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#ifndef GUARD_BERRY_CRUSH_H
#define GUARD_BERRY_CRUSH_H
struct BerryCrushGame_Player
{
u16 unk0;
u16 unk2;
union
{
u8 as_2d_bytes[2][8];
u16 as_hwords[8];
} unk4;
u8 unk14[12];
};
struct __attribute__((packed, aligned(2))) BerryCrushGame_4E
{
u16 unk0;
u16 filler2;
u8 unk4_0:1;
u8 unk4_1:1;
s8 unk5;
u16 unk6;
u16 unk8;
u16 unkA;
u16 unkC;
};
struct __attribute__((packed)) BerryCrushGame_40
{
u8 unk0[2];
u16 unk2[6];
struct BerryCrushGame_4E unkE;
};
struct BerryCrushGame_5C
{
u16 unk00;
u8 unk02_0:1;
u8 unk02_1:1;
u8 unk02_2:1;
u8 unk02_3:5;
u8 unk03;
u16 unk04;
u16 unk06;
u16 unk08;
u16 unk0A;
};
union BerryCrushGame_68
{
struct BerryCrushGame_68_x
{
struct BerryCrushGame_68_x_SubStruct
{
s32 unk00;
u16 unk04;
s16 unk06;
u16 unk08;
u16 unk0A;
u16 unk0C[2][5];
u8 filler20[16];
} unk00;
u8 unk30[12];
struct BerryCrushGame_Player others[4];
u8 fillerBC[20];
} as_four_players;
struct BerryCrushGame_68_y
{
u8 filler00[28];
struct BerryCrushGame_Player unk1C[5];
u8 fillerBC[20];
} as_five_players;
};
struct BerryCrushGame_138_C
{
u8 unk0;
u8 unk1;
u8 unk2;
s16 unk4;
s16 unk6;
s16 unk8;
s16 unkA;
};
struct BerryCrushGame_138
{
u8 unk0;
u8 unk1;
u8 unk2;
u8 unk3;
s16 unk4;
s16 unk6;
s16 unk8;
const struct BerryCrushGame_138_C *unkC[5];
struct Sprite *unk20;
struct Sprite *unk24[5];
struct Sprite *unk38[5];
struct Sprite *unk4C[11];
struct Sprite *unk78[2];
u8 unk80;
u8 filler81;
u8 unk82;
u8 unk83[5];
};
struct BerryCrushGame
{
MainCallback unk0;
u32 (*unk4)(struct BerryCrushGame *, u8 *);
u8 unk8;
u8 unk9;
u8 unkA;
u8 unkB;
u8 unkC;
u8 unkD;
u8 unkE;
u8 unkF;
u16 unk10;
u16 unk12;
u16 unk14;
u16 unk16;
s16 unk18;
s16 unk1A;
int unk1C;
s32 unk20;
u8 unk24;
u8 unk25_0:1;
u8 unk25_1:1;
u8 unk25_2:1;
u8 unk25_3:1;
u8 unk25_4:1;
u8 unk25_5:3;
u16 unk26;
u16 unk28;
s16 unk2A;
s16 unk2C;
s16 unk2E;
s16 unk30;
s16 unk32;
s16 unk34;
u8 unk36[0xA];
struct BerryCrushGame_40 unk40;
struct BerryCrushGame_5C unk5C;
union BerryCrushGame_68 unk68;
struct BerryCrushGame_138 unk138;
u8 unk1C0[0x1000];
u8 unk11C0[0x1000];
u8 unk21C0[0x1000];
u8 unk31C0[0x1000];
};
#define PLAYER_UNK14(game, i) \
((u8 *)(game) \
+ offsetof(struct BerryCrushGame, unk68) \
+ offsetof(struct BerryCrushGame_68_x, unk30) \
+ sizeof(struct BerryCrushGame_Player) * (i))
struct BerryCrushGame *sub_814B6F0(void);
void StartBerryCrush(MainCallback callback);
u32 sub_814B6FC(MainCallback callback);
void sub_814B8F0(void);
void sub_814B914(void);
void sub_814B924(void);
void sub_814B930(void);
void sub_814BABC(struct BerryCrushGame *arg0);
void sub_814BB4C(u16, u8, u8 *);
void sub_814D564(u8 *, u32, s32, u32, u32, u32, u32);
int sub_814D9CC(struct BerryCrushGame *arg0);
int sub_814D5C8(void);
int sub_814D888(void);
void sub_814DA24(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1);
void sub_814DC24(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1);
void sub_814DC5C(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1);
bool32 sub_814DE50(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1);
bool32 sub_814E644(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1);
void sub_814E80C(struct BerryCrushGame *arg0);
void sub_814DA04(struct BerryCrushGame *arg0);
void sub_814EB04(struct BerryCrushGame_138 *arg0);
void sub_814DB84(struct Sprite * sprite);
void ShowBerryCrushRankings(void);
#endif //GUARD_BERRY_CRUSH_H
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