blob: d0461319d4ff7fd5e70639feff6fef8286b3436a (
plain)
| 1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
 | #ifndef GUARD_BATTLE_AI_SWITCH_ITEMS_H
#define GUARD_BATTLE_AI_SWITCH_ITEMS_H
#include "global.h"
enum
{
    AI_ITEM_FULL_RESTORE = 1,
    AI_ITEM_HEAL_HP,
    AI_ITEM_CURE_CONDITION,
    AI_ITEM_X_STAT,
    AI_ITEM_GUARD_SPECS,
    AI_ITEM_NOT_RECOGNIZABLE
};
void AI_TrySwitchOrUseItem(void);
u8 GetMostSuitableMonToSwitchInto(void);
#endif // GUARD_BATTLE_AI_SWITCH_ITEMS_H
 |