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SSAnne_Exterior_MapScripts:: @ 8160840
map_script MAP_SCRIPT_ON_TRANSITION, SSAnne_Exterior_OnTransition
map_script MAP_SCRIPT_ON_FRAME_TABLE, SSAnne_Exterior_OnFrame
.byte 0
SSAnne_Exterior_OnTransition:: @ 816084B
setworldmapflag FLAG_WORLD_MAP_SSANNE_EXTERIOR
end
SSAnne_Exterior_OnFrame:: @ 816084F
map_script_2 VAR_MAP_SCENE_VERMILION_CITY, 1, SSAnne_Exterior_ExitSSAnne
.2byte 0
SSAnne_Exterior_ExitSSAnne:: @ 8160859
lockall
getplayerxy VAR_0x8004, VAR_0x8005
compare VAR_0x8005, 6
call_if_le SSAnne_Exterior_WalkDown
compare VAR_0x8005, 7
call_if_ge SSAnne_Exterior_WalkInPlaceDown
fadenewbgm MUS_NAMINORI
delay 50
special DoSSAnneDepartureCutscene
waitstate
removeobject 1
applymovement OBJ_EVENT_ID_PLAYER, SSAnne_Exterior_Movement_Exit
waitmovement 0
setvar VAR_MAP_SCENE_VERMILION_CITY, 2
setvar VAR_VERMILION_CITY_TICKET_CHECK_TRIGGER, 0
warp MAP_VERMILION_CITY, 255, 23, 34
waitstate
releaseall
end
SSAnne_Exterior_WalkDown:: @ 81608A1
applymovement OBJ_EVENT_ID_PLAYER, SSAnne_Exterior_Movement_WalkDown
waitmovement 0
return
SSAnne_Exterior_WalkInPlaceDown:: @ 81608AC
applymovement OBJ_EVENT_ID_PLAYER, Movement_WalkInPlaceFastestDown
waitmovement 0
return
SSAnne_Exterior_Movement_Exit:: @ 81608B7
walk_up
walk_up
walk_up
walk_up
walk_up
walk_up
walk_up
walk_up
walk_up
step_end
SSAnne_Exterior_Movement_WalkDown:: @ 81608C1
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
step_end
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