Age | Commit message (Collapse) | Author |
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Full support for modern ARM toolchains
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Doc tileset anims
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Sync LinkPlayer Struct with pokeemerald
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In pokefirered, the `LinkPlayer` struct used an 11-byte name field and puts extra link-related info in the last three bytes. pokeemerald separates these last three bytes into their own fields. This commit replicates how pokeemerald handles those fields.
Also renamed `IntlConvertLinkPlayerName` to pokeemerald's `ConvertLinkPlayerName` because I was there and noticed it.
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[LEAK-INFORMED] Fix CreateShedinja Fakematch
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Sync link rfu from Emerald
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Sync berry crush from Emerald
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Name map groups
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Document field effect graphics
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Replace unknown list struct
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Finish porting data_8479668.s to C
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Trainer tower sets to C
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[LEAK-INFORMED] Fix battle_interface Fakematch
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