summaryrefslogtreecommitdiff
path: root/asm/psychic.s
blob: ef0fc1385fe2f151bcde760d6ea60edf7fac6453 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
	.include "asm/macros.inc"
	.include "constants/constants.inc"

	.syntax unified

	.text

	thumb_func_start sub_80B2ECC
sub_80B2ECC: @ 80B2ECC
	push {r4-r7,lr}
	adds r6, r0, 0
	ldr r0, _080B2F84 @ =gBattleAnimAttacker
	ldrb r0, [r0]
	bl GetBattlerSide
	lsls r0, 24
	cmp r0, 0
	beq _080B2EE8
	bl sub_8073788
	lsls r0, 24
	cmp r0, 0
	beq _080B2EFE
_080B2EE8:
	ldrb r1, [r6, 0x5]
	movs r0, 0xD
	negs r0, r0
	ands r0, r1
	movs r1, 0x8
	orrs r0, r1
	strb r0, [r6, 0x5]
	adds r1, r6, 0
	adds r1, 0x43
	movs r0, 0xC8
	strb r0, [r1]
_080B2EFE:
	bl sub_8073788
	lsls r0, 24
	cmp r0, 0
	bne _080B2F5A
	movs r0, 0x1
	bl GetBattlerAtPosition
	lsls r0, 24
	lsrs r4, r0, 24
	adds r7, r4, 0
	adds r0, r4, 0
	bl sub_80768B0
	lsls r0, 24
	lsrs r0, 24
	movs r1, 0x1
	eors r0, r1
	negs r1, r0
	orrs r1, r0
	lsrs r5, r1, 31
	adds r0, r4, 0
	bl sub_8072DF0
	lsls r0, 24
	cmp r0, 0
	beq _080B2F3C
	adds r0, r4, 0
	adds r1, r5, 0
	bl sub_8072E48
_080B2F3C:
	movs r0, 0x2
	adds r4, r0, 0
	eors r4, r7
	adds r0, r4, 0
	bl sub_8072DF0
	lsls r0, 24
	cmp r0, 0
	beq _080B2F5A
	movs r0, 0x1
	eors r5, r0
	adds r0, r4, 0
	adds r1, r5, 0
	bl sub_8072E48
_080B2F5A:
	bl sub_8073788
	lsls r0, 24
	cmp r0, 0
	bne _080B2F90
	bl sub_8075290
	lsls r0, 24
	cmp r0, 0
	beq _080B2F90
	ldr r0, _080B2F84 @ =gBattleAnimAttacker
	ldrb r0, [r0]
	bl GetBattlerSide
	lsls r0, 24
	cmp r0, 0
	bne _080B2F88
	movs r0, 0x48
	strh r0, [r6, 0x20]
	movs r0, 0x50
	b _080B2FCA
	.align 2, 0
_080B2F84: .4byte gBattleAnimAttacker
_080B2F88:
	movs r0, 0xB0
	strh r0, [r6, 0x20]
	movs r0, 0x28
	b _080B2FCA
_080B2F90:
	ldr r5, _080B3000 @ =gBattleAnimAttacker
	ldrb r0, [r5]
	bl GetBattlerSide
	lsls r0, 24
	cmp r0, 0
	beq _080B2FA6
	ldr r1, _080B3004 @ =gBattleAnimArgs
	ldrh r0, [r1]
	negs r0, r0
	strh r0, [r1]
_080B2FA6:
	ldrb r0, [r5]
	movs r1, 0
	bl sub_8074480
	lsls r0, 24
	ldr r4, _080B3004 @ =gBattleAnimArgs
	lsrs r0, 24
	ldrh r1, [r4]
	adds r0, r1
	strh r0, [r6, 0x20]
	ldrb r0, [r5]
	movs r1, 0x1
	bl sub_8074480
	lsls r0, 24
	lsrs r0, 24
	ldrh r4, [r4, 0x2]
	adds r0, r4
_080B2FCA:
	strh r0, [r6, 0x22]
	bl sub_8073788
	lsls r0, 24
	cmp r0, 0
	beq _080B2FDC
	ldrh r0, [r6, 0x22]
	adds r0, 0x9
	strh r0, [r6, 0x22]
_080B2FDC:
	ldr r0, _080B3004 @ =gBattleAnimArgs
	ldrh r0, [r0, 0x4]
	bl IndexOfSpritePaletteTag
	lsls r0, 24
	lsrs r0, 20
	movs r1, 0x80
	lsls r1, 1
	adds r0, r1
	strh r0, [r6, 0x2E]
	ldr r1, _080B3008 @ =sub_80B300C
	str r1, [r6, 0x1C]
	adds r0, r6, 0
	bl _call_via_r1
	pop {r4-r7}
	pop {r0}
	bx r0
	.align 2, 0
_080B3000: .4byte gBattleAnimAttacker
_080B3004: .4byte gBattleAnimArgs
_080B3008: .4byte sub_80B300C
	thumb_func_end sub_80B2ECC

	thumb_func_start sub_80B300C
sub_80B300C: @ 80B300C
	push {r4,lr}
	adds r4, r0, 0
	ldrh r0, [r4, 0x34]
	movs r1, 0x10
	subs r1, r0
	lsls r1, 8
	orrs r1, r0
	lsls r1, 16
	lsrs r1, 16
	movs r0, 0x52
	bl SetGpuReg
	ldrh r1, [r4, 0x34]
	movs r2, 0x34
	ldrsh r0, [r4, r2]
	cmp r0, 0xD
	bne _080B3038
	ldr r0, _080B3034 @ =sub_80B3044
	str r0, [r4, 0x1C]
	b _080B303C
	.align 2, 0
_080B3034: .4byte sub_80B3044
_080B3038:
	adds r0, r1, 0x1
	strh r0, [r4, 0x34]
_080B303C:
	pop {r4}
	pop {r0}
	bx r0
	thumb_func_end sub_80B300C

	thumb_func_start sub_80B3044
sub_80B3044: @ 80B3044
	push {r4-r7,lr}
	adds r3, r0, 0
	ldrh r0, [r3, 0x30]
	adds r0, 0x1
	strh r0, [r3, 0x30]
	lsls r0, 16
	asrs r0, 16
	cmp r0, 0x2
	bne _080B30A2
	movs r0, 0
	strh r0, [r3, 0x30]
	ldrh r4, [r3, 0x2E]
	ldr r1, _080B30A8 @ =gPlttBufferFaded
	adds r0, r4, 0
	adds r0, 0x8
	lsls r0, 1
	adds r0, r1
	ldrh r7, [r0]
	movs r5, 0x8
	adds r6, r1, 0
	adds r1, r4, 0x7
	lsls r0, r4, 1
	adds r0, r6
	adds r2, r0, 0
	adds r2, 0x10
	lsls r1, 1
	adds r1, r6
_080B307A:
	ldrh r0, [r1]
	strh r0, [r2]
	subs r1, 0x2
	subs r2, 0x2
	subs r5, 0x1
	cmp r5, 0
	bgt _080B307A
	adds r0, r4, 0x1
	lsls r0, 1
	adds r0, r6
	strh r7, [r0]
	ldrh r0, [r3, 0x32]
	adds r0, 0x1
	strh r0, [r3, 0x32]
	lsls r0, 16
	asrs r0, 16
	cmp r0, 0x10
	bne _080B30A2
	ldr r0, _080B30AC @ =sub_80B30B0
	str r0, [r3, 0x1C]
_080B30A2:
	pop {r4-r7}
	pop {r0}
	bx r0
	.align 2, 0
_080B30A8: .4byte gPlttBufferFaded
_080B30AC: .4byte sub_80B30B0
	thumb_func_end sub_80B3044

	thumb_func_start sub_80B30B0
sub_80B30B0: @ 80B30B0
	push {r4-r6,lr}
	adds r5, r0, 0
	ldrh r0, [r5, 0x34]
	movs r1, 0x10
	subs r1, r0
	lsls r1, 8
	orrs r1, r0
	lsls r1, 16
	lsrs r1, 16
	movs r0, 0x52
	bl SetGpuReg
	ldrh r0, [r5, 0x34]
	subs r0, 0x1
	strh r0, [r5, 0x34]
	lsls r0, 16
	asrs r0, 16
	movs r1, 0x1
	negs r1, r1
	cmp r0, r1
	bne _080B3156
	bl sub_8073788
	lsls r0, 24
	cmp r0, 0
	bne _080B3146
	movs r0, 0x1
	bl GetBattlerAtPosition
	lsls r0, 24
	lsrs r4, r0, 24
	adds r6, r4, 0
	adds r0, r4, 0
	bl sub_8072DF0
	lsls r0, 24
	cmp r0, 0
	beq _080B3118
	ldr r2, _080B315C @ =gSprites
	ldr r0, _080B3160 @ =gBattlerSpriteIds
	adds r0, r4, r0
	ldrb r1, [r0]
	lsls r0, r1, 4
	adds r0, r1
	lsls r0, 2
	adds r0, r2
	adds r0, 0x3E
	ldrb r2, [r0]
	movs r1, 0x5
	negs r1, r1
	ands r1, r2
	strb r1, [r0]
_080B3118:
	movs r0, 0x2
	adds r4, r0, 0
	eors r4, r6
	adds r0, r4, 0
	bl sub_8072DF0
	lsls r0, 24
	cmp r0, 0
	beq _080B3146
	ldr r2, _080B315C @ =gSprites
	ldr r0, _080B3160 @ =gBattlerSpriteIds
	adds r0, r4, r0
	ldrb r1, [r0]
	lsls r0, r1, 4
	adds r0, r1
	lsls r0, 2
	adds r0, r2
	adds r0, 0x3E
	ldrb r2, [r0]
	movs r1, 0x5
	negs r1, r1
	ands r1, r2
	strb r1, [r0]
_080B3146:
	adds r2, r5, 0
	adds r2, 0x3E
	ldrb r0, [r2]
	movs r1, 0x4
	orrs r0, r1
	strb r0, [r2]
	ldr r0, _080B3164 @ =sub_80B3168
	str r0, [r5, 0x1C]
_080B3156:
	pop {r4-r6}
	pop {r0}
	bx r0
	.align 2, 0
_080B315C: .4byte gSprites
_080B3160: .4byte gBattlerSpriteIds
_080B3164: .4byte sub_80B3168
	thumb_func_end sub_80B30B0

	thumb_func_start sub_80B3168
sub_80B3168: @ 80B3168
	push {r4-r6,lr}
	adds r6, r0, 0
	bl sub_8073788
	lsls r0, 24
	cmp r0, 0
	bne _080B31C0
	movs r0, 0x1
	bl GetBattlerAtPosition
	lsls r0, 24
	lsrs r0, 24
	adds r4, r0, 0
	bl sub_80768B0
	lsls r0, 24
	lsrs r0, 24
	movs r1, 0x1
	eors r0, r1
	negs r1, r0
	orrs r1, r0
	lsrs r5, r1, 31
	adds r0, r4, 0
	bl sub_8072DF0
	lsls r0, 24
	cmp r0, 0
	beq _080B31A6
	adds r0, r5, 0
	bl sub_8073128
_080B31A6:
	movs r0, 0x2
	eors r4, r0
	adds r0, r4, 0
	bl sub_8072DF0
	lsls r0, 24
	cmp r0, 0
	beq _080B31C0
	movs r0, 0x1
	eors r5, r0
	adds r0, r5, 0
	bl sub_8073128
_080B31C0:
	ldr r0, _080B31CC @ =DestroyAnimSprite
	str r0, [r6, 0x1C]
	pop {r4-r6}
	pop {r0}
	bx r0
	.align 2, 0
_080B31CC: .4byte DestroyAnimSprite
	thumb_func_end sub_80B3168

	thumb_func_start sub_80B31D0
sub_80B31D0: @ 80B31D0
	push {r4-r6,lr}
	adds r4, r0, 0
	movs r1, 0x2E
	ldrsh r0, [r4, r1]
	cmp r0, 0
	bne _080B325C
	ldr r5, _080B321C @ =gBattleAnimArgs
	movs r1, 0x6
	ldrsh r0, [r5, r1]
	movs r6, 0
	cmp r0, 0
	bne _080B31EA
	movs r6, 0x1
_080B31EA:
	bl sub_8073788
	lsls r0, 24
	cmp r0, 0
	bne _080B3232
	bl sub_8075290
	lsls r0, 24
	cmp r0, 0
	beq _080B3232
	ldr r0, _080B3220 @ =gBattleAnimAttacker
	ldrb r0, [r0]
	bl GetBattlerSide
	lsls r0, 24
	cmp r0, 0
	bne _080B3224
	ldrh r0, [r5]
	movs r1, 0x48
	subs r1, r0
	strh r1, [r4, 0x20]
	ldrh r0, [r5, 0x2]
	adds r0, 0x50
	strh r0, [r4, 0x22]
	b _080B3254
	.align 2, 0
_080B321C: .4byte gBattleAnimArgs
_080B3220: .4byte gBattleAnimAttacker
_080B3224:
	ldrh r0, [r5]
	adds r0, 0xB0
	strh r0, [r4, 0x20]
	ldrh r0, [r5, 0x2]
	adds r0, 0x28
	strh r0, [r4, 0x22]
	b _080B3254
_080B3232:
	ldr r0, _080B3248 @ =gBattleAnimArgs
	movs r1, 0x4
	ldrsh r0, [r0, r1]
	cmp r0, 0
	bne _080B324C
	adds r0, r4, 0
	adds r1, r6, 0
	bl sub_8075160
	b _080B3254
	.align 2, 0
_080B3248: .4byte gBattleAnimArgs
_080B324C:
	adds r0, r4, 0
	adds r1, r6, 0
	bl sub_8075114
_080B3254:
	ldrh r0, [r4, 0x2E]
	adds r0, 0x1
	strh r0, [r4, 0x2E]
	b _080B3270
_080B325C:
	adds r0, r4, 0
	adds r0, 0x3F
	ldrb r1, [r0]
	movs r0, 0x30
	ands r0, r1
	cmp r0, 0
	beq _080B3270
	adds r0, r4, 0
	bl move_anim_8074EE0
_080B3270:
	pop {r4-r6}
	pop {r0}
	bx r0
	thumb_func_end sub_80B31D0

	thumb_func_start sub_80B3278
sub_80B3278: @ 80B3278
	push {r4,r5,lr}
	adds r5, r0, 0
	ldr r4, _080B32C0 @ =gBattleAnimAttacker
	ldrb r0, [r4]
	movs r1, 0x2
	bl sub_8074480
	lsls r0, 24
	lsrs r0, 24
	strh r0, [r5, 0x20]
	ldrb r0, [r4]
	movs r1, 0x3
	bl sub_8074480
	lsls r0, 24
	lsrs r0, 24
	strh r0, [r5, 0x22]
	ldrb r0, [r4]
	bl GetBattlerSide
	lsls r0, 24
	cmp r0, 0
	beq _080B32C8
	adds r0, r5, 0
	movs r1, 0x1
	bl StartSpriteAnim
	ldrh r0, [r5, 0x20]
	subs r0, 0x28
	strh r0, [r5, 0x20]
	ldrh r0, [r5, 0x22]
	adds r0, 0xA
	strh r0, [r5, 0x22]
	ldr r0, _080B32C4 @ =0x0000ffff
	b _080B32D6
	.align 2, 0
_080B32C0: .4byte gBattleAnimAttacker
_080B32C4: .4byte 0x0000ffff
_080B32C8:
	ldrh r0, [r5, 0x20]
	adds r0, 0x28
	strh r0, [r5, 0x20]
	ldrh r0, [r5, 0x22]
	subs r0, 0xA
	strh r0, [r5, 0x22]
	movs r0, 0x1
_080B32D6:
	strh r0, [r5, 0x30]
	ldr r1, _080B32EC @ =DestroyAnimSprite
	adds r0, r5, 0
	bl StoreSpriteCallbackInData6
	ldr r0, _080B32F0 @ =sub_8074F6C
	str r0, [r5, 0x1C]
	pop {r4,r5}
	pop {r0}
	bx r0
	.align 2, 0
_080B32EC: .4byte DestroyAnimSprite
_080B32F0: .4byte sub_8074F6C
	thumb_func_end sub_80B3278

	thumb_func_start sub_80B32F4
sub_80B32F4: @ 80B32F4
	push {r4-r7,lr}
	adds r5, r0, 0
	ldr r6, _080B3378 @ =gBattleAnimAttacker
	ldrb r0, [r6]
	movs r1, 0x1
	bl sub_8076B2C
	lsls r0, 16
	asrs r1, r0, 16
	lsrs r0, 31
	adds r1, r0
	lsls r1, 15
	lsrs r4, r1, 16
	ldrb r0, [r6]
	movs r1, 0
	bl sub_8076B2C
	lsls r0, 16
	asrs r1, r0, 16
	lsrs r0, 31
	adds r1, r0
	asrs r1, 1
	negs r1, r1
	lsls r1, 16
	lsrs r7, r1, 16
	ldrb r0, [r6]
	bl GetBattlerSide
	lsls r0, 24
	lsrs r0, 24
	cmp r0, 0x1
	bne _080B333A
	lsls r0, r4, 16
	negs r0, r0
	lsrs r4, r0, 16
_080B333A:
	ldrb r0, [r6]
	movs r1, 0x2
	bl sub_8074480
	lsls r0, 24
	lsrs r0, 24
	adds r0, r4
	strh r0, [r5, 0x20]
	ldrb r0, [r6]
	movs r1, 0x3
	bl sub_8074480
	lsls r0, 24
	lsrs r0, 24
	adds r0, r7
	strh r0, [r5, 0x22]
	lsls r0, 16
	asrs r0, 16
	cmp r0, 0xF
	bgt _080B3366
	movs r0, 0x10
	strh r0, [r5, 0x22]
_080B3366:
	ldr r1, _080B337C @ =sub_80B3384
	adds r0, r5, 0
	bl StoreSpriteCallbackInData6
	ldr r0, _080B3380 @ =sub_8074F6C
	str r0, [r5, 0x1C]
	pop {r4-r7}
	pop {r0}
	bx r0
	.align 2, 0
_080B3378: .4byte gBattleAnimAttacker
_080B337C: .4byte sub_80B3384
_080B3380: .4byte sub_8074F6C
	thumb_func_end sub_80B32F4

	thumb_func_start sub_80B3384
sub_80B3384: @ 80B3384
	push {r4,lr}
	adds r4, r0, 0
	ldrb r1, [r4, 0x1]
	movs r0, 0x4
	negs r0, r0
	ands r0, r1
	movs r1, 0x1
	orrs r0, r1
	strb r0, [r4, 0x1]
	ldr r0, _080B33B0 @ =gUnknown_83E6FF0
	str r0, [r4, 0x10]
	movs r0, 0
	strh r0, [r4, 0x2E]
	adds r0, r4, 0
	bl InitSpriteAffineAnim
	ldr r0, _080B33B4 @ =sub_80B33B8
	str r0, [r4, 0x1C]
	pop {r4}
	pop {r0}
	bx r0
	.align 2, 0
_080B33B0: .4byte gUnknown_83E6FF0
_080B33B4: .4byte sub_80B33B8
	thumb_func_end sub_80B3384

	thumb_func_start sub_80B33B8
sub_80B33B8: @ 80B33B8
	push {r4,lr}
	adds r4, r0, 0
	movs r1, 0x2E
	ldrsh r0, [r4, r1]
	cmp r0, 0
	beq _080B33CA
	cmp r0, 0x1
	beq _080B33F8
	b _080B3410
_080B33CA:
	adds r0, r4, 0
	adds r0, 0x3F
	ldrb r1, [r0]
	movs r0, 0x20
	ands r0, r1
	cmp r0, 0
	beq _080B3410
	ldrb r0, [r4, 0x3]
	lsls r0, 26
	lsrs r0, 27
	bl FreeOamMatrix
	ldrb r1, [r4, 0x1]
	movs r0, 0x4
	negs r0, r0
	ands r0, r1
	strb r0, [r4, 0x1]
	movs r0, 0x12
	strh r0, [r4, 0x30]
	ldrh r0, [r4, 0x2E]
	adds r0, 0x1
	strh r0, [r4, 0x2E]
	b _080B3410
_080B33F8:
	ldrh r0, [r4, 0x30]
	subs r0, 0x1
	strh r0, [r4, 0x30]
	lsls r0, 16
	asrs r0, 16
	movs r1, 0x1
	negs r1, r1
	cmp r0, r1
	bne _080B3410
	adds r0, r4, 0
	bl DestroyAnimSprite
_080B3410:
	pop {r4}
	pop {r0}
	bx r0
	thumb_func_end sub_80B33B8

	thumb_func_start sub_80B3418
sub_80B3418: @ 80B3418
	push {r4,lr}
	lsls r0, 24
	lsrs r0, 24
	lsls r4, r0, 2
	adds r4, r0
	lsls r4, 3
	ldr r0, _080B3448 @ =gTasks
	adds r4, r0
	movs r0, 0
	bl GetAnimBankSpriteId
	adds r1, r0, 0
	lsls r1, 24
	lsrs r1, 24
	strh r1, [r4, 0x8]
	ldr r2, _080B344C @ =gUnknown_83E700C
	adds r0, r4, 0
	bl sub_80762D0
	ldr r0, _080B3450 @ =sub_80B3454
	str r0, [r4]
	pop {r4}
	pop {r0}
	bx r0
	.align 2, 0
_080B3448: .4byte gTasks
_080B344C: .4byte gUnknown_83E700C
_080B3450: .4byte sub_80B3454
	thumb_func_end sub_80B3418

	thumb_func_start sub_80B3454
sub_80B3454: @ 80B3454
	push {r4,lr}
	lsls r0, 24
	lsrs r4, r0, 24
	lsls r0, r4, 2
	adds r0, r4
	lsls r0, 3
	ldr r1, _080B347C @ =gTasks
	adds r0, r1
	bl sub_8076308
	lsls r0, 24
	cmp r0, 0
	bne _080B3474
	adds r0, r4, 0
	bl DestroyAnimVisualTask
_080B3474:
	pop {r4}
	pop {r0}
	bx r0
	.align 2, 0
_080B347C: .4byte gTasks
	thumb_func_end sub_80B3454

	thumb_func_start sub_80B3480
sub_80B3480: @ 80B3480
	push {r4,lr}
	lsls r0, 24
	lsrs r0, 24
	lsls r1, r0, 2
	adds r1, r0
	lsls r1, 3
	ldr r0, _080B34CC @ =gTasks
	adds r4, r1, r0
	movs r0, 0
	bl GetAnimBankSpriteId
	lsls r0, 24
	lsrs r0, 24
	movs r1, 0
	strh r0, [r4, 0x8]
	strh r1, [r4, 0xA]
	strh r1, [r4, 0xC]
	ldr r0, _080B34D0 @ =gBattleAnimAttacker
	ldrb r0, [r0]
	bl GetBattlerSide
	lsls r0, 24
	movs r1, 0x8
	cmp r0, 0
	beq _080B34B4
	movs r1, 0x4
_080B34B4:
	strh r1, [r4, 0xE]
	ldrb r1, [r4, 0x8]
	ldr r2, _080B34D4 @ =gUnknown_83E702C
	adds r0, r4, 0
	bl sub_80762D0
	ldr r0, _080B34D8 @ =sub_80B34DC
	str r0, [r4]
	pop {r4}
	pop {r0}
	bx r0
	.align 2, 0
_080B34CC: .4byte gTasks
_080B34D0: .4byte gBattleAnimAttacker
_080B34D4: .4byte gUnknown_83E702C
_080B34D8: .4byte sub_80B34DC
	thumb_func_end sub_80B3480

	thumb_func_start sub_80B34DC
sub_80B34DC: @ 80B34DC
	push {r4,r5,lr}
	lsls r0, 24
	lsrs r5, r0, 24
	lsls r0, r5, 2
	adds r0, r5
	lsls r0, 3
	ldr r1, _080B34FC @ =gTasks
	adds r4, r0, r1
	movs r1, 0xA
	ldrsh r0, [r4, r1]
	cmp r0, 0
	beq _080B3500
	cmp r0, 0x1
	beq _080B351C
	b _080B357A
	.align 2, 0
_080B34FC: .4byte gTasks
_080B3500:
	adds r0, r4, 0
	bl sub_8076308
	ldrh r0, [r4, 0xC]
	adds r0, 0x1
	strh r0, [r4, 0xC]
	lsls r0, 16
	asrs r0, 16
	cmp r0, 0x13
	ble _080B357A
	ldrh r0, [r4, 0xA]
	adds r0, 0x1
	strh r0, [r4, 0xA]
	b _080B357A
_080B351C:
	movs r1, 0xE
	ldrsh r0, [r4, r1]
	cmp r0, 0
	beq _080B3544
	ldr r2, _080B3540 @ =gSprites
	movs r0, 0x8
	ldrsh r1, [r4, r0]
	lsls r0, r1, 4
	adds r0, r1
	lsls r0, 2
	adds r0, r2
	ldrh r1, [r0, 0x26]
	subs r1, 0x8
	strh r1, [r0, 0x26]
	ldrh r0, [r4, 0xE]
	subs r0, 0x1
	strh r0, [r4, 0xE]
	b _080B357A
	.align 2, 0
_080B3540: .4byte gSprites
_080B3544:
	ldr r3, _080B3580 @ =gSprites
	movs r0, 0x8
	ldrsh r1, [r4, r0]
	lsls r0, r1, 4
	adds r0, r1
	lsls r0, 2
	adds r0, r3
	adds r0, 0x3E
	ldrb r1, [r0]
	movs r2, 0x4
	orrs r1, r2
	strb r1, [r0]
	movs r0, 0x8
	ldrsh r1, [r4, r0]
	lsls r0, r1, 4
	adds r0, r1
	lsls r0, 2
	adds r0, r3
	movs r1, 0x88
	lsls r1, 1
	strh r1, [r0, 0x20]
	ldrb r0, [r4, 0x8]
	bl sub_8075980
	adds r0, r5, 0
	bl DestroyAnimVisualTask
_080B357A:
	pop {r4,r5}
	pop {r0}
	bx r0
	.align 2, 0
_080B3580: .4byte gSprites
	thumb_func_end sub_80B34DC

	thumb_func_start sub_80B3584
sub_80B3584: @ 80B3584
	push {r4-r6,lr}
	lsls r0, 24
	lsrs r0, 24
	lsls r1, r0, 2
	adds r1, r0
	lsls r1, 3
	ldr r0, _080B360C @ =gTasks
	adds r5, r1, r0
	movs r1, 0
	movs r0, 0x10
	strh r0, [r5, 0xE]
	strh r1, [r5, 0x10]
	ldr r4, _080B3610 @ =gBattleAnimAttacker
	ldrb r0, [r4]
	movs r1, 0x2
	bl sub_8074480
	lsls r0, 24
	lsrs r0, 24
	strh r0, [r5, 0x22]
	ldrb r0, [r4]
	movs r1, 0x3
	bl sub_8074480
	lsls r0, 24
	lsrs r0, 24
	strh r0, [r5, 0x24]
	ldrb r0, [r4]
	movs r1, 0x1
	bl sub_8076B2C
	lsls r0, 16
	asrs r0, 16
	movs r1, 0x3
	bl __divsi3
	lsls r0, 16
	lsrs r6, r0, 16
	ldrb r0, [r4]
	movs r1, 0
	bl sub_8076B2C
	lsls r0, 16
	asrs r0, 16
	movs r1, 0x3
	bl __divsi3
	lsls r0, 16
	lsrs r0, 16
	adds r1, r0, 0
	cmp r0, r6
	bcs _080B35EE
	adds r1, r6, 0
_080B35EE:
	strh r1, [r5, 0x20]
	movs r1, 0xFD
	lsls r1, 6
	movs r0, 0x50
	bl SetGpuReg
	movs r0, 0x52
	movs r1, 0x10
	bl SetGpuReg
	ldr r0, _080B3614 @ =sub_80B3618
	str r0, [r5]
	pop {r4-r6}
	pop {r0}
	bx r0
	.align 2, 0
_080B360C: .4byte gTasks
_080B3610: .4byte gBattleAnimAttacker
_080B3614: .4byte sub_80B3618
	thumb_func_end sub_80B3584

	thumb_func_start sub_80B3618
sub_80B3618: @ 80B3618
	push {r4-r6,lr}
	lsls r0, 24
	lsrs r5, r0, 24
	lsls r0, r5, 2
	adds r0, r5
	lsls r0, 3
	ldr r1, _080B363C @ =gTasks
	adds r4, r0, r1
	movs r0, 0x8
	ldrsh r1, [r4, r0]
	cmp r1, 0x1
	beq _080B3718
	cmp r1, 0x1
	bgt _080B3640
	cmp r1, 0
	beq _080B364E
	b _080B379E
	.align 2, 0
_080B363C: .4byte gTasks
_080B3640:
	cmp r1, 0x2
	bne _080B3646
	b _080B377A
_080B3646:
	cmp r1, 0x3
	bne _080B364C
	b _080B3788
_080B364C:
	b _080B379E
_080B364E:
	ldrh r0, [r4, 0xA]
	adds r0, 0x1
	strh r0, [r4, 0xA]
	lsls r0, 16
	asrs r0, 16
	cmp r0, 0x8
	bgt _080B365E
	b _080B379E
_080B365E:
	strh r1, [r4, 0xA]
	ldr r0, _080B369C @ =gUnknown_83E7044
	movs r2, 0x22
	ldrsh r1, [r4, r2]
	movs r3, 0x24
	ldrsh r2, [r4, r3]
	movs r3, 0
	bl CreateSprite
	lsls r0, 24
	lsrs r2, r0, 24
	movs r0, 0xC
	ldrsh r1, [r4, r0]
	adds r1, 0x8
	lsls r1, 1
	adds r0, r4, 0
	adds r0, 0x8
	adds r0, r1
	strh r2, [r0]
	cmp r2, 0x40
	beq _080B3702
	movs r1, 0xC
	ldrsh r0, [r4, r1]
	cmp r0, 0x1
	beq _080B36BC
	cmp r0, 0x1
	bgt _080B36A0
	cmp r0, 0
	beq _080B36AA
	b _080B3702
	.align 2, 0
_080B369C: .4byte gUnknown_83E7044
_080B36A0:
	cmp r0, 0x2
	beq _080B36D4
	cmp r0, 0x3
	beq _080B36EC
	b _080B3702
_080B36AA:
	ldr r0, _080B36B8 @ =gSprites
	lsls r1, r2, 4
	adds r1, r2
	lsls r1, 2
	adds r1, r0
	ldrh r0, [r4, 0x20]
	b _080B36FA
	.align 2, 0
_080B36B8: .4byte gSprites
_080B36BC:
	ldr r0, _080B36D0 @ =gSprites
	lsls r1, r2, 4
	adds r1, r2
	lsls r1, 2
	adds r1, r0
	ldrh r0, [r4, 0x20]
	negs r0, r0
	strh r0, [r1, 0x24]
	ldrh r0, [r4, 0x20]
	b _080B3700
	.align 2, 0
_080B36D0: .4byte gSprites
_080B36D4:
	ldr r1, _080B36E8 @ =gSprites
	lsls r0, r2, 4
	adds r0, r2
	lsls r0, 2
	adds r0, r1
	ldrh r1, [r4, 0x20]
	strh r1, [r0, 0x24]
	ldrh r1, [r4, 0x20]
	strh r1, [r0, 0x26]
	b _080B3702
	.align 2, 0
_080B36E8: .4byte gSprites
_080B36EC:
	ldr r0, _080B3714 @ =gSprites
	lsls r1, r2, 4
	adds r1, r2
	lsls r1, 2
	adds r1, r0
	ldrh r0, [r4, 0x20]
	negs r0, r0
_080B36FA:
	strh r0, [r1, 0x24]
	ldrh r0, [r4, 0x20]
	negs r0, r0
_080B3700:
	strh r0, [r1, 0x26]
_080B3702:
	ldrh r0, [r4, 0xC]
	adds r0, 0x1
	strh r0, [r4, 0xC]
	lsls r0, 16
	asrs r0, 16
	cmp r0, 0x5
	bne _080B379E
	b _080B377A
	.align 2, 0
_080B3714: .4byte gSprites
_080B3718:
	ldrh r0, [r4, 0xA]
	ands r1, r0
	cmp r1, 0
	beq _080B3728
	ldrh r0, [r4, 0xE]
	subs r0, 0x1
	strh r0, [r4, 0xE]
	b _080B372E
_080B3728:
	ldrh r0, [r4, 0x10]
	adds r0, 0x1
	strh r0, [r4, 0x10]
_080B372E:
	ldrh r1, [r4, 0x10]
	lsls r1, 8
	ldrh r0, [r4, 0xE]
	orrs r1, r0
	lsls r1, 16
	lsrs r1, 16
	movs r0, 0x52
	bl SetGpuReg
	ldrh r0, [r4, 0xA]
	adds r0, 0x1
	strh r0, [r4, 0xA]
	lsls r0, 16
	asrs r0, 16
	cmp r0, 0x20
	bne _080B379E
	movs r5, 0x8
	adds r6, r4, 0
	adds r6, 0x8
_080B3754:
	lsls r0, r5, 1
	adds r1, r6, r0
	movs r2, 0
	ldrsh r0, [r1, r2]
	cmp r0, 0x40
	beq _080B3770
	adds r1, r0, 0
	lsls r0, r1, 4
	adds r0, r1
	lsls r0, 2
	ldr r1, _080B3784 @ =gSprites
	adds r0, r1
	bl DestroySprite
_080B3770:
	adds r0, r5, 0x1
	lsls r0, 16
	lsrs r5, r0, 16
	cmp r5, 0xC
	bls _080B3754
_080B377A:
	ldrh r0, [r4, 0x8]
	adds r0, 0x1
	strh r0, [r4, 0x8]
	b _080B379E
	.align 2, 0
_080B3784: .4byte gSprites
_080B3788:
	movs r0, 0x52
	movs r1, 0
	bl SetGpuReg
	movs r0, 0x50
	movs r1, 0
	bl SetGpuReg
	adds r0, r5, 0
	bl DestroyAnimVisualTask
_080B379E:
	pop {r4-r6}
	pop {r0}
	bx r0
	thumb_func_end sub_80B3618

	thumb_func_start sub_80B37A4
sub_80B37A4: @ 80B37A4
	push {r4,lr}
	adds r4, r0, 0
	movs r0, 0x30
	ldrsh r1, [r4, r0]
	movs r2, 0x2E
	ldrsh r0, [r4, r2]
	subs r0, 0xA
	cmp r1, r0
	ble _080B37CE
	ldrh r0, [r4, 0x30]
	movs r1, 0x1
	ands r1, r0
	adds r3, r4, 0
	adds r3, 0x3E
	lsls r1, 2
	ldrb r2, [r3]
	movs r0, 0x5
	negs r0, r0
	ands r0, r2
	orrs r0, r1
	strb r0, [r3]
_080B37CE:
	movs r0, 0x30
	ldrsh r1, [r4, r0]
	movs r2, 0x2E
	ldrsh r0, [r4, r2]
	cmp r1, r0
	bne _080B37E0
	adds r0, r4, 0
	bl DestroyAnimSprite
_080B37E0:
	ldrh r0, [r4, 0x30]
	adds r0, 0x1
	strh r0, [r4, 0x30]
	pop {r4}
	pop {r0}
	bx r0
	thumb_func_end sub_80B37A4

	thumb_func_start sub_80B37EC
sub_80B37EC: @ 80B37EC
	push {r4-r6,lr}
	adds r5, r0, 0
	ldr r6, _080B3828 @ =gBattleAnimArgs
	movs r1, 0
	ldrsh r0, [r6, r1]
	cmp r0, 0
	bne _080B3818
	ldr r4, _080B382C @ =gBattleAnimAttacker
	ldrb r0, [r4]
	movs r1, 0x2
	bl sub_8074480
	lsls r0, 24
	lsrs r0, 24
	strh r0, [r5, 0x20]
	ldrb r0, [r4]
	movs r1, 0x3
	bl sub_8074480
	lsls r0, 24
	lsrs r0, 24
	strh r0, [r5, 0x22]
_080B3818:
	ldrh r0, [r6, 0x2]
	strh r0, [r5, 0x2E]
	ldr r0, _080B3830 @ =sub_80B37A4
	str r0, [r5, 0x1C]
	pop {r4-r6}
	pop {r0}
	bx r0
	.align 2, 0
_080B3828: .4byte gBattleAnimArgs
_080B382C: .4byte gBattleAnimAttacker
_080B3830: .4byte sub_80B37A4
	thumb_func_end sub_80B37EC

	thumb_func_start sub_80B3834
sub_80B3834: @ 80B3834
	push {r4,r5,lr}
	lsls r0, 24
	lsrs r0, 24
	lsls r1, r0, 2
	adds r1, r0
	lsls r1, 3
	ldr r0, _080B3890 @ =gTasks
	adds r5, r1, r0
	bl sub_8073788
	lsls r0, 24
	cmp r0, 0
	beq _080B38D8
	ldr r0, _080B3894 @ =gBattleAnimArgs
	movs r1, 0
	ldrsh r0, [r0, r1]
	cmp r0, 0x1
	bne _080B38A4
	ldr r0, _080B3898 @ =0x0000fff6
	strh r0, [r5, 0x1C]
	ldr r4, _080B389C @ =gBattleAnimTarget
	ldrb r0, [r4]
	movs r1, 0x5
	bl sub_8076B2C
	subs r0, 0x8
	strh r0, [r5, 0x1E]
	ldrb r0, [r4]
	movs r1, 0x2
	bl sub_8076B2C
	adds r0, 0x8
	strh r0, [r5, 0x20]
	ldr r4, _080B38A0 @ =gBattleAnimAttacker
	ldrb r0, [r4]
	movs r1, 0x5
	bl sub_8076B2C
	subs r0, 0x8
	strh r0, [r5, 0x22]
	ldrb r0, [r4]
	movs r1, 0x2
	bl sub_8076B2C
	adds r0, 0x8
	b _080B3962
	.align 2, 0
_080B3890: .4byte gTasks
_080B3894: .4byte gBattleAnimArgs
_080B3898: .4byte 0x0000fff6
_080B389C: .4byte gBattleAnimTarget
_080B38A0: .4byte gBattleAnimAttacker
_080B38A4:
	movs r0, 0xA
	strh r0, [r5, 0x1C]
	ldr r4, _080B38D0 @ =gBattleAnimAttacker
	ldrb r0, [r4]
	movs r1, 0x4
	bl sub_8076B2C
	adds r0, 0x8
	strh r0, [r5, 0x1E]
	ldrb r0, [r4]
	movs r1, 0x3
	bl sub_8076B2C
	subs r0, 0x8
	strh r0, [r5, 0x20]
	ldr r4, _080B38D4 @ =gBattleAnimTarget
	ldrb r0, [r4]
	movs r1, 0x4
	bl sub_8076B2C
	adds r0, 0x8
	b _080B3956
	.align 2, 0
_080B38D0: .4byte gBattleAnimAttacker
_080B38D4: .4byte gBattleAnimTarget
_080B38D8:
	ldr r0, _080B391C @ =gBattleAnimArgs
	movs r1, 0
	ldrsh r0, [r0, r1]
	cmp r0, 0x1
	bne _080B392C
	ldr r0, _080B3920 @ =0x0000fff6
	strh r0, [r5, 0x1C]
	ldr r4, _080B3924 @ =gBattleAnimTarget
	ldrb r0, [r4]
	movs r1, 0x4
	bl sub_8076B2C
	adds r0, 0x8
	strh r0, [r5, 0x1E]
	ldrb r0, [r4]
	movs r1, 0x2
	bl sub_8076B2C
	adds r0, 0x8
	strh r0, [r5, 0x20]
	ldr r4, _080B3928 @ =gBattleAnimAttacker
	ldrb r0, [r4]
	movs r1, 0x4
	bl sub_8076B2C
	adds r0, 0x8
	strh r0, [r5, 0x22]
	ldrb r0, [r4]
	movs r1, 0x2
	bl sub_8076B2C
	adds r0, 0x8
	b _080B3962
	.align 2, 0
_080B391C: .4byte gBattleAnimArgs
_080B3920: .4byte 0x0000fff6
_080B3924: .4byte gBattleAnimTarget
_080B3928: .4byte gBattleAnimAttacker
_080B392C:
	movs r0, 0xA
	strh r0, [r5, 0x1C]
	ldr r4, _080B3974 @ =gBattleAnimAttacker
	ldrb r0, [r4]
	movs r1, 0x5
	bl sub_8076B2C
	subs r0, 0x8
	strh r0, [r5, 0x1E]
	ldrb r0, [r4]
	movs r1, 0x3
	bl sub_8076B2C
	subs r0, 0x8
	strh r0, [r5, 0x20]
	ldr r4, _080B3978 @ =gBattleAnimTarget
	ldrb r0, [r4]
	movs r1, 0x5
	bl sub_8076B2C
	subs r0, 0x8
_080B3956:
	strh r0, [r5, 0x22]
	ldrb r0, [r4]
	movs r1, 0x3
	bl sub_8076B2C
	subs r0, 0x8
_080B3962:
	strh r0, [r5, 0x24]
	movs r0, 0x6
	strh r0, [r5, 0xA]
	ldr r0, _080B397C @ =sub_80B3980
	str r0, [r5]
	pop {r4,r5}
	pop {r0}
	bx r0
	.align 2, 0
_080B3974: .4byte gBattleAnimAttacker
_080B3978: .4byte gBattleAnimTarget
_080B397C: .4byte sub_80B3980
	thumb_func_end sub_80B3834

	thumb_func_start sub_80B3980
sub_80B3980: @ 80B3980
	push {r4,r5,lr}
	lsls r0, 24
	lsrs r2, r0, 24
	lsls r0, r2, 2
	adds r0, r2
	lsls r0, 3
	ldr r1, _080B39A0 @ =gTasks
	adds r5, r0, r1
	movs r0, 0x8
	ldrsh r1, [r5, r0]
	cmp r1, 0
	beq _080B39A4
	cmp r1, 0x1
	beq _080B3A18
	b _080B3A2C
	.align 2, 0
_080B39A0: .4byte gTasks
_080B39A4:
	ldrh r0, [r5, 0xA]
	adds r0, 0x1
	strh r0, [r5, 0xA]
	lsls r0, 16
	asrs r0, 16
	cmp r0, 0x6
	ble _080B3A2C
	strh r1, [r5, 0xA]
	ldr r0, _080B3A10 @ =gUnknown_83E7114
	movs r2, 0x1E
	ldrsh r1, [r5, r2]
	movs r3, 0x20
	ldrsh r2, [r5, r3]
	movs r3, 0
	bl CreateSprite
	lsls r0, 24
	lsrs r1, r0, 24
	cmp r1, 0x40
	beq _080B39F8
	ldr r0, _080B3A14 @ =gSprites
	lsls r4, r1, 4
	adds r4, r1
	lsls r4, 2
	adds r4, r0
	movs r0, 0x10
	strh r0, [r4, 0x2E]
	ldrh r0, [r5, 0x22]
	strh r0, [r4, 0x32]
	ldrh r0, [r5, 0x24]
	strh r0, [r4, 0x36]
	ldrh r0, [r5, 0x1C]
	strh r0, [r4, 0x38]
	adds r0, r4, 0
	bl sub_8075068
	ldrb r0, [r5, 0xC]
	movs r1, 0x3
	ands r1, r0
	adds r0, r4, 0
	bl StartSpriteAffineAnim
_080B39F8:
	ldrh r0, [r5, 0xC]
	adds r0, 0x1
	strh r0, [r5, 0xC]
	lsls r0, 16
	asrs r0, 16
	cmp r0, 0xC
	bne _080B3A2C
	ldrh r0, [r5, 0x8]
	adds r0, 0x1
	strh r0, [r5, 0x8]
	b _080B3A2C
	.align 2, 0
_080B3A10: .4byte gUnknown_83E7114
_080B3A14: .4byte gSprites
_080B3A18:
	ldrh r0, [r5, 0xA]
	adds r0, 0x1
	strh r0, [r5, 0xA]
	lsls r0, 16
	asrs r0, 16
	cmp r0, 0x11
	ble _080B3A2C
	adds r0, r2, 0
	bl DestroyAnimVisualTask
_080B3A2C:
	pop {r4,r5}
	pop {r0}
	bx r0
	thumb_func_end sub_80B3980

	thumb_func_start sub_80B3A34
sub_80B3A34: @ 80B3A34
	push {r4,lr}
	adds r4, r0, 0
	bl AnimateBallThrow
	lsls r0, 24
	cmp r0, 0
	beq _080B3A52
	ldrb r0, [r4, 0x3]
	lsls r0, 26
	lsrs r0, 27
	bl FreeOamMatrix
	adds r0, r4, 0
	bl DestroySprite
_080B3A52:
	pop {r4}
	pop {r0}
	bx r0
	thumb_func_end sub_80B3A34

	thumb_func_start sub_80B3A58
sub_80B3A58: @ 80B3A58
	push {r4-r6,lr}
	sub sp, 0xC
	lsls r0, 24
	lsrs r0, 24
	lsls r1, r0, 2
	adds r1, r0
	lsls r1, 3
	ldr r0, _080B3A90 @ =gTasks
	adds r4, r1, r0
	ldr r0, _080B3A94 @ =gBattleAnimTarget
	ldrb r0, [r0]
	bl sub_807492C
	lsls r0, 24
	lsrs r1, r0, 24
	adds r0, r1, 0
	subs r0, 0x20
	strh r0, [r4, 0x24]
	ldr r0, _080B3A98 @ =gBattleAnimArgs
	movs r2, 0
	ldrsh r0, [r0, r2]
	cmp r0, 0x1
	beq _080B3AAE
	cmp r0, 0x1
	bgt _080B3A9C
	cmp r0, 0
	beq _080B3AA2
	b _080B3ACA
	.align 2, 0
_080B3A90: .4byte gTasks
_080B3A94: .4byte gBattleAnimTarget
_080B3A98: .4byte gBattleAnimArgs
_080B3A9C:
	cmp r0, 0x2
	beq _080B3ABA
	b _080B3ACA
_080B3AA2:
	movs r0, 0x2
	strh r0, [r4, 0x1E]
	movs r0, 0x5
	strh r0, [r4, 0x20]
	movs r0, 0x40
	b _080B3AC2
_080B3AAE:
	movs r0, 0x2
	strh r0, [r4, 0x1E]
	movs r0, 0x5
	strh r0, [r4, 0x20]
	movs r0, 0xC0
	b _080B3AC2
_080B3ABA:
	movs r0, 0x4
	strh r0, [r4, 0x1E]
	strh r0, [r4, 0x20]
	movs r0, 0
_080B3AC2:
	strh r0, [r4, 0x22]
	adds r0, r1, 0
	adds r0, 0x20
	strh r0, [r4, 0x26]
_080B3ACA:
	movs r1, 0x24
	ldrsh r0, [r4, r1]
	cmp r0, 0
	bge _080B3AD6
	movs r0, 0
	strh r0, [r4, 0x24]
_080B3AD6:
	ldr r0, _080B3AF0 @ =gBattleAnimTarget
	ldrb r0, [r0]
	bl sub_80768B0
	lsls r0, 24
	lsrs r0, 24
	cmp r0, 0x1
	bne _080B3AFC
	ldr r0, _080B3AF4 @ =gBattle_BG1_X
	ldrh r0, [r0]
	strh r0, [r4, 0x1C]
	ldr r0, _080B3AF8 @ =0x04000014
	b _080B3B04
	.align 2, 0
_080B3AF0: .4byte gBattleAnimTarget
_080B3AF4: .4byte gBattle_BG1_X
_080B3AF8: .4byte 0x04000014
_080B3AFC:
	ldr r0, _080B3B64 @ =gBattle_BG2_X
	ldrh r0, [r0]
	strh r0, [r4, 0x1C]
	ldr r0, _080B3B68 @ =0x04000018
_080B3B04:
	str r0, [sp]
	ldrh r1, [r4, 0x24]
	lsls r3, r1, 16
	asrs r1, r3, 16
	movs r2, 0x24
	ldrsh r0, [r4, r2]
	adds r0, 0x40
	cmp r1, r0
	bgt _080B3B3E
	ldr r5, _080B3B6C @ =gScanlineEffectRegBuffers
	movs r0, 0xF0
	lsls r0, 3
	adds r6, r5, r0
_080B3B1E:
	asrs r3, 16
	lsls r1, r3, 1
	adds r2, r1, r5
	ldrh r0, [r4, 0x1C]
	strh r0, [r2]
	adds r1, r6
	ldrh r0, [r4, 0x1C]
	strh r0, [r1]
	adds r3, 0x1
	lsls r3, 16
	asrs r1, r3, 16
	movs r2, 0x24
	ldrsh r0, [r4, r2]
	adds r0, 0x40
	cmp r1, r0
	ble _080B3B1E
_080B3B3E:
	ldr r0, _080B3B70 @ =0xa2600001
	str r0, [sp, 0x4]
	mov r1, sp
	movs r2, 0
	movs r0, 0x1
	strb r0, [r1, 0x8]
	mov r0, sp
	strb r2, [r0, 0x9]
	ldr r0, [sp]
	ldr r1, [sp, 0x4]
	ldr r2, [sp, 0x8]
	bl ScanlineEffect_SetParams
	ldr r0, _080B3B74 @ =sub_80B3B78
	str r0, [r4]
	add sp, 0xC
	pop {r4-r6}
	pop {r0}
	bx r0
	.align 2, 0
_080B3B64: .4byte gBattle_BG2_X
_080B3B68: .4byte 0x04000018
_080B3B6C: .4byte gScanlineEffectRegBuffers
_080B3B70: .4byte 0xa2600001
_080B3B74: .4byte sub_80B3B78
	thumb_func_end sub_80B3A58

	thumb_func_start sub_80B3B78
sub_80B3B78: @ 80B3B78
	push {r4-r7,lr}
	mov r7, r9
	mov r6, r8
	push {r6,r7}
	lsls r0, 24
	lsrs r2, r0, 24
	lsls r0, r2, 2
	adds r0, r2
	lsls r0, 3
	ldr r1, _080B3BA0 @ =gTasks
	adds r5, r0, r1
	movs r1, 0x8
	ldrsh r0, [r5, r1]
	cmp r0, 0x1
	beq _080B3C52
	cmp r0, 0x1
	bgt _080B3BA4
	cmp r0, 0
	beq _080B3BAA
	b _080B3C6A
	.align 2, 0
_080B3BA0: .4byte gTasks
_080B3BA4:
	cmp r0, 0x2
	beq _080B3C64
	b _080B3C6A
_080B3BAA:
	ldrh r3, [r5, 0x22]
	ldrh r4, [r5, 0x24]
	movs r2, 0x24
	ldrsh r1, [r5, r2]
	movs r2, 0x26
	ldrsh r0, [r5, r2]
	cmp r1, r0
	bgt _080B3C42
	ldr r0, _080B3BF4 @ =gSineTable
	mov r9, r0
	movs r7, 0x3
	ldr r1, _080B3BF8 @ =gScanlineEffectRegBuffers
	mov r12, r1
	movs r2, 0xF0
	lsls r2, 3
	add r2, r12
	mov r8, r2
_080B3BCC:
	lsls r2, r3, 16
	asrs r0, r2, 15
	add r0, r9
	movs r3, 0
	ldrsh r0, [r0, r3]
	movs r3, 0x20
	ldrsh r1, [r5, r3]
	asrs r0, r1
	lsls r0, 16
	lsrs r1, r0, 16
	asrs r3, r0, 16
	adds r6, r2, 0
	cmp r3, 0
	ble _080B3BFC
	ldrh r1, [r5, 0xA]
	adds r0, r7, 0
	ands r0, r1
	adds r0, r3, r0
	b _080B3C08
	.align 2, 0
_080B3BF4: .4byte gSineTable
_080B3BF8: .4byte gScanlineEffectRegBuffers
_080B3BFC:
	cmp r3, 0
	bge _080B3C0C
	ldrh r1, [r5, 0xA]
	adds r0, r7, 0
	ands r0, r1
	subs r0, r3, r0
_080B3C08:
	lsls r0, 16
	lsrs r1, r0, 16
_080B3C0C:
	lsls r2, r4, 16
	asrs r2, 16
	lsls r3, r2, 1
	mov r0, r12
	adds r4, r3, r0
	ldrh r0, [r5, 0x1C]
	lsls r1, 16
	asrs r1, 16
	adds r0, r1, r0
	strh r0, [r4]
	add r3, r8
	ldrh r0, [r5, 0x1C]
	adds r1, r0
	strh r1, [r3]
	asrs r0, r6, 16
	ldrh r1, [r5, 0x1E]
	adds r0, r1
	lsls r0, 16
	lsrs r3, r0, 16
	adds r2, 0x1
	lsls r2, 16
	lsrs r4, r2, 16
	asrs r2, 16
	movs r1, 0x26
	ldrsh r0, [r5, r1]
	cmp r2, r0
	ble _080B3BCC
_080B3C42:
	ldrh r0, [r5, 0xA]
	adds r0, 0x1
	strh r0, [r5, 0xA]
	lsls r0, 16
	asrs r0, 16
	cmp r0, 0x17
	ble _080B3C6A
	b _080B3C58
_080B3C52:
	ldr r1, _080B3C60 @ =gScanlineEffect
	movs r0, 0x3
	strb r0, [r1, 0x15]
_080B3C58:
	ldrh r0, [r5, 0x8]
	adds r0, 0x1
	strh r0, [r5, 0x8]
	b _080B3C6A
	.align 2, 0
_080B3C60: .4byte gScanlineEffect
_080B3C64:
	adds r0, r2, 0
	bl DestroyAnimVisualTask
_080B3C6A:
	pop {r3,r4}
	mov r8, r3
	mov r9, r4
	pop {r4-r7}
	pop {r0}
	bx r0
	thumb_func_end sub_80B3B78

	thumb_func_start sub_80B3C78
sub_80B3C78: @ 80B3C78
	push {r4-r7,lr}
	mov r7, r10
	mov r6, r9
	mov r5, r8
	push {r5-r7}
	lsls r0, 24
	lsrs r4, r0, 24
	mov r8, r4
	lsls r0, r4, 2
	adds r0, r4
	lsls r0, 3
	ldr r1, _080B3CAC @ =gTasks
	adds r7, r0, r1
	bl AllocOamMatrix
	lsls r0, 24
	lsrs r5, r0, 24
	mov r10, r5
	adds r6, r5, 0
	cmp r6, 0xFF
	bne _080B3CB0
	adds r0, r4, 0
	bl DestroyAnimVisualTask
	b _080B3D5A
	.align 2, 0
_080B3CAC: .4byte gTasks
_080B3CB0:
	ldr r1, _080B3CD4 @ =gBattleAnimArgs
	ldrb r0, [r1]
	bl duplicate_obj_of_side_rel2move_in_transparent_mode
	lsls r0, 16
	lsrs r1, r0, 16
	mov r9, r1
	asrs r0, 16
	cmp r0, 0
	bge _080B3CD8
	adds r0, r5, 0
	bl FreeOamMatrix
	mov r0, r8
	bl DestroyAnimVisualTask
	b _080B3D5A
	.align 2, 0
_080B3CD4: .4byte gBattleAnimArgs
_080B3CD8:
	ldr r2, _080B3D68 @ =gSprites
	lsls r4, r0, 4
	adds r4, r0
	lsls r4, 2
	adds r0, r2, 0
	adds r0, 0x1C
	adds r0, r4, r0
	ldr r1, _080B3D6C @ =SpriteCallbackDummy
	str r1, [r0]
	adds r4, r2
	ldrb r0, [r4, 0x1]
	movs r1, 0x3
	orrs r0, r1
	strb r0, [r4, 0x1]
	movs r0, 0x1F
	ands r6, r0
	lsls r2, r6, 1
	ldrb r1, [r4, 0x3]
	movs r0, 0x3F
	negs r0, r0
	ands r0, r1
	orrs r0, r2
	strb r0, [r4, 0x3]
	adds r2, r4, 0
	adds r2, 0x2C
	ldrb r0, [r2]
	movs r1, 0x80
	orrs r0, r1
	strb r0, [r2]
	adds r1, r4, 0
	adds r1, 0x43
	ldrb r0, [r1]
	adds r0, 0x1
	strb r0, [r1]
	mov r1, r9
	lsls r0, r1, 24
	lsrs r0, 24
	movs r2, 0x80
	lsls r2, 1
	adds r1, r2, 0
	movs r3, 0
	bl obj_id_set_rotscale
	ldrb r3, [r4, 0x1]
	lsrs r1, r3, 6
	ldrb r2, [r4, 0x3]
	lsrs r2, 6
	lsls r3, 30
	lsrs r3, 30
	adds r0, r4, 0
	bl CalcCenterToCornerVec
	ldr r1, _080B3D70 @ =gBattleAnimArgs
	ldrb r0, [r1]
	bl GetAnimBankSpriteId
	lsls r0, 24
	lsrs r0, 24
	strh r0, [r7, 0x22]
	mov r0, r10
	strh r0, [r7, 0x24]
	mov r1, r9
	strh r1, [r7, 0x26]
	ldr r0, _080B3D74 @ =sub_80B3D78
	str r0, [r7]
_080B3D5A:
	pop {r3-r5}
	mov r8, r3
	mov r9, r4
	mov r10, r5
	pop {r4-r7}
	pop {r0}
	bx r0
	.align 2, 0
_080B3D68: .4byte gSprites
_080B3D6C: .4byte SpriteCallbackDummy
_080B3D70: .4byte gBattleAnimArgs
_080B3D74: .4byte sub_80B3D78
	thumb_func_end sub_80B3C78

	thumb_func_start sub_80B3D78
sub_80B3D78: @ 80B3D78
	push {r4,r5,lr}
	lsls r0, 24
	lsrs r5, r0, 24
	lsls r0, r5, 2
	adds r0, r5
	lsls r0, 3
	ldr r1, _080B3D9C @ =gTasks
	adds r4, r0, r1
	movs r1, 0x8
	ldrsh r0, [r4, r1]
	cmp r0, 0x1
	beq _080B3DFC
	cmp r0, 0x1
	bgt _080B3DA0
	cmp r0, 0
	beq _080B3DAA
	b _080B3E7C
	.align 2, 0
_080B3D9C: .4byte gTasks
_080B3DA0:
	cmp r0, 0x2
	beq _080B3E4C
	cmp r0, 0x3
	beq _080B3E6C
	b _080B3E7C
_080B3DAA:
	ldrh r0, [r4, 0xA]
	adds r0, 0x4
	strh r0, [r4, 0xA]
	ldr r1, _080B3DF8 @ =gSineTable
	movs r2, 0xA
	ldrsh r0, [r4, r2]
	lsls r0, 1
	adds r0, r1
	ldrh r1, [r0]
	lsls r1, 16
	asrs r1, 17
	movs r2, 0x80
	lsls r2, 1
	adds r0, r2, 0
	subs r0, r1
	strh r0, [r4, 0xC]
	ldrh r0, [r4, 0x26]
	lsls r0, 24
	lsrs r0, 24
	movs r1, 0xC
	ldrsh r2, [r4, r1]
	adds r1, r2, 0
	movs r3, 0
	bl obj_id_set_rotscale
	ldrh r0, [r4, 0x26]
	lsls r0, 24
	lsrs r0, 24
	ldrh r1, [r4, 0x22]
	lsls r1, 24
	lsrs r1, 24
	bl sub_8076494
	movs r2, 0xA
	ldrsh r0, [r4, r2]
	cmp r0, 0x30
	bne _080B3E7C
	b _080B3E5E
	.align 2, 0
_080B3DF8: .4byte gSineTable
_080B3DFC:
	ldrh r0, [r4, 0xA]
	subs r0, 0x4
	strh r0, [r4, 0xA]
	ldr r1, _080B3E48 @ =gSineTable
	movs r2, 0xA
	ldrsh r0, [r4, r2]
	lsls r0, 1
	adds r0, r1
	ldrh r1, [r0]
	lsls r1, 16
	asrs r1, 17
	movs r2, 0x80
	lsls r2, 1
	adds r0, r2, 0
	subs r0, r1
	strh r0, [r4, 0xC]
	ldrh r0, [r4, 0x26]
	lsls r0, 24
	lsrs r0, 24
	movs r1, 0xC
	ldrsh r2, [r4, r1]
	adds r1, r2, 0
	movs r3, 0
	bl obj_id_set_rotscale
	ldrh r0, [r4, 0x26]
	lsls r0, 24
	lsrs r0, 24
	ldrh r1, [r4, 0x22]
	lsls r1, 24
	lsrs r1, 24
	bl sub_8076494
	movs r2, 0xA
	ldrsh r0, [r4, r2]
	cmp r0, 0
	bne _080B3E7C
	b _080B3E5E
	.align 2, 0
_080B3E48: .4byte gSineTable
_080B3E4C:
	movs r0, 0x26
	ldrsh r1, [r4, r0]
	lsls r0, r1, 4
	adds r0, r1
	lsls r0, 2
	ldr r1, _080B3E68 @ =gSprites
	adds r0, r1
	bl obj_delete_but_dont_free_vram
_080B3E5E:
	ldrh r0, [r4, 0x8]
	adds r0, 0x1
	strh r0, [r4, 0x8]
	b _080B3E7C
	.align 2, 0
_080B3E68: .4byte gSprites
_080B3E6C:
	ldrh r0, [r4, 0x24]
	lsls r0, 24
	lsrs r0, 24
	bl FreeOamMatrix
	adds r0, r5, 0
	bl DestroyAnimVisualTask
_080B3E7C:
	pop {r4,r5}
	pop {r0}
	bx r0
	thumb_func_end sub_80B3D78

	thumb_func_start sub_80B3E84
sub_80B3E84: @ 80B3E84
	push {r4,r5,lr}
	adds r5, r0, 0
	movs r1, 0x2E
	ldrsh r0, [r5, r1]
	cmp r0, 0x1
	beq _080B3EFC
	cmp r0, 0x1
	bgt _080B3E9A
	cmp r0, 0
	beq _080B3EA4
	b _080B3FA4
_080B3E9A:
	cmp r0, 0x2
	beq _080B3F2E
	cmp r0, 0x3
	beq _080B3F8E
	b _080B3FA4
_080B3EA4:
	ldr r4, _080B3EF8 @ =gBattleAnimAttacker
	ldrb r0, [r4]
	movs r1, 0
	bl sub_8074480
	lsls r0, 24
	lsrs r0, 24
	strh r0, [r5, 0x20]
	ldrb r0, [r4]
	movs r1, 0x1
	bl sub_8074480
	lsls r0, 24
	lsrs r0, 24
	strh r0, [r5, 0x22]
	bl sub_8073788
	lsls r0, 24
	cmp r0, 0
	beq _080B3ED2
	ldrh r0, [r5, 0x22]
	adds r0, 0xC
	strh r0, [r5, 0x22]
_080B3ED2:
	movs r0, 0x8
	strh r0, [r5, 0x30]
	movs r1, 0xFD
	lsls r1, 6
	movs r0, 0x50
	bl SetGpuReg
	ldrh r0, [r5, 0x30]
	movs r1, 0x10
	subs r1, r0
	lsls r1, 8
	orrs r1, r0
	lsls r1, 16
	lsrs r1, 16
	movs r0, 0x52
	bl SetGpuReg
	b _080B3F26
	.align 2, 0
_080B3EF8: .4byte gBattleAnimAttacker
_080B3EFC:
	adds r0, r5, 0
	adds r0, 0x3F
	ldrb r1, [r0]
	movs r0, 0x20
	ands r0, r1
	cmp r0, 0
	beq _080B3FA4
	movs r0, 0x40
	negs r0, r0
	bl sub_8073A44
	adds r1, r0, 0
	lsls r1, 24
	asrs r1, 24
	movs r0, 0xC4
	bl PlaySE12WithPanning
	adds r0, r5, 0
	movs r1, 0x1
	bl ChangeSpriteAffineAnim
_080B3F26:
	ldrh r0, [r5, 0x2E]
	adds r0, 0x1
	strh r0, [r5, 0x2E]
	b _080B3FA4
_080B3F2E:
	ldrh r0, [r5, 0x32]
	adds r1, r0, 0x1
	strh r1, [r5, 0x32]
	lsls r0, 16
	asrs r0, 16
	cmp r0, 0x1
	ble _080B3F72
	movs r0, 0
	strh r0, [r5, 0x32]
	ldrh r1, [r5, 0x30]
	subs r1, 0x1
	strh r1, [r5, 0x30]
	movs r0, 0x10
	subs r0, r1
	lsls r0, 8
	orrs r1, r0
	lsls r1, 16
	lsrs r1, 16
	movs r0, 0x52
	bl SetGpuReg
	movs r1, 0x30
	ldrsh r0, [r5, r1]
	cmp r0, 0
	bne _080B3F72
	ldrh r0, [r5, 0x2E]
	adds r0, 0x1
	strh r0, [r5, 0x2E]
	adds r2, r5, 0
	adds r2, 0x3E
	ldrb r0, [r2]
	movs r1, 0x4
	orrs r0, r1
	strb r0, [r2]
_080B3F72:
	movs r0, 0xE0
	lsls r0, 2
	adds r2, r0, 0
	ldrh r1, [r5, 0x34]
	adds r2, r1
	lsls r1, r2, 16
	asrs r1, 24
	ldrh r0, [r5, 0x26]
	subs r0, r1
	strh r0, [r5, 0x26]
	movs r0, 0xFF
	ands r2, r0
	strh r2, [r5, 0x34]
	b _080B3FA4
_080B3F8E:
	movs r0, 0x50
	movs r1, 0
	bl SetGpuReg
	movs r0, 0x52
	movs r1, 0
	bl SetGpuReg
	adds r0, r5, 0
	bl DestroyAnimSprite
_080B3FA4:
	pop {r4,r5}
	pop {r0}
	bx r0
	thumb_func_end sub_80B3E84

	.align 2, 0 @ Don't pad with nop.