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#ifndef GUARD_SAVE_LOCATION_H
#define GUARD_SAVE_LOCATION_H
// specialSaveWarp flags
#define CONTINUE_GAME_WARP (1 << 0)
#define POKECENTER_SAVEWARP (1 << 1)
#define LOBBY_SAVEWARP (1 << 2)
#define UNK_SPECIAL_SAVE_WARP_FLAG_3 (1 << 3)
void TrySetMapSaveWarpStatus(void);
bool32 IsCurMapPokeCenter(void);
void sub_810B810(void);
void sub_810B82C(void);
#endif // GUARD_SAVE_LOCATION_H
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