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Text_ObtainedTheX:: @ 81A51F6
	.string "Obtained the {STR_VAR_2}!$"

Text_BagIsFull:: @ 81A5207
	.string "The BAG is full…$"

Text_PutItemAway:: @ 81A5218
	.string "{PLAYER} put the {STR_VAR_2}\n"
	.string "in the {STR_VAR_3}.$"

Text_FoundOneItem:: @ 81A5231
	.string "{PLAYER} found one {STR_VAR_2}!$"

Text_TooBadBagFull:: @ 81A5242
	.string "Too bad!\n"
	.string "The BAG is full…$"

Text_FoundXCoins:: @ 81A525C
	.string "{PLAYER} found\n"
	.string "{STR_VAR_1} {STR_VAR_2}!$"

Text_PutCoinsAwayInCoinCase:: @ 81A526C
	.string "{PLAYER} put the COINS away in\n"
	.string "the COIN CASE.$"

Text_CoinCaseIsFull:: @ 81A5294
	.string "Too bad!\n"
	.string "The COIN CASE is full…$"

Text_NothingToPutThemIn:: @ 81A52B4
	.string "Too bad!\n"
	.string "There's nothing to put them in…$"

Text_FoundXItems:: @ 81A52DD
	.string "{PLAYER} found\n"
	.string "{STR_VAR_1} {STR_VAR_2}(s)!$"

Text_ObtainedTheDecor:: @ 81A52F0
	.string "Obtained the {STR_VAR_2}!$"

Text_NoRoomForAnotherDecor:: @ 81A5301
	.string "Too bad! There's no room left for\n"
	.string "another {STR_VAR_2}…$"

Text_DecorTransferredToPC:: @ 81A532F
	.string "The {STR_VAR_2} was transferred\n"
	.string "to the PC.$"