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#ifndef GUARD_CONSTANTS_LAYOUTS_H
#define GUARD_CONSTANTS_LAYOUTS_H
//
// DO NOT MODIFY THIS FILE! It is auto-generated from data/layouts/layouts.json
//
#define LAYOUT_PALLET_TOWN_PLAYERS_HOUSE_1F 1
#define LAYOUT_PALLET_TOWN_PLAYERS_HOUSE_2F 2
#define LAYOUT_PALLET_TOWN_GARYS_HOUSE 3
#define LAYOUT_LITTLEROOT_TOWN_MAYS_HOUSE_2F 4
#define LAYOUT_PALLET_TOWN_PROFESSOR_OAKS_LAB 5
#define LAYOUT_HOUSE1 6
#define LAYOUT_HOUSE2 7
#define LAYOUT_POKEMON_CENTER_1F 8
#define LAYOUT_POKEMON_CENTER_2F 9
#define LAYOUT_MART 10
#define LAYOUT_HOUSE3 11
#define LAYOUT_CERULEAN_CITY_GYM 12
#define LAYOUT_HOUSE4 13
#define LAYOUT_LAVARIDGE_TOWN_HERB_SHOP 14
#define LAYOUT_CELADON_CITY_GYM 15
#define LAYOUT_RS_POKEMON_CENTER_1F 16
#define LAYOUT_FIVE_ISLAND_RESORT_GORGEOUS_HOUSE 17
#define LAYOUT_PACIFIDLOG_TOWN_HOUSE1 18
#define LAYOUT_PACIFIDLOG_TOWN_HOUSE2 19
#define LAYOUT_FUCHSIA_CITY_GYM 20
#define LAYOUT_HOUSE5 21
#define LAYOUT_UNUSED1 24
#define LAYOUT_VERMILION_CITY_GYM 25
#define LAYOUT_CERULEAN_CITY_BIKE_SHOP 26
#define LAYOUT_CELADON_CITY_GAME_CORNER 27
#define LAYOUT_PEWTER_CITY_GYM 28
#define LAYOUT_FOUR_ISLAND_LORELEIS_HOUSE 30
#define LAYOUT_THREE_ISLAND_HOUSE1 31
#define LAYOUT_RUSTBORO_CITY_CUTTERS_HOUSE 32
#define LAYOUT_FORTREE_CITY_HOUSE1 33
#define LAYOUT_SAFFRON_CITY_GYM 34
#define LAYOUT_FORTREE_CITY_HOUSE2 35
#define LAYOUT_CINNABAR_ISLAND_GYM 36
#define LAYOUT_VIRIDIAN_CITY_GYM 37
#define LAYOUT_RS_SAFARI_ZONE_ENTRANCE 46
#define LAYOUT_BATTLE_COLOSSEUM_2P 47
#define LAYOUT_TRADE_CENTER 48
#define LAYOUT_RECORD_CENTER 49
#define LAYOUT_BATTLE_COLOSSEUM_4P 50
#define LAYOUT_FUCHSIA_CITY_SAFARI_ZONE_ENTRANCE 51
#define LAYOUT_RS_SAFARI_ZONE_NORTHEAST 52
#define LAYOUT_RS_SAFARI_ZONE_SOUTHWEST 53
#define LAYOUT_RS_SAFARI_ZONE_SOUTHEAST 54
#define LAYOUT_FORTREE_CITY_DECORATION_SHOP 55
#define LAYOUT_RS_BATTLE_TOWER 57
#define LAYOUT_SS_TIDAL_CORRIDOR 62
#define LAYOUT_SS_TIDAL_LOWER_DECK 63
#define LAYOUT_SS_TIDAL_ROOMS 64
#define LAYOUT_RUSTBORO_CITY_FLAT2_1F 65
#define LAYOUT_RUSTBORO_CITY_FLAT2_2F 66
#define LAYOUT_RUSTBORO_CITY_FLAT2_3F 67
#define LAYOUT_EVER_GRANDE_CITY_HALL_OF_FAME 68
#define LAYOUT_MOSSDEEP_CITY_EREADER_TRAINER_HOUSE_1F 69
#define LAYOUT_MOSSDEEP_CITY_EREADER_TRAINER_HOUSE_2F 70
#define LAYOUT_SOOTOPOLIS_CITY_HOUSE1 71
#define LAYOUT_SOOTOPOLIS_CITY_HOUSE2 72
#define LAYOUT_SOOTOPOLIS_CITY_HOUSE3 73
#define LAYOUT_RUSTBORO_CITY_FLAT1_1F 74
#define LAYOUT_RUSTBORO_CITY_FLAT1_2F 75
#define LAYOUT_RS_SAFARI_ZONE_REST_HOUSE 77
#define LAYOUT_PALLET_TOWN 78
#define LAYOUT_VIRIDIAN_CITY 79
#define LAYOUT_PEWTER_CITY 80
#define LAYOUT_CERULEAN_CITY 81
#define LAYOUT_LAVENDER_TOWN 82
#define LAYOUT_VERMILION_CITY 83
#define LAYOUT_CELADON_CITY 84
#define LAYOUT_FUCHSIA_CITY 85
#define LAYOUT_CINNABAR_ISLAND 86
#define LAYOUT_INDIGO_PLATEAU_EXTERIOR 87
#define LAYOUT_SAFFRON_CITY_CONNECTION 88
#define LAYOUT_ROUTE1 89
#define LAYOUT_ROUTE2 90
#define LAYOUT_ROUTE3 91
#define LAYOUT_ROUTE4 92
#define LAYOUT_ROUTE5 93
#define LAYOUT_ROUTE6 94
#define LAYOUT_ROUTE7 95
#define LAYOUT_ROUTE8 96
#define LAYOUT_ROUTE9 97
#define LAYOUT_ROUTE10 98
#define LAYOUT_ROUTE11 99
#define LAYOUT_ROUTE12 100
#define LAYOUT_ROUTE13 101
#define LAYOUT_ROUTE14 102
#define LAYOUT_ROUTE15 103
#define LAYOUT_ROUTE16 104
#define LAYOUT_ROUTE17 105
#define LAYOUT_ROUTE18 106
#define LAYOUT_ROUTE19 107
#define LAYOUT_ROUTE20 108
#define LAYOUT_ROUTE21_NORTH 109
#define LAYOUT_ROUTE22 110
#define LAYOUT_ROUTE23 111
#define LAYOUT_ROUTE24 112
#define LAYOUT_ROUTE25 113
#define LAYOUT_MT_MOON_1F 114
#define LAYOUT_MT_MOON_B1F 115
#define LAYOUT_MT_MOON_B2F 116
#define LAYOUT_VIRIDIAN_FOREST 117
#define LAYOUT_SSANNE_EXTERIOR 118
#define LAYOUT_SSANNE_1F_CORRIDOR 119
#define LAYOUT_SSANNE_2F_CORRIDOR 120
#define LAYOUT_SSANNE_3F_CORRIDOR 121
#define LAYOUT_SSANNE_B1F_CORRIDOR 122
#define LAYOUT_SSANNE_DECK 123
#define LAYOUT_DIGLETTS_CAVE_B1F 124
#define LAYOUT_VICTORY_ROAD_1F 125
#define LAYOUT_VICTORY_ROAD_2F 126
#define LAYOUT_VICTORY_ROAD_3F 127
#define LAYOUT_ROCKET_HIDEOUT_B1F 128
#define LAYOUT_ROCKET_HIDEOUT_B2F 129
#define LAYOUT_ROCKET_HIDEOUT_B3F 130
#define LAYOUT_ROCKET_HIDEOUT_B4F 131
#define LAYOUT_SILPH_CO_1F 132
#define LAYOUT_SILPH_CO_2F 133
#define LAYOUT_SILPH_CO_3F 134
#define LAYOUT_SILPH_CO_4F 135
#define LAYOUT_SILPH_CO_5F 136
#define LAYOUT_SILPH_CO_6F 137
#define LAYOUT_SILPH_CO_7F 138
#define LAYOUT_SILPH_CO_8F 139
#define LAYOUT_SILPH_CO_9F 140
#define LAYOUT_SILPH_CO_10F 141
#define LAYOUT_SILPH_CO_11F 142
#define LAYOUT_POKEMON_MANSION_1F 143
#define LAYOUT_POKEMON_MANSION_2F 144
#define LAYOUT_POKEMON_MANSION_3F 145
#define LAYOUT_POKEMON_MANSION_B1F 146
#define LAYOUT_SAFARI_ZONE_CENTER 147
#define LAYOUT_SAFARI_ZONE_EAST 148
#define LAYOUT_SAFARI_ZONE_NORTH 149
#define LAYOUT_SAFARI_ZONE_WEST 150
#define LAYOUT_CERULEAN_CAVE_1F 151
#define LAYOUT_CERULEAN_CAVE_2F 152
#define LAYOUT_CERULEAN_CAVE_B1F 153
#define LAYOUT_ROCK_TUNNEL_1F 154
#define LAYOUT_ROCK_TUNNEL_B1F 155
#define LAYOUT_SEAFOAM_ISLANDS_1F 156
#define LAYOUT_SEAFOAM_ISLANDS_B1F 157
#define LAYOUT_SEAFOAM_ISLANDS_B2F 158
#define LAYOUT_SEAFOAM_ISLANDS_B3F 159
#define LAYOUT_SEAFOAM_ISLANDS_B4F 160
#define LAYOUT_POKEMON_TOWER_1F 161
#define LAYOUT_POKEMON_TOWER_2F 162
#define LAYOUT_POKEMON_TOWER_3F 163
#define LAYOUT_POKEMON_TOWER_4F 164
#define LAYOUT_POKEMON_TOWER_5F 165
#define LAYOUT_POKEMON_TOWER_6F 166
#define LAYOUT_POKEMON_TOWER_7F 167
#define LAYOUT_POWER_PLANT 168
#define LAYOUT_ROUTE25_SEA_COTTAGE 169
#define LAYOUT_SSANNE_KITCHEN 170
#define LAYOUT_SSANNE_CAPTAINS_OFFICE 171
#define LAYOUT_UNDERGROUND_PATH_ENTRANCE 172
#define LAYOUT_UNDERGROUND_PATH_EAST_WEST_TUNNEL 173
#define LAYOUT_UNDERGROUND_PATH_NORTH_SOUTH_TUNNEL 174
#define LAYOUT_ROUTE12_NORTH_ENTRANCE_1F 176
#define LAYOUT_SSANNE_ROOM1 177
#define LAYOUT_SSANNE_ROOM2 178
#define LAYOUT_CELADON_CITY_DEPARTMENT_STORE_ELEVATOR 179
#define LAYOUT_PEWTER_CITY_MUSEUM_1F 180
#define LAYOUT_PEWTER_CITY_MUSEUM_2F 181
#define LAYOUT_CERULEAN_CITY_HOUSE2 182
#define LAYOUT_CERULEAN_CITY_HOUSE1 183
#define LAYOUT_CELADON_CITY_CONDOMINIUMS_1F 184
#define LAYOUT_CELADON_CITY_CONDOMINIUMS_2F 185
#define LAYOUT_CELADON_CITY_CONDOMINIUMS_3F 186
#define LAYOUT_CELADON_CITY_CONDOMINIUMS_ROOF 187
#define LAYOUT_CELADON_CITY_CONDOMINIUMS_ROOF_ROOM 188
#define LAYOUT_CELADON_CITY_GAME_CORNER_PRIZE_ROOM 189
#define LAYOUT_CELADON_CITY_RESTAURANT 190
#define LAYOUT_CELADON_CITY_HOTEL 191
#define LAYOUT_CELADON_CITY_DEPARTMENT_STORE_1F 192
#define LAYOUT_CELADON_CITY_DEPARTMENT_STORE_2F 193
#define LAYOUT_CELADON_CITY_DEPARTMENT_STORE_3F 194
#define LAYOUT_CELADON_CITY_DEPARTMENT_STORE_4F 195
#define LAYOUT_CELADON_CITY_DEPARTMENT_STORE_5F 196
#define LAYOUT_CELADON_CITY_DEPARTMENT_STORE_ROOF 197
#define LAYOUT_SAFARI_ZONE_REST_HOUSE 198
#define LAYOUT_SAFARI_ZONE_SECRET_HOUSE 199
#define LAYOUT_FUCHSIA_CITY_SAFARI_ZONE_OFFICE 200
#define LAYOUT_FUCHSIA_CITY_WARDENS_HOUSE 201
#define LAYOUT_FUCHSIA_CITY_HOUSE2 202
#define LAYOUT_CINNABAR_ISLAND_POKEMON_LAB_ENTRANCE 203
#define LAYOUT_CINNABAR_ISLAND_POKEMON_LAB_LOUNGE 204
#define LAYOUT_CINNABAR_ISLAND_POKEMON_LAB_RESEARCH_ROOM 205
#define LAYOUT_CINNABAR_ISLAND_POKEMON_LAB_EXPERIMENT_ROOM 206
#define LAYOUT_SAFFRON_CITY 207
#define LAYOUT_SAFFRON_CITY_NORTH_SOUTH_ENTRANCE 208
#define LAYOUT_SAFFRON_CITY_EAST_WEST_ENTRANCE 209
#define LAYOUT_DIGLETTS_CAVE_NORTH_ENTRANCE 210
#define LAYOUT_DIGLETTS_CAVE_SOUTH_ENTRANCE 211
#define LAYOUT_INDIGO_PLATEAU_POKEMON_CENTER_1F 212
#define LAYOUT_POKEMON_LEAGUE_LORELEIS_ROOM 213
#define LAYOUT_POKEMON_LEAGUE_BRUNOS_ROOM 214
#define LAYOUT_POKEMON_LEAGUE_AGATHAS_ROOM 215
#define LAYOUT_POKEMON_LEAGUE_LANCES_ROOM 216
#define LAYOUT_POKEMON_LEAGUE_CHAMPIONS_ROOM 217
#define LAYOUT_POKEMON_LEAGUE_HALL_OF_FAME 218
#define LAYOUT_ROUTE21_SOUTH 219
#define LAYOUT_ENTRANCE_2F 220
#define LAYOUT_ROUTE2_ENTRANCE 221
#define LAYOUT_ROUTE22_NORTH_ENTRANCE 222
#define LAYOUT_ROUTE16_NORTH_ENTRANCE_1F 223
#define LAYOUT_ENTRANCE_1F 224
#define LAYOUT_ROCKET_HIDEOUT_ELEVATOR 225
#define LAYOUT_SAFFRON_CITY_COPYCATS_HOUSE_1F 226
#define LAYOUT_SAFFRON_CITY_COPYCATS_HOUSE_2F 227
#define LAYOUT_SAFFRON_CITY_DOJO 228
#define LAYOUT_SILPH_CO_ELEVATOR 229
#define LAYOUT_ONE_ISLAND 230
#define LAYOUT_TWO_ISLAND 231
#define LAYOUT_THREE_ISLAND 232
#define LAYOUT_FOUR_ISLAND 233
#define LAYOUT_FIVE_ISLAND 234
#define LAYOUT_SEVEN_ISLAND 235
#define LAYOUT_SIX_ISLAND 236
#define LAYOUT_ONE_ISLAND_KINDLE_ROAD 237
#define LAYOUT_ONE_ISLAND_TREASURE_BEACH 238
#define LAYOUT_TWO_ISLAND_CAPE_BRINK 239
#define LAYOUT_THREE_ISLAND_BOND_BRIDGE 240
#define LAYOUT_THREE_ISLAND_PORT 241
#define LAYOUT_PROTOTYPE_SEVII_ISLE_6 242
#define LAYOUT_PROTOTYPE_SEVII_ISLE_7 243
#define LAYOUT_PROTOTYPE_SEVII_ISLE_8 244
#define LAYOUT_PROTOTYPE_SEVII_ISLE_9 245
#define LAYOUT_FIVE_ISLAND_RESORT_GORGEOUS 246
#define LAYOUT_FIVE_ISLAND_WATER_LABYRINTH 247
#define LAYOUT_FIVE_ISLAND_MEADOW 248
#define LAYOUT_FIVE_ISLAND_MEMORIAL_PILLAR 249
#define LAYOUT_SIX_ISLAND_OUTCAST_ISLAND 250
#define LAYOUT_SIX_ISLAND_GREEN_PATH 251
#define LAYOUT_SIX_ISLAND_WATER_PATH 252
#define LAYOUT_SIX_ISLAND_RUIN_VALLEY 253
#define LAYOUT_SEVEN_ISLAND_TRAINER_TOWER 254
#define LAYOUT_SEVEN_ISLAND_SEVAULT_CANYON_ENTRANCE 255
#define LAYOUT_SEVEN_ISLAND_SEVAULT_CANYON 256
#define LAYOUT_SEVEN_ISLAND_TANOBY_RUINS 257
#define LAYOUT_PROTOTYPE_SEVII_ISLE_22 258
#define LAYOUT_PROTOTYPE_SEVII_ISLE_23_EAST 259
#define LAYOUT_PROTOTYPE_SEVII_ISLE_23_WEST 260
#define LAYOUT_PROTOTYPE_SEVII_ISLE_24 261
#define LAYOUT_UNION_ROOM 262
#define LAYOUT_SAFFRON_CITY_POKEMON_TRAINER_FAN_CLUB 263
#define LAYOUT_SEVEN_ISLAND_HOUSE_ROOM1_DOOR_OPEN 264
#define LAYOUT_SEVEN_ISLAND_HOUSE_ROOM2 265
#define LAYOUT_VIRIDIAN_CITY_HOUSE2 266
#define LAYOUT_CELADON_CITY_RESTAURANT_DUPLICATE 267
#define LAYOUT_CELADON_CITY_HOTEL_DUPLICATE 268
#define LAYOUT_MT_EMBER_RUBY_PATH_B4F 269
#define LAYOUT_THREE_ISLAND_BERRY_FOREST 270
#define LAYOUT_ONE_ISLAND_POKEMON_CENTER_1F 271
#define LAYOUT_TWO_ISLAND_JOYFUL_GAME_CORNER 272
#define LAYOUT_VERMILION_CITY_POKEMON_FAN_CLUB 273
#define LAYOUT_LAVENDER_TOWN_VOLUNTEER_POKEMON_HOUSE 274
#define LAYOUT_ROUTE5_POKEMON_DAY_CARE 275
#define LAYOUT_VIRIDIAN_CITY_HOUSE1 276
#define LAYOUT_FOUR_ISLAND_POKEMON_DAY_CARE 277
#define LAYOUT_SEAFOAM_ISLANDS_B3F_CURRENT_STOPPED 278
#define LAYOUT_SEAFOAM_ISLANDS_B4F_CURRENT_STOPPED 279
#define LAYOUT_MT_EMBER_EXTERIOR 280
#define LAYOUT_MT_EMBER_SUMMIT 281
#define LAYOUT_MT_EMBER_SUMMIT_PATH_1F 282
#define LAYOUT_MT_EMBER_SUMMIT_PATH_2F 283
#define LAYOUT_MT_EMBER_SUMMIT_PATH_3F 284
#define LAYOUT_MT_EMBER_RUBY_PATH_1F 285
#define LAYOUT_MT_EMBER_RUBY_PATH_B1F 286
#define LAYOUT_MT_EMBER_RUBY_PATH_B2F 287
#define LAYOUT_MT_EMBER_RUBY_PATH_B3F 288
#define LAYOUT_MT_EMBER_RUBY_PATH_B1F_STAIRS 289
#define LAYOUT_MT_EMBER_RUBY_PATH_B2F_STAIRS 290
#define LAYOUT_MT_EMBER_RUBY_PATH_B5F 291
#define LAYOUT_FIVE_ISLAND_ROCKET_WAREHOUSE 292
#define LAYOUT_FOUR_ISLAND_ICEFALL_CAVE_ENTRANCE 293
#define LAYOUT_FOUR_ISLAND_ICEFALL_CAVE_1F 294
#define LAYOUT_FOUR_ISLAND_ICEFALL_CAVE_B1F 295
#define LAYOUT_FOUR_ISLAND_ICEFALL_CAVE_BACK 296
#define LAYOUT_TRAINER_TOWER_LOBBY 297
#define LAYOUT_TRAINER_TOWER_1F 298
#define LAYOUT_TRAINER_TOWER_2F 299
#define LAYOUT_TRAINER_TOWER_3F 300
#define LAYOUT_TRAINER_TOWER_4F 301
#define LAYOUT_TRAINER_TOWER_5F 302
#define LAYOUT_TRAINER_TOWER_6F 303
#define LAYOUT_TRAINER_TOWER_7F 304
#define LAYOUT_TRAINER_TOWER_8F 305
#define LAYOUT_TRAINER_TOWER_ROOF 306
#define LAYOUT_TRAINER_TOWER_ELEVATOR 307
#define LAYOUT_CERULEAN_CITY_HOUSE5 308
#define LAYOUT_SIX_ISLAND_DOTTED_HOLE_1F 309
#define LAYOUT_SIX_ISLAND_DOTTED_HOLE_B1F 310
#define LAYOUT_SIX_ISLAND_DOTTED_HOLE_B2F 311
#define LAYOUT_SIX_ISLAND_DOTTED_HOLE_B3F 312
#define LAYOUT_SIX_ISLAND_DOTTED_HOLE_B4F 313
#define LAYOUT_SIX_ISLAND_DOTTED_HOLE_SAPPHIRE_ROOM 314
#define LAYOUT_ISLAND_HARBOR 315
#define LAYOUT_ONE_ISLAND_POKEMON_CENTER_2F 316
#define LAYOUT_SIX_ISLAND_PATTERN_BUSH 317
#define LAYOUT_THREE_ISLAND_DUNSPARCE_TUNNEL 318
#define LAYOUT_THREE_ISLAND_DUNSPARCE_TUNNEL_DUG_OUT 319
#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ENTRANCE 320
#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM1 321
#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM2 322
#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM3 323
#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM4 324
#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM5 325
#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM6 326
#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM7 327
#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM8 328
#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM9 329
#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM10 330
#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM11 331
#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM12 332
#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM13 333
#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM14 334
#define LAYOUT_SEVEN_ISLAND_TANOBY_RUINS_MONEAN_CHAMBER 335
#define LAYOUT_SEVEN_ISLAND_TANOBY_RUINS_LIPTOO_CHAMBER 336
#define LAYOUT_SEVEN_ISLAND_TANOBY_RUINS_WEEPTH_CHAMBER 337
#define LAYOUT_SEVEN_ISLAND_TANOBY_RUINS_DILFORD_CHAMBER 338
#define LAYOUT_SEVEN_ISLAND_TANOBY_RUINS_SCUFIB_CHAMBER 339
#define LAYOUT_SIX_ISLAND_ALTERING_CAVE 340
#define LAYOUT_SEVEN_ISLAND_SEVAULT_CANYON_TANOBY_KEY 341
#define LAYOUT_BIRTH_ISLAND_EXTERIOR 342
#define LAYOUT_NAVEL_ROCK_EXTERIOR 343
#define LAYOUT_NAVEL_ROCK_1F 344
#define LAYOUT_NAVEL_ROCK_SUMMIT 345
#define LAYOUT_NAVEL_ROCK_BASE 346
#define LAYOUT_NAVEL_ROCK_SUMMIT_PATH_2F 347
#define LAYOUT_NAVEL_ROCK_SUMMIT_PATH_3F 348
#define LAYOUT_NAVEL_ROCK_SUMMIT_PATH_4F 349
#define LAYOUT_NAVEL_ROCK_SUMMIT_PATH_5F 350
#define LAYOUT_NAVEL_ROCK_BASE_PATH_B1F 351
#define LAYOUT_NAVEL_ROCK_BASE_PATH_B2F 352
#define LAYOUT_NAVEL_ROCK_BASE_PATH_B3F 353
#define LAYOUT_NAVEL_ROCK_BASE_PATH_B4F 354
#define LAYOUT_NAVEL_ROCK_BASE_PATH_B5F 355
#define LAYOUT_NAVEL_ROCK_BASE_PATH_B6F 356
#define LAYOUT_NAVEL_ROCK_BASE_PATH_B7F 357
#define LAYOUT_NAVEL_ROCK_BASE_PATH_B8F 358
#define LAYOUT_NAVEL_ROCK_BASE_PATH_B9F 359
#define LAYOUT_NAVEL_ROCK_BASE_PATH_B10F 360
#define LAYOUT_NAVEL_ROCK_BASE_PATH_B11F 361
#define LAYOUT_SEVEN_ISLAND_TANOBY_RUINS_RIXY_CHAMBER 362
#define LAYOUT_SEVEN_ISLAND_TANOBY_RUINS_VIAPOIS_CHAMBER 363
#define LAYOUT_NAVEL_ROCK_B1F 364
#define LAYOUT_NAVEL_ROCK_FORK 365
#define LAYOUT_TRAINER_TOWER_1F_DOUBLES 366
#define LAYOUT_TRAINER_TOWER_2F_DOUBLES 367
#define LAYOUT_TRAINER_TOWER_3F_DOUBLES 368
#define LAYOUT_TRAINER_TOWER_4F_DOUBLES 369
#define LAYOUT_TRAINER_TOWER_5F_DOUBLES 370
#define LAYOUT_TRAINER_TOWER_6F_DOUBLES 371
#define LAYOUT_TRAINER_TOWER_7F_DOUBLES 372
#define LAYOUT_TRAINER_TOWER_8F_DOUBLES 373
#define LAYOUT_TRAINER_TOWER_1F_KNOCKOUT 374
#define LAYOUT_TRAINER_TOWER_2F_KNOCKOUT 375
#define LAYOUT_TRAINER_TOWER_3F_KNOCKOUT 376
#define LAYOUT_TRAINER_TOWER_4F_KNOCKOUT 377
#define LAYOUT_TRAINER_TOWER_5F_KNOCKOUT 378
#define LAYOUT_TRAINER_TOWER_6F_KNOCKOUT 379
#define LAYOUT_TRAINER_TOWER_7F_KNOCKOUT 380
#define LAYOUT_TRAINER_TOWER_8F_KNOCKOUT 381
#define LAYOUT_SEVEN_ISLAND_HOUSE_ROOM1 382
#define LAYOUT_ONE_ISLAND_KINDLE_ROAD_EMBER_SPA 383
#endif // GUARD_CONSTANTS_LAYOUTS_H
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