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Text_ObtainedTheX:: @ 81A51F6
.string "Obtained the {STR_VAR_2}!$"
Text_BagIsFull:: @ 81A5207
.string "The BAG is full…$"
Text_PutItemAway:: @ 81A5218
.string "{PLAYER} put the {STR_VAR_2}\n"
.string "in the {STR_VAR_3}.$"
Text_FoundOneItem:: @ 81A5231
.string "{PLAYER} found one {STR_VAR_2}!$"
Text_TooBadBagFull:: @ 81A5242
.string "Too bad!\n"
.string "The BAG is full…$"
Text_FoundXCoins:: @ 81A525C
.string "{PLAYER} found\n"
.string "{STR_VAR_1} {STR_VAR_2}!$"
Text_PutCoinsAwayInCoinCase:: @ 81A526C
.string "{PLAYER} put the COINS away in\n"
.string "the COIN CASE.$"
Text_CoinCaseIsFull:: @ 81A5294
.string "Too bad!\n"
.string "The COIN CASE is full…$"
Text_NothingToPutThemIn:: @ 81A52B4
.string "Too bad!\n"
.string "There's nothing to put them in…$"
Text_FoundXItems:: @ 81A52DD
.string "{PLAYER} found\n"
.string "{STR_VAR_1} {STR_VAR_2}(s)!$"
Text_ObtainedTheDecor:: @ 81A52F0
.string "Obtained the {STR_VAR_2}!$"
Text_NoRoomForAnotherDecor:: @ 81A5301
.string "Too bad! There's no room left for\n"
.string "another {STR_VAR_2}…$"
Text_DecorTransferredToPC:: @ 81A532F
.string "The {STR_VAR_2} was transferred\n"
.string "to the PC.$"
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