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#ifndef GUARD_MAP_PREVIEW_SCREEN_H
#define GUARD_MAP_PREVIEW_SCREEN_H
enum MapPreviewScreenId
{
MPS_VIRIDIAN_FOREST = 0u,
MPS_MT_MOON,
MPS_DIGLETTS_CAVE,
MPS_ROCK_TUNNEL,
MPS_POKEMON_TOWER,
MPS_SAFARI_ZONE,
MPS_SEAFOAM_ISLANDS,
MPS_POKEMON_MANSION,
MPS_ROCKET_HIDEOUT,
MPS_SILPH_CO,
MPS_VICTORY_ROAD,
MPS_CERULEAN_CAVE,
MPS_POWER_PLANT,
MPS_MT_EMBER,
MPS_ROCKET_WAREHOUSE,
MPS_MONEAN_CHAMBER,
MPS_DOTTED_HOLE,
MPS_BERRY_FOREST,
MPS_ICEFALL_CAVE,
MPS_LOST_CAVE,
MPS_ALTERING_CAVE,
MPS_PATTERN_BUSH,
MPS_LIPTOO_CHAMBER,
MPS_WEEPTH_CHAMBER,
MPS_TDILFORD_CHAMBER,
MPS_SCUFIB_CHAMBER,
MPS_RIXY_CHAMBER,
MPS_VIAPOIS_CHAMBER,
MPS_COUNT
};
struct MapPreviewScreen
{
u8 mapsec;
bool8 forceFirstTime;
u16 flagId;
const void * tilesptr;
const void * tilemapptr;
const void * palptr;
};
u16 sub_80F8318(u8 id);
void sub_80F85BC(u16 a0);
u16 sub_80F856C(u8 id);
bool8 sub_80F8110(u8 mapsec, bool8 forceFirstTime);
bool32 sub_80F83B0(void);
#endif //GUARD_MAP_PREVIEW_SCREEN_H
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