diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/oak_speech.c | 128 |
1 files changed, 128 insertions, 0 deletions
diff --git a/src/oak_speech.c b/src/oak_speech.c index 37f7169ff..63e3ae87d 100644 --- a/src/oak_speech.c +++ b/src/oak_speech.c @@ -23,6 +23,7 @@ #include "naming_screen.h" #include "math_util.h" #include "overworld.h" +#include "random.h" #include "constants/species.h" #include "constants/songs.h" @@ -555,6 +556,7 @@ extern const struct WindowTemplate *const gUnknown_8462EB4[3]; extern const struct WindowTemplate gUnknown_8462EC0; extern const struct WindowTemplate gUnknown_8462EC8; extern const struct WindowTemplate gUnknown_8462ED0; +extern const struct WindowTemplate gUnknown_8462ED8; extern const struct TextColor gUnknown_8462EE8; extern const struct TextColor gUnknown_8462EEC; extern const u8 *const gUnknown_8462EF0[]; @@ -565,6 +567,9 @@ extern const struct SpritePalette gUnknown_8462F24; extern const struct SpriteTemplate gUnknown_8462F50[3]; extern const struct SpriteTemplate gUnknown_846302C[3]; extern const u8 *const gUnknown_8463074[]; +extern const u8 *const gUnknown_846308C[]; +extern const u8 *const gUnknown_84630D8[]; +extern const u8 *const gUnknown_8463124[]; void sub_812E944(u8 a0, u8 a1, u8 a2, u8 a3, u8 a4, u8 a5) { @@ -1957,3 +1962,126 @@ void sub_8131338(u8 taskId) } } } + +void sub_813144C(u8 taskId, u8 state) +{ + u8 taskId2; + u8 i = 0; + + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG2 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_OBJ); + SetGpuReg(REG_OFFSET_BLDALPHA, 0x10); + SetGpuReg(REG_OFFSET_BLDY, 0); + gTasks[taskId].data[2] = 0; + taskId2 = CreateTask(sub_8131338, 0); + gTasks[taskId2].data[0] = taskId; + gTasks[taskId2].data[1] = 16; + gTasks[taskId2].data[2] = 0; + gTasks[taskId2].data[3] = state; + gTasks[taskId2].data[4] = state; + for (i = 0; i < 3; i++) + { + gTasks[taskId2].data[7 + i] = gTasks[taskId].data[7 + i]; + } +} + +void sub_81314DC(u8 taskId) +{ + u8 i = 0; + + if (gTasks[taskId].data[1] == 16) + { + if (!gPaletteFade.active) + { + gTasks[gTasks[taskId].data[0]].data[2] = 1; + DestroyTask(taskId); + } + } + else + { + if (gTasks[taskId].data[4] != 0) + gTasks[taskId].data[4]--; + else + { + gTasks[taskId].data[4] = gTasks[taskId].data[3]; + gTasks[taskId].data[1] += 2; + gTasks[taskId].data[2] -= 2; + if (gTasks[taskId].data[1] == 8) + { + for (i = 0; i < 3; i++) + { + gSprites[gTasks[taskId].data[7 + i]].invisible ^= TRUE; + } + } + SetGpuReg(REG_OFFSET_BLDALPHA, (gTasks[taskId].data[2] * 256) + gTasks[taskId].data[1]); + } + } +} + +void sub_81315CC(u8 taskId, u8 state) +{ + u8 taskId2; + u8 i = 0; + + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG2 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_OBJ); + SetGpuReg(REG_OFFSET_BLDALPHA, 0x1000); + SetGpuReg(REG_OFFSET_BLDY, 0); + gTasks[taskId].data[2] = 0; + taskId2 = CreateTask(sub_81314DC, 0); + gTasks[taskId2].data[0] = taskId; + gTasks[taskId2].data[1] = 0; + gTasks[taskId2].data[2] = 16; + gTasks[taskId2].data[3] = state; + gTasks[taskId2].data[4] = state; + for (i = 0; i < 3; i++) + { + gTasks[taskId2].data[7 + i] = gTasks[taskId].data[7 + i]; + } +} + +void sub_8131660(u8 taskId, u8 state) +{ + s16 * data = gTasks[taskId].data; + const u8 *const * textPtrs; + u8 i; + + data[13] = AddWindow(&gUnknown_8462ED8); + PutWindowTilemap(data[13]); + SetWindowBorderStyle(data[13], 1, sub_80F796C(), 14); + FillWindowPixelBuffer(gTasks[taskId].data[13], 0x11); + AddTextPrinterParameterized(data[13], 2, gUnknown_81C574F, 8, 1, 0, NULL); + if (state == 0) + textPtrs = gSaveBlock2Ptr->playerGender == MALE ? gUnknown_846308C : gUnknown_84630D8; + else + textPtrs = gUnknown_8463124; + for (i = 0; i < 4; i++) + { + AddTextPrinterParameterized(data[13], 2, textPtrs[i], 8, 16 * (i + 1) + 1, 0, NULL); + } + sub_810F7D8(data[13], 2, 0, 1, 16, 5, 0); + CopyWindowToVram(data[13], 3); +} + +void sub_8131754(u8 arg0, u8 namePick) +{ + const u8 * src; + u8 * dest; + u8 i; + + if (arg0 == 0) + { + if (gSaveBlock2Ptr->playerGender == MALE) + src = gUnknown_846308C[Random() % 19]; + else + src = gUnknown_84630D8[Random() % 19]; + dest = gSaveBlock2Ptr->playerName; + } + else + { + src = gUnknown_8463124[namePick]; + dest = gSaveBlock1Ptr->rivalName; + } + for (i = 0; i < PLAYER_NAME_LENGTH - 1 && src[i] != EOS; i++) + dest[i] = src[i]; + for (; i < PLAYER_NAME_LENGTH; i++) + dest[i] = EOS; +} |