Age | Commit message (Collapse) | Author |
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Remove hardcoded offsets in battle scripts
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Using macro for plain terrain instead of hardcoded numbers
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Fix Magic Number in party_menu.c
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`DisplayPartyPokemonDataForMoveTutorOrEvolutionItem` in `party_menu.c` had a magic number that was missed. This commit fixes it.
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fix encounter slot logic to accomodate changes
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Fix Dumb Alloc/AllocZeroed Issue
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Informative note about PewterCity_Gym_Text_BrockDefeat
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Symplifi symfiles
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Create symfiles on build
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Full support for modern ARM toolchains
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Doc tileset anims
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Sync LinkPlayer Struct with pokeemerald
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In pokefirered, the `LinkPlayer` struct used an 11-byte name field and puts extra link-related info in the last three bytes. pokeemerald separates these last three bytes into their own fields. This commit replicates how pokeemerald handles those fields.
Also renamed `IntlConvertLinkPlayerName` to pokeemerald's `ConvertLinkPlayerName` because I was there and noticed it.
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[LEAK-INFORMED] Fix CreateShedinja Fakematch
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Sync link rfu from Emerald
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Sync berry crush from Emerald
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Name map groups
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