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#ifndef GUARD_PLAYER_PC_H
#define GUARD_PLAYER_PC_H
#include "global.h"
#include "list_menu.h"
// Exported type declarations
struct PlayerPCItemPageStruct
{
u16 itemsAbove;
u16 cursorPos;
u8 pageItems;
u8 count;
u8 filler_6[3];
bool8 notInRoom;
u8 scrollIndicatorId;
u8 filler_B[5];
};
// Exported RAM declarations
extern struct PlayerPCItemPageStruct gPlayerPcMenuManager;
// Exported ROM declarations
void NewGameInitPCItems(void);
void Mailbox_ReturnToMailListAfterDeposit(void);
#endif //GUARD_PLAYER_PC_H
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