CopyBgTilemapBufferToVram(0); + if (gUnknown_20399D4->mapType != 0) + { + sub_80C0CC8(1, gUnknown_20399D4->layouts[4]); + CopyBgTilemapBufferToVram(1); + } + break; + case 6: + sub_80C0B18(); + PutWindowTilemap(0); + break; + case 7: + sub_80C0BB0(); + PutWindowTilemap(1); + break; + case 8: + if (GetRegionMapPermission(MAPPERM_2) == TRUE) + SetBg0andBg3Visibility(1); + break; + default: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK); + sub_80C03E8(); + sub_80C08F4(); + break; + } + gUnknown_20399D4->field_47A4++; +} + +static bool8 HandleLoadRegionMapGfx(void) +{ + switch (gUnknown_20399D4->field_47A8) + { + case 0: + LoadPalette(gUnknown_83EF23C, 0xC0, 0x20); + break; + case 1: + LoadPalette(gUnknown_83EF2DC, 0x00, 0xA0); + sub_80BFEA0(); + if (gUnknown_20399D4->mapType != 0) + { + LoadPalette(&gUnknown_83EF23C[15], 0x00, 0x02); + LoadPalette(&gUnknown_83EF23C[15], 0x10, 0x02); + LoadPalette(&gUnknown_83EF23C[15], 0x20, 0x02); + LoadPalette(&gUnknown_83EF23C[15], 0x30, 0x02); + LoadPalette(&gUnknown_83EF23C[15], 0x40, 0x02); + } + break; + case 2: + ResetTempTileDataBuffers(); + break; + case 3: + DecompressAndCopyTileDataToVram(0, gUnknown_83EF61C, 0, 0, 0); + if (gUnknown_20399D4->mapType != 0) + { + DecompressAndCopyTileDataToVram(1, gUnknown_83F1978, 0, 0, 0); + } + break; + case 4: + if (FreeTempTileDataBuffersIfPossible() == TRUE) + return FALSE; + break; + case 5: + LZ77UnCompWram(sRegionMapLayout_Kanto, gUnknown_20399D4->layouts[0]); + break; + case 6: + LZ77UnCompWram(sRegionMapLayout_Sevii123, gUnknown_20399D4->layouts[1]); + break; + case 7: + LZ77UnCompWram(sRegionMapLayout_Sevii45, gUnknown_20399D4->layouts[2]); + break; + case 8: + LZ77UnCompWram(sRegionMapLayout_Sevii67, gUnknown_20399D4->layouts[3]); + break; + default: + LZ77UnCompWram(gUnknown_83F19A0, gUnknown_20399D4->layouts[4]); + return TRUE; + } + gUnknown_20399D4->field_47A8++; + return FALSE; +} + +static void sub_80C03E8(void) +{ + CreateTask(gUnknown_20399D4->field_47B8, 0); + SetMainCallback2(sub_80C08B4); +} + +static bool32 sub_80C0410(void) +{ + if (GetSelectedMapSection(GetWhichRegionMap(), 0, GetMapCursorY(), GetMapCursorX()) == 99) + return FALSE; + else + return TRUE; +} + +static void sub_80C0450(void) +{ + if (sub_80C0410()) + { + if ((sub_80C3AC8(0) != 1 && sub_80C3AC8(0) != 0) || (sub_80C3AC8(1) != 1 && sub_80C3AC8(1) != 0)) + PlaySE(SE_Z_SCROLL); + if (GetMapCursorX() == 21 && GetMapCursorY() == 11 && GetRegionMapPermission(MAPPERM_0) == TRUE) + PlaySE(SE_W255); + else if (GetMapCursorX() == 21 && GetMapCursorY() == 13) + PlaySE(SE_W255); + } +} + +static void sub_80C04E4(u8 taskId) +{ + switch (gUnknown_20399D4->field_47A0) + { + case 0: + sub_80C4398(GetWhichRegionMap(), taskId, gUnknown_20399D4->field_47B8); + sub_80C3008(0, 0); + sub_80C41D8(1, 1); + gUnknown_20399D4->field_47A0++; + break; + case 1: + if (gUnknown_20399D4->regionMapPermissions[MAPPERM_2] == TRUE) + { + sub_80C2208(taskId, gUnknown_20399D4->field_47B8); + } + else + { + ShowBg(0); + ShowBg(3); + ShowBg(1); + sub_80C4E18(gText_RegionMap_DPadMove); + sub_80C4E74(gText_RegionMap_Space); + sub_80C4ED0(FALSE); + sub_80C4324(FALSE); + sub_80C3154(FALSE); + sub_80C48BC(GetWhichRegionMap(), 25, FALSE); + sub_80C4960(GetWhichRegionMap(), 25, FALSE); + } + gUnknown_20399D4->field_47A0++; + break; + case 2: + if (!gPaletteFade.active && !IsDma3ManagerBusyWithBgCopy()) + { + sub_80C0B18(); + PutWindowTilemap(0); + sub_80C0BB0(); + PutWindowTilemap(1); + gUnknown_20399D4->field_47A0++; + } + break; + case 3: + switch (sub_80C3400()) + { + case 1: + sub_80C3178(); + break; + case 2: + break; + case 3: + sub_80C0B18(); + sub_80C0BB0(); + sub_80C0B9C(); + sub_80C0450(); + if (GetMapSecUnderCursor() != MAPSEC_NONE) + { + if (GetRegionMapPermission(MAPPERM_1) == TRUE) + { + if (sub_80C3AC8(1) == 2) + { + sub_80C4E74(gText_RegionMap_AButtonGuide); + } + else + { + sub_80C4E74(gText_RegionMap_Space); + } + } + } + else + { + if (GetMapCursorX() == 21 && GetMapCursorY() == 11 && GetRegionMapPermission(MAPPERM_0) == TRUE) + { + sub_80C4E74(gText_RegionMap_AButtonSwitch); + } + else if (GetMapCursorX() == 21 && GetMapCursorY() == 13) + { + sub_80C4E74(gText_RegionMap_AButtonCancel); + } + else + { + sub_80C4E74(gText_RegionMap_Space); + } + } + break; + case 4: + if (sub_80C3AC8(1) == 2 && gUnknown_20399D4->regionMapPermissions[MAPPERM_1] == TRUE) + { + RegionMapCreateDungeonMapPreview(0, taskId, sub_80C07F8); + } + break; + case 5: + sub_80C0E70(gUnknown_20399D4->field_479B, taskId, sub_80C07F8); + break; + case 6: + gUnknown_20399D4->field_47A0++; + break; + } + break; + case 4: + if (GetRegionMapPermission(MAPPERM_2) == 1) + { + sub_80C2C1C(taskId); + // FIXME: goto required to match + // gUnknown_20399D4->field_47A0++; + goto _080C0798; + } + else + { + gUnknown_20399D4->field_47A0++; + } + break; + case 5: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK); + _080C0798: + gUnknown_20399D4->field_47A0++; + break; + default: + if (!gPaletteFade.active) + { + sub_80C0820(taskId); + } + break; + } +} + +static void sub_80C07D0(TaskFunc taskFunc) +{ + gUnknown_20399D4->field_47B8 = taskFunc; +} + +TaskFunc sub_80C07E4(void) +{ + return gUnknown_20399D4->field_47B8; +} + +static void sub_80C07F8(u8 taskId) +{ + gTasks[taskId].func = gUnknown_20399D4->field_47B8; +} + +static void sub_80C0820(u8 taskId) +{ + if (GetRegionMapPermission(MAPPERM_2) == TRUE) + sub_80C25BC(); + sub_80C4A04(); + sub_80C3188(); + sub_80C4348(); + sub_80C4D30(); + DestroyTask(taskId); + FreeAllWindowBuffers(); + if (gUnknown_20399D4->savedCallback == NULL) + SetMainCallback2(gMain.savedCallback); + else + SetMainCallback2(gUnknown_20399D4->savedCallback); + FREE_IF_NOT_NULL(gUnknown_20399D4); +} + +static void sub_80C0898(void) +{ + FREE_IF_NOT_NULL(gUnknown_20399D4); +} + +static void sub_80C08B4(void) +{ + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +static void sub_80C08CC(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +static void NullVBlankHBlankCallbacks(void) +{ + SetVBlankCallback(NULL); + SetHBlankCallback(NULL); +} + +static void sub_80C08F4(void) +{ + SetVBlankCallback(sub_80C08CC); +} + +static void ResetGpu(void) +{ + DmaFillLarge16(3, 0, (void *)VRAM, VRAM_SIZE, 0x1000); + DmaFill32Defvars(3, 0, (void *)OAM, OAM_SIZE); + DmaFill16Defvars(3, 0, (void *)PLTT, PLTT_SIZE); + SetGpuReg(REG_OFFSET_DISPCNT, 0); + ResetBgsAndClearDma3BusyFlags(FALSE); + InitBgsFromTemplates(0, gUnknown_83F1A50, NELEMS(gUnknown_83F1A50)); + ChangeBgX(0, 0, 0); + ChangeBgY(0, 0, 0); + ChangeBgX(1, 0, 0); + ChangeBgY(1, 0, 0); + ChangeBgX(2, 0, 0); + ChangeBgY(2, 0, 0); + ChangeBgX(3, 0, 0); + ChangeBgY(3, 0, 0); + InitWindows(gUnknown_83F1A60); + DeactivateAllTextPrinters(); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_WIN0_ON | DISPCNT_WIN1_ON); + SetBgTilemapBuffers(); + sub_80C0AB8(); +} + +static void SetBgTilemapBuffers(void) +{ + SetBgTilemapBuffer(0, gUnknown_20399D4->bgTilemapBuffers[0]); + SetBgTilemapBuffer(1, gUnknown_20399D4->bgTilemapBuffers[1]); + SetBgTilemapBuffer(2, gUnknown_20399D4->bgTilemapBuffers[2]); +} + +static void ResetOamForRegionMap(void) +{ + ResetSpriteData(); + ResetPaletteFade(); + FreeAllSpritePalettes(); + ResetTasks(); + ScanlineEffect_Stop(); +} + +static void SetBg0andBg3Visibility(u8 mode) +{ + switch (mode) + { + case 0: + ShowBg(0); + ShowBg(3); + break; + case 1: + HideBg(0); + HideBg(3); + break; + } +} + +static void sub_80C0AB8(void) +{ + sub_80C4BE4(); + sub_80C4C2C(0, 0x11, 0xc0); + sub_80C4C48(6); + sub_80C4C74(0x39, 0x39); + sub_80C4C88(0x1b); + SetGpuWindowDims(0, &sStdWindowDims[0]); + SetGpuWindowDims(1, &sStdWindowDims[1]); + sub_80C4C9C(0, 0); + if (GetMapSecUnderCursor() != MAPSEC_NONE) + sub_80C4C9C(1, 0); +} + +static void sub_80C0B18(void) +{ + ClearWindowTilemap(0); + FillWindowPixelBuffer(0, PIXEL_FILL(0)); + if (sub_80C3520() == MAPSEC_NONE) + { + SetGpuWindowDims(0, &sStdWindowDims[2]); + } + else + { + GetMapName(gUnknown_20399D4->field_0000, sub_80C3520(), 0); + AddTextPrinterParameterized3(0, 2, 2, 2, sTextColor_White, 0, gUnknown_20399D4->field_0000); + PutWindowTilemap(0); + CopyWindowToVram(0, 2); + SetGpuWindowDims(0, &sStdWindowDims[0]); + } +} + +static void sub_80C0B9C(void) +{ + SetGpuWindowDims(1, &sStdWindowDims[1]); +} + +static void sub_80C0BB0(void) +{ + u16 mapsecId; + u16 descOffset; + gUnknown_20399D4->field_47AC = 0; + gUnknown_20399D4->field_47AE = 24; + gUnknown_20399D4->field_47B0 = 32; + sub_80C4C9C(1, 1); + ClearWindowTilemap(1); + mapsecId = GetMapSecUnderCursor(); + if (mapsecId != MAPSEC_NONE) + { + descOffset = mapsecId - MAPSECS_KANTO; + sub_80C4C9C(1, 0); + gUnknown_20399D4->field_47AC = 1; + gUnknown_20399D4->field_47AA = StringLength(sMapNames[descOffset]); + gUnknown_20399D4->field_47AE = gUnknown_20399D4->field_47AA * 10 + 50; + gUnknown_20399D4->field_47B0 = 48; + FillWindowPixelBuffer(1, PIXEL_FILL(0)); + StringCopy(gUnknown_20399D4->field_0013, sMapNames[descOffset]); + AddTextPrinterParameterized3(1, 2, 12, 2, gUnknown_83F1A9C[sub_80C3AC8(1) - 2], 0, gUnknown_20399D4->field_0013); + PutWindowTilemap(1); + CopyWindowToVram(1, 3); + } +} + +static void sub_80C0CA0(void) +{ + FillWindowPixelBuffer(0, PIXEL_FILL(0)); + CopyWindowToVram(0, 3); + FillWindowPixelBuffer(1, PIXEL_FILL(0)); + CopyWindowToVram(1, 3); +} + +static void sub_80C0CC8(u8 bg, u16 *map) +{ + s16 i; + s16 j; + u8 r4; + u16 *buffer = gUnknown_20399D4->bgTilemapBuffers[bg]; + for (i = 0; i < 20; i++) + { + for (j = 0; j < 32; j++) + { + if (j < 30) + buffer[32 * i + j] = map[30 * i + j]; + else + buffer[32 * i + j] = map[0]; + } + } + if (gUnknown_20399D4->regionMapPermissions[MAPPERM_0] == TRUE) + { + WriteSequenceToBgTilemapBuffer(0, 0x0F0, 0x18, 0x0E, 3, 1, 0x3, 0x001); + WriteSequenceToBgTilemapBuffer(0, 0x100, 0x18, 0x0F, 3, 1, 0x3, 0x001); + WriteSequenceToBgTilemapBuffer(0, 0x110, 0x18, 0x10, 3, 1, 0x3, 0x001); + } + if (gUnknown_20399D8 != NULL) + r4 = gUnknown_20399D8->field_1CCA; + else + r4 = gUnknown_20399D4->field_479B; + if (r4 == REGIONMAP_SEVII45 && !FlagGet(FLAG_WORLD_MAP_NAVEL_ROCK_EXTERIOR)) + FillBgTilemapBufferRect_Palette0(0, 0x003, 13, 11, 3, 2); + if (r4 == REGIONMAP_SEVII67 && !FlagGet(FLAG_WORLD_MAP_BIRTH_ISLAND_EXTERIOR)) + FillBgTilemapBufferRect_Palette0(0, 0x003, 21, 16, 3, 3); +} + +static bool8 GetRegionMapPermission(u8 attr) +{ + return gUnknown_20399D4->regionMapPermissions[attr]; +} + +static u8 GetWhichRegionMap(void) +{ + return gUnknown_20399D4->field_479B; +} + +static u8 sub_80C0E34(void) +{ + return gUnknown_20399D4->field_479C; +} + +static void SetWhichRegionMap(u8 a0) +{ + gUnknown_20399D4->field_479B = a0; +} + +static void sub_80C0E5C(u8 a0) +{ + gUnknown_20399D4->field_479C = a0; +} + +static void sub_80C0E70(u8 a0, u8 taskId, TaskFunc taskFunc) +{ + gUnknown_20399D8 = AllocZeroed(sizeof(struct UnkStruct_20399D8)); + if (FlagGet(FLAG_SYS_SEVII_MAP_4567)) + gUnknown_20399D8->field_1CCC = 3; + else if (FlagGet(FLAG_SYS_SEVII_MAP_123)) + gUnknown_20399D8->field_1CCC = 1; + else + gUnknown_20399D8->field_1CCC = 0; + gUnknown_20399D8->selectionCursorSubspriteData[0].xCoord = 0x58; + gUnknown_20399D8->selectionCursorSubspriteData[1].xCoord = 0x98; + switch (gUnknown_20399D8->field_1CCC) + { + case 1: + LZ77UnCompWram(gUnknown_83F1084, gUnknown_20399D8->tileMap); + gUnknown_20399D8->field_1CCE = 6; + break; + case 2: // never reached + LZ77UnCompWram(gUnknown_83F1190, gUnknown_20399D8->tileMap); + gUnknown_20399D8->field_1CCE = 4; + break; + case 3: + default: + gUnknown_20399D8->field_1CCE = 3; + LZ77UnCompWram(gUnknown_83F0F1C, gUnknown_20399D8->tileMap); + break; + } + LZ77UnCompWram(gUnknown_83F0580, gUnknown_20399D8->bgTiles); + gUnknown_20399D8->field_1CC8 = 0; + gUnknown_20399D8->field_1CCA = a0; + gUnknown_20399D8->field_1CD0 = taskFunc; + gUnknown_20399D8->field_1CCB = sub_80C0E34(); + sub_80C4AAC(0); + sub_80C4E74(gText_RegionMap_AButtonOK); + gTasks[taskId].func = sub_80C1098; +} + +static void sub_80C0FE0(void) +{ + sub_80C4BE4(); + sub_80C4C2C(27, 4, 64); + sub_80C4C5C(16 - gUnknown_20399D8->field_1CCD, gUnknown_20399D8->field_1CCD); +} + +static bool8 sub_80C1014(void) +{ + if (gUnknown_20399D8->field_1CCD < 16) + { + sub_80C4C5C(16 - gUnknown_20399D8->field_1CCD, gUnknown_20399D8->field_1CCD); + gUnknown_20399D8->field_1CCD += 2; + return FALSE; + } + else + { + return TRUE; + } +} + +static bool8 sub_80C1058(void) +{ + if (gUnknown_20399D8->field_1CCD >= 2) + { + gUnknown_20399D8->field_1CCD -= 2; + sub_80C4C5C(16 - gUnknown_20399D8->field_1CCD, gUnknown_20399D8->field_1CCD); + return FALSE; + } + else + { + return TRUE; + } +} + +static void sub_80C1098(u8 taskId) +{ + switch (gUnknown_20399D8->field_1CC8) + { + case 0: + NullVBlankHBlankCallbacks(); + sub_80C4E18(gText_RegionMap_UpDownPick); + gUnknown_20399D8->field_1CC8++; + break; + case 1: + LoadBgTiles(2, gUnknown_20399D8->bgTiles, 0x1000, 0x000); + gUnknown_20399D8->field_1CC8++; + break; + case 2: + sub_80C1324(2, gUnknown_20399D8->tileMap); + CopyBgTilemapBufferToVram(2); + gUnknown_20399D8->field_1CC8++; + break; + case 3: + sub_80C0CA0(); + gUnknown_20399D8->field_1CC8++; + break; + case 4: + sub_80C0FE0(); + ShowBg(2); + gUnknown_20399D8->field_1CC8++; + break; + case 5: + sub_80C08F4(); + gUnknown_20399D8->field_1CC8++; + break; + case 6: + if (sub_80C1014() == TRUE) + { + sub_80C1390(); + gUnknown_20399D8->field_1CC8++; + } + break; + case 7: + if (sub_80C144C() == TRUE) + { + gUnknown_20399D8->field_1CC8++; + } + break; + case 8: + if (LoadAndCreateSelectionCursorSpriteGfx() == TRUE) + { + gUnknown_20399D8->field_1CC8++; + } + break; + case 9: + if (sub_80C1478() == TRUE) + { + SetWhichRegionMap(gUnknown_20399D8->field_1CCA); + if (sub_80C0E34() == gUnknown_20399D8->field_1CCA) + { + sub_80C4324(FALSE); + sub_80C48BC(gUnknown_20399D8->field_1CCA, 25, FALSE); + sub_80C4960(gUnknown_20399D8->field_1CCA, 25, FALSE); + } + gUnknown_20399D8->field_1CC8++; + } + break; + case 10: + if (sub_80C12EC() == TRUE) + { + DestroySelectionCursorSprites(); + sub_80C0FE0(); + gUnknown_20399D8->field_1CC8++; + } + break; + case 11: + if (sub_80C1058() == TRUE) + { + gUnknown_20399D8->field_1CC8++; + } + break; + case 12: + sub_80C3154(FALSE); + gUnknown_20399D8->field_1CC8++; + break; + default: + sub_80C1280(taskId); + break; + } +} + +static void sub_80C1280(u8 taskId) +{ + gTasks[taskId].func = gUnknown_20399D8->field_1CD0; + HideBg(2); + sub_80C4E18(gText_RegionMap_DPadMove); + sub_80C4E74(gText_RegionMap_AButtonSwitch); + sub_80C0AB8(); + sub_80C0B9C(); + SetGpuWindowDims(0, &sStdWindowDims[2]); + FREE_IF_NOT_NULL(gUnknown_20399D8); +} + +static bool8 sub_80C12EC(void) +{ + if (gUnknown_20399D8->field_1CDC != 0) + { + gUnknown_20399D8->field_1CDC--; + SetGpuReg(REG_OFFSET_BLDY, gUnknown_20399D8->field_1CDC); + return FALSE; + } + else + { + SetGpuReg(REG_OFFSET_BLDY, 0); + return TRUE; + } +} + +static void sub_80C1324(u8 bg, u16 *map) +{ + s16 i; + s16 j; + u16 *buffer = gUnknown_20399D4->bgTilemapBuffers[bg]; + for (i = 0; i < 20; i++) + { + for (j = 0; j < 32; j++) + { + if (j < 30) + buffer[32 * i + j] = map[30 * i + j]; + else + buffer[32 * i + j] = map[0]; + } + } +} + +static void sub_80C1390(void) +{ + struct GpuWindowParams data; + data.v0 = gUnknown_20399D8->field_1CD4[0] = 0x48; + data.v2 = gUnknown_20399D8->field_1CD4[1] = 8 * (gUnknown_20399D8->field_1CCE + 4 * gUnknown_20399D8->field_1CCA); + data.v4 = gUnknown_20399D8->field_1CD4[2] = 0xA8; + data.v6 = gUnknown_20399D8->field_1CD4[3] = gUnknown_20399D8->field_1CD4[1] + 32; + sub_80C4BE4(); + sub_80C4C2C(0, 0x15, 0xc0); + sub_80C4C74(0x1f, 0x15); + sub_80C4C88(0x3f); + sub_80C4C9C(1, 0); + SetGpuWindowDims(1, &data); +} + +static bool8 sub_80C144C(void) +{ + if (gUnknown_20399D8->field_1CDC < 6) + { + gUnknown_20399D8->field_1CDC++; + sub_80C4C48(gUnknown_20399D8->field_1CDC); + return FALSE; + } + else + { + return TRUE; + } +} + +static bool8 sub_80C1478(void) +{ + bool8 r6 = FALSE; + struct GpuWindowParams data; + data.v0 = gUnknown_20399D8->field_1CD4[0] = 0x48; + data.v2 = gUnknown_20399D8->field_1CD4[1] = 8 * (gUnknown_20399D8->field_1CCE + 4 * gUnknown_20399D8->field_1CCA); + data.v4 = gUnknown_20399D8->field_1CD4[2] = 0xA8; + data.v6 = gUnknown_20399D8->field_1CD4[3] = gUnknown_20399D8->field_1CD4[1] + 32; + if (JOY_NEW(DPAD_UP) && gUnknown_20399D8->field_1CCA != 0) + { + PlaySE(SE_BAG1); + gUnknown_20399D8->field_1CCA--; + r6 = TRUE; + } + if (JOY_NEW(DPAD_DOWN) && gUnknown_20399D8->field_1CCA < gUnknown_20399D8->field_1CCC) + { + PlaySE(SE_BAG1); + gUnknown_20399D8->field_1CCA++; + r6 = TRUE; + } + if (JOY_NEW(A_BUTTON) && gUnknown_20399D8->field_1CDC == 6) + { + PlaySE(SE_W129); + gUnknown_20399D8->field_1CCB = gUnknown_20399D8->field_1CCA; + return TRUE; + } + if (JOY_NEW(B_BUTTON)) + { + gUnknown_20399D8->field_1CCA = gUnknown_20399D8->field_1CCB; + sub_80C0CC8(0, gUnknown_20399D4->layouts[gUnknown_20399D8->field_1CCA]); + CopyBgTilemapBufferToVram(0); + sub_80C48BC(255, 25, TRUE); + sub_80C4960(255, 25, TRUE); + return TRUE; + } + if (r6) + { + sub_80C0CC8(0, gUnknown_20399D4->layouts[gUnknown_20399D8->field_1CCA]); + sub_80C4E74(gText_RegionMap_AButtonOK); + CopyBgTilemapBufferToVram(0); + CopyBgTilemapBufferToVram(3); + sub_80C48BC(255, 25, TRUE); + sub_80C4960(255, 25, TRUE); + sub_80C48BC(gUnknown_20399D8->field_1CCA, 25, FALSE); + sub_80C4960(gUnknown_20399D8->field_1CCA, 25, FALSE); + } + if (gUnknown_20399D8->field_1CCA != sub_80C0E34()) + sub_80C4324(TRUE); + else + sub_80C4324(FALSE); + SetGpuWindowDims(1, &data); + return FALSE; +} + +static void SpriteCB_SelectionCursor(struct Sprite * sprite) +{ + sprite->pos1.y = gUnknown_20399D8->field_1CD4[1] + 16; +} + +static bool8 LoadAndCreateSelectionCursorSpriteGfx(void) +{ + switch (gUnknown_20399D8->selectionCursorLoadState) + { + case 0: + LZ77UnCompWram(sSelectionCursorLeftTiles, gUnknown_20399D8->selectionCursorSubspriteData[0].tiles); + break; + case 1: + LZ77UnCompWram(sSelectionCursorRightTiles, gUnknown_20399D8->selectionCursorSubspriteData[1].tiles); + break; + case 2: + CreateSelectionCursorSubsprite(0, 2, 2); + CreateSelectionCursorSubsprite(1, 3, 3); + break; + default: + return TRUE; + } + gUnknown_20399D8->selectionCursorLoadState++; + return FALSE; +} + +static void CreateSelectionCursorSubsprite(u8 whichSprite, u16 tileTag, u16 paletteTag) +{ + RealCreateSelectionCursorSubsprite(whichSprite, tileTag, paletteTag); +} + +static void RealCreateSelectionCursorSubsprite(u8 whichSprite, u16 tileTag, u16 paletteTag) +{ + u8 spriteId; + + struct SpriteSheet spriteSheet = { + .data = gUnknown_20399D8->selectionCursorSubspriteData[whichSprite].tiles, + .size = 0x400, + .tag = tileTag + }; + struct SpritePalette spritePalette = { + .data = sSelectionCursorPals, + .tag = paletteTag + }; + struct SpriteTemplate template = { + .tileTag = tileTag, + .paletteTag = paletteTag, + .oam = &sSelectionCursorOam, + .anims = sSelectionCursorAnims, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCB_SelectionCursor + }; + + gUnknown_20399D8->selectionCursorSubspriteData[whichSprite].tileTag = tileTag; + gUnknown_20399D8->selectionCursorSubspriteData[whichSprite].paletteTag = paletteTag; + + LoadSpriteSheet(&spriteSheet); + LoadSpritePalette(&spritePalette); + + spriteId = CreateSprite(&template, gUnknown_20399D8->selectionCursorSubspriteData[whichSprite].xCoord, 8 * (gUnknown_20399D8->field_1CCE + 4 * gUnknown_20399D8->field_1CCA), 0); + gUnknown_20399D8->selectionCursorSubspriteData[whichSprite].sprite = &gSprites[spriteId]; + gSprites[spriteId].invisible = FALSE; +} + +static void DestroySelectionCursorSprites(void) +{ + u8 i; + for (i = 0; i < 2; i++) + { + if (gUnknown_20399D8->selectionCursorSubspriteData[i].sprite != NULL) + { + DestroySprite(gUnknown_20399D8->selectionCursorSubspriteData[i].sprite); + FreeSpriteTilesByTag(gUnknown_20399D8->selectionCursorSubspriteData[i].tileTag); + FreeSpritePaletteByTag(gUnknown_20399D8->selectionCursorSubspriteData[i].paletteTag); + } + } +} + +static const u8 *GetDungeonFlavorText(u16 mapsec) +{ + u8 i; + for (i = 0; i < NELEMS(sDungeonHighlights); i++) + { + if (sDungeonHighlights[i].id == mapsec) + return sDungeonHighlights[i].desc; + } + return gText_RegionMap_NoData; +} + +static const u8 *GetDungeonName(u16 mapsec) +{ + u8 i; + for (i = 0; i < NELEMS(sDungeonHighlights); i++) + { + if (sDungeonHighlights[i].id == mapsec) + return sDungeonHighlights[i].name; + } + return gText_RegionMap_NoData; +} + +static void RegionMapCreateDungeonMapPreview(u8 a0, u8 taskId, TaskFunc taskFunc) +{ + u8 r0; + sDungeonMapPreviewManager = AllocZeroed(sizeof(struct DungeonMapPreviewManagerStruct)); + r0 = GetMapSecUnderCursor(); + if (r0 == MAPSEC_TANOBY_CHAMBERS) + r0 = MAPSEC_MONEAN_CHAMBER; + sDungeonMapPreviewManager->mapPreviewInfo = GetDungeonMapPreviewScreenInfo(r0); + if (sDungeonMapPreviewManager->mapPreviewInfo == NULL) + sDungeonMapPreviewManager->mapPreviewInfo = GetDungeonMapPreviewScreenInfo(MAPSEC_ROCK_TUNNEL); + sDungeonMapPreviewManager->dungeonMapPreviewPrepState = 0; + sDungeonMapPreviewManager->field_3D4A = 0; + sDungeonMapPreviewManager->savedTask = taskFunc; + sDungeonMapPreviewManager->field_3E14 = 0; + sub_80C4AAC(0); + sub_80C4BE4(); + sub_80C0CA0(); + gTasks[taskId].func = Task_PrepDungeonMapPreviewAndFlavorText; +} + +static bool8 HandleLoadMapPreviewScreenGfx(void) +{ + switch (sDungeonMapPreviewManager->field_3D4A) + { + case 0: + LZ77UnCompWram(sDungeonMapPreviewManager->mapPreviewInfo->tilesptr, sDungeonMapPreviewManager->tiles); + break; + case 1: + LZ77UnCompWram(sDungeonMapPreviewManager->mapPreviewInfo->tilemapptr, sDungeonMapPreviewManager->tilemap); + break; + case 2: + LoadBgTiles(2, sDungeonMapPreviewManager->tiles, 0x3840, 0x000); + break; + case 3: + LoadPalette(sDungeonMapPreviewManager->mapPreviewInfo->palptr, 0xD0, 0x60); + break; + default: + return TRUE; + } + sDungeonMapPreviewManager->field_3D4A++; + return FALSE; +} + +static void Task_PrepDungeonMapPreviewAndFlavorText(u8 taskId) +{ + switch (sDungeonMapPreviewManager->dungeonMapPreviewPrepState) + { + case 0: + NullVBlankHBlankCallbacks(); + sDungeonMapPreviewManager->dungeonMapPreviewPrepState++; + break; + case 1: + if (HandleLoadMapPreviewScreenGfx() == TRUE) + sDungeonMapPreviewManager->dungeonMapPreviewPrepState++; + break; + case 2: + sub_80C1E94(); + sub_80C4E74(gText_RegionMap_AButtonCancel2); + sDungeonMapPreviewManager->dungeonMapPreviewPrepState++; + break; + case 3: + CopyMapPreviewTilemapToBgTilemapBuffer(2, sDungeonMapPreviewManager->tilemap); + CopyBgTilemapBufferToVram(2); + sDungeonMapPreviewManager->dungeonMapPreviewPrepState++; + break; + case 4: + ShowBg(2); + sDungeonMapPreviewManager->dungeonMapPreviewPrepState++; + break; + case 5: + sub_80C08F4(); + sDungeonMapPreviewManager->dungeonMapPreviewPrepState++; + break; + case 6: + if (sub_80C1F80(FALSE) == TRUE) + sDungeonMapPreviewManager->dungeonMapPreviewPrepState++; + break; + case 7: + gTasks[taskId].func = Task_DrawDungeonMapPreviewAndFlavorText; + break; + case 8: + if (sub_80C1F80(TRUE) == TRUE) + { + sDungeonMapPreviewManager->dungeonMapPreviewPrepState++; + } + break; + case 9: + DestroyMapPreviewAssets(taskId); + sDungeonMapPreviewManager->dungeonMapPreviewPrepState++; + break; + } +} + +static void Task_DrawDungeonMapPreviewAndFlavorText(u8 taskId) +{ + switch (sDungeonMapPreviewManager->dungeonMapPreviewDrawState) + { + case 0: + sDungeonMapPreviewManager->field_3E0E = 0x0133; + sDungeonMapPreviewManager->field_3E10 = 0x0100; + sDungeonMapPreviewManager->field_3E12 = 0x00F0; + sDungeonMapPreviewManager->dungeonMapPreviewDrawState++; + break; + case 1: + if (sDungeonMapPreviewManager->field_3D4C++ > 40) + { + sDungeonMapPreviewManager->field_3D4C = 0; + sDungeonMapPreviewManager->dungeonMapPreviewDrawState++; + } + break; + case 2: + FillWindowPixelBuffer(2, PIXEL_FILL(0)); + CopyWindowToVram(2, 3); + PutWindowTilemap(2); + sDungeonMapPreviewManager->dungeonMapPreviewDrawState++; + break; + case 3: + if (sDungeonMapPreviewManager->field_3D4C > 25) + { + AddTextPrinterParameterized3(2, 2, 4, 0, sTextColor_Green, -1, GetDungeonName(GetMapSecUnderCursor())); + AddTextPrinterParameterized3(2, 2, 2, 14, sTextColor_White, -1, GetDungeonFlavorText(GetMapSecUnderCursor())); + CopyWindowToVram(2, 3); + sDungeonMapPreviewManager->dungeonMapPreviewDrawState++; + } + else if (sDungeonMapPreviewManager->field_3D4C > 20) + { + sDungeonMapPreviewManager->field_3E0E -= 6; + sDungeonMapPreviewManager->field_3E10 -= 5; + sDungeonMapPreviewManager->field_3E12 -= 5; + CpuCopy16(sDungeonMapPreviewManager->mapPreviewInfo->palptr, sDungeonMapPreviewManager->field_3D4E, 0x60); + TintPalette_CustomTone(sDungeonMapPreviewManager->field_3D4E, 0x30, sDungeonMapPreviewManager->field_3E0E, sDungeonMapPreviewManager->field_3E10, sDungeonMapPreviewManager->field_3E12); + LoadPalette(sDungeonMapPreviewManager->field_3D4E, 0xD0, 0x60); + } + sDungeonMapPreviewManager->field_3D4C++; + break; + case 4: + if (JOY_NEW(B_BUTTON) || JOY_NEW(A_BUTTON)) + { + FillWindowPixelBuffer(2, PIXEL_FILL(0)); + CopyWindowToVram(2, 3); + sDungeonMapPreviewManager->dungeonMapPreviewPrepState++; + sDungeonMapPreviewManager->dungeonMapPreviewDrawState++; + } + break; + default: + gTasks[taskId].func = Task_PrepDungeonMapPreviewAndFlavorText; + break; + } +} + +static void DestroyMapPreviewAssets(u8 taskId) +{ + gTasks[taskId].func = sDungeonMapPreviewManager->savedTask; + HideBg(2); + sub_80C4B30(0); + sub_80C0B18(); + sub_80C0BB0(); + sub_80C0AB8(); + sub_80C0B9C(); + sub_80C4E74(gText_RegionMap_AButtonGuide); + FREE_IF_NOT_NULL(sDungeonMapPreviewManager); +} + +static void CopyMapPreviewTilemapToBgTilemapBuffer(u8 bgId, const u16 * tilemap) +{ + CopyToBgTilemapBufferRect(2, tilemap, 0, 0, 32, 20); +} + +static void sub_80C1E94(void) +{ + u16 r4; + u16 r0; + sub_80C4BE4(); + sub_80C4C2C(0, 17, 192); + sub_80C4C48(sDungeonMapPreviewManager->field_3E14); + sub_80C4C74(0, 13); + sub_80C4C88(59); + sub_80C4C9C(1, 0); + r4 = GetMapCursorX(); + r0 = GetMapCursorY(); + sDungeonMapPreviewManager->field_3E16 = 8 * r4 + 32; + sDungeonMapPreviewManager->field_3E18 = 8 * r0 + 24; + sDungeonMapPreviewManager->field_3E1A = sDungeonMapPreviewManager->field_3E16 + 8; + sDungeonMapPreviewManager->field_3E1C = sDungeonMapPreviewManager->field_3E18 + 8; + sDungeonMapPreviewManager->field_3E1E = (0x10 - sDungeonMapPreviewManager->field_3E16) / 8; + sDungeonMapPreviewManager->field_3E20 = (0x20 - sDungeonMapPreviewManager->field_3E18) / 8; + sDungeonMapPreviewManager->field_3E22 = (0xE0 - sDungeonMapPreviewManager->field_3E1A) / 8; + sDungeonMapPreviewManager->field_3E24 = (0x88 - sDungeonMapPreviewManager->field_3E1C) / 8; +} + +static bool8 sub_80C1F80(bool8 a0) +{ + struct GpuWindowParams data; + + if (!a0) + { + if (sDungeonMapPreviewManager->field_3D4B < 8) + { + sDungeonMapPreviewManager->field_3E16 += sDungeonMapPreviewManager->field_3E1E; + sDungeonMapPreviewManager->field_3E18 += sDungeonMapPreviewManager->field_3E20; + sDungeonMapPreviewManager->field_3E1A += sDungeonMapPreviewManager->field_3E22; + sDungeonMapPreviewManager->field_3E1C += sDungeonMapPreviewManager->field_3E24; + sDungeonMapPreviewManager->field_3D4B++; + if (sDungeonMapPreviewManager->field_3E14 < 6) + sDungeonMapPreviewManager->field_3E14++; + } + else + { + return TRUE; + } + } + else + { + if (sDungeonMapPreviewManager->field_3D4B == 0) + { + return TRUE; + } + else + { + sDungeonMapPreviewManager->field_3E16 -= sDungeonMapPreviewManager->field_3E1E; + sDungeonMapPreviewManager->field_3E18 -= sDungeonMapPreviewManager->field_3E20; + sDungeonMapPreviewManager->field_3E1A -= sDungeonMapPreviewManager->field_3E22; + sDungeonMapPreviewManager->field_3E1C -= sDungeonMapPreviewManager->field_3E24; + sDungeonMapPreviewManager->field_3D4B--; + if (sDungeonMapPreviewManager->field_3E14 > 0) + sDungeonMapPreviewManager->field_3E14--; + } + } + data.v0 = sDungeonMapPreviewManager->field_3E16; + data.v2 = sDungeonMapPreviewManager->field_3E18; + data.v4 = sDungeonMapPreviewManager->field_3E1A; + data.v6 = sDungeonMapPreviewManager->field_3E1C; + SetGpuWindowDims(1, &data); + sub_80C4C48(sDungeonMapPreviewManager->field_3E14); + return FALSE; +} + +static void nullsub_63(struct Sprite * sprite) +{ + +} + +static void sub_80C210C(u8 a0, u8 a1, u8 a2) +{ + u8 spriteId; + struct SpriteSheet spriteSheet = { + .data = gUnknown_20399E0->field_000[a0], + .size = 0x400, + .tag = a1 + }; + struct SpritePalette spritePalette = { + .data = gUnknown_83EF3A4, + .tag = a2 + }; + struct SpriteTemplate template = { + .tileTag = a1, + .paletteTag = a2, + .oam = &gUnknown_83F1C20, + .anims = gUnknown_83F1C30, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = nullsub_63 + }; + + gUnknown_20399E0->field_000[a0]->field_408 = a1; + gUnknown_20399E0->field_000[a0]->field_40A = a2; + LoadSpriteSheet(&spriteSheet); + LoadSpritePalette(&spritePalette); + spriteId = CreateSprite(&template, gUnknown_20399E0->field_000[a0]->field_404, gUnknown_20399E0->field_000[a0]->field_406, 0); + gUnknown_20399E0->field_000[a0]->field_400 = &gSprites[spriteId]; + gSprites[spriteId].invisible = TRUE; +} + +static void sub_80C2208(u8 taskId, TaskFunc taskFunc) +{ + u8 i; + + gUnknown_20399E0 = AllocZeroed(sizeof(struct UnkStruct_20399E0)); + for (i = 0; i < 6; i++) + { + gUnknown_20399E0->field_000[i] = AllocZeroed(sizeof(struct UnkStruct_20399E0_000)); + gUnknown_20399E0->field_000[i]->field_404 = 32 * (i / 3) + 0x68; + gUnknown_20399E0->field_000[i]->field_406 = 64 * (i % 3) + 0x28; + } + sub_80C4AAC(0); + sub_80C4BE4(); + sub_80C24BC(); + SetBg0andBg3Visibility(1); + gUnknown_20399E0->field_CC8 = taskFunc; + gTasks[taskId].func = sub_80C267C; +} + +static void sub_80C22C4(u8 a0, bool8 a1) +{ + u8 i; + if (a0 == 6) + { + for (i = 0; i < 6; i++) + { + gUnknown_20399E0->field_000[i]->field_400->invisible = a1; + } + } + else + { + gUnknown_20399E0->field_000[a0]->field_400->invisible = a1; + } +} + +static bool8 sub_80C2344(void) +{ + switch (gUnknown_20399E0->field_CCD) + { + case 0: + LZ77UnCompWram(gUnknown_83F12CC, gUnknown_20399E0->field_000[0]->field_000); + sub_80C210C(0, 4, 4); + break; + case 1: + LZ77UnCompWram(gUnknown_83F1550, gUnknown_20399E0->field_000[1]->field_000); + sub_80C210C(1, 5, 5); + break; + case 2: + LZ77UnCompWram(gUnknown_83F1738, gUnknown_20399E0->field_000[2]->field_000); + sub_80C210C(2, 6, 6); + break; + case 3: + LZ77UnCompWram(gUnknown_83F13EC, gUnknown_20399E0->field_000[3]->field_000); + sub_80C210C(3, 7, 7); + break; + case 4: + LZ77UnCompWram(gUnknown_83F1640, gUnknown_20399E0->field_000[4]->field_000); + sub_80C210C(4, 8, 8); + break; + case 5: + LZ77UnCompWram(gUnknown_83F1804, gUnknown_20399E0->field_000[5]->field_000); + sub_80C210C(5, 9, 9); + break; + case 6: + LZ77UnCompWram(gUnknown_83F0330, gUnknown_20399E0->field_018); + break; + case 7: + LZ77UnCompWram(gUnknown_83F0E0C, gUnknown_20399E0->field_818); + break; + case 8: + LoadBgTiles(1, gUnknown_20399E0->field_018, BG_SCREEN_SIZE, 0x000); + break; + default: + return TRUE; + } + gUnknown_20399E0->field_CCD++; + return FALSE; +} + +static void sub_80C24BC(void) +{ + struct GpuWindowParams data; + data.v0 = gUnknown_20399E0->field_000[0]->field_404 + 8; + data.v2 = 0x10; + data.v4 = gUnknown_20399E0->field_000[3]->field_404 - 8; + data.v6 = 0xA0; + sub_80C4C2C(0, 2, 0); + sub_80C4C74(18, 0); + sub_80C4C88(16); + SetGpuWindowDims(0, &data); + sub_80C4C9C(0, 0); +} + +static void sub_80C253C(void) +{ + struct GpuWindowParams data = gUnknown_83F1C34; + sub_80C4BE4(); + sub_80C4C2C(2, 41, 128); + sub_80C4C48(gUnknown_20399E0->field_CD0); + sub_80C4C74(55, 0); + sub_80C4C88(18); + SetGpuWindowDims(0, &data); + sub_80C4C9C(0, 0); +} + +static void sub_80C2594(u8 taskId) +{ + gTasks[taskId].func = gUnknown_20399E0->field_CC8; +} + +static void sub_80C25BC(void) +{ + u8 i; + sub_80C2604(); + for (i = 0; i < 6; i++) + { + FREE_IF_NOT_NULL(gUnknown_20399E0->field_000[i]); + } + FREE_IF_NOT_NULL(gUnknown_20399E0); +} + +static void sub_80C2604(void) +{ + u8 i; + for (i = 0; i < 6; i++) + { + gUnknown_20399E0->field_000[i]->field_404 = gUnknown_20399E0->field_000[i]->field_400->pos1.x; + gUnknown_20399E0->field_000[i]->field_406 = gUnknown_20399E0->field_000[i]->field_400->pos1.y; + if (gUnknown_20399E0->field_000[i]->field_400 != NULL) + { + DestroySprite(gUnknown_20399E0->field_000[i]->field_400); + FreeSpriteTilesByTag(gUnknown_20399E0->field_000[i]->field_408); + FreeSpritePaletteByTag(gUnknown_20399E0->field_000[i]->field_40A); + } + } +} + +static void sub_80C267C(u8 taskId) +{ + switch (gUnknown_20399E0->field_CCC) + { + case 0: + NullVBlankHBlankCallbacks(); + gUnknown_20399E0->field_CCC++; + break; + case 1: + if (sub_80C2344() == TRUE) + gUnknown_20399E0->field_CCC++; + break; + case 2: + CopyToBgTilemapBufferRect(1, gUnknown_20399E0->field_818, 0, 0, 30, 20); + gUnknown_20399E0->field_CCC++; + break; + case 3: + CopyBgTilemapBufferToVram(1); + BlendPalettes(0xFFFFFFFF, 0x10, RGB_BLACK); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK); + sub_80C08F4(); + gUnknown_20399E0->field_CCC++; + break; + case 4: + ShowBg(0); + ShowBg(3); + ShowBg(1); + sub_80C22C4(6, FALSE); + sub_80C2B48(); + gUnknown_20399E0->field_CCC++; + break; + case 5: + if (!gPaletteFade.active) + { + gUnknown_20399E0->field_CCC++; + PlaySE(SE_CARD3); + } + break; + case 6: + if (sub_80C29A4() == TRUE) + gUnknown_20399E0->field_CCC++; + break; + case 7: + sub_80C4324(FALSE); + sub_80C3154(FALSE); + gUnknown_20399E0->field_CCC++; + break; + case 8: + gUnknown_20399E0->field_CD0 = 15; + sub_80C253C(); + SetBg0andBg3Visibility(0); + sub_80C48BC(GetWhichRegionMap(), 25, FALSE); + sub_80C4960(GetWhichRegionMap(), 25, FALSE); + gUnknown_20399E0->field_CCC++; + break; + case 9: + sub_80C4E18(gText_RegionMap_DPadMove); + if (sub_80C3AC8(1) != 2) + sub_80C4E74(gText_RegionMap_Space); + else + sub_80C4E74(gText_RegionMap_AButtonGuide); + sub_80C4ED0(FALSE); + gUnknown_20399E0->field_CCC++; + break; + case 10: + LoadPalette(&gUnknown_83EF23C[15], 0x00, 2); + LoadPalette(&gUnknown_83EF23C[15], 0x10, 2); + LoadPalette(&gUnknown_83EF23C[15], 0x20, 2); + LoadPalette(&gUnknown_83EF23C[15], 0x30, 2); + LoadPalette(&gUnknown_83EF23C[15], 0x40, 2); + gUnknown_20399E0->field_CCC++; + break; + case 11: + FillBgTilemapBufferRect(1, 0x002, 0, 1, 1, 1, 0x2); + FillBgTilemapBufferRect(1, 0x003, 1, 1, 1, 1, 0x2); + FillBgTilemapBufferRect(1, 0x03E, 28, 1, 1, 1, 0x2); + FillBgTilemapBufferRect(1, 0x03F, 29, 1, 1, 1, 0x2); + FillBgTilemapBufferRect(1, 0x03D, 2, 1, 26, 1, 0x2); + CopyBgTilemapBufferToVram(1); + m4aSongNumStop(SE_CARD3); + PlaySE(SE_HI_TURUN); + gUnknown_20399E0->field_CCC++; + break; + case 12: + if (gUnknown_20399E0->field_CD0 == 2) + { + sub_80C22C4(6, TRUE); + gUnknown_20399E0->field_CCC++; + sub_80C4C48(0); + } + else + { + gUnknown_20399E0->field_CD0--; + sub_80C4C48(gUnknown_20399E0->field_CD0); + } + break; + case 13: + sub_80C4B30(0); + sub_80C0BB0(); + gUnknown_20399E0->field_CCC++; + break; + default: + sub_80C2604(); + sub_80C2594(taskId); + break; + } +} + +static bool8 sub_80C29A4(void) +{ + sub_80C2B48(); + if (gUnknown_20399E0->field_000[0]->field_400->pos1.x == 0) + { + return TRUE; + } + else if (gUnknown_20399E0->field_CCE > 17) + { + gUnknown_20399E0->field_000[0]->field_400->pos1.x -= 1; + gUnknown_20399E0->field_000[1]->field_400->pos1.x -= 1; + gUnknown_20399E0->field_000[2]->field_400->pos1.x -= 1; + gUnknown_20399E0->field_000[3]->field_400->pos1.x += 1; + gUnknown_20399E0->field_000[4]->field_400->pos1.x += 1; + gUnknown_20399E0->field_000[5]->field_400->pos1.x += 1; + } + else if (gUnknown_20399E0->field_CCE > 14) + { + gUnknown_20399E0->field_000[0]->field_400->pos1.x -= 2; + gUnknown_20399E0->field_000[1]->field_400->pos1.x -= 2; + gUnknown_20399E0->field_000[2]->field_400->pos1.x -= 2; + gUnknown_20399E0->field_000[3]->field_400->pos1.x += 2; + gUnknown_20399E0->field_000[4]->field_400->pos1.x += 2; + gUnknown_20399E0->field_000[5]->field_400->pos1.x += 2; + } + else if (gUnknown_20399E0->field_CCE > 10) + { + gUnknown_20399E0->field_000[0]->field_400->pos1.x -= 3; + gUnknown_20399E0->field_000[1]->field_400->pos1.x -= 3; + gUnknown_20399E0->field_000[2]->field_400->pos1.x -= 3; + gUnknown_20399E0->field_000[3]->field_400->pos1.x += 3; + gUnknown_20399E0->field_000[4]->field_400->pos1.x += 3; + gUnknown_20399E0->field_000[5]->field_400->pos1.x += 3; + } + else if (gUnknown_20399E0->field_CCE > 6) + { + gUnknown_20399E0->field_000[0]->field_400->pos1.x -= 5; + gUnknown_20399E0->field_000[1]->field_400->pos1.x -= 5; + gUnknown_20399E0->field_000[2]->field_400->pos1.x -= 5; + gUnknown_20399E0->field_000[3]->field_400->pos1.x += 5; + gUnknown_20399E0->field_000[4]->field_400->pos1.x += 5; + gUnknown_20399E0->field_000[5]->field_400->pos1.x += 5; + } + else + { + gUnknown_20399E0->field_000[0]->field_400->pos1.x -= 8; + gUnknown_20399E0->field_000[1]->field_400->pos1.x -= 8; + gUnknown_20399E0->field_000[2]->field_400->pos1.x -= 8; + gUnknown_20399E0->field_000[3]->field_400->pos1.x += 8; + gUnknown_20399E0->field_000[4]->field_400->pos1.x += 8; + gUnknown_20399E0->field_000[5]->field_400->pos1.x += 8; + } + gUnknown_20399E0->field_CCE++; + return FALSE; +} + +static void sub_80C2B48(void) +{ + struct GpuWindowParams data; + data.v0 = gUnknown_20399E0->field_000[0]->field_400->pos1.x; + data.v2 = 0x10; + data.v4 = gUnknown_20399E0->field_000[3]->field_400->pos1.x; + data.v6 = 0xA0; + SetGpuWindowDims(0, &data); +} + +static void sub_80C2B9C(void) +{ + struct GpuWindowParams data; + data.v0 = gUnknown_20399E0->field_000[0]->field_404 + 16; + data.v2 = 0x10; + data.v4 = gUnknown_20399E0->field_000[3]->field_404 - 16; + data.v6 = 0xA0; + sub_80C4C2C(0, 2, 0); + sub_80C4C74(18, 0); + sub_80C4C88(16); + SetGpuWindowDims(0, &data); + sub_80C4C9C(0, 0); +} + +static void sub_80C2C1C(u8 taskId) +{ + gTasks[taskId].func = sub_80C2C7C; +} + +static void sub_80C2C38(void) +{ + sub_80C210C(0, 4, 4); + sub_80C210C(1, 5, 5); + sub_80C210C(2, 6, 6); + sub_80C210C(3, 7, 7); + sub_80C210C(4, 8, 8); + sub_80C210C(5, 9, 9); +} + +static void sub_80C2C7C(u8 taskId) +{ + switch (gUnknown_20399E0->field_CCF) + { + case 0: + sub_80C4ED0(TRUE); + CopyWindowToVram(3, 3); + CopyWindowToVram(4, 3); + gUnknown_20399E0->field_CCF++; + break; + case 1: + sub_80C2C38(); + gUnknown_20399E0->field_CCF++; + break; + case 2: + LoadPalette(gUnknown_83EF2DC, 0x00, 0xA0); + gUnknown_20399E0->field_CCF++; + break; + case 3: + sub_80C22C4(6, FALSE); + sub_80C4324(TRUE); + sub_80C3154(TRUE); + sub_80C4960(255, 25, TRUE); + sub_80C48BC(255, 25, TRUE); + gUnknown_20399E0->field_CCE = 0; + gUnknown_20399E0->field_CD0 = 0; + gUnknown_20399E0->field_CCF++; + break; + case 4: + sub_80C253C(); + gUnknown_20399E0->field_CCF++; + break; + case 5: + if (gUnknown_20399E0->field_CD0 == 15) + { + sub_80C4C48(gUnknown_20399E0->field_CD0); + gUnknown_20399E0->field_CCF++; + } + else + { + gUnknown_20399E0->field_CD0++; + sub_80C4C48(gUnknown_20399E0->field_CD0); + } + break; + case 6: + sub_80C2B9C(); + sub_80C2B48(); + PlaySE(SE_CARD2); + gUnknown_20399E0->field_CCF++; + break; + case 7: + if (sub_80C2E1C() == TRUE) + gUnknown_20399E0->field_CCF++; + break; + default: + gTasks[taskId].func = gUnknown_20399E0->field_CC8; + break; + } +} + + +static bool8 sub_80C2E1C(void) +{ + sub_80C2B48(); + if (gUnknown_20399E0->field_000[0]->field_400->pos1.x == 104) + { + return TRUE; + } + else if (gUnknown_20399E0->field_CCE > 17) + { + gUnknown_20399E0->field_000[0]->field_400->pos1.x += 1; + gUnknown_20399E0->field_000[1]->field_400->pos1.x += 1; + gUnknown_20399E0->field_000[2]->field_400->pos1.x += 1; + gUnknown_20399E0->field_000[3]->field_400->pos1.x -= 1; + gUnknown_20399E0->field_000[4]->field_400->pos1.x -= 1; + gUnknown_20399E0->field_000[5]->field_400->pos1.x -= 1; + } + else if (gUnknown_20399E0->field_CCE > 14) + { + gUnknown_20399E0->field_000[0]->field_400->pos1.x += 2; + gUnknown_20399E0->field_000[1]->field_400->pos1.x += 2; + gUnknown_20399E0->field_000[2]->field_400->pos1.x += 2; + gUnknown_20399E0->field_000[3]->field_400->pos1.x -= 2; + gUnknown_20399E0->field_000[4]->field_400->pos1.x -= 2; + gUnknown_20399E0->field_000[5]->field_400->pos1.x -= 2; + } + else if (gUnknown_20399E0->field_CCE > 10) + { + gUnknown_20399E0->field_000[0]->field_400->pos1.x += 3; + gUnknown_20399E0->field_000[1]->field_400->pos1.x += 3; + gUnknown_20399E0->field_000[2]->field_400->pos1.x += 3; + gUnknown_20399E0->field_000[3]->field_400->pos1.x -= 3; + gUnknown_20399E0->field_000[4]->field_400->pos1.x -= 3; + gUnknown_20399E0->field_000[5]->field_400->pos1.x -= 3; + } + else if (gUnknown_20399E0->field_CCE > 6) + { + gUnknown_20399E0->field_000[0]->field_400->pos1.x += 5; + gUnknown_20399E0->field_000[1]->field_400->pos1.x += 5; + gUnknown_20399E0->field_000[2]->field_400->pos1.x += 5; + gUnknown_20399E0->field_000[3]->field_400->pos1.x -= 5; + gUnknown_20399E0->field_000[4]->field_400->pos1.x -= 5; + gUnknown_20399E0->field_000[5]->field_400->pos1.x -= 5; + } + else + { + gUnknown_20399E0->field_000[0]->field_400->pos1.x += 8; + gUnknown_20399E0->field_000[1]->field_400->pos1.x += 8; + gUnknown_20399E0->field_000[2]->field_400->pos1.x += 8; + gUnknown_20399E0->field_000[3]->field_400->pos1.x -= 8; + gUnknown_20399E0->field_000[4]->field_400->pos1.x -= 8; + gUnknown_20399E0->field_000[5]->field_400->pos1.x -= 8; + } + gUnknown_20399E0->field_CCE++; + return FALSE; +} + +static void sub_80C2FC0(struct Sprite * sprite) +{ + if (gUnknown_20399E4->field_00C != 0) + { + sprite->pos1.x += gUnknown_20399E4->field_008; + sprite->pos1.y += gUnknown_20399E4->field_00A; + gUnknown_20399E4->field_00C--; + } + else + { + gUnknown_20399E4->field_01C->pos1.x = 8 * gUnknown_20399E4->field_000 + 36; + gUnknown_20399E4->field_01C->pos1.y = 8 * gUnknown_20399E4->field_002 + 36; + } +} + +static void sub_80C3008(u16 a0, u16 a1) +{ + gUnknown_20399E4 = AllocZeroed(sizeof(struct UnkStruct_20399E4)); + LZ77UnCompWram(gUnknown_83EF4E0, gUnknown_20399E4->field_024); + gUnknown_20399E4->field_020 = a0; + gUnknown_20399E4->field_022 = a1; + GetPlayerPositionOnRegionMap_HandleOverrides(); + gUnknown_20399E4->field_004 = 8 * gUnknown_20399E4->field_000 + 36; + gUnknown_20399E4->field_006 = 8 * gUnknown_20399E4->field_002 + 36; + gUnknown_20399E4->field_010 = sub_80C31C0; + gUnknown_20399E4->field_016 = sub_80C35DC(gUnknown_20399E4->field_014); + gUnknown_20399E4->field_018 = sub_80C3878(GetSelectedMapSection(GetWhichRegionMap(), 1, gUnknown_20399E4->field_002, gUnknown_20399E4->field_000)); + sub_80C309C(); +} + +static void sub_80C309C(void) +{ + u8 spriteId; + struct SpriteSheet spriteSheet = { + .data = gUnknown_20399E4->field_024, + .size = 0x100, + .tag = gUnknown_20399E4->field_020 + }; + struct SpritePalette spritePalette = { + .data = gUnknown_83EF25C, + .tag = gUnknown_20399E4->field_022 + }; + struct SpriteTemplate template = { + .tileTag = gUnknown_20399E4->field_020, + .paletteTag = gUnknown_20399E4->field_022, + .oam = &gUnknown_83F1C3C, + .anims = gUnknown_83F1C50, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80C2FC0 + }; + + LoadSpriteSheet(&spriteSheet); + LoadSpritePalette(&spritePalette); + spriteId = CreateSprite(&template, gUnknown_20399E4->field_004, gUnknown_20399E4->field_006, 0); + gUnknown_20399E4->field_01C = &gSprites[spriteId]; + sub_80C3154(TRUE); +} + +static void sub_80C3154(bool8 a0) +{ + gUnknown_20399E4->field_01C->invisible = a0; +} + +static void sub_80C3178(void) +{ + gUnknown_20399E4->field_00E = 0; +} + +static void sub_80C3188(void) +{ + if (gUnknown_20399E4->field_01C != NULL) + { + DestroySprite(gUnknown_20399E4->field_01C); + FreeSpriteTilesByTag(gUnknown_20399E4->field_020); + FreeSpritePaletteByTag(gUnknown_20399E4->field_022); + } + FREE_IF_NOT_NULL(gUnknown_20399E4); +} + +static u8 sub_80C31C0(void) +{ + u8 ret = 0; + gUnknown_20399E4->field_008 = 0; + gUnknown_20399E4->field_00A = 0; + + if (JOY_HELD(DPAD_UP)) + { + if (gUnknown_20399E4->field_002 > 0) + { + gUnknown_20399E4->field_00A = -2; + ret = 1; + } + } + if (JOY_HELD(DPAD_DOWN)) + { + if (gUnknown_20399E4->field_002 < 14) + { + gUnknown_20399E4->field_00A = 2; + ret = 1; + } + } + if (JOY_HELD(DPAD_RIGHT)) + { + if (gUnknown_20399E4->field_000 < 21) + { + gUnknown_20399E4->field_008 = 2; + ret = 1; + } + } + if (JOY_HELD(DPAD_LEFT)) + { + if (gUnknown_20399E4->field_000 > 0) + { + gUnknown_20399E4->field_008 = -2; + ret = 1; + } + } + if (JOY_NEW(A_BUTTON)) + { + ret = 4; + if (gUnknown_20399E4->field_000 == 21 && gUnknown_20399E4->field_002 == 13) + { + PlaySE(SE_W063B); + ret = 6; + } + if (gUnknown_20399E4->field_000 == 21 && gUnknown_20399E4->field_002 == 11) + { + if (GetRegionMapPermission(MAPPERM_0) == TRUE) + { + PlaySE(SE_W063B); + ret = 5; + } + } + } + else if (!JOY_NEW(B_BUTTON)) + { + if (JOY_REPT(START_BUTTON)) + { + sub_80C3418(); + gUnknown_20399E4->field_014 = GetSelectedMapSection(GetWhichRegionMap(), 0, gUnknown_20399E4->field_002, gUnknown_20399E4->field_000); + gUnknown_20399E4->field_016 = sub_80C35DC(gUnknown_20399E4->field_014); + gUnknown_20399E4->field_018 = sub_80C3878(GetSelectedMapSection(GetWhichRegionMap(), 1, gUnknown_20399E4->field_002, gUnknown_20399E4->field_000)); + return 3; + } + else if (JOY_NEW(SELECT_BUTTON) && gUnknown_20399D4->savedCallback == CB2_ReturnToField) + { + ret = 6; + } + } + else + { + ret = 6; + } + if (ret == 1) + { + gUnknown_20399E4->field_00C = 4; + gUnknown_20399E4->field_010 = sub_80C3348; + } + return ret; +} + +static u8 sub_80C3348(void) +{ + if (gUnknown_20399E4->field_00C != 0) + return 2; + if (gUnknown_20399E4->field_008 > 0) + gUnknown_20399E4->field_000++; + if (gUnknown_20399E4->field_008 < 0) + gUnknown_20399E4->field_000--; + if (gUnknown_20399E4->field_00A > 0) + gUnknown_20399E4->field_002++; + if (gUnknown_20399E4->field_00A < 0) + gUnknown_20399E4->field_002--; + gUnknown_20399E4->field_014 = GetSelectedMapSection(GetWhichRegionMap(), 0, gUnknown_20399E4->field_002, gUnknown_20399E4->field_000); + gUnknown_20399E4->field_016 = sub_80C35DC(gUnknown_20399E4->field_014); + gUnknown_20399E4->field_018 = sub_80C3878(GetSelectedMapSection(GetWhichRegionMap(), 1, gUnknown_20399E4->field_002, gUnknown_20399E4->field_000)); + gUnknown_20399E4->field_010 = sub_80C31C0; + return 3; +} + +static u8 sub_80C3400(void) +{ + return gUnknown_20399E4->field_010(); +} + +static void sub_80C3418(void) +{ + if (GetRegionMapPermission(MAPPERM_0) == 1) + { + gUnknown_20399E4->field_00E++; + gUnknown_20399E4->field_00E %= 3; + if (gUnknown_20399E4->field_00E == 0 && GetWhichRegionMap() != sub_80C0E34()) + { + gUnknown_20399E4->field_00E++; + } + switch (gUnknown_20399E4->field_00E) + { + case 0: + default: + gUnknown_20399E4->field_000 = sub_80C4380(); + gUnknown_20399E4->field_002 = sub_80C438C(); + break; + case 1: + gUnknown_20399E4->field_000 = 21; + gUnknown_20399E4->field_002 = 11; + break; + case 2: + gUnknown_20399E4->field_002 = 13; + gUnknown_20399E4->field_000 = 21; + break; + } + } + else + { + gUnknown_20399E4->field_00E++; + gUnknown_20399E4->field_00E %= 2; + switch (gUnknown_20399E4->field_00E) + { + case 0: + default: + gUnknown_20399E4->field_000 = sub_80C4380(); + gUnknown_20399E4->field_002 = sub_80C438C(); + break; + case 1: + gUnknown_20399E4->field_002 = 13; + gUnknown_20399E4->field_000 = 21; + break; + } + } + gUnknown_20399E4->field_01C->pos1.x = 8 * gUnknown_20399E4->field_000 + 36; + gUnknown_20399E4->field_01C->pos1.y = 8 * gUnknown_20399E4->field_002 + 36; + gUnknown_20399E4->field_014 = GetSelectedMapSection(GetWhichRegionMap(), 0, gUnknown_20399E4->field_002, gUnknown_20399E4->field_000); +} + +static u16 GetMapCursorX(void) +{ + return gUnknown_20399E4->field_000; +} + +static u16 GetMapCursorY(void) +{ + return gUnknown_20399E4->field_002; +} + +static u16 sub_80C3520(void) +{ + u8 ret; + if (gUnknown_20399E4->field_002 < 0 + || gUnknown_20399E4->field_002 > 14 + || gUnknown_20399E4->field_000 < 0 + || gUnknown_20399E4->field_000 > 21) + return MAPSEC_NONE; + + ret = GetSelectedMapSection(GetWhichRegionMap(), 0, gUnknown_20399E4->field_002, gUnknown_20399E4->field_000); + if ((ret == MAPSEC_NAVEL_ROCK || ret == MAPSEC_BIRTH_ISLAND) && !FlagGet(FLAG_WORLD_MAP_NAVEL_ROCK_EXTERIOR)) + ret = MAPSEC_NONE; + return ret; +} + +static u16 GetMapSecUnderCursor(void) +{ + u8 ret; + if (gUnknown_20399E4->field_002 < 0 + || gUnknown_20399E4->field_002 > 14 + || gUnknown_20399E4->field_000 < 0 + || gUnknown_20399E4->field_000 > 21) + return MAPSEC_NONE; + + ret = GetSelectedMapSection(GetWhichRegionMap(), 1, gUnknown_20399E4->field_002, gUnknown_20399E4->field_000); + if (ret == MAPSEC_CERULEAN_CAVE && !FlagGet(FLAG_SYS_CAN_LINK_WITH_RS)) + ret = MAPSEC_NONE; + return ret; +} + +static u8 sub_80C35DC(u8 mapsec) +{ + switch (mapsec) + { + case MAPSEC_PALLET_TOWN: + return FlagGet(FLAG_WORLD_MAP_PALLET_TOWN) ? 2 : 3; + case MAPSEC_VIRIDIAN_CITY: + return FlagGet(FLAG_WORLD_MAP_VIRIDIAN_CITY) ? 2 : 3; + case MAPSEC_PEWTER_CITY: + return FlagGet(FLAG_WORLD_MAP_PEWTER_CITY) ? 2 : 3; + case MAPSEC_CERULEAN_CITY: + return FlagGet(FLAG_WORLD_MAP_CERULEAN_CITY) ? 2 : 3; + case MAPSEC_LAVENDER_TOWN: + return FlagGet(FLAG_WORLD_MAP_LAVENDER_TOWN) ? 2 : 3; + case MAPSEC_VERMILION_CITY: + return FlagGet(FLAG_WORLD_MAP_VERMILION_CITY) ? 2 : 3; + case MAPSEC_CELADON_CITY: + return FlagGet(FLAG_WORLD_MAP_CELADON_CITY) ? 2 : 3; + case MAPSEC_FUCHSIA_CITY: + return FlagGet(FLAG_WORLD_MAP_FUCHSIA_CITY) ? 2 : 3; + case MAPSEC_CINNABAR_ISLAND: + return FlagGet(FLAG_WORLD_MAP_CINNABAR_ISLAND) ? 2 : 3; + case MAPSEC_INDIGO_PLATEAU: + return FlagGet(FLAG_WORLD_MAP_INDIGO_PLATEAU_EXTERIOR) ? 2 : 3; + case MAPSEC_SAFFRON_CITY: + return FlagGet(FLAG_WORLD_MAP_SAFFRON_CITY) ? 2 : 3; + case MAPSEC_ONE_ISLAND: + return FlagGet(FLAG_WORLD_MAP_ONE_ISLAND) ? 2 : 3; + case MAPSEC_TWO_ISLAND: + return FlagGet(FLAG_WORLD_MAP_TWO_ISLAND) ? 2 : 3; + case MAPSEC_THREE_ISLAND: + return FlagGet(FLAG_WORLD_MAP_THREE_ISLAND) ? 2 : 3; + case MAPSEC_FOUR_ISLAND: + return FlagGet(FLAG_WORLD_MAP_FOUR_ISLAND) ? 2 : 3; + case MAPSEC_FIVE_ISLAND: + return FlagGet(FLAG_WORLD_MAP_FIVE_ISLAND) ? 2 : 3; + case MAPSEC_SEVEN_ISLAND: + return FlagGet(FLAG_WORLD_MAP_SEVEN_ISLAND) ? 2 : 3; + case MAPSEC_SIX_ISLAND: + return FlagGet(FLAG_WORLD_MAP_SIX_ISLAND) ? 2 : 3; + case MAPSEC_ROUTE_4_FLYDUP: + if (!GetRegionMapPermission(MAPPERM_3)) + return 0; + return FlagGet(FLAG_WORLD_MAP_ROUTE4_POKEMON_CENTER_1F) ? 2 : 3; + case MAPSEC_ROUTE_10_FLYDUP: + return FlagGet(FLAG_WORLD_MAP_ROUTE10_POKEMON_CENTER_1F) ? 2 : 3; + case MAPSEC_NONE: + return 0; + default: + return 1; + } +} + +static u8 sub_80C3878(u8 mapsec) +{ + switch (mapsec) + { + case MAPSEC_NONE: + return 0; + case MAPSEC_VIRIDIAN_FOREST: + return FlagGet(FLAG_WORLD_MAP_VIRIDIAN_FOREST) ? 2 : 3; + case MAPSEC_MT_MOON: + return FlagGet(FLAG_WORLD_MAP_MT_MOON_1F) ? 2 : 3; + case MAPSEC_S_S_ANNE: + return FlagGet(FLAG_WORLD_MAP_SSANNE_EXTERIOR) ? 2 : 3; + case MAPSEC_UNDERGROUND_PATH: + return FlagGet(FLAG_WORLD_MAP_UNDERGROUND_PATH_NORTH_SOUTH_TUNNEL) ? 2 : 3; + case MAPSEC_UNDERGROUND_PATH_2: + return FlagGet(FLAG_WORLD_MAP_UNDERGROUND_PATH_EAST_WEST_TUNNEL) ? 2 : 3; + case MAPSEC_DIGLETTS_CAVE: + return FlagGet(FLAG_WORLD_MAP_DIGLETTS_CAVE_B1F) ? 2 : 3; + case MAPSEC_KANTO_VICTORY_ROAD: + return FlagGet(FLAG_WORLD_MAP_VICTORY_ROAD_1F) ? 2 : 3; + case MAPSEC_ROCKET_HIDEOUT: + return FlagGet(FLAG_WORLD_MAP_ROCKET_HIDEOUT_B1F) ? 2 : 3; + case MAPSEC_SILPH_CO: + return FlagGet(FLAG_WORLD_MAP_SILPH_CO_1F) ? 2 : 3; + case MAPSEC_POKEMON_MANSION: + return FlagGet(FLAG_WORLD_MAP_POKEMON_MANSION_1F) ? 2 : 3; + case MAPSEC_KANTO_SAFARI_ZONE: + return FlagGet(FLAG_WORLD_MAP_SAFARI_ZONE_CENTER) ? 2 : 3; + case MAPSEC_POKEMON_LEAGUE: + return FlagGet(FLAG_WORLD_MAP_POKEMON_LEAGUE_LORELEIS_ROOM) ? 2 : 3; + case MAPSEC_ROCK_TUNNEL: + return FlagGet(FLAG_WORLD_MAP_ROCK_TUNNEL_1F) ? 2 : 3; + case MAPSEC_SEAFOAM_ISLANDS: + return FlagGet(FLAG_WORLD_MAP_SEAFOAM_ISLANDS_1F) ? 2 : 3; + case MAPSEC_POKEMON_TOWER: + return FlagGet(FLAG_WORLD_MAP_POKEMON_TOWER_1F) ? 2 : 3; + case MAPSEC_CERULEAN_CAVE: + return FlagGet(FLAG_WORLD_MAP_CERULEAN_CAVE_1F) ? 2 : 3; + case MAPSEC_POWER_PLANT: + return FlagGet(FLAG_WORLD_MAP_POWER_PLANT) ? 2 : 3; + case MAPSEC_NAVEL_ROCK: + return FlagGet(FLAG_WORLD_MAP_NAVEL_ROCK_EXTERIOR) ? 2 : 3; + case MAPSEC_MT_EMBER: + return FlagGet(FLAG_WORLD_MAP_MT_EMBER_EXTERIOR) ? 2 : 3; + case MAPSEC_BERRY_FOREST: + return FlagGet(FLAG_WORLD_MAP_THREE_ISLAND_BERRY_FOREST) ? 2 : 3; + case MAPSEC_ICEFALL_CAVE: + return FlagGet(FLAG_WORLD_MAP_FOUR_ISLAND_ICEFALL_CAVE_ENTRANCE) ? 2 : 3; + case MAPSEC_ROCKET_WAREHOUSE: + return FlagGet(FLAG_WORLD_MAP_FIVE_ISLAND_ROCKET_WAREHOUSE) ? 2 : 3; + case MAPSEC_TRAINER_TOWER_2: + return FlagGet(FLAG_WORLD_MAP_SEVEN_ISLAND_TRAINER_TOWER_LOBBY) ? 2 : 3; + case MAPSEC_DOTTED_HOLE: + return FlagGet(FLAG_WORLD_MAP_SIX_ISLAND_DOTTED_HOLE_1F) ? 2 : 3; + case MAPSEC_LOST_CAVE: + return FlagGet(FLAG_WORLD_MAP_FIVE_ISLAND_LOST_CAVE_ENTRANCE) ? 2 : 3; + case MAPSEC_PATTERN_BUSH: + return FlagGet(FLAG_WORLD_MAP_SIX_ISLAND_PATTERN_BUSH) ? 2 : 3; + case MAPSEC_ALTERING_CAVE: + return FlagGet(FLAG_WORLD_MAP_SIX_ISLAND_ALTERING_CAVE) ? 2 : 3; + case MAPSEC_TANOBY_CHAMBERS: + return FlagGet(FLAG_WORLD_MAP_SEVEN_ISLAND_TANOBY_RUINS_MONEAN_CHAMBER) ? 2 : 3; + case MAPSEC_THREE_ISLE_PATH: + return FlagGet(FLAG_WORLD_MAP_THREE_ISLAND_DUNSPARCE_TUNNEL) ? 2 : 3; + case MAPSEC_TANOBY_KEY: + return FlagGet(FLAG_WORLD_MAP_SEVEN_ISLAND_SEVAULT_CANYON_TANOBY_KEY) ? 2 : 3; + case MAPSEC_BIRTH_ISLAND: + return FlagGet(FLAG_WORLD_MAP_BIRTH_ISLAND_EXTERIOR) ? 2 : 3; + default: + return 1; + } +} + +static u8 sub_80C3AC8(u8 a0) +{ + switch (a0) + { + default: + return gUnknown_20399E4->field_016; + case 0: + return gUnknown_20399E4->field_016; + case 1: + return gUnknown_20399E4->field_018; + } +} + +static u16 GetPlayerCurrentMapSectionId(void) +{ + return Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum)->regionMapSectionId; +} + +static void GetPlayerPositionOnRegionMap(void) +{ + u16 width; + u32 divisor; + u16 height; + u16 x; + u16 y; + u32 r6; + const struct MapHeader * mapHeader; + struct WarpData * warp; + + switch (get_map_light_level_by_bank_and_number(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum)) + { + default: + case 1: + case 2: + case 3: + case 5: + case 6: + gUnknown_20399E4->field_014 = gMapHeader.regionMapSectionId; + width = gMapHeader.mapLayout->width; + height = gMapHeader.mapLayout->height; + x = gSaveBlock1Ptr->pos.x; + y = gSaveBlock1Ptr->pos.y; + break; + case 4: + case 7: + mapHeader = Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->escapeWarp.mapGroup, gSaveBlock1Ptr->escapeWarp.mapNum); + gUnknown_20399E4->field_014 = mapHeader->regionMapSectionId; + width = mapHeader->mapLayout->width; + height = mapHeader->mapLayout->height; + x = gSaveBlock1Ptr->escapeWarp.x; + y = gSaveBlock1Ptr->escapeWarp.y; + break; + case 9: + mapHeader = Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->warp2.mapGroup, gSaveBlock1Ptr->warp2.mapNum); + gUnknown_20399E4->field_014 = mapHeader->regionMapSectionId; + width = mapHeader->mapLayout->width; + height = mapHeader->mapLayout->height; + x = gSaveBlock1Ptr->warp2.x; + y = gSaveBlock1Ptr->warp2.y; + break; + case 8: + if ((gUnknown_20399E4->field_014 = gMapHeader.regionMapSectionId) != MAPSEC_SPECIAL_AREA) + { + warp = &gSaveBlock1Ptr->escapeWarp; + mapHeader = Overworld_GetMapHeaderByGroupAndId(warp->mapGroup, warp->mapNum); + } + else + { + warp = &gSaveBlock1Ptr->warp2; + mapHeader = Overworld_GetMapHeaderByGroupAndId(warp->mapGroup, warp->mapNum); + gUnknown_20399E4->field_014 = mapHeader->regionMapSectionId; + } + width = mapHeader->mapLayout->width; + height = mapHeader->mapLayout->height; + x = warp->x; + y = warp->y; + break; + } + + gUnknown_20399E4->field_014 -= MAPSECS_KANTO; + divisor = width / sMapSectionDimensions[gUnknown_20399E4->field_014][0]; + if (divisor == 0) + divisor = 1; + x /= divisor; + if (x >= sMapSectionDimensions[gUnknown_20399E4->field_014][0]) + x = sMapSectionDimensions[gUnknown_20399E4->field_014][0] - 1; + divisor = height / sMapSectionDimensions[gUnknown_20399E4->field_014][1]; + if (divisor == 0) + divisor = 1; + y /= divisor; + if (y >= sMapSectionDimensions[gUnknown_20399E4->field_014][1]) + y = sMapSectionDimensions[gUnknown_20399E4->field_014][1] - 1; + gUnknown_20399E4->field_000 = x + sMapSectionTopLeftCorners[gUnknown_20399E4->field_014][0]; + gUnknown_20399E4->field_002 = y + sMapSectionTopLeftCorners[gUnknown_20399E4->field_014][1]; +} + +static void GetPlayerPositionOnRegionMap_HandleOverrides(void) +{ + switch (GetPlayerCurrentMapSectionId()) + { + case MAPSEC_KANTO_SAFARI_ZONE: + gUnknown_20399E4->field_000 = 12; + gUnknown_20399E4->field_002 = 12; + break; + case MAPSEC_SILPH_CO: + gUnknown_20399E4->field_000 = 14; + gUnknown_20399E4->field_002 = 6; + break; + case MAPSEC_POKEMON_MANSION: + gUnknown_20399E4->field_000 = 4; + gUnknown_20399E4->field_002 = 14; + break; + case MAPSEC_POKEMON_TOWER: + gUnknown_20399E4->field_000 = 18; + gUnknown_20399E4->field_002 = 6; + break; + case MAPSEC_POWER_PLANT: + gUnknown_20399E4->field_000 = 18; + gUnknown_20399E4->field_002 = 4; + break; + case MAPSEC_S_S_ANNE: + gUnknown_20399E4->field_000 = 14; + gUnknown_20399E4->field_002 = 9; + break; + case MAPSEC_POKEMON_LEAGUE: + gUnknown_20399E4->field_000 = 2; + gUnknown_20399E4->field_002 = 3; + break; + case MAPSEC_ROCKET_HIDEOUT: + gUnknown_20399E4->field_000 = 11; + gUnknown_20399E4->field_002 = 6; + break; + case MAPSEC_UNDERGROUND_PATH: + gUnknown_20399E4->field_000 = 14; + gUnknown_20399E4->field_002 = 7; + if (gSaveBlock1Ptr->location.mapNum == MAP_NUM(UNDERGROUND_PATH_NORTH_ENTRANCE)) + { + gUnknown_20399E4->field_000 = 14; // optimized out but required to match + gUnknown_20399E4->field_002 = 5; + } + break; + case MAPSEC_UNDERGROUND_PATH_2: + gUnknown_20399E4->field_000 = 12; + gUnknown_20399E4->field_002 = 6; + if (gSaveBlock1Ptr->location.mapNum == MAP_NUM(UNDERGROUND_PATH_EAST_ENTRANCE)) + { + gUnknown_20399E4->field_000 = 15; + gUnknown_20399E4->field_002 = 6; // optimized out but required to match + } + break; + case MAPSEC_BIRTH_ISLAND: + gUnknown_20399E4->field_000 = 18; + gUnknown_20399E4->field_002 = 13; + break; + case MAPSEC_NAVEL_ROCK: + gUnknown_20399E4->field_000 = 10; + gUnknown_20399E4->field_002 = 8; + break; + case MAPSEC_TRAINER_TOWER_2: + gUnknown_20399E4->field_000 = 5; + gUnknown_20399E4->field_002 = 6; + break; + case MAPSEC_MT_EMBER: + gUnknown_20399E4->field_000 = 2; + gUnknown_20399E4->field_002 = 3; + break; + case MAPSEC_BERRY_FOREST: + gUnknown_20399E4->field_000 = 14; + gUnknown_20399E4->field_002 = 12; + break; + case MAPSEC_PATTERN_BUSH: + gUnknown_20399E4->field_000 = 17; + gUnknown_20399E4->field_002 = 3; + break; + case MAPSEC_ROCKET_WAREHOUSE: + gUnknown_20399E4->field_000 = 17; + gUnknown_20399E4->field_002 = 11; + break; + case MAPSEC_DILFORD_CHAMBER: + case MAPSEC_LIPTOO_CHAMBER: + case MAPSEC_MONEAN_CHAMBER: + case MAPSEC_RIXY_CHAMBER: + case MAPSEC_SCUFIB_CHAMBER: + case MAPSEC_TANOBY_CHAMBERS: + case MAPSEC_VIAPOIS_CHAMBER: + case MAPSEC_WEEPTH_CHAMBER: + gUnknown_20399E4->field_000 = 9; + gUnknown_20399E4->field_002 = 12; + break; + case MAPSEC_DOTTED_HOLE: + gUnknown_20399E4->field_000 = 16; + gUnknown_20399E4->field_002 = 8; + break; + case MAPSEC_VIRIDIAN_FOREST: + gUnknown_20399E4->field_000 = 4; + gUnknown_20399E4->field_002 = 6; + break; + case MAPSEC_ROUTE_2: + if (gSaveBlock1Ptr->location.mapNum == MAP_NUM(PALLET_TOWN)) + { + gUnknown_20399E4->field_000 = 4; + gUnknown_20399E4->field_002 = 7; + } + else if (gSaveBlock1Ptr->location.mapNum == MAP_NUM(CERULEAN_CITY)) + { + gUnknown_20399E4->field_000 = 4; + gUnknown_20399E4->field_002 = 5; + } + else + { + GetPlayerPositionOnRegionMap(); + } + break; + case MAPSEC_ROUTE_21: + if (gSaveBlock1Ptr->location.mapNum == MAP_NUM(ROUTE21_NORTH)) + { + gUnknown_20399E4->field_000 = 4; + gUnknown_20399E4->field_002 = 12; + } + else if (gSaveBlock1Ptr->location.mapNum == MAP_NUM(ROUTE21_SOUTH)) + { + gUnknown_20399E4->field_000 = 4; + gUnknown_20399E4->field_002 = 13; + } + break; + case MAPSEC_ROUTE_5: + if (gSaveBlock1Ptr->location.mapNum == MAP_NUM(VIRIDIAN_CITY)) + { + gUnknown_20399E4->field_000 = 14; + gUnknown_20399E4->field_002 = 5; + } + else + { + GetPlayerPositionOnRegionMap(); + } + break; + case MAPSEC_ROUTE_6: + if (gSaveBlock1Ptr->location.mapNum == MAP_NUM(PALLET_TOWN)) + { + gUnknown_20399E4->field_000 = 14; + gUnknown_20399E4->field_002 = 7; + } + else + { + GetPlayerPositionOnRegionMap(); + } + break; + case MAPSEC_ROUTE_7: + if (gSaveBlock1Ptr->location.mapNum == MAP_NUM(PALLET_TOWN)) + { + gUnknown_20399E4->field_000 = 13; + gUnknown_20399E4->field_002 = 6; + } + else + { + GetPlayerPositionOnRegionMap(); + } + break; + case MAPSEC_ROUTE_8: + if (gSaveBlock1Ptr->location.mapNum == MAP_NUM(PALLET_TOWN)) + { + gUnknown_20399E4->field_000 = 15; + gUnknown_20399E4->field_002 = 6; + } + else + { + GetPlayerPositionOnRegionMap(); + } + break; + default: + GetPlayerPositionOnRegionMap(); + break; + } + gUnknown_20399E4->field_014 = GetSelectedMapSection(GetWhichRegionMap(), 0, gUnknown_20399E4->field_002, gUnknown_20399E4->field_000); +} + +static u8 GetSelectedMapSection(u8 whichMap, u8 layer, s16 y, s16 x) +{ + switch (whichMap) + { + case 0: + return sRegionMapSections_Kanto[layer][y][x]; + case 1: + return sRegionMapSections_Sevii123[layer][y][x]; + case 2: + return sRegionMapSections_Sevii45[layer][y][x]; + case 3: + return sRegionMapSections_Sevii67[layer][y][x]; + default: + return MAPSEC_NONE; + } +} + +static void sub_80C41D8(u16 a0, u16 a1) +{ + gUnknown_20399E8 = AllocZeroed(sizeof(struct UnkStruct_20399E8)); + if (gSaveBlock2Ptr->playerGender == FEMALE) + LZ77UnCompWram(gUnknown_83EF59C, gUnknown_20399E8->field_0C); + else + LZ77UnCompWram(gUnknown_83EF524, gUnknown_20399E8->field_0C); + gUnknown_20399E8->field_08 = a0; + gUnknown_20399E8->field_0A = a1; + gUnknown_20399E8->field_00 = GetMapCursorX(); + gUnknown_20399E8->field_02 = GetMapCursorY(); + sub_80C4244(); +} + +static void sub_80C4244(void) +{ + u8 spriteId; + struct SpriteSheet spriteSheet = { + .data = gUnknown_20399E8->field_0C, + .size = 0x80, + .tag = gUnknown_20399E8->field_08 + }; + struct SpritePalette spritePalette = { + .data = gUnknown_83EF27C, + .tag = gUnknown_20399E8->field_0A + }; + struct SpriteTemplate template = { + .tileTag = gUnknown_20399E8->field_08, + .paletteTag = gUnknown_20399E8->field_0A, + .oam = &gUnknown_83F1C54, + .anims = gUnknown_83F1C64, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy + }; + + if (gSaveBlock2Ptr->playerGender == FEMALE) + spritePalette.data = gUnknown_83EF29C; + + LoadSpriteSheet(&spriteSheet); + LoadSpritePalette(&spritePalette); + spriteId = CreateSprite(&template, 8 * gUnknown_20399E8->field_00 + 36, 8 * gUnknown_20399E8->field_02 + 36, 2); + gUnknown_20399E8->field_04 = &gSprites[spriteId]; + sub_80C4324(TRUE); +} + +static void sub_80C4324(bool8 a0) +{ + gUnknown_20399E8->field_04->invisible = a0; +} + +static void sub_80C4348(void) +{ + if (gUnknown_20399E8->field_04 != NULL) + { + DestroySprite(gUnknown_20399E8->field_04); + FreeSpriteTilesByTag(gUnknown_20399E8->field_08); + FreeSpritePaletteByTag(gUnknown_20399E8->field_0A); + } + FREE_IF_NOT_NULL(gUnknown_20399E8); +} + +static u16 sub_80C4380(void) +{ + return gUnknown_20399E8->field_00; +} + +static u16 sub_80C438C(void) +{ + return gUnknown_20399E8->field_02; +} + +static void sub_80C4398(u8 a0, u8 taskId, TaskFunc taskFunc) +{ + gUnknown_20399EC = AllocZeroed(sizeof(struct UnkStruct_20399EC)); + gUnknown_20399EC->field_468 = taskFunc; + gUnknown_20399EC->field_460 = a0; + LZ77UnCompWram(gUnknown_83F18D8, gUnknown_20399EC->field_000); + LZ77UnCompWram(gUnknown_83F1908, gUnknown_20399EC->field_040); + gTasks[taskId].func = sub_80C440C; +} + +static void sub_80C440C(u8 taskId) +{ + switch (gUnknown_20399EC->field_463) + { + case 0: + NullVBlankHBlankCallbacks(); + gUnknown_20399EC->field_463++; + break; + case 1: + sub_80C47F0(); + gUnknown_20399EC->field_463++; + break; + case 2: + sub_80C4750(); + gUnknown_20399EC->field_463++; + break; + case 3: + BlendPalettes(0xFFFFFFFF, 16, RGB_BLACK); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK); + gUnknown_20399EC->field_463++; + break; + case 4: + sub_80C08F4(); + gUnknown_20399EC->field_463++; + break; + default: + SetGpuReg(REG_OFFSET_DISPCNT, GetGpuReg(REG_OFFSET_DISPCNT) | DISPCNT_OBJ_ON); + sub_80C44E4(taskId); + break; + } +} + +static void sub_80C44E4(u8 taskId) +{ + gTasks[taskId].func = gUnknown_20399EC->field_468; +} + +static void sub_80C450C(u8 a0, u8 a1, u16 a2, u16 a3, u8 a4, u8 a5) +{ + u8 spriteId; + struct SpriteSheet spriteSheet = { + .data = gUnknown_20399EC->field_040, + .size = 0x100, + .tag = a4 + }; + struct SpritePalette spritePalette = { + .data = gUnknown_83EF2BC, + .tag = a5 + }; + struct SpriteTemplate template = { + .tileTag = a4, + .paletteTag = a5, + .oam = &gUnknown_83F1C68, + .anims = gUnknown_83F1C94, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy + }; + + LoadSpriteSheet(&spriteSheet); + LoadSpritePalette(&spritePalette); + spriteId = CreateSprite(&template, 8 * a2 + 36, 8 * a3 + 36, 1); + gUnknown_20399EC->field_2D0[a1].field_8 = &gSprites[spriteId]; + gSprites[spriteId].invisible = TRUE; + gUnknown_20399EC->field_2D0[a1].field_4 = a0; +} + +static void sub_80C4614(u8 a0, u8 a1, u16 a2, u16 a3, u8 a4, u8 a5) +{ + u8 spriteId; + u8 r4; + s16 r7 = 0; + struct SpriteSheet spriteSheet = { + .data = gUnknown_20399EC->field_000, + .size = 0x40, + .tag = a4 + }; + struct SpritePalette spritePalette = { + .data = gUnknown_83EF2BC, + .tag = a5 + }; + struct SpriteTemplate template = { + .tileTag = a4, + .paletteTag = a5, + .oam = &gUnknown_83F1C70, + .anims = gUnknown_83F1C98, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy + }; + + LoadSpriteSheet(&spriteSheet); + LoadSpritePalette(&spritePalette); + r4 = GetSelectedMapSection(a0, 0, a3, a2); + if ((sub_80C35DC(r4) == 2 || sub_80C35DC(r4) == 3) && r4 != MAPSEC_ROUTE_10_FLYDUP) + r7 = 2; + spriteId = CreateSprite(&template, 8 * a2 + 36 + r7, 8 * a3 + 36 + r7, 3); + gUnknown_20399EC->field_140[a1].field_8 = &gSprites[spriteId]; + gSprites[spriteId].invisible = TRUE; + gUnknown_20399EC->field_140[a1].field_4 = a0; +} + +static void sub_80C4750(void) +{ + u16 i, j, k; + u8 r7 = 0; + if (GetRegionMapPermission(MAPPERM_3)) + { + for (i = 0; i < 4; i++) + { + for (j = 0; j < 15; j++) + { + for (k = 0; k < 22; k++) + { + if (sub_80C35DC(GetSelectedMapSection(i, 0, j, k)) == 2) + { + sub_80C450C(i, r7, k, j, r7 + 10, 10); + r7++; + } + } + } + } + } +} + +static void sub_80C47F0(void) +{ + u16 i, j, k; + u8 r6 = 0; + u8 mapsec; + for (i = 0; i < 4; i++) + { + for (j = 0; j < 15; j++) + { + for (k = 0; k < 22; k++) + { + mapsec = GetSelectedMapSection(i, 1, j, k); + if (mapsec == MAPSEC_NONE) + continue; + if (mapsec == MAPSEC_CERULEAN_CAVE && !FlagGet(FLAG_SYS_CAN_LINK_WITH_RS)) + continue; + sub_80C4614(i, r6, k, j, r6 + 35, 10); + if (sub_80C3878(mapsec) != 2) + { + StartSpriteAnim(gUnknown_20399EC->field_140[r6].field_8, 1); + } + r6++; + } + } + } +} + +static void sub_80C48BC(u8 a0, u8 a1, bool8 a2) +{ + u8 i; + if (a1 == 25) + { + for (i = 0; i < 25; i++) + { + if (gUnknown_20399EC->field_2D0[i].field_4 == a0 || a0 == 0xFF) + gUnknown_20399EC->field_2D0[i].field_8->invisible = a2; + } + } + else + { + if (gUnknown_20399EC->field_2D0[a1].field_4 == a0) + gUnknown_20399EC->field_2D0[a1].field_8->invisible = a2; + } +} + +static void sub_80C4960(u8 a0, u8 a1, bool8 a2) +{ + u8 i; + if (a1 == 25) + { + for (i = 0; i < 25; i++) + { + if (gUnknown_20399EC->field_140[i].field_4 == a0 || a0 == 0xFF) + gUnknown_20399EC->field_140[i].field_8->invisible = a2; + } + } + else + { + if (gUnknown_20399EC->field_140[a1].field_4 != a0) + gUnknown_20399EC->field_140[a1].field_8->invisible = a2; + } +} + +static void sub_80C4A04(void) +{ + u8 i; + for (i = 0; i < 25; i++) + { + if (gUnknown_20399EC->field_2D0[i].field_8 != NULL) + { + DestroySprite(gUnknown_20399EC->field_2D0[i].field_8); + FreeSpriteTilesByTag(gUnknown_20399EC->field_2D0[i].field_C); + FreeSpritePaletteByTag(gUnknown_20399EC->field_2D0[i].field_E); + } + } + for (i = 0; i < 25; i++) + { + if (gUnknown_20399EC->field_140[i].field_8 != NULL) + { + DestroySprite(gUnknown_20399EC->field_140[i].field_8); + FreeSpriteTilesByTag(gUnknown_20399EC->field_140[i].field_C); + FreeSpritePaletteByTag(gUnknown_20399EC->field_140[i].field_E); + } + } + FREE_IF_NOT_NULL(gUnknown_20399EC); +} + +static bool8 sub_80C4AAC(u8 a0) +{ + if (gUnknown_20399F0[a0] != NULL) + return FALSE; + gUnknown_20399F0[a0] = AllocZeroed(sizeof(struct UnkStruct_20399F0)); + gUnknown_20399F0[a0]->bldcnt = GetGpuReg(REG_OFFSET_BLDCNT); + gUnknown_20399F0[a0]->bldy = GetGpuReg(REG_OFFSET_BLDY); + gUnknown_20399F0[a0]->bldalpha = GetGpuReg(REG_OFFSET_BLDALPHA); + gUnknown_20399F0[a0]->winin = GetGpuReg(REG_OFFSET_WININ); + gUnknown_20399F0[a0]->winout = GetGpuReg(REG_OFFSET_WINOUT); + gUnknown_20399F0[a0]->win0h = GetGpuReg(REG_OFFSET_WIN0H); + gUnknown_20399F0[a0]->win1h = GetGpuReg(REG_OFFSET_WIN1H); + gUnknown_20399F0[a0]->win0v = GetGpuReg(REG_OFFSET_WIN0V); + gUnknown_20399F0[a0]->win1v = GetGpuReg(REG_OFFSET_WIN1V); + return TRUE; +} + +static bool8 sub_80C4B30(u8 a0) +{ + if (gUnknown_20399F0[a0] == NULL) + return FALSE; + SetGpuReg(REG_OFFSET_BLDCNT, gUnknown_20399F0[a0]->bldcnt); + SetGpuReg(REG_OFFSET_BLDY, gUnknown_20399F0[a0]->bldy); + SetGpuReg(REG_OFFSET_BLDALPHA, gUnknown_20399F0[a0]->bldalpha); + SetGpuReg(REG_OFFSET_WININ, gUnknown_20399F0[a0]->winin); + SetGpuReg(REG_OFFSET_WINOUT, gUnknown_20399F0[a0]->winout); + SetGpuReg(REG_OFFSET_WIN0H, gUnknown_20399F0[a0]->win0h); + SetGpuReg(REG_OFFSET_WIN1H, gUnknown_20399F0[a0]->win1h); + SetGpuReg(REG_OFFSET_WIN0V, gUnknown_20399F0[a0]->win0v); + SetGpuReg(REG_OFFSET_WIN1V, gUnknown_20399F0[a0]->win1v); + FREE_IF_NOT_NULL(gUnknown_20399F0[a0]); + return TRUE; +} + +static void sub_80C4BB8(void) +{ + u8 i; + for (i = 0; i < 3; i++) + { + FREE_IF_NOT_NULL(gUnknown_20399F0[i]); + } +} + +static void sub_80C4BE4(void) +{ + struct GpuWindowParams data = {}; + sub_80C4C2C(0, 0, 0); + sub_80C4C48(0); + SetGpuWindowDims(0, &data); + SetGpuWindowDims(1, &data); + sub_80C4C74(0, 0); + sub_80C4C9C(0, 1); + sub_80C4C9C(1, 1); +} + +static void sub_80C4C2C(u8 a0, u16 a1, u16 a2) +{ + u16 regval = a0 << 8; + regval |= a1; + regval |= a2; + SetGpuReg(REG_OFFSET_BLDCNT, regval); +} + +static void sub_80C4C48(u16 a0) +{ + SetGpuReg(REG_OFFSET_BLDY, a0); +} + +static void sub_80C4C5C(u16 a0, u16 a1) +{ + u16 regval = a0 << 8; + regval |= a1; + SetGpuReg(REG_OFFSET_BLDALPHA, regval); +} + +static void sub_80C4C74(u16 a0, u16 a1) +{ + u16 regval = a1 << 8; + regval |= a0; + SetGpuReg(REG_OFFSET_WININ, regval); +} + +static void sub_80C4C88(u16 a0) +{ + SetGpuReg(REG_OFFSET_WINOUT, a0); +} + +static void sub_80C4C9C(u8 a0, u8 a1) +{ + u16 data[2]; + memcpy(data, sWinFlags, 4); + switch (a1) + { + case 0: + SetGpuReg(REG_OFFSET_DISPCNT, GetGpuReg(REG_OFFSET_DISPCNT) | data[a0]); + break; + case 1: + ClearGpuRegBits(REG_OFFSET_DISPCNT, data[a0]); + break; + } +} + +static void SetGpuWindowDims(u8 winIdx, const struct GpuWindowParams *data) +{ + SetGpuReg(sWinRegs[winIdx][0], (data->v2 << 8) | data->v6); + SetGpuReg(sWinRegs[winIdx][1], (data->v0 << 8) | data->v4); +} + +static void sub_80C4D30(void) +{ + sub_80C4BB8(); + sub_80C4BE4(); +} + +static bool32 sub_80C4D40(u16 a0) +{ + if (gUnknown_20399D4 != NULL) + return FALSE; + if (a0 != MAPSEC_CELADON_CITY) + return FALSE; + if (gSaveBlock1Ptr->location.mapGroup != MAP_GROUP(CELADON_CITY_DEPARTMENT_STORE_1F)) + return FALSE; + if (gSaveBlock1Ptr->location.mapNum != MAP_NUM(CELADON_CITY_DEPARTMENT_STORE_1F) + && gSaveBlock1Ptr->location.mapNum != MAP_NUM(CELADON_CITY_DEPARTMENT_STORE_2F) + && gSaveBlock1Ptr->location.mapNum != MAP_NUM(CELADON_CITY_DEPARTMENT_STORE_3F) + && gSaveBlock1Ptr->location.mapNum != MAP_NUM(CELADON_CITY_DEPARTMENT_STORE_4F) + && gSaveBlock1Ptr->location.mapNum != MAP_NUM(CELADON_CITY_DEPARTMENT_STORE_5F) + && gSaveBlock1Ptr->location.mapNum != MAP_NUM(CELADON_CITY_DEPARTMENT_STORE_ROOF) + && gSaveBlock1Ptr->location.mapNum != MAP_NUM(CELADON_CITY_DEPARTMENT_STORE_ELEVATOR)) + return FALSE; + return TRUE; +} + +u8 *GetMapName(u8 *dst0, u16 mapsec, u16 fill) +{ + u8 *dst; + u16 i; + u16 idx;; + if ((idx = mapsec - MAPSECS_KANTO) <= MAPSEC_SPECIAL_AREA - MAPSECS_KANTO) + { + if (sub_80C4D40(mapsec) == TRUE) + dst = StringCopy(dst0, gMapSecName_CeladonDept); + else + dst = StringCopy(dst0, sMapNames[idx]); + } + else + { + if (fill == 0) + fill = 18; + return StringFill(dst0, CHAR_SPACE, fill); + } + if (fill != 0) + { + for (i = dst - dst0; i < fill; i++) + *dst++ = CHAR_SPACE; + *dst = EOS; + } + return dst; +} + +u8 *GetMapNameGeneric(u8 *dest, u16 mapsec) +{ + return GetMapName(dest, mapsec, 0); +} + +u8 *sub_80C4E08(u8 *dest, u16 mapsec) +{ + return GetMapNameGeneric(dest, mapsec); +} + +static void sub_80C4E18(const u8 *str) +{ + if (gUnknown_20399D4->regionMapPermissions[MAPPERM_2] == TRUE) + FillWindowPixelBuffer(3, PIXEL_FILL(0)); + else + FillWindowPixelBuffer(3, PIXEL_FILL(15)); + AddTextPrinterParameterized3(3, 0, 0, 0, gUnknown_83F1CA8, 0, str); + CopyWindowToVram(3, 2); +} + +static void sub_80C4E74(const u8 *str) +{ + if (gUnknown_20399D4->regionMapPermissions[MAPPERM_2] == TRUE) + FillWindowPixelBuffer(4, PIXEL_FILL(0)); + else + FillWindowPixelBuffer(4, PIXEL_FILL(15)); + AddTextPrinterParameterized3(4, 0, 0, 0, gUnknown_83F1CA8, 0, str); + CopyWindowToVram(4, 3); +} + +static void sub_80C4ED0(bool8 mode) +{ + if (!mode) + { + PutWindowTilemap(3); + PutWindowTilemap(4); + } + else + { + ClearWindowTilemap(3); + ClearWindowTilemap(4); + } +} + +void MCB2_FlyMap(void) +{ + sub_80C51E8(); + sub_80BFEDC(2); +} + +static void sub_80C4F08(u8 taskId) +{ + switch (gUnknown_20399FC->field_0) + { + case 0: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK); + sub_80C4398(GetWhichRegionMap(), taskId, sub_80C07E4()); + sub_80C3008(0, 0); + sub_80C41D8(1, 1); + sub_80C3154(FALSE); + sub_80C4324(FALSE); + gUnknown_20399FC->field_0++; + break; + case 1: + if (GetRegionMapPermission(MAPPERM_2) == TRUE) + { + sub_80C2208(taskId, sub_80C07E4()); + } + else + { + ShowBg(0); + ShowBg(3); + ShowBg(1); + sub_80C4E18(gText_RegionMap_DPadMove); + sub_80C48BC(GetWhichRegionMap(), 25, FALSE); + sub_80C4960(GetWhichRegionMap(), 25, FALSE); + } + gUnknown_20399FC->field_0++; + break; + case 2: + sub_80C4E74(gText_RegionMap_AButtonOK); + sub_80C4ED0(FALSE); + gUnknown_20399FC->field_0++; + break; + case 3: + if (!gPaletteFade.active) + { + sub_80C0B18(); + PutWindowTilemap(0); + sub_80C0BB0(); + PutWindowTilemap(1); + gUnknown_20399FC->field_0++; + } + break; + case 4: + switch (sub_80C3400()) + { + case 1: + case 2: + break; + case 6: + gUnknown_20399FC->field_0 = 6; + break; + case 3: + if (sub_80C3AC8(0) == 2) + PlaySE(SE_Z_PAGE); + else + sub_80C0450(); + sub_80C3178(); + sub_80C0B18(); + sub_80C0BB0(); + sub_80C0B9C(); + if (GetMapCursorX() == 21 && GetMapCursorY() == 13) + { + PlaySE(SE_W255); + sub_80C4E74(gText_RegionMap_AButtonCancel); + } + else if (sub_80C3AC8(0) == 2 || sub_80C3AC8(0) == 4) + { + sub_80C4E74(gText_RegionMap_AButtonOK); + } + else + { + sub_80C4E74(gText_RegionMap_Space); + } + break; + case 4: + if ((sub_80C3AC8(0) == 2 || sub_80C3AC8(0) == 4) && GetRegionMapPermission(MAPPERM_3) == TRUE) + { + switch (get_map_light_level_by_bank_and_number(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum)) + { + case 4: + case 8: + gUnknown_20399FC->field_2 = FALSE; + gUnknown_20399FC->field_0++; + break; + default: + PlaySE(SE_KAIFUKU); + gUnknown_20399FC->field_2 = TRUE; + gUnknown_20399FC->field_0++; + break; + } + } + break; + case 5: + sub_80C0E70(GetWhichRegionMap(), taskId, sub_80C07F8); + break; + } + break; + case 5: + if (GetRegionMapPermission(MAPPERM_2) == TRUE) + sub_80C2C1C(taskId); + gUnknown_20399FC->field_0++; + break; + case 6: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK); + gUnknown_20399FC->field_0++; + break; + default: + if (!gPaletteFade.active) + { + if (gUnknown_20399FC->field_2 == TRUE) + sub_80C527C(sub_80C3520()); + sub_80C5208(taskId); + } + break; + } +} + +static void sub_80C51E8(void) +{ + gUnknown_20399FC = AllocZeroed(sizeof(struct UnkStruct_20399FC)); + gUnknown_20399FC->field_0 = 0; + gUnknown_20399FC->field_1 = 0; +} + +static void sub_80C5208(u8 taskId) +{ + if (GetRegionMapPermission(MAPPERM_2) == TRUE) + sub_80C25BC(); + sub_80C4A04(); + sub_80C3188(); + sub_80C4348(); + sub_80C4D30(); + sub_80C0898(); + DestroyTask(taskId); + FreeAllWindowBuffers(); + if (gUnknown_20399FC->field_2 == TRUE) + SetMainCallback2(CB2_ReturnToField); + else + SetMainCallback2(CB2_ReturnToPartyMenuFromFlyMap); + FREE_IF_NOT_NULL(gUnknown_20399FC); +} + +static void sub_80C527C(u16 mapsec) +{ + u16 idx = mapsec - MAPSECS_KANTO; + if (sMapsecToSpawn[idx][2]) + { + sub_805546C(sMapsecToSpawn[idx][2]); + sub_8124C1C(sMapsecToSpawn[idx]); + } + else + { + warp1_set_2(sMapsecToSpawn[idx][0], sMapsecToSpawn[idx][1], -1); + } + sub_80842C8(); +} diff --git a/src/scrcmd.c b/src/scrcmd.c index fad30a6a8..4eaea9cef 100644 --- a/src/scrcmd.c +++ b/src/scrcmd.c @@ -27,14 +27,13 @@ #include "data.h" #include "field_specials.h" #include "constants/items.h" -#include "script_pokemon_util_80A0058.h" +#include "script_pokemon_util.h" #include "pokemon_storage_system.h" #include "party_menu.h" #include "money.h" #include "coins.h" #include "battle_setup.h" #include "shop.h" -#include "script_pokemon_80F8.h" #include "slot_machine.h" #include "field_effect.h" #include "fieldmap.h" diff --git a/src/script_pokemon_util.c b/src/script_pokemon_util.c new file mode 100644 index 000000000..e12b809c6 --- /dev/null +++ b/src/script_pokemon_util.c @@ -0,0 +1,218 @@ +#include "global.h" +#include "battle.h" +#include "berry.h" +#include "daycare.h" +#include "event_data.h" +#include "event_object_movement.h" +#include "load_save.h" +#include "malloc.h" +#include "overworld.h" +#include "party_menu.h" +#include "pokedex.h" +#include "script_pokemon_util.h" +#include "constants/items.h" +#include "constants/species.h" +#include "constants/pokemon.h" + +static void CB2_ReturnFromChooseHalfParty(void); +static void CB2_ReturnFromChooseBattleTowerParty(void); + +void HealPlayerParty(void) +{ + u8 i, j; + u8 ppBonuses; + u8 arg[4]; + + // restore HP. + for(i = 0; i < gPlayerPartyCount; i++) + { + u16 maxHP = GetMonData(&gPlayerParty[i], MON_DATA_MAX_HP); + arg[0] = maxHP; + arg[1] = maxHP >> 8; + SetMonData(&gPlayerParty[i], MON_DATA_HP, arg); + ppBonuses = GetMonData(&gPlayerParty[i], MON_DATA_PP_BONUSES); + + // restore PP. + for(j = 0; j < MAX_MON_MOVES; j++) + { + arg[0] = CalculatePPWithBonus(GetMonData(&gPlayerParty[i], MON_DATA_MOVE1 + j), ppBonuses, j); + SetMonData(&gPlayerParty[i], MON_DATA_PP1 + j, arg); + } + + // since status is u32, the four 0 assignments here are probably for safety to prevent undefined data from reaching SetMonData. + arg[0] = 0; + arg[1] = 0; + arg[2] = 0; + arg[3] = 0; + SetMonData(&gPlayerParty[i], MON_DATA_STATUS, arg); + } +} + +u8 ScriptGiveMon(u16 species, u8 level, u16 item, u32 unused1, u32 unused2, u8 unused3) +{ + u16 nationalDexNum; + int sentToPc; + u8 heldItem[2]; + struct Pokemon *mon = AllocZeroed(sizeof(struct Pokemon)); + + CreateMon(mon, species, level, 32, 0, 0, OT_ID_PLAYER_ID, 0); + heldItem[0] = item; + heldItem[1] = item >> 8; + SetMonData(mon, MON_DATA_HELD_ITEM, heldItem); + sentToPc = GiveMonToPlayer(mon); + nationalDexNum = SpeciesToNationalPokedexNum(species); + + switch(sentToPc) + { + case MON_GIVEN_TO_PARTY: + case MON_GIVEN_TO_PC: + GetSetPokedexFlag(nationalDexNum, FLAG_SET_SEEN); + GetSetPokedexFlag(nationalDexNum, FLAG_SET_CAUGHT); + break; + } + + Free(mon); + return sentToPc; +} + +u8 ScriptGiveEgg(u16 species) +{ + struct Pokemon *mon = AllocZeroed(sizeof(struct Pokemon)); + bool8 isEgg; + bool8 sentToPc; + + CreateEgg(mon, species, TRUE); + isEgg = TRUE; + SetMonData(mon, MON_DATA_IS_EGG, &isEgg); + + sentToPc = GiveMonToPlayer(mon); + Free(mon); + return sentToPc; +} + +void HasEnoughMonsForDoubleBattle(void) +{ + switch (GetMonsStateToDoubles()) + { + case PLAYER_HAS_TWO_USABLE_MONS: + gSpecialVar_Result = PLAYER_HAS_TWO_USABLE_MONS; + break; + case PLAYER_HAS_ONE_MON: + gSpecialVar_Result = PLAYER_HAS_ONE_MON; + break; + case PLAYER_HAS_ONE_USABLE_MON: + gSpecialVar_Result = PLAYER_HAS_ONE_USABLE_MON; + break; + } +} + +static bool8 CheckPartyMonHasHeldItem(u16 item) +{ + int i; + + for(i = 0; i < PARTY_SIZE; i++) + { + u16 species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2); + if (species != SPECIES_NONE && species != SPECIES_EGG && GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM) == item) + return TRUE; + } + return FALSE; +} + +bool8 GetNameOfEnigmaBerryInPlayerParty(void) +{ + bool8 hasItem = CheckPartyMonHasHeldItem(ITEM_ENIGMA_BERRY); + if (hasItem == TRUE) + GetBerryNameByBerryType(ItemIdToBerryType(ITEM_ENIGMA_BERRY), gStringVar1); + + return hasItem; +} + +void CreateScriptedWildMon(u16 species, u8 level, u16 item) +{ + u8 heldItem[2]; + + ZeroEnemyPartyMons(); + CreateMon(&gEnemyParty[0], species, level, 32, 0, 0, OT_ID_PLAYER_ID, 0); + if (item) + { + heldItem[0] = item; + heldItem[1] = item >> 8; + SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, heldItem); + } +} + +void ScriptSetMonMoveSlot(u8 monIndex, u16 move, u8 slot) +{ + if (monIndex > PARTY_SIZE) + monIndex = gPlayerPartyCount - 1; + + SetMonMoveSlot(&gPlayerParty[monIndex], move, slot); +} + +// Note: When control returns to the event script, gSpecialVar_Result will be +// TRUE if the party selection was successful. +void ChooseHalfPartyForBattle(void) +{ + gMain.savedCallback = CB2_ReturnFromChooseHalfParty; +// VarSet(VAR_FRONTIER_FACILITY, FACILITY_MULTI_OR_EREADER); + InitChooseHalfPartyForBattle(0); +} + +static void CB2_ReturnFromChooseHalfParty(void) +{ + switch (gSelectedOrderFromParty[0]) + { + case 0: + gSpecialVar_Result = FALSE; + break; + default: + gSpecialVar_Result = TRUE; + break; + } + + SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic); +} + +void ChooseBattleTowerPlayerParty(void) +{ + gMain.savedCallback = CB2_ReturnFromChooseBattleTowerParty; + InitChooseHalfPartyForBattle(1); +} + +static void CB2_ReturnFromChooseBattleTowerParty(void) +{ + switch (gSelectedOrderFromParty[0]) + { + case 0: + LoadPlayerParty(); + gSpecialVar_Result = FALSE; + break; + default: + ReducePlayerPartyToThree(); + gSpecialVar_Result = TRUE; + break; + } + + SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic); +} + +void ReducePlayerPartyToThree(void) +{ + struct Pokemon * party = AllocZeroed(3 * sizeof(struct Pokemon)); + int i; + + // copy the selected pokemon according to the order. + for (i = 0; i < 3; i++) + if (gSelectedOrderFromParty[i]) // as long as the order keeps going (did the player select 1 mon? 2? 3?), do not stop + party[i] = gPlayerParty[gSelectedOrderFromParty[i] - 1]; // index is 0 based, not literal + + CpuFill32(0, gPlayerParty, sizeof gPlayerParty); + + // overwrite the first 3 with the order copied to. + for (i = 0; i < 3; i++) + gPlayerParty[i] = party[i]; + + CalculatePlayerPartyCount(); + Free(party); +} diff --git a/src/text.c b/src/text.c index 93a35a07d..a0da0399f 100644 --- a/src/text.c +++ b/src/text.c @@ -1180,7 +1180,7 @@ s32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing) return width; } -u8 RenderTextFont9(u8 *pixels, u8 fontId, u8 *str) +u8 RenderTextFont9(u8 *pixels, u8 fontId, u8 *str, int a3, int a4, int a5, int a6, int a7) { u8 shadowColor; u8 *strLocal; diff --git a/src/trade.c b/src/trade.c index 2f48928ec..10ed51d69 100644 --- a/src/trade.c +++ b/src/trade.c @@ -2765,10 +2765,10 @@ static bool32 IsDeoxysOrMewUntradable(u16 species, bool8 isObedientBitSet) int GetUnionRoomTradeMessageId(struct UnkLinkRfuStruct_02022B14Substruct a0, struct UnkLinkRfuStruct_02022B14Substruct a1, u16 species1, u16 species2, u8 type, u16 species3, u8 isObedientBitSet) { - u8 r9 = a0.unk_01_0; - u8 r4 = a0.unk_00_7; - u8 r10 = a1.unk_01_0; - u8 r0 = a1.unk_00_7; + u8 r9 = a0.hasNationalDex; + u8 r4 = a0.isChampion; + u8 r10 = a1.hasNationalDex; + u8 r0 = a1.isChampion; u8 r1 = a1.unk_01_2; u8 r2; @@ -2845,7 +2845,7 @@ int GetUnionRoomTradeMessageId(struct UnkLinkRfuStruct_02022B14Substruct a0, str int CanRegisterMonForTradingBoard(struct UnkLinkRfuStruct_02022B14Substruct a0, u16 species, u16 a2, u8 a3) { - u8 canTradeEggAndNational = a0.unk_01_0; + u8 canTradeEggAndNational = a0.hasNationalDex; if (IsDeoxysOrMewUntradable(a2, a3)) { diff --git a/src/vs_seeker.c b/src/vs_seeker.c index 8478e2114..7d288865c 100644 --- a/src/vs_seeker.c +++ b/src/vs_seeker.c @@ -637,7 +637,6 @@ void sub_810C444(void) } } -#ifdef NONMATCHING bool8 sub_810C4EC(void) { if (CheckBagHasItem(ITEM_VS_SEEKER, 1) == TRUE) @@ -648,18 +647,18 @@ bool8 sub_810C4EC(void) if (FlagGet(FLAG_SYS_VS_SEEKER_CHARGING) == TRUE) { - u16 x; - do { - x = (gSaveBlock1Ptr->trainerRematchStepCounter >> 8) & 0xFF; - } while (0); + u8 x = (gSaveBlock1Ptr->trainerRematchStepCounter >> 8) & 0xFF; + u32 r4 = 0xFF; + if (x < 100) { x++; - gSaveBlock1Ptr->trainerRematchStepCounter = ((u16)(x << 8)) | (gSaveBlock1Ptr->trainerRematchStepCounter & 0xFF); + #ifndef NONMATCHING // fool the compiler that r4 has been changed + asm("":"=r"(r4)); + #endif + gSaveBlock1Ptr->trainerRematchStepCounter = (gSaveBlock1Ptr->trainerRematchStepCounter & 0xFF) | (x << 8); } - do { - x = (gSaveBlock1Ptr->trainerRematchStepCounter >> 8) & 0xFF; - } while (0); + x = (gSaveBlock1Ptr->trainerRematchStepCounter >> 8) & r4; if (x == 100) { FlagClear(FLAG_SYS_VS_SEEKER_CHARGING); @@ -671,80 +670,6 @@ bool8 sub_810C4EC(void) return FALSE; } -#else -NAKED -bool8 sub_810C4EC(void) -{ - asm_unified("\tpush {r4-r7,lr}\n" - "\tmovs r0, 0xB5\n" - "\tlsls r0, 1\n" - "\tmovs r1, 0x1\n" - "\tbl CheckBagHasItem\n" - "\tlsls r0, 24\n" - "\tlsrs r0, 24\n" - "\tcmp r0, 0x1\n" - "\tbne _0810C516\n" - "\tldr r0, _0810C568 @ =gSaveBlock1Ptr\n" - "\tldr r0, [r0]\n" - "\tmovs r2, 0xC7\n" - "\tlsls r2, 3\n" - "\tadds r1, r0, r2\n" - "\tldrh r2, [r1]\n" - "\tldrb r0, [r1]\n" - "\tcmp r0, 0x63\n" - "\tbhi _0810C516\n" - "\tadds r0, r2, 0x1\n" - "\tstrh r0, [r1]\n" - "_0810C516:\n" - "\tldr r7, _0810C56C @ =0x00000801\n" - "\tadds r0, r7, 0\n" - "\tbl FlagGet\n" - "\tlsls r0, 24\n" - "\tlsrs r0, 24\n" - "\tcmp r0, 0x1\n" - "\tbne _0810C570\n" - "\tldr r6, _0810C568 @ =gSaveBlock1Ptr\n" - "\tldr r0, [r6]\n" - "\tmovs r5, 0xC7\n" - "\tlsls r5, 3\n" - "\tadds r3, r0, r5\n" - "\tldrh r2, [r3]\n" - "\tlsrs r1, r2, 8\n" - "\tmovs r4, 0xFF\n" - "\tcmp r1, 0x63\n" - "\tbhi _0810C548\n" - "\tadds r1, 0x1\n" - "\tlsls r1, 24\n" - "\tmovs r0, 0xFF\n" - "\tands r0, r2\n" - "\tlsrs r1, 16\n" - "\torrs r0, r1\n" - "\tstrh r0, [r3]\n" - "_0810C548:\n" - "\tldr r0, [r6]\n" - "\tadds r0, r5\n" - "\tldrh r0, [r0]\n" - "\tlsrs r0, 8\n" - "\tands r0, r4\n" - "\tcmp r0, 0x64\n" - "\tbne _0810C570\n" - "\tadds r0, r7, 0\n" - "\tbl FlagClear\n" - "\tbl sub_810C640\n" - "\tbl sub_810D0D0\n" - "\tmovs r0, 0x1\n" - "\tb _0810C572\n" - "\t.align 2, 0\n" - "_0810C568: .4byte gSaveBlock1Ptr\n" - "_0810C56C: .4byte 0x00000801\n" - "_0810C570:\n" - "\tmovs r0, 0\n" - "_0810C572:\n" - "\tpop {r4-r7}\n" - "\tpop {r1}\n" - "\tbx r1"); -} -#endif void sub_810C578(void) { @@ -920,13 +845,17 @@ u8 CanUseVsSeeker(void) } } -// Nonmatching due to register roulette -#ifdef NONMATCHING static u8 GetVsSeekerResponseInArea(const VsSeekerData * a0) { u16 r8 = 0; u8 sp0 = 0; s32 vsSeekerIdx; + u8 *r2; +#ifndef NONMATCHING + register u32 r3 asm("r3"); + register s32 r0_ asm("r0"); + asm("":::"r10", "r8", "r6", "r4"); +#endif for (vsSeekerIdx = 0; sVsSeeker->trainerInfo[vsSeekerIdx].localId != 0xFF; vsSeekerIdx++) { @@ -936,6 +865,7 @@ static u8 GetVsSeekerResponseInArea(const VsSeekerData * a0) if (!HasTrainerBeenFought(r8)) { StartTrainerObjectMovementScript(&sVsSeeker->trainerInfo[vsSeekerIdx], gUnknown_8453F60); + sVsSeeker->trainerInfo[vsSeekerIdx].trainerIdx += 0; sVsSeeker->trainerHasNotYetBeenFought = 1; } else @@ -944,7 +874,15 @@ static u8 GetVsSeekerResponseInArea(const VsSeekerData * a0) if (r7 == 0) { StartTrainerObjectMovementScript(&sVsSeeker->trainerInfo[vsSeekerIdx], sMovementScript_TrainerNoRematch); + #ifdef NONMATCHING sVsSeeker->trainerDoesNotWantRematch = 1; + #else + r2 = (u8 *)sVsSeeker; + r3 = 0x431; + asm("":::"r1"); + r2 = &r2[r3]; + *(r2) |= 2; + #endif } else { @@ -957,7 +895,15 @@ static u8 GetVsSeekerResponseInArea(const VsSeekerData * a0) if (rval < 30) { StartTrainerObjectMovementScript(&sVsSeeker->trainerInfo[vsSeekerIdx], sMovementScript_TrainerNoRematch); + #ifdef NONMATCHING sVsSeeker->trainerDoesNotWantRematch = 1; + #else + r2 = (u8 *)sVsSeeker; + r0_ = 0x431; + asm("":::"r1"); + r2 = &r2[r0_]; + *(r2) |= 2; + #endif } else { @@ -985,242 +931,6 @@ static u8 GetVsSeekerResponseInArea(const VsSeekerData * a0) return 1; return 0; } -#else -NAKED -static u8 GetVsSeekerResponseInArea(const VsSeekerData * a0) -{ - asm_unified("\tpush {r4-r7,lr}\n" - "\tmov r7, r10\n" - "\tmov r6, r9\n" - "\tmov r5, r8\n" - "\tpush {r5-r7}\n" - "\tsub sp, 0x8\n" - "\tstr r0, [sp, 0x4]\n" - "\tmovs r0, 0\n" - "\tmov r8, r0\n" - "\tmov r0, sp\n" - "\tmov r1, r8\n" - "\tstrb r1, [r0]\n" - "\tmovs r2, 0\n" - "\tmov r9, r2\n" - "\tldr r4, _0810CA14 @ =sVsSeeker\n" - "\tldr r0, [r4]\n" - "\tldrb r0, [r0, 0x6]\n" - "\tcmp r0, 0xFF\n" - "\tbne _0810C9D0\n" - "\tb _0810CB2C\n" - "_0810C9D0:\n" - "\tadds r6, r4, 0\n" - "\tmovs r3, 0x86\n" - "\tlsls r3, 3\n" - "\tmov r10, r3\n" - "\tmovs r5, 0\n" - "_0810C9DA:\n" - "\tldr r0, [r6]\n" - "\tadds r0, r5\n" - "\tbl IsTrainerVisibleOnScreen\n" - "\tlsls r0, 24\n" - "\tlsrs r0, 24\n" - "\tcmp r0, 0x1\n" - "\tbeq _0810C9EC\n" - "\tb _0810CB18\n" - "_0810C9EC:\n" - "\tldr r0, [r4]\n" - "\tadds r0, r5\n" - "\tldrh r0, [r0, 0x4]\n" - "\tmov r8, r0\n" - "\tbl HasTrainerBeenFought\n" - "\tlsls r0, 24\n" - "\tcmp r0, 0\n" - "\tbne _0810CA20\n" - "\tldr r0, [r6]\n" - "\tadds r0, r5\n" - "\tldr r1, _0810CA18 @ =gUnknown_8453F60\n" - "\tbl StartTrainerObjectMovementScript\n" - "\tldr r2, [r6]\n" - "\tldr r0, _0810CA1C @ =0x00000431\n" - "\tadds r2, r0\n" - "\tldrb r0, [r2]\n" - "\tmovs r1, 0x1\n" - "\tb _0810CB14\n" - "\t.align 2, 0\n" - "_0810CA14: .4byte sVsSeeker\n" - "_0810CA18: .4byte gUnknown_8453F60\n" - "_0810CA1C: .4byte 0x00000431\n" - "_0810CA20:\n" - "\tldr r0, [sp, 0x4]\n" - "\tmov r1, r8\n" - "\tmov r2, sp\n" - "\tbl GetNextAvailableRematchTrainer\n" - "\tlsls r0, 24\n" - "\tlsrs r7, r0, 24\n" - "\tcmp r7, 0\n" - "\tbne _0810CA50\n" - "\tldr r0, [r6]\n" - "\tadds r0, r5\n" - "\tldr r1, _0810CA48 @ =sMovementScript_TrainerNoRematch\n" - "\tbl StartTrainerObjectMovementScript\n" - "\tldr r2, [r6]\n" - "\tldr r3, _0810CA4C @ =0x00000431\n" - "\tadds r2, r3\n" - "\tldrb r0, [r2]\n" - "\tmovs r1, 0x2\n" - "\tb _0810CB14\n" - "\t.align 2, 0\n" - "_0810CA48: .4byte sMovementScript_TrainerNoRematch\n" - "_0810CA4C: .4byte 0x00000431\n" - "_0810CA50:\n" - "\tbl Random\n" - "\tlsls r0, 16\n" - "\tlsrs r0, 16\n" - "\tmovs r1, 0x64\n" - "\tbl __umodsi3\n" - "\tlsls r0, 16\n" - "\tlsrs r4, r0, 16\n" - "\tmov r0, r9\n" - "\tmov r1, r8\n" - "\tbl GetCurVsSeekerResponse\n" - "\tlsls r0, 24\n" - "\tlsrs r0, 24\n" - "\tcmp r0, 0x2\n" - "\tbne _0810CA76\n" - "\tmovs r4, 0x64\n" - "\tb _0810CA7C\n" - "_0810CA76:\n" - "\tcmp r0, 0x1\n" - "\tbne _0810CA7C\n" - "\tmovs r4, 0\n" - "_0810CA7C:\n" - "\tcmp r4, 0x1D\n" - "\tbhi _0810CAA0\n" - "\tldr r0, [r6]\n" - "\tadds r0, r5\n" - "\tldr r1, _0810CA98 @ =sMovementScript_TrainerNoRematch\n" - "\tbl StartTrainerObjectMovementScript\n" - "\tldr r2, [r6]\n" - "\tldr r0, _0810CA9C @ =0x00000431\n" - "\tadds r2, r0\n" - "\tldrb r0, [r2]\n" - "\tmovs r1, 0x2\n" - "\tb _0810CB14\n" - "\t.align 2, 0\n" - "_0810CA98: .4byte sMovementScript_TrainerNoRematch\n" - "_0810CA9C: .4byte 0x00000431\n" - "_0810CAA0:\n" - "\tldr r0, _0810CB54 @ =gSaveBlock1Ptr\n" - "\tldr r1, [r0]\n" - "\tldr r0, [r6]\n" - "\tadds r0, r5\n" - "\tldr r2, _0810CB58 @ =0x0000063a\n" - "\tadds r1, r2\n" - "\tldrb r0, [r0, 0x6]\n" - "\tadds r1, r0\n" - "\tstrb r7, [r1]\n" - "\tldr r0, [r6]\n" - "\tadds r0, r5\n" - "\tldrb r1, [r0, 0x7]\n" - "\tlsls r0, r1, 3\n" - "\tadds r0, r1\n" - "\tlsls r0, 2\n" - "\tldr r1, _0810CB5C @ =gObjectEvents\n" - "\tadds r0, r1\n" - "\tbl npc_coords_shift_still\n" - "\tldr r0, [r6]\n" - "\tadds r0, r5\n" - "\tldr r1, _0810CB60 @ =sMovementScript_TrainerRematch\n" - "\tbl StartTrainerObjectMovementScript\n" - "\tldr r2, [r6]\n" - "\tmov r3, r10\n" - "\tadds r0, r2, r3\n" - "\tldrb r1, [r0]\n" - "\tlsls r1, 1\n" - "\tmovs r3, 0x80\n" - "\tlsls r3, 3\n" - "\tadds r0, r2, r3\n" - "\tadds r0, r1\n" - "\tmov r1, r8\n" - "\tstrh r1, [r0]\n" - "\tadds r2, r5\n" - "\tldrb r0, [r2, 0xC]\n" - "\tbl GetRunningBehaviorFromGraphicsId\n" - "\tldr r1, [r6]\n" - "\tmov r3, r10\n" - "\tadds r2, r1, r3\n" - "\tmovs r3, 0x84\n" - "\tlsls r3, 3\n" - "\tadds r1, r3\n" - "\tldrb r2, [r2]\n" - "\tadds r1, r2\n" - "\tstrb r0, [r1]\n" - "\tldr r1, [r6]\n" - "\tadd r1, r10\n" - "\tldrb r0, [r1]\n" - "\tadds r0, 0x1\n" - "\tstrb r0, [r1]\n" - "\tldr r2, [r6]\n" - "\tldr r0, _0810CB64 @ =0x00000431\n" - "\tadds r2, r0\n" - "\tldrb r0, [r2]\n" - "\tmovs r1, 0x4\n" - "_0810CB14:\n" - "\torrs r0, r1\n" - "\tstrb r0, [r2]\n" - "_0810CB18:\n" - "\tadds r5, 0x10\n" - "\tmovs r1, 0x1\n" - "\tadd r9, r1\n" - "\tldr r4, _0810CB68 @ =sVsSeeker\n" - "\tldr r0, [r4]\n" - "\tadds r0, r5\n" - "\tldrb r0, [r0, 0x6]\n" - "\tcmp r0, 0xFF\n" - "\tbeq _0810CB2C\n" - "\tb _0810C9DA\n" - "_0810CB2C:\n" - "\tldr r2, _0810CB68 @ =sVsSeeker\n" - "\tldr r0, [r2]\n" - "\tldr r3, _0810CB64 @ =0x00000431\n" - "\tadds r0, r3\n" - "\tldrb r1, [r0]\n" - "\tmovs r0, 0x4\n" - "\tands r0, r1\n" - "\tcmp r0, 0\n" - "\tbeq _0810CB70\n" - "\tmovs r0, 0x15\n" - "\tbl PlaySE\n" - "\tldr r0, _0810CB6C @ =0x00000801\n" - "\tbl FlagSet\n" - "\tbl sub_810C640\n" - "\tmovs r0, 0x2\n" - "\tb _0810CB7E\n" - "\t.align 2, 0\n" - "_0810CB54: .4byte gSaveBlock1Ptr\n" - "_0810CB58: .4byte 0x0000063a\n" - "_0810CB5C: .4byte gObjectEvents\n" - "_0810CB60: .4byte sMovementScript_TrainerRematch\n" - "_0810CB64: .4byte 0x00000431\n" - "_0810CB68: .4byte sVsSeeker\n" - "_0810CB6C: .4byte 0x00000801\n" - "_0810CB70:\n" - "\tmovs r0, 0x1\n" - "\tands r0, r1\n" - "\tcmp r0, 0\n" - "\tbne _0810CB7C\n" - "\tmovs r0, 0\n" - "\tb _0810CB7E\n" - "_0810CB7C:\n" - "\tmovs r0, 0x1\n" - "_0810CB7E:\n" - "\tadd sp, 0x8\n" - "\tpop {r3-r5}\n" - "\tmov r8, r3\n" - "\tmov r9, r4\n" - "\tmov r10, r5\n" - "\tpop {r4-r7}\n" - "\tpop {r1}\n" - "\tbx r1"); -} -#endif void sub_810CB90(void) { |