summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/event_object_movement.c311
-rw-r--r--src/overworld.c61
-rw-r--r--src/quest_log_objects.c4
-rw-r--r--src/trainer_see.c12
4 files changed, 87 insertions, 301 deletions
diff --git a/src/event_object_movement.c b/src/event_object_movement.c
index 271d60bf5..9f3859e9d 100644
--- a/src/event_object_movement.c
+++ b/src/event_object_movement.c
@@ -1326,45 +1326,56 @@ static u8 GetObjectEventIdByLocalId(u8 localId)
return OBJECT_EVENTS_COUNT;
}
-#ifdef NONMATCHING
static u8 InitObjectEventStateFromTemplate(struct ObjectEventTemplate *template, u8 mapNum, u8 mapGroup)
{
struct ObjectEvent *objectEvent;
- struct ObjectEventTemplate *template2 = template;
+ const struct MapHeader *mapHeader;
u8 objectEventId;
+ u8 var0;
+ u8 elevation;
+ u8 inConnection;
s16 x;
s16 y;
- s16 var;
s16 x2;
s16 y2;
- s16 elevation2;
+ s16 x3;
+ s16 y3;
- if(template->inConnection == 0xFF)
- {
- var = 1;
- mapNum = template2->trainerType;
- mapGroup = template2->trainerRange_berryTreeId & 0xFF;
- elevation2 = template2->elevation;
- x = template2->x;
- y = template2->y;
- x2 = template2->x;
- y2 = template2->y;
- template = &Overworld_GetMapHeaderByGroupAndId(mapGroup, mapNum)->events->objectEvents[elevation2 - 1];
+ var0 = 0;
+ elevation = 0;
+ x2 = 0;
+ y2 = 0;
+ x3 = 0;
+ y3 = 0;
+ inConnection = template->inConnection;
+
+ if (inConnection == 0xFF)
+ {
+ var0 = 1;
+ elevation = template->elevation;
+ mapNum = template->trainerType;
+ mapGroup = template->trainerRange_berryTreeId & 0xFF;
+ x2 = template->x;
+ y2 = template->y;
+ x3 = template->x;
+ y3 = template->y;
+ mapHeader = Overworld_GetMapHeaderByGroupAndId(mapGroup, mapNum);
+ template = &(mapHeader->events->objectEvents[elevation - 1]);
}
if (GetAvailableObjectEventId(template->localId, mapNum, mapGroup, &objectEventId)
- && !sub_805E238(template, var, x2, y2))
+ || !sub_805E238(template, var0, x3, y3))
return OBJECT_EVENTS_COUNT;
objectEvent = &gObjectEvents[objectEventId];
ClearObjectEvent(objectEvent);
- if (var)
+ if (var0)
{
- x = x2 * 0x10000 + 0x7000;
- y = y2 * 0x10000 + 0x7000;
+ x = x2 + 7;
+ y = y2 + 7;
}
else
{
- x = x2 + 7;
- y = y2 + 7;
+ x = template->x + 7;
+ y = template->y + 7;
}
objectEvent->active = TRUE;
objectEvent->triggerGroundEffectsOnMove = TRUE;
@@ -1372,7 +1383,6 @@ static u8 InitObjectEventStateFromTemplate(struct ObjectEventTemplate *template,
objectEvent->movementType = template->movementType;
objectEvent->localId = template->localId;
objectEvent->mapNum = mapNum;
- // objectEvent++; objectEvent--; is a trick used in pokeruby and pokeemerald here
objectEvent->mapGroup = mapGroup;
objectEvent->initialCoords.x = x;
objectEvent->initialCoords.y = y;
@@ -1382,258 +1392,27 @@ static u8 InitObjectEventStateFromTemplate(struct ObjectEventTemplate *template,
objectEvent->previousCoords.y = y;
objectEvent->currentElevation = template->elevation;
objectEvent->previousElevation = template->elevation;
- objectEvent->range.as_nybbles.x = template->movementRangeX;
- objectEvent->range.as_nybbles.y = template->movementRangeY;
+ objectEvent->rangeX = template->movementRangeX;
+ objectEvent->rangeY = template->movementRangeY;
objectEvent->trainerType = template->trainerType;
objectEvent->trainerRange_berryTreeId = template->trainerRange_berryTreeId;
+ objectEvent->mapNum = mapNum; // oops (yes this is required for matching)
objectEvent->previousMovementDirection = gInitialMovementTypeFacingDirections[template->movementType];
SetObjectEventDirection(objectEvent, objectEvent->previousMovementDirection);
SetObjectEventDynamicGraphicsId(objectEvent);
-/*#ifndef NONMATCHING
- asm("":::"r5", "r6"); is a trick used in pokeruby and pokeemerald here
-#endif*/
if (gRangedMovementTypes[objectEvent->movementType])
{
- if (objectEvent->range.as_nybbles.x == 0)
+ if (objectEvent->rangeX == 0)
{
- objectEvent->range.as_nybbles.x++;
+ objectEvent->rangeX++;
}
- if (objectEvent->range.as_nybbles.y == 0)
+ if (objectEvent->rangeY == 0)
{
- objectEvent->range.as_nybbles.y++;
+ objectEvent->rangeY++;
}
}
return objectEventId;
}
-#else
-NAKED
-static u8 InitObjectEventStateFromTemplate(struct ObjectEventTemplate *template, u8 mapNum, u8 mapGroup)
-{
- asm_unified("\n\
- push {r4-r7,lr}\n\
- mov r7, r10\n\
- mov r6, r9\n\
- mov r5, r8\n\
- push {r5-r7}\n\
- sub sp, 0xC\n\
- adds r5, r0, 0\n\
- lsls r1, 24\n\
- lsrs r7, r1, 24\n\
- lsls r2, 24\n\
- lsrs r6, r2, 24\n\
- movs r0, 0\n\
- mov r10, r0\n\
- mov r8, r0\n\
- mov r9, r0\n\
- movs r1, 0\n\
- str r1, [sp, 0x4]\n\
- str r0, [sp, 0x8]\n\
- ldrb r0, [r5, 0x2]\n\
- cmp r0, 0xFF\n\
- bne _0805E0DA\n\
- movs r1, 0x1\n\
- mov r10, r1\n\
- ldrb r4, [r5, 0x8]\n\
- ldrb r7, [r5, 0xC]\n\
- ldrb r6, [r5, 0xE]\n\
- ldrh r0, [r5, 0x4]\n\
- mov r8, r0\n\
- ldrh r5, [r5, 0x6]\n\
- mov r9, r5\n\
- mov r1, r8\n\
- str r1, [sp, 0x4]\n\
- mov r0, r9\n\
- str r0, [sp, 0x8]\n\
- adds r0, r6, 0\n\
- adds r1, r7, 0\n\
- bl Overworld_GetMapHeaderByGroupAndId\n\
- ldr r1, [r0, 0x4]\n\
- lsls r0, r4, 1\n\
- adds r0, r4\n\
- lsls r0, 3\n\
- subs r0, 0x18\n\
- ldr r1, [r1, 0x4]\n\
- adds r5, r1, r0\n\
- _0805E0DA:\n\
- ldrb r0, [r5]\n\
- adds r1, r7, 0\n\
- adds r2, r6, 0\n\
- mov r3, sp\n\
- bl GetAvailableObjectEventId\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- bne _0805E106\n\
- ldr r1, [sp, 0x4]\n\
- lsls r2, r1, 16\n\
- asrs r2, 16\n\
- ldr r0, [sp, 0x8]\n\
- lsls r3, r0, 16\n\
- asrs r3, 16\n\
- adds r0, r5, 0\n\
- mov r1, r10\n\
- bl sub_805E238\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- bne _0805E10A\n\
- _0805E106:\n\
- movs r0, 0x10\n\
- b _0805E220\n\
- _0805E10A:\n\
- mov r0, sp\n\
- ldrb r1, [r0]\n\
- lsls r0, r1, 3\n\
- adds r0, r1\n\
- lsls r0, 2\n\
- ldr r1, _0805E13C @ =gObjectEvents\n\
- adds r4, r0, r1\n\
- adds r0, r4, 0\n\
- bl ClearObjectEvent\n\
- mov r1, r10\n\
- cmp r1, 0\n\
- beq _0805E140\n\
- mov r1, r8\n\
- lsls r0, r1, 16\n\
- movs r1, 0xE0\n\
- lsls r1, 11\n\
- adds r0, r1\n\
- lsrs r3, r0, 16\n\
- mov r1, r9\n\
- lsls r0, r1, 16\n\
- movs r1, 0xE0\n\
- lsls r1, 11\n\
- adds r0, r1\n\
- b _0805E14E\n\
- .align 2, 0\n\
- _0805E13C: .4byte gObjectEvents\n\
- _0805E140:\n\
- ldrh r0, [r5, 0x4]\n\
- adds r0, 0x7\n\
- lsls r0, 16\n\
- lsrs r3, r0, 16\n\
- ldrh r0, [r5, 0x6]\n\
- adds r0, 0x7\n\
- lsls r0, 16\n\
- _0805E14E:\n\
- lsrs r2, r0, 16\n\
- ldrb r0, [r4]\n\
- movs r1, 0x1\n\
- orrs r0, r1\n\
- movs r1, 0x4\n\
- orrs r0, r1\n\
- strb r0, [r4]\n\
- ldrb r0, [r5, 0x1]\n\
- strb r0, [r4, 0x5]\n\
- ldrb r0, [r5, 0x9]\n\
- strb r0, [r4, 0x6]\n\
- ldrb r0, [r5]\n\
- strb r0, [r4, 0x8]\n\
- strb r7, [r4, 0x9]\n\
- strb r6, [r4, 0xA]\n\
- strh r3, [r4, 0xC]\n\
- strh r2, [r4, 0xE]\n\
- strh r3, [r4, 0x10]\n\
- strh r2, [r4, 0x12]\n\
- strh r3, [r4, 0x14]\n\
- strh r2, [r4, 0x16]\n\
- ldrb r0, [r5, 0x8]\n\
- movs r6, 0xF\n\
- adds r1, r6, 0\n\
- ands r1, r0\n\
- ldrb r2, [r4, 0xB]\n\
- movs r0, 0x10\n\
- negs r0, r0\n\
- mov r8, r0\n\
- ands r0, r2\n\
- orrs r0, r1\n\
- strb r0, [r4, 0xB]\n\
- ldrb r1, [r5, 0x8]\n\
- lsls r1, 4\n\
- ands r0, r6\n\
- orrs r0, r1\n\
- strb r0, [r4, 0xB]\n\
- ldrb r1, [r5, 0xA]\n\
- lsls r1, 28\n\
- movs r0, 0xF\n\
- mov r9, r0\n\
- lsrs r1, 28\n\
- ldrb r2, [r4, 0x19]\n\
- mov r0, r8\n\
- ands r0, r2\n\
- orrs r0, r1\n\
- strb r0, [r4, 0x19]\n\
- ldrb r1, [r5, 0xA]\n\
- lsrs r1, 4\n\
- lsls r1, 4\n\
- ands r0, r6\n\
- orrs r0, r1\n\
- strb r0, [r4, 0x19]\n\
- ldrh r0, [r5, 0xC]\n\
- strb r0, [r4, 0x7]\n\
- ldrh r0, [r5, 0xE]\n\
- strb r0, [r4, 0x1D]\n\
- ldr r1, _0805E230 @ =gInitialMovementTypeFacingDirections\n\
- ldrb r0, [r5, 0x9]\n\
- adds r0, r1\n\
- ldrb r1, [r0]\n\
- adds r0, r4, 0\n\
- adds r0, 0x20\n\
- strb r1, [r0]\n\
- ldrb r1, [r0]\n\
- adds r0, r4, 0\n\
- bl SetObjectEventDirection\n\
- adds r0, r4, 0\n\
- bl SetObjectEventDynamicGraphicsId\n\
- ldr r1, _0805E234 @ =gRangedMovementTypes\n\
- ldrb r0, [r4, 0x6]\n\
- adds r0, r1\n\
- ldrb r0, [r0]\n\
- cmp r0, 0\n\
- beq _0805E21C\n\
- ldrb r2, [r4, 0x19]\n\
- adds r0, r6, 0\n\
- ands r0, r2\n\
- cmp r0, 0\n\
- bne _0805E204\n\
- lsls r0, r2, 28\n\
- lsrs r0, 28\n\
- adds r0, 0x1\n\
- mov r1, r9\n\
- ands r0, r1\n\
- mov r1, r8\n\
- ands r1, r2\n\
- orrs r1, r0\n\
- strb r1, [r4, 0x19]\n\
- _0805E204:\n\
- ldrb r2, [r4, 0x19]\n\
- movs r0, 0xF0\n\
- ands r0, r2\n\
- cmp r0, 0\n\
- bne _0805E21C\n\
- lsrs r1, r2, 4\n\
- adds r1, 0x1\n\
- lsls r1, 4\n\
- adds r0, r6, 0\n\
- ands r0, r2\n\
- orrs r0, r1\n\
- strb r0, [r4, 0x19]\n\
- _0805E21C:\n\
- mov r0, sp\n\
- ldrb r0, [r0]\n\
- _0805E220:\n\
- add sp, 0xC\n\
- pop {r3-r5}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- mov r10, r5\n\
- pop {r4-r7}\n\
- pop {r1}\n\
- bx r1\n\
- .align 2, 0\n\
- _0805E230: .4byte gInitialMovementTypeFacingDirections\n\
- _0805E234: .4byte gRangedMovementTypes\n\
- ");
-}
-#endif
static bool8 sub_805E238(struct ObjectEventTemplate *template, u8 var, s16 x, s16 y)
{
@@ -5140,19 +4919,19 @@ static bool8 IsCoordOutsideObjectEventMovementRange(struct ObjectEvent *objectEv
s16 top;
s16 bottom;
- if (objectEvent->range.as_nybbles.x != 0)
+ if (objectEvent->rangeX != 0)
{
- left = objectEvent->initialCoords.x - objectEvent->range.as_nybbles.x;
- right = objectEvent->initialCoords.x + objectEvent->range.as_nybbles.x;
+ left = objectEvent->initialCoords.x - objectEvent->rangeX;
+ right = objectEvent->initialCoords.x + objectEvent->rangeX;
if (left > x || right < x)
{
return TRUE;
}
}
- if (objectEvent->range.as_nybbles.y != 0)
+ if (objectEvent->rangeY != 0)
{
- top = objectEvent->initialCoords.y - objectEvent->range.as_nybbles.y;
- bottom = objectEvent->initialCoords.y + objectEvent->range.as_nybbles.y;
+ top = objectEvent->initialCoords.y - objectEvent->rangeY;
+ bottom = objectEvent->initialCoords.y + objectEvent->rangeY;
if (top > y || bottom < y)
{
return TRUE;
diff --git a/src/overworld.c b/src/overworld.c
index 7bdd0ddb4..e3e8fb885 100644
--- a/src/overworld.c
+++ b/src/overworld.c
@@ -194,7 +194,7 @@ static void CreateConfirmLeaveTradeRoomPrompt(void);
static void InitLinkRoomStartMenuScript(void);
static void InitMenuBasedScript(const u8 *script);
static void sub_80581DC(const u8 *script);
-static void sub_8058230(void);
+static void RunTerminateLinkScript(void);
static void SpawnLinkPlayerObjectEvent(u8 i, s16 x, s16 y, u8 gender);
static void InitLinkPlayerObjectEventPos(struct ObjectEvent *objEvent, s16 x, s16 y);
static u8 GetSpriteForLinkedPlayer(u8 linkPlayerId);
@@ -2673,7 +2673,7 @@ static void HandleLinkPlayerKeyInput(u32 playerId, u16 key, struct TradeRoomPlay
if (trainer->isLocalPlayer)
{
SetKeyInterceptCallback(KeyInterCB_DeferToEventScript);
- sub_8058230();
+ RunTerminateLinkScript();
}
return;
}
@@ -3170,7 +3170,7 @@ static void InitMenuBasedScript(const u8 *script)
ScriptContext2_Enable();
}
-static void sub_8058230(void)
+static void RunTerminateLinkScript(void)
{
ScriptContext1_SetupScript(TradeCenter_TerminateLink);
ScriptContext2_Enable();
@@ -3260,7 +3260,14 @@ static void ZeroObjectEvent(struct ObjectEvent *objEvent)
memset(objEvent, 0, sizeof(struct ObjectEvent));
}
-static void SpawnLinkPlayerObjectEvent(u8 linkPlayerId, s16 x, s16 y, u8 a4)
+// Note: Emerald reuses the direction and range variables during Link mode
+// as special gender and direction values. The types and placement
+// conflict with the usual Event Object struct, thus the definitions.
+#define linkGender(obj) obj->singleMovementActive
+// not even one can reference *byte* aligned bitfield members...
+#define linkDirection(obj) ((u8*)obj)[offsetof(typeof(*obj), fieldEffectSpriteId) - 1] // -> rangeX
+
+static void SpawnLinkPlayerObjectEvent(u8 linkPlayerId, s16 x, s16 y, u8 gender)
{
u8 objEventId = GetFirstInactiveObjectEventId();
struct LinkPlayerObjectEvent *linkPlayerObjEvent = &gLinkPlayerObjectEvents[linkPlayerId];
@@ -3275,8 +3282,8 @@ static void SpawnLinkPlayerObjectEvent(u8 linkPlayerId, s16 x, s16 y, u8 a4)
linkPlayerObjEvent->movementMode = MOVEMENT_MODE_FREE;
objEvent->active = TRUE;
- objEvent->singleMovementActive = a4;
- objEvent->range.as_byte = 2;
+ linkGender(objEvent) = gender;
+ linkDirection(objEvent) = DIR_NORTH;
objEvent->spriteId = MAX_SPRITES;
InitLinkPlayerObjectEventPos(objEvent, x, y);
@@ -3293,17 +3300,17 @@ static void InitLinkPlayerObjectEventPos(struct ObjectEvent *objEvent, s16 x, s1
ObjectEventUpdateZCoord(objEvent);
}
-static void SetLinkPlayerObjectRange(u8 linkPlayerId, u8 range)
+static void SetLinkPlayerObjectRange(u8 linkPlayerId, u8 dir)
{
if (gLinkPlayerObjectEvents[linkPlayerId].active)
{
u8 objEventId = gLinkPlayerObjectEvents[linkPlayerId].objEventId;
struct ObjectEvent *objEvent = &gObjectEvents[objEventId];
- objEvent->range.as_byte = range;
+ linkDirection(objEvent) = dir;
}
}
-static void DestroyLinkPlayerOBject(u8 linkPlayerId)
+static void DestroyLinkPlayerObject(u8 linkPlayerId)
{
struct LinkPlayerObjectEvent *linkPlayerObjEvent = &gLinkPlayerObjectEvents[linkPlayerId];
u8 objEventId = linkPlayerObjEvent->objEventId;
@@ -3334,7 +3341,7 @@ static u8 GetLinkPlayerFacingDirection(u8 linkPlayerId)
{
u8 objEventId = gLinkPlayerObjectEvents[linkPlayerId].objEventId;
struct ObjectEvent *objEvent = &gObjectEvents[objEventId];
- return objEvent->range.as_byte;
+ return linkDirection(objEvent);
}
static u8 GetLinkPlayerElevation(u8 linkPlayerId)
@@ -3393,35 +3400,35 @@ static void SetPlayerFacingDirection(u8 linkPlayerId, u8 facing)
}
}
-static u8 MovementEventModeCB_Normal(struct LinkPlayerObjectEvent *linkPlayerObjEvent, struct ObjectEvent *objEvent, u8 a3)
+static u8 MovementEventModeCB_Normal(struct LinkPlayerObjectEvent *linkPlayerObjEvent, struct ObjectEvent *objEvent, u8 dir)
{
- return sLinkPlayerFacingHandlers[a3](linkPlayerObjEvent, objEvent, a3);
+ return sLinkPlayerFacingHandlers[dir](linkPlayerObjEvent, objEvent, dir);
}
-static u8 MovementEventModeCB_Ignored(struct LinkPlayerObjectEvent *linkPlayerObjEvent, struct ObjectEvent *objEvent, u8 a3)
+static u8 MovementEventModeCB_Ignored(struct LinkPlayerObjectEvent *linkPlayerObjEvent, struct ObjectEvent *objEvent, u8 dir)
{
return FACING_UP;
}
// Duplicate Function
-static u8 MovementEventModeCB_Normal_2(struct LinkPlayerObjectEvent *linkPlayerObjEvent, struct ObjectEvent *objEvent, u8 a3)
+static u8 MovementEventModeCB_Normal_2(struct LinkPlayerObjectEvent *linkPlayerObjEvent, struct ObjectEvent *objEvent, u8 dir)
{
- return sLinkPlayerFacingHandlers[a3](linkPlayerObjEvent, objEvent, a3);
+ return sLinkPlayerFacingHandlers[dir](linkPlayerObjEvent, objEvent, dir);
}
-static bool8 FacingHandler_DoNothing(struct LinkPlayerObjectEvent *linkPlayerObjEvent, struct ObjectEvent *objEvent, u8 a3)
+static bool8 FacingHandler_DoNothing(struct LinkPlayerObjectEvent *linkPlayerObjEvent, struct ObjectEvent *objEvent, u8 dir)
{
return FALSE;
}
-static bool8 FacingHandler_DpadMovement(struct LinkPlayerObjectEvent *linkPlayerObjEvent, struct ObjectEvent *objEvent, u8 a3)
+static bool8 FacingHandler_DpadMovement(struct LinkPlayerObjectEvent *linkPlayerObjEvent, struct ObjectEvent *objEvent, u8 dir)
{
s16 x, y;
- objEvent->range.as_byte = FlipVerticalAndClearForced(a3, objEvent->range.as_byte);
- ObjectEventMoveDestCoords(objEvent, objEvent->range.as_byte, &x, &y);
+ linkDirection(objEvent) = FlipVerticalAndClearForced(dir, linkDirection(objEvent));
+ ObjectEventMoveDestCoords(objEvent, linkDirection(objEvent), &x, &y);
- if (LinkPlayerDetectCollision(linkPlayerObjEvent->objEventId, objEvent->range.as_byte, x, y))
+ if (LinkPlayerDetectCollision(linkPlayerObjEvent->objEventId, linkDirection(objEvent), x, y))
{
return FALSE;
}
@@ -3434,9 +3441,9 @@ static bool8 FacingHandler_DpadMovement(struct LinkPlayerObjectEvent *linkPlayer
}
}
-static bool8 FacingHandler_ForcedFacingChange(struct LinkPlayerObjectEvent *linkPlayerObjEvent, struct ObjectEvent *objEvent, u8 a3)
+static bool8 FacingHandler_ForcedFacingChange(struct LinkPlayerObjectEvent *linkPlayerObjEvent, struct ObjectEvent *objEvent, u8 dir)
{
- objEvent->range.as_byte = FlipVerticalAndClearForced(a3, objEvent->range.as_byte);
+ linkDirection(objEvent) = FlipVerticalAndClearForced(dir, linkDirection(objEvent));
return FALSE;
}
@@ -3450,7 +3457,7 @@ static void MovementStatusHandler_TryAdvanceScript(struct LinkPlayerObjectEvent
{
objEvent->directionSequenceIndex--;
linkPlayerObjEvent->movementMode = MOVEMENT_MODE_FROZEN;
- MoveCoords(objEvent->range.as_byte, &objEvent->initialCoords.x, &objEvent->initialCoords.y);
+ MoveCoords(linkDirection(objEvent), &objEvent->initialCoords.x, &objEvent->initialCoords.y);
if (!objEvent->directionSequenceIndex)
{
ShiftStillObjectEventCoords(objEvent);
@@ -3510,12 +3517,12 @@ static void CreateLinkPlayerSprite(u8 linkPlayerId, u8 gameVersion)
if (gameVersion == VERSION_FIRE_RED || gameVersion == VERSION_LEAF_GREEN)
{
objEvent->spriteId = AddPseudoObjectEvent(
- GetRivalAvatarGraphicsIdByStateIdAndGender(PLAYER_AVATAR_STATE_NORMAL, objEvent->singleMovementActive),
+ GetRivalAvatarGraphicsIdByStateIdAndGender(PLAYER_AVATAR_STATE_NORMAL, linkGender(objEvent)),
SpriteCB_LinkPlayer, 0, 0, 0);
}
else
{
- objEvent->spriteId = AddPseudoObjectEvent(GetRSAvatarGraphicsIdByGender(objEvent->singleMovementActive), SpriteCB_LinkPlayer, 0, 0, 0);
+ objEvent->spriteId = AddPseudoObjectEvent(GetRSAvatarGraphicsIdByGender(linkGender(objEvent)), SpriteCB_LinkPlayer, 0, 0, 0);
}
sprite = &gSprites[objEvent->spriteId];
@@ -3535,9 +3542,9 @@ static void SpriteCB_LinkPlayer(struct Sprite *sprite)
sprite->oam.priority = ZCoordToPriority(objEvent->previousElevation);
if (!linkPlayerObjEvent->movementMode != MOVEMENT_MODE_FREE)
- StartSpriteAnim(sprite, GetFaceDirectionAnimNum(objEvent->range.as_byte));
+ StartSpriteAnim(sprite, GetFaceDirectionAnimNum(linkDirection(objEvent)));
else
- StartSpriteAnimIfDifferent(sprite, GetMoveDirectionAnimNum(objEvent->range.as_byte));
+ StartSpriteAnimIfDifferent(sprite, GetMoveDirectionAnimNum(linkDirection(objEvent)));
UpdateObjectEventSpriteVisibility(sprite, 0);
if (objEvent->triggerGroundEffectsOnMove)
diff --git a/src/quest_log_objects.c b/src/quest_log_objects.c
index fa3bbcce5..47d328405 100644
--- a/src/quest_log_objects.c
+++ b/src/quest_log_objects.c
@@ -93,8 +93,8 @@ void SetSav1ObjectEventsFromQuestLog(const struct QuestLog * questLog, const str
{
gObjectEvents[i].initialCoords.x = templates[j].x + 7;
gObjectEvents[i].initialCoords.y = templates[j].y + 7;
- gObjectEvents[i].range.as_nybbles.x = templates[j].movementRangeX;
- gObjectEvents[i].range.as_nybbles.y = templates[j].movementRangeY;
+ gObjectEvents[i].rangeX = templates[j].movementRangeX;
+ gObjectEvents[i].rangeY = templates[j].movementRangeY;
}
}
diff --git a/src/trainer_see.c b/src/trainer_see.c
index f393c4bbd..644b87c37 100644
--- a/src/trainer_see.c
+++ b/src/trainer_see.c
@@ -219,15 +219,15 @@ static u8 CheckPathBetweenTrainerAndPlayer(struct ObjectEvent *trainerObj, u8 ap
}
// preserve mapobj_unk_19 before clearing.
- unk19_temp = trainerObj->range.as_nybbles.x;
- unk19b_temp = trainerObj->range.as_nybbles.y;
- trainerObj->range.as_nybbles.x = 0;
- trainerObj->range.as_nybbles.y = 0;
+ unk19_temp = trainerObj->rangeX;
+ unk19b_temp = trainerObj->rangeY;
+ trainerObj->rangeX = 0;
+ trainerObj->rangeY = 0;
collision = GetCollisionAtCoords(trainerObj, x, y, direction);
- trainerObj->range.as_nybbles.x = unk19_temp;
- trainerObj->range.as_nybbles.y = unk19b_temp;
+ trainerObj->rangeX = unk19_temp;
+ trainerObj->rangeY = unk19b_temp;
if (collision == 4)
return approachDistance;