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-rw-r--r--src/battle_gfx_sfx_util.c2
-rw-r--r--src/data/graphics/interface_pokeballs.h37
-rw-r--r--src/data/graphics/pokemon.h2833
-rw-r--r--src/daycare.c2
-rw-r--r--src/flying.c2
-rw-r--r--src/graphics.c956
-rw-r--r--src/trade_scene.c4
7 files changed, 3831 insertions, 5 deletions
diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c
index 6f9f2b217..127b0903b 100644
--- a/src/battle_gfx_sfx_util.c
+++ b/src/battle_gfx_sfx_util.c
@@ -544,7 +544,7 @@ bool8 BattleLoadAllHealthBoxesGfx(u8 state)
void LoadBattleBarGfx(u8 arg0)
{
- LZDecompressWram(gFile_graphics_interface_hp_numbers, gMonSpritesGfxPtr->barFontGfx);
+ LZDecompressWram(gInterfaceGfx_HPNumbers, gMonSpritesGfxPtr->barFontGfx);
}
bool8 BattleInitAllSprites(u8 *state, u8 *battlerId)
diff --git a/src/data/graphics/interface_pokeballs.h b/src/data/graphics/interface_pokeballs.h
new file mode 100644
index 000000000..fe9a4e5be
--- /dev/null
+++ b/src/data/graphics/interface_pokeballs.h
@@ -0,0 +1,37 @@
+const u32 gInterfaceGfx_PokeBall[] = INCBIN_U32("graphics/interface/ball/poke.4bpp.lz");
+const u32 gInterfacePal_PokeBall[] = INCBIN_U32("graphics/interface/ball/poke.gbapal.lz");
+
+const u32 gInterfaceGfx_GreatBall[] = INCBIN_U32("graphics/interface/ball/great.4bpp.lz");
+const u32 gInterfacePal_GreatBall[] = INCBIN_U32("graphics/interface/ball/great.gbapal.lz");
+
+const u32 gInterfaceGfx_SafariBall[] = INCBIN_U32("graphics/interface/ball/safari.4bpp.lz");
+const u32 gInterfacePal_SafariBall[] = INCBIN_U32("graphics/interface/ball/safari.gbapal.lz");
+
+const u32 gInterfaceGfx_UltraBall[] = INCBIN_U32("graphics/interface/ball/ultra.4bpp.lz");
+const u32 gInterfacePal_UltraBall[] = INCBIN_U32("graphics/interface/ball/ultra.gbapal.lz");
+
+const u32 gInterfaceGfx_MasterBall[] = INCBIN_U32("graphics/interface/ball/master.4bpp.lz");
+const u32 gInterfacePal_MasterBall[] = INCBIN_U32("graphics/interface/ball/master.gbapal.lz");
+
+const u32 gInterfaceGfx_NetBall[] = INCBIN_U32("graphics/interface/ball/net.4bpp.lz");
+const u32 gInterfacePal_NetBall[] = INCBIN_U32("graphics/interface/ball/net.gbapal.lz");
+
+const u32 gInterfaceGfx_DiveBall[] = INCBIN_U32("graphics/interface/ball/dive.4bpp.lz");
+const u32 gInterfacePal_DiveBall[] = INCBIN_U32("graphics/interface/ball/dive.gbapal.lz");
+
+const u32 gInterfaceGfx_NestBall[] = INCBIN_U32("graphics/interface/ball/nest.4bpp.lz");
+const u32 gInterfacePal_NestBall[] = INCBIN_U32("graphics/interface/ball/nest.gbapal.lz");
+
+const u32 gInterfaceGfx_RepeatBall[] = INCBIN_U32("graphics/interface/ball/repeat.4bpp.lz");
+const u32 gInterfacePal_RepeatBall[] = INCBIN_U32("graphics/interface/ball/repeat.gbapal.lz");
+
+const u32 gInterfaceGfx_TimerBall[] = INCBIN_U32("graphics/interface/ball/timer.4bpp.lz");
+const u32 gInterfacePal_TimerBall[] = INCBIN_U32("graphics/interface/ball/timer.gbapal.lz");
+
+const u32 gInterfaceGfx_LuxuryBall[] = INCBIN_U32("graphics/interface/ball/luxury.4bpp.lz");
+const u32 gInterfacePal_LuxuryBall[] = INCBIN_U32("graphics/interface/ball/luxury.gbapal.lz");
+
+const u32 gInterfaceGfx_PremierBall[] = INCBIN_U32("graphics/interface/ball/premier.4bpp.lz");
+const u32 gInterfacePal_PremierBall[] = INCBIN_U32("graphics/interface/ball/premier.gbapal.lz");
+
+const u32 gOpenPokeballGfx[] = INCBIN_U32("graphics/interface/ball_open.4bpp.lz");
diff --git a/src/data/graphics/pokemon.h b/src/data/graphics/pokemon.h
new file mode 100644
index 000000000..edb7e982d
--- /dev/null
+++ b/src/data/graphics/pokemon.h
@@ -0,0 +1,2833 @@
+const u32 gMonFrontPic_Bulbasaur[] = INCBIN_U32("graphics/pokemon/bulbasaur/front.4bpp.lz");
+const u32 gMonPalette_Bulbasaur[] = INCBIN_U32("graphics/pokemon/bulbasaur/normal.gbapal.lz");
+const u32 gMonBackPic_Bulbasaur[] = INCBIN_U32("graphics/pokemon/bulbasaur/back.4bpp.lz");
+const u32 gMonShinyPalette_Bulbasaur[] = INCBIN_U32("graphics/pokemon/bulbasaur/shiny.gbapal.lz");
+const u8 gMonIcon_Bulbasaur[] = INCBIN_U8("graphics/pokemon/bulbasaur/icon.4bpp");
+const u8 gMonFootprint_Bulbasaur[] = INCBIN_U8("graphics/pokemon/bulbasaur/footprint.1bpp");
+
+const u32 gMonFrontPic_Ivysaur[] = INCBIN_U32("graphics/pokemon/ivysaur/front.4bpp.lz");
+const u32 gMonPalette_Ivysaur[] = INCBIN_U32("graphics/pokemon/ivysaur/normal.gbapal.lz");
+const u32 gMonBackPic_Ivysaur[] = INCBIN_U32("graphics/pokemon/ivysaur/back.4bpp.lz");
+const u32 gMonShinyPalette_Ivysaur[] = INCBIN_U32("graphics/pokemon/ivysaur/shiny.gbapal.lz");
+const u8 gMonIcon_Ivysaur[] = INCBIN_U8("graphics/pokemon/ivysaur/icon.4bpp");
+const u8 gMonFootprint_Ivysaur[] = INCBIN_U8("graphics/pokemon/ivysaur/footprint.1bpp");
+
+const u32 gMonFrontPic_Venusaur[] = INCBIN_U32("graphics/pokemon/venusaur/front.4bpp.lz");
+const u32 gMonPalette_Venusaur[] = INCBIN_U32("graphics/pokemon/venusaur/normal.gbapal.lz");
+const u32 gMonBackPic_Venusaur[] = INCBIN_U32("graphics/pokemon/venusaur/back.4bpp.lz");
+const u32 gMonShinyPalette_Venusaur[] = INCBIN_U32("graphics/pokemon/venusaur/shiny.gbapal.lz");
+const u8 gMonIcon_Venusaur[] = INCBIN_U8("graphics/pokemon/venusaur/icon.4bpp");
+const u8 gMonFootprint_Venusaur[] = INCBIN_U8("graphics/pokemon/venusaur/footprint.1bpp");
+
+const u32 gMonFrontPic_Charmander[] = INCBIN_U32("graphics/pokemon/charmander/front.4bpp.lz");
+const u32 gMonPalette_Charmander[] = INCBIN_U32("graphics/pokemon/charmander/normal.gbapal.lz");
+const u32 gMonBackPic_Charmander[] = INCBIN_U32("graphics/pokemon/charmander/back.4bpp.lz");
+const u32 gMonShinyPalette_Charmander[] = INCBIN_U32("graphics/pokemon/charmander/shiny.gbapal.lz");
+const u8 gMonIcon_Charmander[] = INCBIN_U8("graphics/pokemon/charmander/icon.4bpp");
+const u8 gMonFootprint_Charmander[] = INCBIN_U8("graphics/pokemon/charmander/footprint.1bpp");
+
+const u32 gMonFrontPic_Charmeleon[] = INCBIN_U32("graphics/pokemon/charmeleon/front.4bpp.lz");
+const u32 gMonPalette_Charmeleon[] = INCBIN_U32("graphics/pokemon/charmeleon/normal.gbapal.lz");
+const u32 gMonBackPic_Charmeleon[] = INCBIN_U32("graphics/pokemon/charmeleon/back.4bpp.lz");
+const u32 gMonShinyPalette_Charmeleon[] = INCBIN_U32("graphics/pokemon/charmeleon/shiny.gbapal.lz");
+const u8 gMonIcon_Charmeleon[] = INCBIN_U8("graphics/pokemon/charmeleon/icon.4bpp");
+const u8 gMonFootprint_Charmeleon[] = INCBIN_U8("graphics/pokemon/charmeleon/footprint.1bpp");
+
+const u32 gMonFrontPic_Charizard[] = INCBIN_U32("graphics/pokemon/charizard/front.4bpp.lz");
+const u32 gMonPalette_Charizard[] = INCBIN_U32("graphics/pokemon/charizard/normal.gbapal.lz");
+const u32 gMonBackPic_Charizard[] = INCBIN_U32("graphics/pokemon/charizard/back.4bpp.lz");
+const u32 gMonShinyPalette_Charizard[] = INCBIN_U32("graphics/pokemon/charizard/shiny.gbapal.lz");
+const u8 gMonIcon_Charizard[] = INCBIN_U8("graphics/pokemon/charizard/icon.4bpp");
+const u8 gMonFootprint_Charizard[] = INCBIN_U8("graphics/pokemon/charizard/footprint.1bpp");
+
+const u32 gMonFrontPic_Squirtle[] = INCBIN_U32("graphics/pokemon/squirtle/front.4bpp.lz");
+const u32 gMonPalette_Squirtle[] = INCBIN_U32("graphics/pokemon/squirtle/normal.gbapal.lz");
+const u32 gMonBackPic_Squirtle[] = INCBIN_U32("graphics/pokemon/squirtle/back.4bpp.lz");
+const u32 gMonShinyPalette_Squirtle[] = INCBIN_U32("graphics/pokemon/squirtle/shiny.gbapal.lz");
+const u8 gMonIcon_Squirtle[] = INCBIN_U8("graphics/pokemon/squirtle/icon.4bpp");
+const u8 gMonFootprint_Squirtle[] = INCBIN_U8("graphics/pokemon/squirtle/footprint.1bpp");
+
+const u32 gMonFrontPic_Wartortle[] = INCBIN_U32("graphics/pokemon/wartortle/front.4bpp.lz");
+const u32 gMonPalette_Wartortle[] = INCBIN_U32("graphics/pokemon/wartortle/normal.gbapal.lz");
+const u32 gMonBackPic_Wartortle[] = INCBIN_U32("graphics/pokemon/wartortle/back.4bpp.lz");
+const u32 gMonShinyPalette_Wartortle[] = INCBIN_U32("graphics/pokemon/wartortle/shiny.gbapal.lz");
+const u8 gMonIcon_Wartortle[] = INCBIN_U8("graphics/pokemon/wartortle/icon.4bpp");
+const u8 gMonFootprint_Wartortle[] = INCBIN_U8("graphics/pokemon/wartortle/footprint.1bpp");
+
+const u32 gMonFrontPic_Blastoise[] = INCBIN_U32("graphics/pokemon/blastoise/front.4bpp.lz");
+const u32 gMonPalette_Blastoise[] = INCBIN_U32("graphics/pokemon/blastoise/normal.gbapal.lz");
+const u32 gMonBackPic_Blastoise[] = INCBIN_U32("graphics/pokemon/blastoise/back.4bpp.lz");
+const u32 gMonShinyPalette_Blastoise[] = INCBIN_U32("graphics/pokemon/blastoise/shiny.gbapal.lz");
+const u8 gMonIcon_Blastoise[] = INCBIN_U8("graphics/pokemon/blastoise/icon.4bpp");
+const u8 gMonFootprint_Blastoise[] = INCBIN_U8("graphics/pokemon/blastoise/footprint.1bpp");
+
+const u32 gMonFrontPic_Caterpie[] = INCBIN_U32("graphics/pokemon/caterpie/front.4bpp.lz");
+const u32 gMonPalette_Caterpie[] = INCBIN_U32("graphics/pokemon/caterpie/normal.gbapal.lz");
+const u32 gMonBackPic_Caterpie[] = INCBIN_U32("graphics/pokemon/caterpie/back.4bpp.lz");
+const u32 gMonShinyPalette_Caterpie[] = INCBIN_U32("graphics/pokemon/caterpie/shiny.gbapal.lz");
+const u8 gMonIcon_Caterpie[] = INCBIN_U8("graphics/pokemon/caterpie/icon.4bpp");
+const u8 gMonFootprint_Caterpie[] = INCBIN_U8("graphics/pokemon/caterpie/footprint.1bpp");
+
+const u32 gMonFrontPic_Metapod[] = INCBIN_U32("graphics/pokemon/metapod/front.4bpp.lz");
+const u32 gMonPalette_Metapod[] = INCBIN_U32("graphics/pokemon/metapod/normal.gbapal.lz");
+const u32 gMonBackPic_Metapod[] = INCBIN_U32("graphics/pokemon/metapod/back.4bpp.lz");
+const u32 gMonShinyPalette_Metapod[] = INCBIN_U32("graphics/pokemon/metapod/shiny.gbapal.lz");
+const u8 gMonIcon_Metapod[] = INCBIN_U8( "graphics/pokemon/metapod/icon.4bpp");
+const u8 gMonFootprint_Metapod[] = INCBIN_U8("graphics/pokemon/metapod/footprint.1bpp");
+
+const u32 gMonFrontPic_Butterfree[] = INCBIN_U32("graphics/pokemon/butterfree/front.4bpp.lz");
+const u32 gMonPalette_Butterfree[] = INCBIN_U32("graphics/pokemon/butterfree/normal.gbapal.lz");
+const u32 gMonBackPic_Butterfree[] = INCBIN_U32("graphics/pokemon/butterfree/back.4bpp.lz");
+const u32 gMonShinyPalette_Butterfree[] = INCBIN_U32("graphics/pokemon/butterfree/shiny.gbapal.lz");
+const u8 gMonIcon_Butterfree[] = INCBIN_U8("graphics/pokemon/butterfree/icon.4bpp");
+const u8 gMonFootprint_Butterfree[] = INCBIN_U8("graphics/pokemon/butterfree/footprint.1bpp");
+
+const u32 gMonFrontPic_Weedle[] = INCBIN_U32("graphics/pokemon/weedle/front.4bpp.lz");
+const u32 gMonPalette_Weedle[] = INCBIN_U32("graphics/pokemon/weedle/normal.gbapal.lz");
+const u32 gMonBackPic_Weedle[] = INCBIN_U32("graphics/pokemon/weedle/back.4bpp.lz");
+const u32 gMonShinyPalette_Weedle[] = INCBIN_U32("graphics/pokemon/weedle/shiny.gbapal.lz");
+const u8 gMonIcon_Weedle[] = INCBIN_U8("graphics/pokemon/weedle/icon.4bpp");
+const u8 gMonFootprint_Weedle[] = INCBIN_U8("graphics/pokemon/weedle/footprint.1bpp");
+
+const u32 gMonFrontPic_Kakuna[] = INCBIN_U32("graphics/pokemon/kakuna/front.4bpp.lz");
+const u32 gMonPalette_Kakuna[] = INCBIN_U32("graphics/pokemon/kakuna/normal.gbapal.lz");
+const u32 gMonBackPic_Kakuna[] = INCBIN_U32("graphics/pokemon/kakuna/back.4bpp.lz");
+const u32 gMonShinyPalette_Kakuna[] = INCBIN_U32("graphics/pokemon/kakuna/shiny.gbapal.lz");
+const u8 gMonIcon_Kakuna[] = INCBIN_U8("graphics/pokemon/kakuna/icon.4bpp");
+const u8 gMonFootprint_Kakuna[] = INCBIN_U8("graphics/pokemon/kakuna/footprint.1bpp");
+
+const u32 gMonFrontPic_Beedrill[] = INCBIN_U32("graphics/pokemon/beedrill/front.4bpp.lz");
+const u32 gMonPalette_Beedrill[] = INCBIN_U32("graphics/pokemon/beedrill/normal.gbapal.lz");
+const u32 gMonBackPic_Beedrill[] = INCBIN_U32("graphics/pokemon/beedrill/back.4bpp.lz");
+const u32 gMonShinyPalette_Beedrill[] = INCBIN_U32("graphics/pokemon/beedrill/shiny.gbapal.lz");
+const u8 gMonIcon_Beedrill[] = INCBIN_U8("graphics/pokemon/beedrill/icon.4bpp");
+const u8 gMonFootprint_Beedrill[] = INCBIN_U8("graphics/pokemon/beedrill/footprint.1bpp");
+
+const u32 gMonFrontPic_Pidgey[] = INCBIN_U32("graphics/pokemon/pidgey/front.4bpp.lz");
+const u32 gMonPalette_Pidgey[] = INCBIN_U32("graphics/pokemon/pidgey/normal.gbapal.lz");
+const u32 gMonBackPic_Pidgey[] = INCBIN_U32("graphics/pokemon/pidgey/back.4bpp.lz");
+const u32 gMonShinyPalette_Pidgey[] = INCBIN_U32("graphics/pokemon/pidgey/shiny.gbapal.lz");
+const u8 gMonIcon_Pidgey[] = INCBIN_U8("graphics/pokemon/pidgey/icon.4bpp");
+const u8 gMonFootprint_Pidgey[] = INCBIN_U8("graphics/pokemon/pidgey/footprint.1bpp");
+
+const u32 gMonFrontPic_Pidgeotto[] = INCBIN_U32("graphics/pokemon/pidgeotto/front.4bpp.lz");
+const u32 gMonPalette_Pidgeotto[] = INCBIN_U32("graphics/pokemon/pidgeotto/normal.gbapal.lz");
+const u32 gMonBackPic_Pidgeotto[] = INCBIN_U32("graphics/pokemon/pidgeotto/back.4bpp.lz");
+const u32 gMonShinyPalette_Pidgeotto[] = INCBIN_U32("graphics/pokemon/pidgeotto/shiny.gbapal.lz");
+const u8 gMonIcon_Pidgeotto[] = INCBIN_U8("graphics/pokemon/pidgeotto/icon.4bpp");
+const u8 gMonFootprint_Pidgeotto[] = INCBIN_U8("graphics/pokemon/pidgeotto/footprint.1bpp");
+
+const u32 gMonFrontPic_Pidgeot[] = INCBIN_U32("graphics/pokemon/pidgeot/front.4bpp.lz");
+const u32 gMonPalette_Pidgeot[] = INCBIN_U32("graphics/pokemon/pidgeot/normal.gbapal.lz");
+const u32 gMonBackPic_Pidgeot[] = INCBIN_U32("graphics/pokemon/pidgeot/back.4bpp.lz");
+const u32 gMonShinyPalette_Pidgeot[] = INCBIN_U32("graphics/pokemon/pidgeot/shiny.gbapal.lz");
+const u8 gMonIcon_Pidgeot[] = INCBIN_U8("graphics/pokemon/pidgeot/icon.4bpp");
+const u8 gMonFootprint_Pidgeot[] = INCBIN_U8("graphics/pokemon/pidgeot/footprint.1bpp");
+
+const u32 gMonFrontPic_Rattata[] = INCBIN_U32("graphics/pokemon/rattata/front.4bpp.lz");
+const u32 gMonPalette_Rattata[] = INCBIN_U32("graphics/pokemon/rattata/normal.gbapal.lz");
+const u32 gMonBackPic_Rattata[] = INCBIN_U32("graphics/pokemon/rattata/back.4bpp.lz");
+const u32 gMonShinyPalette_Rattata[] = INCBIN_U32("graphics/pokemon/rattata/shiny.gbapal.lz");
+const u8 gMonIcon_Rattata[] = INCBIN_U8("graphics/pokemon/rattata/icon.4bpp");
+const u8 gMonFootprint_Rattata[] = INCBIN_U8("graphics/pokemon/rattata/footprint.1bpp");
+
+const u32 gMonFrontPic_Raticate[] = INCBIN_U32("graphics/pokemon/raticate/front.4bpp.lz");
+const u32 gMonPalette_Raticate[] = INCBIN_U32("graphics/pokemon/raticate/normal.gbapal.lz");
+const u32 gMonBackPic_Raticate[] = INCBIN_U32("graphics/pokemon/raticate/back.4bpp.lz");
+const u32 gMonShinyPalette_Raticate[] = INCBIN_U32("graphics/pokemon/raticate/shiny.gbapal.lz");
+const u8 gMonIcon_Raticate[] = INCBIN_U8("graphics/pokemon/raticate/icon.4bpp");
+const u8 gMonFootprint_Raticate[] = INCBIN_U8("graphics/pokemon/raticate/footprint.1bpp");
+
+const u32 gMonFrontPic_Spearow[] = INCBIN_U32("graphics/pokemon/spearow/front.4bpp.lz");
+const u32 gMonPalette_Spearow[] = INCBIN_U32("graphics/pokemon/spearow/normal.gbapal.lz");
+const u32 gMonBackPic_Spearow[] = INCBIN_U32("graphics/pokemon/spearow/back.4bpp.lz");
+const u32 gMonShinyPalette_Spearow[] = INCBIN_U32("graphics/pokemon/spearow/shiny.gbapal.lz");
+const u8 gMonIcon_Spearow[] = INCBIN_U8("graphics/pokemon/spearow/icon.4bpp");
+const u8 gMonFootprint_Spearow[] = INCBIN_U8("graphics/pokemon/spearow/footprint.1bpp");
+
+const u32 gMonFrontPic_Fearow[] = INCBIN_U32("graphics/pokemon/fearow/front.4bpp.lz");
+const u32 gMonPalette_Fearow[] = INCBIN_U32("graphics/pokemon/fearow/normal.gbapal.lz");
+const u32 gMonBackPic_Fearow[] = INCBIN_U32("graphics/pokemon/fearow/back.4bpp.lz");
+const u32 gMonShinyPalette_Fearow[] = INCBIN_U32("graphics/pokemon/fearow/shiny.gbapal.lz");
+const u8 gMonIcon_Fearow[] = INCBIN_U8("graphics/pokemon/fearow/icon.4bpp");
+const u8 gMonFootprint_Fearow[] = INCBIN_U8("graphics/pokemon/fearow/footprint.1bpp");
+
+const u32 gMonFrontPic_Ekans[] = INCBIN_U32("graphics/pokemon/ekans/front.4bpp.lz");
+const u32 gMonPalette_Ekans[] = INCBIN_U32("graphics/pokemon/ekans/normal.gbapal.lz");
+const u32 gMonBackPic_Ekans[] = INCBIN_U32("graphics/pokemon/ekans/back.4bpp.lz");
+const u32 gMonShinyPalette_Ekans[] = INCBIN_U32("graphics/pokemon/ekans/shiny.gbapal.lz");
+const u8 gMonIcon_Ekans[] = INCBIN_U8("graphics/pokemon/ekans/icon.4bpp");
+const u8 gMonFootprint_Ekans[] = INCBIN_U8("graphics/pokemon/ekans/footprint.1bpp");
+
+const u32 gMonFrontPic_Arbok[] = INCBIN_U32("graphics/pokemon/arbok/front.4bpp.lz");
+const u32 gMonPalette_Arbok[] = INCBIN_U32("graphics/pokemon/arbok/normal.gbapal.lz");
+const u32 gMonBackPic_Arbok[] = INCBIN_U32("graphics/pokemon/arbok/back.4bpp.lz");
+const u32 gMonShinyPalette_Arbok[] = INCBIN_U32("graphics/pokemon/arbok/shiny.gbapal.lz");
+const u8 gMonIcon_Arbok[] = INCBIN_U8("graphics/pokemon/arbok/icon.4bpp");
+const u8 gMonFootprint_Arbok[] = INCBIN_U8("graphics/pokemon/arbok/footprint.1bpp");
+
+const u32 gMonFrontPic_Pikachu[] = INCBIN_U32("graphics/pokemon/pikachu/front.4bpp.lz");
+const u32 gMonPalette_Pikachu[] = INCBIN_U32("graphics/pokemon/pikachu/normal.gbapal.lz");
+const u32 gMonBackPic_Pikachu[] = INCBIN_U32("graphics/pokemon/pikachu/back.4bpp.lz");
+const u32 gMonShinyPalette_Pikachu[] = INCBIN_U32("graphics/pokemon/pikachu/shiny.gbapal.lz");
+const u8 gMonIcon_Pikachu[] = INCBIN_U8("graphics/pokemon/pikachu/icon.4bpp");
+const u8 gMonFootprint_Pikachu[] = INCBIN_U8("graphics/pokemon/pikachu/footprint.1bpp");
+
+const u32 gMonFrontPic_Raichu[] = INCBIN_U32("graphics/pokemon/raichu/front.4bpp.lz");
+const u32 gMonPalette_Raichu[] = INCBIN_U32("graphics/pokemon/raichu/normal.gbapal.lz");
+const u32 gMonBackPic_Raichu[] = INCBIN_U32("graphics/pokemon/raichu/back.4bpp.lz");
+const u32 gMonShinyPalette_Raichu[] = INCBIN_U32("graphics/pokemon/raichu/shiny.gbapal.lz");
+const u8 gMonIcon_Raichu[] = INCBIN_U8("graphics/pokemon/raichu/icon.4bpp");
+const u8 gMonFootprint_Raichu[] = INCBIN_U8("graphics/pokemon/raichu/footprint.1bpp");
+
+const u32 gMonFrontPic_Sandshrew[] = INCBIN_U32("graphics/pokemon/sandshrew/front.4bpp.lz");
+const u32 gMonPalette_Sandshrew[] = INCBIN_U32("graphics/pokemon/sandshrew/normal.gbapal.lz");
+const u32 gMonBackPic_Sandshrew[] = INCBIN_U32("graphics/pokemon/sandshrew/back.4bpp.lz");
+const u32 gMonShinyPalette_Sandshrew[] = INCBIN_U32("graphics/pokemon/sandshrew/shiny.gbapal.lz");
+const u8 gMonIcon_Sandshrew[] = INCBIN_U8("graphics/pokemon/sandshrew/icon.4bpp");
+const u8 gMonFootprint_Sandshrew[] = INCBIN_U8("graphics/pokemon/sandshrew/footprint.1bpp");
+
+const u32 gMonFrontPic_Sandslash[] = INCBIN_U32("graphics/pokemon/sandslash/front.4bpp.lz");
+const u32 gMonPalette_Sandslash[] = INCBIN_U32("graphics/pokemon/sandslash/normal.gbapal.lz");
+const u32 gMonBackPic_Sandslash[] = INCBIN_U32("graphics/pokemon/sandslash/back.4bpp.lz");
+const u32 gMonShinyPalette_Sandslash[] = INCBIN_U32("graphics/pokemon/sandslash/shiny.gbapal.lz");
+const u8 gMonIcon_Sandslash[] = INCBIN_U8("graphics/pokemon/sandslash/icon.4bpp");
+const u8 gMonFootprint_Sandslash[] = INCBIN_U8("graphics/pokemon/sandslash/footprint.1bpp");
+
+const u32 gMonFrontPic_NidoranF[] = INCBIN_U32("graphics/pokemon/nidoran_f/front.4bpp.lz");
+const u32 gMonPalette_NidoranF[] = INCBIN_U32("graphics/pokemon/nidoran_f/normal.gbapal.lz");
+const u32 gMonBackPic_NidoranF[] = INCBIN_U32("graphics/pokemon/nidoran_f/back.4bpp.lz");
+const u32 gMonShinyPalette_NidoranF[] = INCBIN_U32("graphics/pokemon/nidoran_f/shiny.gbapal.lz");
+const u8 gMonIcon_NidoranF[] = INCBIN_U8("graphics/pokemon/nidoran_f/icon.4bpp");
+const u8 gMonFootprint_NidoranF[] = INCBIN_U8("graphics/pokemon/nidoran_f/footprint.1bpp");
+
+const u32 gMonFrontPic_Nidorina[] = INCBIN_U32("graphics/pokemon/nidorina/front.4bpp.lz");
+const u32 gMonPalette_Nidorina[] = INCBIN_U32("graphics/pokemon/nidorina/normal.gbapal.lz");
+const u32 gMonBackPic_Nidorina[] = INCBIN_U32("graphics/pokemon/nidorina/back.4bpp.lz");
+const u32 gMonShinyPalette_Nidorina[] = INCBIN_U32("graphics/pokemon/nidorina/shiny.gbapal.lz");
+const u8 gMonIcon_Nidorina[] = INCBIN_U8("graphics/pokemon/nidorina/icon.4bpp");
+const u8 gMonFootprint_Nidorina[] = INCBIN_U8("graphics/pokemon/nidorina/footprint.1bpp");
+
+const u32 gMonFrontPic_Nidoqueen[] = INCBIN_U32("graphics/pokemon/nidoqueen/front.4bpp.lz");
+const u32 gMonPalette_Nidoqueen[] = INCBIN_U32("graphics/pokemon/nidoqueen/normal.gbapal.lz");
+const u32 gMonBackPic_Nidoqueen[] = INCBIN_U32("graphics/pokemon/nidoqueen/back.4bpp.lz");
+const u32 gMonShinyPalette_Nidoqueen[] = INCBIN_U32("graphics/pokemon/nidoqueen/shiny.gbapal.lz");
+const u8 gMonIcon_Nidoqueen[] = INCBIN_U8("graphics/pokemon/nidoqueen/icon.4bpp");
+const u8 gMonFootprint_Nidoqueen[] = INCBIN_U8("graphics/pokemon/nidoqueen/footprint.1bpp");
+
+const u32 gMonFrontPic_NidoranM[] = INCBIN_U32("graphics/pokemon/nidoran_m/front.4bpp.lz");
+const u32 gMonPalette_NidoranM[] = INCBIN_U32("graphics/pokemon/nidoran_m/normal.gbapal.lz");
+const u32 gMonBackPic_NidoranM[] = INCBIN_U32("graphics/pokemon/nidoran_m/back.4bpp.lz");
+const u32 gMonShinyPalette_NidoranM[] = INCBIN_U32("graphics/pokemon/nidoran_m/shiny.gbapal.lz");
+const u8 gMonIcon_NidoranM[] = INCBIN_U8("graphics/pokemon/nidoran_m/icon.4bpp");
+const u8 gMonFootprint_NidoranM[] = INCBIN_U8("graphics/pokemon/nidoran_m/footprint.1bpp");
+
+const u32 gMonFrontPic_Nidorino[] = INCBIN_U32("graphics/pokemon/nidorino/front.4bpp.lz");
+const u32 gMonPalette_Nidorino[] = INCBIN_U32("graphics/pokemon/nidorino/normal.gbapal.lz");
+const u32 gMonBackPic_Nidorino[] = INCBIN_U32("graphics/pokemon/nidorino/back.4bpp.lz");
+const u32 gMonShinyPalette_Nidorino[] = INCBIN_U32("graphics/pokemon/nidorino/shiny.gbapal.lz");
+const u8 gMonIcon_Nidorino[] = INCBIN_U8("graphics/pokemon/nidorino/icon.4bpp");
+const u8 gMonFootprint_Nidorino[] = INCBIN_U8("graphics/pokemon/nidorino/footprint.1bpp");
+
+const u32 gMonFrontPic_Nidoking[] = INCBIN_U32("graphics/pokemon/nidoking/front.4bpp.lz");
+const u32 gMonPalette_Nidoking[] = INCBIN_U32("graphics/pokemon/nidoking/normal.gbapal.lz");
+const u32 gMonBackPic_Nidoking[] = INCBIN_U32("graphics/pokemon/nidoking/back.4bpp.lz");
+const u32 gMonShinyPalette_Nidoking[] = INCBIN_U32("graphics/pokemon/nidoking/shiny.gbapal.lz");
+const u8 gMonIcon_Nidoking[] = INCBIN_U8("graphics/pokemon/nidoking/icon.4bpp");
+const u8 gMonFootprint_Nidoking[] = INCBIN_U8("graphics/pokemon/nidoking/footprint.1bpp");
+
+const u32 gMonFrontPic_Clefairy[] = INCBIN_U32("graphics/pokemon/clefairy/front.4bpp.lz");
+const u32 gMonPalette_Clefairy[] = INCBIN_U32("graphics/pokemon/clefairy/normal.gbapal.lz");
+const u32 gMonBackPic_Clefairy[] = INCBIN_U32("graphics/pokemon/clefairy/back.4bpp.lz");
+const u32 gMonShinyPalette_Clefairy[] = INCBIN_U32("graphics/pokemon/clefairy/shiny.gbapal.lz");
+const u8 gMonIcon_Clefairy[] = INCBIN_U8("graphics/pokemon/clefairy/icon.4bpp");
+const u8 gMonFootprint_Clefairy[] = INCBIN_U8("graphics/pokemon/clefairy/footprint.1bpp");
+
+const u32 gMonFrontPic_Clefable[] = INCBIN_U32("graphics/pokemon/clefable/front.4bpp.lz");
+const u32 gMonPalette_Clefable[] = INCBIN_U32("graphics/pokemon/clefable/normal.gbapal.lz");
+const u32 gMonBackPic_Clefable[] = INCBIN_U32("graphics/pokemon/clefable/back.4bpp.lz");
+const u32 gMonShinyPalette_Clefable[] = INCBIN_U32("graphics/pokemon/clefable/shiny.gbapal.lz");
+const u8 gMonIcon_Clefable[] = INCBIN_U8("graphics/pokemon/clefable/icon.4bpp");
+const u8 gMonFootprint_Clefable[] = INCBIN_U8("graphics/pokemon/clefable/footprint.1bpp");
+
+const u32 gMonFrontPic_Vulpix[] = INCBIN_U32("graphics/pokemon/vulpix/front.4bpp.lz");
+const u32 gMonPalette_Vulpix[] = INCBIN_U32("graphics/pokemon/vulpix/normal.gbapal.lz");
+const u32 gMonBackPic_Vulpix[] = INCBIN_U32("graphics/pokemon/vulpix/back.4bpp.lz");
+const u32 gMonShinyPalette_Vulpix[] = INCBIN_U32("graphics/pokemon/vulpix/shiny.gbapal.lz");
+const u8 gMonIcon_Vulpix[] = INCBIN_U8("graphics/pokemon/vulpix/icon.4bpp");
+const u8 gMonFootprint_Vulpix[] = INCBIN_U8("graphics/pokemon/vulpix/footprint.1bpp");
+
+const u32 gMonFrontPic_Ninetales[] = INCBIN_U32("graphics/pokemon/ninetales/front.4bpp.lz");
+const u32 gMonPalette_Ninetales[] = INCBIN_U32("graphics/pokemon/ninetales/normal.gbapal.lz");
+const u32 gMonBackPic_Ninetales[] = INCBIN_U32("graphics/pokemon/ninetales/back.4bpp.lz");
+const u32 gMonShinyPalette_Ninetales[] = INCBIN_U32("graphics/pokemon/ninetales/shiny.gbapal.lz");
+const u8 gMonIcon_Ninetales[] = INCBIN_U8("graphics/pokemon/ninetales/icon.4bpp");
+const u8 gMonFootprint_Ninetales[] = INCBIN_U8("graphics/pokemon/ninetales/footprint.1bpp");
+
+const u32 gMonFrontPic_Jigglypuff[] = INCBIN_U32("graphics/pokemon/jigglypuff/front.4bpp.lz");
+const u32 gMonPalette_Jigglypuff[] = INCBIN_U32("graphics/pokemon/jigglypuff/normal.gbapal.lz");
+const u32 gMonBackPic_Jigglypuff[] = INCBIN_U32("graphics/pokemon/jigglypuff/back.4bpp.lz");
+const u32 gMonShinyPalette_Jigglypuff[] = INCBIN_U32("graphics/pokemon/jigglypuff/shiny.gbapal.lz");
+const u8 gMonIcon_Jigglypuff[] = INCBIN_U8("graphics/pokemon/jigglypuff/icon.4bpp");
+const u8 gMonFootprint_Jigglypuff[] = INCBIN_U8("graphics/pokemon/jigglypuff/footprint.1bpp");
+
+const u32 gMonFrontPic_Wigglytuff[] = INCBIN_U32("graphics/pokemon/wigglytuff/front.4bpp.lz");
+const u32 gMonPalette_Wigglytuff[] = INCBIN_U32("graphics/pokemon/wigglytuff/normal.gbapal.lz");
+const u32 gMonBackPic_Wigglytuff[] = INCBIN_U32("graphics/pokemon/wigglytuff/back.4bpp.lz");
+const u32 gMonShinyPalette_Wigglytuff[] = INCBIN_U32("graphics/pokemon/wigglytuff/shiny.gbapal.lz");
+const u8 gMonIcon_Wigglytuff[] = INCBIN_U8("graphics/pokemon/wigglytuff/icon.4bpp");
+const u8 gMonFootprint_Wigglytuff[] = INCBIN_U8("graphics/pokemon/wigglytuff/footprint.1bpp");
+
+const u32 gMonFrontPic_Zubat[] = INCBIN_U32("graphics/pokemon/zubat/front.4bpp.lz");
+const u32 gMonPalette_Zubat[] = INCBIN_U32("graphics/pokemon/zubat/normal.gbapal.lz");
+const u32 gMonBackPic_Zubat[] = INCBIN_U32("graphics/pokemon/zubat/back.4bpp.lz");
+const u32 gMonShinyPalette_Zubat[] = INCBIN_U32("graphics/pokemon/zubat/shiny.gbapal.lz");
+const u8 gMonIcon_Zubat[] = INCBIN_U8("graphics/pokemon/zubat/icon.4bpp");
+const u8 gMonFootprint_Zubat[] = INCBIN_U8("graphics/pokemon/zubat/footprint.1bpp");
+
+const u32 gMonFrontPic_Golbat[] = INCBIN_U32("graphics/pokemon/golbat/front.4bpp.lz");
+const u32 gMonPalette_Golbat[] = INCBIN_U32("graphics/pokemon/golbat/normal.gbapal.lz");
+const u32 gMonBackPic_Golbat[] = INCBIN_U32("graphics/pokemon/golbat/back.4bpp.lz");
+const u32 gMonShinyPalette_Golbat[] = INCBIN_U32("graphics/pokemon/golbat/shiny.gbapal.lz");
+const u8 gMonIcon_Golbat[] = INCBIN_U8("graphics/pokemon/golbat/icon.4bpp");
+const u8 gMonFootprint_Golbat[] = INCBIN_U8("graphics/pokemon/golbat/footprint.1bpp");
+
+const u32 gMonFrontPic_Oddish[] = INCBIN_U32("graphics/pokemon/oddish/front.4bpp.lz");
+const u32 gMonPalette_Oddish[] = INCBIN_U32("graphics/pokemon/oddish/normal.gbapal.lz");
+const u32 gMonBackPic_Oddish[] = INCBIN_U32("graphics/pokemon/oddish/back.4bpp.lz");
+const u32 gMonShinyPalette_Oddish[] = INCBIN_U32("graphics/pokemon/oddish/shiny.gbapal.lz");
+const u8 gMonIcon_Oddish[] = INCBIN_U8("graphics/pokemon/oddish/icon.4bpp");
+const u8 gMonFootprint_Oddish[] = INCBIN_U8("graphics/pokemon/oddish/footprint.1bpp");
+
+const u32 gMonFrontPic_Gloom[] = INCBIN_U32("graphics/pokemon/gloom/front.4bpp.lz");
+const u32 gMonPalette_Gloom[] = INCBIN_U32("graphics/pokemon/gloom/normal.gbapal.lz");
+const u32 gMonBackPic_Gloom[] = INCBIN_U32("graphics/pokemon/gloom/back.4bpp.lz");
+const u32 gMonShinyPalette_Gloom[] = INCBIN_U32("graphics/pokemon/gloom/shiny.gbapal.lz");
+const u8 gMonIcon_Gloom[] = INCBIN_U8("graphics/pokemon/gloom/icon.4bpp");
+const u8 gMonFootprint_Gloom[] = INCBIN_U8("graphics/pokemon/gloom/footprint.1bpp");
+
+const u32 gMonFrontPic_Vileplume[] = INCBIN_U32("graphics/pokemon/vileplume/front.4bpp.lz");
+const u32 gMonPalette_Vileplume[] = INCBIN_U32("graphics/pokemon/vileplume/normal.gbapal.lz");
+const u32 gMonBackPic_Vileplume[] = INCBIN_U32("graphics/pokemon/vileplume/back.4bpp.lz");
+const u32 gMonShinyPalette_Vileplume[] = INCBIN_U32("graphics/pokemon/vileplume/shiny.gbapal.lz");
+const u8 gMonIcon_Vileplume[] = INCBIN_U8("graphics/pokemon/vileplume/icon.4bpp");
+const u8 gMonFootprint_Vileplume[] = INCBIN_U8("graphics/pokemon/vileplume/footprint.1bpp");
+
+const u32 gMonFrontPic_Paras[] = INCBIN_U32("graphics/pokemon/paras/front.4bpp.lz");
+const u32 gMonPalette_Paras[] = INCBIN_U32("graphics/pokemon/paras/normal.gbapal.lz");
+const u32 gMonBackPic_Paras[] = INCBIN_U32("graphics/pokemon/paras/back.4bpp.lz");
+const u32 gMonShinyPalette_Paras[] = INCBIN_U32("graphics/pokemon/paras/shiny.gbapal.lz");
+const u8 gMonIcon_Paras[] = INCBIN_U8("graphics/pokemon/paras/icon.4bpp");
+const u8 gMonFootprint_Paras[] = INCBIN_U8("graphics/pokemon/paras/footprint.1bpp");
+
+const u32 gMonFrontPic_Parasect[] = INCBIN_U32("graphics/pokemon/parasect/front.4bpp.lz");
+const u32 gMonPalette_Parasect[] = INCBIN_U32("graphics/pokemon/parasect/normal.gbapal.lz");
+const u32 gMonBackPic_Parasect[] = INCBIN_U32("graphics/pokemon/parasect/back.4bpp.lz");
+const u32 gMonShinyPalette_Parasect[] = INCBIN_U32("graphics/pokemon/parasect/shiny.gbapal.lz");
+const u8 gMonIcon_Parasect[] = INCBIN_U8("graphics/pokemon/parasect/icon.4bpp");
+const u8 gMonFootprint_Parasect[] = INCBIN_U8("graphics/pokemon/parasect/footprint.1bpp");
+
+const u32 gMonFrontPic_Venonat[] = INCBIN_U32("graphics/pokemon/venonat/front.4bpp.lz");
+const u32 gMonPalette_Venonat[] = INCBIN_U32("graphics/pokemon/venonat/normal.gbapal.lz");
+const u32 gMonBackPic_Venonat[] = INCBIN_U32("graphics/pokemon/venonat/back.4bpp.lz");
+const u32 gMonShinyPalette_Venonat[] = INCBIN_U32("graphics/pokemon/venonat/shiny.gbapal.lz");
+const u8 gMonIcon_Venonat[] = INCBIN_U8("graphics/pokemon/venonat/icon.4bpp");
+const u8 gMonFootprint_Venonat[] = INCBIN_U8("graphics/pokemon/venonat/footprint.1bpp");
+
+const u32 gMonFrontPic_Venomoth[] = INCBIN_U32("graphics/pokemon/venomoth/front.4bpp.lz");
+const u32 gMonPalette_Venomoth[] = INCBIN_U32("graphics/pokemon/venomoth/normal.gbapal.lz");
+const u32 gMonBackPic_Venomoth[] = INCBIN_U32("graphics/pokemon/venomoth/back.4bpp.lz");
+const u32 gMonShinyPalette_Venomoth[] = INCBIN_U32("graphics/pokemon/venomoth/shiny.gbapal.lz");
+const u8 gMonIcon_Venomoth[] = INCBIN_U8("graphics/pokemon/venomoth/icon.4bpp");
+const u8 gMonFootprint_Venomoth[] = INCBIN_U8("graphics/pokemon/venomoth/footprint.1bpp");
+
+const u32 gMonFrontPic_Diglett[] = INCBIN_U32("graphics/pokemon/diglett/front.4bpp.lz");
+const u32 gMonPalette_Diglett[] = INCBIN_U32("graphics/pokemon/diglett/normal.gbapal.lz");
+const u32 gMonBackPic_Diglett[] = INCBIN_U32("graphics/pokemon/diglett/back.4bpp.lz");
+const u32 gMonShinyPalette_Diglett[] = INCBIN_U32("graphics/pokemon/diglett/shiny.gbapal.lz");
+const u8 gMonIcon_Diglett[] = INCBIN_U8("graphics/pokemon/diglett/icon.4bpp");
+const u8 gMonFootprint_Diglett[] = INCBIN_U8("graphics/pokemon/diglett/footprint.1bpp");
+
+const u32 gMonFrontPic_Dugtrio[] = INCBIN_U32("graphics/pokemon/dugtrio/front.4bpp.lz");
+const u32 gMonPalette_Dugtrio[] = INCBIN_U32("graphics/pokemon/dugtrio/normal.gbapal.lz");
+const u32 gMonBackPic_Dugtrio[] = INCBIN_U32("graphics/pokemon/dugtrio/back.4bpp.lz");
+const u32 gMonShinyPalette_Dugtrio[] = INCBIN_U32("graphics/pokemon/dugtrio/shiny.gbapal.lz");
+const u8 gMonIcon_Dugtrio[] = INCBIN_U8("graphics/pokemon/dugtrio/icon.4bpp");
+const u8 gMonFootprint_Dugtrio[] = INCBIN_U8("graphics/pokemon/dugtrio/footprint.1bpp");
+
+const u32 gMonFrontPic_Meowth[] = INCBIN_U32("graphics/pokemon/meowth/front.4bpp.lz");
+const u32 gMonPalette_Meowth[] = INCBIN_U32("graphics/pokemon/meowth/normal.gbapal.lz");
+const u32 gMonBackPic_Meowth[] = INCBIN_U32("graphics/pokemon/meowth/back.4bpp.lz");
+const u32 gMonShinyPalette_Meowth[] = INCBIN_U32("graphics/pokemon/meowth/shiny.gbapal.lz");
+const u8 gMonIcon_Meowth[] = INCBIN_U8("graphics/pokemon/meowth/icon.4bpp");
+const u8 gMonFootprint_Meowth[] = INCBIN_U8("graphics/pokemon/meowth/footprint.1bpp");
+
+const u32 gMonFrontPic_Persian[] = INCBIN_U32("graphics/pokemon/persian/front.4bpp.lz");
+const u32 gMonPalette_Persian[] = INCBIN_U32("graphics/pokemon/persian/normal.gbapal.lz");
+const u32 gMonBackPic_Persian[] = INCBIN_U32("graphics/pokemon/persian/back.4bpp.lz");
+const u32 gMonShinyPalette_Persian[] = INCBIN_U32("graphics/pokemon/persian/shiny.gbapal.lz");
+const u8 gMonIcon_Persian[] = INCBIN_U8("graphics/pokemon/persian/icon.4bpp");
+const u8 gMonFootprint_Persian[] = INCBIN_U8("graphics/pokemon/persian/footprint.1bpp");
+
+const u32 gMonFrontPic_Psyduck[] = INCBIN_U32("graphics/pokemon/psyduck/front.4bpp.lz");
+const u32 gMonPalette_Psyduck[] = INCBIN_U32("graphics/pokemon/psyduck/normal.gbapal.lz");
+const u32 gMonBackPic_Psyduck[] = INCBIN_U32("graphics/pokemon/psyduck/back.4bpp.lz");
+const u32 gMonShinyPalette_Psyduck[] = INCBIN_U32("graphics/pokemon/psyduck/shiny.gbapal.lz");
+const u8 gMonIcon_Psyduck[] = INCBIN_U8("graphics/pokemon/psyduck/icon.4bpp");
+const u8 gMonFootprint_Psyduck[] = INCBIN_U8("graphics/pokemon/psyduck/footprint.1bpp");
+
+const u32 gMonFrontPic_Golduck[] = INCBIN_U32("graphics/pokemon/golduck/front.4bpp.lz");
+const u32 gMonPalette_Golduck[] = INCBIN_U32("graphics/pokemon/golduck/normal.gbapal.lz");
+const u32 gMonBackPic_Golduck[] = INCBIN_U32("graphics/pokemon/golduck/back.4bpp.lz");
+const u32 gMonShinyPalette_Golduck[] = INCBIN_U32("graphics/pokemon/golduck/shiny.gbapal.lz");
+const u8 gMonIcon_Golduck[] = INCBIN_U8("graphics/pokemon/golduck/icon.4bpp");
+const u8 gMonFootprint_Golduck[] = INCBIN_U8("graphics/pokemon/golduck/footprint.1bpp");
+
+const u32 gMonFrontPic_Mankey[] = INCBIN_U32("graphics/pokemon/mankey/front.4bpp.lz");
+const u32 gMonPalette_Mankey[] = INCBIN_U32("graphics/pokemon/mankey/normal.gbapal.lz");
+const u32 gMonBackPic_Mankey[] = INCBIN_U32("graphics/pokemon/mankey/back.4bpp.lz");
+const u32 gMonShinyPalette_Mankey[] = INCBIN_U32("graphics/pokemon/mankey/shiny.gbapal.lz");
+const u8 gMonIcon_Mankey[] = INCBIN_U8("graphics/pokemon/mankey/icon.4bpp");
+const u8 gMonFootprint_Mankey[] = INCBIN_U8("graphics/pokemon/mankey/footprint.1bpp");
+
+const u32 gMonFrontPic_Primeape[] = INCBIN_U32("graphics/pokemon/primeape/front.4bpp.lz");
+const u32 gMonPalette_Primeape[] = INCBIN_U32("graphics/pokemon/primeape/normal.gbapal.lz");
+const u32 gMonBackPic_Primeape[] = INCBIN_U32("graphics/pokemon/primeape/back.4bpp.lz");
+const u32 gMonShinyPalette_Primeape[] = INCBIN_U32("graphics/pokemon/primeape/shiny.gbapal.lz");
+const u8 gMonIcon_Primeape[] = INCBIN_U8("graphics/pokemon/primeape/icon.4bpp");
+const u8 gMonFootprint_Primeape[] = INCBIN_U8("graphics/pokemon/primeape/footprint.1bpp");
+
+const u32 gMonFrontPic_Growlithe[] = INCBIN_U32("graphics/pokemon/growlithe/front.4bpp.lz");
+const u32 gMonPalette_Growlithe[] = INCBIN_U32("graphics/pokemon/growlithe/normal.gbapal.lz");
+const u32 gMonBackPic_Growlithe[] = INCBIN_U32("graphics/pokemon/growlithe/back.4bpp.lz");
+const u32 gMonShinyPalette_Growlithe[] = INCBIN_U32("graphics/pokemon/growlithe/shiny.gbapal.lz");
+const u8 gMonIcon_Growlithe[] = INCBIN_U8("graphics/pokemon/growlithe/icon.4bpp");
+const u8 gMonFootprint_Growlithe[] = INCBIN_U8("graphics/pokemon/growlithe/footprint.1bpp");
+
+const u32 gMonFrontPic_Arcanine[] = INCBIN_U32("graphics/pokemon/arcanine/front.4bpp.lz");
+const u32 gMonPalette_Arcanine[] = INCBIN_U32("graphics/pokemon/arcanine/normal.gbapal.lz");
+const u32 gMonBackPic_Arcanine[] = INCBIN_U32("graphics/pokemon/arcanine/back.4bpp.lz");
+const u32 gMonShinyPalette_Arcanine[] = INCBIN_U32("graphics/pokemon/arcanine/shiny.gbapal.lz");
+const u8 gMonIcon_Arcanine[] = INCBIN_U8("graphics/pokemon/arcanine/icon.4bpp");
+const u8 gMonFootprint_Arcanine[] = INCBIN_U8("graphics/pokemon/arcanine/footprint.1bpp");
+
+const u32 gMonFrontPic_Poliwag[] = INCBIN_U32("graphics/pokemon/poliwag/front.4bpp.lz");
+const u32 gMonPalette_Poliwag[] = INCBIN_U32("graphics/pokemon/poliwag/normal.gbapal.lz");
+const u32 gMonBackPic_Poliwag[] = INCBIN_U32("graphics/pokemon/poliwag/back.4bpp.lz");
+const u32 gMonShinyPalette_Poliwag[] = INCBIN_U32("graphics/pokemon/poliwag/shiny.gbapal.lz");
+const u8 gMonIcon_Poliwag[] = INCBIN_U8("graphics/pokemon/poliwag/icon.4bpp");
+const u8 gMonFootprint_Poliwag[] = INCBIN_U8("graphics/pokemon/poliwag/footprint.1bpp");
+
+const u32 gMonFrontPic_Poliwhirl[] = INCBIN_U32("graphics/pokemon/poliwhirl/front.4bpp.lz");
+const u32 gMonPalette_Poliwhirl[] = INCBIN_U32("graphics/pokemon/poliwhirl/normal.gbapal.lz");
+const u32 gMonBackPic_Poliwhirl[] = INCBIN_U32("graphics/pokemon/poliwhirl/back.4bpp.lz");
+const u32 gMonShinyPalette_Poliwhirl[] = INCBIN_U32("graphics/pokemon/poliwhirl/shiny.gbapal.lz");
+const u8 gMonIcon_Poliwhirl[] = INCBIN_U8("graphics/pokemon/poliwhirl/icon.4bpp");
+const u8 gMonFootprint_Poliwhirl[] = INCBIN_U8("graphics/pokemon/poliwhirl/footprint.1bpp");
+
+const u32 gMonFrontPic_Poliwrath[] = INCBIN_U32("graphics/pokemon/poliwrath/front.4bpp.lz");
+const u32 gMonPalette_Poliwrath[] = INCBIN_U32("graphics/pokemon/poliwrath/normal.gbapal.lz");
+const u32 gMonBackPic_Poliwrath[] = INCBIN_U32("graphics/pokemon/poliwrath/back.4bpp.lz");
+const u32 gMonShinyPalette_Poliwrath[] = INCBIN_U32("graphics/pokemon/poliwrath/shiny.gbapal.lz");
+const u8 gMonIcon_Poliwrath[] = INCBIN_U8("graphics/pokemon/poliwrath/icon.4bpp");
+const u8 gMonFootprint_Poliwrath[] = INCBIN_U8("graphics/pokemon/poliwrath/footprint.1bpp");
+
+const u32 gMonFrontPic_Abra[] = INCBIN_U32("graphics/pokemon/abra/front.4bpp.lz");
+const u32 gMonPalette_Abra[] = INCBIN_U32("graphics/pokemon/abra/normal.gbapal.lz");
+const u32 gMonBackPic_Abra[] = INCBIN_U32("graphics/pokemon/abra/back.4bpp.lz");
+const u32 gMonShinyPalette_Abra[] = INCBIN_U32("graphics/pokemon/abra/shiny.gbapal.lz");
+const u8 gMonIcon_Abra[] = INCBIN_U8("graphics/pokemon/abra/icon.4bpp");
+const u8 gMonFootprint_Abra[] = INCBIN_U8("graphics/pokemon/abra/footprint.1bpp");
+
+const u32 gMonFrontPic_Kadabra[] = INCBIN_U32("graphics/pokemon/kadabra/front.4bpp.lz");
+const u32 gMonPalette_Kadabra[] = INCBIN_U32("graphics/pokemon/kadabra/normal.gbapal.lz");
+const u32 gMonBackPic_Kadabra[] = INCBIN_U32("graphics/pokemon/kadabra/back.4bpp.lz");
+const u32 gMonShinyPalette_Kadabra[] = INCBIN_U32("graphics/pokemon/kadabra/shiny.gbapal.lz");
+const u8 gMonIcon_Kadabra[] = INCBIN_U8("graphics/pokemon/kadabra/icon.4bpp");
+const u8 gMonFootprint_Kadabra[] = INCBIN_U8("graphics/pokemon/kadabra/footprint.1bpp");
+
+const u32 gMonFrontPic_Alakazam[] = INCBIN_U32("graphics/pokemon/alakazam/front.4bpp.lz");
+const u32 gMonPalette_Alakazam[] = INCBIN_U32("graphics/pokemon/alakazam/normal.gbapal.lz");
+const u32 gMonBackPic_Alakazam[] = INCBIN_U32("graphics/pokemon/alakazam/back.4bpp.lz");
+const u32 gMonShinyPalette_Alakazam[] = INCBIN_U32("graphics/pokemon/alakazam/shiny.gbapal.lz");
+const u8 gMonIcon_Alakazam[] = INCBIN_U8("graphics/pokemon/alakazam/icon.4bpp");
+const u8 gMonFootprint_Alakazam[] = INCBIN_U8("graphics/pokemon/alakazam/footprint.1bpp");
+
+const u32 gMonFrontPic_Machop[] = INCBIN_U32("graphics/pokemon/machop/front.4bpp.lz");
+const u32 gMonPalette_Machop[] = INCBIN_U32("graphics/pokemon/machop/normal.gbapal.lz");
+const u32 gMonBackPic_Machop[] = INCBIN_U32("graphics/pokemon/machop/back.4bpp.lz");
+const u32 gMonShinyPalette_Machop[] = INCBIN_U32("graphics/pokemon/machop/shiny.gbapal.lz");
+const u8 gMonIcon_Machop[] = INCBIN_U8("graphics/pokemon/machop/icon.4bpp");
+const u8 gMonFootprint_Machop[] = INCBIN_U8("graphics/pokemon/machop/footprint.1bpp");
+
+const u32 gMonFrontPic_Machoke[] = INCBIN_U32("graphics/pokemon/machoke/front.4bpp.lz");
+const u32 gMonPalette_Machoke[] = INCBIN_U32("graphics/pokemon/machoke/normal.gbapal.lz");
+const u32 gMonBackPic_Machoke[] = INCBIN_U32("graphics/pokemon/machoke/back.4bpp.lz");
+const u32 gMonShinyPalette_Machoke[] = INCBIN_U32("graphics/pokemon/machoke/shiny.gbapal.lz");
+const u8 gMonIcon_Machoke[] = INCBIN_U8("graphics/pokemon/machoke/icon.4bpp");
+const u8 gMonFootprint_Machoke[] = INCBIN_U8("graphics/pokemon/machoke/footprint.1bpp");
+
+const u32 gMonFrontPic_Machamp[] = INCBIN_U32("graphics/pokemon/machamp/front.4bpp.lz");
+const u32 gMonPalette_Machamp[] = INCBIN_U32("graphics/pokemon/machamp/normal.gbapal.lz");
+const u32 gMonBackPic_Machamp[] = INCBIN_U32("graphics/pokemon/machamp/back.4bpp.lz");
+const u32 gMonShinyPalette_Machamp[] = INCBIN_U32("graphics/pokemon/machamp/shiny.gbapal.lz");
+const u8 gMonIcon_Machamp[] = INCBIN_U8("graphics/pokemon/machamp/icon.4bpp");
+const u8 gMonFootprint_Machamp[] = INCBIN_U8("graphics/pokemon/machamp/footprint.1bpp");
+
+const u32 gMonFrontPic_Bellsprout[] = INCBIN_U32("graphics/pokemon/bellsprout/front.4bpp.lz");
+const u32 gMonPalette_Bellsprout[] = INCBIN_U32("graphics/pokemon/bellsprout/normal.gbapal.lz");
+const u32 gMonBackPic_Bellsprout[] = INCBIN_U32("graphics/pokemon/bellsprout/back.4bpp.lz");
+const u32 gMonShinyPalette_Bellsprout[] = INCBIN_U32("graphics/pokemon/bellsprout/shiny.gbapal.lz");
+const u8 gMonIcon_Bellsprout[] = INCBIN_U8("graphics/pokemon/bellsprout/icon.4bpp");
+const u8 gMonFootprint_Bellsprout[] = INCBIN_U8("graphics/pokemon/bellsprout/footprint.1bpp");
+
+const u32 gMonFrontPic_Weepinbell[] = INCBIN_U32("graphics/pokemon/weepinbell/front.4bpp.lz");
+const u32 gMonPalette_Weepinbell[] = INCBIN_U32("graphics/pokemon/weepinbell/normal.gbapal.lz");
+const u32 gMonBackPic_Weepinbell[] = INCBIN_U32("graphics/pokemon/weepinbell/back.4bpp.lz");
+const u32 gMonShinyPalette_Weepinbell[] = INCBIN_U32("graphics/pokemon/weepinbell/shiny.gbapal.lz");
+const u8 gMonIcon_Weepinbell[] = INCBIN_U8("graphics/pokemon/weepinbell/icon.4bpp");
+const u8 gMonFootprint_Weepinbell[] = INCBIN_U8("graphics/pokemon/weepinbell/footprint.1bpp");
+
+const u32 gMonFrontPic_Victreebel[] = INCBIN_U32("graphics/pokemon/victreebel/front.4bpp.lz");
+const u32 gMonPalette_Victreebel[] = INCBIN_U32("graphics/pokemon/victreebel/normal.gbapal.lz");
+const u32 gMonBackPic_Victreebel[] = INCBIN_U32("graphics/pokemon/victreebel/back.4bpp.lz");
+const u32 gMonShinyPalette_Victreebel[] = INCBIN_U32("graphics/pokemon/victreebel/shiny.gbapal.lz");
+const u8 gMonIcon_Victreebel[] = INCBIN_U8("graphics/pokemon/victreebel/icon.4bpp");
+const u8 gMonFootprint_Victreebel[] = INCBIN_U8("graphics/pokemon/victreebel/footprint.1bpp");
+
+const u32 gMonFrontPic_Tentacool[] = INCBIN_U32("graphics/pokemon/tentacool/front.4bpp.lz");
+const u32 gMonPalette_Tentacool[] = INCBIN_U32("graphics/pokemon/tentacool/normal.gbapal.lz");
+const u32 gMonBackPic_Tentacool[] = INCBIN_U32("graphics/pokemon/tentacool/back.4bpp.lz");
+const u32 gMonShinyPalette_Tentacool[] = INCBIN_U32("graphics/pokemon/tentacool/shiny.gbapal.lz");
+const u8 gMonIcon_Tentacool[] = INCBIN_U8("graphics/pokemon/tentacool/icon.4bpp");
+const u8 gMonFootprint_Tentacool[] = INCBIN_U8("graphics/pokemon/tentacool/footprint.1bpp");
+
+const u32 gMonFrontPic_Tentacruel[] = INCBIN_U32("graphics/pokemon/tentacruel/front.4bpp.lz");
+const u32 gMonPalette_Tentacruel[] = INCBIN_U32("graphics/pokemon/tentacruel/normal.gbapal.lz");
+const u32 gMonBackPic_Tentacruel[] = INCBIN_U32("graphics/pokemon/tentacruel/back.4bpp.lz");
+const u32 gMonShinyPalette_Tentacruel[] = INCBIN_U32("graphics/pokemon/tentacruel/shiny.gbapal.lz");
+const u8 gMonIcon_Tentacruel[] = INCBIN_U8("graphics/pokemon/tentacruel/icon.4bpp");
+const u8 gMonFootprint_Tentacruel[] = INCBIN_U8("graphics/pokemon/tentacruel/footprint.1bpp");
+
+const u32 gMonFrontPic_Geodude[] = INCBIN_U32("graphics/pokemon/geodude/front.4bpp.lz");
+const u32 gMonPalette_Geodude[] = INCBIN_U32("graphics/pokemon/geodude/normal.gbapal.lz");
+const u32 gMonBackPic_Geodude[] = INCBIN_U32("graphics/pokemon/geodude/back.4bpp.lz");
+const u32 gMonShinyPalette_Geodude[] = INCBIN_U32("graphics/pokemon/geodude/shiny.gbapal.lz");
+const u8 gMonIcon_Geodude[] = INCBIN_U8("graphics/pokemon/geodude/icon.4bpp");
+const u8 gMonFootprint_Geodude[] = INCBIN_U8("graphics/pokemon/geodude/footprint.1bpp");
+
+const u32 gMonFrontPic_Graveler[] = INCBIN_U32("graphics/pokemon/graveler/front.4bpp.lz");
+const u32 gMonPalette_Graveler[] = INCBIN_U32("graphics/pokemon/graveler/normal.gbapal.lz");
+const u32 gMonBackPic_Graveler[] = INCBIN_U32("graphics/pokemon/graveler/back.4bpp.lz");
+const u32 gMonShinyPalette_Graveler[] = INCBIN_U32("graphics/pokemon/graveler/shiny.gbapal.lz");
+const u8 gMonIcon_Graveler[] = INCBIN_U8("graphics/pokemon/graveler/icon.4bpp");
+const u8 gMonFootprint_Graveler[] = INCBIN_U8("graphics/pokemon/graveler/footprint.1bpp");
+
+const u32 gMonFrontPic_Golem[] = INCBIN_U32("graphics/pokemon/golem/front.4bpp.lz");
+const u32 gMonPalette_Golem[] = INCBIN_U32("graphics/pokemon/golem/normal.gbapal.lz");
+const u32 gMonBackPic_Golem[] = INCBIN_U32("graphics/pokemon/golem/back.4bpp.lz");
+const u32 gMonShinyPalette_Golem[] = INCBIN_U32("graphics/pokemon/golem/shiny.gbapal.lz");
+const u8 gMonIcon_Golem[] = INCBIN_U8("graphics/pokemon/golem/icon.4bpp");
+const u8 gMonFootprint_Golem[] = INCBIN_U8("graphics/pokemon/golem/footprint.1bpp");
+
+const u32 gMonFrontPic_Ponyta[] = INCBIN_U32("graphics/pokemon/ponyta/front.4bpp.lz");
+const u32 gMonPalette_Ponyta[] = INCBIN_U32("graphics/pokemon/ponyta/normal.gbapal.lz");
+const u32 gMonBackPic_Ponyta[] = INCBIN_U32("graphics/pokemon/ponyta/back.4bpp.lz");
+const u32 gMonShinyPalette_Ponyta[] = INCBIN_U32("graphics/pokemon/ponyta/shiny.gbapal.lz");
+const u8 gMonIcon_Ponyta[] = INCBIN_U8("graphics/pokemon/ponyta/icon.4bpp");
+const u8 gMonFootprint_Ponyta[] = INCBIN_U8("graphics/pokemon/ponyta/footprint.1bpp");
+
+const u32 gMonFrontPic_Rapidash[] = INCBIN_U32("graphics/pokemon/rapidash/front.4bpp.lz");
+const u32 gMonPalette_Rapidash[] = INCBIN_U32("graphics/pokemon/rapidash/normal.gbapal.lz");
+const u32 gMonBackPic_Rapidash[] = INCBIN_U32("graphics/pokemon/rapidash/back.4bpp.lz");
+const u32 gMonShinyPalette_Rapidash[] = INCBIN_U32("graphics/pokemon/rapidash/shiny.gbapal.lz");
+const u8 gMonIcon_Rapidash[] = INCBIN_U8("graphics/pokemon/rapidash/icon.4bpp");
+const u8 gMonFootprint_Rapidash[] = INCBIN_U8("graphics/pokemon/rapidash/footprint.1bpp");
+
+const u32 gMonFrontPic_Slowpoke[] = INCBIN_U32("graphics/pokemon/slowpoke/front.4bpp.lz");
+const u32 gMonPalette_Slowpoke[] = INCBIN_U32("graphics/pokemon/slowpoke/normal.gbapal.lz");
+const u32 gMonBackPic_Slowpoke[] = INCBIN_U32("graphics/pokemon/slowpoke/back.4bpp.lz");
+const u32 gMonShinyPalette_Slowpoke[] = INCBIN_U32("graphics/pokemon/slowpoke/shiny.gbapal.lz");
+const u8 gMonIcon_Slowpoke[] = INCBIN_U8("graphics/pokemon/slowpoke/icon.4bpp");
+const u8 gMonFootprint_Slowpoke[] = INCBIN_U8("graphics/pokemon/slowpoke/footprint.1bpp");
+
+const u32 gMonFrontPic_Slowbro[] = INCBIN_U32("graphics/pokemon/slowbro/front.4bpp.lz");
+const u32 gMonPalette_Slowbro[] = INCBIN_U32("graphics/pokemon/slowbro/normal.gbapal.lz");
+const u32 gMonBackPic_Slowbro[] = INCBIN_U32("graphics/pokemon/slowbro/back.4bpp.lz");
+const u32 gMonShinyPalette_Slowbro[] = INCBIN_U32("graphics/pokemon/slowbro/shiny.gbapal.lz");
+const u8 gMonIcon_Slowbro[] = INCBIN_U8("graphics/pokemon/slowbro/icon.4bpp");
+const u8 gMonFootprint_Slowbro[] = INCBIN_U8("graphics/pokemon/slowbro/footprint.1bpp");
+
+const u32 gMonFrontPic_Magnemite[] = INCBIN_U32("graphics/pokemon/magnemite/front.4bpp.lz");
+const u32 gMonPalette_Magnemite[] = INCBIN_U32("graphics/pokemon/magnemite/normal.gbapal.lz");
+const u32 gMonBackPic_Magnemite[] = INCBIN_U32("graphics/pokemon/magnemite/back.4bpp.lz");
+const u32 gMonShinyPalette_Magnemite[] = INCBIN_U32("graphics/pokemon/magnemite/shiny.gbapal.lz");
+const u8 gMonIcon_Magnemite[] = INCBIN_U8("graphics/pokemon/magnemite/icon.4bpp");
+const u8 gMonFootprint_Magnemite[] = INCBIN_U8("graphics/pokemon/magnemite/footprint.1bpp");
+
+const u32 gMonFrontPic_Magneton[] = INCBIN_U32("graphics/pokemon/magneton/front.4bpp.lz");
+const u32 gMonPalette_Magneton[] = INCBIN_U32("graphics/pokemon/magneton/normal.gbapal.lz");
+const u32 gMonBackPic_Magneton[] = INCBIN_U32("graphics/pokemon/magneton/back.4bpp.lz");
+const u32 gMonShinyPalette_Magneton[] = INCBIN_U32("graphics/pokemon/magneton/shiny.gbapal.lz");
+const u8 gMonIcon_Magneton[] = INCBIN_U8("graphics/pokemon/magneton/icon.4bpp");
+const u8 gMonFootprint_Magneton[] = INCBIN_U8("graphics/pokemon/magneton/footprint.1bpp");
+
+const u32 gMonFrontPic_Farfetchd[] = INCBIN_U32("graphics/pokemon/farfetch_d/front.4bpp.lz");
+const u32 gMonPalette_Farfetchd[] = INCBIN_U32("graphics/pokemon/farfetch_d/normal.gbapal.lz");
+const u32 gMonBackPic_Farfetchd[] = INCBIN_U32("graphics/pokemon/farfetch_d/back.4bpp.lz");
+const u32 gMonShinyPalette_Farfetchd[] = INCBIN_U32("graphics/pokemon/farfetch_d/shiny.gbapal.lz");
+const u8 gMonIcon_Farfetchd[] = INCBIN_U8("graphics/pokemon/farfetch_d/icon.4bpp");
+const u8 gMonFootprint_Farfetchd[] = INCBIN_U8("graphics/pokemon/farfetch_d/footprint.1bpp");
+
+const u32 gMonFrontPic_Doduo[] = INCBIN_U32("graphics/pokemon/doduo/front.4bpp.lz");
+const u32 gMonPalette_Doduo[] = INCBIN_U32("graphics/pokemon/doduo/normal.gbapal.lz");
+const u32 gMonBackPic_Doduo[] = INCBIN_U32("graphics/pokemon/doduo/back.4bpp.lz");
+const u32 gMonShinyPalette_Doduo[] = INCBIN_U32("graphics/pokemon/doduo/shiny.gbapal.lz");
+const u8 gMonIcon_Doduo[] = INCBIN_U8("graphics/pokemon/doduo/icon.4bpp");
+const u8 gMonFootprint_Doduo[] = INCBIN_U8("graphics/pokemon/doduo/footprint.1bpp");
+
+const u32 gMonFrontPic_Dodrio[] = INCBIN_U32("graphics/pokemon/dodrio/front.4bpp.lz");
+const u32 gMonPalette_Dodrio[] = INCBIN_U32("graphics/pokemon/dodrio/normal.gbapal.lz");
+const u32 gMonBackPic_Dodrio[] = INCBIN_U32("graphics/pokemon/dodrio/back.4bpp.lz");
+const u32 gMonShinyPalette_Dodrio[] = INCBIN_U32("graphics/pokemon/dodrio/shiny.gbapal.lz");
+const u8 gMonIcon_Dodrio[] = INCBIN_U8("graphics/pokemon/dodrio/icon.4bpp");
+const u8 gMonFootprint_Dodrio[] = INCBIN_U8("graphics/pokemon/dodrio/footprint.1bpp");
+
+const u32 gMonFrontPic_Seel[] = INCBIN_U32("graphics/pokemon/seel/front.4bpp.lz");
+const u32 gMonPalette_Seel[] = INCBIN_U32("graphics/pokemon/seel/normal.gbapal.lz");
+const u32 gMonBackPic_Seel[] = INCBIN_U32("graphics/pokemon/seel/back.4bpp.lz");
+const u32 gMonShinyPalette_Seel[] = INCBIN_U32("graphics/pokemon/seel/shiny.gbapal.lz");
+const u8 gMonIcon_Seel[] = INCBIN_U8("graphics/pokemon/seel/icon.4bpp");
+const u8 gMonFootprint_Seel[] = INCBIN_U8("graphics/pokemon/seel/footprint.1bpp");
+
+const u32 gMonFrontPic_Dewgong[] = INCBIN_U32("graphics/pokemon/dewgong/front.4bpp.lz");
+const u32 gMonPalette_Dewgong[] = INCBIN_U32("graphics/pokemon/dewgong/normal.gbapal.lz");
+const u32 gMonBackPic_Dewgong[] = INCBIN_U32("graphics/pokemon/dewgong/back.4bpp.lz");
+const u32 gMonShinyPalette_Dewgong[] = INCBIN_U32("graphics/pokemon/dewgong/shiny.gbapal.lz");
+const u8 gMonIcon_Dewgong[] = INCBIN_U8("graphics/pokemon/dewgong/icon.4bpp");
+const u8 gMonFootprint_Dewgong[] = INCBIN_U8("graphics/pokemon/dewgong/footprint.1bpp");
+
+const u32 gMonFrontPic_Grimer[] = INCBIN_U32("graphics/pokemon/grimer/front.4bpp.lz");
+const u32 gMonPalette_Grimer[] = INCBIN_U32("graphics/pokemon/grimer/normal.gbapal.lz");
+const u32 gMonBackPic_Grimer[] = INCBIN_U32("graphics/pokemon/grimer/back.4bpp.lz");
+const u32 gMonShinyPalette_Grimer[] = INCBIN_U32("graphics/pokemon/grimer/shiny.gbapal.lz");
+const u8 gMonIcon_Grimer[] = INCBIN_U8("graphics/pokemon/grimer/icon.4bpp");
+const u8 gMonFootprint_Grimer[] = INCBIN_U8("graphics/pokemon/grimer/footprint.1bpp");
+
+const u32 gMonFrontPic_Muk[] = INCBIN_U32("graphics/pokemon/muk/front.4bpp.lz");
+const u32 gMonPalette_Muk[] = INCBIN_U32("graphics/pokemon/muk/normal.gbapal.lz");
+const u32 gMonBackPic_Muk[] = INCBIN_U32("graphics/pokemon/muk/back.4bpp.lz");
+const u32 gMonShinyPalette_Muk[] = INCBIN_U32("graphics/pokemon/muk/shiny.gbapal.lz");
+const u8 gMonIcon_Muk[] = INCBIN_U8("graphics/pokemon/muk/icon.4bpp");
+const u8 gMonFootprint_Muk[] = INCBIN_U8("graphics/pokemon/muk/footprint.1bpp");
+
+const u32 gMonFrontPic_Shellder[] = INCBIN_U32("graphics/pokemon/shellder/front.4bpp.lz");
+const u32 gMonPalette_Shellder[] = INCBIN_U32("graphics/pokemon/shellder/normal.gbapal.lz");
+const u32 gMonBackPic_Shellder[] = INCBIN_U32("graphics/pokemon/shellder/back.4bpp.lz");
+const u32 gMonShinyPalette_Shellder[] = INCBIN_U32("graphics/pokemon/shellder/shiny.gbapal.lz");
+const u8 gMonIcon_Shellder[] = INCBIN_U8("graphics/pokemon/shellder/icon.4bpp");
+const u8 gMonFootprint_Shellder[] = INCBIN_U8("graphics/pokemon/shellder/footprint.1bpp");
+
+const u32 gMonFrontPic_Cloyster[] = INCBIN_U32("graphics/pokemon/cloyster/front.4bpp.lz");
+const u32 gMonPalette_Cloyster[] = INCBIN_U32("graphics/pokemon/cloyster/normal.gbapal.lz");
+const u32 gMonBackPic_Cloyster[] = INCBIN_U32("graphics/pokemon/cloyster/back.4bpp.lz");
+const u32 gMonShinyPalette_Cloyster[] = INCBIN_U32("graphics/pokemon/cloyster/shiny.gbapal.lz");
+const u8 gMonIcon_Cloyster[] = INCBIN_U8("graphics/pokemon/cloyster/icon.4bpp");
+const u8 gMonFootprint_Cloyster[] = INCBIN_U8("graphics/pokemon/cloyster/footprint.1bpp");
+
+const u32 gMonFrontPic_Gastly[] = INCBIN_U32("graphics/pokemon/gastly/front.4bpp.lz");
+const u32 gMonPalette_Gastly[] = INCBIN_U32("graphics/pokemon/gastly/normal.gbapal.lz");
+const u32 gMonBackPic_Gastly[] = INCBIN_U32("graphics/pokemon/gastly/back.4bpp.lz");
+const u32 gMonShinyPalette_Gastly[] = INCBIN_U32("graphics/pokemon/gastly/shiny.gbapal.lz");
+const u8 gMonIcon_Gastly[] = INCBIN_U8("graphics/pokemon/gastly/icon.4bpp");
+const u8 gMonFootprint_Gastly[] = INCBIN_U8("graphics/pokemon/gastly/footprint.1bpp");
+
+const u32 gMonFrontPic_Haunter[] = INCBIN_U32("graphics/pokemon/haunter/front.4bpp.lz");
+const u32 gMonPalette_Haunter[] = INCBIN_U32("graphics/pokemon/haunter/normal.gbapal.lz");
+const u32 gMonBackPic_Haunter[] = INCBIN_U32("graphics/pokemon/haunter/back.4bpp.lz");
+const u32 gMonShinyPalette_Haunter[] = INCBIN_U32("graphics/pokemon/haunter/shiny.gbapal.lz");
+const u8 gMonIcon_Haunter[] = INCBIN_U8("graphics/pokemon/haunter/icon.4bpp");
+const u8 gMonFootprint_Haunter[] = INCBIN_U8("graphics/pokemon/haunter/footprint.1bpp");
+
+const u32 gMonFrontPic_Gengar[] = INCBIN_U32("graphics/pokemon/gengar/front.4bpp.lz");
+const u32 gMonPalette_Gengar[] = INCBIN_U32("graphics/pokemon/gengar/normal.gbapal.lz");
+const u32 gMonBackPic_Gengar[] = INCBIN_U32("graphics/pokemon/gengar/back.4bpp.lz");
+const u32 gMonShinyPalette_Gengar[] = INCBIN_U32("graphics/pokemon/gengar/shiny.gbapal.lz");
+const u8 gMonIcon_Gengar[] = INCBIN_U8("graphics/pokemon/gengar/icon.4bpp");
+const u8 gMonFootprint_Gengar[] = INCBIN_U8("graphics/pokemon/gengar/footprint.1bpp");
+
+const u32 gMonFrontPic_Onix[] = INCBIN_U32("graphics/pokemon/onix/front.4bpp.lz");
+const u32 gMonPalette_Onix[] = INCBIN_U32("graphics/pokemon/onix/normal.gbapal.lz");
+const u32 gMonBackPic_Onix[] = INCBIN_U32("graphics/pokemon/onix/back.4bpp.lz");
+const u32 gMonShinyPalette_Onix[] = INCBIN_U32("graphics/pokemon/onix/shiny.gbapal.lz");
+const u8 gMonIcon_Onix[] = INCBIN_U8("graphics/pokemon/onix/icon.4bpp");
+const u8 gMonFootprint_Onix[] = INCBIN_U8("graphics/pokemon/onix/footprint.1bpp");
+
+const u32 gMonFrontPic_Drowzee[] = INCBIN_U32("graphics/pokemon/drowzee/front.4bpp.lz");
+const u32 gMonPalette_Drowzee[] = INCBIN_U32("graphics/pokemon/drowzee/normal.gbapal.lz");
+const u32 gMonBackPic_Drowzee[] = INCBIN_U32("graphics/pokemon/drowzee/back.4bpp.lz");
+const u32 gMonShinyPalette_Drowzee[] = INCBIN_U32("graphics/pokemon/drowzee/shiny.gbapal.lz");
+const u8 gMonIcon_Drowzee[] = INCBIN_U8("graphics/pokemon/drowzee/icon.4bpp");
+const u8 gMonFootprint_Drowzee[] = INCBIN_U8("graphics/pokemon/drowzee/footprint.1bpp");
+
+const u32 gMonFrontPic_Hypno[] = INCBIN_U32("graphics/pokemon/hypno/front.4bpp.lz");
+const u32 gMonPalette_Hypno[] = INCBIN_U32("graphics/pokemon/hypno/normal.gbapal.lz");
+const u32 gMonBackPic_Hypno[] = INCBIN_U32("graphics/pokemon/hypno/back.4bpp.lz");
+const u32 gMonShinyPalette_Hypno[] = INCBIN_U32("graphics/pokemon/hypno/shiny.gbapal.lz");
+const u8 gMonIcon_Hypno[] = INCBIN_U8("graphics/pokemon/hypno/icon.4bpp");
+const u8 gMonFootprint_Hypno[] = INCBIN_U8("graphics/pokemon/hypno/footprint.1bpp");
+
+const u32 gMonFrontPic_Krabby[] = INCBIN_U32("graphics/pokemon/krabby/front.4bpp.lz");
+const u32 gMonPalette_Krabby[] = INCBIN_U32("graphics/pokemon/krabby/normal.gbapal.lz");
+const u32 gMonBackPic_Krabby[] = INCBIN_U32("graphics/pokemon/krabby/back.4bpp.lz");
+const u32 gMonShinyPalette_Krabby[] = INCBIN_U32("graphics/pokemon/krabby/shiny.gbapal.lz");
+const u8 gMonIcon_Krabby[] = INCBIN_U8("graphics/pokemon/krabby/icon.4bpp");
+const u8 gMonFootprint_Krabby[] = INCBIN_U8("graphics/pokemon/krabby/footprint.1bpp");
+
+const u32 gMonFrontPic_Kingler[] = INCBIN_U32("graphics/pokemon/kingler/front.4bpp.lz");
+const u32 gMonPalette_Kingler[] = INCBIN_U32("graphics/pokemon/kingler/normal.gbapal.lz");
+const u32 gMonBackPic_Kingler[] = INCBIN_U32("graphics/pokemon/kingler/back.4bpp.lz");
+const u32 gMonShinyPalette_Kingler[] = INCBIN_U32("graphics/pokemon/kingler/shiny.gbapal.lz");
+const u8 gMonIcon_Kingler[] = INCBIN_U8("graphics/pokemon/kingler/icon.4bpp");
+const u8 gMonFootprint_Kingler[] = INCBIN_U8("graphics/pokemon/kingler/footprint.1bpp");
+
+const u32 gMonFrontPic_Voltorb[] = INCBIN_U32("graphics/pokemon/voltorb/front.4bpp.lz");
+const u32 gMonPalette_Voltorb[] = INCBIN_U32("graphics/pokemon/voltorb/normal.gbapal.lz");
+const u32 gMonBackPic_Voltorb[] = INCBIN_U32("graphics/pokemon/voltorb/back.4bpp.lz");
+const u32 gMonShinyPalette_Voltorb[] = INCBIN_U32("graphics/pokemon/voltorb/shiny.gbapal.lz");
+const u8 gMonIcon_Voltorb[] = INCBIN_U8("graphics/pokemon/voltorb/icon.4bpp");
+const u8 gMonFootprint_Voltorb[] = INCBIN_U8("graphics/pokemon/voltorb/footprint.1bpp");
+
+const u32 gMonFrontPic_Electrode[] = INCBIN_U32("graphics/pokemon/electrode/front.4bpp.lz");
+const u32 gMonPalette_Electrode[] = INCBIN_U32("graphics/pokemon/electrode/normal.gbapal.lz");
+const u32 gMonBackPic_Electrode[] = INCBIN_U32("graphics/pokemon/electrode/back.4bpp.lz");
+const u32 gMonShinyPalette_Electrode[] = INCBIN_U32("graphics/pokemon/electrode/shiny.gbapal.lz");
+const u8 gMonIcon_Electrode[] = INCBIN_U8("graphics/pokemon/electrode/icon.4bpp");
+const u8 gMonFootprint_Electrode[] = INCBIN_U8("graphics/pokemon/electrode/footprint.1bpp");
+
+const u32 gMonFrontPic_Exeggcute[] = INCBIN_U32("graphics/pokemon/exeggcute/front.4bpp.lz");
+const u32 gMonPalette_Exeggcute[] = INCBIN_U32("graphics/pokemon/exeggcute/normal.gbapal.lz");
+const u32 gMonBackPic_Exeggcute[] = INCBIN_U32("graphics/pokemon/exeggcute/back.4bpp.lz");
+const u32 gMonShinyPalette_Exeggcute[] = INCBIN_U32("graphics/pokemon/exeggcute/shiny.gbapal.lz");
+const u8 gMonIcon_Exeggcute[] = INCBIN_U8("graphics/pokemon/exeggcute/icon.4bpp");
+const u8 gMonFootprint_Exeggcute[] = INCBIN_U8("graphics/pokemon/exeggcute/footprint.1bpp");
+
+const u32 gMonFrontPic_Exeggutor[] = INCBIN_U32("graphics/pokemon/exeggutor/front.4bpp.lz");
+const u32 gMonPalette_Exeggutor[] = INCBIN_U32("graphics/pokemon/exeggutor/normal.gbapal.lz");
+const u32 gMonBackPic_Exeggutor[] = INCBIN_U32("graphics/pokemon/exeggutor/back.4bpp.lz");
+const u32 gMonShinyPalette_Exeggutor[] = INCBIN_U32("graphics/pokemon/exeggutor/shiny.gbapal.lz");
+const u8 gMonIcon_Exeggutor[] = INCBIN_U8("graphics/pokemon/exeggutor/icon.4bpp");
+const u8 gMonFootprint_Exeggutor[] = INCBIN_U8("graphics/pokemon/exeggutor/footprint.1bpp");
+
+const u32 gMonFrontPic_Cubone[] = INCBIN_U32("graphics/pokemon/cubone/front.4bpp.lz");
+const u32 gMonPalette_Cubone[] = INCBIN_U32("graphics/pokemon/cubone/normal.gbapal.lz");
+const u32 gMonBackPic_Cubone[] = INCBIN_U32("graphics/pokemon/cubone/back.4bpp.lz");
+const u32 gMonShinyPalette_Cubone[] = INCBIN_U32("graphics/pokemon/cubone/shiny.gbapal.lz");
+const u8 gMonIcon_Cubone[] = INCBIN_U8("graphics/pokemon/cubone/icon.4bpp");
+const u8 gMonFootprint_Cubone[] = INCBIN_U8("graphics/pokemon/cubone/footprint.1bpp");
+
+const u32 gMonFrontPic_Marowak[] = INCBIN_U32("graphics/pokemon/marowak/front.4bpp.lz");
+const u32 gMonPalette_Marowak[] = INCBIN_U32("graphics/pokemon/marowak/normal.gbapal.lz");
+const u32 gMonBackPic_Marowak[] = INCBIN_U32("graphics/pokemon/marowak/back.4bpp.lz");
+const u32 gMonShinyPalette_Marowak[] = INCBIN_U32("graphics/pokemon/marowak/shiny.gbapal.lz");
+const u8 gMonIcon_Marowak[] = INCBIN_U8("graphics/pokemon/marowak/icon.4bpp");
+const u8 gMonFootprint_Marowak[] = INCBIN_U8("graphics/pokemon/marowak/footprint.1bpp");
+
+const u32 gMonFrontPic_Hitmonlee[] = INCBIN_U32("graphics/pokemon/hitmonlee/front.4bpp.lz");
+const u32 gMonPalette_Hitmonlee[] = INCBIN_U32("graphics/pokemon/hitmonlee/normal.gbapal.lz");
+const u32 gMonBackPic_Hitmonlee[] = INCBIN_U32("graphics/pokemon/hitmonlee/back.4bpp.lz");
+const u32 gMonShinyPalette_Hitmonlee[] = INCBIN_U32("graphics/pokemon/hitmonlee/shiny.gbapal.lz");
+const u8 gMonIcon_Hitmonlee[] = INCBIN_U8("graphics/pokemon/hitmonlee/icon.4bpp");
+const u8 gMonFootprint_Hitmonlee[] = INCBIN_U8("graphics/pokemon/hitmonlee/footprint.1bpp");
+
+const u32 gMonFrontPic_Hitmonchan[] = INCBIN_U32("graphics/pokemon/hitmonchan/front.4bpp.lz");
+const u32 gMonPalette_Hitmonchan[] = INCBIN_U32("graphics/pokemon/hitmonchan/normal.gbapal.lz");
+const u32 gMonBackPic_Hitmonchan[] = INCBIN_U32("graphics/pokemon/hitmonchan/back.4bpp.lz");
+const u32 gMonShinyPalette_Hitmonchan[] = INCBIN_U32("graphics/pokemon/hitmonchan/shiny.gbapal.lz");
+const u8 gMonIcon_Hitmonchan[] = INCBIN_U8("graphics/pokemon/hitmonchan/icon.4bpp");
+const u8 gMonFootprint_Hitmonchan[] = INCBIN_U8("graphics/pokemon/hitmonchan/footprint.1bpp");
+
+const u32 gMonFrontPic_Lickitung[] = INCBIN_U32("graphics/pokemon/lickitung/front.4bpp.lz");
+const u32 gMonPalette_Lickitung[] = INCBIN_U32("graphics/pokemon/lickitung/normal.gbapal.lz");
+const u32 gMonBackPic_Lickitung[] = INCBIN_U32("graphics/pokemon/lickitung/back.4bpp.lz");
+const u32 gMonShinyPalette_Lickitung[] = INCBIN_U32("graphics/pokemon/lickitung/shiny.gbapal.lz");
+const u8 gMonIcon_Lickitung[] = INCBIN_U8("graphics/pokemon/lickitung/icon.4bpp");
+const u8 gMonFootprint_Lickitung[] = INCBIN_U8("graphics/pokemon/lickitung/footprint.1bpp");
+
+const u32 gMonFrontPic_Koffing[] = INCBIN_U32("graphics/pokemon/koffing/front.4bpp.lz");
+const u32 gMonPalette_Koffing[] = INCBIN_U32("graphics/pokemon/koffing/normal.gbapal.lz");
+const u32 gMonBackPic_Koffing[] = INCBIN_U32("graphics/pokemon/koffing/back.4bpp.lz");
+const u32 gMonShinyPalette_Koffing[] = INCBIN_U32("graphics/pokemon/koffing/shiny.gbapal.lz");
+const u8 gMonIcon_Koffing[] = INCBIN_U8("graphics/pokemon/koffing/icon.4bpp");
+const u8 gMonFootprint_Koffing[] = INCBIN_U8("graphics/pokemon/koffing/footprint.1bpp");
+
+const u32 gMonFrontPic_Weezing[] = INCBIN_U32("graphics/pokemon/weezing/front.4bpp.lz");
+const u32 gMonPalette_Weezing[] = INCBIN_U32("graphics/pokemon/weezing/normal.gbapal.lz");
+const u32 gMonBackPic_Weezing[] = INCBIN_U32("graphics/pokemon/weezing/back.4bpp.lz");
+const u32 gMonShinyPalette_Weezing[] = INCBIN_U32("graphics/pokemon/weezing/shiny.gbapal.lz");
+const u8 gMonIcon_Weezing[] = INCBIN_U8("graphics/pokemon/weezing/icon.4bpp");
+const u8 gMonFootprint_Weezing[] = INCBIN_U8("graphics/pokemon/weezing/footprint.1bpp");
+
+const u32 gMonFrontPic_Rhyhorn[] = INCBIN_U32("graphics/pokemon/rhyhorn/front.4bpp.lz");
+const u32 gMonPalette_Rhyhorn[] = INCBIN_U32("graphics/pokemon/rhyhorn/normal.gbapal.lz");
+const u32 gMonBackPic_Rhyhorn[] = INCBIN_U32("graphics/pokemon/rhyhorn/back.4bpp.lz");
+const u32 gMonShinyPalette_Rhyhorn[] = INCBIN_U32("graphics/pokemon/rhyhorn/shiny.gbapal.lz");
+const u8 gMonIcon_Rhyhorn[] = INCBIN_U8("graphics/pokemon/rhyhorn/icon.4bpp");
+const u8 gMonFootprint_Rhyhorn[] = INCBIN_U8("graphics/pokemon/rhyhorn/footprint.1bpp");
+
+const u32 gMonFrontPic_Rhydon[] = INCBIN_U32("graphics/pokemon/rhydon/front.4bpp.lz");
+const u32 gMonPalette_Rhydon[] = INCBIN_U32("graphics/pokemon/rhydon/normal.gbapal.lz");
+const u32 gMonBackPic_Rhydon[] = INCBIN_U32("graphics/pokemon/rhydon/back.4bpp.lz");
+const u32 gMonShinyPalette_Rhydon[] = INCBIN_U32("graphics/pokemon/rhydon/shiny.gbapal.lz");
+const u8 gMonIcon_Rhydon[] = INCBIN_U8("graphics/pokemon/rhydon/icon.4bpp");
+const u8 gMonFootprint_Rhydon[] = INCBIN_U8("graphics/pokemon/rhydon/footprint.1bpp");
+
+const u32 gMonFrontPic_Chansey[] = INCBIN_U32("graphics/pokemon/chansey/front.4bpp.lz");
+const u32 gMonPalette_Chansey[] = INCBIN_U32("graphics/pokemon/chansey/normal.gbapal.lz");
+const u32 gMonBackPic_Chansey[] = INCBIN_U32("graphics/pokemon/chansey/back.4bpp.lz");
+const u32 gMonShinyPalette_Chansey[] = INCBIN_U32("graphics/pokemon/chansey/shiny.gbapal.lz");
+const u8 gMonIcon_Chansey[] = INCBIN_U8("graphics/pokemon/chansey/icon.4bpp");
+const u8 gMonFootprint_Chansey[] = INCBIN_U8("graphics/pokemon/chansey/footprint.1bpp");
+
+const u32 gMonFrontPic_Tangela[] = INCBIN_U32("graphics/pokemon/tangela/front.4bpp.lz");
+const u32 gMonPalette_Tangela[] = INCBIN_U32("graphics/pokemon/tangela/normal.gbapal.lz");
+const u32 gMonBackPic_Tangela[] = INCBIN_U32("graphics/pokemon/tangela/back.4bpp.lz");
+const u32 gMonShinyPalette_Tangela[] = INCBIN_U32("graphics/pokemon/tangela/shiny.gbapal.lz");
+const u8 gMonIcon_Tangela[] = INCBIN_U8("graphics/pokemon/tangela/icon.4bpp");
+const u8 gMonFootprint_Tangela[] = INCBIN_U8("graphics/pokemon/tangela/footprint.1bpp");
+
+const u32 gMonFrontPic_Kangaskhan[] = INCBIN_U32("graphics/pokemon/kangaskhan/front.4bpp.lz");
+const u32 gMonPalette_Kangaskhan[] = INCBIN_U32("graphics/pokemon/kangaskhan/normal.gbapal.lz");
+const u32 gMonBackPic_Kangaskhan[] = INCBIN_U32("graphics/pokemon/kangaskhan/back.4bpp.lz");
+const u32 gMonShinyPalette_Kangaskhan[] = INCBIN_U32("graphics/pokemon/kangaskhan/shiny.gbapal.lz");
+const u8 gMonIcon_Kangaskhan[] = INCBIN_U8("graphics/pokemon/kangaskhan/icon.4bpp");
+const u8 gMonFootprint_Kangaskhan[] = INCBIN_U8("graphics/pokemon/kangaskhan/footprint.1bpp");
+
+const u32 gMonFrontPic_Horsea[] = INCBIN_U32("graphics/pokemon/horsea/front.4bpp.lz");
+const u32 gMonPalette_Horsea[] = INCBIN_U32("graphics/pokemon/horsea/normal.gbapal.lz");
+const u32 gMonBackPic_Horsea[] = INCBIN_U32("graphics/pokemon/horsea/back.4bpp.lz");
+const u32 gMonShinyPalette_Horsea[] = INCBIN_U32("graphics/pokemon/horsea/shiny.gbapal.lz");
+const u8 gMonIcon_Horsea[] = INCBIN_U8("graphics/pokemon/horsea/icon.4bpp");
+const u8 gMonFootprint_Horsea[] = INCBIN_U8("graphics/pokemon/horsea/footprint.1bpp");
+
+const u32 gMonFrontPic_Seadra[] = INCBIN_U32("graphics/pokemon/seadra/front.4bpp.lz");
+const u32 gMonPalette_Seadra[] = INCBIN_U32("graphics/pokemon/seadra/normal.gbapal.lz");
+const u32 gMonBackPic_Seadra[] = INCBIN_U32("graphics/pokemon/seadra/back.4bpp.lz");
+const u32 gMonShinyPalette_Seadra[] = INCBIN_U32("graphics/pokemon/seadra/shiny.gbapal.lz");
+const u8 gMonIcon_Seadra[] = INCBIN_U8("graphics/pokemon/seadra/icon.4bpp");
+const u8 gMonFootprint_Seadra[] = INCBIN_U8("graphics/pokemon/seadra/footprint.1bpp");
+
+const u32 gMonFrontPic_Goldeen[] = INCBIN_U32("graphics/pokemon/goldeen/front.4bpp.lz");
+const u32 gMonPalette_Goldeen[] = INCBIN_U32("graphics/pokemon/goldeen/normal.gbapal.lz");
+const u32 gMonBackPic_Goldeen[] = INCBIN_U32("graphics/pokemon/goldeen/back.4bpp.lz");
+const u32 gMonShinyPalette_Goldeen[] = INCBIN_U32("graphics/pokemon/goldeen/shiny.gbapal.lz");
+const u8 gMonIcon_Goldeen[] = INCBIN_U8("graphics/pokemon/goldeen/icon.4bpp");
+const u8 gMonFootprint_Goldeen[] = INCBIN_U8("graphics/pokemon/goldeen/footprint.1bpp");
+
+const u32 gMonFrontPic_Seaking[] = INCBIN_U32("graphics/pokemon/seaking/front.4bpp.lz");
+const u32 gMonPalette_Seaking[] = INCBIN_U32("graphics/pokemon/seaking/normal.gbapal.lz");
+const u32 gMonBackPic_Seaking[] = INCBIN_U32("graphics/pokemon/seaking/back.4bpp.lz");
+const u32 gMonShinyPalette_Seaking[] = INCBIN_U32("graphics/pokemon/seaking/shiny.gbapal.lz");
+const u8 gMonIcon_Seaking[] = INCBIN_U8("graphics/pokemon/seaking/icon.4bpp");
+const u8 gMonFootprint_Seaking[] = INCBIN_U8("graphics/pokemon/seaking/footprint.1bpp");
+
+const u32 gMonFrontPic_Staryu[] = INCBIN_U32("graphics/pokemon/staryu/front.4bpp.lz");
+const u32 gMonPalette_Staryu[] = INCBIN_U32("graphics/pokemon/staryu/normal.gbapal.lz");
+const u32 gMonBackPic_Staryu[] = INCBIN_U32("graphics/pokemon/staryu/back.4bpp.lz");
+const u32 gMonShinyPalette_Staryu[] = INCBIN_U32("graphics/pokemon/staryu/shiny.gbapal.lz");
+const u8 gMonIcon_Staryu[] = INCBIN_U8("graphics/pokemon/staryu/icon.4bpp");
+const u8 gMonFootprint_Staryu[] = INCBIN_U8("graphics/pokemon/staryu/footprint.1bpp");
+
+const u32 gMonFrontPic_Starmie[] = INCBIN_U32("graphics/pokemon/starmie/front.4bpp.lz");
+const u32 gMonPalette_Starmie[] = INCBIN_U32("graphics/pokemon/starmie/normal.gbapal.lz");
+const u32 gMonBackPic_Starmie[] = INCBIN_U32("graphics/pokemon/starmie/back.4bpp.lz");
+const u32 gMonShinyPalette_Starmie[] = INCBIN_U32("graphics/pokemon/starmie/shiny.gbapal.lz");
+const u8 gMonIcon_Starmie[] = INCBIN_U8("graphics/pokemon/starmie/icon.4bpp");
+const u8 gMonFootprint_Starmie[] = INCBIN_U8("graphics/pokemon/starmie/footprint.1bpp");
+
+const u32 gMonFrontPic_Mrmime[] = INCBIN_U32("graphics/pokemon/mr_mime/front.4bpp.lz");
+const u32 gMonPalette_Mrmime[] = INCBIN_U32("graphics/pokemon/mr_mime/normal.gbapal.lz");
+const u32 gMonBackPic_Mrmime[] = INCBIN_U32("graphics/pokemon/mr_mime/back.4bpp.lz");
+const u32 gMonShinyPalette_Mrmime[] = INCBIN_U32("graphics/pokemon/mr_mime/shiny.gbapal.lz");
+const u8 gMonIcon_Mrmime[] = INCBIN_U8("graphics/pokemon/mr_mime/icon.4bpp");
+const u8 gMonFootprint_Mrmime[] = INCBIN_U8("graphics/pokemon/mr_mime/footprint.1bpp");
+
+const u32 gMonFrontPic_Scyther[] = INCBIN_U32("graphics/pokemon/scyther/front.4bpp.lz");
+const u32 gMonPalette_Scyther[] = INCBIN_U32("graphics/pokemon/scyther/normal.gbapal.lz");
+const u32 gMonBackPic_Scyther[] = INCBIN_U32("graphics/pokemon/scyther/back.4bpp.lz");
+const u32 gMonShinyPalette_Scyther[] = INCBIN_U32("graphics/pokemon/scyther/shiny.gbapal.lz");
+const u8 gMonIcon_Scyther[] = INCBIN_U8("graphics/pokemon/scyther/icon.4bpp");
+const u8 gMonFootprint_Scyther[] = INCBIN_U8("graphics/pokemon/scyther/footprint.1bpp");
+
+const u32 gMonFrontPic_Jynx[] = INCBIN_U32("graphics/pokemon/jynx/front.4bpp.lz");
+const u32 gMonPalette_Jynx[] = INCBIN_U32("graphics/pokemon/jynx/normal.gbapal.lz");
+const u32 gMonBackPic_Jynx[] = INCBIN_U32("graphics/pokemon/jynx/back.4bpp.lz");
+const u32 gMonShinyPalette_Jynx[] = INCBIN_U32("graphics/pokemon/jynx/shiny.gbapal.lz");
+const u8 gMonIcon_Jynx[] = INCBIN_U8("graphics/pokemon/jynx/icon.4bpp");
+const u8 gMonFootprint_Jynx[] = INCBIN_U8("graphics/pokemon/jynx/footprint.1bpp");
+
+const u32 gMonFrontPic_Electabuzz[] = INCBIN_U32("graphics/pokemon/electabuzz/front.4bpp.lz");
+const u32 gMonPalette_Electabuzz[] = INCBIN_U32("graphics/pokemon/electabuzz/normal.gbapal.lz");
+const u32 gMonBackPic_Electabuzz[] = INCBIN_U32("graphics/pokemon/electabuzz/back.4bpp.lz");
+const u32 gMonShinyPalette_Electabuzz[] = INCBIN_U32("graphics/pokemon/electabuzz/shiny.gbapal.lz");
+const u8 gMonIcon_Electabuzz[] = INCBIN_U8("graphics/pokemon/electabuzz/icon.4bpp");
+const u8 gMonFootprint_Electabuzz[] = INCBIN_U8("graphics/pokemon/electabuzz/footprint.1bpp");
+
+const u32 gMonFrontPic_Magmar[] = INCBIN_U32("graphics/pokemon/magmar/front.4bpp.lz");
+const u32 gMonPalette_Magmar[] = INCBIN_U32("graphics/pokemon/magmar/normal.gbapal.lz");
+const u32 gMonBackPic_Magmar[] = INCBIN_U32("graphics/pokemon/magmar/back.4bpp.lz");
+const u32 gMonShinyPalette_Magmar[] = INCBIN_U32("graphics/pokemon/magmar/shiny.gbapal.lz");
+const u8 gMonIcon_Magmar[] = INCBIN_U8("graphics/pokemon/magmar/icon.4bpp");
+const u8 gMonFootprint_Magmar[] = INCBIN_U8("graphics/pokemon/magmar/footprint.1bpp");
+
+const u32 gMonFrontPic_Pinsir[] = INCBIN_U32("graphics/pokemon/pinsir/front.4bpp.lz");
+const u32 gMonPalette_Pinsir[] = INCBIN_U32("graphics/pokemon/pinsir/normal.gbapal.lz");
+const u32 gMonBackPic_Pinsir[] = INCBIN_U32("graphics/pokemon/pinsir/back.4bpp.lz");
+const u32 gMonShinyPalette_Pinsir[] = INCBIN_U32("graphics/pokemon/pinsir/shiny.gbapal.lz");
+const u8 gMonIcon_Pinsir[] = INCBIN_U8("graphics/pokemon/pinsir/icon.4bpp");
+const u8 gMonFootprint_Pinsir[] = INCBIN_U8("graphics/pokemon/pinsir/footprint.1bpp");
+
+const u32 gMonFrontPic_Tauros[] = INCBIN_U32("graphics/pokemon/tauros/front.4bpp.lz");
+const u32 gMonPalette_Tauros[] = INCBIN_U32("graphics/pokemon/tauros/normal.gbapal.lz");
+const u32 gMonBackPic_Tauros[] = INCBIN_U32("graphics/pokemon/tauros/back.4bpp.lz");
+const u32 gMonShinyPalette_Tauros[] = INCBIN_U32("graphics/pokemon/tauros/shiny.gbapal.lz");
+const u8 gMonIcon_Tauros[] = INCBIN_U8("graphics/pokemon/tauros/icon.4bpp");
+const u8 gMonFootprint_Tauros[] = INCBIN_U8("graphics/pokemon/tauros/footprint.1bpp");
+
+const u32 gMonFrontPic_Magikarp[] = INCBIN_U32("graphics/pokemon/magikarp/front.4bpp.lz");
+const u32 gMonPalette_Magikarp[] = INCBIN_U32("graphics/pokemon/magikarp/normal.gbapal.lz");
+const u32 gMonBackPic_Magikarp[] = INCBIN_U32("graphics/pokemon/magikarp/back.4bpp.lz");
+const u32 gMonShinyPalette_Magikarp[] = INCBIN_U32("graphics/pokemon/magikarp/shiny.gbapal.lz");
+const u8 gMonIcon_Magikarp[] = INCBIN_U8("graphics/pokemon/magikarp/icon.4bpp");
+const u8 gMonFootprint_Magikarp[] = INCBIN_U8("graphics/pokemon/magikarp/footprint.1bpp");
+
+const u32 gMonFrontPic_Gyarados[] = INCBIN_U32("graphics/pokemon/gyarados/front.4bpp.lz");
+const u32 gMonPalette_Gyarados[] = INCBIN_U32("graphics/pokemon/gyarados/normal.gbapal.lz");
+const u32 gMonBackPic_Gyarados[] = INCBIN_U32("graphics/pokemon/gyarados/back.4bpp.lz");
+const u32 gMonShinyPalette_Gyarados[] = INCBIN_U32("graphics/pokemon/gyarados/shiny.gbapal.lz");
+const u8 gMonIcon_Gyarados[] = INCBIN_U8("graphics/pokemon/gyarados/icon.4bpp");
+const u8 gMonFootprint_Gyarados[] = INCBIN_U8("graphics/pokemon/gyarados/footprint.1bpp");
+
+const u32 gMonFrontPic_Lapras[] = INCBIN_U32("graphics/pokemon/lapras/front.4bpp.lz");
+const u32 gMonPalette_Lapras[] = INCBIN_U32("graphics/pokemon/lapras/normal.gbapal.lz");
+const u32 gMonBackPic_Lapras[] = INCBIN_U32("graphics/pokemon/lapras/back.4bpp.lz");
+const u32 gMonShinyPalette_Lapras[] = INCBIN_U32("graphics/pokemon/lapras/shiny.gbapal.lz");
+const u8 gMonIcon_Lapras[] = INCBIN_U8("graphics/pokemon/lapras/icon.4bpp");
+const u8 gMonFootprint_Lapras[] = INCBIN_U8("graphics/pokemon/lapras/footprint.1bpp");
+
+const u32 gMonFrontPic_Ditto[] = INCBIN_U32("graphics/pokemon/ditto/front.4bpp.lz");
+const u32 gMonPalette_Ditto[] = INCBIN_U32("graphics/pokemon/ditto/normal.gbapal.lz");
+const u32 gMonBackPic_Ditto[] = INCBIN_U32("graphics/pokemon/ditto/back.4bpp.lz");
+const u32 gMonShinyPalette_Ditto[] = INCBIN_U32("graphics/pokemon/ditto/shiny.gbapal.lz");
+const u8 gMonIcon_Ditto[] = INCBIN_U8("graphics/pokemon/ditto/icon.4bpp");
+const u8 gMonFootprint_Ditto[] = INCBIN_U8("graphics/pokemon/ditto/footprint.1bpp");
+
+const u32 gMonFrontPic_Eevee[] = INCBIN_U32("graphics/pokemon/eevee/front.4bpp.lz");
+const u32 gMonPalette_Eevee[] = INCBIN_U32("graphics/pokemon/eevee/normal.gbapal.lz");
+const u32 gMonBackPic_Eevee[] = INCBIN_U32("graphics/pokemon/eevee/back.4bpp.lz");
+const u32 gMonShinyPalette_Eevee[] = INCBIN_U32("graphics/pokemon/eevee/shiny.gbapal.lz");
+const u8 gMonIcon_Eevee[] = INCBIN_U8("graphics/pokemon/eevee/icon.4bpp");
+const u8 gMonFootprint_Eevee[] = INCBIN_U8("graphics/pokemon/eevee/footprint.1bpp");
+
+const u32 gMonFrontPic_Vaporeon[] = INCBIN_U32("graphics/pokemon/vaporeon/front.4bpp.lz");
+const u32 gMonPalette_Vaporeon[] = INCBIN_U32("graphics/pokemon/vaporeon/normal.gbapal.lz");
+const u32 gMonBackPic_Vaporeon[] = INCBIN_U32("graphics/pokemon/vaporeon/back.4bpp.lz");
+const u32 gMonShinyPalette_Vaporeon[] = INCBIN_U32("graphics/pokemon/vaporeon/shiny.gbapal.lz");
+const u8 gMonIcon_Vaporeon[] = INCBIN_U8("graphics/pokemon/vaporeon/icon.4bpp");
+const u8 gMonFootprint_Vaporeon[] = INCBIN_U8("graphics/pokemon/vaporeon/footprint.1bpp");
+
+const u32 gMonFrontPic_Jolteon[] = INCBIN_U32("graphics/pokemon/jolteon/front.4bpp.lz");
+const u32 gMonPalette_Jolteon[] = INCBIN_U32("graphics/pokemon/jolteon/normal.gbapal.lz");
+const u32 gMonBackPic_Jolteon[] = INCBIN_U32("graphics/pokemon/jolteon/back.4bpp.lz");
+const u32 gMonShinyPalette_Jolteon[] = INCBIN_U32("graphics/pokemon/jolteon/shiny.gbapal.lz");
+const u8 gMonIcon_Jolteon[] = INCBIN_U8("graphics/pokemon/jolteon/icon.4bpp");
+const u8 gMonFootprint_Jolteon[] = INCBIN_U8("graphics/pokemon/jolteon/footprint.1bpp");
+
+const u32 gMonFrontPic_Flareon[] = INCBIN_U32("graphics/pokemon/flareon/front.4bpp.lz");
+const u32 gMonPalette_Flareon[] = INCBIN_U32("graphics/pokemon/flareon/normal.gbapal.lz");
+const u32 gMonBackPic_Flareon[] = INCBIN_U32("graphics/pokemon/flareon/back.4bpp.lz");
+const u32 gMonShinyPalette_Flareon[] = INCBIN_U32("graphics/pokemon/flareon/shiny.gbapal.lz");
+const u8 gMonIcon_Flareon[] = INCBIN_U8("graphics/pokemon/flareon/icon.4bpp");
+const u8 gMonFootprint_Flareon[] = INCBIN_U8("graphics/pokemon/flareon/footprint.1bpp");
+
+const u32 gMonFrontPic_Porygon[] = INCBIN_U32("graphics/pokemon/porygon/front.4bpp.lz");
+const u32 gMonPalette_Porygon[] = INCBIN_U32("graphics/pokemon/porygon/normal.gbapal.lz");
+const u32 gMonBackPic_Porygon[] = INCBIN_U32("graphics/pokemon/porygon/back.4bpp.lz");
+const u32 gMonShinyPalette_Porygon[] = INCBIN_U32("graphics/pokemon/porygon/shiny.gbapal.lz");
+const u8 gMonIcon_Porygon[] = INCBIN_U8("graphics/pokemon/porygon/icon.4bpp");
+const u8 gMonFootprint_Porygon[] = INCBIN_U8("graphics/pokemon/porygon/footprint.1bpp");
+
+const u32 gMonFrontPic_Omanyte[] = INCBIN_U32("graphics/pokemon/omanyte/front.4bpp.lz");
+const u32 gMonPalette_Omanyte[] = INCBIN_U32("graphics/pokemon/omanyte/normal.gbapal.lz");
+const u32 gMonBackPic_Omanyte[] = INCBIN_U32("graphics/pokemon/omanyte/back.4bpp.lz");
+const u32 gMonShinyPalette_Omanyte[] = INCBIN_U32("graphics/pokemon/omanyte/shiny.gbapal.lz");
+const u8 gMonIcon_Omanyte[] = INCBIN_U8("graphics/pokemon/omanyte/icon.4bpp");
+const u8 gMonFootprint_Omanyte[] = INCBIN_U8("graphics/pokemon/omanyte/footprint.1bpp");
+
+const u32 gMonFrontPic_Omastar[] = INCBIN_U32("graphics/pokemon/omastar/front.4bpp.lz");
+const u32 gMonPalette_Omastar[] = INCBIN_U32("graphics/pokemon/omastar/normal.gbapal.lz");
+const u32 gMonBackPic_Omastar[] = INCBIN_U32("graphics/pokemon/omastar/back.4bpp.lz");
+const u32 gMonShinyPalette_Omastar[] = INCBIN_U32("graphics/pokemon/omastar/shiny.gbapal.lz");
+const u8 gMonIcon_Omastar[] = INCBIN_U8("graphics/pokemon/omastar/icon.4bpp");
+const u8 gMonFootprint_Omastar[] = INCBIN_U8("graphics/pokemon/omastar/footprint.1bpp");
+
+const u32 gMonFrontPic_Kabuto[] = INCBIN_U32("graphics/pokemon/kabuto/front.4bpp.lz");
+const u32 gMonPalette_Kabuto[] = INCBIN_U32("graphics/pokemon/kabuto/normal.gbapal.lz");
+const u32 gMonBackPic_Kabuto[] = INCBIN_U32("graphics/pokemon/kabuto/back.4bpp.lz");
+const u32 gMonShinyPalette_Kabuto[] = INCBIN_U32("graphics/pokemon/kabuto/shiny.gbapal.lz");
+const u8 gMonIcon_Kabuto[] = INCBIN_U8("graphics/pokemon/kabuto/icon.4bpp");
+const u8 gMonFootprint_Kabuto[] = INCBIN_U8("graphics/pokemon/kabuto/footprint.1bpp");
+
+const u32 gMonFrontPic_Kabutops[] = INCBIN_U32("graphics/pokemon/kabutops/front.4bpp.lz");
+const u32 gMonPalette_Kabutops[] = INCBIN_U32("graphics/pokemon/kabutops/normal.gbapal.lz");
+const u32 gMonBackPic_Kabutops[] = INCBIN_U32("graphics/pokemon/kabutops/back.4bpp.lz");
+const u32 gMonShinyPalette_Kabutops[] = INCBIN_U32("graphics/pokemon/kabutops/shiny.gbapal.lz");
+const u8 gMonIcon_Kabutops[] = INCBIN_U8("graphics/pokemon/kabutops/icon.4bpp");
+const u8 gMonFootprint_Kabutops[] = INCBIN_U8("graphics/pokemon/kabutops/footprint.1bpp");
+
+const u32 gMonFrontPic_Aerodactyl[] = INCBIN_U32("graphics/pokemon/aerodactyl/front.4bpp.lz");
+const u32 gMonPalette_Aerodactyl[] = INCBIN_U32("graphics/pokemon/aerodactyl/normal.gbapal.lz");
+const u32 gMonBackPic_Aerodactyl[] = INCBIN_U32("graphics/pokemon/aerodactyl/back.4bpp.lz");
+const u32 gMonShinyPalette_Aerodactyl[] = INCBIN_U32("graphics/pokemon/aerodactyl/shiny.gbapal.lz");
+const u8 gMonIcon_Aerodactyl[] = INCBIN_U8("graphics/pokemon/aerodactyl/icon.4bpp");
+const u8 gMonFootprint_Aerodactyl[] = INCBIN_U8("graphics/pokemon/aerodactyl/footprint.1bpp");
+
+const u32 gMonFrontPic_Snorlax[] = INCBIN_U32("graphics/pokemon/snorlax/front.4bpp.lz");
+const u32 gMonPalette_Snorlax[] = INCBIN_U32("graphics/pokemon/snorlax/normal.gbapal.lz");
+const u32 gMonBackPic_Snorlax[] = INCBIN_U32("graphics/pokemon/snorlax/back.4bpp.lz");
+const u32 gMonShinyPalette_Snorlax[] = INCBIN_U32("graphics/pokemon/snorlax/shiny.gbapal.lz");
+const u8 gMonIcon_Snorlax[] = INCBIN_U8("graphics/pokemon/snorlax/icon.4bpp");
+const u8 gMonFootprint_Snorlax[] = INCBIN_U8("graphics/pokemon/snorlax/footprint.1bpp");
+
+const u32 gMonFrontPic_Articuno[] = INCBIN_U32("graphics/pokemon/articuno/front.4bpp.lz");
+const u32 gMonPalette_Articuno[] = INCBIN_U32("graphics/pokemon/articuno/normal.gbapal.lz");
+const u32 gMonBackPic_Articuno[] = INCBIN_U32("graphics/pokemon/articuno/back.4bpp.lz");
+const u32 gMonShinyPalette_Articuno[] = INCBIN_U32("graphics/pokemon/articuno/shiny.gbapal.lz");
+const u8 gMonIcon_Articuno[] = INCBIN_U8("graphics/pokemon/articuno/icon.4bpp");
+const u8 gMonFootprint_Articuno[] = INCBIN_U8("graphics/pokemon/articuno/footprint.1bpp");
+
+const u32 gMonFrontPic_Zapdos[] = INCBIN_U32("graphics/pokemon/zapdos/front.4bpp.lz");
+const u32 gMonPalette_Zapdos[] = INCBIN_U32("graphics/pokemon/zapdos/normal.gbapal.lz");
+const u32 gMonBackPic_Zapdos[] = INCBIN_U32("graphics/pokemon/zapdos/back.4bpp.lz");
+const u32 gMonShinyPalette_Zapdos[] = INCBIN_U32("graphics/pokemon/zapdos/shiny.gbapal.lz");
+const u8 gMonIcon_Zapdos[] = INCBIN_U8("graphics/pokemon/zapdos/icon.4bpp");
+const u8 gMonFootprint_Zapdos[] = INCBIN_U8("graphics/pokemon/zapdos/footprint.1bpp");
+
+const u32 gMonFrontPic_Moltres[] = INCBIN_U32("graphics/pokemon/moltres/front.4bpp.lz");
+const u32 gMonPalette_Moltres[] = INCBIN_U32("graphics/pokemon/moltres/normal.gbapal.lz");
+const u32 gMonBackPic_Moltres[] = INCBIN_U32("graphics/pokemon/moltres/back.4bpp.lz");
+const u32 gMonShinyPalette_Moltres[] = INCBIN_U32("graphics/pokemon/moltres/shiny.gbapal.lz");
+const u8 gMonIcon_Moltres[] = INCBIN_U8("graphics/pokemon/moltres/icon.4bpp");
+const u8 gMonFootprint_Moltres[] = INCBIN_U8("graphics/pokemon/moltres/footprint.1bpp");
+
+const u32 gMonFrontPic_Dratini[] = INCBIN_U32("graphics/pokemon/dratini/front.4bpp.lz");
+const u32 gMonPalette_Dratini[] = INCBIN_U32("graphics/pokemon/dratini/normal.gbapal.lz");
+const u32 gMonBackPic_Dratini[] = INCBIN_U32("graphics/pokemon/dratini/back.4bpp.lz");
+const u32 gMonShinyPalette_Dratini[] = INCBIN_U32("graphics/pokemon/dratini/shiny.gbapal.lz");
+const u8 gMonIcon_Dratini[] = INCBIN_U8("graphics/pokemon/dratini/icon.4bpp");
+const u8 gMonFootprint_Dratini[] = INCBIN_U8("graphics/pokemon/dratini/footprint.1bpp");
+
+const u32 gMonFrontPic_Dragonair[] = INCBIN_U32("graphics/pokemon/dragonair/front.4bpp.lz");
+const u32 gMonPalette_Dragonair[] = INCBIN_U32("graphics/pokemon/dragonair/normal.gbapal.lz");
+const u32 gMonBackPic_Dragonair[] = INCBIN_U32("graphics/pokemon/dragonair/back.4bpp.lz");
+const u32 gMonShinyPalette_Dragonair[] = INCBIN_U32("graphics/pokemon/dragonair/shiny.gbapal.lz");
+const u8 gMonIcon_Dragonair[] = INCBIN_U8("graphics/pokemon/dragonair/icon.4bpp");
+const u8 gMonFootprint_Dragonair[] = INCBIN_U8("graphics/pokemon/dragonair/footprint.1bpp");
+
+const u32 gMonFrontPic_Dragonite[] = INCBIN_U32("graphics/pokemon/dragonite/front.4bpp.lz");
+const u32 gMonPalette_Dragonite[] = INCBIN_U32("graphics/pokemon/dragonite/normal.gbapal.lz");
+const u32 gMonBackPic_Dragonite[] = INCBIN_U32("graphics/pokemon/dragonite/back.4bpp.lz");
+const u32 gMonShinyPalette_Dragonite[] = INCBIN_U32("graphics/pokemon/dragonite/shiny.gbapal.lz");
+const u8 gMonIcon_Dragonite[] = INCBIN_U8("graphics/pokemon/dragonite/icon.4bpp");
+const u8 gMonFootprint_Dragonite[] = INCBIN_U8("graphics/pokemon/dragonite/footprint.1bpp");
+
+const u32 gMonFrontPic_Mewtwo[] = INCBIN_U32("graphics/pokemon/mewtwo/front.4bpp.lz");
+const u32 gMonPalette_Mewtwo[] = INCBIN_U32("graphics/pokemon/mewtwo/normal.gbapal.lz");
+const u32 gMonBackPic_Mewtwo[] = INCBIN_U32("graphics/pokemon/mewtwo/back.4bpp.lz");
+const u32 gMonShinyPalette_Mewtwo[] = INCBIN_U32("graphics/pokemon/mewtwo/shiny.gbapal.lz");
+const u8 gMonIcon_Mewtwo[] = INCBIN_U8("graphics/pokemon/mewtwo/icon.4bpp");
+const u8 gMonFootprint_Mewtwo[] = INCBIN_U8("graphics/pokemon/mewtwo/footprint.1bpp");
+
+const u32 gMonFrontPic_Mew[] = INCBIN_U32("graphics/pokemon/mew/front.4bpp.lz");
+const u32 gMonPalette_Mew[] = INCBIN_U32("graphics/pokemon/mew/normal.gbapal.lz");
+const u32 gMonBackPic_Mew[] = INCBIN_U32("graphics/pokemon/mew/back.4bpp.lz");
+const u32 gMonShinyPalette_Mew[] = INCBIN_U32("graphics/pokemon/mew/shiny.gbapal.lz");
+const u8 gMonIcon_Mew[] = INCBIN_U8("graphics/pokemon/mew/icon.4bpp");
+const u8 gMonFootprint_Mew[] = INCBIN_U8("graphics/pokemon/mew/footprint.1bpp");
+
+const u32 gMonFrontPic_Chikorita[] = INCBIN_U32("graphics/pokemon/chikorita/front.4bpp.lz");
+const u32 gMonPalette_Chikorita[] = INCBIN_U32("graphics/pokemon/chikorita/normal.gbapal.lz");
+const u32 gMonBackPic_Chikorita[] = INCBIN_U32("graphics/pokemon/chikorita/back.4bpp.lz");
+const u32 gMonShinyPalette_Chikorita[] = INCBIN_U32("graphics/pokemon/chikorita/shiny.gbapal.lz");
+const u8 gMonIcon_Chikorita[] = INCBIN_U8("graphics/pokemon/chikorita/icon.4bpp");
+const u8 gMonFootprint_Chikorita[] = INCBIN_U8("graphics/pokemon/chikorita/footprint.1bpp");
+
+const u32 gMonFrontPic_Bayleef[] = INCBIN_U32("graphics/pokemon/bayleef/front.4bpp.lz");
+const u32 gMonPalette_Bayleef[] = INCBIN_U32("graphics/pokemon/bayleef/normal.gbapal.lz");
+const u32 gMonBackPic_Bayleef[] = INCBIN_U32("graphics/pokemon/bayleef/back.4bpp.lz");
+const u32 gMonShinyPalette_Bayleef[] = INCBIN_U32("graphics/pokemon/bayleef/shiny.gbapal.lz");
+const u8 gMonIcon_Bayleef[] = INCBIN_U8("graphics/pokemon/bayleef/icon.4bpp");
+const u8 gMonFootprint_Bayleef[] = INCBIN_U8("graphics/pokemon/bayleef/footprint.1bpp");
+
+const u32 gMonFrontPic_Meganium[] = INCBIN_U32("graphics/pokemon/meganium/front.4bpp.lz");
+const u32 gMonPalette_Meganium[] = INCBIN_U32("graphics/pokemon/meganium/normal.gbapal.lz");
+const u32 gMonBackPic_Meganium[] = INCBIN_U32("graphics/pokemon/meganium/back.4bpp.lz");
+const u32 gMonShinyPalette_Meganium[] = INCBIN_U32("graphics/pokemon/meganium/shiny.gbapal.lz");
+const u8 gMonIcon_Meganium[] = INCBIN_U8("graphics/pokemon/meganium/icon.4bpp");
+const u8 gMonFootprint_Meganium[] = INCBIN_U8("graphics/pokemon/meganium/footprint.1bpp");
+
+const u32 gMonFrontPic_Cyndaquil[] = INCBIN_U32("graphics/pokemon/cyndaquil/front.4bpp.lz");
+const u32 gMonPalette_Cyndaquil[] = INCBIN_U32("graphics/pokemon/cyndaquil/normal.gbapal.lz");
+const u32 gMonBackPic_Cyndaquil[] = INCBIN_U32("graphics/pokemon/cyndaquil/back.4bpp.lz");
+const u32 gMonShinyPalette_Cyndaquil[] = INCBIN_U32("graphics/pokemon/cyndaquil/shiny.gbapal.lz");
+const u8 gMonIcon_Cyndaquil[] = INCBIN_U8("graphics/pokemon/cyndaquil/icon.4bpp");
+const u8 gMonFootprint_Cyndaquil[] = INCBIN_U8("graphics/pokemon/cyndaquil/footprint.1bpp");
+
+const u32 gMonFrontPic_Quilava[] = INCBIN_U32("graphics/pokemon/quilava/front.4bpp.lz");
+const u32 gMonPalette_Quilava[] = INCBIN_U32("graphics/pokemon/quilava/normal.gbapal.lz");
+const u32 gMonBackPic_Quilava[] = INCBIN_U32("graphics/pokemon/quilava/back.4bpp.lz");
+const u32 gMonShinyPalette_Quilava[] = INCBIN_U32("graphics/pokemon/quilava/shiny.gbapal.lz");
+const u8 gMonIcon_Quilava[] = INCBIN_U8("graphics/pokemon/quilava/icon.4bpp");
+const u8 gMonFootprint_Quilava[] = INCBIN_U8("graphics/pokemon/quilava/footprint.1bpp");
+
+const u32 gMonFrontPic_Typhlosion[] = INCBIN_U32("graphics/pokemon/typhlosion/front.4bpp.lz");
+const u32 gMonPalette_Typhlosion[] = INCBIN_U32("graphics/pokemon/typhlosion/normal.gbapal.lz");
+const u32 gMonBackPic_Typhlosion[] = INCBIN_U32("graphics/pokemon/typhlosion/back.4bpp.lz");
+const u32 gMonShinyPalette_Typhlosion[] = INCBIN_U32("graphics/pokemon/typhlosion/shiny.gbapal.lz");
+const u8 gMonIcon_Typhlosion[] = INCBIN_U8("graphics/pokemon/typhlosion/icon.4bpp");
+const u8 gMonFootprint_Typhlosion[] = INCBIN_U8("graphics/pokemon/typhlosion/footprint.1bpp");
+
+const u32 gMonFrontPic_Totodile[] = INCBIN_U32("graphics/pokemon/totodile/front.4bpp.lz");
+const u32 gMonPalette_Totodile[] = INCBIN_U32("graphics/pokemon/totodile/normal.gbapal.lz");
+const u32 gMonBackPic_Totodile[] = INCBIN_U32("graphics/pokemon/totodile/back.4bpp.lz");
+const u32 gMonShinyPalette_Totodile[] = INCBIN_U32("graphics/pokemon/totodile/shiny.gbapal.lz");
+const u8 gMonIcon_Totodile[] = INCBIN_U8("graphics/pokemon/totodile/icon.4bpp");
+const u8 gMonFootprint_Totodile[] = INCBIN_U8("graphics/pokemon/totodile/footprint.1bpp");
+
+const u32 gMonFrontPic_Croconaw[] = INCBIN_U32("graphics/pokemon/croconaw/front.4bpp.lz");
+const u32 gMonPalette_Croconaw[] = INCBIN_U32("graphics/pokemon/croconaw/normal.gbapal.lz");
+const u32 gMonBackPic_Croconaw[] = INCBIN_U32("graphics/pokemon/croconaw/back.4bpp.lz");
+const u32 gMonShinyPalette_Croconaw[] = INCBIN_U32("graphics/pokemon/croconaw/shiny.gbapal.lz");
+const u8 gMonIcon_Croconaw[] = INCBIN_U8("graphics/pokemon/croconaw/icon.4bpp");
+const u8 gMonFootprint_Croconaw[] = INCBIN_U8("graphics/pokemon/croconaw/footprint.1bpp");
+
+const u32 gMonFrontPic_Feraligatr[] = INCBIN_U32("graphics/pokemon/feraligatr/front.4bpp.lz");
+const u32 gMonPalette_Feraligatr[] = INCBIN_U32("graphics/pokemon/feraligatr/normal.gbapal.lz");
+const u32 gMonBackPic_Feraligatr[] = INCBIN_U32("graphics/pokemon/feraligatr/back.4bpp.lz");
+const u32 gMonShinyPalette_Feraligatr[] = INCBIN_U32("graphics/pokemon/feraligatr/shiny.gbapal.lz");
+const u8 gMonIcon_Feraligatr[] = INCBIN_U8("graphics/pokemon/feraligatr/icon.4bpp");
+const u8 gMonFootprint_Feraligatr[] = INCBIN_U8("graphics/pokemon/feraligatr/footprint.1bpp");
+
+const u32 gMonFrontPic_Sentret[] = INCBIN_U32("graphics/pokemon/sentret/front.4bpp.lz");
+const u32 gMonPalette_Sentret[] = INCBIN_U32("graphics/pokemon/sentret/normal.gbapal.lz");
+const u32 gMonBackPic_Sentret[] = INCBIN_U32("graphics/pokemon/sentret/back.4bpp.lz");
+const u32 gMonShinyPalette_Sentret[] = INCBIN_U32("graphics/pokemon/sentret/shiny.gbapal.lz");
+const u8 gMonIcon_Sentret[] = INCBIN_U8("graphics/pokemon/sentret/icon.4bpp");
+const u8 gMonFootprint_Sentret[] = INCBIN_U8("graphics/pokemon/sentret/footprint.1bpp");
+
+const u32 gMonFrontPic_Furret[] = INCBIN_U32("graphics/pokemon/furret/front.4bpp.lz");
+const u32 gMonPalette_Furret[] = INCBIN_U32("graphics/pokemon/furret/normal.gbapal.lz");
+const u32 gMonBackPic_Furret[] = INCBIN_U32("graphics/pokemon/furret/back.4bpp.lz");
+const u32 gMonShinyPalette_Furret[] = INCBIN_U32("graphics/pokemon/furret/shiny.gbapal.lz");
+const u8 gMonIcon_Furret[] = INCBIN_U8("graphics/pokemon/furret/icon.4bpp");
+const u8 gMonFootprint_Furret[] = INCBIN_U8("graphics/pokemon/furret/footprint.1bpp");
+
+const u32 gMonFrontPic_Hoothoot[] = INCBIN_U32("graphics/pokemon/hoothoot/front.4bpp.lz");
+const u32 gMonPalette_Hoothoot[] = INCBIN_U32("graphics/pokemon/hoothoot/normal.gbapal.lz");
+const u32 gMonBackPic_Hoothoot[] = INCBIN_U32("graphics/pokemon/hoothoot/back.4bpp.lz");
+const u32 gMonShinyPalette_Hoothoot[] = INCBIN_U32("graphics/pokemon/hoothoot/shiny.gbapal.lz");
+const u8 gMonIcon_Hoothoot[] = INCBIN_U8("graphics/pokemon/hoothoot/icon.4bpp");
+const u8 gMonFootprint_Hoothoot[] = INCBIN_U8("graphics/pokemon/hoothoot/footprint.1bpp");
+
+const u32 gMonFrontPic_Noctowl[] = INCBIN_U32("graphics/pokemon/noctowl/front.4bpp.lz");
+const u32 gMonPalette_Noctowl[] = INCBIN_U32("graphics/pokemon/noctowl/normal.gbapal.lz");
+const u32 gMonBackPic_Noctowl[] = INCBIN_U32("graphics/pokemon/noctowl/back.4bpp.lz");
+const u32 gMonShinyPalette_Noctowl[] = INCBIN_U32("graphics/pokemon/noctowl/shiny.gbapal.lz");
+const u8 gMonIcon_Noctowl[] = INCBIN_U8("graphics/pokemon/noctowl/icon.4bpp");
+const u8 gMonFootprint_Noctowl[] = INCBIN_U8("graphics/pokemon/noctowl/footprint.1bpp");
+
+const u32 gMonFrontPic_Ledyba[] = INCBIN_U32("graphics/pokemon/ledyba/front.4bpp.lz");
+const u32 gMonPalette_Ledyba[] = INCBIN_U32("graphics/pokemon/ledyba/normal.gbapal.lz");
+const u32 gMonBackPic_Ledyba[] = INCBIN_U32("graphics/pokemon/ledyba/back.4bpp.lz");
+const u32 gMonShinyPalette_Ledyba[] = INCBIN_U32("graphics/pokemon/ledyba/shiny.gbapal.lz");
+const u8 gMonIcon_Ledyba[] = INCBIN_U8("graphics/pokemon/ledyba/icon.4bpp");
+const u8 gMonFootprint_Ledyba[] = INCBIN_U8("graphics/pokemon/ledyba/footprint.1bpp");
+
+const u32 gMonFrontPic_Ledian[] = INCBIN_U32("graphics/pokemon/ledian/front.4bpp.lz");
+const u32 gMonPalette_Ledian[] = INCBIN_U32("graphics/pokemon/ledian/normal.gbapal.lz");
+const u32 gMonBackPic_Ledian[] = INCBIN_U32("graphics/pokemon/ledian/back.4bpp.lz");
+const u32 gMonShinyPalette_Ledian[] = INCBIN_U32("graphics/pokemon/ledian/shiny.gbapal.lz");
+const u8 gMonIcon_Ledian[] = INCBIN_U8("graphics/pokemon/ledian/icon.4bpp");
+const u8 gMonFootprint_Ledian[] = INCBIN_U8("graphics/pokemon/ledian/footprint.1bpp");
+
+const u32 gMonFrontPic_Spinarak[] = INCBIN_U32("graphics/pokemon/spinarak/front.4bpp.lz");
+const u32 gMonPalette_Spinarak[] = INCBIN_U32("graphics/pokemon/spinarak/normal.gbapal.lz");
+const u32 gMonBackPic_Spinarak[] = INCBIN_U32("graphics/pokemon/spinarak/back.4bpp.lz");
+const u32 gMonShinyPalette_Spinarak[] = INCBIN_U32("graphics/pokemon/spinarak/shiny.gbapal.lz");
+const u8 gMonIcon_Spinarak[] = INCBIN_U8("graphics/pokemon/spinarak/icon.4bpp");
+const u8 gMonFootprint_Spinarak[] = INCBIN_U8("graphics/pokemon/spinarak/footprint.1bpp");
+
+const u32 gMonFrontPic_Ariados[] = INCBIN_U32("graphics/pokemon/ariados/front.4bpp.lz");
+const u32 gMonPalette_Ariados[] = INCBIN_U32("graphics/pokemon/ariados/normal.gbapal.lz");
+const u32 gMonBackPic_Ariados[] = INCBIN_U32("graphics/pokemon/ariados/back.4bpp.lz");
+const u32 gMonShinyPalette_Ariados[] = INCBIN_U32("graphics/pokemon/ariados/shiny.gbapal.lz");
+const u8 gMonIcon_Ariados[] = INCBIN_U8("graphics/pokemon/ariados/icon.4bpp");
+const u8 gMonFootprint_Ariados[] = INCBIN_U8("graphics/pokemon/ariados/footprint.1bpp");
+
+const u32 gMonFrontPic_Crobat[] = INCBIN_U32("graphics/pokemon/crobat/front.4bpp.lz");
+const u32 gMonPalette_Crobat[] = INCBIN_U32("graphics/pokemon/crobat/normal.gbapal.lz");
+const u32 gMonBackPic_Crobat[] = INCBIN_U32("graphics/pokemon/crobat/back.4bpp.lz");
+const u32 gMonShinyPalette_Crobat[] = INCBIN_U32("graphics/pokemon/crobat/shiny.gbapal.lz");
+const u8 gMonIcon_Crobat[] = INCBIN_U8("graphics/pokemon/crobat/icon.4bpp");
+const u8 gMonFootprint_Crobat[] = INCBIN_U8("graphics/pokemon/crobat/footprint.1bpp");
+
+const u32 gMonFrontPic_Chinchou[] = INCBIN_U32("graphics/pokemon/chinchou/front.4bpp.lz");
+const u32 gMonPalette_Chinchou[] = INCBIN_U32("graphics/pokemon/chinchou/normal.gbapal.lz");
+const u32 gMonBackPic_Chinchou[] = INCBIN_U32("graphics/pokemon/chinchou/back.4bpp.lz");
+const u32 gMonShinyPalette_Chinchou[] = INCBIN_U32("graphics/pokemon/chinchou/shiny.gbapal.lz");
+const u8 gMonIcon_Chinchou[] = INCBIN_U8("graphics/pokemon/chinchou/icon.4bpp");
+const u8 gMonFootprint_Chinchou[] = INCBIN_U8("graphics/pokemon/chinchou/footprint.1bpp");
+
+const u32 gMonFrontPic_Lanturn[] = INCBIN_U32("graphics/pokemon/lanturn/front.4bpp.lz");
+const u32 gMonPalette_Lanturn[] = INCBIN_U32("graphics/pokemon/lanturn/normal.gbapal.lz");
+const u32 gMonBackPic_Lanturn[] = INCBIN_U32("graphics/pokemon/lanturn/back.4bpp.lz");
+const u32 gMonShinyPalette_Lanturn[] = INCBIN_U32("graphics/pokemon/lanturn/shiny.gbapal.lz");
+const u8 gMonIcon_Lanturn[] = INCBIN_U8("graphics/pokemon/lanturn/icon.4bpp");
+const u8 gMonFootprint_Lanturn[] = INCBIN_U8("graphics/pokemon/lanturn/footprint.1bpp");
+
+const u32 gMonFrontPic_Pichu[] = INCBIN_U32("graphics/pokemon/pichu/front.4bpp.lz");
+const u32 gMonPalette_Pichu[] = INCBIN_U32("graphics/pokemon/pichu/normal.gbapal.lz");
+const u32 gMonBackPic_Pichu[] = INCBIN_U32("graphics/pokemon/pichu/back.4bpp.lz");
+const u32 gMonShinyPalette_Pichu[] = INCBIN_U32("graphics/pokemon/pichu/shiny.gbapal.lz");
+const u8 gMonIcon_Pichu[] = INCBIN_U8("graphics/pokemon/pichu/icon.4bpp");
+const u8 gMonFootprint_Pichu[] = INCBIN_U8("graphics/pokemon/pichu/footprint.1bpp");
+
+const u32 gMonFrontPic_Cleffa[] = INCBIN_U32("graphics/pokemon/cleffa/front.4bpp.lz");
+const u32 gMonPalette_Cleffa[] = INCBIN_U32("graphics/pokemon/cleffa/normal.gbapal.lz");
+const u32 gMonBackPic_Cleffa[] = INCBIN_U32("graphics/pokemon/cleffa/back.4bpp.lz");
+const u32 gMonShinyPalette_Cleffa[] = INCBIN_U32("graphics/pokemon/cleffa/shiny.gbapal.lz");
+const u8 gMonIcon_Cleffa[] = INCBIN_U8("graphics/pokemon/cleffa/icon.4bpp");
+const u8 gMonFootprint_Cleffa[] = INCBIN_U8("graphics/pokemon/cleffa/footprint.1bpp");
+
+const u32 gMonFrontPic_Igglybuff[] = INCBIN_U32("graphics/pokemon/igglybuff/front.4bpp.lz");
+const u32 gMonPalette_Igglybuff[] = INCBIN_U32("graphics/pokemon/igglybuff/normal.gbapal.lz");
+const u32 gMonBackPic_Igglybuff[] = INCBIN_U32("graphics/pokemon/igglybuff/back.4bpp.lz");
+const u32 gMonShinyPalette_Igglybuff[] = INCBIN_U32("graphics/pokemon/igglybuff/shiny.gbapal.lz");
+const u8 gMonIcon_Igglybuff[] = INCBIN_U8("graphics/pokemon/igglybuff/icon.4bpp");
+const u8 gMonFootprint_Igglybuff[] = INCBIN_U8("graphics/pokemon/igglybuff/footprint.1bpp");
+
+const u32 gMonFrontPic_Togepi[] = INCBIN_U32("graphics/pokemon/togepi/front.4bpp.lz");
+const u32 gMonPalette_Togepi[] = INCBIN_U32("graphics/pokemon/togepi/normal.gbapal.lz");
+const u32 gMonBackPic_Togepi[] = INCBIN_U32("graphics/pokemon/togepi/back.4bpp.lz");
+const u32 gMonShinyPalette_Togepi[] = INCBIN_U32("graphics/pokemon/togepi/shiny.gbapal.lz");
+const u8 gMonIcon_Togepi[] = INCBIN_U8("graphics/pokemon/togepi/icon.4bpp");
+const u8 gMonFootprint_Togepi[] = INCBIN_U8("graphics/pokemon/togepi/footprint.1bpp");
+
+const u32 gMonFrontPic_Togetic[] = INCBIN_U32("graphics/pokemon/togetic/front.4bpp.lz");
+const u32 gMonPalette_Togetic[] = INCBIN_U32("graphics/pokemon/togetic/normal.gbapal.lz");
+const u32 gMonBackPic_Togetic[] = INCBIN_U32("graphics/pokemon/togetic/back.4bpp.lz");
+const u32 gMonShinyPalette_Togetic[] = INCBIN_U32("graphics/pokemon/togetic/shiny.gbapal.lz");
+const u8 gMonIcon_Togetic[] = INCBIN_U8("graphics/pokemon/togetic/icon.4bpp");
+const u8 gMonFootprint_Togetic[] = INCBIN_U8("graphics/pokemon/togetic/footprint.1bpp");
+
+const u32 gMonFrontPic_Natu[] = INCBIN_U32("graphics/pokemon/natu/front.4bpp.lz");
+const u32 gMonPalette_Natu[] = INCBIN_U32("graphics/pokemon/natu/normal.gbapal.lz");
+const u32 gMonBackPic_Natu[] = INCBIN_U32("graphics/pokemon/natu/back.4bpp.lz");
+const u32 gMonShinyPalette_Natu[] = INCBIN_U32("graphics/pokemon/natu/shiny.gbapal.lz");
+const u8 gMonIcon_Natu[] = INCBIN_U8("graphics/pokemon/natu/icon.4bpp");
+const u8 gMonFootprint_Natu[] = INCBIN_U8("graphics/pokemon/natu/footprint.1bpp");
+
+const u32 gMonFrontPic_Xatu[] = INCBIN_U32("graphics/pokemon/xatu/front.4bpp.lz");
+const u32 gMonPalette_Xatu[] = INCBIN_U32("graphics/pokemon/xatu/normal.gbapal.lz");
+const u32 gMonBackPic_Xatu[] = INCBIN_U32("graphics/pokemon/xatu/back.4bpp.lz");
+const u32 gMonShinyPalette_Xatu[] = INCBIN_U32("graphics/pokemon/xatu/shiny.gbapal.lz");
+const u8 gMonIcon_Xatu[] = INCBIN_U8("graphics/pokemon/xatu/icon.4bpp");
+const u8 gMonFootprint_Xatu[] = INCBIN_U8("graphics/pokemon/xatu/footprint.1bpp");
+
+const u32 gMonFrontPic_Mareep[] = INCBIN_U32("graphics/pokemon/mareep/front.4bpp.lz");
+const u32 gMonPalette_Mareep[] = INCBIN_U32("graphics/pokemon/mareep/normal.gbapal.lz");
+const u32 gMonBackPic_Mareep[] = INCBIN_U32("graphics/pokemon/mareep/back.4bpp.lz");
+const u32 gMonShinyPalette_Mareep[] = INCBIN_U32("graphics/pokemon/mareep/shiny.gbapal.lz");
+const u8 gMonIcon_Mareep[] = INCBIN_U8("graphics/pokemon/mareep/icon.4bpp");
+const u8 gMonFootprint_Mareep[] = INCBIN_U8("graphics/pokemon/mareep/footprint.1bpp");
+
+const u32 gMonFrontPic_Flaaffy[] = INCBIN_U32("graphics/pokemon/flaaffy/front.4bpp.lz");
+const u32 gMonPalette_Flaaffy[] = INCBIN_U32("graphics/pokemon/flaaffy/normal.gbapal.lz");
+const u32 gMonBackPic_Flaaffy[] = INCBIN_U32("graphics/pokemon/flaaffy/back.4bpp.lz");
+const u32 gMonShinyPalette_Flaaffy[] = INCBIN_U32("graphics/pokemon/flaaffy/shiny.gbapal.lz");
+const u8 gMonIcon_Flaaffy[] = INCBIN_U8("graphics/pokemon/flaaffy/icon.4bpp");
+const u8 gMonFootprint_Flaaffy[] = INCBIN_U8("graphics/pokemon/flaaffy/footprint.1bpp");
+
+const u32 gMonFrontPic_Ampharos[] = INCBIN_U32("graphics/pokemon/ampharos/front.4bpp.lz");
+const u32 gMonPalette_Ampharos[] = INCBIN_U32("graphics/pokemon/ampharos/normal.gbapal.lz");
+const u32 gMonBackPic_Ampharos[] = INCBIN_U32("graphics/pokemon/ampharos/back.4bpp.lz");
+const u32 gMonShinyPalette_Ampharos[] = INCBIN_U32("graphics/pokemon/ampharos/shiny.gbapal.lz");
+const u8 gMonIcon_Ampharos[] = INCBIN_U8("graphics/pokemon/ampharos/icon.4bpp");
+const u8 gMonFootprint_Ampharos[] = INCBIN_U8("graphics/pokemon/ampharos/footprint.1bpp");
+
+const u32 gMonFrontPic_Bellossom[] = INCBIN_U32("graphics/pokemon/bellossom/front.4bpp.lz");
+const u32 gMonPalette_Bellossom[] = INCBIN_U32("graphics/pokemon/bellossom/normal.gbapal.lz");
+const u32 gMonBackPic_Bellossom[] = INCBIN_U32("graphics/pokemon/bellossom/back.4bpp.lz");
+const u32 gMonShinyPalette_Bellossom[] = INCBIN_U32("graphics/pokemon/bellossom/shiny.gbapal.lz");
+const u8 gMonIcon_Bellossom[] = INCBIN_U8("graphics/pokemon/bellossom/icon.4bpp");
+const u8 gMonFootprint_Bellossom[] = INCBIN_U8("graphics/pokemon/bellossom/footprint.1bpp");
+
+const u32 gMonFrontPic_Marill[] = INCBIN_U32("graphics/pokemon/marill/front.4bpp.lz");
+const u32 gMonPalette_Marill[] = INCBIN_U32("graphics/pokemon/marill/normal.gbapal.lz");
+const u32 gMonBackPic_Marill[] = INCBIN_U32("graphics/pokemon/marill/back.4bpp.lz");
+const u32 gMonShinyPalette_Marill[] = INCBIN_U32("graphics/pokemon/marill/shiny.gbapal.lz");
+const u8 gMonIcon_Marill[] = INCBIN_U8("graphics/pokemon/marill/icon.4bpp");
+const u8 gMonFootprint_Marill[] = INCBIN_U8("graphics/pokemon/marill/footprint.1bpp");
+
+const u32 gMonFrontPic_Azumarill[] = INCBIN_U32("graphics/pokemon/azumarill/front.4bpp.lz");
+const u32 gMonPalette_Azumarill[] = INCBIN_U32("graphics/pokemon/azumarill/normal.gbapal.lz");
+const u32 gMonBackPic_Azumarill[] = INCBIN_U32("graphics/pokemon/azumarill/back.4bpp.lz");
+const u32 gMonShinyPalette_Azumarill[] = INCBIN_U32("graphics/pokemon/azumarill/shiny.gbapal.lz");
+const u8 gMonIcon_Azumarill[] = INCBIN_U8("graphics/pokemon/azumarill/icon.4bpp");
+const u8 gMonFootprint_Azumarill[] = INCBIN_U8("graphics/pokemon/azumarill/footprint.1bpp");
+
+const u32 gMonFrontPic_Sudowoodo[] = INCBIN_U32("graphics/pokemon/sudowoodo/front.4bpp.lz");
+const u32 gMonPalette_Sudowoodo[] = INCBIN_U32("graphics/pokemon/sudowoodo/normal.gbapal.lz");
+const u32 gMonBackPic_Sudowoodo[] = INCBIN_U32("graphics/pokemon/sudowoodo/back.4bpp.lz");
+const u32 gMonShinyPalette_Sudowoodo[] = INCBIN_U32("graphics/pokemon/sudowoodo/shiny.gbapal.lz");
+const u8 gMonIcon_Sudowoodo[] = INCBIN_U8("graphics/pokemon/sudowoodo/icon.4bpp");
+const u8 gMonFootprint_Sudowoodo[] = INCBIN_U8("graphics/pokemon/sudowoodo/footprint.1bpp");
+
+const u32 gMonFrontPic_Politoed[] = INCBIN_U32("graphics/pokemon/politoed/front.4bpp.lz");
+const u32 gMonPalette_Politoed[] = INCBIN_U32("graphics/pokemon/politoed/normal.gbapal.lz");
+const u32 gMonBackPic_Politoed[] = INCBIN_U32("graphics/pokemon/politoed/back.4bpp.lz");
+const u32 gMonShinyPalette_Politoed[] = INCBIN_U32("graphics/pokemon/politoed/shiny.gbapal.lz");
+const u8 gMonIcon_Politoed[] = INCBIN_U8("graphics/pokemon/politoed/icon.4bpp");
+const u8 gMonFootprint_Politoed[] = INCBIN_U8("graphics/pokemon/politoed/footprint.1bpp");
+
+const u32 gMonFrontPic_Hoppip[] = INCBIN_U32("graphics/pokemon/hoppip/front.4bpp.lz");
+const u32 gMonPalette_Hoppip[] = INCBIN_U32("graphics/pokemon/hoppip/normal.gbapal.lz");
+const u32 gMonBackPic_Hoppip[] = INCBIN_U32("graphics/pokemon/hoppip/back.4bpp.lz");
+const u32 gMonShinyPalette_Hoppip[] = INCBIN_U32("graphics/pokemon/hoppip/shiny.gbapal.lz");
+const u8 gMonIcon_Hoppip[] = INCBIN_U8("graphics/pokemon/hoppip/icon.4bpp");
+const u8 gMonFootprint_Hoppip[] = INCBIN_U8("graphics/pokemon/hoppip/footprint.1bpp");
+
+const u32 gMonFrontPic_Skiploom[] = INCBIN_U32("graphics/pokemon/skiploom/front.4bpp.lz");
+const u32 gMonPalette_Skiploom[] = INCBIN_U32("graphics/pokemon/skiploom/normal.gbapal.lz");
+const u32 gMonBackPic_Skiploom[] = INCBIN_U32("graphics/pokemon/skiploom/back.4bpp.lz");
+const u32 gMonShinyPalette_Skiploom[] = INCBIN_U32("graphics/pokemon/skiploom/shiny.gbapal.lz");
+const u8 gMonIcon_Skiploom[] = INCBIN_U8("graphics/pokemon/skiploom/icon.4bpp");
+const u8 gMonFootprint_Skiploom[] = INCBIN_U8("graphics/pokemon/skiploom/footprint.1bpp");
+
+const u32 gMonFrontPic_Jumpluff[] = INCBIN_U32("graphics/pokemon/jumpluff/front.4bpp.lz");
+const u32 gMonPalette_Jumpluff[] = INCBIN_U32("graphics/pokemon/jumpluff/normal.gbapal.lz");
+const u32 gMonBackPic_Jumpluff[] = INCBIN_U32("graphics/pokemon/jumpluff/back.4bpp.lz");
+const u32 gMonShinyPalette_Jumpluff[] = INCBIN_U32("graphics/pokemon/jumpluff/shiny.gbapal.lz");
+const u8 gMonIcon_Jumpluff[] = INCBIN_U8("graphics/pokemon/jumpluff/icon.4bpp");
+const u8 gMonFootprint_Jumpluff[] = INCBIN_U8("graphics/pokemon/jumpluff/footprint.1bpp");
+
+const u32 gMonFrontPic_Aipom[] = INCBIN_U32("graphics/pokemon/aipom/front.4bpp.lz");
+const u32 gMonPalette_Aipom[] = INCBIN_U32("graphics/pokemon/aipom/normal.gbapal.lz");
+const u32 gMonBackPic_Aipom[] = INCBIN_U32("graphics/pokemon/aipom/back.4bpp.lz");
+const u32 gMonShinyPalette_Aipom[] = INCBIN_U32("graphics/pokemon/aipom/shiny.gbapal.lz");
+const u8 gMonIcon_Aipom[] = INCBIN_U8("graphics/pokemon/aipom/icon.4bpp");
+const u8 gMonFootprint_Aipom[] = INCBIN_U8("graphics/pokemon/aipom/footprint.1bpp");
+
+const u32 gMonFrontPic_Sunkern[] = INCBIN_U32("graphics/pokemon/sunkern/front.4bpp.lz");
+const u32 gMonPalette_Sunkern[] = INCBIN_U32("graphics/pokemon/sunkern/normal.gbapal.lz");
+const u32 gMonBackPic_Sunkern[] = INCBIN_U32("graphics/pokemon/sunkern/back.4bpp.lz");
+const u32 gMonShinyPalette_Sunkern[] = INCBIN_U32("graphics/pokemon/sunkern/shiny.gbapal.lz");
+const u8 gMonIcon_Sunkern[] = INCBIN_U8("graphics/pokemon/sunkern/icon.4bpp");
+const u8 gMonFootprint_Sunkern[] = INCBIN_U8("graphics/pokemon/sunkern/footprint.1bpp");
+
+const u32 gMonFrontPic_Sunflora[] = INCBIN_U32("graphics/pokemon/sunflora/front.4bpp.lz");
+const u32 gMonPalette_Sunflora[] = INCBIN_U32("graphics/pokemon/sunflora/normal.gbapal.lz");
+const u32 gMonBackPic_Sunflora[] = INCBIN_U32("graphics/pokemon/sunflora/back.4bpp.lz");
+const u32 gMonShinyPalette_Sunflora[] = INCBIN_U32("graphics/pokemon/sunflora/shiny.gbapal.lz");
+const u8 gMonIcon_Sunflora[] = INCBIN_U8("graphics/pokemon/sunflora/icon.4bpp");
+const u8 gMonFootprint_Sunflora[] = INCBIN_U8("graphics/pokemon/sunflora/footprint.1bpp");
+
+const u32 gMonFrontPic_Yanma[] = INCBIN_U32("graphics/pokemon/yanma/front.4bpp.lz");
+const u32 gMonPalette_Yanma[] = INCBIN_U32("graphics/pokemon/yanma/normal.gbapal.lz");
+const u32 gMonBackPic_Yanma[] = INCBIN_U32("graphics/pokemon/yanma/back.4bpp.lz");
+const u32 gMonShinyPalette_Yanma[] = INCBIN_U32("graphics/pokemon/yanma/shiny.gbapal.lz");
+const u8 gMonIcon_Yanma[] = INCBIN_U8("graphics/pokemon/yanma/icon.4bpp");
+const u8 gMonFootprint_Yanma[] = INCBIN_U8("graphics/pokemon/yanma/footprint.1bpp");
+
+const u32 gMonFrontPic_Wooper[] = INCBIN_U32("graphics/pokemon/wooper/front.4bpp.lz");
+const u32 gMonPalette_Wooper[] = INCBIN_U32("graphics/pokemon/wooper/normal.gbapal.lz");
+const u32 gMonBackPic_Wooper[] = INCBIN_U32("graphics/pokemon/wooper/back.4bpp.lz");
+const u32 gMonShinyPalette_Wooper[] = INCBIN_U32("graphics/pokemon/wooper/shiny.gbapal.lz");
+const u8 gMonIcon_Wooper[] = INCBIN_U8("graphics/pokemon/wooper/icon.4bpp");
+const u8 gMonFootprint_Wooper[] = INCBIN_U8("graphics/pokemon/wooper/footprint.1bpp");
+
+const u32 gMonFrontPic_Quagsire[] = INCBIN_U32("graphics/pokemon/quagsire/front.4bpp.lz");
+const u32 gMonPalette_Quagsire[] = INCBIN_U32("graphics/pokemon/quagsire/normal.gbapal.lz");
+const u32 gMonBackPic_Quagsire[] = INCBIN_U32("graphics/pokemon/quagsire/back.4bpp.lz");
+const u32 gMonShinyPalette_Quagsire[] = INCBIN_U32("graphics/pokemon/quagsire/shiny.gbapal.lz");
+const u8 gMonIcon_Quagsire[] = INCBIN_U8("graphics/pokemon/quagsire/icon.4bpp");
+const u8 gMonFootprint_Quagsire[] = INCBIN_U8("graphics/pokemon/quagsire/footprint.1bpp");
+
+const u32 gMonFrontPic_Espeon[] = INCBIN_U32("graphics/pokemon/espeon/front.4bpp.lz");
+const u32 gMonPalette_Espeon[] = INCBIN_U32("graphics/pokemon/espeon/normal.gbapal.lz");
+const u32 gMonBackPic_Espeon[] = INCBIN_U32("graphics/pokemon/espeon/back.4bpp.lz");
+const u32 gMonShinyPalette_Espeon[] = INCBIN_U32("graphics/pokemon/espeon/shiny.gbapal.lz");
+const u8 gMonIcon_Espeon[] = INCBIN_U8("graphics/pokemon/espeon/icon.4bpp");
+const u8 gMonFootprint_Espeon[] = INCBIN_U8("graphics/pokemon/espeon/footprint.1bpp");
+
+const u32 gMonFrontPic_Umbreon[] = INCBIN_U32("graphics/pokemon/umbreon/front.4bpp.lz");
+const u32 gMonPalette_Umbreon[] = INCBIN_U32("graphics/pokemon/umbreon/normal.gbapal.lz");
+const u32 gMonBackPic_Umbreon[] = INCBIN_U32("graphics/pokemon/umbreon/back.4bpp.lz");
+const u32 gMonShinyPalette_Umbreon[] = INCBIN_U32("graphics/pokemon/umbreon/shiny.gbapal.lz");
+const u8 gMonIcon_Umbreon[] = INCBIN_U8("graphics/pokemon/umbreon/icon.4bpp");
+const u8 gMonFootprint_Umbreon[] = INCBIN_U8("graphics/pokemon/umbreon/footprint.1bpp");
+
+const u32 gMonFrontPic_Murkrow[] = INCBIN_U32("graphics/pokemon/murkrow/front.4bpp.lz");
+const u32 gMonPalette_Murkrow[] = INCBIN_U32("graphics/pokemon/murkrow/normal.gbapal.lz");
+const u32 gMonBackPic_Murkrow[] = INCBIN_U32("graphics/pokemon/murkrow/back.4bpp.lz");
+const u32 gMonShinyPalette_Murkrow[] = INCBIN_U32("graphics/pokemon/murkrow/shiny.gbapal.lz");
+const u8 gMonIcon_Murkrow[] = INCBIN_U8("graphics/pokemon/murkrow/icon.4bpp");
+const u8 gMonFootprint_Murkrow[] = INCBIN_U8("graphics/pokemon/murkrow/footprint.1bpp");
+
+const u32 gMonFrontPic_Slowking[] = INCBIN_U32("graphics/pokemon/slowking/front.4bpp.lz");
+const u32 gMonPalette_Slowking[] = INCBIN_U32("graphics/pokemon/slowking/normal.gbapal.lz");
+const u32 gMonBackPic_Slowking[] = INCBIN_U32("graphics/pokemon/slowking/back.4bpp.lz");
+const u32 gMonShinyPalette_Slowking[] = INCBIN_U32("graphics/pokemon/slowking/shiny.gbapal.lz");
+const u8 gMonIcon_Slowking[] = INCBIN_U8("graphics/pokemon/slowking/icon.4bpp");
+const u8 gMonFootprint_Slowking[] = INCBIN_U8("graphics/pokemon/slowking/footprint.1bpp");
+
+const u32 gMonFrontPic_Misdreavus[] = INCBIN_U32("graphics/pokemon/misdreavus/front.4bpp.lz");
+const u32 gMonPalette_Misdreavus[] = INCBIN_U32("graphics/pokemon/misdreavus/normal.gbapal.lz");
+const u32 gMonBackPic_Misdreavus[] = INCBIN_U32("graphics/pokemon/misdreavus/back.4bpp.lz");
+const u32 gMonShinyPalette_Misdreavus[] = INCBIN_U32("graphics/pokemon/misdreavus/shiny.gbapal.lz");
+const u8 gMonIcon_Misdreavus[] = INCBIN_U8("graphics/pokemon/misdreavus/icon.4bpp");
+const u8 gMonFootprint_Misdreavus[] = INCBIN_U8("graphics/pokemon/misdreavus/footprint.1bpp");
+
+const u32 gMonFrontPic_UnownA[] = INCBIN_U32("graphics/pokemon/unown/a/front.4bpp.lz");
+const u32 gMonPalette_Unown[] = INCBIN_U32("graphics/pokemon/unown/normal.gbapal.lz");
+const u32 gMonBackPic_UnownA[] = INCBIN_U32("graphics/pokemon/unown/a/back.4bpp.lz");
+const u32 gMonShinyPalette_Unown[] = INCBIN_U32("graphics/pokemon/unown/shiny.gbapal.lz");
+const u8 gMonIcon_UnownA[] = INCBIN_U8("graphics/pokemon/unown/a/icon.4bpp");
+const u8 gMonFootprint_Unown[] = INCBIN_U8("graphics/pokemon/unown/footprint.1bpp");
+
+const u32 gMonFrontPic_Wobbuffet[] = INCBIN_U32("graphics/pokemon/wobbuffet/front.4bpp.lz");
+const u32 gMonPalette_Wobbuffet[] = INCBIN_U32("graphics/pokemon/wobbuffet/normal.gbapal.lz");
+const u32 gMonBackPic_Wobbuffet[] = INCBIN_U32("graphics/pokemon/wobbuffet/back.4bpp.lz");
+const u32 gMonShinyPalette_Wobbuffet[] = INCBIN_U32("graphics/pokemon/wobbuffet/shiny.gbapal.lz");
+const u8 gMonIcon_Wobbuffet[] = INCBIN_U8("graphics/pokemon/wobbuffet/icon.4bpp");
+const u8 gMonFootprint_Wobbuffet[] = INCBIN_U8("graphics/pokemon/wobbuffet/footprint.1bpp");
+
+const u32 gMonFrontPic_Girafarig[] = INCBIN_U32("graphics/pokemon/girafarig/front.4bpp.lz");
+const u32 gMonPalette_Girafarig[] = INCBIN_U32("graphics/pokemon/girafarig/normal.gbapal.lz");
+const u32 gMonBackPic_Girafarig[] = INCBIN_U32("graphics/pokemon/girafarig/back.4bpp.lz");
+const u32 gMonShinyPalette_Girafarig[] = INCBIN_U32("graphics/pokemon/girafarig/shiny.gbapal.lz");
+const u8 gMonIcon_Girafarig[] = INCBIN_U8("graphics/pokemon/girafarig/icon.4bpp");
+const u8 gMonFootprint_Girafarig[] = INCBIN_U8("graphics/pokemon/girafarig/footprint.1bpp");
+
+const u32 gMonFrontPic_Pineco[] = INCBIN_U32("graphics/pokemon/pineco/front.4bpp.lz");
+const u32 gMonPalette_Pineco[] = INCBIN_U32("graphics/pokemon/pineco/normal.gbapal.lz");
+const u32 gMonBackPic_Pineco[] = INCBIN_U32("graphics/pokemon/pineco/back.4bpp.lz");
+const u32 gMonShinyPalette_Pineco[] = INCBIN_U32("graphics/pokemon/pineco/shiny.gbapal.lz");
+const u8 gMonIcon_Pineco[] = INCBIN_U8("graphics/pokemon/pineco/icon.4bpp");
+const u8 gMonFootprint_Pineco[] = INCBIN_U8("graphics/pokemon/pineco/footprint.1bpp");
+
+const u32 gMonFrontPic_Forretress[] = INCBIN_U32("graphics/pokemon/forretress/front.4bpp.lz");
+const u32 gMonPalette_Forretress[] = INCBIN_U32("graphics/pokemon/forretress/normal.gbapal.lz");
+const u32 gMonBackPic_Forretress[] = INCBIN_U32("graphics/pokemon/forretress/back.4bpp.lz");
+const u32 gMonShinyPalette_Forretress[] = INCBIN_U32("graphics/pokemon/forretress/shiny.gbapal.lz");
+const u8 gMonIcon_Forretress[] = INCBIN_U8("graphics/pokemon/forretress/icon.4bpp");
+const u8 gMonFootprint_Forretress[] = INCBIN_U8("graphics/pokemon/forretress/footprint.1bpp");
+
+const u32 gMonFrontPic_Dunsparce[] = INCBIN_U32("graphics/pokemon/dunsparce/front.4bpp.lz");
+const u32 gMonPalette_Dunsparce[] = INCBIN_U32("graphics/pokemon/dunsparce/normal.gbapal.lz");
+const u32 gMonBackPic_Dunsparce[] = INCBIN_U32("graphics/pokemon/dunsparce/back.4bpp.lz");
+const u32 gMonShinyPalette_Dunsparce[] = INCBIN_U32("graphics/pokemon/dunsparce/shiny.gbapal.lz");
+const u8 gMonIcon_Dunsparce[] = INCBIN_U8("graphics/pokemon/dunsparce/icon.4bpp");
+const u8 gMonFootprint_Dunsparce[] = INCBIN_U8("graphics/pokemon/dunsparce/footprint.1bpp");
+
+const u32 gMonFrontPic_Gligar[] = INCBIN_U32("graphics/pokemon/gligar/front.4bpp.lz");
+const u32 gMonPalette_Gligar[] = INCBIN_U32("graphics/pokemon/gligar/normal.gbapal.lz");
+const u32 gMonBackPic_Gligar[] = INCBIN_U32("graphics/pokemon/gligar/back.4bpp.lz");
+const u32 gMonShinyPalette_Gligar[] = INCBIN_U32("graphics/pokemon/gligar/shiny.gbapal.lz");
+const u8 gMonIcon_Gligar[] = INCBIN_U8("graphics/pokemon/gligar/icon.4bpp");
+const u8 gMonFootprint_Gligar[] = INCBIN_U8("graphics/pokemon/gligar/footprint.1bpp");
+
+const u32 gMonFrontPic_Steelix[] = INCBIN_U32("graphics/pokemon/steelix/front.4bpp.lz");
+const u32 gMonPalette_Steelix[] = INCBIN_U32("graphics/pokemon/steelix/normal.gbapal.lz");
+const u32 gMonBackPic_Steelix[] = INCBIN_U32("graphics/pokemon/steelix/back.4bpp.lz");
+const u32 gMonShinyPalette_Steelix[] = INCBIN_U32("graphics/pokemon/steelix/shiny.gbapal.lz");
+const u8 gMonIcon_Steelix[] = INCBIN_U8("graphics/pokemon/steelix/icon.4bpp");
+const u8 gMonFootprint_Steelix[] = INCBIN_U8("graphics/pokemon/steelix/footprint.1bpp");
+
+const u32 gMonFrontPic_Snubbull[] = INCBIN_U32("graphics/pokemon/snubbull/front.4bpp.lz");
+const u32 gMonPalette_Snubbull[] = INCBIN_U32("graphics/pokemon/snubbull/normal.gbapal.lz");
+const u32 gMonBackPic_Snubbull[] = INCBIN_U32("graphics/pokemon/snubbull/back.4bpp.lz");
+const u32 gMonShinyPalette_Snubbull[] = INCBIN_U32("graphics/pokemon/snubbull/shiny.gbapal.lz");
+const u8 gMonIcon_Snubbull[] = INCBIN_U8("graphics/pokemon/snubbull/icon.4bpp");
+const u8 gMonFootprint_Snubbull[] = INCBIN_U8("graphics/pokemon/snubbull/footprint.1bpp");
+
+const u32 gMonFrontPic_Granbull[] = INCBIN_U32("graphics/pokemon/granbull/front.4bpp.lz");
+const u32 gMonPalette_Granbull[] = INCBIN_U32("graphics/pokemon/granbull/normal.gbapal.lz");
+const u32 gMonBackPic_Granbull[] = INCBIN_U32("graphics/pokemon/granbull/back.4bpp.lz");
+const u32 gMonShinyPalette_Granbull[] = INCBIN_U32("graphics/pokemon/granbull/shiny.gbapal.lz");
+const u8 gMonIcon_Granbull[] = INCBIN_U8("graphics/pokemon/granbull/icon.4bpp");
+const u8 gMonFootprint_Granbull[] = INCBIN_U8("graphics/pokemon/granbull/footprint.1bpp");
+
+const u32 gMonFrontPic_Qwilfish[] = INCBIN_U32("graphics/pokemon/qwilfish/front.4bpp.lz");
+const u32 gMonPalette_Qwilfish[] = INCBIN_U32("graphics/pokemon/qwilfish/normal.gbapal.lz");
+const u32 gMonBackPic_Qwilfish[] = INCBIN_U32("graphics/pokemon/qwilfish/back.4bpp.lz");
+const u32 gMonShinyPalette_Qwilfish[] = INCBIN_U32("graphics/pokemon/qwilfish/shiny.gbapal.lz");
+const u8 gMonIcon_Qwilfish[] = INCBIN_U8("graphics/pokemon/qwilfish/icon.4bpp");
+const u8 gMonFootprint_Qwilfish[] = INCBIN_U8("graphics/pokemon/qwilfish/footprint.1bpp");
+
+const u32 gMonFrontPic_Scizor[] = INCBIN_U32("graphics/pokemon/scizor/front.4bpp.lz");
+const u32 gMonPalette_Scizor[] = INCBIN_U32("graphics/pokemon/scizor/normal.gbapal.lz");
+const u32 gMonBackPic_Scizor[] = INCBIN_U32("graphics/pokemon/scizor/back.4bpp.lz");
+const u32 gMonShinyPalette_Scizor[] = INCBIN_U32("graphics/pokemon/scizor/shiny.gbapal.lz");
+const u8 gMonIcon_Scizor[] = INCBIN_U8("graphics/pokemon/scizor/icon.4bpp");
+const u8 gMonFootprint_Scizor[] = INCBIN_U8("graphics/pokemon/scizor/footprint.1bpp");
+
+const u32 gMonFrontPic_Shuckle[] = INCBIN_U32("graphics/pokemon/shuckle/front.4bpp.lz");
+const u32 gMonPalette_Shuckle[] = INCBIN_U32("graphics/pokemon/shuckle/normal.gbapal.lz");
+const u32 gMonBackPic_Shuckle[] = INCBIN_U32("graphics/pokemon/shuckle/back.4bpp.lz");
+const u32 gMonShinyPalette_Shuckle[] = INCBIN_U32("graphics/pokemon/shuckle/shiny.gbapal.lz");
+const u8 gMonIcon_Shuckle[] = INCBIN_U8("graphics/pokemon/shuckle/icon.4bpp");
+const u8 gMonFootprint_Shuckle[] = INCBIN_U8("graphics/pokemon/shuckle/footprint.1bpp");
+
+const u32 gMonFrontPic_Heracross[] = INCBIN_U32("graphics/pokemon/heracross/front.4bpp.lz");
+const u32 gMonPalette_Heracross[] = INCBIN_U32("graphics/pokemon/heracross/normal.gbapal.lz");
+const u32 gMonBackPic_Heracross[] = INCBIN_U32("graphics/pokemon/heracross/back.4bpp.lz");
+const u32 gMonShinyPalette_Heracross[] = INCBIN_U32("graphics/pokemon/heracross/shiny.gbapal.lz");
+const u8 gMonIcon_Heracross[] = INCBIN_U8("graphics/pokemon/heracross/icon.4bpp");
+const u8 gUnknown_heracross_icon[] = INCBIN_U8("graphics/pokemon/heracross/unk_icon.4bpp");
+const u8 gMonFootprint_Heracross[] = INCBIN_U8("graphics/pokemon/heracross/footprint.1bpp");
+
+const u32 gMonFrontPic_Sneasel[] = INCBIN_U32("graphics/pokemon/sneasel/front.4bpp.lz");
+const u32 gMonPalette_Sneasel[] = INCBIN_U32("graphics/pokemon/sneasel/normal.gbapal.lz");
+const u32 gMonBackPic_Sneasel[] = INCBIN_U32("graphics/pokemon/sneasel/back.4bpp.lz");
+const u32 gMonShinyPalette_Sneasel[] = INCBIN_U32("graphics/pokemon/sneasel/shiny.gbapal.lz");
+const u8 gMonIcon_Sneasel[] = INCBIN_U8("graphics/pokemon/sneasel/icon.4bpp");
+const u8 gMonFootprint_Sneasel[] = INCBIN_U8("graphics/pokemon/sneasel/footprint.1bpp");
+
+const u32 gMonFrontPic_Teddiursa[] = INCBIN_U32("graphics/pokemon/teddiursa/front.4bpp.lz");
+const u32 gMonPalette_Teddiursa[] = INCBIN_U32("graphics/pokemon/teddiursa/normal.gbapal.lz");
+const u32 gMonBackPic_Teddiursa[] = INCBIN_U32("graphics/pokemon/teddiursa/back.4bpp.lz");
+const u32 gMonShinyPalette_Teddiursa[] = INCBIN_U32("graphics/pokemon/teddiursa/shiny.gbapal.lz");
+const u8 gMonIcon_Teddiursa[] = INCBIN_U8("graphics/pokemon/teddiursa/icon.4bpp");
+const u8 gMonFootprint_Teddiursa[] = INCBIN_U8("graphics/pokemon/teddiursa/footprint.1bpp");
+
+const u32 gMonFrontPic_Ursaring[] = INCBIN_U32("graphics/pokemon/ursaring/front.4bpp.lz");
+const u32 gMonPalette_Ursaring[] = INCBIN_U32("graphics/pokemon/ursaring/normal.gbapal.lz");
+const u32 gMonBackPic_Ursaring[] = INCBIN_U32("graphics/pokemon/ursaring/back.4bpp.lz");
+const u32 gMonShinyPalette_Ursaring[] = INCBIN_U32("graphics/pokemon/ursaring/shiny.gbapal.lz");
+const u8 gMonIcon_Ursaring[] = INCBIN_U8("graphics/pokemon/ursaring/icon.4bpp");
+const u8 gMonFootprint_Ursaring[] = INCBIN_U8("graphics/pokemon/ursaring/footprint.1bpp");
+
+const u32 gMonFrontPic_Slugma[] = INCBIN_U32("graphics/pokemon/slugma/front.4bpp.lz");
+const u32 gMonPalette_Slugma[] = INCBIN_U32("graphics/pokemon/slugma/normal.gbapal.lz");
+const u32 gMonBackPic_Slugma[] = INCBIN_U32("graphics/pokemon/slugma/back.4bpp.lz");
+const u32 gMonShinyPalette_Slugma[] = INCBIN_U32("graphics/pokemon/slugma/shiny.gbapal.lz");
+const u8 gMonIcon_Slugma[] = INCBIN_U8("graphics/pokemon/slugma/icon.4bpp");
+const u8 gMonFootprint_Slugma[] = INCBIN_U8("graphics/pokemon/slugma/footprint.1bpp");
+
+const u32 gMonFrontPic_Magcargo[] = INCBIN_U32("graphics/pokemon/magcargo/front.4bpp.lz");
+const u32 gMonPalette_Magcargo[] = INCBIN_U32("graphics/pokemon/magcargo/normal.gbapal.lz");
+const u32 gMonBackPic_Magcargo[] = INCBIN_U32("graphics/pokemon/magcargo/back.4bpp.lz");
+const u32 gMonShinyPalette_Magcargo[] = INCBIN_U32("graphics/pokemon/magcargo/shiny.gbapal.lz");
+const u8 gMonIcon_Magcargo[] = INCBIN_U8("graphics/pokemon/magcargo/icon.4bpp");
+const u8 gMonFootprint_Magcargo[] = INCBIN_U8("graphics/pokemon/magcargo/footprint.1bpp");
+
+const u32 gMonFrontPic_Swinub[] = INCBIN_U32("graphics/pokemon/swinub/front.4bpp.lz");
+const u32 gMonPalette_Swinub[] = INCBIN_U32("graphics/pokemon/swinub/normal.gbapal.lz");
+const u32 gMonBackPic_Swinub[] = INCBIN_U32("graphics/pokemon/swinub/back.4bpp.lz");
+const u32 gMonShinyPalette_Swinub[] = INCBIN_U32("graphics/pokemon/swinub/shiny.gbapal.lz");
+const u8 gMonIcon_Swinub[] = INCBIN_U8("graphics/pokemon/swinub/icon.4bpp");
+const u8 gMonFootprint_Swinub[] = INCBIN_U8("graphics/pokemon/swinub/footprint.1bpp");
+
+const u32 gMonFrontPic_Piloswine[] = INCBIN_U32("graphics/pokemon/piloswine/front.4bpp.lz");
+const u32 gMonPalette_Piloswine[] = INCBIN_U32("graphics/pokemon/piloswine/normal.gbapal.lz");
+const u32 gMonBackPic_Piloswine[] = INCBIN_U32("graphics/pokemon/piloswine/back.4bpp.lz");
+const u32 gMonShinyPalette_Piloswine[] = INCBIN_U32("graphics/pokemon/piloswine/shiny.gbapal.lz");
+const u8 gMonIcon_Piloswine[] = INCBIN_U8("graphics/pokemon/piloswine/icon.4bpp");
+const u8 gMonFootprint_Piloswine[] = INCBIN_U8("graphics/pokemon/piloswine/footprint.1bpp");
+
+const u32 gMonFrontPic_Corsola[] = INCBIN_U32("graphics/pokemon/corsola/front.4bpp.lz");
+const u32 gMonPalette_Corsola[] = INCBIN_U32("graphics/pokemon/corsola/normal.gbapal.lz");
+const u32 gMonBackPic_Corsola[] = INCBIN_U32("graphics/pokemon/corsola/back.4bpp.lz");
+const u32 gMonShinyPalette_Corsola[] = INCBIN_U32("graphics/pokemon/corsola/shiny.gbapal.lz");
+const u8 gMonIcon_Corsola[] = INCBIN_U8("graphics/pokemon/corsola/icon.4bpp");
+const u8 gMonFootprint_Corsola[] = INCBIN_U8("graphics/pokemon/corsola/footprint.1bpp");
+
+const u32 gMonFrontPic_Remoraid[] = INCBIN_U32("graphics/pokemon/remoraid/front.4bpp.lz");
+const u32 gMonPalette_Remoraid[] = INCBIN_U32("graphics/pokemon/remoraid/normal.gbapal.lz");
+const u32 gMonBackPic_Remoraid[] = INCBIN_U32("graphics/pokemon/remoraid/back.4bpp.lz");
+const u32 gMonShinyPalette_Remoraid[] = INCBIN_U32("graphics/pokemon/remoraid/shiny.gbapal.lz");
+const u8 gMonIcon_Remoraid[] = INCBIN_U8("graphics/pokemon/remoraid/icon.4bpp");
+const u8 gMonFootprint_Remoraid[] = INCBIN_U8("graphics/pokemon/remoraid/footprint.1bpp");
+
+const u32 gMonFrontPic_Octillery[] = INCBIN_U32("graphics/pokemon/octillery/front.4bpp.lz");
+const u32 gMonPalette_Octillery[] = INCBIN_U32("graphics/pokemon/octillery/normal.gbapal.lz");
+const u32 gMonBackPic_Octillery[] = INCBIN_U32("graphics/pokemon/octillery/back.4bpp.lz");
+const u32 gMonShinyPalette_Octillery[] = INCBIN_U32("graphics/pokemon/octillery/shiny.gbapal.lz");
+const u8 gMonIcon_Octillery[] = INCBIN_U8("graphics/pokemon/octillery/icon.4bpp");
+const u8 gMonFootprint_Octillery[] = INCBIN_U8("graphics/pokemon/octillery/footprint.1bpp");
+
+const u32 gMonFrontPic_Delibird[] = INCBIN_U32("graphics/pokemon/delibird/front.4bpp.lz");
+const u32 gMonPalette_Delibird[] = INCBIN_U32("graphics/pokemon/delibird/normal.gbapal.lz");
+const u32 gMonBackPic_Delibird[] = INCBIN_U32("graphics/pokemon/delibird/back.4bpp.lz");
+const u32 gMonShinyPalette_Delibird[] = INCBIN_U32("graphics/pokemon/delibird/shiny.gbapal.lz");
+const u8 gMonIcon_Delibird[] = INCBIN_U8("graphics/pokemon/delibird/icon.4bpp");
+const u8 gMonFootprint_Delibird[] = INCBIN_U8("graphics/pokemon/delibird/footprint.1bpp");
+
+const u32 gMonFrontPic_Mantine[] = INCBIN_U32("graphics/pokemon/mantine/front.4bpp.lz");
+const u32 gMonPalette_Mantine[] = INCBIN_U32("graphics/pokemon/mantine/normal.gbapal.lz");
+const u32 gMonBackPic_Mantine[] = INCBIN_U32("graphics/pokemon/mantine/back.4bpp.lz");
+const u32 gMonShinyPalette_Mantine[] = INCBIN_U32("graphics/pokemon/mantine/shiny.gbapal.lz");
+const u8 gMonIcon_Mantine[] = INCBIN_U8("graphics/pokemon/mantine/icon.4bpp");
+const u8 gMonFootprint_Mantine[] = INCBIN_U8("graphics/pokemon/mantine/footprint.1bpp");
+
+const u32 gMonFrontPic_Skarmory[] = INCBIN_U32("graphics/pokemon/skarmory/front.4bpp.lz");
+const u32 gMonPalette_Skarmory[] = INCBIN_U32("graphics/pokemon/skarmory/normal.gbapal.lz");
+const u32 gMonBackPic_Skarmory[] = INCBIN_U32("graphics/pokemon/skarmory/back.4bpp.lz");
+const u32 gMonShinyPalette_Skarmory[] = INCBIN_U32("graphics/pokemon/skarmory/shiny.gbapal.lz");
+const u8 gMonIcon_Skarmory[] = INCBIN_U8("graphics/pokemon/skarmory/icon.4bpp");
+const u8 gMonFootprint_Skarmory[] = INCBIN_U8("graphics/pokemon/skarmory/footprint.1bpp");
+
+const u32 gMonFrontPic_Houndour[] = INCBIN_U32("graphics/pokemon/houndour/front.4bpp.lz");
+const u32 gMonPalette_Houndour[] = INCBIN_U32("graphics/pokemon/houndour/normal.gbapal.lz");
+const u32 gMonBackPic_Houndour[] = INCBIN_U32("graphics/pokemon/houndour/back.4bpp.lz");
+const u32 gMonShinyPalette_Houndour[] = INCBIN_U32("graphics/pokemon/houndour/shiny.gbapal.lz");
+const u8 gMonIcon_Houndour[] = INCBIN_U8("graphics/pokemon/houndour/icon.4bpp");
+const u8 gMonFootprint_Houndour[] = INCBIN_U8("graphics/pokemon/houndour/footprint.1bpp");
+
+const u32 gMonFrontPic_Houndoom[] = INCBIN_U32("graphics/pokemon/houndoom/front.4bpp.lz");
+const u32 gMonPalette_Houndoom[] = INCBIN_U32("graphics/pokemon/houndoom/normal.gbapal.lz");
+const u32 gMonBackPic_Houndoom[] = INCBIN_U32("graphics/pokemon/houndoom/back.4bpp.lz");
+const u32 gMonShinyPalette_Houndoom[] = INCBIN_U32("graphics/pokemon/houndoom/shiny.gbapal.lz");
+const u8 gMonIcon_Houndoom[] = INCBIN_U8("graphics/pokemon/houndoom/icon.4bpp");
+const u8 gMonFootprint_Houndoom[] = INCBIN_U8("graphics/pokemon/houndoom/footprint.1bpp");
+
+const u32 gMonFrontPic_Kingdra[] = INCBIN_U32("graphics/pokemon/kingdra/front.4bpp.lz");
+const u32 gMonPalette_Kingdra[] = INCBIN_U32("graphics/pokemon/kingdra/normal.gbapal.lz");
+const u32 gMonBackPic_Kingdra[] = INCBIN_U32("graphics/pokemon/kingdra/back.4bpp.lz");
+const u32 gMonShinyPalette_Kingdra[] = INCBIN_U32("graphics/pokemon/kingdra/shiny.gbapal.lz");
+const u8 gMonIcon_Kingdra[] = INCBIN_U8("graphics/pokemon/kingdra/icon.4bpp");
+const u8 gMonFootprint_Kingdra[] = INCBIN_U8("graphics/pokemon/kingdra/footprint.1bpp");
+
+const u32 gMonFrontPic_Phanpy[] = INCBIN_U32("graphics/pokemon/phanpy/front.4bpp.lz");
+const u32 gMonPalette_Phanpy[] = INCBIN_U32("graphics/pokemon/phanpy/normal.gbapal.lz");
+const u32 gMonBackPic_Phanpy[] = INCBIN_U32("graphics/pokemon/phanpy/back.4bpp.lz");
+const u32 gMonShinyPalette_Phanpy[] = INCBIN_U32("graphics/pokemon/phanpy/shiny.gbapal.lz");
+const u8 gMonIcon_Phanpy[] = INCBIN_U8("graphics/pokemon/phanpy/icon.4bpp");
+const u8 gMonFootprint_Phanpy[] = INCBIN_U8("graphics/pokemon/phanpy/footprint.1bpp");
+
+const u32 gMonFrontPic_Donphan[] = INCBIN_U32("graphics/pokemon/donphan/front.4bpp.lz");
+const u32 gMonPalette_Donphan[] = INCBIN_U32("graphics/pokemon/donphan/normal.gbapal.lz");
+const u32 gMonBackPic_Donphan[] = INCBIN_U32("graphics/pokemon/donphan/back.4bpp.lz");
+const u32 gMonShinyPalette_Donphan[] = INCBIN_U32("graphics/pokemon/donphan/shiny.gbapal.lz");
+const u8 gMonIcon_Donphan[] = INCBIN_U8("graphics/pokemon/donphan/icon.4bpp");
+const u8 gMonFootprint_Donphan[] = INCBIN_U8("graphics/pokemon/donphan/footprint.1bpp");
+
+const u32 gMonFrontPic_Porygon2[] = INCBIN_U32("graphics/pokemon/porygon2/front.4bpp.lz");
+const u32 gMonPalette_Porygon2[] = INCBIN_U32("graphics/pokemon/porygon2/normal.gbapal.lz");
+const u32 gMonBackPic_Porygon2[] = INCBIN_U32("graphics/pokemon/porygon2/back.4bpp.lz");
+const u32 gMonShinyPalette_Porygon2[] = INCBIN_U32("graphics/pokemon/porygon2/shiny.gbapal.lz");
+const u8 gMonIcon_Porygon2[] = INCBIN_U8("graphics/pokemon/porygon2/icon.4bpp");
+const u8 gMonFootprint_Porygon2[] = INCBIN_U8("graphics/pokemon/porygon2/footprint.1bpp");
+
+const u32 gMonFrontPic_Stantler[] = INCBIN_U32("graphics/pokemon/stantler/front.4bpp.lz");
+const u32 gMonPalette_Stantler[] = INCBIN_U32("graphics/pokemon/stantler/normal.gbapal.lz");
+const u32 gMonBackPic_Stantler[] = INCBIN_U32("graphics/pokemon/stantler/back.4bpp.lz");
+const u32 gMonShinyPalette_Stantler[] = INCBIN_U32("graphics/pokemon/stantler/shiny.gbapal.lz");
+const u8 gMonIcon_Stantler[] = INCBIN_U8("graphics/pokemon/stantler/icon.4bpp");
+const u8 gMonFootprint_Stantler[] = INCBIN_U8("graphics/pokemon/stantler/footprint.1bpp");
+
+const u32 gMonFrontPic_Smeargle[] = INCBIN_U32("graphics/pokemon/smeargle/front.4bpp.lz");
+const u32 gMonPalette_Smeargle[] = INCBIN_U32("graphics/pokemon/smeargle/normal.gbapal.lz");
+const u32 gMonBackPic_Smeargle[] = INCBIN_U32("graphics/pokemon/smeargle/back.4bpp.lz");
+const u32 gMonShinyPalette_Smeargle[] = INCBIN_U32("graphics/pokemon/smeargle/shiny.gbapal.lz");
+const u8 gMonIcon_Smeargle[] = INCBIN_U8("graphics/pokemon/smeargle/icon.4bpp");
+const u8 gMonFootprint_Smeargle[] = INCBIN_U8("graphics/pokemon/smeargle/footprint.1bpp");
+
+const u32 gMonFrontPic_Tyrogue[] = INCBIN_U32("graphics/pokemon/tyrogue/front.4bpp.lz");
+const u32 gMonPalette_Tyrogue[] = INCBIN_U32("graphics/pokemon/tyrogue/normal.gbapal.lz");
+const u32 gMonBackPic_Tyrogue[] = INCBIN_U32("graphics/pokemon/tyrogue/back.4bpp.lz");
+const u32 gMonShinyPalette_Tyrogue[] = INCBIN_U32("graphics/pokemon/tyrogue/shiny.gbapal.lz");
+const u8 gMonIcon_Tyrogue[] = INCBIN_U8("graphics/pokemon/tyrogue/icon.4bpp");
+const u8 gMonFootprint_Tyrogue[] = INCBIN_U8("graphics/pokemon/tyrogue/footprint.1bpp");
+
+const u32 gMonFrontPic_Hitmontop[] = INCBIN_U32("graphics/pokemon/hitmontop/front.4bpp.lz");
+const u32 gMonPalette_Hitmontop[] = INCBIN_U32("graphics/pokemon/hitmontop/normal.gbapal.lz");
+const u32 gMonBackPic_Hitmontop[] = INCBIN_U32("graphics/pokemon/hitmontop/back.4bpp.lz");
+const u32 gMonShinyPalette_Hitmontop[] = INCBIN_U32("graphics/pokemon/hitmontop/shiny.gbapal.lz");
+const u8 gMonIcon_Hitmontop[] = INCBIN_U8("graphics/pokemon/hitmontop/icon.4bpp");
+
+// This might be undefined memory garbage. Its all 00s except for 1 0F. Its also not referenced.
+const u32 gUndefined_8DD1E90[] = INCBIN_U32("data/garbage_8DD2290.bin");
+
+const u8 gMonFootprint_Hitmontop[] = INCBIN_U8("graphics/pokemon/hitmontop/footprint.1bpp");
+
+const u32 gMonFrontPic_Smoochum[] = INCBIN_U32("graphics/pokemon/smoochum/front.4bpp.lz");
+const u32 gMonPalette_Smoochum[] = INCBIN_U32("graphics/pokemon/smoochum/normal.gbapal.lz");
+const u32 gMonBackPic_Smoochum[] = INCBIN_U32("graphics/pokemon/smoochum/back.4bpp.lz");
+const u32 gMonShinyPalette_Smoochum[] = INCBIN_U32("graphics/pokemon/smoochum/shiny.gbapal.lz");
+const u8 gMonIcon_Smoochum[] = INCBIN_U8("graphics/pokemon/smoochum/icon.4bpp");
+const u8 gMonFootprint_Smoochum[] = INCBIN_U8("graphics/pokemon/smoochum/footprint.1bpp");
+
+const u32 gMonFrontPic_Elekid[] = INCBIN_U32("graphics/pokemon/elekid/front.4bpp.lz");
+const u32 gMonPalette_Elekid[] = INCBIN_U32("graphics/pokemon/elekid/normal.gbapal.lz");
+const u32 gMonBackPic_Elekid[] = INCBIN_U32("graphics/pokemon/elekid/back.4bpp.lz");
+const u32 gMonShinyPalette_Elekid[] = INCBIN_U32("graphics/pokemon/elekid/shiny.gbapal.lz");
+const u8 gMonIcon_Elekid[] = INCBIN_U8("graphics/pokemon/elekid/icon.4bpp");
+const u8 gMonFootprint_Elekid[] = INCBIN_U8("graphics/pokemon/elekid/footprint.1bpp");
+
+const u32 gMonFrontPic_Magby[] = INCBIN_U32("graphics/pokemon/magby/front.4bpp.lz");
+const u32 gMonPalette_Magby[] = INCBIN_U32("graphics/pokemon/magby/normal.gbapal.lz");
+const u32 gMonBackPic_Magby[] = INCBIN_U32("graphics/pokemon/magby/back.4bpp.lz");
+const u32 gMonShinyPalette_Magby[] = INCBIN_U32("graphics/pokemon/magby/shiny.gbapal.lz");
+const u8 gMonIcon_Magby[] = INCBIN_U8("graphics/pokemon/magby/icon.4bpp");
+const u8 gMonFootprint_Magby[] = INCBIN_U8("graphics/pokemon/magby/footprint.1bpp");
+
+const u32 gMonFrontPic_Miltank[] = INCBIN_U32("graphics/pokemon/miltank/front.4bpp.lz");
+const u32 gMonPalette_Miltank[] = INCBIN_U32("graphics/pokemon/miltank/normal.gbapal.lz");
+const u32 gMonBackPic_Miltank[] = INCBIN_U32("graphics/pokemon/miltank/back.4bpp.lz");
+const u32 gMonShinyPalette_Miltank[] = INCBIN_U32("graphics/pokemon/miltank/shiny.gbapal.lz");
+const u8 gMonIcon_Miltank[] = INCBIN_U8("graphics/pokemon/miltank/icon.4bpp");
+const u8 gMonFootprint_Miltank[] = INCBIN_U8("graphics/pokemon/miltank/footprint.1bpp");
+
+const u32 gMonFrontPic_Blissey[] = INCBIN_U32("graphics/pokemon/blissey/front.4bpp.lz");
+const u32 gMonPalette_Blissey[] = INCBIN_U32("graphics/pokemon/blissey/normal.gbapal.lz");
+const u32 gMonBackPic_Blissey[] = INCBIN_U32("graphics/pokemon/blissey/back.4bpp.lz");
+const u32 gMonShinyPalette_Blissey[] = INCBIN_U32("graphics/pokemon/blissey/shiny.gbapal.lz");
+const u8 gMonIcon_Blissey[] = INCBIN_U8("graphics/pokemon/blissey/icon.4bpp");
+const u8 gMonFootprint_Blissey[] = INCBIN_U8("graphics/pokemon/blissey/footprint.1bpp");
+
+const u32 gMonFrontPic_Raikou[] = INCBIN_U32("graphics/pokemon/raikou/front.4bpp.lz");
+const u32 gMonPalette_Raikou[] = INCBIN_U32("graphics/pokemon/raikou/normal.gbapal.lz");
+const u32 gMonBackPic_Raikou[] = INCBIN_U32("graphics/pokemon/raikou/back.4bpp.lz");
+const u32 gMonShinyPalette_Raikou[] = INCBIN_U32("graphics/pokemon/raikou/shiny.gbapal.lz");
+const u8 gMonIcon_Raikou[] = INCBIN_U8("graphics/pokemon/raikou/icon.4bpp");
+const u8 gMonFootprint_Raikou[] = INCBIN_U8("graphics/pokemon/raikou/footprint.1bpp");
+
+const u32 gMonFrontPic_Entei[] = INCBIN_U32("graphics/pokemon/entei/front.4bpp.lz");
+const u32 gMonPalette_Entei[] = INCBIN_U32("graphics/pokemon/entei/normal.gbapal.lz");
+const u32 gMonBackPic_Entei[] = INCBIN_U32("graphics/pokemon/entei/back.4bpp.lz");
+const u32 gMonShinyPalette_Entei[] = INCBIN_U32("graphics/pokemon/entei/shiny.gbapal.lz");
+const u8 gMonIcon_Entei[] = INCBIN_U8("graphics/pokemon/entei/icon.4bpp");
+const u8 gMonFootprint_Entei[] = INCBIN_U8("graphics/pokemon/entei/footprint.1bpp");
+
+const u32 gMonFrontPic_Suicune[] = INCBIN_U32("graphics/pokemon/suicune/front.4bpp.lz");
+const u32 gMonPalette_Suicune[] = INCBIN_U32("graphics/pokemon/suicune/normal.gbapal.lz");
+const u32 gMonBackPic_Suicune[] = INCBIN_U32("graphics/pokemon/suicune/back.4bpp.lz");
+const u32 gMonShinyPalette_Suicune[] = INCBIN_U32("graphics/pokemon/suicune/shiny.gbapal.lz");
+const u8 gMonIcon_Suicune[] = INCBIN_U8("graphics/pokemon/suicune/icon.4bpp");
+const u8 gMonFootprint_Suicune[] = INCBIN_U8("graphics/pokemon/suicune/footprint.1bpp");
+
+const u32 gMonFrontPic_Larvitar[] = INCBIN_U32("graphics/pokemon/larvitar/front.4bpp.lz");
+const u32 gMonPalette_Larvitar[] = INCBIN_U32("graphics/pokemon/larvitar/normal.gbapal.lz");
+const u32 gMonBackPic_Larvitar[] = INCBIN_U32("graphics/pokemon/larvitar/back.4bpp.lz");
+const u32 gMonShinyPalette_Larvitar[] = INCBIN_U32("graphics/pokemon/larvitar/shiny.gbapal.lz");
+const u8 gMonIcon_Larvitar[] = INCBIN_U8("graphics/pokemon/larvitar/icon.4bpp");
+const u8 gMonFootprint_Larvitar[] = INCBIN_U8("graphics/pokemon/larvitar/footprint.1bpp");
+
+const u32 gMonFrontPic_Pupitar[] = INCBIN_U32("graphics/pokemon/pupitar/front.4bpp.lz");
+const u32 gMonPalette_Pupitar[] = INCBIN_U32("graphics/pokemon/pupitar/normal.gbapal.lz");
+const u32 gMonBackPic_Pupitar[] = INCBIN_U32("graphics/pokemon/pupitar/back.4bpp.lz");
+const u32 gMonShinyPalette_Pupitar[] = INCBIN_U32("graphics/pokemon/pupitar/shiny.gbapal.lz");
+const u8 gMonIcon_Pupitar[] = INCBIN_U8("graphics/pokemon/pupitar/icon.4bpp");
+const u8 gMonFootprint_Pupitar[] = INCBIN_U8("graphics/pokemon/pupitar/footprint.1bpp");
+
+const u32 gMonFrontPic_Tyranitar[] = INCBIN_U32("graphics/pokemon/tyranitar/front.4bpp.lz");
+const u32 gMonPalette_Tyranitar[] = INCBIN_U32("graphics/pokemon/tyranitar/normal.gbapal.lz");
+const u32 gMonBackPic_Tyranitar[] = INCBIN_U32("graphics/pokemon/tyranitar/back.4bpp.lz");
+const u32 gMonShinyPalette_Tyranitar[] = INCBIN_U32("graphics/pokemon/tyranitar/shiny.gbapal.lz");
+const u8 gMonIcon_Tyranitar[] = INCBIN_U8("graphics/pokemon/tyranitar/icon.4bpp");
+const u8 gMonFootprint_Tyranitar[] = INCBIN_U8("graphics/pokemon/tyranitar/footprint.1bpp");
+
+const u32 gMonFrontPic_Lugia[] = INCBIN_U32("graphics/pokemon/lugia/front.4bpp.lz");
+const u32 gMonPalette_Lugia[] = INCBIN_U32("graphics/pokemon/lugia/normal.gbapal.lz");
+const u32 gMonBackPic_Lugia[] = INCBIN_U32("graphics/pokemon/lugia/back.4bpp.lz");
+const u32 gMonShinyPalette_Lugia[] = INCBIN_U32("graphics/pokemon/lugia/shiny.gbapal.lz");
+const u8 gMonIcon_Lugia[] = INCBIN_U8("graphics/pokemon/lugia/icon.4bpp");
+const u8 gMonFootprint_Lugia[] = INCBIN_U8("graphics/pokemon/lugia/footprint.1bpp");
+
+const u32 gMonFrontPic_HoOh[] = INCBIN_U32("graphics/pokemon/ho_oh/front.4bpp.lz");
+const u32 gMonPalette_HoOh[] = INCBIN_U32("graphics/pokemon/ho_oh/normal.gbapal.lz");
+const u32 gMonBackPic_HoOh[] = INCBIN_U32("graphics/pokemon/ho_oh/back.4bpp.lz");
+const u32 gMonShinyPalette_HoOh[] = INCBIN_U32("graphics/pokemon/ho_oh/shiny.gbapal.lz");
+const u8 gMonIcon_HoOh[] = INCBIN_U8("graphics/pokemon/ho_oh/icon.4bpp");
+const u8 gMonFootprint_HoOh[] = INCBIN_U8("graphics/pokemon/ho_oh/footprint.1bpp");
+
+const u32 gMonFrontPic_Celebi[] = INCBIN_U32("graphics/pokemon/celebi/front.4bpp.lz");
+const u32 gMonPalette_Celebi[] = INCBIN_U32("graphics/pokemon/celebi/normal.gbapal.lz");
+const u32 gMonBackPic_Celebi[] = INCBIN_U32("graphics/pokemon/celebi/back.4bpp.lz");
+const u32 gMonShinyPalette_Celebi[] = INCBIN_U32("graphics/pokemon/celebi/shiny.gbapal.lz");
+const u8 gMonIcon_Celebi[] = INCBIN_U8("graphics/pokemon/celebi/icon.4bpp");
+const u8 gMonFootprint_Celebi[] = INCBIN_U8("graphics/pokemon/celebi/footprint.1bpp");
+
+const u32 gMonFrontPic_DoubleQuestionMark[] = INCBIN_U32("graphics/pokemon/question_mark/double/front.4bpp.lz");
+const u32 gMonPalette_DoubleQuestionMark[] = INCBIN_U32("graphics/pokemon/question_mark/double/normal.gbapal.lz");
+const u32 gMonBackPic_DoubleQuestionMark[] = INCBIN_U32("graphics/pokemon/question_mark/double/back.4bpp.lz");
+const u32 gMonShinyPalette_DoubleQuestionMark[] = INCBIN_U32("graphics/pokemon/question_mark/double/shiny.gbapal.lz");
+
+const u32 gMonFrontPic_Treecko[] = INCBIN_U32("graphics/pokemon/treecko/front.4bpp.lz");
+const u32 gMonPalette_Treecko[] = INCBIN_U32("graphics/pokemon/treecko/normal.gbapal.lz");
+const u32 gMonBackPic_Treecko[] = INCBIN_U32("graphics/pokemon/treecko/back.4bpp.lz");
+const u32 gMonShinyPalette_Treecko[] = INCBIN_U32("graphics/pokemon/treecko/shiny.gbapal.lz");
+const u8 gMonIcon_Treecko[] = INCBIN_U8("graphics/pokemon/treecko/icon.4bpp");
+const u8 gMonFootprint_Treecko[] = INCBIN_U8("graphics/pokemon/treecko/footprint.1bpp");
+
+const u32 gMonFrontPic_Grovyle[] = INCBIN_U32("graphics/pokemon/grovyle/front.4bpp.lz");
+const u32 gMonPalette_Grovyle[] = INCBIN_U32("graphics/pokemon/grovyle/normal.gbapal.lz");
+const u32 gMonBackPic_Grovyle[] = INCBIN_U32("graphics/pokemon/grovyle/back.4bpp.lz");
+const u32 gMonShinyPalette_Grovyle[] = INCBIN_U32("graphics/pokemon/grovyle/shiny.gbapal.lz");
+const u8 gMonIcon_Grovyle[] = INCBIN_U8("graphics/pokemon/grovyle/icon.4bpp");
+const u8 gMonFootprint_Grovyle[] = INCBIN_U8("graphics/pokemon/grovyle/footprint.1bpp");
+
+const u32 gMonFrontPic_Sceptile[] = INCBIN_U32("graphics/pokemon/sceptile/front.4bpp.lz");
+const u32 gMonPalette_Sceptile[] = INCBIN_U32("graphics/pokemon/sceptile/normal.gbapal.lz");
+const u32 gMonBackPic_Sceptile[] = INCBIN_U32("graphics/pokemon/sceptile/back.4bpp.lz");
+const u32 gMonShinyPalette_Sceptile[] = INCBIN_U32("graphics/pokemon/sceptile/shiny.gbapal.lz");
+const u8 gMonIcon_Sceptile[] = INCBIN_U8("graphics/pokemon/sceptile/icon.4bpp");
+const u8 gMonFootprint_Sceptile[] = INCBIN_U8("graphics/pokemon/sceptile/footprint.1bpp");
+
+const u32 gMonFrontPic_Torchic[] = INCBIN_U32("graphics/pokemon/torchic/front.4bpp.lz");
+const u32 gMonPalette_Torchic[] = INCBIN_U32("graphics/pokemon/torchic/normal.gbapal.lz");
+const u32 gMonBackPic_Torchic[] = INCBIN_U32("graphics/pokemon/torchic/back.4bpp.lz");
+const u32 gMonShinyPalette_Torchic[] = INCBIN_U32("graphics/pokemon/torchic/shiny.gbapal.lz");
+const u8 gMonIcon_Torchic[] = INCBIN_U8("graphics/pokemon/torchic/icon.4bpp");
+const u8 gMonFootprint_Torchic[] = INCBIN_U8("graphics/pokemon/torchic/footprint.1bpp");
+
+const u32 gMonFrontPic_Combusken[] = INCBIN_U32("graphics/pokemon/combusken/front.4bpp.lz");
+const u32 gMonPalette_Combusken[] = INCBIN_U32("graphics/pokemon/combusken/normal.gbapal.lz");
+const u32 gMonBackPic_Combusken[] = INCBIN_U32("graphics/pokemon/combusken/back.4bpp.lz");
+const u32 gMonShinyPalette_Combusken[] = INCBIN_U32("graphics/pokemon/combusken/shiny.gbapal.lz");
+const u8 gMonIcon_Combusken[] = INCBIN_U8("graphics/pokemon/combusken/icon.4bpp");
+const u8 gMonFootprint_Combusken[] = INCBIN_U8("graphics/pokemon/combusken/footprint.1bpp");
+
+const u32 gMonFrontPic_Blaziken[] = INCBIN_U32("graphics/pokemon/blaziken/front.4bpp.lz");
+const u32 gMonPalette_Blaziken[] = INCBIN_U32("graphics/pokemon/blaziken/normal.gbapal.lz");
+const u32 gMonBackPic_Blaziken[] = INCBIN_U32("graphics/pokemon/blaziken/back.4bpp.lz");
+const u32 gMonShinyPalette_Blaziken[] = INCBIN_U32("graphics/pokemon/blaziken/shiny.gbapal.lz");
+const u8 gMonIcon_Blaziken[] = INCBIN_U8("graphics/pokemon/blaziken/icon.4bpp");
+const u8 gMonFootprint_Blaziken[] = INCBIN_U8("graphics/pokemon/blaziken/footprint.1bpp");
+
+const u32 gMonFrontPic_Mudkip[] = INCBIN_U32("graphics/pokemon/mudkip/front.4bpp.lz");
+const u32 gMonPalette_Mudkip[] = INCBIN_U32("graphics/pokemon/mudkip/normal.gbapal.lz");
+const u32 gMonBackPic_Mudkip[] = INCBIN_U32("graphics/pokemon/mudkip/back.4bpp.lz");
+const u32 gMonShinyPalette_Mudkip[] = INCBIN_U32("graphics/pokemon/mudkip/shiny.gbapal.lz");
+const u8 gMonIcon_Mudkip[] = INCBIN_U8("graphics/pokemon/mudkip/icon.4bpp");
+const u8 gMonFootprint_Mudkip[] = INCBIN_U8("graphics/pokemon/mudkip/footprint.1bpp");
+
+const u32 gMonFrontPic_Marshtomp[] = INCBIN_U32("graphics/pokemon/marshtomp/front.4bpp.lz");
+const u32 gMonPalette_Marshtomp[] = INCBIN_U32("graphics/pokemon/marshtomp/normal.gbapal.lz");
+const u32 gMonBackPic_Marshtomp[] = INCBIN_U32("graphics/pokemon/marshtomp/back.4bpp.lz");
+const u32 gMonShinyPalette_Marshtomp[] = INCBIN_U32("graphics/pokemon/marshtomp/shiny.gbapal.lz");
+const u8 gMonIcon_Marshtomp[] = INCBIN_U8("graphics/pokemon/marshtomp/icon.4bpp");
+const u8 gMonFootprint_Marshtomp[] = INCBIN_U8("graphics/pokemon/marshtomp/footprint.1bpp");
+
+const u32 gMonFrontPic_Swampert[] = INCBIN_U32("graphics/pokemon/swampert/front.4bpp.lz");
+const u32 gMonPalette_Swampert[] = INCBIN_U32("graphics/pokemon/swampert/normal.gbapal.lz");
+const u32 gMonBackPic_Swampert[] = INCBIN_U32("graphics/pokemon/swampert/back.4bpp.lz");
+const u32 gMonShinyPalette_Swampert[] = INCBIN_U32("graphics/pokemon/swampert/shiny.gbapal.lz");
+const u8 gMonIcon_Swampert[] = INCBIN_U8("graphics/pokemon/swampert/icon.4bpp");
+const u8 gMonFootprint_Swampert[] = INCBIN_U8("graphics/pokemon/swampert/footprint.1bpp");
+
+const u32 gMonFrontPic_Poochyena[] = INCBIN_U32("graphics/pokemon/poochyena/front.4bpp.lz");
+const u32 gMonPalette_Poochyena[] = INCBIN_U32("graphics/pokemon/poochyena/normal.gbapal.lz");
+const u32 gMonBackPic_Poochyena[] = INCBIN_U32("graphics/pokemon/poochyena/back.4bpp.lz");
+const u32 gMonShinyPalette_Poochyena[] = INCBIN_U32("graphics/pokemon/poochyena/shiny.gbapal.lz");
+const u8 gMonIcon_Poochyena[] = INCBIN_U8("graphics/pokemon/poochyena/icon.4bpp");
+const u8 gMonFootprint_Poochyena[] = INCBIN_U8("graphics/pokemon/poochyena/footprint.1bpp");
+
+const u32 gMonFrontPic_Mightyena[] = INCBIN_U32("graphics/pokemon/mightyena/front.4bpp.lz");
+const u32 gMonPalette_Mightyena[] = INCBIN_U32("graphics/pokemon/mightyena/normal.gbapal.lz");
+const u32 gMonBackPic_Mightyena[] = INCBIN_U32("graphics/pokemon/mightyena/back.4bpp.lz");
+const u32 gMonShinyPalette_Mightyena[] = INCBIN_U32("graphics/pokemon/mightyena/shiny.gbapal.lz");
+const u8 gMonIcon_Mightyena[] = INCBIN_U8("graphics/pokemon/mightyena/icon.4bpp");
+const u8 gMonFootprint_Mightyena[] = INCBIN_U8("graphics/pokemon/mightyena/footprint.1bpp");
+
+const u32 gMonFrontPic_Zigzagoon[] = INCBIN_U32("graphics/pokemon/zigzagoon/front.4bpp.lz");
+const u32 gMonPalette_Zigzagoon[] = INCBIN_U32("graphics/pokemon/zigzagoon/normal.gbapal.lz");
+const u32 gMonBackPic_Zigzagoon[] = INCBIN_U32("graphics/pokemon/zigzagoon/back.4bpp.lz");
+const u32 gMonShinyPalette_Zigzagoon[] = INCBIN_U32("graphics/pokemon/zigzagoon/shiny.gbapal.lz");
+const u8 gMonIcon_Zigzagoon[] = INCBIN_U8("graphics/pokemon/zigzagoon/icon.4bpp");
+const u8 gMonFootprint_Zigzagoon[] = INCBIN_U8("graphics/pokemon/zigzagoon/footprint.1bpp");
+
+const u32 gMonFrontPic_Linoone[] = INCBIN_U32("graphics/pokemon/linoone/front.4bpp.lz");
+const u32 gMonPalette_Linoone[] = INCBIN_U32("graphics/pokemon/linoone/normal.gbapal.lz");
+const u32 gMonBackPic_Linoone[] = INCBIN_U32("graphics/pokemon/linoone/back.4bpp.lz");
+const u32 gMonShinyPalette_Linoone[] = INCBIN_U32("graphics/pokemon/linoone/shiny.gbapal.lz");
+const u8 gMonIcon_Linoone[] = INCBIN_U8("graphics/pokemon/linoone/icon.4bpp");
+const u8 gMonFootprint_Linoone[] = INCBIN_U8("graphics/pokemon/linoone/footprint.1bpp");
+
+const u32 gMonFrontPic_Wurmple[] = INCBIN_U32("graphics/pokemon/wurmple/front.4bpp.lz");
+const u32 gMonPalette_Wurmple[] = INCBIN_U32("graphics/pokemon/wurmple/normal.gbapal.lz");
+const u32 gMonBackPic_Wurmple[] = INCBIN_U32("graphics/pokemon/wurmple/back.4bpp.lz");
+const u32 gMonShinyPalette_Wurmple[] = INCBIN_U32("graphics/pokemon/wurmple/shiny.gbapal.lz");
+const u8 gMonIcon_Wurmple[] = INCBIN_U8("graphics/pokemon/wurmple/icon.4bpp");
+const u8 gMonFootprint_Wurmple[] = INCBIN_U8("graphics/pokemon/wurmple/footprint.1bpp");
+
+const u32 gMonFrontPic_Silcoon[] = INCBIN_U32("graphics/pokemon/silcoon/front.4bpp.lz");
+const u32 gMonPalette_Silcoon[] = INCBIN_U32("graphics/pokemon/silcoon/normal.gbapal.lz");
+const u32 gMonBackPic_Silcoon[] = INCBIN_U32("graphics/pokemon/silcoon/back.4bpp.lz");
+const u32 gMonShinyPalette_Silcoon[] = INCBIN_U32("graphics/pokemon/silcoon/shiny.gbapal.lz");
+const u8 gMonIcon_Silcoon[] = INCBIN_U8("graphics/pokemon/silcoon/icon.4bpp");
+const u8 gMonFootprint_Silcoon[] = INCBIN_U8("graphics/pokemon/silcoon/footprint.1bpp");
+
+const u32 gMonFrontPic_Beautifly[] = INCBIN_U32("graphics/pokemon/beautifly/front.4bpp.lz");
+const u32 gMonPalette_Beautifly[] = INCBIN_U32("graphics/pokemon/beautifly/normal.gbapal.lz");
+const u32 gMonBackPic_Beautifly[] = INCBIN_U32("graphics/pokemon/beautifly/back.4bpp.lz");
+const u32 gMonShinyPalette_Beautifly[] = INCBIN_U32("graphics/pokemon/beautifly/shiny.gbapal.lz");
+const u8 gMonIcon_Beautifly[] = INCBIN_U8("graphics/pokemon/beautifly/icon.4bpp");
+const u8 gMonFootprint_Beautifly[] = INCBIN_U8("graphics/pokemon/beautifly/footprint.1bpp");
+
+const u32 gMonFrontPic_Cascoon[] = INCBIN_U32("graphics/pokemon/cascoon/front.4bpp.lz");
+const u32 gMonPalette_Cascoon[] = INCBIN_U32("graphics/pokemon/cascoon/normal.gbapal.lz");
+const u32 gMonBackPic_Cascoon[] = INCBIN_U32("graphics/pokemon/cascoon/back.4bpp.lz");
+const u32 gMonShinyPalette_Cascoon[] = INCBIN_U32("graphics/pokemon/cascoon/shiny.gbapal.lz");
+const u8 gMonIcon_Cascoon[] = INCBIN_U8("graphics/pokemon/cascoon/icon.4bpp");
+const u8 gMonFootprint_Cascoon[] = INCBIN_U8("graphics/pokemon/cascoon/footprint.1bpp");
+
+const u32 gMonFrontPic_Dustox[] = INCBIN_U32("graphics/pokemon/dustox/front.4bpp.lz");
+const u32 gMonPalette_Dustox[] = INCBIN_U32("graphics/pokemon/dustox/normal.gbapal.lz");
+const u32 gMonBackPic_Dustox[] = INCBIN_U32("graphics/pokemon/dustox/back.4bpp.lz");
+const u32 gMonShinyPalette_Dustox[] = INCBIN_U32("graphics/pokemon/dustox/shiny.gbapal.lz");
+const u8 gMonIcon_Dustox[] = INCBIN_U8("graphics/pokemon/dustox/icon.4bpp");
+const u8 gMonFootprint_Dustox[] = INCBIN_U8("graphics/pokemon/dustox/footprint.1bpp");
+
+const u32 gMonFrontPic_Lotad[] = INCBIN_U32("graphics/pokemon/lotad/front.4bpp.lz");
+const u32 gMonPalette_Lotad[] = INCBIN_U32("graphics/pokemon/lotad/normal.gbapal.lz");
+const u32 gMonBackPic_Lotad[] = INCBIN_U32("graphics/pokemon/lotad/back.4bpp.lz");
+const u32 gMonShinyPalette_Lotad[] = INCBIN_U32("graphics/pokemon/lotad/shiny.gbapal.lz");
+const u8 gMonIcon_Lotad[] = INCBIN_U8("graphics/pokemon/lotad/icon.4bpp");
+const u8 gMonFootprint_Lotad[] = INCBIN_U8("graphics/pokemon/lotad/footprint.1bpp");
+
+const u32 gMonFrontPic_Lombre[] = INCBIN_U32("graphics/pokemon/lombre/front.4bpp.lz");
+const u32 gMonPalette_Lombre[] = INCBIN_U32("graphics/pokemon/lombre/normal.gbapal.lz");
+const u32 gMonBackPic_Lombre[] = INCBIN_U32("graphics/pokemon/lombre/back.4bpp.lz");
+const u32 gMonShinyPalette_Lombre[] = INCBIN_U32("graphics/pokemon/lombre/shiny.gbapal.lz");
+const u8 gMonIcon_Lombre[] = INCBIN_U8("graphics/pokemon/lombre/icon.4bpp");
+const u8 gMonFootprint_Lombre[] = INCBIN_U8("graphics/pokemon/lombre/footprint.1bpp");
+
+const u32 gMonFrontPic_Ludicolo[] = INCBIN_U32("graphics/pokemon/ludicolo/front.4bpp.lz");
+const u32 gMonPalette_Ludicolo[] = INCBIN_U32("graphics/pokemon/ludicolo/normal.gbapal.lz");
+const u32 gMonBackPic_Ludicolo[] = INCBIN_U32("graphics/pokemon/ludicolo/back.4bpp.lz");
+const u32 gMonShinyPalette_Ludicolo[] = INCBIN_U32("graphics/pokemon/ludicolo/shiny.gbapal.lz");
+const u8 gMonIcon_Ludicolo[] = INCBIN_U8("graphics/pokemon/ludicolo/icon.4bpp");
+const u8 gMonFootprint_Ludicolo[] = INCBIN_U8("graphics/pokemon/ludicolo/footprint.1bpp");
+
+const u32 gMonFrontPic_Seedot[] = INCBIN_U32("graphics/pokemon/seedot/front.4bpp.lz");
+const u32 gMonPalette_Seedot[] = INCBIN_U32("graphics/pokemon/seedot/normal.gbapal.lz");
+const u32 gMonBackPic_Seedot[] = INCBIN_U32("graphics/pokemon/seedot/back.4bpp.lz");
+const u32 gMonShinyPalette_Seedot[] = INCBIN_U32("graphics/pokemon/seedot/shiny.gbapal.lz");
+const u8 gMonIcon_Seedot[] = INCBIN_U8("graphics/pokemon/seedot/icon.4bpp");
+const u8 gMonFootprint_Seedot[] = INCBIN_U8("graphics/pokemon/seedot/footprint.1bpp");
+
+const u32 gMonFrontPic_Nuzleaf[] = INCBIN_U32("graphics/pokemon/nuzleaf/front.4bpp.lz");
+const u32 gMonPalette_Nuzleaf[] = INCBIN_U32("graphics/pokemon/nuzleaf/normal.gbapal.lz");
+const u32 gMonBackPic_Nuzleaf[] = INCBIN_U32("graphics/pokemon/nuzleaf/back.4bpp.lz");
+const u32 gMonShinyPalette_Nuzleaf[] = INCBIN_U32("graphics/pokemon/nuzleaf/shiny.gbapal.lz");
+const u8 gMonIcon_Nuzleaf[] = INCBIN_U8("graphics/pokemon/nuzleaf/icon.4bpp");
+const u8 gMonFootprint_Nuzleaf[] = INCBIN_U8("graphics/pokemon/nuzleaf/footprint.1bpp");
+
+const u32 gMonFrontPic_Shiftry[] = INCBIN_U32("graphics/pokemon/shiftry/front.4bpp.lz");
+const u32 gMonPalette_Shiftry[] = INCBIN_U32("graphics/pokemon/shiftry/normal.gbapal.lz");
+const u32 gMonBackPic_Shiftry[] = INCBIN_U32("graphics/pokemon/shiftry/back.4bpp.lz");
+const u32 gMonShinyPalette_Shiftry[] = INCBIN_U32("graphics/pokemon/shiftry/shiny.gbapal.lz");
+const u8 gMonIcon_Shiftry[] = INCBIN_U8("graphics/pokemon/shiftry/icon.4bpp");
+const u8 gMonFootprint_Shiftry[] = INCBIN_U8("graphics/pokemon/shiftry/footprint.1bpp");
+
+const u32 gMonFrontPic_Nincada[] = INCBIN_U32("graphics/pokemon/nincada/front.4bpp.lz");
+const u32 gMonPalette_Nincada[] = INCBIN_U32("graphics/pokemon/nincada/normal.gbapal.lz");
+const u32 gMonBackPic_Nincada[] = INCBIN_U32("graphics/pokemon/nincada/back.4bpp.lz");
+const u32 gMonShinyPalette_Nincada[] = INCBIN_U32("graphics/pokemon/nincada/shiny.gbapal.lz");
+const u8 gMonIcon_Nincada[] = INCBIN_U8("graphics/pokemon/nincada/icon.4bpp");
+const u8 gMonFootprint_Nincada[] = INCBIN_U8("graphics/pokemon/nincada/footprint.1bpp");
+
+const u32 gMonFrontPic_Ninjask[] = INCBIN_U32("graphics/pokemon/ninjask/front.4bpp.lz");
+const u32 gMonPalette_Ninjask[] = INCBIN_U32("graphics/pokemon/ninjask/normal.gbapal.lz");
+const u32 gMonBackPic_Ninjask[] = INCBIN_U32("graphics/pokemon/ninjask/back.4bpp.lz");
+const u32 gMonShinyPalette_Ninjask[] = INCBIN_U32("graphics/pokemon/ninjask/shiny.gbapal.lz");
+const u8 gMonIcon_Ninjask[] = INCBIN_U8("graphics/pokemon/ninjask/icon.4bpp");
+const u8 gMonFootprint_Ninjask[] = INCBIN_U8("graphics/pokemon/ninjask/footprint.1bpp");
+
+const u32 gMonFrontPic_Shedinja[] = INCBIN_U32("graphics/pokemon/shedinja/front.4bpp.lz");
+const u32 gMonPalette_Shedinja[] = INCBIN_U32("graphics/pokemon/shedinja/normal.gbapal.lz");
+const u32 gMonBackPic_Shedinja[] = INCBIN_U32("graphics/pokemon/shedinja/back.4bpp.lz");
+const u32 gMonShinyPalette_Shedinja[] = INCBIN_U32("graphics/pokemon/shedinja/shiny.gbapal.lz");
+const u8 gMonIcon_Shedinja[] = INCBIN_U8("graphics/pokemon/shedinja/icon.4bpp");
+const u8 gMonFootprint_Shedinja[] = INCBIN_U8("graphics/pokemon/shedinja/footprint.1bpp");
+
+const u32 gMonFrontPic_Taillow[] = INCBIN_U32("graphics/pokemon/taillow/front.4bpp.lz");
+const u32 gMonPalette_Taillow[] = INCBIN_U32("graphics/pokemon/taillow/normal.gbapal.lz");
+const u32 gMonBackPic_Taillow[] = INCBIN_U32("graphics/pokemon/taillow/back.4bpp.lz");
+const u32 gMonShinyPalette_Taillow[] = INCBIN_U32("graphics/pokemon/taillow/shiny.gbapal.lz");
+const u8 gMonIcon_Taillow[] = INCBIN_U8("graphics/pokemon/taillow/icon.4bpp");
+const u8 gMonFootprint_Taillow[] = INCBIN_U8("graphics/pokemon/taillow/footprint.1bpp");
+
+const u32 gMonFrontPic_Swellow[] = INCBIN_U32("graphics/pokemon/swellow/front.4bpp.lz");
+const u32 gMonPalette_Swellow[] = INCBIN_U32("graphics/pokemon/swellow/normal.gbapal.lz");
+const u32 gMonBackPic_Swellow[] = INCBIN_U32("graphics/pokemon/swellow/back.4bpp.lz");
+const u32 gMonShinyPalette_Swellow[] = INCBIN_U32("graphics/pokemon/swellow/shiny.gbapal.lz");
+const u8 gMonIcon_Swellow[] = INCBIN_U8("graphics/pokemon/swellow/icon.4bpp");
+const u8 gMonFootprint_Swellow[] = INCBIN_U8("graphics/pokemon/swellow/footprint.1bpp");
+
+const u32 gMonFrontPic_Shroomish[] = INCBIN_U32("graphics/pokemon/shroomish/front.4bpp.lz");
+const u32 gMonPalette_Shroomish[] = INCBIN_U32("graphics/pokemon/shroomish/normal.gbapal.lz");
+const u32 gMonBackPic_Shroomish[] = INCBIN_U32("graphics/pokemon/shroomish/back.4bpp.lz");
+const u32 gMonShinyPalette_Shroomish[] = INCBIN_U32("graphics/pokemon/shroomish/shiny.gbapal.lz");
+const u8 gMonIcon_Shroomish[] = INCBIN_U8("graphics/pokemon/shroomish/icon.4bpp");
+const u8 gMonFootprint_Shroomish[] = INCBIN_U8("graphics/pokemon/shroomish/footprint.1bpp");
+
+const u32 gMonFrontPic_Breloom[] = INCBIN_U32("graphics/pokemon/breloom/front.4bpp.lz");
+const u32 gMonPalette_Breloom[] = INCBIN_U32("graphics/pokemon/breloom/normal.gbapal.lz");
+const u32 gMonBackPic_Breloom[] = INCBIN_U32("graphics/pokemon/breloom/back.4bpp.lz");
+const u32 gMonShinyPalette_Breloom[] = INCBIN_U32("graphics/pokemon/breloom/shiny.gbapal.lz");
+const u8 gMonIcon_Breloom[] = INCBIN_U8("graphics/pokemon/breloom/icon.4bpp");
+const u8 gMonFootprint_Breloom[] = INCBIN_U8("graphics/pokemon/breloom/footprint.1bpp");
+
+const u32 gMonFrontPic_Spinda[] = INCBIN_U32("graphics/pokemon/spinda/front.4bpp.lz");
+const u32 gMonPalette_Spinda[] = INCBIN_U32("graphics/pokemon/spinda/normal.gbapal.lz");
+const u32 gMonBackPic_Spinda[] = INCBIN_U32("graphics/pokemon/spinda/back.4bpp.lz");
+const u32 gMonShinyPalette_Spinda[] = INCBIN_U32("graphics/pokemon/spinda/shiny.gbapal.lz");
+const u8 gMonIcon_Spinda[] = INCBIN_U8("graphics/pokemon/spinda/icon.4bpp");
+const u8 gMonFootprint_Spinda[] = INCBIN_U8("graphics/pokemon/spinda/footprint.1bpp");
+
+const u32 gMonFrontPic_Wingull[] = INCBIN_U32("graphics/pokemon/wingull/front.4bpp.lz");
+const u32 gMonPalette_Wingull[] = INCBIN_U32("graphics/pokemon/wingull/normal.gbapal.lz");
+const u32 gMonBackPic_Wingull[] = INCBIN_U32("graphics/pokemon/wingull/back.4bpp.lz");
+const u32 gMonShinyPalette_Wingull[] = INCBIN_U32("graphics/pokemon/wingull/shiny.gbapal.lz");
+const u8 gMonIcon_Wingull[] = INCBIN_U8("graphics/pokemon/wingull/icon.4bpp");
+const u8 gMonFootprint_Wingull[] = INCBIN_U8("graphics/pokemon/wingull/footprint.1bpp");
+
+const u32 gMonFrontPic_Pelipper[] = INCBIN_U32("graphics/pokemon/pelipper/front.4bpp.lz");
+const u32 gMonPalette_Pelipper[] = INCBIN_U32("graphics/pokemon/pelipper/normal.gbapal.lz");
+const u32 gMonBackPic_Pelipper[] = INCBIN_U32("graphics/pokemon/pelipper/back.4bpp.lz");
+const u32 gMonShinyPalette_Pelipper[] = INCBIN_U32("graphics/pokemon/pelipper/shiny.gbapal.lz");
+const u8 gMonIcon_Pelipper[] = INCBIN_U8("graphics/pokemon/pelipper/icon.4bpp");
+const u8 gMonFootprint_Pelipper[] = INCBIN_U8("graphics/pokemon/pelipper/footprint.1bpp");
+
+const u32 gMonFrontPic_Surskit[] = INCBIN_U32("graphics/pokemon/surskit/front.4bpp.lz");
+const u32 gMonPalette_Surskit[] = INCBIN_U32("graphics/pokemon/surskit/normal.gbapal.lz");
+const u32 gMonBackPic_Surskit[] = INCBIN_U32("graphics/pokemon/surskit/back.4bpp.lz");
+const u32 gMonShinyPalette_Surskit[] = INCBIN_U32("graphics/pokemon/surskit/shiny.gbapal.lz");
+const u8 gMonIcon_Surskit[] = INCBIN_U8("graphics/pokemon/surskit/icon.4bpp");
+const u8 gMonFootprint_Surskit[] = INCBIN_U8("graphics/pokemon/surskit/footprint.1bpp");
+
+const u32 gMonFrontPic_Masquerain[] = INCBIN_U32("graphics/pokemon/masquerain/front.4bpp.lz");
+const u32 gMonPalette_Masquerain[] = INCBIN_U32("graphics/pokemon/masquerain/normal.gbapal.lz");
+const u32 gMonBackPic_Masquerain[] = INCBIN_U32("graphics/pokemon/masquerain/back.4bpp.lz");
+const u32 gMonShinyPalette_Masquerain[] = INCBIN_U32("graphics/pokemon/masquerain/shiny.gbapal.lz");
+const u8 gMonIcon_Masquerain[] = INCBIN_U8("graphics/pokemon/masquerain/icon.4bpp");
+const u8 gMonFootprint_Masquerain[] = INCBIN_U8("graphics/pokemon/masquerain/footprint.1bpp");
+
+const u32 gMonFrontPic_Wailmer[] = INCBIN_U32("graphics/pokemon/wailmer/front.4bpp.lz");
+const u32 gMonPalette_Wailmer[] = INCBIN_U32("graphics/pokemon/wailmer/normal.gbapal.lz");
+const u32 gMonBackPic_Wailmer[] = INCBIN_U32("graphics/pokemon/wailmer/back.4bpp.lz");
+const u32 gMonShinyPalette_Wailmer[] = INCBIN_U32("graphics/pokemon/wailmer/shiny.gbapal.lz");
+const u8 gMonIcon_Wailmer[] = INCBIN_U8("graphics/pokemon/wailmer/icon.4bpp");
+const u8 gMonFootprint_Wailmer[] = INCBIN_U8("graphics/pokemon/wailmer/footprint.1bpp");
+
+const u32 gMonFrontPic_Wailord[] = INCBIN_U32("graphics/pokemon/wailord/front.4bpp.lz");
+const u32 gMonPalette_Wailord[] = INCBIN_U32("graphics/pokemon/wailord/normal.gbapal.lz");
+const u32 gMonBackPic_Wailord[] = INCBIN_U32("graphics/pokemon/wailord/back.4bpp.lz");
+const u32 gMonShinyPalette_Wailord[] = INCBIN_U32("graphics/pokemon/wailord/shiny.gbapal.lz");
+const u8 gMonIcon_Wailord[] = INCBIN_U8("graphics/pokemon/wailord/icon.4bpp");
+const u8 gMonFootprint_Wailord[] = INCBIN_U8("graphics/pokemon/wailord/footprint.1bpp");
+
+const u32 gMonFrontPic_Skitty[] = INCBIN_U32("graphics/pokemon/skitty/front.4bpp.lz");
+const u32 gMonPalette_Skitty[] = INCBIN_U32("graphics/pokemon/skitty/normal.gbapal.lz");
+const u32 gMonBackPic_Skitty[] = INCBIN_U32("graphics/pokemon/skitty/back.4bpp.lz");
+const u32 gMonShinyPalette_Skitty[] = INCBIN_U32("graphics/pokemon/skitty/shiny.gbapal.lz");
+const u8 gMonIcon_Skitty[] = INCBIN_U8("graphics/pokemon/skitty/icon.4bpp");
+const u8 gMonFootprint_Skitty[] = INCBIN_U8("graphics/pokemon/skitty/footprint.1bpp");
+
+const u32 gMonFrontPic_Delcatty[] = INCBIN_U32("graphics/pokemon/delcatty/front.4bpp.lz");
+const u32 gMonPalette_Delcatty[] = INCBIN_U32("graphics/pokemon/delcatty/normal.gbapal.lz");
+const u32 gMonBackPic_Delcatty[] = INCBIN_U32("graphics/pokemon/delcatty/back.4bpp.lz");
+const u32 gMonShinyPalette_Delcatty[] = INCBIN_U32("graphics/pokemon/delcatty/shiny.gbapal.lz");
+const u8 gMonIcon_Delcatty[] = INCBIN_U8("graphics/pokemon/delcatty/icon.4bpp");
+const u8 gMonFootprint_Delcatty[] = INCBIN_U8("graphics/pokemon/delcatty/footprint.1bpp");
+
+const u32 gMonFrontPic_Kecleon[] = INCBIN_U32("graphics/pokemon/kecleon/front.4bpp.lz");
+const u32 gMonPalette_Kecleon[] = INCBIN_U32("graphics/pokemon/kecleon/normal.gbapal.lz");
+const u32 gMonBackPic_Kecleon[] = INCBIN_U32("graphics/pokemon/kecleon/back.4bpp.lz");
+const u32 gMonShinyPalette_Kecleon[] = INCBIN_U32("graphics/pokemon/kecleon/shiny.gbapal.lz");
+const u8 gMonIcon_Kecleon[] = INCBIN_U8("graphics/pokemon/kecleon/icon.4bpp");
+const u8 gMonFootprint_Kecleon[] = INCBIN_U8("graphics/pokemon/kecleon/footprint.1bpp");
+
+const u32 gMonFrontPic_Baltoy[] = INCBIN_U32("graphics/pokemon/baltoy/front.4bpp.lz");
+const u32 gMonPalette_Baltoy[] = INCBIN_U32("graphics/pokemon/baltoy/normal.gbapal.lz");
+const u32 gMonBackPic_Baltoy[] = INCBIN_U32("graphics/pokemon/baltoy/back.4bpp.lz");
+const u32 gMonShinyPalette_Baltoy[] = INCBIN_U32("graphics/pokemon/baltoy/shiny.gbapal.lz");
+const u8 gMonIcon_Baltoy[] = INCBIN_U8("graphics/pokemon/baltoy/icon.4bpp");
+const u8 gMonFootprint_Baltoy[] = INCBIN_U8("graphics/pokemon/baltoy/footprint.1bpp");
+
+const u32 gMonFrontPic_Claydol[] = INCBIN_U32("graphics/pokemon/claydol/front.4bpp.lz");
+const u32 gMonPalette_Claydol[] = INCBIN_U32("graphics/pokemon/claydol/normal.gbapal.lz");
+const u32 gMonBackPic_Claydol[] = INCBIN_U32("graphics/pokemon/claydol/back.4bpp.lz");
+const u32 gMonShinyPalette_Claydol[] = INCBIN_U32("graphics/pokemon/claydol/shiny.gbapal.lz");
+const u8 gMonIcon_Claydol[] = INCBIN_U8("graphics/pokemon/claydol/icon.4bpp");
+const u8 gMonFootprint_Claydol[] = INCBIN_U8("graphics/pokemon/claydol/footprint.1bpp");
+
+const u32 gMonFrontPic_Nosepass[] = INCBIN_U32("graphics/pokemon/nosepass/front.4bpp.lz");
+const u32 gMonPalette_Nosepass[] = INCBIN_U32("graphics/pokemon/nosepass/normal.gbapal.lz");
+const u32 gMonBackPic_Nosepass[] = INCBIN_U32("graphics/pokemon/nosepass/back.4bpp.lz");
+const u32 gMonShinyPalette_Nosepass[] = INCBIN_U32("graphics/pokemon/nosepass/shiny.gbapal.lz");
+const u8 gMonIcon_Nosepass[] = INCBIN_U8("graphics/pokemon/nosepass/icon.4bpp");
+const u8 gMonFootprint_Nosepass[] = INCBIN_U8("graphics/pokemon/nosepass/footprint.1bpp");
+
+const u32 gMonFrontPic_Torkoal[] = INCBIN_U32("graphics/pokemon/torkoal/front.4bpp.lz");
+const u32 gMonPalette_Torkoal[] = INCBIN_U32("graphics/pokemon/torkoal/normal.gbapal.lz");
+const u32 gMonBackPic_Torkoal[] = INCBIN_U32("graphics/pokemon/torkoal/back.4bpp.lz");
+const u32 gMonShinyPalette_Torkoal[] = INCBIN_U32("graphics/pokemon/torkoal/shiny.gbapal.lz");
+const u8 gMonIcon_Torkoal[] = INCBIN_U8("graphics/pokemon/torkoal/icon.4bpp");
+const u8 gMonFootprint_Torkoal[] = INCBIN_U8("graphics/pokemon/torkoal/footprint.1bpp");
+
+const u32 gMonFrontPic_Sableye[] = INCBIN_U32("graphics/pokemon/sableye/front.4bpp.lz");
+const u32 gMonPalette_Sableye[] = INCBIN_U32("graphics/pokemon/sableye/normal.gbapal.lz");
+const u32 gMonBackPic_Sableye[] = INCBIN_U32("graphics/pokemon/sableye/back.4bpp.lz");
+const u32 gMonShinyPalette_Sableye[] = INCBIN_U32("graphics/pokemon/sableye/shiny.gbapal.lz");
+const u8 gMonIcon_Sableye[] = INCBIN_U8("graphics/pokemon/sableye/icon.4bpp");
+const u8 gMonFootprint_Sableye[] = INCBIN_U8("graphics/pokemon/sableye/footprint.1bpp");
+
+const u32 gMonFrontPic_Barboach[] = INCBIN_U32("graphics/pokemon/barboach/front.4bpp.lz");
+const u32 gMonPalette_Barboach[] = INCBIN_U32("graphics/pokemon/barboach/normal.gbapal.lz");
+const u32 gMonBackPic_Barboach[] = INCBIN_U32("graphics/pokemon/barboach/back.4bpp.lz");
+const u32 gMonShinyPalette_Barboach[] = INCBIN_U32("graphics/pokemon/barboach/shiny.gbapal.lz");
+const u8 gMonIcon_Barboach[] = INCBIN_U8("graphics/pokemon/barboach/icon.4bpp");
+const u8 gMonFootprint_Barboach[] = INCBIN_U8("graphics/pokemon/barboach/footprint.1bpp");
+
+const u32 gMonFrontPic_Whiscash[] = INCBIN_U32("graphics/pokemon/whiscash/front.4bpp.lz");
+const u32 gMonPalette_Whiscash[] = INCBIN_U32("graphics/pokemon/whiscash/normal.gbapal.lz");
+const u32 gMonBackPic_Whiscash[] = INCBIN_U32("graphics/pokemon/whiscash/back.4bpp.lz");
+const u32 gMonShinyPalette_Whiscash[] = INCBIN_U32("graphics/pokemon/whiscash/shiny.gbapal.lz");
+const u8 gMonIcon_Whiscash[] = INCBIN_U8("graphics/pokemon/whiscash/icon.4bpp");
+const u8 gMonFootprint_Whiscash[] = INCBIN_U8("graphics/pokemon/whiscash/footprint.1bpp");
+
+const u32 gMonFrontPic_Luvdisc[] = INCBIN_U32("graphics/pokemon/luvdisc/front.4bpp.lz");
+const u32 gMonPalette_Luvdisc[] = INCBIN_U32("graphics/pokemon/luvdisc/normal.gbapal.lz");
+const u32 gMonBackPic_Luvdisc[] = INCBIN_U32("graphics/pokemon/luvdisc/back.4bpp.lz");
+const u32 gMonShinyPalette_Luvdisc[] = INCBIN_U32("graphics/pokemon/luvdisc/shiny.gbapal.lz");
+const u8 gMonIcon_Luvdisc[] = INCBIN_U8("graphics/pokemon/luvdisc/icon.4bpp");
+const u8 gMonFootprint_Luvdisc[] = INCBIN_U8("graphics/pokemon/luvdisc/footprint.1bpp");
+
+const u32 gMonFrontPic_Corphish[] = INCBIN_U32("graphics/pokemon/corphish/front.4bpp.lz");
+const u32 gMonPalette_Corphish[] = INCBIN_U32("graphics/pokemon/corphish/normal.gbapal.lz");
+const u32 gMonBackPic_Corphish[] = INCBIN_U32("graphics/pokemon/corphish/back.4bpp.lz");
+const u32 gMonShinyPalette_Corphish[] = INCBIN_U32("graphics/pokemon/corphish/shiny.gbapal.lz");
+const u8 gMonIcon_Corphish[] = INCBIN_U8("graphics/pokemon/corphish/icon.4bpp");
+const u8 gMonFootprint_Corphish[] = INCBIN_U8("graphics/pokemon/corphish/footprint.1bpp");
+
+const u32 gMonFrontPic_Crawdaunt[] = INCBIN_U32("graphics/pokemon/crawdaunt/front.4bpp.lz");
+const u32 gMonPalette_Crawdaunt[] = INCBIN_U32("graphics/pokemon/crawdaunt/normal.gbapal.lz");
+const u32 gMonBackPic_Crawdaunt[] = INCBIN_U32("graphics/pokemon/crawdaunt/back.4bpp.lz");
+const u32 gMonShinyPalette_Crawdaunt[] = INCBIN_U32("graphics/pokemon/crawdaunt/shiny.gbapal.lz");
+const u8 gMonIcon_Crawdaunt[] = INCBIN_U8("graphics/pokemon/crawdaunt/icon.4bpp");
+const u8 gMonFootprint_Crawdaunt[] = INCBIN_U8("graphics/pokemon/crawdaunt/footprint.1bpp");
+
+const u32 gMonFrontPic_Feebas[] = INCBIN_U32("graphics/pokemon/feebas/front.4bpp.lz");
+const u32 gMonPalette_Feebas[] = INCBIN_U32("graphics/pokemon/feebas/normal.gbapal.lz");
+const u32 gMonBackPic_Feebas[] = INCBIN_U32("graphics/pokemon/feebas/back.4bpp.lz");
+const u32 gMonShinyPalette_Feebas[] = INCBIN_U32("graphics/pokemon/feebas/shiny.gbapal.lz");
+const u8 gMonIcon_Feebas[] = INCBIN_U8("graphics/pokemon/feebas/icon.4bpp");
+const u8 gMonFootprint_Feebas[] = INCBIN_U8("graphics/pokemon/feebas/footprint.1bpp");
+
+const u32 gMonFrontPic_Milotic[] = INCBIN_U32("graphics/pokemon/milotic/front.4bpp.lz");
+const u32 gMonPalette_Milotic[] = INCBIN_U32("graphics/pokemon/milotic/normal.gbapal.lz");
+const u32 gMonBackPic_Milotic[] = INCBIN_U32("graphics/pokemon/milotic/back.4bpp.lz");
+const u32 gMonShinyPalette_Milotic[] = INCBIN_U32("graphics/pokemon/milotic/shiny.gbapal.lz");
+const u8 gMonIcon_Milotic[] = INCBIN_U8("graphics/pokemon/milotic/icon.4bpp");
+const u8 gMonFootprint_Milotic[] = INCBIN_U8("graphics/pokemon/milotic/footprint.1bpp");
+
+const u32 gMonFrontPic_Carvanha[] = INCBIN_U32("graphics/pokemon/carvanha/front.4bpp.lz");
+const u32 gMonPalette_Carvanha[] = INCBIN_U32("graphics/pokemon/carvanha/normal.gbapal.lz");
+const u32 gMonBackPic_Carvanha[] = INCBIN_U32("graphics/pokemon/carvanha/back.4bpp.lz");
+const u32 gMonShinyPalette_Carvanha[] = INCBIN_U32("graphics/pokemon/carvanha/shiny.gbapal.lz");
+const u8 gMonIcon_Carvanha[] = INCBIN_U8("graphics/pokemon/carvanha/icon.4bpp");
+const u8 gMonFootprint_Carvanha[] = INCBIN_U8("graphics/pokemon/carvanha/footprint.1bpp");
+
+const u32 gMonFrontPic_Sharpedo[] = INCBIN_U32("graphics/pokemon/sharpedo/front.4bpp.lz");
+const u32 gMonPalette_Sharpedo[] = INCBIN_U32("graphics/pokemon/sharpedo/normal.gbapal.lz");
+const u32 gMonBackPic_Sharpedo[] = INCBIN_U32("graphics/pokemon/sharpedo/back.4bpp.lz");
+const u32 gMonShinyPalette_Sharpedo[] = INCBIN_U32("graphics/pokemon/sharpedo/shiny.gbapal.lz");
+const u8 gMonIcon_Sharpedo[] = INCBIN_U8("graphics/pokemon/sharpedo/icon.4bpp");
+const u8 gMonFootprint_Sharpedo[] = INCBIN_U8("graphics/pokemon/sharpedo/footprint.1bpp");
+
+const u32 gMonFrontPic_Trapinch[] = INCBIN_U32("graphics/pokemon/trapinch/front.4bpp.lz");
+const u32 gMonPalette_Trapinch[] = INCBIN_U32("graphics/pokemon/trapinch/normal.gbapal.lz");
+const u32 gMonBackPic_Trapinch[] = INCBIN_U32("graphics/pokemon/trapinch/back.4bpp.lz");
+const u32 gMonShinyPalette_Trapinch[] = INCBIN_U32("graphics/pokemon/trapinch/shiny.gbapal.lz");
+const u8 gMonIcon_Trapinch[] = INCBIN_U8("graphics/pokemon/trapinch/icon.4bpp");
+const u8 gMonFootprint_Trapinch[] = INCBIN_U8("graphics/pokemon/trapinch/footprint.1bpp");
+
+const u32 gMonFrontPic_Vibrava[] = INCBIN_U32("graphics/pokemon/vibrava/front.4bpp.lz");
+const u32 gMonPalette_Vibrava[] = INCBIN_U32("graphics/pokemon/vibrava/normal.gbapal.lz");
+const u32 gMonBackPic_Vibrava[] = INCBIN_U32("graphics/pokemon/vibrava/back.4bpp.lz");
+const u32 gMonShinyPalette_Vibrava[] = INCBIN_U32("graphics/pokemon/vibrava/shiny.gbapal.lz");
+const u8 gMonIcon_Vibrava[] = INCBIN_U8("graphics/pokemon/vibrava/icon.4bpp");
+const u8 gMonFootprint_Vibrava[] = INCBIN_U8("graphics/pokemon/vibrava/footprint.1bpp");
+
+const u32 gMonFrontPic_Flygon[] = INCBIN_U32("graphics/pokemon/flygon/front.4bpp.lz");
+const u32 gMonPalette_Flygon[] = INCBIN_U32("graphics/pokemon/flygon/normal.gbapal.lz");
+const u32 gMonBackPic_Flygon[] = INCBIN_U32("graphics/pokemon/flygon/back.4bpp.lz");
+const u32 gMonShinyPalette_Flygon[] = INCBIN_U32("graphics/pokemon/flygon/shiny.gbapal.lz");
+const u8 gMonIcon_Flygon[] = INCBIN_U8("graphics/pokemon/flygon/icon.4bpp");
+const u8 gMonFootprint_Flygon[] = INCBIN_U8("graphics/pokemon/flygon/footprint.1bpp");
+
+const u32 gMonFrontPic_Makuhita[] = INCBIN_U32("graphics/pokemon/makuhita/front.4bpp.lz");
+const u32 gMonPalette_Makuhita[] = INCBIN_U32("graphics/pokemon/makuhita/normal.gbapal.lz");
+const u32 gMonBackPic_Makuhita[] = INCBIN_U32("graphics/pokemon/makuhita/back.4bpp.lz");
+const u32 gMonShinyPalette_Makuhita[] = INCBIN_U32("graphics/pokemon/makuhita/shiny.gbapal.lz");
+const u8 gMonIcon_Makuhita[] = INCBIN_U8("graphics/pokemon/makuhita/icon.4bpp");
+const u8 gMonFootprint_Makuhita[] = INCBIN_U8("graphics/pokemon/makuhita/footprint.1bpp");
+
+const u32 gMonFrontPic_Hariyama[] = INCBIN_U32("graphics/pokemon/hariyama/front.4bpp.lz");
+const u32 gMonPalette_Hariyama[] = INCBIN_U32("graphics/pokemon/hariyama/normal.gbapal.lz");
+const u32 gMonBackPic_Hariyama[] = INCBIN_U32("graphics/pokemon/hariyama/back.4bpp.lz");
+const u32 gMonShinyPalette_Hariyama[] = INCBIN_U32("graphics/pokemon/hariyama/shiny.gbapal.lz");
+const u8 gMonIcon_Hariyama[] = INCBIN_U8("graphics/pokemon/hariyama/icon.4bpp");
+const u8 gMonFootprint_Hariyama[] = INCBIN_U8("graphics/pokemon/hariyama/footprint.1bpp");
+
+const u32 gMonFrontPic_Electrike[] = INCBIN_U32("graphics/pokemon/electrike/front.4bpp.lz");
+const u32 gMonPalette_Electrike[] = INCBIN_U32("graphics/pokemon/electrike/normal.gbapal.lz");
+const u32 gMonBackPic_Electrike[] = INCBIN_U32("graphics/pokemon/electrike/back.4bpp.lz");
+const u32 gMonShinyPalette_Electrike[] = INCBIN_U32("graphics/pokemon/electrike/shiny.gbapal.lz");
+const u8 gMonIcon_Electrike[] = INCBIN_U8("graphics/pokemon/electrike/icon.4bpp");
+const u8 gMonFootprint_Electrike[] = INCBIN_U8("graphics/pokemon/electrike/footprint.1bpp");
+
+const u32 gMonFrontPic_Manectric[] = INCBIN_U32("graphics/pokemon/manectric/front.4bpp.lz");
+const u32 gMonPalette_Manectric[] = INCBIN_U32("graphics/pokemon/manectric/normal.gbapal.lz");
+const u32 gMonBackPic_Manectric[] = INCBIN_U32("graphics/pokemon/manectric/back.4bpp.lz");
+const u32 gMonShinyPalette_Manectric[] = INCBIN_U32("graphics/pokemon/manectric/shiny.gbapal.lz");
+const u8 gMonIcon_Manectric[] = INCBIN_U8("graphics/pokemon/manectric/icon.4bpp");
+const u8 gMonFootprint_Manectric[] = INCBIN_U8("graphics/pokemon/manectric/footprint.1bpp");
+
+const u32 gMonFrontPic_Numel[] = INCBIN_U32("graphics/pokemon/numel/front.4bpp.lz");
+const u32 gMonPalette_Numel[] = INCBIN_U32("graphics/pokemon/numel/normal.gbapal.lz");
+const u32 gMonBackPic_Numel[] = INCBIN_U32("graphics/pokemon/numel/back.4bpp.lz");
+const u32 gMonShinyPalette_Numel[] = INCBIN_U32("graphics/pokemon/numel/shiny.gbapal.lz");
+const u8 gMonIcon_Numel[] = INCBIN_U8("graphics/pokemon/numel/icon.4bpp");
+const u8 gMonFootprint_Numel[] = INCBIN_U8("graphics/pokemon/numel/footprint.1bpp");
+
+const u32 gMonFrontPic_Camerupt[] = INCBIN_U32("graphics/pokemon/camerupt/front.4bpp.lz");
+const u32 gMonPalette_Camerupt[] = INCBIN_U32("graphics/pokemon/camerupt/normal.gbapal.lz");
+const u32 gMonBackPic_Camerupt[] = INCBIN_U32("graphics/pokemon/camerupt/back.4bpp.lz");
+const u32 gMonShinyPalette_Camerupt[] = INCBIN_U32("graphics/pokemon/camerupt/shiny.gbapal.lz");
+const u8 gMonIcon_Camerupt[] = INCBIN_U8("graphics/pokemon/camerupt/icon.4bpp");
+const u8 gMonFootprint_Camerupt[] = INCBIN_U8("graphics/pokemon/camerupt/footprint.1bpp");
+
+const u32 gMonFrontPic_Spheal[] = INCBIN_U32("graphics/pokemon/spheal/front.4bpp.lz");
+const u32 gMonPalette_Spheal[] = INCBIN_U32("graphics/pokemon/spheal/normal.gbapal.lz");
+const u32 gMonBackPic_Spheal[] = INCBIN_U32("graphics/pokemon/spheal/back.4bpp.lz");
+const u32 gMonShinyPalette_Spheal[] = INCBIN_U32("graphics/pokemon/spheal/shiny.gbapal.lz");
+const u8 gMonIcon_Spheal[] = INCBIN_U8("graphics/pokemon/spheal/icon.4bpp");
+const u8 gMonFootprint_Spheal[] = INCBIN_U8("graphics/pokemon/spheal/footprint.1bpp");
+
+const u32 gMonFrontPic_Sealeo[] = INCBIN_U32("graphics/pokemon/sealeo/front.4bpp.lz");
+const u32 gMonPalette_Sealeo[] = INCBIN_U32("graphics/pokemon/sealeo/normal.gbapal.lz");
+const u32 gMonBackPic_Sealeo[] = INCBIN_U32("graphics/pokemon/sealeo/back.4bpp.lz");
+const u32 gMonShinyPalette_Sealeo[] = INCBIN_U32("graphics/pokemon/sealeo/shiny.gbapal.lz");
+const u8 gMonIcon_Sealeo[] = INCBIN_U8("graphics/pokemon/sealeo/icon.4bpp");
+const u8 gMonFootprint_Sealeo[] = INCBIN_U8("graphics/pokemon/sealeo/footprint.1bpp");
+
+const u32 gMonFrontPic_Walrein[] = INCBIN_U32("graphics/pokemon/walrein/front.4bpp.lz");
+const u32 gMonPalette_Walrein[] = INCBIN_U32("graphics/pokemon/walrein/normal.gbapal.lz");
+const u32 gMonBackPic_Walrein[] = INCBIN_U32("graphics/pokemon/walrein/back.4bpp.lz");
+const u32 gMonShinyPalette_Walrein[] = INCBIN_U32("graphics/pokemon/walrein/shiny.gbapal.lz");
+const u8 gMonIcon_Walrein[] = INCBIN_U8("graphics/pokemon/walrein/icon.4bpp");
+const u8 gMonFootprint_Walrein[] = INCBIN_U8("graphics/pokemon/walrein/footprint.1bpp");
+
+const u32 gMonFrontPic_Cacnea[] = INCBIN_U32("graphics/pokemon/cacnea/front.4bpp.lz");
+const u32 gMonPalette_Cacnea[] = INCBIN_U32("graphics/pokemon/cacnea/normal.gbapal.lz");
+const u32 gMonBackPic_Cacnea[] = INCBIN_U32("graphics/pokemon/cacnea/back.4bpp.lz");
+const u32 gMonShinyPalette_Cacnea[] = INCBIN_U32("graphics/pokemon/cacnea/shiny.gbapal.lz");
+const u8 gMonIcon_Cacnea[] = INCBIN_U8("graphics/pokemon/cacnea/icon.4bpp");
+const u8 gMonFootprint_Cacnea[] = INCBIN_U8("graphics/pokemon/cacnea/footprint.1bpp");
+
+const u32 gMonFrontPic_Cacturne[] = INCBIN_U32("graphics/pokemon/cacturne/front.4bpp.lz");
+const u32 gMonPalette_Cacturne[] = INCBIN_U32("graphics/pokemon/cacturne/normal.gbapal.lz");
+const u32 gMonBackPic_Cacturne[] = INCBIN_U32("graphics/pokemon/cacturne/back.4bpp.lz");
+const u32 gMonShinyPalette_Cacturne[] = INCBIN_U32("graphics/pokemon/cacturne/shiny.gbapal.lz");
+const u8 gMonIcon_Cacturne[] = INCBIN_U8("graphics/pokemon/cacturne/icon.4bpp");
+const u8 gMonFootprint_Cacturne[] = INCBIN_U8("graphics/pokemon/cacturne/footprint.1bpp");
+
+const u32 gMonFrontPic_Snorunt[] = INCBIN_U32("graphics/pokemon/snorunt/front.4bpp.lz");
+const u32 gMonPalette_Snorunt[] = INCBIN_U32("graphics/pokemon/snorunt/normal.gbapal.lz");
+const u32 gMonBackPic_Snorunt[] = INCBIN_U32("graphics/pokemon/snorunt/back.4bpp.lz");
+const u32 gMonShinyPalette_Snorunt[] = INCBIN_U32("graphics/pokemon/snorunt/shiny.gbapal.lz");
+const u8 gMonIcon_Snorunt[] = INCBIN_U8("graphics/pokemon/snorunt/icon.4bpp");
+const u8 gMonFootprint_Snorunt[] = INCBIN_U8("graphics/pokemon/snorunt/footprint.1bpp");
+
+const u32 gMonFrontPic_Glalie[] = INCBIN_U32("graphics/pokemon/glalie/front.4bpp.lz");
+const u32 gMonPalette_Glalie[] = INCBIN_U32("graphics/pokemon/glalie/normal.gbapal.lz");
+const u32 gMonBackPic_Glalie[] = INCBIN_U32("graphics/pokemon/glalie/back.4bpp.lz");
+const u32 gMonShinyPalette_Glalie[] = INCBIN_U32("graphics/pokemon/glalie/shiny.gbapal.lz");
+const u8 gMonIcon_Glalie[] = INCBIN_U8("graphics/pokemon/glalie/icon.4bpp");
+const u8 gMonFootprint_Glalie[] = INCBIN_U8("graphics/pokemon/glalie/footprint.1bpp");
+
+const u32 gMonFrontPic_Lunatone[] = INCBIN_U32("graphics/pokemon/lunatone/front.4bpp.lz");
+const u32 gMonPalette_Lunatone[] = INCBIN_U32("graphics/pokemon/lunatone/normal.gbapal.lz");
+const u32 gMonBackPic_Lunatone[] = INCBIN_U32("graphics/pokemon/lunatone/back.4bpp.lz");
+const u32 gMonShinyPalette_Lunatone[] = INCBIN_U32("graphics/pokemon/lunatone/shiny.gbapal.lz");
+const u8 gMonIcon_Lunatone[] = INCBIN_U8("graphics/pokemon/lunatone/icon.4bpp");
+const u8 gMonFootprint_Lunatone[] = INCBIN_U8("graphics/pokemon/lunatone/footprint.1bpp");
+
+const u32 gMonFrontPic_Solrock[] = INCBIN_U32("graphics/pokemon/solrock/front.4bpp.lz");
+const u32 gMonPalette_Solrock[] = INCBIN_U32("graphics/pokemon/solrock/normal.gbapal.lz");
+const u32 gMonBackPic_Solrock[] = INCBIN_U32("graphics/pokemon/solrock/back.4bpp.lz");
+const u32 gMonShinyPalette_Solrock[] = INCBIN_U32("graphics/pokemon/solrock/shiny.gbapal.lz");
+const u8 gMonIcon_Solrock[] = INCBIN_U8("graphics/pokemon/solrock/icon.4bpp");
+const u8 gMonFootprint_Solrock[] = INCBIN_U8("graphics/pokemon/solrock/footprint.1bpp");
+
+const u32 gMonFrontPic_Azurill[] = INCBIN_U32("graphics/pokemon/azurill/front.4bpp.lz");
+const u32 gMonPalette_Azurill[] = INCBIN_U32("graphics/pokemon/azurill/normal.gbapal.lz");
+const u32 gMonBackPic_Azurill[] = INCBIN_U32("graphics/pokemon/azurill/back.4bpp.lz");
+const u32 gMonShinyPalette_Azurill[] = INCBIN_U32("graphics/pokemon/azurill/shiny.gbapal.lz");
+const u8 gMonIcon_Azurill[] = INCBIN_U8("graphics/pokemon/azurill/icon.4bpp");
+const u8 gMonFootprint_Azurill[] = INCBIN_U8("graphics/pokemon/azurill/footprint.1bpp");
+
+const u32 gMonFrontPic_Spoink[] = INCBIN_U32("graphics/pokemon/spoink/front.4bpp.lz");
+const u32 gMonPalette_Spoink[] = INCBIN_U32("graphics/pokemon/spoink/normal.gbapal.lz");
+const u32 gMonBackPic_Spoink[] = INCBIN_U32("graphics/pokemon/spoink/back.4bpp.lz");
+const u32 gMonShinyPalette_Spoink[] = INCBIN_U32("graphics/pokemon/spoink/shiny.gbapal.lz");
+const u8 gMonIcon_Spoink[] = INCBIN_U8("graphics/pokemon/spoink/icon.4bpp");
+const u8 gMonFootprint_Spoink[] = INCBIN_U8("graphics/pokemon/spoink/footprint.1bpp");
+
+const u32 gMonFrontPic_Grumpig[] = INCBIN_U32("graphics/pokemon/grumpig/front.4bpp.lz");
+const u32 gMonPalette_Grumpig[] = INCBIN_U32("graphics/pokemon/grumpig/normal.gbapal.lz");
+const u32 gMonBackPic_Grumpig[] = INCBIN_U32("graphics/pokemon/grumpig/back.4bpp.lz");
+const u32 gMonShinyPalette_Grumpig[] = INCBIN_U32("graphics/pokemon/grumpig/shiny.gbapal.lz");
+const u8 gMonIcon_Grumpig[] = INCBIN_U8("graphics/pokemon/grumpig/icon.4bpp");
+const u8 gMonFootprint_Grumpig[] = INCBIN_U8("graphics/pokemon/grumpig/footprint.1bpp");
+
+const u32 gMonFrontPic_Plusle[] = INCBIN_U32("graphics/pokemon/plusle/front.4bpp.lz");
+const u32 gMonPalette_Plusle[] = INCBIN_U32("graphics/pokemon/plusle/normal.gbapal.lz");
+const u32 gMonBackPic_Plusle[] = INCBIN_U32("graphics/pokemon/plusle/back.4bpp.lz");
+const u32 gMonShinyPalette_Plusle[] = INCBIN_U32("graphics/pokemon/plusle/shiny.gbapal.lz");
+const u8 gMonIcon_Plusle[] = INCBIN_U8("graphics/pokemon/plusle/icon.4bpp");
+const u8 gMonFootprint_Plusle[] = INCBIN_U8("graphics/pokemon/plusle/footprint.1bpp");
+
+const u32 gMonFrontPic_Minun[] = INCBIN_U32("graphics/pokemon/minun/front.4bpp.lz");
+const u32 gMonPalette_Minun[] = INCBIN_U32("graphics/pokemon/minun/normal.gbapal.lz");
+const u32 gMonBackPic_Minun[] = INCBIN_U32("graphics/pokemon/minun/back.4bpp.lz");
+const u32 gMonShinyPalette_Minun[] = INCBIN_U32("graphics/pokemon/minun/shiny.gbapal.lz");
+const u8 gMonIcon_Minun[] = INCBIN_U8("graphics/pokemon/minun/icon.4bpp");
+const u8 gMonFootprint_Minun[] = INCBIN_U8("graphics/pokemon/minun/footprint.1bpp");
+
+const u32 gMonFrontPic_Mawile[] = INCBIN_U32("graphics/pokemon/mawile/front.4bpp.lz");
+const u32 gMonPalette_Mawile[] = INCBIN_U32("graphics/pokemon/mawile/normal.gbapal.lz");
+const u32 gMonBackPic_Mawile[] = INCBIN_U32("graphics/pokemon/mawile/back.4bpp.lz");
+const u32 gMonShinyPalette_Mawile[] = INCBIN_U32("graphics/pokemon/mawile/shiny.gbapal.lz");
+const u8 gMonIcon_Mawile[] = INCBIN_U8("graphics/pokemon/mawile/icon.4bpp");
+const u8 gMonFootprint_Mawile[] = INCBIN_U8("graphics/pokemon/mawile/footprint.1bpp");
+
+const u32 gMonFrontPic_Meditite[] = INCBIN_U32("graphics/pokemon/meditite/front.4bpp.lz");
+const u32 gMonPalette_Meditite[] = INCBIN_U32("graphics/pokemon/meditite/normal.gbapal.lz");
+const u32 gMonBackPic_Meditite[] = INCBIN_U32("graphics/pokemon/meditite/back.4bpp.lz");
+const u32 gMonShinyPalette_Meditite[] = INCBIN_U32("graphics/pokemon/meditite/shiny.gbapal.lz");
+const u8 gMonIcon_Meditite[] = INCBIN_U8("graphics/pokemon/meditite/icon.4bpp");
+const u8 gMonFootprint_Meditite[] = INCBIN_U8("graphics/pokemon/meditite/footprint.1bpp");
+
+const u32 gMonFrontPic_Medicham[] = INCBIN_U32("graphics/pokemon/medicham/front.4bpp.lz");
+const u32 gMonPalette_Medicham[] = INCBIN_U32("graphics/pokemon/medicham/normal.gbapal.lz");
+const u32 gMonBackPic_Medicham[] = INCBIN_U32("graphics/pokemon/medicham/back.4bpp.lz");
+const u32 gMonShinyPalette_Medicham[] = INCBIN_U32("graphics/pokemon/medicham/shiny.gbapal.lz");
+const u8 gMonIcon_Medicham[] = INCBIN_U8("graphics/pokemon/medicham/icon.4bpp");
+const u8 gMonFootprint_Medicham[] = INCBIN_U8("graphics/pokemon/medicham/footprint.1bpp");
+
+const u32 gMonFrontPic_Swablu[] = INCBIN_U32("graphics/pokemon/swablu/front.4bpp.lz");
+const u32 gMonPalette_Swablu[] = INCBIN_U32("graphics/pokemon/swablu/normal.gbapal.lz");
+const u32 gMonBackPic_Swablu[] = INCBIN_U32("graphics/pokemon/swablu/back.4bpp.lz");
+const u32 gMonShinyPalette_Swablu[] = INCBIN_U32("graphics/pokemon/swablu/shiny.gbapal.lz");
+const u8 gMonIcon_Swablu[] = INCBIN_U8("graphics/pokemon/swablu/icon.4bpp");
+const u8 gMonFootprint_Swablu[] = INCBIN_U8("graphics/pokemon/swablu/footprint.1bpp");
+
+const u32 gMonFrontPic_Altaria[] = INCBIN_U32("graphics/pokemon/altaria/front.4bpp.lz");
+const u32 gMonPalette_Altaria[] = INCBIN_U32("graphics/pokemon/altaria/normal.gbapal.lz");
+const u32 gMonBackPic_Altaria[] = INCBIN_U32("graphics/pokemon/altaria/back.4bpp.lz");
+const u32 gMonShinyPalette_Altaria[] = INCBIN_U32("graphics/pokemon/altaria/shiny.gbapal.lz");
+const u8 gMonIcon_Altaria[] = INCBIN_U8("graphics/pokemon/altaria/icon.4bpp");
+const u8 gMonFootprint_Altaria[] = INCBIN_U8("graphics/pokemon/altaria/footprint.1bpp");
+
+const u32 gMonFrontPic_Wynaut[] = INCBIN_U32("graphics/pokemon/wynaut/front.4bpp.lz");
+const u32 gMonPalette_Wynaut[] = INCBIN_U32("graphics/pokemon/wynaut/normal.gbapal.lz");
+const u32 gMonBackPic_Wynaut[] = INCBIN_U32("graphics/pokemon/wynaut/back.4bpp.lz");
+const u32 gMonShinyPalette_Wynaut[] = INCBIN_U32("graphics/pokemon/wynaut/shiny.gbapal.lz");
+const u8 gMonIcon_Wynaut[] = INCBIN_U8("graphics/pokemon/wynaut/icon.4bpp");
+const u8 gMonFootprint_Wynaut[] = INCBIN_U8("graphics/pokemon/wynaut/footprint.1bpp");
+
+const u32 gMonFrontPic_Duskull[] = INCBIN_U32("graphics/pokemon/duskull/front.4bpp.lz");
+const u32 gMonPalette_Duskull[] = INCBIN_U32("graphics/pokemon/duskull/normal.gbapal.lz");
+const u32 gMonBackPic_Duskull[] = INCBIN_U32("graphics/pokemon/duskull/back.4bpp.lz");
+const u32 gMonShinyPalette_Duskull[] = INCBIN_U32("graphics/pokemon/duskull/shiny.gbapal.lz");
+const u8 gMonIcon_Duskull[] = INCBIN_U8("graphics/pokemon/duskull/icon.4bpp");
+const u8 gMonFootprint_Duskull[] = INCBIN_U8("graphics/pokemon/duskull/footprint.1bpp");
+
+const u32 gMonFrontPic_Dusclops[] = INCBIN_U32("graphics/pokemon/dusclops/front.4bpp.lz");
+const u32 gMonPalette_Dusclops[] = INCBIN_U32("graphics/pokemon/dusclops/normal.gbapal.lz");
+const u32 gMonBackPic_Dusclops[] = INCBIN_U32("graphics/pokemon/dusclops/back.4bpp.lz");
+const u32 gMonShinyPalette_Dusclops[] = INCBIN_U32("graphics/pokemon/dusclops/shiny.gbapal.lz");
+const u8 gMonIcon_Dusclops[] = INCBIN_U8("graphics/pokemon/dusclops/icon.4bpp");
+const u8 gMonFootprint_Dusclops[] = INCBIN_U8("graphics/pokemon/dusclops/footprint.1bpp");
+
+const u32 gMonFrontPic_Roselia[] = INCBIN_U32("graphics/pokemon/roselia/front.4bpp.lz");
+const u32 gMonPalette_Roselia[] = INCBIN_U32("graphics/pokemon/roselia/normal.gbapal.lz");
+const u32 gMonBackPic_Roselia[] = INCBIN_U32("graphics/pokemon/roselia/back.4bpp.lz");
+const u32 gMonShinyPalette_Roselia[] = INCBIN_U32("graphics/pokemon/roselia/shiny.gbapal.lz");
+const u8 gMonIcon_Roselia[] = INCBIN_U8("graphics/pokemon/roselia/icon.4bpp");
+const u8 gMonFootprint_Roselia[] = INCBIN_U8("graphics/pokemon/roselia/footprint.1bpp");
+
+const u32 gMonFrontPic_Slakoth[] = INCBIN_U32("graphics/pokemon/slakoth/front.4bpp.lz");
+const u32 gMonPalette_Slakoth[] = INCBIN_U32("graphics/pokemon/slakoth/normal.gbapal.lz");
+const u32 gMonBackPic_Slakoth[] = INCBIN_U32("graphics/pokemon/slakoth/back.4bpp.lz");
+const u32 gMonShinyPalette_Slakoth[] = INCBIN_U32("graphics/pokemon/slakoth/shiny.gbapal.lz");
+const u8 gMonIcon_Slakoth[] = INCBIN_U8("graphics/pokemon/slakoth/icon.4bpp");
+const u8 gMonFootprint_Slakoth[] = INCBIN_U8("graphics/pokemon/slakoth/footprint.1bpp");
+
+const u32 gMonFrontPic_Vigoroth[] = INCBIN_U32("graphics/pokemon/vigoroth/front.4bpp.lz");
+const u32 gMonPalette_Vigoroth[] = INCBIN_U32("graphics/pokemon/vigoroth/normal.gbapal.lz");
+const u32 gMonBackPic_Vigoroth[] = INCBIN_U32("graphics/pokemon/vigoroth/back.4bpp.lz");
+const u32 gMonShinyPalette_Vigoroth[] = INCBIN_U32("graphics/pokemon/vigoroth/shiny.gbapal.lz");
+const u8 gMonIcon_Vigoroth[] = INCBIN_U8("graphics/pokemon/vigoroth/icon.4bpp");
+const u8 gMonFootprint_Vigoroth[] = INCBIN_U8("graphics/pokemon/vigoroth/footprint.1bpp");
+
+const u32 gMonFrontPic_Slaking[] = INCBIN_U32("graphics/pokemon/slaking/front.4bpp.lz");
+const u32 gMonPalette_Slaking[] = INCBIN_U32("graphics/pokemon/slaking/normal.gbapal.lz");
+const u32 gMonBackPic_Slaking[] = INCBIN_U32("graphics/pokemon/slaking/back.4bpp.lz");
+const u32 gMonShinyPalette_Slaking[] = INCBIN_U32("graphics/pokemon/slaking/shiny.gbapal.lz");
+const u8 gMonIcon_Slaking[] = INCBIN_U8("graphics/pokemon/slaking/icon.4bpp");
+const u8 gMonFootprint_Slaking[] = INCBIN_U8("graphics/pokemon/slaking/footprint.1bpp");
+
+const u32 gMonFrontPic_Gulpin[] = INCBIN_U32("graphics/pokemon/gulpin/front.4bpp.lz");
+const u32 gMonPalette_Gulpin[] = INCBIN_U32("graphics/pokemon/gulpin/normal.gbapal.lz");
+const u32 gMonBackPic_Gulpin[] = INCBIN_U32("graphics/pokemon/gulpin/back.4bpp.lz");
+const u32 gMonShinyPalette_Gulpin[] = INCBIN_U32("graphics/pokemon/gulpin/shiny.gbapal.lz");
+const u8 gMonIcon_Gulpin[] = INCBIN_U8("graphics/pokemon/gulpin/icon.4bpp");
+const u8 gMonFootprint_Gulpin[] = INCBIN_U8("graphics/pokemon/gulpin/footprint.1bpp");
+
+const u32 gMonFrontPic_Swalot[] = INCBIN_U32("graphics/pokemon/swalot/front.4bpp.lz");
+const u32 gMonPalette_Swalot[] = INCBIN_U32("graphics/pokemon/swalot/normal.gbapal.lz");
+const u32 gMonBackPic_Swalot[] = INCBIN_U32("graphics/pokemon/swalot/back.4bpp.lz");
+const u32 gMonShinyPalette_Swalot[] = INCBIN_U32("graphics/pokemon/swalot/shiny.gbapal.lz");
+const u8 gMonIcon_Swalot[] = INCBIN_U8("graphics/pokemon/swalot/icon.4bpp");
+const u8 gMonFootprint_Swalot[] = INCBIN_U8("graphics/pokemon/swalot/footprint.1bpp");
+
+const u32 gMonFrontPic_Tropius[] = INCBIN_U32("graphics/pokemon/tropius/front.4bpp.lz");
+const u32 gMonPalette_Tropius[] = INCBIN_U32("graphics/pokemon/tropius/normal.gbapal.lz");
+const u32 gMonBackPic_Tropius[] = INCBIN_U32("graphics/pokemon/tropius/back.4bpp.lz");
+const u32 gMonShinyPalette_Tropius[] = INCBIN_U32("graphics/pokemon/tropius/shiny.gbapal.lz");
+const u8 gMonIcon_Tropius[] = INCBIN_U8("graphics/pokemon/tropius/icon.4bpp");
+const u8 gMonFootprint_Tropius[] = INCBIN_U8("graphics/pokemon/tropius/footprint.1bpp");
+
+const u32 gMonFrontPic_Whismur[] = INCBIN_U32("graphics/pokemon/whismur/front.4bpp.lz");
+const u32 gMonPalette_Whismur[] = INCBIN_U32("graphics/pokemon/whismur/normal.gbapal.lz");
+const u32 gMonBackPic_Whismur[] = INCBIN_U32("graphics/pokemon/whismur/back.4bpp.lz");
+const u32 gMonShinyPalette_Whismur[] = INCBIN_U32("graphics/pokemon/whismur/shiny.gbapal.lz");
+const u8 gMonIcon_Whismur[] = INCBIN_U8("graphics/pokemon/whismur/icon.4bpp");
+const u8 gMonFootprint_Whismur[] = INCBIN_U8("graphics/pokemon/whismur/footprint.1bpp");
+
+const u32 gMonFrontPic_Loudred[] = INCBIN_U32("graphics/pokemon/loudred/front.4bpp.lz");
+const u32 gMonPalette_Loudred[] = INCBIN_U32("graphics/pokemon/loudred/normal.gbapal.lz");
+const u32 gMonBackPic_Loudred[] = INCBIN_U32("graphics/pokemon/loudred/back.4bpp.lz");
+const u32 gMonShinyPalette_Loudred[] = INCBIN_U32("graphics/pokemon/loudred/shiny.gbapal.lz");
+const u8 gMonIcon_Loudred[] = INCBIN_U8("graphics/pokemon/loudred/icon.4bpp");
+const u8 gMonFootprint_Loudred[] = INCBIN_U8("graphics/pokemon/loudred/footprint.1bpp");
+
+const u32 gMonFrontPic_Exploud[] = INCBIN_U32("graphics/pokemon/exploud/front.4bpp.lz");
+const u32 gMonPalette_Exploud[] = INCBIN_U32("graphics/pokemon/exploud/normal.gbapal.lz");
+const u32 gMonBackPic_Exploud[] = INCBIN_U32("graphics/pokemon/exploud/back.4bpp.lz");
+const u32 gMonShinyPalette_Exploud[] = INCBIN_U32("graphics/pokemon/exploud/shiny.gbapal.lz");
+const u8 gMonIcon_Exploud[] = INCBIN_U8("graphics/pokemon/exploud/icon.4bpp");
+const u8 gMonFootprint_Exploud[] = INCBIN_U8("graphics/pokemon/exploud/footprint.1bpp");
+
+const u32 gMonFrontPic_Clamperl[] = INCBIN_U32("graphics/pokemon/clamperl/front.4bpp.lz");
+const u32 gMonPalette_Clamperl[] = INCBIN_U32("graphics/pokemon/clamperl/normal.gbapal.lz");
+const u32 gMonBackPic_Clamperl[] = INCBIN_U32("graphics/pokemon/clamperl/back.4bpp.lz");
+const u32 gMonShinyPalette_Clamperl[] = INCBIN_U32("graphics/pokemon/clamperl/shiny.gbapal.lz");
+const u8 gMonIcon_Clamperl[] = INCBIN_U8("graphics/pokemon/clamperl/icon.4bpp");
+const u8 gMonFootprint_Clamperl[] = INCBIN_U8("graphics/pokemon/clamperl/footprint.1bpp");
+
+const u32 gMonFrontPic_Huntail[] = INCBIN_U32("graphics/pokemon/huntail/front.4bpp.lz");
+const u32 gMonPalette_Huntail[] = INCBIN_U32("graphics/pokemon/huntail/normal.gbapal.lz");
+const u32 gMonBackPic_Huntail[] = INCBIN_U32("graphics/pokemon/huntail/back.4bpp.lz");
+const u32 gMonShinyPalette_Huntail[] = INCBIN_U32("graphics/pokemon/huntail/shiny.gbapal.lz");
+const u8 gMonIcon_Huntail[] = INCBIN_U8("graphics/pokemon/huntail/icon.4bpp");
+const u8 gMonFootprint_Huntail[] = INCBIN_U8("graphics/pokemon/huntail/footprint.1bpp");
+
+const u32 gMonFrontPic_Gorebyss[] = INCBIN_U32("graphics/pokemon/gorebyss/front.4bpp.lz");
+const u32 gMonPalette_Gorebyss[] = INCBIN_U32("graphics/pokemon/gorebyss/normal.gbapal.lz");
+const u32 gMonBackPic_Gorebyss[] = INCBIN_U32("graphics/pokemon/gorebyss/back.4bpp.lz");
+const u32 gMonShinyPalette_Gorebyss[] = INCBIN_U32("graphics/pokemon/gorebyss/shiny.gbapal.lz");
+const u8 gMonIcon_Gorebyss[] = INCBIN_U8("graphics/pokemon/gorebyss/icon.4bpp");
+const u8 gMonFootprint_Gorebyss[] = INCBIN_U8("graphics/pokemon/gorebyss/footprint.1bpp");
+
+const u32 gMonFrontPic_Absol[] = INCBIN_U32("graphics/pokemon/absol/front.4bpp.lz");
+const u32 gMonPalette_Absol[] = INCBIN_U32("graphics/pokemon/absol/normal.gbapal.lz");
+const u32 gMonBackPic_Absol[] = INCBIN_U32("graphics/pokemon/absol/back.4bpp.lz");
+const u32 gMonShinyPalette_Absol[] = INCBIN_U32("graphics/pokemon/absol/shiny.gbapal.lz");
+const u8 gMonIcon_Absol[] = INCBIN_U8("graphics/pokemon/absol/icon.4bpp");
+const u8 gMonFootprint_Absol[] = INCBIN_U8("graphics/pokemon/absol/footprint.1bpp");
+
+const u32 gMonFrontPic_Shuppet[] = INCBIN_U32("graphics/pokemon/shuppet/front.4bpp.lz");
+const u32 gMonPalette_Shuppet[] = INCBIN_U32("graphics/pokemon/shuppet/normal.gbapal.lz");
+const u32 gMonBackPic_Shuppet[] = INCBIN_U32("graphics/pokemon/shuppet/back.4bpp.lz");
+const u32 gMonShinyPalette_Shuppet[] = INCBIN_U32("graphics/pokemon/shuppet/shiny.gbapal.lz");
+const u8 gMonIcon_Shuppet[] = INCBIN_U8("graphics/pokemon/shuppet/icon.4bpp");
+const u8 gMonFootprint_Shuppet[] = INCBIN_U8("graphics/pokemon/shuppet/footprint.1bpp");
+
+const u32 gMonFrontPic_Banette[] = INCBIN_U32("graphics/pokemon/banette/front.4bpp.lz");
+const u32 gMonPalette_Banette[] = INCBIN_U32("graphics/pokemon/banette/normal.gbapal.lz");
+const u32 gMonBackPic_Banette[] = INCBIN_U32("graphics/pokemon/banette/back.4bpp.lz");
+const u32 gMonShinyPalette_Banette[] = INCBIN_U32("graphics/pokemon/banette/shiny.gbapal.lz");
+const u8 gMonIcon_Banette[] = INCBIN_U8("graphics/pokemon/banette/icon.4bpp");
+const u8 gMonFootprint_Banette[] = INCBIN_U8("graphics/pokemon/banette/footprint.1bpp");
+
+const u32 gMonFrontPic_Seviper[] = INCBIN_U32("graphics/pokemon/seviper/front.4bpp.lz");
+const u32 gMonPalette_Seviper[] = INCBIN_U32("graphics/pokemon/seviper/normal.gbapal.lz");
+const u32 gMonBackPic_Seviper[] = INCBIN_U32("graphics/pokemon/seviper/back.4bpp.lz");
+const u32 gMonShinyPalette_Seviper[] = INCBIN_U32("graphics/pokemon/seviper/shiny.gbapal.lz");
+const u8 gMonIcon_Seviper[] = INCBIN_U8("graphics/pokemon/seviper/icon.4bpp");
+const u8 gMonFootprint_Seviper[] = INCBIN_U8("graphics/pokemon/seviper/footprint.1bpp");
+
+const u32 gMonFrontPic_Zangoose[] = INCBIN_U32("graphics/pokemon/zangoose/front.4bpp.lz");
+const u32 gMonPalette_Zangoose[] = INCBIN_U32("graphics/pokemon/zangoose/normal.gbapal.lz");
+const u32 gMonBackPic_Zangoose[] = INCBIN_U32("graphics/pokemon/zangoose/back.4bpp.lz");
+const u32 gMonShinyPalette_Zangoose[] = INCBIN_U32("graphics/pokemon/zangoose/shiny.gbapal.lz");
+const u8 gMonIcon_Zangoose[] = INCBIN_U8("graphics/pokemon/zangoose/icon.4bpp");
+const u8 gMonFootprint_Zangoose[] = INCBIN_U8("graphics/pokemon/zangoose/footprint.1bpp");
+
+const u32 gMonFrontPic_Relicanth[] = INCBIN_U32("graphics/pokemon/relicanth/front.4bpp.lz");
+const u32 gMonPalette_Relicanth[] = INCBIN_U32("graphics/pokemon/relicanth/normal.gbapal.lz");
+const u32 gMonBackPic_Relicanth[] = INCBIN_U32("graphics/pokemon/relicanth/back.4bpp.lz");
+const u32 gMonShinyPalette_Relicanth[] = INCBIN_U32("graphics/pokemon/relicanth/shiny.gbapal.lz");
+const u8 gMonIcon_Relicanth[] = INCBIN_U8("graphics/pokemon/relicanth/icon.4bpp");
+const u8 gMonFootprint_Relicanth[] = INCBIN_U8("graphics/pokemon/relicanth/footprint.1bpp");
+
+const u32 gMonFrontPic_Aron[] = INCBIN_U32("graphics/pokemon/aron/front.4bpp.lz");
+const u32 gMonPalette_Aron[] = INCBIN_U32("graphics/pokemon/aron/normal.gbapal.lz");
+const u32 gMonBackPic_Aron[] = INCBIN_U32("graphics/pokemon/aron/back.4bpp.lz");
+const u32 gMonShinyPalette_Aron[] = INCBIN_U32("graphics/pokemon/aron/shiny.gbapal.lz");
+const u8 gMonIcon_Aron[] = INCBIN_U8("graphics/pokemon/aron/icon.4bpp");
+const u8 gMonFootprint_Aron[] = INCBIN_U8("graphics/pokemon/aron/footprint.1bpp");
+
+const u32 gMonFrontPic_Lairon[] = INCBIN_U32("graphics/pokemon/lairon/front.4bpp.lz");
+const u32 gMonPalette_Lairon[] = INCBIN_U32("graphics/pokemon/lairon/normal.gbapal.lz");
+const u32 gMonBackPic_Lairon[] = INCBIN_U32("graphics/pokemon/lairon/back.4bpp.lz");
+const u32 gMonShinyPalette_Lairon[] = INCBIN_U32("graphics/pokemon/lairon/shiny.gbapal.lz");
+const u8 gMonIcon_Lairon[] = INCBIN_U8("graphics/pokemon/lairon/icon.4bpp");
+const u8 gMonFootprint_Lairon[] = INCBIN_U8("graphics/pokemon/lairon/footprint.1bpp");
+
+const u32 gMonFrontPic_Aggron[] = INCBIN_U32("graphics/pokemon/aggron/front.4bpp.lz");
+const u32 gMonPalette_Aggron[] = INCBIN_U32("graphics/pokemon/aggron/normal.gbapal.lz");
+const u32 gMonBackPic_Aggron[] = INCBIN_U32("graphics/pokemon/aggron/back.4bpp.lz");
+const u32 gMonShinyPalette_Aggron[] = INCBIN_U32("graphics/pokemon/aggron/shiny.gbapal.lz");
+const u8 gMonIcon_Aggron[] = INCBIN_U8("graphics/pokemon/aggron/icon.4bpp");
+const u8 gMonFootprint_Aggron[] = INCBIN_U8("graphics/pokemon/aggron/footprint.1bpp");
+
+const u32 gMonFrontPic_Castform[] = INCBIN_U32("graphics/pokemon/castform/front.4bpp.lz");
+const u32 gMonPalette_Castform[] = INCBIN_U32("graphics/pokemon/castform/normal.gbapal.lz");
+const u32 gMonBackPic_Castform[] = INCBIN_U32("graphics/pokemon/castform/back.4bpp.lz");
+const u32 gMonShinyPalette_Castform[] = INCBIN_U32("graphics/pokemon/castform/shiny.gbapal.lz");
+const u8 gMonIcon_Castform[] = INCBIN_U8("graphics/pokemon/castform/icon.4bpp");
+const u8 gMonFootprint_Castform[] = INCBIN_U8("graphics/pokemon/castform/footprint.1bpp");
+
+const u32 gMonFrontPic_Volbeat[] = INCBIN_U32("graphics/pokemon/volbeat/front.4bpp.lz");
+const u32 gMonPalette_Volbeat[] = INCBIN_U32("graphics/pokemon/volbeat/normal.gbapal.lz");
+const u32 gMonBackPic_Volbeat[] = INCBIN_U32("graphics/pokemon/volbeat/back.4bpp.lz");
+const u32 gMonShinyPalette_Volbeat[] = INCBIN_U32("graphics/pokemon/volbeat/shiny.gbapal.lz");
+const u8 gMonIcon_Volbeat[] = INCBIN_U8("graphics/pokemon/volbeat/icon.4bpp");
+const u8 gMonFootprint_Volbeat[] = INCBIN_U8("graphics/pokemon/volbeat/footprint.1bpp");
+
+const u32 gMonFrontPic_Illumise[] = INCBIN_U32("graphics/pokemon/illumise/front.4bpp.lz");
+const u32 gMonPalette_Illumise[] = INCBIN_U32("graphics/pokemon/illumise/normal.gbapal.lz");
+const u32 gMonBackPic_Illumise[] = INCBIN_U32("graphics/pokemon/illumise/back.4bpp.lz");
+const u32 gMonShinyPalette_Illumise[] = INCBIN_U32("graphics/pokemon/illumise/shiny.gbapal.lz");
+const u8 gMonIcon_Illumise[] = INCBIN_U8("graphics/pokemon/illumise/icon.4bpp");
+const u8 gMonFootprint_Illumise[] = INCBIN_U8("graphics/pokemon/illumise/footprint.1bpp");
+
+const u32 gMonFrontPic_Lileep[] = INCBIN_U32("graphics/pokemon/lileep/front.4bpp.lz");
+const u32 gMonPalette_Lileep[] = INCBIN_U32("graphics/pokemon/lileep/normal.gbapal.lz");
+const u32 gMonBackPic_Lileep[] = INCBIN_U32("graphics/pokemon/lileep/back.4bpp.lz");
+const u32 gMonShinyPalette_Lileep[] = INCBIN_U32("graphics/pokemon/lileep/shiny.gbapal.lz");
+const u8 gMonIcon_Lileep[] = INCBIN_U8("graphics/pokemon/lileep/icon.4bpp");
+const u8 gMonFootprint_Lileep[] = INCBIN_U8("graphics/pokemon/lileep/footprint.1bpp");
+
+const u32 gMonFrontPic_Cradily[] = INCBIN_U32("graphics/pokemon/cradily/front.4bpp.lz");
+const u32 gMonPalette_Cradily[] = INCBIN_U32("graphics/pokemon/cradily/normal.gbapal.lz");
+const u32 gMonBackPic_Cradily[] = INCBIN_U32("graphics/pokemon/cradily/back.4bpp.lz");
+const u32 gMonShinyPalette_Cradily[] = INCBIN_U32("graphics/pokemon/cradily/shiny.gbapal.lz");
+const u8 gMonIcon_Cradily[] = INCBIN_U8("graphics/pokemon/cradily/icon.4bpp");
+const u8 gMonFootprint_Cradily[] = INCBIN_U8("graphics/pokemon/cradily/footprint.1bpp");
+
+const u32 gMonFrontPic_Anorith[] = INCBIN_U32("graphics/pokemon/anorith/front.4bpp.lz");
+const u32 gMonPalette_Anorith[] = INCBIN_U32("graphics/pokemon/anorith/normal.gbapal.lz");
+const u32 gMonBackPic_Anorith[] = INCBIN_U32("graphics/pokemon/anorith/back.4bpp.lz");
+const u32 gMonShinyPalette_Anorith[] = INCBIN_U32("graphics/pokemon/anorith/shiny.gbapal.lz");
+const u8 gMonIcon_Anorith[] = INCBIN_U8("graphics/pokemon/anorith/icon.4bpp");
+const u8 gMonFootprint_Anorith[] = INCBIN_U8("graphics/pokemon/anorith/footprint.1bpp");
+
+const u32 gMonFrontPic_Armaldo[] = INCBIN_U32("graphics/pokemon/armaldo/front.4bpp.lz");
+const u32 gMonPalette_Armaldo[] = INCBIN_U32("graphics/pokemon/armaldo/normal.gbapal.lz");
+const u32 gMonBackPic_Armaldo[] = INCBIN_U32("graphics/pokemon/armaldo/back.4bpp.lz");
+const u32 gMonShinyPalette_Armaldo[] = INCBIN_U32("graphics/pokemon/armaldo/shiny.gbapal.lz");
+const u8 gMonIcon_Armaldo[] = INCBIN_U8("graphics/pokemon/armaldo/icon.4bpp");
+const u8 gMonFootprint_Armaldo[] = INCBIN_U8("graphics/pokemon/armaldo/footprint.1bpp");
+
+const u32 gMonFrontPic_Ralts[] = INCBIN_U32("graphics/pokemon/ralts/front.4bpp.lz");
+const u32 gMonPalette_Ralts[] = INCBIN_U32("graphics/pokemon/ralts/normal.gbapal.lz");
+const u32 gMonBackPic_Ralts[] = INCBIN_U32("graphics/pokemon/ralts/back.4bpp.lz");
+const u32 gMonShinyPalette_Ralts[] = INCBIN_U32("graphics/pokemon/ralts/shiny.gbapal.lz");
+const u8 gMonIcon_Ralts[] = INCBIN_U8("graphics/pokemon/ralts/icon.4bpp");
+const u8 gMonFootprint_Ralts[] = INCBIN_U8("graphics/pokemon/ralts/footprint.1bpp");
+
+const u32 gMonFrontPic_Kirlia[] = INCBIN_U32("graphics/pokemon/kirlia/front.4bpp.lz");
+const u32 gMonPalette_Kirlia[] = INCBIN_U32("graphics/pokemon/kirlia/normal.gbapal.lz");
+const u32 gMonBackPic_Kirlia[] = INCBIN_U32("graphics/pokemon/kirlia/back.4bpp.lz");
+const u32 gMonShinyPalette_Kirlia[] = INCBIN_U32("graphics/pokemon/kirlia/shiny.gbapal.lz");
+const u8 gMonIcon_Kirlia[] = INCBIN_U8("graphics/pokemon/kirlia/icon.4bpp");
+const u8 gMonFootprint_Kirlia[] = INCBIN_U8("graphics/pokemon/kirlia/footprint.1bpp");
+
+const u32 gMonFrontPic_Gardevoir[] = INCBIN_U32("graphics/pokemon/gardevoir/front.4bpp.lz");
+const u32 gMonPalette_Gardevoir[] = INCBIN_U32("graphics/pokemon/gardevoir/normal.gbapal.lz");
+const u32 gMonBackPic_Gardevoir[] = INCBIN_U32("graphics/pokemon/gardevoir/back.4bpp.lz");
+const u32 gMonShinyPalette_Gardevoir[] = INCBIN_U32("graphics/pokemon/gardevoir/shiny.gbapal.lz");
+const u8 gMonIcon_Gardevoir[] = INCBIN_U8("graphics/pokemon/gardevoir/icon.4bpp");
+const u8 gMonFootprint_Gardevoir[] = INCBIN_U8("graphics/pokemon/gardevoir/footprint.1bpp");
+
+const u32 gMonFrontPic_Bagon[] = INCBIN_U32("graphics/pokemon/bagon/front.4bpp.lz");
+const u32 gMonPalette_Bagon[] = INCBIN_U32("graphics/pokemon/bagon/normal.gbapal.lz");
+const u32 gMonBackPic_Bagon[] = INCBIN_U32("graphics/pokemon/bagon/back.4bpp.lz");
+const u32 gMonShinyPalette_Bagon[] = INCBIN_U32("graphics/pokemon/bagon/shiny.gbapal.lz");
+const u8 gMonIcon_Bagon[] = INCBIN_U8("graphics/pokemon/bagon/icon.4bpp");
+const u8 gMonFootprint_Bagon[] = INCBIN_U8("graphics/pokemon/bagon/footprint.1bpp");
+
+const u32 gMonFrontPic_Shelgon[] = INCBIN_U32("graphics/pokemon/shelgon/front.4bpp.lz");
+const u32 gMonPalette_Shelgon[] = INCBIN_U32("graphics/pokemon/shelgon/normal.gbapal.lz");
+const u32 gMonBackPic_Shelgon[] = INCBIN_U32("graphics/pokemon/shelgon/back.4bpp.lz");
+const u32 gMonShinyPalette_Shelgon[] = INCBIN_U32("graphics/pokemon/shelgon/shiny.gbapal.lz");
+const u8 gMonIcon_Shelgon[] = INCBIN_U8("graphics/pokemon/shelgon/icon.4bpp");
+const u8 gMonFootprint_Shelgon[] = INCBIN_U8("graphics/pokemon/shelgon/footprint.1bpp");
+
+const u32 gMonFrontPic_Salamence[] = INCBIN_U32("graphics/pokemon/salamence/front.4bpp.lz");
+const u32 gMonPalette_Salamence[] = INCBIN_U32("graphics/pokemon/salamence/normal.gbapal.lz");
+const u32 gMonBackPic_Salamence[] = INCBIN_U32("graphics/pokemon/salamence/back.4bpp.lz");
+const u32 gMonShinyPalette_Salamence[] = INCBIN_U32("graphics/pokemon/salamence/shiny.gbapal.lz");
+const u8 gMonIcon_Salamence[] = INCBIN_U8("graphics/pokemon/salamence/icon.4bpp");
+const u8 gMonFootprint_Salamence[] = INCBIN_U8("graphics/pokemon/salamence/footprint.1bpp");
+
+const u32 gMonFrontPic_Beldum[] = INCBIN_U32("graphics/pokemon/beldum/front.4bpp.lz");
+const u32 gMonPalette_Beldum[] = INCBIN_U32("graphics/pokemon/beldum/normal.gbapal.lz");
+const u32 gMonBackPic_Beldum[] = INCBIN_U32("graphics/pokemon/beldum/back.4bpp.lz");
+const u32 gMonShinyPalette_Beldum[] = INCBIN_U32("graphics/pokemon/beldum/shiny.gbapal.lz");
+const u8 gMonIcon_Beldum[] = INCBIN_U8("graphics/pokemon/beldum/icon.4bpp");
+const u8 gMonFootprint_Beldum[] = INCBIN_U8("graphics/pokemon/beldum/footprint.1bpp");
+
+const u32 gMonFrontPic_Metang[] = INCBIN_U32("graphics/pokemon/metang/front.4bpp.lz");
+const u32 gMonPalette_Metang[] = INCBIN_U32("graphics/pokemon/metang/normal.gbapal.lz");
+const u32 gMonBackPic_Metang[] = INCBIN_U32("graphics/pokemon/metang/back.4bpp.lz");
+const u32 gMonShinyPalette_Metang[] = INCBIN_U32("graphics/pokemon/metang/shiny.gbapal.lz");
+const u8 gMonIcon_Metang[] = INCBIN_U8("graphics/pokemon/metang/icon.4bpp");
+const u8 gMonFootprint_Metang[] = INCBIN_U8("graphics/pokemon/metang/footprint.1bpp");
+
+const u32 gMonFrontPic_Metagross[] = INCBIN_U32("graphics/pokemon/metagross/front.4bpp.lz");
+const u32 gMonPalette_Metagross[] = INCBIN_U32("graphics/pokemon/metagross/normal.gbapal.lz");
+const u32 gMonBackPic_Metagross[] = INCBIN_U32("graphics/pokemon/metagross/back.4bpp.lz");
+const u32 gMonShinyPalette_Metagross[] = INCBIN_U32("graphics/pokemon/metagross/shiny.gbapal.lz");
+const u8 gMonIcon_Metagross[] = INCBIN_U8("graphics/pokemon/metagross/icon.4bpp");
+const u8 gMonFootprint_Metagross[] = INCBIN_U8("graphics/pokemon/metagross/footprint.1bpp");
+
+const u32 gMonFrontPic_Regirock[] = INCBIN_U32("graphics/pokemon/regirock/front.4bpp.lz");
+const u32 gMonPalette_Regirock[] = INCBIN_U32("graphics/pokemon/regirock/normal.gbapal.lz");
+const u32 gMonBackPic_Regirock[] = INCBIN_U32("graphics/pokemon/regirock/back.4bpp.lz");
+const u32 gMonShinyPalette_Regirock[] = INCBIN_U32("graphics/pokemon/regirock/shiny.gbapal.lz");
+const u8 gMonIcon_Regirock[] = INCBIN_U8("graphics/pokemon/regirock/icon.4bpp");
+const u8 gMonFootprint_Regirock[] = INCBIN_U8("graphics/pokemon/regirock/footprint.1bpp");
+
+const u32 gMonFrontPic_Regice[] = INCBIN_U32("graphics/pokemon/regice/front.4bpp.lz");
+const u32 gMonPalette_Regice[] = INCBIN_U32("graphics/pokemon/regice/normal.gbapal.lz");
+const u32 gMonBackPic_Regice[] = INCBIN_U32("graphics/pokemon/regice/back.4bpp.lz");
+const u32 gMonShinyPalette_Regice[] = INCBIN_U32("graphics/pokemon/regice/shiny.gbapal.lz");
+const u8 gMonIcon_Regice[] = INCBIN_U8("graphics/pokemon/regice/icon.4bpp");
+const u8 gMonFootprint_Regice[] = INCBIN_U8("graphics/pokemon/regice/footprint.1bpp");
+
+const u32 gMonFrontPic_Registeel[] = INCBIN_U32("graphics/pokemon/registeel/front.4bpp.lz");
+const u32 gMonPalette_Registeel[] = INCBIN_U32("graphics/pokemon/registeel/normal.gbapal.lz");
+const u32 gMonBackPic_Registeel[] = INCBIN_U32("graphics/pokemon/registeel/back.4bpp.lz");
+const u32 gMonShinyPalette_Registeel[] = INCBIN_U32("graphics/pokemon/registeel/shiny.gbapal.lz");
+const u8 gMonIcon_Registeel[] = INCBIN_U8("graphics/pokemon/registeel/icon.4bpp");
+const u8 gMonFootprint_Registeel[] = INCBIN_U8("graphics/pokemon/registeel/footprint.1bpp");
+
+const u32 gMonFrontPic_Kyogre[] = INCBIN_U32("graphics/pokemon/kyogre/front.4bpp.lz");
+const u32 gMonPalette_Kyogre[] = INCBIN_U32("graphics/pokemon/kyogre/normal.gbapal.lz");
+const u32 gMonBackPic_Kyogre[] = INCBIN_U32("graphics/pokemon/kyogre/back.4bpp.lz");
+const u32 gMonShinyPalette_Kyogre[] = INCBIN_U32("graphics/pokemon/kyogre/shiny.gbapal.lz");
+const u8 gMonIcon_Kyogre[] = INCBIN_U8("graphics/pokemon/kyogre/icon.4bpp");
+const u8 gMonFootprint_Kyogre[] = INCBIN_U8("graphics/pokemon/kyogre/footprint.1bpp");
+
+const u32 gMonFrontPic_Groudon[] = INCBIN_U32("graphics/pokemon/groudon/front.4bpp.lz");
+const u32 gMonPalette_Groudon[] = INCBIN_U32("graphics/pokemon/groudon/normal.gbapal.lz");
+const u32 gMonBackPic_Groudon[] = INCBIN_U32("graphics/pokemon/groudon/back.4bpp.lz");
+const u32 gMonShinyPalette_Groudon[] = INCBIN_U32("graphics/pokemon/groudon/shiny.gbapal.lz");
+const u8 gMonIcon_Groudon[] = INCBIN_U8("graphics/pokemon/groudon/icon.4bpp");
+const u8 gMonFootprint_Groudon[] = INCBIN_U8("graphics/pokemon/groudon/footprint.1bpp");
+
+const u32 gMonFrontPic_Rayquaza[] = INCBIN_U32("graphics/pokemon/rayquaza/front.4bpp.lz");
+const u32 gMonPalette_Rayquaza[] = INCBIN_U32("graphics/pokemon/rayquaza/normal.gbapal.lz");
+const u32 gMonBackPic_Rayquaza[] = INCBIN_U32("graphics/pokemon/rayquaza/back.4bpp.lz");
+const u32 gMonShinyPalette_Rayquaza[] = INCBIN_U32("graphics/pokemon/rayquaza/shiny.gbapal.lz");
+const u8 gMonIcon_Rayquaza[] = INCBIN_U8("graphics/pokemon/rayquaza/icon.4bpp");
+const u8 gMonFootprint_Rayquaza[] = INCBIN_U8("graphics/pokemon/rayquaza/footprint.1bpp");
+
+const u32 gMonFrontPic_Latias[] = INCBIN_U32("graphics/pokemon/latias/front.4bpp.lz");
+const u32 gMonPalette_Latias[] = INCBIN_U32("graphics/pokemon/latias/normal.gbapal.lz");
+const u32 gMonBackPic_Latias[] = INCBIN_U32("graphics/pokemon/latias/back.4bpp.lz");
+const u32 gMonShinyPalette_Latias[] = INCBIN_U32("graphics/pokemon/latias/shiny.gbapal.lz");
+const u8 gMonIcon_Latias[] = INCBIN_U8("graphics/pokemon/latias/icon.4bpp");
+const u8 gMonFootprint_Latias[] = INCBIN_U8("graphics/pokemon/latias/footprint.1bpp");
+
+const u32 gMonFrontPic_Latios[] = INCBIN_U32("graphics/pokemon/latios/front.4bpp.lz");
+const u32 gMonPalette_Latios[] = INCBIN_U32("graphics/pokemon/latios/normal.gbapal.lz");
+const u32 gMonBackPic_Latios[] = INCBIN_U32("graphics/pokemon/latios/back.4bpp.lz");
+const u32 gMonShinyPalette_Latios[] = INCBIN_U32("graphics/pokemon/latios/shiny.gbapal.lz");
+const u8 gMonIcon_Latios[] = INCBIN_U8("graphics/pokemon/latios/icon.4bpp");
+const u8 gMonFootprint_Latios[] = INCBIN_U8("graphics/pokemon/latios/footprint.1bpp");
+
+const u32 gMonFrontPic_Jirachi[] = INCBIN_U32("graphics/pokemon/jirachi/front.4bpp.lz");
+const u32 gMonPalette_Jirachi[] = INCBIN_U32("graphics/pokemon/jirachi/normal.gbapal.lz");
+const u32 gMonBackPic_Jirachi[] = INCBIN_U32("graphics/pokemon/jirachi/back.4bpp.lz");
+const u32 gMonShinyPalette_Jirachi[] = INCBIN_U32("graphics/pokemon/jirachi/shiny.gbapal.lz");
+const u8 gMonIcon_Jirachi[] = INCBIN_U8("graphics/pokemon/jirachi/icon.4bpp");
+const u8 gMonFootprint_Jirachi[] = INCBIN_U8("graphics/pokemon/jirachi/footprint.1bpp");
+
+#ifdef FIRERED
+const u32 gMonFrontPic_Deoxys[] = INCBIN_U32("graphics/pokemon/deoxys/front.4bpp.lz");
+const u32 gMonPalette_Deoxys[] = INCBIN_U32("graphics/pokemon/deoxys/normal.gbapal.lz");
+const u32 gMonBackPic_Deoxys[] = INCBIN_U32("graphics/pokemon/deoxys/back.4bpp.lz");
+const u32 gMonShinyPalette_Deoxys[] = INCBIN_U32("graphics/pokemon/deoxys/shiny.gbapal.lz");
+const u8 gMonIcon_Deoxys[] = INCBIN_U8("graphics/pokemon/deoxys/icon.4bpp", "graphics/pokemon/deoxys/icon_attack.4bpp");
+const u8 gMonFootprint_Deoxys[] = INCBIN_U8("graphics/pokemon/deoxys/footprint.1bpp");
+#endif
+
+#ifdef LEAFGREEN
+const u32 gMonFrontPic_Deoxys[] = INCBIN_U32("graphics/pokemon/deoxys/front_def.4bpp.lz");
+const u32 gMonPalette_Deoxys[] = INCBIN_U32("graphics/pokemon/deoxys/normal.gbapal.lz");
+const u32 gMonBackPic_Deoxys[] = INCBIN_U32("graphics/pokemon/deoxys/back_def.4bpp.lz");
+const u32 gMonShinyPalette_Deoxys[] = INCBIN_U32("graphics/pokemon/deoxys/shiny.gbapal.lz");
+const u8 gMonIcon_Deoxys[] = INCBIN_U8("graphics/pokemon/deoxys/icon.4bpp", "graphics/pokemon/deoxys/icon_defense.4bpp");
+const u8 gMonFootprint_Deoxys[] = INCBIN_U8("graphics/pokemon/deoxys/footprint.1bpp");
+#endif
+
+const u32 gMonFrontPic_Chimecho[] = INCBIN_U32("graphics/pokemon/chimecho/front.4bpp.lz");
+const u32 gMonPalette_Chimecho[] = INCBIN_U32("graphics/pokemon/chimecho/normal.gbapal.lz");
+const u32 gMonBackPic_Chimecho[] = INCBIN_U32("graphics/pokemon/chimecho/back.4bpp.lz");
+const u32 gMonShinyPalette_Chimecho[] = INCBIN_U32("graphics/pokemon/chimecho/shiny.gbapal.lz");
+const u8 gMonIcon_Chimecho[] = INCBIN_U8("graphics/pokemon/chimecho/icon.4bpp");
+const u8 gMonFootprint_Chimecho[] = INCBIN_U8("graphics/pokemon/chimecho/footprint.1bpp");
+
+const u32 gMonFrontPic_Egg[] = INCBIN_U32("graphics/pokemon/egg/front.4bpp.lz");
+const u32 gMonPalette_Egg[] = INCBIN_U32("graphics/pokemon/egg/normal.gbapal.lz");
+
+const u32 gMonFrontPic_UnownB[] = INCBIN_U32("graphics/pokemon/unown/b/front.4bpp.lz");
+const u32 gMonBackPic_UnownB[] = INCBIN_U32("graphics/pokemon/unown/b/back.4bpp.lz");
+const u8 gMonIcon_UnownB[] = INCBIN_U8("graphics/pokemon/unown/b/icon.4bpp");
+
+const u32 gMonFrontPic_UnownC[] = INCBIN_U32("graphics/pokemon/unown/c/front.4bpp.lz");
+const u32 gMonBackPic_UnownC[] = INCBIN_U32("graphics/pokemon/unown/c/back.4bpp.lz");
+const u8 gMonIcon_UnownC[] = INCBIN_U8("graphics/pokemon/unown/c/icon.4bpp");
+
+const u32 gMonFrontPic_UnownD[] = INCBIN_U32("graphics/pokemon/unown/d/front.4bpp.lz");
+const u32 gMonBackPic_UnownD[] = INCBIN_U32("graphics/pokemon/unown/d/back.4bpp.lz");
+const u8 gMonIcon_UnownD[] = INCBIN_U8("graphics/pokemon/unown/d/icon.4bpp");
+
+const u32 gMonFrontPic_UnownE[] = INCBIN_U32("graphics/pokemon/unown/e/front.4bpp.lz");
+const u32 gMonBackPic_UnownE[] = INCBIN_U32("graphics/pokemon/unown/e/back.4bpp.lz");
+const u8 gMonIcon_UnownE[] = INCBIN_U8("graphics/pokemon/unown/e/icon.4bpp");
+
+const u32 gMonFrontPic_UnownF[] = INCBIN_U32("graphics/pokemon/unown/f/front.4bpp.lz");
+const u32 gMonBackPic_UnownF[] = INCBIN_U32("graphics/pokemon/unown/f/back.4bpp.lz");
+const u8 gMonIcon_UnownF[] = INCBIN_U8("graphics/pokemon/unown/f/icon.4bpp");
+
+const u32 gMonFrontPic_UnownG[] = INCBIN_U32("graphics/pokemon/unown/g/front.4bpp.lz");
+const u32 gMonBackPic_UnownG[] = INCBIN_U32("graphics/pokemon/unown/g/back.4bpp.lz");
+const u8 gMonIcon_UnownG[] = INCBIN_U8("graphics/pokemon/unown/g/icon.4bpp");
+
+const u32 gMonFrontPic_UnownH[] = INCBIN_U32("graphics/pokemon/unown/h/front.4bpp.lz");
+const u32 gMonBackPic_UnownH[] = INCBIN_U32("graphics/pokemon/unown/h/back.4bpp.lz");
+const u8 gMonIcon_UnownH[] = INCBIN_U8("graphics/pokemon/unown/h/icon.4bpp");
+
+const u32 gMonFrontPic_UnownI[] = INCBIN_U32("graphics/pokemon/unown/i/front.4bpp.lz");
+const u32 gMonBackPic_UnownI[] = INCBIN_U32("graphics/pokemon/unown/i/back.4bpp.lz");
+const u8 gMonIcon_UnownI[] = INCBIN_U8("graphics/pokemon/unown/i/icon.4bpp");
+
+const u32 gMonFrontPic_UnownJ[] = INCBIN_U32("graphics/pokemon/unown/j/front.4bpp.lz");
+const u32 gMonBackPic_UnownJ[] = INCBIN_U32("graphics/pokemon/unown/j/back.4bpp.lz");
+const u8 gMonIcon_UnownJ[] = INCBIN_U8("graphics/pokemon/unown/j/icon.4bpp");
+
+const u32 gMonFrontPic_UnownK[] = INCBIN_U32("graphics/pokemon/unown/k/front.4bpp.lz");
+const u32 gMonBackPic_UnownK[] = INCBIN_U32("graphics/pokemon/unown/k/back.4bpp.lz");
+const u8 gMonIcon_UnownK[] = INCBIN_U8("graphics/pokemon/unown/k/icon.4bpp");
+
+const u32 gMonFrontPic_UnownL[] = INCBIN_U32("graphics/pokemon/unown/l/front.4bpp.lz");
+const u32 gMonBackPic_UnownL[] = INCBIN_U32("graphics/pokemon/unown/l/back.4bpp.lz");
+const u8 gMonIcon_UnownL[] = INCBIN_U8("graphics/pokemon/unown/l/icon.4bpp");
+
+const u32 gMonFrontPic_UnownM[] = INCBIN_U32("graphics/pokemon/unown/m/front.4bpp.lz");
+const u32 gMonBackPic_UnownM[] = INCBIN_U32("graphics/pokemon/unown/m/back.4bpp.lz");
+const u8 gMonIcon_UnownM[] = INCBIN_U8("graphics/pokemon/unown/m/icon.4bpp");
+
+const u32 gMonFrontPic_UnownN[] = INCBIN_U32("graphics/pokemon/unown/n/front.4bpp.lz");
+const u32 gMonBackPic_UnownN[] = INCBIN_U32("graphics/pokemon/unown/n/back.4bpp.lz");
+const u8 gMonIcon_UnownN[] = INCBIN_U8("graphics/pokemon/unown/n/icon.4bpp");
+
+const u32 gMonFrontPic_UnownO[] = INCBIN_U32("graphics/pokemon/unown/o/front.4bpp.lz");
+const u32 gMonBackPic_UnownO[] = INCBIN_U32("graphics/pokemon/unown/o/back.4bpp.lz");
+const u8 gMonIcon_UnownO[] = INCBIN_U8("graphics/pokemon/unown/o/icon.4bpp");
+
+const u32 gMonFrontPic_UnownP[] = INCBIN_U32("graphics/pokemon/unown/p/front.4bpp.lz");
+const u32 gMonBackPic_UnownP[] = INCBIN_U32("graphics/pokemon/unown/p/back.4bpp.lz");
+const u8 gMonIcon_UnownP[] = INCBIN_U8("graphics/pokemon/unown/p/icon.4bpp");
+
+const u32 gMonFrontPic_UnownQ[] = INCBIN_U32("graphics/pokemon/unown/q/front.4bpp.lz");
+const u32 gMonBackPic_UnownQ[] = INCBIN_U32("graphics/pokemon/unown/q/back.4bpp.lz");
+const u8 gMonIcon_UnownQ[] = INCBIN_U8("graphics/pokemon/unown/q/icon.4bpp");
+
+const u32 gMonFrontPic_UnownR[] = INCBIN_U32("graphics/pokemon/unown/r/front.4bpp.lz");
+const u32 gMonBackPic_UnownR[] = INCBIN_U32("graphics/pokemon/unown/r/back.4bpp.lz");
+const u8 gMonIcon_UnownR[] = INCBIN_U8("graphics/pokemon/unown/r/icon.4bpp");
+
+const u32 gMonFrontPic_UnownS[] = INCBIN_U32("graphics/pokemon/unown/s/front.4bpp.lz");
+const u32 gMonBackPic_UnownS[] = INCBIN_U32("graphics/pokemon/unown/s/back.4bpp.lz");
+const u8 gMonIcon_UnownS[] = INCBIN_U8("graphics/pokemon/unown/s/icon.4bpp");
+
+const u32 gMonFrontPic_UnownT[] = INCBIN_U32("graphics/pokemon/unown/t/front.4bpp.lz");
+const u32 gMonBackPic_UnownT[] = INCBIN_U32("graphics/pokemon/unown/t/back.4bpp.lz");
+const u8 gMonIcon_UnownT[] = INCBIN_U8("graphics/pokemon/unown/t/icon.4bpp");
+
+const u32 gMonFrontPic_UnownU[] = INCBIN_U32("graphics/pokemon/unown/u/front.4bpp.lz");
+const u32 gMonBackPic_UnownU[] = INCBIN_U32("graphics/pokemon/unown/u/back.4bpp.lz");
+const u8 gMonIcon_UnownU[] = INCBIN_U8("graphics/pokemon/unown/u/icon.4bpp");
+
+const u32 gMonFrontPic_UnownV[] = INCBIN_U32("graphics/pokemon/unown/v/front.4bpp.lz");
+const u32 gMonBackPic_UnownV[] = INCBIN_U32("graphics/pokemon/unown/v/back.4bpp.lz");
+const u8 gMonIcon_UnownV[] = INCBIN_U8("graphics/pokemon/unown/v/icon.4bpp");
+
+const u32 gMonFrontPic_UnownW[] = INCBIN_U32("graphics/pokemon/unown/w/front.4bpp.lz");
+const u32 gMonBackPic_UnownW[] = INCBIN_U32("graphics/pokemon/unown/w/back.4bpp.lz");
+const u8 gMonIcon_UnownW[] = INCBIN_U8("graphics/pokemon/unown/w/icon.4bpp");
+
+const u32 gMonFrontPic_UnownX[] = INCBIN_U32("graphics/pokemon/unown/x/front.4bpp.lz");
+const u32 gMonBackPic_UnownX[] = INCBIN_U32("graphics/pokemon/unown/x/back.4bpp.lz");
+const u8 gMonIcon_UnownX[] = INCBIN_U8("graphics/pokemon/unown/x/icon.4bpp");
+
+const u32 gMonFrontPic_UnownY[] = INCBIN_U32("graphics/pokemon/unown/y/front.4bpp.lz");
+const u32 gMonBackPic_UnownY[] = INCBIN_U32("graphics/pokemon/unown/y/back.4bpp.lz");
+const u8 gMonIcon_UnownY[] = INCBIN_U8("graphics/pokemon/unown/y/icon.4bpp");
+
+const u32 gMonFrontPic_UnownZ[] = INCBIN_U32("graphics/pokemon/unown/z/front.4bpp.lz");
+const u32 gMonBackPic_UnownZ[] = INCBIN_U32("graphics/pokemon/unown/z/back.4bpp.lz");
+const u8 gMonIcon_UnownZ[] = INCBIN_U8("graphics/pokemon/unown/z/icon.4bpp");
+
+const u32 gMonFrontPic_UnownExclamationMark[] = INCBIN_U32("graphics/pokemon/unown/exclamation_mark/front.4bpp.lz");
+const u32 gMonBackPic_UnownExclamationMark[] = INCBIN_U32("graphics/pokemon/unown/exclamation_mark/back.4bpp.lz");
+const u8 gMonIcon_UnownExclamationMark[] = INCBIN_U8("graphics/pokemon/unown/exclamation_mark/icon.4bpp");
+
+const u32 gMonFrontPic_UnownQuestionMark[] = INCBIN_U32("graphics/pokemon/unown/question_mark/front.4bpp.lz");
+const u32 gMonBackPic_UnownQuestionMark[] = INCBIN_U32("graphics/pokemon/unown/question_mark/back.4bpp.lz");
+const u8 gMonIcon_UnownQuestionMark[] = INCBIN_U8("graphics/pokemon/unown/question_mark/icon.4bpp");
diff --git a/src/daycare.c b/src/daycare.c
index f9d1b7557..36fb34c79 100644
--- a/src/daycare.c
+++ b/src/daycare.c
@@ -1815,7 +1815,7 @@ static void CB2_EggHatch_0(void)
break;
case 2:
DecompressAndLoadBgGfxUsingHeap(0, gBattleTextboxTiles, 0, 0, 0);
- CopyToBgTilemapBuffer(0, gFile_graphics_interface_menu_map_tilemap, 0, 0);
+ CopyToBgTilemapBuffer(0, gBattleTextboxTilemap, 0, 0);
LoadCompressedPalette(gBattleTextboxPalette, 0, 0x20);
gMain.state++;
break;
diff --git a/src/flying.c b/src/flying.c
index 6d4a1eb56..4ecfa2899 100644
--- a/src/flying.c
+++ b/src/flying.c
@@ -178,7 +178,7 @@ const struct SpriteTemplate gUnknown_83E6C00 =
};
// not used
-static const u16 gUnknown_83E6C18[] = INCBIN_U16("graphics/battle_anims/sprites/unk_83E6C18.gbapal");
+static const u16 gUnknown_83E6C18[] = INCBIN_U16("graphics/battle_anims/unk_83E6C18.gbapal");
const struct SpriteTemplate gUnknown_83E6C38 =
{
diff --git a/src/graphics.c b/src/graphics.c
new file mode 100644
index 000000000..d80d2ae9b
--- /dev/null
+++ b/src/graphics.c
@@ -0,0 +1,956 @@
+#include "global.h"
+
+
+const u32 gBattleTextboxTiles[] = INCBIN_U32("graphics/battle_interface/window.4bpp.lz");
+const u32 gBattleTextboxPalette[] = INCBIN_U32("graphics/battle_interface/window.gbapal.lz");
+const u32 gBattleTextboxTilemap[] = INCBIN_U32("graphics/interface/menu_map.bin.lz");
+
+const u32 gMonFrontPic_CircledQuestionMark[] = INCBIN_U32("graphics/pokemon/question_mark/circled/front.4bpp.lz");
+const u32 gMonBackPic_CircledQuestionMark[] = INCBIN_U32("graphics/pokemon/question_mark/circled/back.4bpp.lz");
+const u32 gMonPalette_CircledQuestionMark[] = INCBIN_U32("graphics/pokemon/question_mark/circled/normal.gbapal.lz");
+const u32 gMonShinyPalette_CircledQuestionMark[] = INCBIN_U32("graphics/pokemon/question_mark/circled/shiny.gbapal.lz");
+
+// From Ruby.
+const u32 gUnusedGfx_OldCharmap[] = INCBIN_U32("graphics/unused/old_charmap.4bpp.lz");
+const u32 gUnusedTimemap_OldCharmap[] = INCBIN_U32("graphics/unused/old_charmap.bin.lz");
+const u32 gUnusedPal_OldCharmap[] = INCBIN_U32("graphics/unused/old_charmap.gbapal.lz");
+
+const u32 gSmokescreenImpactTiles[] = INCBIN_U32("graphics/battle_anims/sprites/smokescreen_impact.4bpp.lz");
+const u32 gSmokescreenImpactPalette[] = INCBIN_U32("graphics/battle_anims/sprites/smokescreen_impact.gbapal.lz");
+
+#include "data/graphics/interface_pokeballs.h"
+
+const u32 gBlankGfxCompressed[] = INCBIN_U32("graphics/interface/blank.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_Bubble[] = INCBIN_U32("graphics/battle_anims/sprites/bubble.4bpp.lz");
+const u32 gBattleAnimSpriteGfx_Bone[] = INCBIN_U32("graphics/battle_anims/sprites/bone.4bpp.lz");
+const u32 gBattleAnimSpriteGfx_AirWave[] = INCBIN_U32("graphics/battle_anims/sprites/air_wave.4bpp.lz");
+const u32 gBattleAnimSpriteGfx_Orb[] = INCBIN_U32("graphics/battle_anims/sprites/orb.4bpp.lz");
+const u32 gBattleAnimSpriteGfx_Sword[] = INCBIN_U32("graphics/battle_anims/sprites/sword.4bpp.lz");
+const u32 gBattleAnimSpriteGfx_Seed[] = INCBIN_U32("graphics/battle_anims/sprites/seed.4bpp.lz");
+
+const u32 gBattleAnimSpritePal_RainDrops[] = INCBIN_U32("graphics/battle_anims/sprites/rain_drops.gbapal.lz");
+const u32 gBattleAnimSpritePal_Bone[] = INCBIN_U32("graphics/battle_anims/sprites/bone.gbapal.lz");
+const u32 gBattleAnimSpritePal_AirWave[] = INCBIN_U32("graphics/battle_anims/sprites/air_wave.gbapal.lz");
+const u32 gBattleAnimSpritePal_Orb[] = INCBIN_U32("graphics/battle_anims/sprites/orb.gbapal.lz");
+const u32 gBattleAnimSpritePal_Sword[] = INCBIN_U32("graphics/battle_anims/sprites/sword.gbapal.lz");
+const u32 gBattleAnimSpritePal_Seed[] = INCBIN_U32("graphics/battle_anims/sprites/seed.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Needle[] = INCBIN_U32("graphics/battle_anims/sprites/needle.4bpp.lz");
+const u32 gBattleAnimSpritePal_Needle[] = INCBIN_U32("graphics/battle_anims/sprites/needle.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Explosion6[] = INCBIN_U32("graphics/battle_anims/sprites/explosion_6.4bpp.lz");
+const u32 gBattleAnimSpritePal_Explosion6[] = INCBIN_U32("graphics/battle_anims/sprites/explosion_6.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_PinkOrb[] = INCBIN_U32("graphics/battle_anims/sprites/pink_orb.4bpp.lz");
+const u32 gBattleAnimSpritePal_PinkOrb[] = INCBIN_U32("graphics/battle_anims/sprites/pink_orb.gbapal.lz");
+
+const u32 gBattleAnimSpritePal_IceCube[] = INCBIN_U32("graphics/battle_anims/sprites/ice_cube.gbapal.lz");
+const u32 gBattleAnimSpriteGfx_IceCube[] = INCBIN_U32("graphics/battle_anims/sprites/ice_cube.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_Gust[] = INCBIN_U32("graphics/battle_anims/sprites/gust.4bpp.lz");
+const u32 gBattleAnimSpritePal_Gust[] = INCBIN_U32("graphics/battle_anims/sprites/gust.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Spark2[] = INCBIN_U32("graphics/battle_anims/sprites/spark_2.4bpp.lz");
+const u32 gBattleAnimSpritePal_Spark2[] = INCBIN_U32("graphics/battle_anims/sprites/spark_2.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Orange[] = INCBIN_U32("graphics/battle_anims/sprites/orange.4bpp.lz");
+const u32 gBattleAnimSpritePal_Orange[] = INCBIN_U32("graphics/battle_anims/sprites/orange.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Spikes[] = INCBIN_U32("graphics/battle_anims/sprites/spikes.4bpp.lz");
+const u32 gBattleAnimSpritePal_Spikes[] = INCBIN_U32("graphics/battle_anims/sprites/spikes.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_YellowBall[] = INCBIN_U32("graphics/battle_anims/sprites/yellow_ball.4bpp.lz");
+const u32 gBattleAnimSpritePal_YellowBall[] = INCBIN_U32("graphics/battle_anims/sprites/yellow_ball.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_TiedBag[] = INCBIN_U32("graphics/battle_anims/sprites/tied_bag.4bpp.lz");
+const u32 gBattleAnimSpritePal_TiedBag[] = INCBIN_U32("graphics/battle_anims/sprites/tied_bag.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_BlackSmoke[] = INCBIN_U32("graphics/battle_anims/sprites/black_smoke.4bpp.lz");
+const u32 gBattleAnimSpritePal_BlackSmoke[] = INCBIN_U32("graphics/battle_anims/sprites/black_smoke.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_BlackBall[] = INCBIN_U32("graphics/battle_anims/sprites/black_ball.4bpp.lz");
+
+const u32 gUnknownGfx_8D035A0[] = INCBIN_U32("graphics/unknown/unknown_D035A0.4bpp.lz");
+
+const u32 gBattleAnimSpritePal_Glass[] = INCBIN_U32("graphics/battle_anims/sprites/glass.gbapal.lz");
+const u32 gBattleAnimSpriteGfx_Glass[] = INCBIN_U32("graphics/battle_anims/sprites/glass.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_HornHit[] = INCBIN_U32("graphics/battle_anims/sprites/horn_hit.4bpp.lz");
+const u32 gBattleAnimSpritePal_HornHit[] = INCBIN_U32("graphics/battle_anims/sprites/horn_hit.gbapal.lz");
+
+const u32 gBattleAnimSpritePal_BlueShards[] = INCBIN_U32("graphics/battle_anims/sprites/blue_shards.gbapal.lz");
+const u32 gBattleAnimSpriteGfx_BlueShards[] = INCBIN_U32("graphics/battle_anims/sprites/blue_shards.4bpp.lz");
+
+const u32 gUnused_BattleSpritePalette_023[] = INCBIN_U32("graphics/unused/battle_anim_023.gbapal.lz");
+
+const u32 gUnusedGfx_MusicNotes[] = INCBIN_U32("graphics/unused/music_notes.4bpp.lz");
+
+const u32 gBattleAnimSpritePal_Hit[] = INCBIN_U32("graphics/battle_anims/sprites/hit.gbapal.lz");
+const u32 gBattleAnimSpriteGfx_Hit[] = INCBIN_U32("graphics/battle_anims/sprites/hit.4bpp.lz");
+
+const u32 gBattleAnimSpritePal_Hit2[] = INCBIN_U32("graphics/battle_anims/sprites/hit_2.gbapal.lz");
+
+const u32 gBattleAnimSpritePal_WavingHand[] = INCBIN_U32("graphics/battle_anims/sprites/waving_hand.gbapal.lz");
+const u32 gBattleAnimSpriteGfx_WavingHand[] = INCBIN_U32("graphics/battle_anims/sprites/waving_hand.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_ClosingEye[] = INCBIN_U32("graphics/battle_anims/sprites/closing_eye.4bpp.lz");
+const u32 gBattleAnimSpritePal_ClosingEye[] = INCBIN_U32("graphics/battle_anims/sprites/closing_eye.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_BlueStar[] = INCBIN_U32("graphics/battle_anims/sprites/blue_star.4bpp.lz");
+const u32 gBattleAnimSpritePal_BlueStar[] = INCBIN_U32("graphics/battle_anims/sprites/blue_star.gbapal.lz");
+
+const u32 gBattleAnimSpritePal_BubbleBurst[] = INCBIN_U32("graphics/battle_anims/sprites/bubble_burst.gbapal.lz");
+const u32 gBattleAnimSpriteGfx_BubbleBurst[] = INCBIN_U32("graphics/battle_anims/sprites/bubble_burst.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_HitDuplicate[] = INCBIN_U32("graphics/battle_anims/sprites/hit_duplicate.4bpp.lz");
+const u32 gBattleAnimSpritePal_HitDuplicate[] = INCBIN_U32("graphics/battle_anims/sprites/hit_duplicate.gbapal.lz");
+
+const u32 gBattleAnimSpritePal_Leer[] = INCBIN_U32("graphics/battle_anims/sprites/leer.gbapal.lz");
+const u32 gBattleAnimSpriteGfx_Leer[] = INCBIN_U32("graphics/battle_anims/sprites/leer.4bpp.lz");
+
+const u32 gBattleAnimSpritePal_BlueBurst[] = INCBIN_U32("graphics/battle_anims/sprites/blue_burst.gbapal.lz");
+const u32 gBattleAnimSpriteGfx_BlueBurst[] = INCBIN_U32("graphics/battle_anims/sprites/blue_burst.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_SmallEmber[] = INCBIN_U32("graphics/battle_anims/sprites/small_ember.4bpp.lz");
+const u32 gBattleAnimSpritePal_SmallEmber[] = INCBIN_U32("graphics/battle_anims/sprites/small_ember.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_GraySmoke[] = INCBIN_U32("graphics/battle_anims/sprites/gray_smoke.4bpp.lz");
+const u32 gBattleAnimSpritePal_GraySmoke[] = INCBIN_U32("graphics/battle_anims/sprites/gray_smoke.gbapal.lz");
+
+const u32 gBattleAnimSpritePal_Fire[] = INCBIN_U32("graphics/battle_anims/sprites/fire.gbapal.lz");
+const u32 gBattleAnimSpriteGfx_Fire[] = INCBIN_U32("graphics/battle_anims/sprites/fire.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_SpinningFire[] = INCBIN_U32("graphics/battle_anims/sprites/spinning_fire.4bpp.lz");
+const u32 gBattleAnimSpriteGfx_FirePlume[] = INCBIN_U32("graphics/battle_anims/sprites/fire_plume.4bpp.lz");
+
+const u32 gBattleAnimSpritePal_Lightning2[] = INCBIN_U32("graphics/battle_anims/sprites/lightning_2.gbapal.lz");
+const u32 gBattleAnimSpriteGfx_Lightning2[] = INCBIN_U32("graphics/battle_anims/sprites/lightning_2.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_Lightning[] = INCBIN_U32("graphics/battle_anims/sprites/lightning.4bpp.lz");
+
+const u32 gUnknownGfx_D06D80[] = INCBIN_U32("graphics/unknown/unknown_D06D80.4bpp.lz");
+const u32 gUnknownPal_D06DC4[] = INCBIN_U32("graphics/unknown/unknown_D06D80.gbapal.lz");
+const u32 gUnknownPal_D06DD8[] = INCBIN_U32("graphics/unknown/unknown_D06D80_2.gbapal.lz");
+
+// old battle interface data, unused
+const u32 gOldBattleInterfaceGfx[] = INCBIN_U32("graphics/unused/obi1.4bpp.lz");
+const u32 gOldBattleInterfacePal_1_2_3[] = INCBIN_U32("graphics/unused/obi_palpak1.gbapal.lz"); // palettes 1-3
+const u32 gOldBattleInterfacePal4[] = INCBIN_U32("graphics/unused/old_pal4.gbapal.lz"); // 4 is by itself
+const u32 gOldBattleInterfacePal_5_6_7[] = INCBIN_U32("graphics/unused/obi_palpak3.gbapal.lz"); // palettes 5-7
+const u32 gOldBattleInterfaceGfx2[] = INCBIN_U32("graphics/unused/obi2.4bpp.lz");
+const u32 gOldBattleInterfaceTilemap[] = INCBIN_U32("graphics/unused/old_battle_interface_tilemap.bin.lz");
+
+const u32 gBattleAnimSpritePal_ClawSlash2[] = INCBIN_U32("graphics/battle_anims/sprites/claw_slash_2.gbapal.lz");
+const u32 gBattleAnimSpritePal_ClawSlash[] = INCBIN_U32("graphics/battle_anims/sprites/claw_slash.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_ClawSlash2[] = INCBIN_U32("graphics/battle_anims/sprites/claw_slash_2.4bpp.lz");
+const u32 gBattleAnimSpriteGfx_ClawSlash[] = INCBIN_U32("graphics/battle_anims/sprites/claw_slash.4bpp.lz");
+const u32 gBattleAnimSpriteGfx_Scratch3[] = INCBIN_U32("graphics/battle_anims/sprites/scratch_3.4bpp.lz");
+const u32 gBattleAnimSpriteGfx_Scratch2[] = INCBIN_U32("graphics/battle_anims/sprites/scratch_2.4bpp.lz");
+
+const u32 gPartyMenuHpBar_Gfx[] = INCBIN_U32("graphics/interface/party_menu_hpbar.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_BubbleBurst2[] = INCBIN_U32("graphics/battle_anims/sprites/bubble_burst_2.4bpp.lz");
+
+const u32 gBattleAnimSpritePal_BubbleBurst2[] = INCBIN_U32("graphics/battle_anims/sprites/bubble_burst_2.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_IceChunk[] = INCBIN_U32("graphics/battle_anims/sprites/ice_chunk.4bpp.lz");
+const u32 gBattleAnimSpritePal_IceChunk[] = INCBIN_U32("graphics/battle_anims/sprites/ice_chunk.gbapal.lz");
+
+const u32 gBattleAnimSpritePal_Glass2[] = INCBIN_U32("graphics/battle_anims/sprites/glass_2.gbapal.lz");
+const u32 gBattleAnimSpriteGfx_Glass2[] = INCBIN_U32("graphics/battle_anims/sprites/glass_2.4bpp.lz");
+
+const u32 gBattleAnimSpritePal_PinkHeart2[] = INCBIN_U32("graphics/battle_anims/sprites/pink_heart_2.gbapal.lz");
+const u32 gBattleAnimSpriteGfx_PinkHeart2[] = INCBIN_U32("graphics/battle_anims/sprites/pink_heart_2.4bpp.lz");
+
+const u32 gInterfaceGfx_UnusedWindow[] = INCBIN_U32("graphics/battle_interface/unused_window.4bpp.lz");
+const u32 gInterfacePal_UnusedWindow[] = INCBIN_U32("graphics/battle_interface/unused_window.gbapal.lz");
+
+const u32 gInterfaceGfx_HPNumbers[] = INCBIN_U32("graphics/interface/hp_numbers.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_SapDrip[] = INCBIN_U32("graphics/battle_anims/sprites/sap_drip.4bpp.lz");
+const u32 gBattleAnimSpritePal_SapDrip[] = INCBIN_U32("graphics/battle_anims/sprites/sap_drip.gbapal.lz");
+
+const u32 gBattleAnimSpritePal_SapDrip2[] = INCBIN_U32("graphics/battle_anims/sprites/sap_drip_2.gbapal.lz");
+
+const u32 gUnusedGfx_Window2[] = INCBIN_U32("graphics/battle_interface/unused_window2.4bpp.lz");
+const u32 gUnusedGfx_Window2Bar[] = INCBIN_U32("graphics/battle_interface/unused_window2bar.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_Sparkle1[] = INCBIN_U32("graphics/battle_anims/sprites/sparkle_1.4bpp.lz");
+const u32 gBattleAnimSpritePal_Sparkle1[] = INCBIN_U32("graphics/battle_anims/sprites/sparkle_1.gbapal.lz");
+
+const u32 gBattleAnimSpritePal_Sparkle2[] = INCBIN_U32("graphics/battle_anims/sprites/sparkle_2.gbapal.lz");
+const u32 gBattleAnimSpritePal_HumanoidFoot[] = INCBIN_U32("graphics/battle_anims/sprites/humanoid_foot.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_HumanoidFoot[] = INCBIN_U32("graphics/battle_anims/sprites/humanoid_foot.4bpp.lz");
+const u32 gBattleAnimSpriteGfx_MonsterFoot[] = INCBIN_U32("graphics/battle_anims/sprites/monster_foot.4bpp.lz");
+const u32 gBattleAnimSpriteGfx_HumanoidHand[] = INCBIN_U32("graphics/battle_anims/sprites/humanoid_hand.4bpp.lz");
+
+const u32 gUnusedGfx_LineSketch[] = INCBIN_U32("graphics/unused/line_sketch.4bpp.lz");
+const u32 gUnusedPal_LineSketch[] = INCBIN_U32("graphics/unused/line_sketch.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_YellowUnk[] = INCBIN_U32("graphics/battle_anims/sprites/yellow_unk.4bpp.lz");
+const u32 gBattleAnimSpritePal_YellowUnk[] = INCBIN_U32("graphics/battle_anims/sprites/yellow_unk.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_SlamHit[] = INCBIN_U32("graphics/battle_anims/sprites/slam_hit.4bpp.lz");
+const u32 gBattleAnimSpritePal_SlamHit[] = INCBIN_U32("graphics/battle_anims/sprites/slam_hit.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_RedFist[] = INCBIN_U32("graphics/battle_anims/sprites/red_fist.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_Ring[] = INCBIN_U32("graphics/battle_anims/sprites/ring.4bpp.lz");
+const u32 gBattleAnimSpritePal_Ring[] = INCBIN_U32("graphics/battle_anims/sprites/ring.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Rocks[] = INCBIN_U32("graphics/battle_anims/sprites/rocks.4bpp.lz");
+const u32 gBattleAnimSpritePal_Rocks[] = INCBIN_U32("graphics/battle_anims/sprites/rocks.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Z[] = INCBIN_U32("graphics/battle_anims/sprites/z.4bpp.lz");
+const u32 gBattleAnimSpritePal_Z[] = INCBIN_U32("graphics/battle_anims/sprites/z.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_YellowUnk2[] = INCBIN_U32("graphics/battle_anims/sprites/yellow_unk_2.4bpp.lz");
+const u32 gBattleAnimSpritePal_YellowUnk2[] = INCBIN_U32("graphics/battle_anims/sprites/yellow_unk_2.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_AirSlash[] = INCBIN_U32("graphics/battle_anims/sprites/air_slash.4bpp.lz");
+const u32 gBattleAnimSpritePal_AirSlash[] = INCBIN_U32("graphics/battle_anims/sprites/air_slash.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_SpinningGreenOrbs[] = INCBIN_U32("graphics/battle_anims/sprites/spinning_green_orbs.4bpp.lz");
+const u32 gBattleAnimSpritePal_SpinningGreenOrbs[] = INCBIN_U32("graphics/battle_anims/sprites/spinning_green_orbs.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Leaf[] = INCBIN_U32("graphics/battle_anims/sprites/leaf.4bpp.lz");
+const u32 gBattleAnimSpritePal_Leaf[] = INCBIN_U32("graphics/battle_anims/sprites/leaf.gbapal.lz");
+
+const u32 gUnusedGfx_Metronome[] = INCBIN_U32("graphics/unused/metronome_hand_small.4bpp.lz"); // unused, was for metronome at one point
+
+const u32 gBattleAnimSpritePal_Clapping[] = INCBIN_U32("graphics/battle_anims/sprites/clapping.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_PoisonPowder[] = INCBIN_U32("graphics/battle_anims/sprites/poison_powder.4bpp.lz");
+const u32 gBattleAnimSpritePal_PoisonPowder[] = INCBIN_U32("graphics/battle_anims/sprites/poison_powder.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_BrownTriangle[] = INCBIN_U32("graphics/battle_anims/sprites/brown_triangle.4bpp.lz");
+const u32 gBattleAnimSpritePal_BrownTriangle[] = INCBIN_U32("graphics/battle_anims/sprites/brown_triangle.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Sparkle3[] = INCBIN_U32("graphics/battle_anims/sprites/sparkle_3.4bpp.lz");
+const u32 gBattleAnimSpritePal_Sparkle3[] = INCBIN_U32("graphics/battle_anims/sprites/sparkle_3.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Sparkle4[] = INCBIN_U32("graphics/battle_anims/sprites/sparkle_4.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_MusicNotes[] = INCBIN_U32("graphics/battle_anims/sprites/music_notes.4bpp.lz");
+const u32 gBattleAnimSpritePal_MusicNotes[] = INCBIN_U32("graphics/battle_anims/sprites/music_notes.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Duck[] = INCBIN_U32("graphics/battle_anims/sprites/duck.4bpp.lz");
+const u32 gBattleAnimSpritePal_Duck[] = INCBIN_U32("graphics/battle_anims/sprites/duck.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Alert[] = INCBIN_U32("graphics/battle_anims/sprites/alert.4bpp.lz");
+const u32 gBattleAnimSpritePal_Alert[] = INCBIN_U32("graphics/battle_anims/sprites/alert.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Shock4[] = INCBIN_U32("graphics/battle_anims/sprites/shock_4.4bpp.lz");
+const u32 gBattleAnimSpritePal_Shock4[] = INCBIN_U32("graphics/battle_anims/sprites/shock_4.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Shock[] = INCBIN_U32("graphics/battle_anims/sprites/shock.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_Bell2[] = INCBIN_U32("graphics/battle_anims/sprites/bell_2.4bpp.lz");
+const u32 gBattleAnimSpritePal_Bell2[] = INCBIN_U32("graphics/battle_anims/sprites/bell_2.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_PinkGlove[] = INCBIN_U32("graphics/battle_anims/sprites/pink_glove.4bpp.lz");
+const u32 gBattleAnimSpritePal_PinkGlove[] = INCBIN_U32("graphics/battle_anims/sprites/pink_glove.gbapal.lz");
+
+const u16 gUnknown_D0CA04[] = INCBIN_U16("graphics/unknown/unknown_D0CA04.bin");
+const u16 gUnknown_D0CA28[] = INCBIN_U16("graphics/unknown/unknown_D0CA28.bin");
+const u16 gUnknown_D0CA4C[] = INCBIN_U16("graphics/unknown/unknown_D0CA4C.bin");
+const u32 gUnusedGfx8bpp_LineSketch2[] = INCBIN_U32("graphics/unused/line_sketch_2.8bpp.lz");
+const u16 gUnknown_D0CAC8[] = INCBIN_U16("graphics/unknown/unknown_D0CAC8.bin");
+const u32 gUnusedTilemap_LineSketch2[] = INCBIN_U32("graphics/unused/line_sketch_2.bin.lz");
+
+const u32 gBattleAnimSpriteGfx_BlueLines[] = INCBIN_U32("graphics/battle_anims/sprites/blue_lines.4bpp.lz");
+const u32 gBattleAnimSpritePal_BlueLines[] = INCBIN_U32("graphics/battle_anims/sprites/blue_lines.gbapal.lz");
+
+const u32 gBattleAnimSpritePal_Impact3[] = INCBIN_U32("graphics/battle_anims/sprites/impact_3.gbapal.lz");
+const u32 gBattleAnimSpritePal_Impact2[] = INCBIN_U32("graphics/battle_anims/sprites/impact_2.gbapal.lz");
+const u32 gBattleAnimSpritePal_Reticle[] = INCBIN_U32("graphics/battle_anims/sprites/reticle.gbapal.lz");
+const u32 gBattleAnimSpritePal_Breath[] = INCBIN_U32("graphics/battle_anims/sprites/breath.gbapal.lz");
+const u32 gBattleAnimSpritePal_Snowball[] = INCBIN_U32("graphics/battle_anims/sprites/snowball.gbapal.lz");
+const u32 gBattleAnimSpritePal_Vine[] = INCBIN_U32("graphics/battle_anims/sprites/vine.gbapal.lz");
+const u32 gBattleAnimSpritePal_Sword2[] = INCBIN_U32("graphics/battle_anims/sprites/sword_2.gbapal.lz");
+const u32 gBattleAnimSpritePal_RedTube[] = INCBIN_U32("graphics/battle_anims/sprites/red_tube.gbapal.lz");
+const u32 gBattleAnimSpritePal_Amnesia[] = INCBIN_U32("graphics/battle_anims/sprites/amnesia.gbapal.lz");
+const u32 gBattleAnimSpritePal_String2[] = INCBIN_U32("graphics/battle_anims/sprites/string_2.gbapal.lz");
+
+const u32 gFile_graphics_unknown_unknown_D0CD0C[] = INCBIN_U32("graphics/unknown/unknown_D0CD0C.bin.lz");
+
+const u32 gBattleAnimSpritePal_Pencil2[] = INCBIN_U32("graphics/battle_anims/sprites/pencil_2.gbapal.lz");
+const u32 gBattleAnimSpritePal_Petal[] = INCBIN_U32("graphics/battle_anims/sprites/petal.gbapal.lz");
+const u32 gBattleAnimSpritePal_BentSpoon[] = INCBIN_U32("graphics/battle_anims/sprites/bent_spoon.gbapal.lz");
+const u32 gBattleAnimSpritePal_Coin[] = INCBIN_U32("graphics/battle_anims/sprites/coin.gbapal.lz");
+const u32 gBattleAnimSpritePal_CrackedEgg[] = INCBIN_U32("graphics/battle_anims/sprites/cracked_egg.gbapal.lz");
+const u32 gBattleAnimSpritePal_FreshEgg[] = INCBIN_U32("graphics/battle_anims/sprites/fresh_egg.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Impact3[] = INCBIN_U32("graphics/battle_anims/sprites/impact_3.4bpp.lz");
+const u32 gBattleAnimSpriteGfx_Impact2[] = INCBIN_U32("graphics/battle_anims/sprites/impact_2.4bpp.lz");
+const u32 gBattleAnimSpriteGfx_Reticle[] = INCBIN_U32("graphics/battle_anims/sprites/reticle.4bpp.lz");
+const u32 gBattleAnimSpriteGfx_Breath[] = INCBIN_U32("graphics/battle_anims/sprites/breath.4bpp.lz");
+const u32 gBattleAnimSpriteGfx_Snowball[] = INCBIN_U32("graphics/battle_anims/sprites/snowball.4bpp.lz");
+const u32 gBattleAnimSpriteGfx_Vine[] = INCBIN_U32("graphics/battle_anims/sprites/vine.4bpp.lz");
+const u32 gBattleAnimSpriteGfx_Sword2[] = INCBIN_U32("graphics/battle_anims/sprites/sword_2.4bpp.lz");
+const u32 gBattleAnimSpriteGfx_Clapping[] = INCBIN_U32("graphics/battle_anims/sprites/clapping.4bpp.lz");
+const u32 gBattleAnimSpriteGfx_RedTube[] = INCBIN_U32("graphics/battle_anims/sprites/red_tube.4bpp.lz");
+const u32 gBattleAnimSpriteGfx_Amnesia[] = INCBIN_U32("graphics/battle_anims/sprites/amnesia.4bpp.lz");
+const u32 gBattleAnimSpriteGfx_String2[] = INCBIN_U32("graphics/battle_anims/sprites/string_2.4bpp.lz");
+const u32 gBattleAnimSpriteGfx_Pencil2[] = INCBIN_U32("graphics/battle_anims/sprites/pencil_2.4bpp.lz");
+const u32 gBattleAnimSpriteGfx_Petal[] = INCBIN_U32("graphics/battle_anims/sprites/petal.4bpp.lz");
+const u32 gBattleAnimSpriteGfx_BentSpoon[] = INCBIN_U32("graphics/battle_anims/sprites/bent_spoon.4bpp.lz");
+const u32 gBattleAnimSpriteGfx_Web[] = INCBIN_U32("graphics/battle_anims/sprites/web.4bpp.lz");
+const u32 gBattleAnimSpriteGfx_Coin[] = INCBIN_U32("graphics/battle_anims/sprites/coin.4bpp.lz");
+const u32 gBattleAnimSpriteGfx_CrackedEgg[] = INCBIN_U32("graphics/battle_anims/sprites/cracked_egg.4bpp.lz");
+const u32 gBattleAnimSpriteGfx_HatchedEgg[] = INCBIN_U32("graphics/battle_anims/sprites/hatched_egg.4bpp.lz");
+const u32 gBattleAnimSpriteGfx_FreshEgg[] = INCBIN_U32("graphics/battle_anims/sprites/fresh_egg.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_Fangs[] = INCBIN_U32("graphics/battle_anims/sprites/fangs.4bpp.lz");
+const u32 gBattleAnimSpritePal_Fangs[] = INCBIN_U32("graphics/battle_anims/sprites/fangs.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Explosion2[] = INCBIN_U32("graphics/battle_anims/sprites/explosion_2.4bpp.lz");
+const u32 gBattleAnimSpritePal_Explosion2[] = INCBIN_U32("graphics/battle_anims/sprites/explosion_2.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Explosion3[] = INCBIN_U32("graphics/battle_anims/sprites/explosion_3.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_WaterDroplet[] = INCBIN_U32("graphics/battle_anims/sprites/water_droplet.4bpp.lz");
+const u32 gBattleAnimSpritePal_WaterDroplet[] = INCBIN_U32("graphics/battle_anims/sprites/water_droplet.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_WaterDroplet2[] = INCBIN_U32("graphics/battle_anims/sprites/water_droplet_2.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_Seed2[] = INCBIN_U32("graphics/battle_anims/sprites/seed_2.4bpp.lz");
+const u32 gBattleAnimSpritePal_Seed2[] = INCBIN_U32("graphics/battle_anims/sprites/seed_2.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Sprout[] = INCBIN_U32("graphics/battle_anims/sprites/sprout.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_RedWand[] = INCBIN_U32("graphics/battle_anims/sprites/red_wand.4bpp.lz");
+const u32 gBattleAnimSpritePal_RedWand[] = INCBIN_U32("graphics/battle_anims/sprites/red_wand.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_PurpleGreenUnk[] = INCBIN_U32("graphics/battle_anims/sprites/purple_green_unk.4bpp.lz");
+const u32 gBattleAnimSpritePal_PurpleGreenUnk[] = INCBIN_U32("graphics/battle_anims/sprites/purple_green_unk.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_WaterColumn[] = INCBIN_U32("graphics/battle_anims/sprites/water_column.4bpp.lz");
+const u32 gBattleAnimSpritePal_WaterColumn[] = INCBIN_U32("graphics/battle_anims/sprites/water_column.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_MudUnk[] = INCBIN_U32("graphics/battle_anims/sprites/mud_unk.4bpp.lz");
+const u32 gBattleAnimSpritePal_MudUnk[] = INCBIN_U32("graphics/battle_anims/sprites/mud_unk.gbapal.lz");
+
+const u32 gUnusedTilemap_BlueFrame[] = INCBIN_U32("graphics/unused/blue_frame.bin.lz"); // P1, P2, P3 and P4 tilemaps?
+const u32 gUnusedTilemap_RedYellowGreenFrame[] = INCBIN_U32("graphics/unused/redyellowgreen_frame.bin.lz");
+const u32 gUnusedGfx_ColorFrames[] = INCBIN_U32("graphics/unused/color_frames.4bpp.lz");
+const u32 gUnusedPal_ColorFrames[] = INCBIN_U32("graphics/unused/color_frames.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_RainDrops[] = INCBIN_U32("graphics/battle_anims/sprites/rain_drops.4bpp.lz");
+
+const u32 gUnusedGfx8bpp_WaterSplash [] = INCBIN_U32("graphics/unused/water_splash.8bpp.lz");
+const u32 gUnusedTilemap_WaterSplash[] = INCBIN_U32("graphics/unused/water_splash.bin.lz");
+const u32 gUnusedPalette_WaterSplash[] = INCBIN_U32("graphics/unused/water_splash.gbapal.lz");
+
+const u32 gUnusedGfx_BasicFrame[] = INCBIN_U32("graphics/unused/basic_frame.4bpp.lz");
+const u32 gUnusedPal_BasicFrame[] = INCBIN_U32("graphics/unused/basic_frame.gbapal.lz");
+const u32 gUnusedTilemap_BasicFrame[] = INCBIN_U32("graphics/unused/basic_frame.bin.lz");
+
+// Battle Interface
+
+const u16 gBattleInterface_BallStatusBarPal[] = INCBIN_U16("graphics/battle_interface/ball_status_bar.gbapal");
+
+const u16 gBattleInterface_BallDisplayPal[] = INCBIN_U16("graphics/battle_interface/ball_display.gbapal");
+
+//Originally an array?
+const u8 gHealthboxElementsGfxTable[] = INCBIN_U8("graphics/battle_interface/hp_bar.4bpp");
+const u8 gHealthboxElementsGfxTable_ExpBar[] = INCBIN_U8("graphics/battle_interface/exp_bar.4bpp");
+const u8 gHealthboxElementsGfxTable_StatusPsn[] = INCBIN_U8("graphics/battle_interface/status_psn.4bpp");
+const u8 gHealthboxElementsGfxTable_StatusPar[] = INCBIN_U8("graphics/battle_interface/status_par.4bpp");
+const u8 gHealthboxElementsGfxTable_StatusSlp[] = INCBIN_U8("graphics/battle_interface/status_slp.4bpp");
+const u8 gHealthboxElementsGfxTable_StatusFrz[] = INCBIN_U8("graphics/battle_interface/status_frz.4bpp");
+const u8 gHealthboxElementsGfxTable_StatusBrn[] = INCBIN_U8("graphics/battle_interface/status_brn.4bpp");
+const u8 gHealthboxElementsGfxTable_Misc[] = INCBIN_U8("graphics/battle_interface/misc.4bpp");
+const u8 gHealthboxElementsGfxTable_HpBarAnim[] = INCBIN_U8("graphics/battle_interface/hp_bar_anim.4bpp");
+const u8 gHealthboxElementsGfxTable_MiscFrameEnd[] = INCBIN_U8("graphics/battle_interface/misc_frame_end.4bpp");
+
+const u8 gUnknown_8D12404[] = INCBIN_U8("graphics/battle_interface/ball_display.4bpp");
+
+//Originally an array?
+const u8 gUnknown_08C1249C[] = INCBIN_U8("graphics/battle_interface/ball_display_unused_extra.4bpp");
+const u8 gBattleInterfaceGfx_Status2[] = INCBIN_U8("graphics/battle_interface/status2.4bpp"); // these three duplicate sets of graphics are for the opponent pokemon
+const u8 gBattleInterfaceGfx_Status3[] = INCBIN_U8("graphics/battle_interface/status3.4bpp"); // and are also for use in double battles. they use dynamic palettes so
+const u8 gBattleInterfaceGfx_Status4[] = INCBIN_U8("graphics/battle_interface/status4.4bpp"); // coloring them is an extreme headache and wont be done for now
+const u8 gUnknown_8D12A44[] = INCBIN_U8("graphics/unknown/unknown_D12A44.4bpp");
+const u8 gUnknown_8D12A64[] = INCBIN_U8("graphics/unknown/unknown_D12A64.4bpp");
+const u32 gBattleInterfaceGfx_UnusedWindow3[] = INCBIN_U32("graphics/battle_interface/unused_window3.4bpp.lz");
+const u32 gBattleInterfaceGfx_UnusedWindow4[] = INCBIN_U32("graphics/battle_interface/unused_window4.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_FurySwipes[] = INCBIN_U32("graphics/battle_anims/sprites/fury_swipes.4bpp.lz");
+const u32 gBattleAnimSpritePal_FurySwipes[] = INCBIN_U32("graphics/battle_anims/sprites/fury_swipes.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Vine2[] = INCBIN_U32("graphics/battle_anims/sprites/vine_2.4bpp.lz");
+const u32 gBattleAnimSpritePal_Vine2[] = INCBIN_U32("graphics/battle_anims/sprites/vine_2.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Teeth[] = INCBIN_U32("graphics/battle_anims/sprites/teeth.4bpp.lz");
+const u32 gBattleAnimSpritePal_Teeth[] = INCBIN_U32("graphics/battle_anims/sprites/teeth.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Bone2[] = INCBIN_U32("graphics/battle_anims/sprites/bone_2.4bpp.lz");
+const u32 gBattleAnimSpritePal_Bone2[] = INCBIN_U32("graphics/battle_anims/sprites/bone_2.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_WhiteBag[] = INCBIN_U32("graphics/battle_anims/sprites/white_bag.4bpp.lz");
+const u32 gBattleAnimSpritePal_WhiteBag[] = INCBIN_U32("graphics/battle_anims/sprites/white_bag.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Unknown[] = INCBIN_U32("graphics/battle_anims/sprites/unknown.4bpp.lz");
+const u32 gBattleAnimSpritePal_Unknown[] = INCBIN_U32("graphics/battle_anims/sprites/unknown.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_PurpleCoral[] = INCBIN_U32("graphics/battle_anims/sprites/purple_coral.4bpp.lz");
+const u32 gBattleAnimSpritePal_PurpleCoral[] = INCBIN_U32("graphics/battle_anims/sprites/purple_coral.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_PurpleDroplet[] = INCBIN_U32("graphics/battle_anims/sprites/purple_droplet.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_Shock2[] = INCBIN_U32("graphics/battle_anims/sprites/shock_2.4bpp.lz");
+const u32 gBattleAnimSpritePal_Shock2[] = INCBIN_U32("graphics/battle_anims/sprites/shock_2.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_ClosingEye2[] = INCBIN_U32("graphics/battle_anims/sprites/closing_eye_2.4bpp.lz");
+const u32 gBattleAnimSpritePal_ClosingEye2[] = INCBIN_U32("graphics/battle_anims/sprites/closing_eye_2.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_MetalBall[] = INCBIN_U32("graphics/battle_anims/sprites/metal_ball.4bpp.lz");
+const u32 gBattleAnimSpritePal_MetalBall[] = INCBIN_U32("graphics/battle_anims/sprites/metal_ball.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_MonsterDoll[] = INCBIN_U32("graphics/battle_anims/sprites/monster_doll.4bpp.lz");
+const u32 gBattleAnimSpritePal_MonsterDoll[] = INCBIN_U32("graphics/battle_anims/sprites/monster_doll.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Whirlwind[] = INCBIN_U32("graphics/battle_anims/sprites/whirlwind.4bpp.lz");
+const u32 gBattleAnimSpritePal_Whirlwind[] = INCBIN_U32("graphics/battle_anims/sprites/whirlwind.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Whirlwind2[] = INCBIN_U32("graphics/battle_anims/sprites/whirlwind_2.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_Explosion4[] = INCBIN_U32("graphics/battle_anims/sprites/explosion_4.4bpp.lz");
+const u32 gBattleAnimSpritePal_Explosion4[] = INCBIN_U32("graphics/battle_anims/sprites/explosion_4.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Explosion5[] = INCBIN_U32("graphics/battle_anims/sprites/explosion_5.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_Tongue[] = INCBIN_U32("graphics/battle_anims/sprites/tongue.4bpp.lz");
+const u32 gBattleAnimSpritePal_Tongue[] = INCBIN_U32("graphics/battle_anims/sprites/tongue.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Smoke[] = INCBIN_U32("graphics/battle_anims/sprites/smoke.4bpp.lz");
+const u32 gBattleAnimSpritePal_Smoke[] = INCBIN_U32("graphics/battle_anims/sprites/smoke.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Smoke2[] = INCBIN_U32("graphics/battle_anims/sprites/smoke_2.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_BlueFlames[] = INCBIN_U32("graphics/battle_anims/sprites/blue_flames.4bpp.lz");
+const u32 gBattleAnimSpritePal_BlueFlames[] = INCBIN_U32("graphics/battle_anims/sprites/blue_flames.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_BlueFlames2[] = INCBIN_U32("graphics/battle_anims/sprites/blue_flames_2.4bpp.lz");
+
+// Contest
+
+const u32 gUnusedGfx_OldContest[] = INCBIN_U32("graphics/unused/old_contest.4bpp.lz");
+const u32 gUnusedPal_OldContest[] = INCBIN_U32("graphics/unused/old_contest.gbapal.lz");
+const u32 gUnusedTilemap_OldContest[] = INCBIN_U32("graphics/unused/old_contest.bin.lz");
+
+const u32 gFile_graphics_unknown_unknown_D15BE8_tilemap[] = INCBIN_U32("graphics/unknown/unknown_D15BE8.bin.lz");
+
+const u32 gFile_graphics_unused_numbers_sheet[] = INCBIN_U32("graphics/unused/numbers.4bpp.lz"); // From ruby
+const u32 gFile_graphics_unused_numbers_palette[] = INCBIN_U32("graphics/unused/numbers.gbapal.lz"); // From ruby
+
+const u32 gUnusedGfx_OldContest2[] = INCBIN_U32("graphics/unused/old_contest_2.4bpp.lz");
+const u32 gOldContestPalette[] = INCBIN_U32("graphics/unused/old_contest_2.gbapal.lz");
+const u32 gOldContestGfx[] = INCBIN_U32("graphics/unused/old_contest_2.bin.lz");
+
+const u32 gFile_graphics_unknown_unknown_D172A8_tilemap[] = INCBIN_U32("graphics/unknown/unknown_D172A8.bin.lz");
+
+const u32 gFile_graphics_unknown_unknown_D17548_tilemap[] = INCBIN_U32("graphics/unknown/unknown_D17548.bin.lz");
+
+const u32 gFile_graphics_unknown_unknown_D17654_tilemap[] = INCBIN_U32("graphics/unknown/unknown_D17654.bin.lz");
+
+const u32 gFile_graphics_unknown_unknown_D17AB8_tilemap[] = INCBIN_U32("graphics/unknown/unknown_D17AB8.bin.lz");
+
+const u32 gContestMiscGfx[] = INCBIN_U32("graphics/contest/misc.4bpp.lz");
+
+const u32 gFile_graphics_contest_audience_sheet[] = INCBIN_U32("graphics/contest/audience.4bpp.lz");
+
+const u32 gFile_graphics_contest_faces_sheet[] = INCBIN_U32("graphics/contest/faces.4bpp.lz");
+
+const u32 gFile_graphics_contest_judge_symbols_sheet[] = INCBIN_U32("graphics/contest/judge_symbols.4bpp.lz");
+const u32 gFile_graphics_contest_judge_symbols_palette[] = INCBIN_U32("graphics/contest/judge_symbols.gbapal.lz");
+
+const u8 gFile_graphics_contest_heart[] = INCBIN_U8("graphics/contest/heart.4bpp");
+
+const u32 gFile_graphics_unknown_unknown_D196E4_sheet[] = INCBIN_U32("graphics/unknown/unknown_D196E4.4bpp.lz");
+const u32 gFile_graphics_unknown_unknown_D196E4_palette[] = INCBIN_U32("graphics/unknown/unknown_D196E4.gbapal.lz");
+
+const u32 gUnknown_8D197FC[] = INCBIN_U32("graphics/contest/misc_2.4bpp.lz");
+
+const u32 gFile_graphics_contest_misc_2_tilemap_1_tilemap[] = INCBIN_U32("graphics/contest/misc_2_tilemap_1.bin.lz");
+const u32 gFile_graphics_contest_misc_2_tilemap_2_tilemap[] = INCBIN_U32("graphics/contest/misc_2_tilemap_2.bin.lz");
+const u32 gFile_graphics_contest_misc_2_tilemap_3_tilemap[] = INCBIN_U32("graphics/contest/misc_2_tilemap_3.bin.lz");
+
+const u32 gFile_graphics_contest_misc_2_palette[] = INCBIN_U32("graphics/contest/misc_2.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Impact[] = INCBIN_U32("graphics/battle_anims/sprites/impact.4bpp.lz");
+const u32 gBattleAnimSpritePal_Impact[] = INCBIN_U32("graphics/battle_anims/sprites/impact.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Particles[] = INCBIN_U32("graphics/battle_anims/sprites/particles.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_CircleImpact[] = INCBIN_U32("graphics/battle_anims/sprites/circle_impact.4bpp.lz");
+const u32 gBattleAnimSpritePal_CircleImpact[] = INCBIN_U32("graphics/battle_anims/sprites/circle_impact.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Scratch[] = INCBIN_U32("graphics/battle_anims/sprites/scratch.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_SharpTeeth[] = INCBIN_U32("graphics/battle_anims/sprites/sharp_teeth.4bpp.lz");
+const u32 gBattleAnimSpritePal_SharpTeeth[] = INCBIN_U32("graphics/battle_anims/sprites/sharp_teeth.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Clamp[] = INCBIN_U32("graphics/battle_anims/sprites/clamp.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_Cut[] = INCBIN_U32("graphics/battle_anims/sprites/cut.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_RainbowRings[] = INCBIN_U32("graphics/battle_anims/sprites/rainbow_rings.4bpp.lz");
+const u32 gBattleAnimSpritePal_RainbowRings[] = INCBIN_U32("graphics/battle_anims/sprites/rainbow_rings.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_IceCrystals[] = INCBIN_U32("graphics/battle_anims/sprites/ice_crystals.4bpp.lz");
+const u32 gBattleAnimSpritePal_IceCrystals[] = INCBIN_U32("graphics/battle_anims/sprites/ice_crystals.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_IceSpikes[] = INCBIN_U32("graphics/battle_anims/sprites/ice_spikes.4bpp.lz");
+
+const u32 gUnusedGfx_OldBeatUp[] = INCBIN_U32("graphics/unused/old_beatup.4bpp.lz");
+const u32 gUnusedPal_OldBeatUp[] = INCBIN_U32("graphics/unused/old_beatup.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Orbs[] = INCBIN_U32("graphics/battle_anims/sprites/orbs.4bpp.lz");
+const u32 gBattleAnimSpritePal_Orbs[] = INCBIN_U32("graphics/battle_anims/sprites/orbs.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_WaterOrb[] = INCBIN_U32("graphics/battle_anims/sprites/water_orb.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_WaterImpact[] = INCBIN_U32("graphics/battle_anims/sprites/water_impact.4bpp.lz");
+const u32 gBattleAnimSpritePal_WaterImpact[] = INCBIN_U32("graphics/battle_anims/sprites/water_impact.gbapal.lz");
+
+const u32 gBattleAnimSpritePal_BrownOrb[] = INCBIN_U32("graphics/battle_anims/sprites/brown_orb.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_MudSand[] = INCBIN_U32("graphics/battle_anims/sprites/mud_sand.4bpp.lz");
+const u32 gBattleAnimSpritePal_MudSand[] = INCBIN_U32("graphics/battle_anims/sprites/mud_sand.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_PoisonBubble[] = INCBIN_U32("graphics/battle_anims/sprites/poison_bubble.4bpp.lz");
+const u32 gBattleAnimSpritePal_PoisonBubble[] = INCBIN_U32("graphics/battle_anims/sprites/poison_bubble.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_ToxicBubble[] = INCBIN_U32("graphics/battle_anims/sprites/toxic_bubble.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_HornHit2[] = INCBIN_U32("graphics/battle_anims/sprites/horn_hit_2.4bpp.lz");
+const u32 gBattleAnimSpritePal_HornHit2[] = INCBIN_U32("graphics/battle_anims/sprites/horn_hit_2.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_AirWave2[] = INCBIN_U32("graphics/battle_anims/sprites/air_wave_2.4bpp.lz");
+const u32 gBattleAnimSpritePal_AirWave2[] = INCBIN_U32("graphics/battle_anims/sprites/air_wave_2.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_SmallBubbles[] = INCBIN_U32("graphics/battle_anims/sprites/small_bubbles.4bpp.lz");
+const u32 gBattleAnimSpritePal_SmallBubbles[] = INCBIN_U32("graphics/battle_anims/sprites/small_bubbles.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_RoundShadow[] = INCBIN_U32("graphics/battle_anims/sprites/round_shadow.4bpp.lz");
+const u32 gBattleAnimSpritePal_RoundShadow[] = INCBIN_U32("graphics/battle_anims/sprites/round_shadow.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Sunlight[] = INCBIN_U32("graphics/battle_anims/sprites/sunlight.4bpp.lz");
+const u32 gBattleAnimSpritePal_Sunlight[] = INCBIN_U32("graphics/battle_anims/sprites/sunlight.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Spore[] = INCBIN_U32("graphics/battle_anims/sprites/spore.4bpp.lz");
+
+const u32 gBattleAnimSpritePal_Spore[] = INCBIN_U32("graphics/battle_anims/sprites/spore.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Flower[] = INCBIN_U32("graphics/battle_anims/sprites/flower.4bpp.lz");
+const u32 gBattleAnimSpritePal_Flower[] = INCBIN_U32("graphics/battle_anims/sprites/flower.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_RazorLeaf[] = INCBIN_U32("graphics/battle_anims/sprites/razor_leaf.4bpp.lz");
+const u32 gBattleAnimSpritePal_RazorLeaf[] = INCBIN_U32("graphics/battle_anims/sprites/razor_leaf.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_MistCloud[] = INCBIN_U32("graphics/battle_anims/sprites/mist_cloud.4bpp.lz");
+const u32 gBattleAnimSpritePal_MistCloud[] = INCBIN_U32("graphics/battle_anims/sprites/mist_cloud.gbapal.lz");
+
+const u32 gFile_graphics_unknown_unknown_D1BE74_sheet[] = INCBIN_U32("graphics/unknown/unknown_D1BE74.4bpp.lz");
+const u32 gFile_graphics_unknown_unknown_D1BE74_palette[] = INCBIN_U32("graphics/unknown/unknown_D1BE74.gbapal.lz");
+const u32 gFile_graphics_unknown_unknown_D1BE74_tilemap[] = INCBIN_U32("graphics/unknown/unknown_D1BE74.bin.lz");
+
+const u32 gBattleAnimSpriteGfx_WhirlwindLines[] = INCBIN_U32("graphics/battle_anims/sprites/whirlwind_lines.4bpp.lz");
+const u32 gBattleAnimSpritePal_WhirlwindLines[] = INCBIN_U32("graphics/battle_anims/sprites/whirlwind_lines.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_GoldRing[] = INCBIN_U32("graphics/battle_anims/sprites/gold_ring.4bpp.lz");
+const u32 gBattleAnimSpritePal_GoldRing[] = INCBIN_U32("graphics/battle_anims/sprites/gold_ring.gbapal.lz");
+
+const u32 gBattleAnimSpritePal_BlueRing2[] = INCBIN_U32("graphics/battle_anims/sprites/blue_ring_2.gbapal.lz");
+const u32 gBattleAnimSpritePal_PurpleRing[] = INCBIN_U32("graphics/battle_anims/sprites/purple_ring.gbapal.lz");
+const u32 gBattleAnimSpritePal_BlueRing[] = INCBIN_U32("graphics/battle_anims/sprites/blue_ring.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_GreenLightWall[] = INCBIN_U32("graphics/battle_anims/sprites/green_light_wall.4bpp.lz");
+const u32 gBattleAnimSpritePal_GreenLightWall[] = INCBIN_U32("graphics/battle_anims/sprites/green_light_wall.gbapal.lz");
+
+const u32 gBattleAnimSpritePal_BlueLightWall[] = INCBIN_U32("graphics/battle_anims/sprites/blue_light_wall.gbapal.lz");
+const u32 gBattleAnimSpritePal_RedLightWall[] = INCBIN_U32("graphics/battle_anims/sprites/red_light_wall.gbapal.lz");
+const u32 gBattleAnimSpritePal_GrayLightWall[] = INCBIN_U32("graphics/battle_anims/sprites/gray_light_wall.gbapal.lz");
+const u32 gBattleAnimSpritePal_OrangeLightWall[] = INCBIN_U32("graphics/battle_anims/sprites/orange_light_wall.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_BlackBall2[] = INCBIN_U32("graphics/battle_anims/sprites/black_ball_2.4bpp.lz");
+const u32 gBattleAnimSpritePal_BlackBall2[] = INCBIN_U32("graphics/battle_anims/sprites/black_ball_2.gbapal.lz");
+
+const u32 gBattleAnimSpritePal_PurpleGasCloud[] = INCBIN_U32("graphics/battle_anims/sprites/purple_gas_cloud.gbapal.lz");
+
+const u32 gFile_graphics_contest_judge_sheet[] = INCBIN_U32("graphics/contest/judge.4bpp.lz");
+const u32 gFile_graphics_contest_judge_palette[] = INCBIN_U32("graphics/contest/judge.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Spark[] = INCBIN_U32("graphics/battle_anims/sprites/spark.4bpp.lz");
+const u32 gBattleAnimSpritePal_Spark[] = INCBIN_U32("graphics/battle_anims/sprites/spark.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_SparkH[] = INCBIN_U32("graphics/battle_anims/sprites/spark_h.4bpp.lz");
+
+const u32 gBattleAnimBgImage_Dark[] = INCBIN_U32("graphics/battle_anims/backgrounds/dark.4bpp.lz");
+const u32 gBattleAnimBgPalette_Dark[] = INCBIN_U32("graphics/battle_anims/backgrounds/dark.gbapal.lz");
+const u32 gBattleAnimBgTilemap_Dark[] = INCBIN_U32("graphics/battle_anims/backgrounds/dark.bin.lz");
+
+const u32 gMetalShineGfx[] = INCBIN_U32("graphics/battle_anims/masks/metal_shine.4bpp.lz");
+const u32 gMetalShinePalette[] = INCBIN_U32("graphics/battle_anims/masks/metal_shine.gbapal.lz");
+const u32 gMetalShineTilemap[] = INCBIN_U32("graphics/battle_anims/masks/metal_shine.bin.lz");
+
+const u32 gUnusedGfx_Goosuto[] = INCBIN_U32("graphics/unused/goosuto.4bpp.lz"); // ghost
+const u32 gUnusedPal_Goosuto[] = INCBIN_U32("graphics/unused/goosuto.gbapal.lz");
+const u32 gUnusedTilemap_Goosuto[] = INCBIN_U32("graphics/unused/goosuto.bin.lz");
+
+const u32 gBattleAnimSpriteGfx_YellowStar[] = INCBIN_U32("graphics/battle_anims/sprites/yellow_star.4bpp.lz");
+const u32 gBattleAnimSpritePal_YellowStar[] = INCBIN_U32("graphics/battle_anims/sprites/yellow_star.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_LargeFreshEgg[] = INCBIN_U32("graphics/battle_anims/sprites/large_fresh_egg.4bpp.lz");
+const u32 gBattleAnimSpritePal_LargeFreshEgg[] = INCBIN_U32("graphics/battle_anims/sprites/large_fresh_egg.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_ShadowBall[] = INCBIN_U32("graphics/battle_anims/sprites/shadow_ball.4bpp.lz");
+const u32 gBattleAnimSpritePal_ShadowBall[] = INCBIN_U32("graphics/battle_anims/sprites/shadow_ball.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Lick[] = INCBIN_U32("graphics/battle_anims/sprites/lick.4bpp.lz");
+const u32 gBattleAnimSpritePal_Lick[] = INCBIN_U32("graphics/battle_anims/sprites/lick.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_VoidLines[] = INCBIN_U32("graphics/battle_anims/sprites/void_lines.4bpp.lz");
+const u32 gBattleAnimSpritePal_VoidLines[] = INCBIN_U32("graphics/battle_anims/sprites/void_lines.gbapal.lz");
+
+const u32 gBattleAnimSpritePal_String[] = INCBIN_U32("graphics/battle_anims/sprites/string.gbapal.lz");
+const u32 gBattleAnimSpriteGfx_String[] = INCBIN_U32("graphics/battle_anims/sprites/string.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_WebThread[] = INCBIN_U32("graphics/battle_anims/sprites/web_thread.4bpp.lz");
+const u32 gBattleAnimSpriteGfx_SpiderWeb[] = INCBIN_U32("graphics/battle_anims/sprites/spider_web.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_Lightbulb[] = INCBIN_U32("graphics/battle_anims/sprites/lightbulb.4bpp.lz");
+const u32 gBattleAnimSpritePal_Lightbulb[] = INCBIN_U32("graphics/battle_anims/sprites/lightbulb.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Slash[] = INCBIN_U32("graphics/battle_anims/sprites/slash.4bpp.lz");
+const u32 gBattleAnimSpritePal_Slash[] = INCBIN_U32("graphics/battle_anims/sprites/slash.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_FocusEnergy[] = INCBIN_U32("graphics/battle_anims/sprites/focus_energy.4bpp.lz");
+const u32 gBattleAnimSpritePal_FocusEnergy[] = INCBIN_U32("graphics/battle_anims/sprites/focus_energy.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_SphereToCube[] = INCBIN_U32("graphics/battle_anims/sprites/sphere_to_cube.4bpp.lz");
+const u32 gBattleAnimSpritePal_SphereToCube[] = INCBIN_U32("graphics/battle_anims/sprites/sphere_to_cube.gbapal.lz");
+
+const u32 gBattleAnimBgImage_Psychic[] = INCBIN_U32("graphics/battle_anims/backgrounds/psychic.4bpp.lz");
+const u32 gBattleAnimBgPalette_Psychic[] = INCBIN_U32("graphics/battle_anims/backgrounds/psychic.gbapal.lz");
+const u32 gBattleAnimBgTilemap_Psychic[] = INCBIN_U32("graphics/battle_anims/backgrounds/psychic.bin.lz");
+
+const u32 gBattleAnimSpriteGfx_Eye[] = INCBIN_U32("graphics/battle_anims/sprites/eye.4bpp.lz");
+const u32 gBattleAnimSpritePal_Eye[] = INCBIN_U32("graphics/battle_anims/sprites/eye.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Tendrils[] = INCBIN_U32("graphics/battle_anims/sprites/tendrils.4bpp.lz");
+const u32 gBattleAnimSpritePal_Tendrils[] = INCBIN_U32("graphics/battle_anims/sprites/tendrils.gbapal.lz");
+
+const u32 gHealthboxSinglesPlayerGfx[] = INCBIN_U32("graphics/battle_interface/healthbox_singles_player.4bpp.lz");
+const u32 gHealthboxSinglesOpponentGfx[] = INCBIN_U32("graphics/battle_interface/healthbox_singles_opponent.4bpp.lz");
+const u32 gHealthboxDoublesPlayerGfx[] = INCBIN_U32( "graphics/battle_interface/healthbox_doubles_player.4bpp.lz");
+const u32 gHealthboxDoublesOpponentGfx[] = INCBIN_U32("graphics/battle_interface/healthbox_doubles_opponent.4bpp.lz");
+const u32 gHealthboxSafariGfx[] = INCBIN_U32("graphics/battle_interface/healthbox_safari.4bpp.lz");
+
+const u32 gUnusedGfx_Shadow[] = INCBIN_U32("graphics/unused/shadow.4bpp.lz");
+const u32 gUnusedPal_Shadow[] = INCBIN_U32("graphics/unused/shadow.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_LockOn[] = INCBIN_U32("graphics/battle_anims/sprites/lock_on.4bpp.lz");
+const u32 gBattleAnimSpritePal_LockOn[] = INCBIN_U32("graphics/battle_anims/sprites/lock_on.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_OpeningEye[] = INCBIN_U32("graphics/battle_anims/sprites/opening_eye.4bpp.lz");
+const u32 gBattleAnimSpritePal_OpeningEye[] = INCBIN_U32("graphics/battle_anims/sprites/opening_eye.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_RoundWhiteHalo[] = INCBIN_U32("graphics/battle_anims/sprites/round_white_halo.4bpp.lz");
+const u32 gBattleAnimSpritePal_RoundWhiteHalo[] = INCBIN_U32("graphics/battle_anims/sprites/round_white_halo.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_TealAlert[] = INCBIN_U32("graphics/battle_anims/sprites/teal_alert.4bpp.lz");
+const u32 gBattleAnimSpritePal_TealAlert[] = INCBIN_U32("graphics/battle_anims/sprites/teal_alert.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_FangAttack[] = INCBIN_U32("graphics/battle_anims/sprites/fang_attack.4bpp.lz");
+const u32 gBattleAnimSpritePal_FangAttack[] = INCBIN_U32("graphics/battle_anims/sprites/fang_attack.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_PurpleHandOutline[] = INCBIN_U32("graphics/battle_anims/sprites/purple_hand_outline.4bpp.lz");
+const u32 gBattleAnimSpritePal_PurpleHandOutline[] = INCBIN_U32("graphics/battle_anims/sprites/purple_hand_outline.gbapal.lz");
+
+const u32 gFile_graphics_battle_anims_masks_curse_sheet[] = INCBIN_U32("graphics/battle_anims/masks/curse.4bpp.lz");
+const u32 gFile_graphics_battle_anims_masks_curse_tilemap[] = INCBIN_U32("graphics/battle_anims/masks/curse.bin.lz");
+
+const u32 gBattleAnimSpriteGfx_Pencil[] = INCBIN_U32("graphics/battle_anims/sprites/pencil.4bpp.lz");
+const u32 gBattleAnimSpritePal_Pencil[] = INCBIN_U32("graphics/battle_anims/sprites/pencil.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Spiral[] = INCBIN_U32("graphics/battle_anims/sprites/spiral.4bpp.lz");
+const u32 gBattleAnimSpritePal_Spiral[] = INCBIN_U32("graphics/battle_anims/sprites/spiral.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Moon[] = INCBIN_U32("graphics/battle_anims/sprites/moon.4bpp.lz");
+const u32 gBattleAnimSpritePal_Moon[] = INCBIN_U32("graphics/battle_anims/sprites/moon.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_GreenSparkle[] = INCBIN_U32("graphics/battle_anims/sprites/green_sparkle.4bpp.lz");
+const u32 gBattleAnimSpritePal_GreenSparkle[] = INCBIN_U32("graphics/battle_anims/sprites/green_sparkle.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_SnoreZ[] = INCBIN_U32("graphics/battle_anims/sprites/snore_z.4bpp.lz");
+const u32 gBattleAnimSpritePal_SnoreZ[] = INCBIN_U32("graphics/battle_anims/sprites/snore_z.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Explosion[] = INCBIN_U32("graphics/battle_anims/sprites/explosion.4bpp.lz");
+const u32 gBattleAnimSpritePal_Explosion[] = INCBIN_U32("graphics/battle_anims/sprites/explosion.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Nail[] = INCBIN_U32("graphics/battle_anims/sprites/nail.4bpp.lz");
+const u32 gBattleAnimSpritePal_Nail[] = INCBIN_U32("graphics/battle_anims/sprites/nail.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_GhostlySpirit[] = INCBIN_U32("graphics/battle_anims/sprites/ghostly_spirit.4bpp.lz");
+const u32 gBattleAnimSpritePal_GhostlySpirit[] = INCBIN_U32("graphics/battle_anims/sprites/ghostly_spirit.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_WarmRock[] = INCBIN_U32("graphics/battle_anims/sprites/warm_rock.4bpp.lz");
+const u32 gBattleAnimSpritePal_WarmRock[] = INCBIN_U32("graphics/battle_anims/sprites/warm_rock.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_PunchImpact[] = INCBIN_U32("graphics/battle_anims/sprites/punch_impact.4bpp.lz");
+const u32 gBattleAnimSpritePal_PunchImpact[] = INCBIN_U32("graphics/battle_anims/sprites/punch_impact.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_BreakingEgg[] = INCBIN_U32("graphics/battle_anims/sprites/breaking_egg.4bpp.lz");
+const u32 gBattleAnimSpritePal_BreakingEgg[] = INCBIN_U32("graphics/battle_anims/sprites/breaking_egg.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_ThinRing[] = INCBIN_U32("graphics/battle_anims/sprites/thin_ring.4bpp.lz");
+const u32 gBattleAnimSpritePal_ThinRing[] = INCBIN_U32("graphics/battle_anims/sprites/thin_ring.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_MusicNotes2[] = INCBIN_U32("graphics/battle_anims/sprites/music_notes_2.4bpp.lz");
+const u32 gBattleAnimSpritePal_MusicNotes2[] = INCBIN_U32("graphics/battle_anims/sprites/music_notes_2.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Bell[] = INCBIN_U32("graphics/battle_anims/sprites/bell.4bpp.lz");
+const u32 gBattleAnimSpritePal_Bell[] = INCBIN_U32("graphics/battle_anims/sprites/bell.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_SpeedDust[] = INCBIN_U32("graphics/battle_anims/sprites/speed_dust.4bpp.lz");
+const u32 gBattleAnimSpritePal_SpeedDust[] = INCBIN_U32("graphics/battle_anims/sprites/speed_dust.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_TornMetal[] = INCBIN_U32("graphics/battle_anims/sprites/torn_metal.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_ThoughtBubble[] = INCBIN_U32("graphics/battle_anims/sprites/thought_bubble.4bpp.lz");
+const u32 gBattleAnimSpritePal_ThoughtBubble[] = INCBIN_U32("graphics/battle_anims/sprites/thought_bubble.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Finger[] = INCBIN_U32("graphics/battle_anims/sprites/finger.4bpp.lz");
+const u32 gBattleAnimSpritePal_Finger[] = INCBIN_U32("graphics/battle_anims/sprites/finger.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_MagentaHeart[] = INCBIN_U32("graphics/battle_anims/sprites/magenta_heart.4bpp.lz");
+
+const u32 gBattleAnimSpritePal_PinkHeart[] = INCBIN_U32("graphics/battle_anims/sprites/pink_heart.gbapal.lz");
+const u32 gBattleAnimSpritePal_MagentaHeart[] = INCBIN_U32("graphics/battle_anims/sprites/magenta_heart.gbapal.lz");
+const u32 gBattleAnimSpritePal_RedHeart[] = INCBIN_U32("graphics/battle_anims/sprites/red_heart.gbapal.lz");
+
+const u32 gBattleAnimBg_AttractGfx[] = INCBIN_U32("graphics/battle_anims/backgrounds/attract.4bpp.lz");
+const u32 gBattleAnimBg_AttractPal[] = INCBIN_U32("graphics/battle_anims/backgrounds/attract.gbapal.lz");
+const u32 gBattleAnimBg_AttractTilemap[] = INCBIN_U32("graphics/battle_anims/backgrounds/attract.bin.lz");
+
+const u32 gBattleAnimSpriteGfx_RedOrb[] = INCBIN_U32("graphics/battle_anims/sprites/red_orb.4bpp.lz");
+const u32 gBattleAnimSpritePal_RedOrb[] = INCBIN_U32("graphics/battle_anims/sprites/red_orb.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_CircleOfLight[] = INCBIN_U32("graphics/battle_anims/sprites/circle_of_light.4bpp.lz");
+const u32 gBattleAnimSpriteGfx_ElectricOrbs[] = INCBIN_U32("graphics/battle_anims/sprites/electric_orbs.4bpp.lz");
+const u32 gBattleAnimSpriteGfx_Electricity[] = INCBIN_U32("graphics/battle_anims/sprites/electricity.4bpp.lz");
+
+const u32 gBattleAnimSpritePal_ElectricOrbs[] = INCBIN_U32("graphics/battle_anims/sprites/electric_orbs.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Finger2[] = INCBIN_U32("graphics/battle_anims/sprites/finger_2.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_MovementWaves[] = INCBIN_U32("graphics/battle_anims/sprites/movement_waves.4bpp.lz");
+const u32 gBattleAnimSpritePal_MovementWaves[] = INCBIN_U32("graphics/battle_anims/sprites/movement_waves.gbapal.lz");
+
+const u32 gBattleAnim_ScaryFacePal[] = INCBIN_U32("graphics/battle_anims/backgrounds/scary_face.gbapal.lz");
+const u32 gBattleAnim_ScaryFaceGfx[] = INCBIN_U32("graphics/battle_anims/backgrounds/scary_face.4bpp.lz");
+
+const u32 gBattleAnimSpritePal_EyeSparkle[] = INCBIN_U32("graphics/battle_anims/sprites/eye_sparkle.gbapal.lz");
+const u32 gBattleAnimSpriteGfx_EyeSparkle[] = INCBIN_U32("graphics/battle_anims/sprites/eye_sparkle.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_Anger[] = INCBIN_U32("graphics/battle_anims/sprites/anger.4bpp.lz");
+const u32 gBattleAnimSpritePal_Anger[] = INCBIN_U32("graphics/battle_anims/sprites/anger.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Conversion[] = INCBIN_U32("graphics/battle_anims/sprites/conversion.4bpp.lz");
+const u32 gBattleAnimSpritePal_Conversion[] = INCBIN_U32("graphics/battle_anims/sprites/conversion.gbapal.lz");
+
+const u32 gBattleAnimSpritePal_Angel[] = INCBIN_U32("graphics/battle_anims/sprites/angel.gbapal.lz");
+const u32 gBattleAnimSpriteGfx_Angel[] = INCBIN_U32("graphics/battle_anims/sprites/angel.4bpp.lz");
+
+const u32 gBattleAnimSpritePal_Devil[] = INCBIN_U32("graphics/battle_anims/sprites/devil.gbapal.lz");
+const u32 gBattleAnimSpriteGfx_Devil[] = INCBIN_U32("graphics/battle_anims/sprites/devil.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_Swipe[] = INCBIN_U32("graphics/battle_anims/sprites/swipe.4bpp.lz");
+const u32 gBattleAnimSpritePal_Swipe[] = INCBIN_U32("graphics/battle_anims/sprites/swipe.gbapal.lz");
+
+const u32 gBattleAnimSpritePal_Roots[] = INCBIN_U32("graphics/battle_anims/sprites/roots.gbapal.lz");
+const u32 gBattleAnimSpriteGfx_Roots[] = INCBIN_U32("graphics/battle_anims/sprites/roots.4bpp.lz");
+
+const u32 gBattleAnimSpritePal_ItemBag[] = INCBIN_U32("graphics/battle_anims/sprites/item_bag.gbapal.lz");
+const u32 gBattleAnimSpriteGfx_ItemBag[] = INCBIN_U32("graphics/battle_anims/sprites/item_bag.4bpp.lz");
+
+const u32 gBattleAnimSpritePal_TriForceTriangle[] = INCBIN_U32("graphics/battle_anims/sprites/tri_attack_triangle.gbapal.lz");
+const u32 gBattleAnimSpriteGfx_TriForceTriangle[] = INCBIN_U32("graphics/battle_anims/sprites/tri_attack_triangle.4bpp.lz");
+
+const u32 gBattleAnimSpritePal_LetterZ[] = INCBIN_U32("graphics/battle_anims/sprites/letter_z.gbapal.lz");
+const u32 gBattleAnimSpriteGfx_LetterZ[] = INCBIN_U32("graphics/battle_anims/sprites/letter_z.4bpp.lz");
+
+const u32 gBattleAnimBgPalette_Impact[] = INCBIN_U32("graphics/battle_anims/backgrounds/impact.gbapal.lz");
+const u32 gBattleAnimBgImage_Impact[] = INCBIN_U32("graphics/battle_anims/backgrounds/impact.4bpp.lz");
+const u32 gBattleAnimBgTilemap_ImpactOpponent[] = INCBIN_U32("graphics/battle_anims/backgrounds/impact_opponent.bin.lz");
+
+const u32 gBattleAnimBgTilemap_ImpactPlayer[] = INCBIN_U32("graphics/battle_anims/backgrounds/impact_player.bin.lz");
+const u32 gBattleAnimBgTilemap_ImpactContests[] = INCBIN_U32("graphics/battle_anims/backgrounds/impact_contests.bin.lz");
+
+const u32 gBattleAnimSpriteGfx_JaggedMusicNote[] = INCBIN_U32("graphics/battle_anims/sprites/jagged_music_note.4bpp.lz");
+const u32 gBattleAnimSpritePal_JaggedMusicNote[] = INCBIN_U32("graphics/battle_anims/sprites/jagged_music_note.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Spotlight[] = INCBIN_U32("graphics/battle_anims/sprites/spotlight.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_Pokeball[] = INCBIN_U32("graphics/battle_anims/sprites/pokeball.4bpp.lz");
+const u32 gBattleAnimSpritePal_Pokeball[] = INCBIN_U32("graphics/battle_anims/sprites/pokeball.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_RapidSpin[] = INCBIN_U32("graphics/battle_anims/sprites/rapid_spin.4bpp.lz");
+const u32 gBattleAnimSpritePal_RapidSpin[] = INCBIN_U32("graphics/battle_anims/sprites/rapid_spin.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_MilkBottle[] = INCBIN_U32("graphics/battle_anims/sprites/milk_bottle.4bpp.lz");
+const u32 gBattleAnimSpritePal_MilkBottle[] = INCBIN_U32("graphics/battle_anims/sprites/milk_bottle.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_WispFire[] = INCBIN_U32("graphics/battle_anims/sprites/wisp_fire.4bpp.lz");
+
+const u32 gBattleAnimSpritePal_WispOrb[] = INCBIN_U32("graphics/battle_anims/sprites/wisp_orb.gbapal.lz");
+const u32 gBattleAnimSpriteGfx_WispOrb[] = INCBIN_U32("graphics/battle_anims/sprites/wisp_orb.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_GoldStars[] = INCBIN_U32("graphics/battle_anims/sprites/gold_stars.4bpp.lz");
+const u32 gBattleAnimSpritePal_GoldStars[] = INCBIN_U32("graphics/battle_anims/sprites/gold_stars.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_EclipsingOrb[] = INCBIN_U32("graphics/battle_anims/sprites/eclipsing_orb.4bpp.lz");
+const u32 gBattleAnimSpritePal_EclipsingOrb[] = INCBIN_U32("graphics/battle_anims/sprites/eclipsing_orb.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_PinkPetal[] = INCBIN_U32("graphics/battle_anims/sprites/pink_petal.4bpp.lz");
+const u32 gBattleAnimSpritePal_PinkPetal[] = INCBIN_U32("graphics/battle_anims/sprites/pink_petal.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_GrayOrb[] = INCBIN_U32("graphics/battle_anims/sprites/gray_orb.4bpp.lz");
+const u32 gBattleAnimSpritePal_GrayOrb[] = INCBIN_U32("graphics/battle_anims/sprites/gray_orb.gbapal.lz");
+
+const u32 gBattleAnimSpritePal_BlueOrb[] = INCBIN_U32("graphics/battle_anims/sprites/blue_orb.gbapal.lz");
+const u32 gBattleAnimSpritePal_RedOrb2[] = INCBIN_U32("graphics/battle_anims/sprites/red_orb_2.gbapal.lz");
+
+const u32 gBattleAnimBgImage_Drill[] = INCBIN_U32("graphics/battle_anims/backgrounds/drill.4bpp.lz");
+const u32 gBattleAnimBgPalette_Drill[] = INCBIN_U32("graphics/battle_anims/backgrounds/drill.gbapal.lz");
+
+const u32 gBattleAnimBgPalette_Sky[] = INCBIN_U32("graphics/battle_anims/backgrounds/sky.gbapal.lz");
+
+const u32 gBattleAnimBgTilemap_Drill[] = INCBIN_U32("graphics/battle_anims/backgrounds/drill.bin.lz");
+const u32 gBattleAnimBgTilemap_DrillContests[] = INCBIN_U32("graphics/battle_anims/backgrounds/drill_contests.bin.lz");
+
+const u32 gBattleAnimBgImage_Aurora[] = INCBIN_U32("graphics/battle_anims/backgrounds/aurora.4bpp.lz");
+const u32 gBattleAnimBgPalette_Aurora[] = INCBIN_U32("graphics/battle_anims/backgrounds/aurora.gbapal.lz");
+const u32 gBattleAnimBgTilemap_Aurora[] = INCBIN_U32("graphics/battle_anims/backgrounds/aurora.bin.lz");
+
+const u32 gBattleAnimBgTilemap_HighspeedOpponent[] = INCBIN_U32("graphics/battle_anims/backgrounds/highspeed_opponent.bin.lz");
+const u32 gBattleAnimBgPalette_Highspeed[] = INCBIN_U32("graphics/battle_anims/backgrounds/highspeed.gbapal.lz");
+
+const u32 gBattleAnimBgPalette_Bug[] = INCBIN_U32("graphics/battle_anims/backgrounds/bug.gbapal.lz");
+
+const u32 gBattleAnimBgImage_Highspeed[] = INCBIN_U32("graphics/battle_anims/backgrounds/highspeed.4bpp.lz");
+const u32 gBattleAnimBgTilemap_HighspeedPlayer[] = INCBIN_U32("graphics/battle_anims/backgrounds/highspeed_player.bin.lz");
+
+const u32 gBattleAnim_MorningSunGfx[] = INCBIN_U32("graphics/battle_anims/masks/light_beam.4bpp.lz");
+const u32 gBattleAnim_MorningSunPal[] = INCBIN_U32("graphics/battle_anims/masks/light_beam.gbapal.lz");
+const u32 gBattleAnim_MorningSunTilemap[] = INCBIN_U32("graphics/battle_anims/masks/light_beam.bin.lz");
+
+const u32 gBattleAnimBgTilemap_GuillotineOpponent[] = INCBIN_U32("graphics/battle_anims/backgrounds/guillotine_opponent.bin.lz");
+const u32 gBattleAnimBgTilemap_GuillotinePlayer[] = INCBIN_U32("graphics/battle_anims/backgrounds/guillotine_player.bin.lz");
+const u32 gBattleAnimBgTilemap_GuillotineContests[] = INCBIN_U32("graphics/battle_anims/backgrounds/guillotine_contests.bin.lz");
+
+const u32 gBattleAnimBgImage_Guillotine[] = INCBIN_U32("graphics/battle_anims/backgrounds/guillotine.4bpp.lz");
+const u32 gBattleAnimBgPalette_Guillotine[] = INCBIN_U32("graphics/battle_anims/backgrounds/guillotine.gbapal.lz");
+
+const u32 gBattleAnimBgImage_Thunder[] = INCBIN_U32("graphics/battle_anims/backgrounds/thunder.4bpp.lz");
+const u32 gBattleAnimBgPalette_Thunder[] = INCBIN_U32("graphics/battle_anims/backgrounds/thunder.gbapal.lz");
+const u32 gBattleAnimBgTilemap_Thunder[] = INCBIN_U32("graphics/battle_anims/backgrounds/thunder.bin.lz");
+
+const u32 gBattleAnimSpriteGfx_PainSplit[] = INCBIN_U32("graphics/battle_anims/sprites/pain_split.4bpp.lz");
+const u32 gBattleAnimSpritePal_PainSplit[] = INCBIN_U32("graphics/battle_anims/sprites/pain_split.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_HandsAndFeet[] = INCBIN_U32("graphics/battle_anims/sprites/hands_and_feet.4bpp.lz");
+const u32 gBattleAnimSpritePal_HandsAndFeet[] = INCBIN_U32("graphics/battle_anims/sprites/hands_and_feet.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Confetti[] = INCBIN_U32("graphics/battle_anims/sprites/confetti.4bpp.lz");
+const u32 gBattleAnimSpritePal_Confetti[] = INCBIN_U32("graphics/battle_anims/sprites/confetti.gbapal.lz");
+
+const u32 gSubstituteDollPal[] = INCBIN_U32("graphics/battle_anims/sprites/substitute.gbapal.lz");
+const u32 gSubstituteDollGfx[] = INCBIN_U32("graphics/battle_anims/sprites/substitute.4bpp.lz");
+const u32 gSubstituteDollTilemap[] = INCBIN_U32("graphics/battle_anims/sprites/substitute.bin.lz");
+
+const u32 gBattleAnimSpriteGfx_GreenStar[] = INCBIN_U32("graphics/battle_anims/sprites/green_star.4bpp.lz");
+const u32 gBattleAnimSpritePal_GreenStar[] = INCBIN_U32("graphics/battle_anims/sprites/green_star.gbapal.lz");
+
+const u32 gFile_graphics_misc_confetti_sheet[] = INCBIN_U32("graphics/misc/confetti.4bpp.lz");
+const u32 gFile_graphics_misc_confetti_palette[] = INCBIN_U32("graphics/misc/confetti.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_PinkCloud[] = INCBIN_U32("graphics/battle_anims/sprites/pink_cloud.4bpp.lz");
+const u32 gBattleAnimSpritePal_PinkCloud[] = INCBIN_U32("graphics/battle_anims/sprites/pink_cloud.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_SweatDrop[] = INCBIN_U32("graphics/battle_anims/sprites/sweat_drop.4bpp.lz");
+const u32 gBattleAnimSpritePal_SweatDrop[] = INCBIN_U32("graphics/battle_anims/sprites/sweat_drop.gbapal.lz");
+
+const u32 gBattleStatMask_Gfx[] = INCBIN_U32("graphics/battle_anims/masks/stat.4bpp.lz");
+const u32 gBattleStatMask1_Tilemap[] = INCBIN_U32("graphics/battle_anims/masks/stat_tilemap_1.bin.lz");
+const u32 gBattleStatMask2_Tilemap[] = INCBIN_U32("graphics/battle_anims/masks/stat_tilemap_2.bin.lz");
+
+const u32 gBattleStatMask1_Pal[] = INCBIN_U32("graphics/battle_anims/masks/stat1.gbapal.lz");
+const u32 gBattleStatMask2_Pal[] = INCBIN_U32("graphics/battle_anims/masks/stat2.gbapal.lz");
+const u32 gBattleStatMask3_Pal[] = INCBIN_U32("graphics/battle_anims/masks/stat3.gbapal.lz");
+const u32 gBattleStatMask4_Pal[] = INCBIN_U32("graphics/battle_anims/masks/stat4.gbapal.lz");
+const u32 gBattleStatMask5_Pal[] = INCBIN_U32("graphics/battle_anims/masks/stat5.gbapal.lz");
+const u32 gBattleStatMask6_Pal[] = INCBIN_U32("graphics/battle_anims/masks/stat6.gbapal.lz");
+const u32 gBattleStatMask7_Pal[] = INCBIN_U32("graphics/battle_anims/masks/stat7.gbapal.lz");
+const u32 gBattleStatMask8_Pal[] = INCBIN_U32("graphics/battle_anims/masks/stat8.gbapal.lz");
+
+const u32 gCureBubblesGfx[] = INCBIN_U32("graphics/battle_anims/masks/cure_bubbles.4bpp.lz");
+const u32 gCureBubblesPal[] = INCBIN_U32("graphics/battle_anims/masks/cure_bubbles.gbapal.lz");
+const u32 gCureBubblesTilemap[] = INCBIN_U32("graphics/battle_anims/masks/cure_bubbles.bin.lz");
+
+const u32 gBattleAnimSpritePal_PurpleScratch[] = INCBIN_U32("graphics/battle_anims/sprites/purple_scratch.gbapal.lz");
+const u32 gBattleAnimSpriteGfx_PurpleScratch[] = INCBIN_U32("graphics/battle_anims/sprites/purple_scratch.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_PurpleSwipe[] = INCBIN_U32("graphics/battle_anims/sprites/purple_swipe.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_GuardRing[] = INCBIN_U32("graphics/battle_anims/sprites/guard_ring.4bpp.lz");
+const u32 gBattleAnimSpritePal_GuardRing[] = INCBIN_U32("graphics/battle_anims/sprites/guard_ring.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_TagHand[] = INCBIN_U32("graphics/battle_anims/sprites/tag_hand.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_NoiseLine[] = INCBIN_U32("graphics/battle_anims/sprites/noise_line.4bpp.lz");
+
+const u32 gUnknown_D2EC24_Gfx[] = INCBIN_U32("graphics/battle_anims/masks/unknown_D2EC24.4bpp.lz");
+const u32 gUnknown_D2EC24_Tilemap[] = INCBIN_U32("graphics/battle_anims/masks/unknown_D2EC24.bin.lz");
+
+const u32 gBattleAnimSpriteGfx_SmallRedEye[] = INCBIN_U32("graphics/battle_anims/sprites/small_red_eye.4bpp.lz");
+const u32 gBattleAnimSpritePal_SmallRedEye[] = INCBIN_U32("graphics/battle_anims/sprites/small_red_eye.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_HollowOrb[] = INCBIN_U32("graphics/battle_anims/sprites/hollow_orb.4bpp.lz");
+const u32 gBattleAnimSpritePal_HollowOrb[] = INCBIN_U32("graphics/battle_anims/sprites/hollow_orb.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_XSign[] = INCBIN_U32("graphics/battle_anims/sprites/x_sign.4bpp.lz");
+
+const u32 gBattleAnimSpriteGfx_BluegreenOrb[] = INCBIN_U32("graphics/battle_anims/sprites/bluegreen_orb.4bpp.lz");
+const u32 gBattleAnimSpritePal_BluegreenOrb[] = INCBIN_U32("graphics/battle_anims/sprites/bluegreen_orb.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_PawPrint[] = INCBIN_U32("graphics/battle_anims/sprites/paw_print.4bpp.lz");
+const u32 gBattleAnimSpritePal_PawPrint[] = INCBIN_U32("graphics/battle_anims/sprites/paw_print.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_PurpleFlame[] = INCBIN_U32("graphics/battle_anims/sprites/purple_flame.4bpp.lz");
+const u32 gBattleAnimSpritePal_PurpleFlame[] = INCBIN_U32("graphics/battle_anims/sprites/purple_flame.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_RedBall[] = INCBIN_U32("graphics/battle_anims/sprites/red_ball.4bpp.lz");
+const u32 gBattleAnimSpritePal_RedBall[] = INCBIN_U32("graphics/battle_anims/sprites/red_ball.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_SmellingsaltEffect[] = INCBIN_U32("graphics/battle_anims/sprites/smellingsalt_effect.4bpp.lz");
+const u32 gBattleAnimSpritePal_SmellingsaltEffect[] = INCBIN_U32("graphics/battle_anims/sprites/smellingsalt_effect.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_MagnifyingGlass[] = INCBIN_U32("graphics/battle_anims/sprites/magnifying_glass.4bpp.lz");
+const u32 gBattleAnimSpritePal_MagnifyingGlass[] = INCBIN_U32("graphics/battle_anims/sprites/magnifying_glass.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_Meteor[] = INCBIN_U32("graphics/battle_anims/sprites/meteor.4bpp.lz");
+const u32 gBattleAnimSpritePal_Meteor[] = INCBIN_U32("graphics/battle_anims/sprites/meteor.gbapal.lz");
+
+const u32 gBattleAnimSpriteGfx_FlatRock[] = INCBIN_U32("graphics/battle_anims/sprites/flat_rock.4bpp.lz");
+const u32 gBattleAnimSpritePal_FlatRock[] = INCBIN_U32("graphics/battle_anims/sprites/flat_rock.gbapal.lz");
+
+const u16 gUnknown_8D2FBB4[] = INCBIN_U16("graphics/interface/unk_8D2FBB4.gbapal");
+
+#include "data/graphics/pokemon.h"
diff --git a/src/trade_scene.c b/src/trade_scene.c
index bb441f523..9f0b83ec9 100644
--- a/src/trade_scene.c
+++ b/src/trade_scene.c
@@ -946,13 +946,13 @@ static void TradeAnimInit_LoadGfx(void)
DeactivateAllTextPrinters();
// Doing the graphics load...
DecompressAndLoadBgGfxUsingHeap(0, gBattleTextboxTiles, 0, 0, 0);
- LZDecompressWram(gFile_graphics_interface_menu_map_tilemap, gDecompressionBuffer);
+ LZDecompressWram(gBattleTextboxTilemap, gDecompressionBuffer);
CopyToBgTilemapBuffer(0, gDecompressionBuffer, BG_SCREEN_SIZE, 0);
LoadCompressedPalette(gBattleTextboxPalette, 0x000, 0x20);
InitWindows(gUnknown_826D1BC);
// ... and doing the same load again
DecompressAndLoadBgGfxUsingHeap(0, gBattleTextboxTiles, 0, 0, 0);
- LZDecompressWram(gFile_graphics_interface_menu_map_tilemap, gDecompressionBuffer);
+ LZDecompressWram(gBattleTextboxTilemap, gDecompressionBuffer);
CopyToBgTilemapBuffer(0, gDecompressionBuffer, BG_SCREEN_SIZE, 0);
LoadCompressedPalette(gBattleTextboxPalette, 0x000, 0x20);
}